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Feb 20th, 2015
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  1. #TouhouDanmakufu[Single]
  2. #ScriptVersion[3]
  3. #Title["Test"]
  4. #include "script/Youmu/functions.dnh"
  5. #include "script/Youmu/Shot/ZUNShot_Const.txt"
  6.  
  7. let objBoss;
  8. let bossX = 0;
  9. let bossY = 0;
  10. let imgBoss = "script/ExRumia/ExRumia.png"
  11.  
  12.  
  13. @Initialize {
  14.     objBoss = ObjEnemy_Create(OBJ_ENEMY_BOSS);
  15.     ObjEnemy_Register(objBoss);
  16.     ObjPrim_SetTexture(objBoss,imgBoss);
  17.     ObjSprite2D_SetSourceRect(bossObj,64,0,127,64);
  18.     ObjSprite2D_SetDestCenter(bossObj);
  19.     ObjMove_SetDestAtSpeed(bossObj,192,120,5);
  20.     wait(5);
  21.     CreateShotCircle(bossX,bossY,1,GetAngleToPlayer(objBoss),78,0,100);
  22. }
  23.  
  24. @Event {
  25.     alternative(GetEventType())
  26.     case (EV_REQUEST_LIFE) {
  27.         SetScriptResult(1000);
  28.     }
  29.     case (EV_REQUEST_TIMER) {
  30.         SetScriptResult(20);
  31.     }
  32. }
  33.  
  34. @MainLoop {
  35.     bossX = ObjMove_GetX(objBoss);
  36.     bossY = ObjMove_GetY(objBoss);
  37.     yield;
  38. }
  39.  
  40. @Finalize {
  41.  
  42. }
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