Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package net.asdfowkw.tech.blocks.windgenerator;
- import net.asdfowkw.tech.Tech;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.entity.player.EntityPlayerMP;
- import net.minecraft.inventory.Container;
- import net.minecraft.inventory.IContainerListener;
- import net.minecraft.inventory.IInventory;
- import net.minecraft.inventory.Slot;
- import net.minecraft.item.ItemStack;
- import net.minecraftforge.items.CapabilityItemHandler;
- import net.minecraftforge.items.IItemHandler;
- import net.minecraftforge.items.SlotItemHandler;
- public class ContainerWindGenerator extends Container {
- private TileEntityWindGenerator te;
- private int[] prevFields;
- public ContainerWindGenerator(IInventory playerInventory, TileEntityWindGenerator te){
- this.te = te;
- addOwnSlots();
- addPlayerSlots(playerInventory);
- }
- private void addPlayerSlots(IInventory playerInventory) {
- //Slots for main inventory
- for (int row = 0; row < 3; ++row){
- for (int col = 0; col < 9; ++col){
- int x = 9 + col * 18;
- int y = row * 18 + 70;
- this.addSlotToContainer(new Slot(playerInventory, col + row * 9 + 10, x, y));
- }
- }
- //Slots for actionbar
- for (int row = 0; row < 9; ++row){
- int x = 9 + row * 18;
- int y = 58 + 70;
- this.addSlotToContainer(new Slot(playerInventory, row, x, y));
- }
- }
- private void addOwnSlots(){
- IItemHandler itemHandler = this.te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
- int x = 9;
- int y = 6;
- // Add our own slots
- int slotIndex = 0;
- for (int i = 0; i < itemHandler.getSlots(); i++) {
- addSlotToContainer(new SlotItemHandler(itemHandler, slotIndex, x, y));
- slotIndex++;
- x += 18;
- }
- }
- @Override
- public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) {
- ItemStack itemstack = null;
- Slot slot = this.inventorySlots.get(index);
- if (slot != null && slot.getHasStack()) {
- ItemStack itemstack1 = slot.getStack();
- itemstack = itemstack1.copy();
- if (index < TileEntityWindGenerator.SLOT_COUNT) {
- if (!this.mergeItemStack(itemstack1, TileEntityWindGenerator.SLOT_COUNT, this.inventorySlots.size(), true)) {
- return null;
- }
- } else if (!this.mergeItemStack(itemstack1, 0, TileEntityWindGenerator.SLOT_COUNT, false)) {
- return null;
- }
- if (itemstack1.stackSize == 0) {
- slot.putStack(null);
- } else {
- slot.onSlotChanged();
- }
- }
- return itemstack;
- }
- @Override
- public boolean canInteractWith(EntityPlayer playerIn) {
- return te.isUseableByPlayer(playerIn);
- }
- @Override
- public void addListener(IContainerListener listener){
- super.addListener(listener);
- listener.sendAllWindowProperties(this, this.te);
- }
- @Override
- public void detectAndSendChanges(){
- super.detectAndSendChanges();
- boolean needUpdate = false;
- int[] fields = this.te.getFields();
- for (int i = 0; i < prevFields.length; i++){
- if(prevFields[i] != fields[i]){
- prevFields[i] = fields[i];
- needUpdate = true;
- }
- }
- if(needUpdate){
- this.listeners.stream().filter(watcher -> watcher instanceof EntityPlayerMP).forEach(watcher -> Tech.channel.sendTo(new UpdateFields(this.windowId, prevFields), (EntityPlayerMP) watcher));
- }
- }
- public void updateFields(int[] data)
- {
- this.te.setFields(data);
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement