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- Nulifier [700]
- +10% Spell Resistance
- Vibranium Shield [2100]
- Sledgehammer (850) + Nullifier (700)
- +27 Weapon Damage, +12% Spell Resist
- [ACTIVE: GUARDIAN] +400 Shields for 5 seconds. 60 second cooldown.
- Korhal Vanguard [3000]
- Miner's Goggles (750) + Nullifier (700) + Sustainer (1100)
- +325 Health, +4 Health Regen, +10% Cooldown Reduction, +5 Armor, +12% Spell Resistance
- [CONQUEST 3] Allies in a 10-unit radius gain +3 Health Regen, +6 Armor, and +8% Spell Resistance. Effect is increased by 300% on non-Heroic units.
- Mossberg Taser [1900]
- Sapphire Mox (400) + Nullifier (700)
- +300 Energy, +15% Spell Resistance
- [ACTIVE] Silence target enemy for 5 seconds. 30 second cooldown.
- Lifetech Nanosuit [2900]
- Emerald Lotus (1100) + Nullifier (700)
- +450 Health, +15% Spell Resistance
- [UNIQUE] If your health falls below 35%, you regenerate 30% of your maximum Health over 10 seconds. 30 second cooldown.
- Spell Buffer [3700]
- Miner's Goggles (750) + Vibranium Shield (2100)
- +300 Health, +10% Cooldown Reduction, +30 Weapon Damage, +15% Spell Resist
- [UNIQUE] Allies in a 10-unit radius gain +10% Spell Resistance
- [ACTIVE: GUARDIAN] You gain +500 Shields for 5 seconds and allied heroes in a 10-unit radius gain +250 shields for 5 seconds. 60 second cooldown.
- Sliptide Scythe [3500]
- Nerazim Dagger (2000), Nullifier (700)
- +46 Agility, +15% Spell Resist
- [Unique] Your attacks deal 50 Spell Damage and grant yourself +5% Spell Resist and +2.5% Movement Speed for 4 seconds, stacking up to 4 times.
- Travelling Trinket [1500]
- Nullifier (700)
- +3% Time Scale, +0.1 Movement Speed, +18% Spell Resistance
- [ACTIVE: TRAVEL] You gain +1 Movement Speed for 12 seconds. Dispels 1 second after being attacked by a Hero. 40 second cooldown.
- Silver Soul [2650]
- Lost Treasure (850) + Travelling Trinket (1500)
- +10 Health Regen, +4 Energy Regen, +5% Time Scale, +0.12 Movement Speed, +20% Spell Resistance
- [ACTIVE: TRAVEL] Allies in a 10-unit radius gain +1 Movement Speed for 12 seconds that dispels 4 second after being attacked by a Hero. 40 second cooldown.
- Electric Mantle [3500]
- +25 Strength, +4% Time Scale, +0.12 Movement Speed, +20% Spell Resist
- [ACTIVE: TRAVEL] You gain +1 Movement Speed for 12 seconds. Dispels 2 seconds after being attacked by a hero. Enemy heroes that attack you during this time take 150 Spell Damage and are stunned for 1 second. 40 second cooldown.
- Phantom Menace [4300]
- Nerazim Dagger (2000) + Travelling Trinket (1500)
- +52 Agility, +5% Time Scale, +5% Movement Speed, +0.1 Movement Speed, +20% Spell Resistance
- [Unique] +1 Movement Speed. Dispels 1 second after being attacked by a hero. Reactivates 8 seconds after being dispelled.
- Galactic Defender [5100]
- Vibranium Shield (2100) + Hyperion Incinerator (2025)
- +85 Weapon Damage, +20% Spell Resist
- [Unique] For every 10% of Health you are missing, you gain 2% Time Scale and +5 Weapon Damage.
- [ACTIVE: GUARDIAN] +1050 Shields for 5 seconds. 60 second cooldown.
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