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- jab->grab(doesnt work on tiny characters)
- jab->utilt->usmash(needs a specific hitbox for utilt)(doesnt work on floaties)
- confusion->disable
- confusion->fsmash/dsmash(they're basically the same move)
- confusion->jab->jab->dashgrab(still testing; seems to work on characters like sheik can falcon)
- confusion->"shofu combo"(shadow ball jab lock->whatever)
- special note: if the opponent jumps out of a confusion setup, they've burned up their midair jump and are susceptible to landing traps such as usmash, shadow ball, etc.
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