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- startLoadingScreen ["","RscDisplayLoadCustom"];
- cutText ["","BLACK OUT"];
- enableSaving [false, false];
- dayZ_instance = 24;
- dayzHiveRequest = [];
- initialized = false;
- dayz_previousID = 0;
- server_name = "Ovrpoch";
- player setVariable ["BIS_noCoreConversations", true];
- enableRadio false;
- enableSentences false;
- // DayZ Epoch config
- spawnShoremode = 0;
- spawnArea = 2000;
- MaxHeliCrashes = 7;
- MaxVehicleLimit = 120;
- dayz_MapArea = 22000;
- dayz_maxAnimals = 8;
- dayz_minpos = -1;
- dayz_maxpos = 26000;
- dayz_tameDogs = true;
- MaxDynamicDebris = 100;
- DynamicVehicleDamageLow = 10;
- DynamicVehicleDamageHigh = 100;
- DZE_PlayerZed = false;
- DZE_HeliLift = false;
- DZE_BuildOnRoads = false;
- DZE_BackpackGuard = false;
- DZE_R3F_WEIGHT = false;
- DZE_FriendlySaving = true;
- DZE_LootSpawnTimer = 5;
- DZE_requireplot = 1;
- DZE_vehicleAmmo = 0.8;
- DZE_BuildingLimit = 1000;
- DZE_maintainRange = 75;
- DZE_MissionLootTable = true;
- dayz_maxLocalZombies = 12;
- EpochEvents =
- [
- ["any","any","any","any",40,"un_supplies"],
- ["any","any","any","any",55,"Construction"],
- ["any","any","any","any",30,"crash_spawner"],
- ["any","any","any","any",5,"supply_drop"],
- ["any","any","any","any",35,"supply_drop"],
- ["any","any","any","any",10,"Military"],
- ["any","any","any","any",40,"Military"],
- ["any","any","any","any",15,"Treasure"],
- ["any","any","any","any",20,"Supplyitems"],
- ["any","any","any","any",50,"Supplyitems"],
- ["any","any","any","any",25,"Construction"],
- ["any","any","any","any",45,"crash_spawner"],
- ["any","any","any","any",15,"weapon_cache"],
- ["any","any","any","any",3,"Construction"],
- ["any","any","any","any",4,"un_supplies"]
- ];
- dayz_fullMoonNights = true;
- //Load in compiled functions
- call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
- call compile preprocessFileLineNumbers "custom\Buildables\variables.sqf";
- //-------------------BASE BUILDING 1.3-------------------
- call compile preprocessFileLineNumbers "dayz_code\init\variables.sqf"; //Initializes custom variables
- //-------------------BASE BUILDING 1.3-------------------
- progressLoadingScreen 0.1;
- call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
- progressLoadingScreen 0.2;
- call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
- progressLoadingScreen 0.4;
- call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
- progressLoadingScreen 0.6;
- call compile preprocessFileLineNumbers "DamiMods\compiles.sqf";
- call compile preprocessFileLineNumbers "custom\Buildables\Crafting_Compiles.sqf";
- call compile preprocessFileLineNumbers "DamiMods\v.sqf";
- progressLoadingScreen 0.8;
- call compile preprocessFileLineNumbers "server_traders.sqf";
- call compile preProcessFileLineNumbers "DamiMods\Epoch\dami_PIDPS.sqf";
- //-------------------BASE BUILDING 1.3-------------------
- call compile preprocessFileLineNumbers "dayz_code\init\compiles.sqf"; //Compile custom compiles
- call compile preprocessFileLineNumbers "dayz_code\init\settings.sqf";
- //-------------------BASE BUILDING 1.3-------------------
- progressLoadingScreen 1.0;
- "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
- vehcrafting = compile preprocessFileLineNumbers "Vehicle Crafting\crafting_main.sqf";
- execVM "DamiMods\Epoch\dami_OWTASE.sqf";
- if (isServer) then {
- call compile preprocessFileLineNumbers "dynamic_vehicle.sqf";
- execVM "mission.sqf";
- execVM "mission2.sqf";
- execVM "\z\addons\dayz_code\system\server_monitor.sqf";
- };
- endLoadingScreen; // Work around for 2nd Log in hang
- if (!isDedicated) then {
- 0 fadeSound 0;
- waitUntil {!isNil "dayz_loadScreenMsg"};
- dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
- player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
- execFSM "DamiMods\Epoch\player_monitor.fsm";
- execVM "DamiMods\Refuel\fuelactions.sqf";
- execVM "DamiMods\Epoch\Dami_DT.sqf";
- execVM "service_point\service_point.sqf";
- execVM "dzgm\init.sqf";
- _nil = [] execVM "custom\VehicleKeyChanger\VehicleKeyChanger_init.sqf";
- };
- execVM "DamiMods\Epoch\Dami_SZ.sqf";
- execVM "DamiMods\Lift\init.sqf";
- //Recruit A.I.
- [] execVM "bon_recruit_units\init.sqf";
- //weed farms
- [] execVM "weedfarms\init.sqf";
- //DayZ Watermark
- if (!isNil "server_name") then {
- [] spawn {
- waitUntil {(!isNull Player) and (alive Player) and (player == player)};
- waituntil {!(isNull (findDisplay 46))};
- 5 cutRsc ["wm_disp","PLAIN"];
- ((uiNamespace getVariable "wm_disp") displayCtrl 1) ctrlSetText server_name;
- };
- };
- endLoadingScreen; // Work around for 2nd Log in hang
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