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Hyratel

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Jan 13th, 2013
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  1. Loading saved state file: saves/Hyratel/persistent.sfs
  2.  
  3. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4.  
  5. Launching vessel from LaunchPad. Craft file: G:/games/ksp/18_2/KSP_Data/../saves/Hyratel/Ships/VAB/Auto-Saved Ship.craft
  6.  
  7. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8.  
  9. PQSCache: Resetting
  10.  
  11. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  12.  
  13. NullReferenceException: Object reference not set to an instance of an object
  14. at ModuleDockingNode.Update () [0x00000] in <filename unknown>:0
  15.  
  16. (Filename: Line: -1)
  17.  
  18. NullReferenceException: Object reference not set to an instance of an object
  19. at System.Guid.BaseToString (Boolean h, Boolean p, Boolean b) [0x00000] in <filename unknown>:0
  20.  
  21. at System.Guid.ToString () [0x00000] in <filename unknown>:0
  22.  
  23. at RemoteTech.ModuleRtModeAnimation.get_inControl () [0x00000] in <filename unknown>:0
  24.  
  25. at RemoteTech.ModuleRtModeAnimation.Update () [0x00000] in <filename unknown>:0
  26.  
  27. (Filename: Line: -1)
  28.  
  29. d3d: failed to create 2D texture id=3297 w=4096 h=2048 mips=1 d3dfmt=22 [out of memory]
  30. d3d: failed to create 2D texture id=3323 w=4096 h=2048 mips=1 d3dfmt=22 [out of memory]
  31. d3d: failed to create 2D texture id=3389 w=1024 h=1024 mips=11 d3dfmt=894720068 [out of memory]
  32. d3d: failed to create vertex buffer of size 774288 [out of memory]
  33. d3d: failed to create vertex buffer of size 774288 [out of memory]
  34. d3d: failed to create vertex buffer of size 774288 [out of memory]
  35. d3d: failed to create vertex buffer of size 774288 [out of memory]
  36. d3d: failed to create vertex buffer of size 774288 [out of memory]
  37. d3d: failed to create vertex buffer of size 774288 [out of memory]
  38. d3d: failed to create vertex buffer of size 774288 [out of memory]
  39. d3d: failed to create vertex buffer of size 774288 [out of memory]
  40. d3d: failed to create vertex buffer of size 774288 [out of memory]
  41. d3d: failed to create vertex buffer of size 774288 [out of memory]
  42. d3d: failed to create vertex buffer of size 768096 [out of memory]
  43. d3d: failed to create vertex buffer of size 774288 [out of memory]
  44. d3d: failed to create vertex buffer of size 774288 [out of memory]
  45. Unsupported: Solid Color (Alpha)
  46. Shader 'AtmosphereFromGround': fallback shader 'None' not found
  47. Unsupported: AtmosphereFromGround
  48. DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
  49. Trying to allocate: 1866436B with 4 alignment. MemoryLabel: NewDelete
  50. Allocation happend at: Line:0 in Overloaded New
  51. Memory overview
  52.  
  53.  
  54. [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 262144B
  55.  
  56. [ ALLOC_DEFAULT ] used: 619655364B | peak: 636274612B | reserved: 803070510B
  57. Size | Num Used| Num Free|
  58. 8-15 | 4| 23282|
  59. 16-31 | 106120| 84151|
  60. 32-63 | 7359980| 564|
  61. 64-127 | 1583959| 781|
  62. 128-255 | 881808| 776|
  63. 256-511 | 84817| 771|
  64. 512-1023 | 5503| 418|
  65. 1024-2047 | 1409| 196|
  66. 2048-4095 | 728| 150|
  67. 4096-8191 | 257| 79|
  68. 8192-16383 | 516| 58|
  69. 16384-32767 | 358| 13|
  70. 32768-65535 | 16| 17|
  71. 65536-131071 | 54| 11|
  72. 131072-262143 | 4| 8|
  73. 262144-524287 | 5| 7|
  74. 524288-1048575| 2| 1|
  75. 1048576-2097151| 11| 4|
  76. 2097152-4194303| 10| 1|
  77. 4194304-8388607| 3| 0|
  78. 8388608-16777215| 1| 0|
  79. 16777216-33554431| 1| 0|
  80.  
  81. [ ALLOC_GFX ] used: 487710395B | peak: 730093452B | reserved: 641728533B
  82.  
  83. [ ALLOC_TYPETREE ] used: 7772B | peak: 7888B | reserved: 33554432B
  84.  
  85. [ ALLOC_CACHEOBJECTS ] used: 475216B | peak: 574560B | reserved: 33554432B
  86.  
  87. [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B
  88. Could not allocate memory: System out of memory!
  89. Trying to allocate: 1866436B with 4 alignment. MemoryLabel: NewDelete
  90. Allocation happend at: Line:0 in Overloaded New
  91. Memory overview
  92.  
  93.  
  94. [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 262144B
  95.  
  96. [ ALLOC_DEFAULT ] used: 619655364B | peak: 636274612B | reserved: 803070510B
  97. Size | Num Used| Num Free|
  98. 8-15 | 4| 23282|
  99. 16-31 | 106120| 84151|
  100. 32-63 | 7359980| 564|
  101. 64-127 | 1583959| 781|
  102. 128-255 | 881808| 776|
  103. 256-511 | 84817| 771|
  104. 512-1023 | 5503| 418|
  105. 1024-2047 | 1409| 196|
  106. 2048-4095 | 728| 150|
  107. 4096-8191 | 257| 79|
  108. 8192-16383 | 516| 58|
  109. 16384-32767 | 358| 13|
  110. 32768-65535 | 16| 17|
  111. 65536-131071 | 54| 11|
  112. 131072-262143 | 4| 8|
  113. 262144-524287 | 5| 7|
  114. 524288-1048575| 2| 1|
  115. 1048576-2097151| 11| 4|
  116. 2097152-4194303| 10| 1|
  117. 4194304-8388607| 3| 0|
  118. 8388608-16777215| 1| 0|
  119. 16777216-33554431| 1| 0|
  120.  
  121. [ ALLOC_GFX ] used: 487710395B | peak: 730093452B | reserved: 641728533B
  122.  
  123. [ ALLOC_TYPETREE ] used: 7772B | peak: 7888B | reserved: 33554432B
  124.  
  125. [ ALLOC_CACHEOBJECTS ] used: 475216B | peak: 574560B | reserved: 33554432B
  126.  
  127. [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B
  128.  
  129.  
  130. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Allocator/MemoryManager.cpp Line: 611)
  131.  
  132. Crash!!!
  133. ERROR: Error while initializing dbghelp.dll, GetLastError: 'The operation completed successfully.' (Address: 00000000)
  134.  
  135. ========== OUTPUTING STACK TRACE ==================
  136.  
  137. ERROR: Error while initializing dbghelp.dll, GetLastError: 'The operation completed successfully.' (Address: 00000000)
  138.  
  139. ========== END OF STACKTRACE ===========
  140.  
  141. **** Crash! ****
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