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- //CL Commands
- cl_debugrumble "0" // Enable (1) / Disable (0) rumble debugging spew.
- cl_detail_avoid_force "0"
- cl_detail_avoid_radius "0"
- cl_detail_avoid_recover_speed "0"
- cl_detail_max_sway "0"
- cl_forcepreload "1"
- cl_logofile "0" // Disable spray logos.
- cl_rumblescale "0" // Scale sensitivity of rumble effects (0 - 1.0.)
- cl_playerspraydisable "1" // Enable (0) / Disable(1) player's sprays.
- cl_showhelp "0" // Enable (1) / Disable (0) on-screen help.
- cl_showpluginmessages "1"
- cl_soundfile "0" // Jingle sound file (WTF?)
- cl_spec_mode "1"
- cl_timeout "60" // After this many seconds without receiving a packet from the server, the client will disconnect itself.
- //CL
- con_enable "1"
- hud_showtargetid "1" // Enable (1) / Disable (0) target ID when pointed at with cursor.
- //Model Tweaks
- r_eyegloss "0" // Removes eyes graphic on playermodels.
- r_eyemove "0" // Removes eyes graphic on playermodels.
- r_eyeshift_x "0" // Removes eyes graphic on playermodels.
- r_eyeshift_y "0" // Removes eyes graphic on playermodels.
- r_eyeshift_z "0" // Removes eyes graphic on playermodels.
- r_eyesize "0" // Removes eyes graphic on playermodels.
- //Viewmodel
- viewmodel_fov "65"
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "2"
- viewmodel_offset_z "-1.5"
- cl_bob_lower_amt "5" // 5-30
- cl_bobamt_lat "0.1"
- cl_bobamt_vert "0.1"
- cl_viewmodel_shift_left_amt "0.5"
- cl_viewmodel_shift_right_amt "0.25"
- //Netsettings
- cl_cmdrate "128" // (100=best!) Set to 66 if your FPS dips below 100.
- cl_interp "0" // cl_interp_ratio / cl_updaterate = cl_interp.
- cl_interp_all "0" // Disable all interpolate optimizations. When set to "0" the optimisation is run and only the set of entities that need interpolation are considered. When set to "1" (or any non-zero value) the old behaviour is run, where every entity the client knows about is considered for interpolation.
- cl_interp_ratio "1"
- cl_interpolate "1"
- cl_lagcomp_errorcheck "1"
- cl_lagcompensation "1"
- cl_pred_optimize "2"
- cl_smooth "0"
- cl_smoothtime "0.01"
- cl_updaterate "128" // (100=best!) Set to 66 if your FPS dips below 100.
- rate "128000"
- //Netgraph
- net_graph 1
- bind "TAB" "+ng"
- alias "+ng" "+showscores; net_graphheight 0"
- alias "-ng" "-showscores; net_graphheight 9999"
- //Shadows & Lights
- muzzleflash_light "0" // Enable (1) / Disable (0) muzzle flash light.
- //Sound
- cl_downloadfilter "nosounds" // Disable downloading of sounds when connecting to a server.
- dsp_enhance_stereo "1" // If set to "1" enhances the stereo effect, making sound richer and more atmospheric for a slight performance hit.
- snd_mixahead "0.05" // Mixes sound ahead to reduce stuttering. Set between "0" and "1," the higher the value the less stuttering and more synchronized sound will be, but performance may be reduced. A value of "0.5" to "0.7" will help reduce stuttering in the game. If you experience no stuttering, lower this value to gain some performance.
- snd_musicvolume "0" // Music volume.
- snd_pitchquality "1"
- voice_enable "1" // (Default=1)
- voice_scale "1" // (Default=1)
- volume "0.04" // Sets the volume.
- dsp_enhance_stereo "1"
- dsp_slow_cpu "0"
- dsp_reload
- //Sys
- sys_antialiasing "0"
- sys_refldetail "0"
- //Other
- adsp_debug "0"
- budget_show_history "1" // Turn history graph off and on. Good to turn off on low end.
- closecaption "0" // Enable(1)/Disable(0) close captioning.
- func_break_max_pieces "0"
- sv_forcepreload "1"
- //HUD
- hud_scaling "0.85" //HUD-Größe
- safezonex "1"
- cl_hud_color 1
- cl_hud_bomb_under_radar 1
- cl_hud_background_alpha 0.66
- cl_hud_healthammo_style 1
- cl_hud_playercount_pos 0
- cl_hud_playercount_showcount 1
- cl_hud_radar_scale 1.3
- //Radar
- cl_radar_always_centered 0 //Radar zentriert?
- cl_radar_scale 0.5 //Radar Zoom 0.25-1
- cl_radar_rotate 1 //Radar mit Spieler rotieren?
- cl_radar_icon_scale_min 0.4 //Icongrößen 0.4 - 1
- //Bind Nades
- bind mwheeldown +jump
- bind mouse4 "use weapon_flashbang"
- bind mouse5 "use weapon_smokegrenade"
- bind mwheelup "use weapon_incgrenade; use weapon_molotov"
- //Display Damage after Round
- developer "1"
- con_filter_text "Damage"
- con_filter_text_out "Player:"
- con_filter_enable "2"
- //Set Clan Tag
- cl_clanid "8096529"
- //Crosshair
- cl_crosshairalpha "255"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "0"
- cl_crosshaircolor_r "0"
- cl_crosshaircolor_g "250"
- cl_crosshairdot "1"
- cl_crosshairgap "2"
- cl_crosshairsize "5"
- cl_crosshairstyle "4"
- cl_crosshairusealpha "1"
- cl_crosshairthickness "0.5"
- cl_fixedcrosshairgap "2"
- cl_crosshair_outlinethickness "0"
- cl_crosshair_drawoutline "0"
- echo "--- z3ro's cfg successfully loaded :) ---"
- host_writeconfig.cfg
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