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- # Configuration file
- ####################
- # armorbar
- ####################
- armorbar {
- ####################
- # feet
- ####################
- feet {
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset X"=0
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset Y"=16
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset X"=14
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset Y"=-6
- # Toggles whether the analog bar is enabled
- B:"Display Analog Bar"=true
- # Controls the Color of the Numeric Counter Font
- I:"Display Color"=1030655
- # Toggles whether the digital counter is enabled
- B:"Display Numeric Counter"=false
- # Controls the amount of time [in ticks] that are required for the Display to Fade. 0 = Disabled
- I:"Fade Rate"=0
- # Offset for the Entire DisplayUnit. X is pos to the right
- I:"Main Offset X"=119
- # Offset for the Entire DisplayUnit. Y is pos upwards
- I:"Main Offset Y"=20
- # Controls if this DisplayUnit is enabled
- B:"Should Display"=true
- # Controls how often this DisplayUnit will Update
- I:"Update Frequency"=10
- }
- ####################
- # legs
- ####################
- legs {
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset X"=0
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset Y"=16
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset X"=14
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset Y"=-6
- # Toggles whether the analog bar is enabled
- B:"Display Analog Bar"=true
- # Controls the Color of the Numeric Counter Font
- I:"Display Color"=1030655
- # Toggles whether the digital counter is enabled
- B:"Display Numeric Counter"=false
- # Controls the amount of time [in ticks] that are required for the Display to Fade. 0 = Disabled
- I:"Fade Rate"=0
- # Offset for the Entire DisplayUnit. X is pos to the right
- I:"Main Offset X"=95
- # Offset for the Entire DisplayUnit. Y is pos upwards
- I:"Main Offset Y"=20
- # Controls if this DisplayUnit is enabled
- B:"Should Display"=true
- # Controls how often this DisplayUnit will Update
- I:"Update Frequency"=10
- }
- ####################
- # chest
- ####################
- chest {
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset X"=0
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset Y"=16
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset X"=-14
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset Y"=-6
- # Toggles whether the analog bar is enabled
- B:"Display Analog Bar"=true
- # Controls the Color of the Numeric Counter Font
- I:"Display Color"=1030655
- # Toggles whether the digital counter is enabled
- B:"Display Numeric Counter"=false
- # Controls the amount of time [in ticks] that are required for the Display to Fade. 0 = Disabled
- I:"Fade Rate"=0
- # Offset for the Entire DisplayUnit. X is pos to the right
- I:"Main Offset X"=-111
- # Offset for the Entire DisplayUnit. Y is pos upwards
- I:"Main Offset Y"=20
- # Controls if this DisplayUnit is enabled
- B:"Should Display"=true
- # Controls how often this DisplayUnit will Update
- I:"Update Frequency"=10
- }
- ####################
- # head
- ####################
- head {
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset X"=0
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset Y"=16
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset X"=-14
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset Y"=-6
- # Toggles whether the analog bar is enabled
- B:"Display Analog Bar"=true
- # Controls the Color of the Numeric Counter Font
- I:"Display Color"=1030655
- # Toggles whether the digital counter is enabled
- B:"Display Numeric Counter"=false
- # Controls the amount of time [in ticks] that are required for the Display to Fade. 0 = Disabled
- I:"Fade Rate"=0
- # Offset for the Entire DisplayUnit. X is pos to the right
- I:"Main Offset X"=-135
- # Offset for the Entire DisplayUnit. Y is pos upwards
- I:"Main Offset Y"=20
- # Controls if this DisplayUnit is enabled
- B:"Should Display"=true
- # Controls how often this DisplayUnit will Update
- I:"Update Frequency"=10
- }
- ####################
- # arrow
- ####################
- arrow {
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset X"=0
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset Y"=16
- # Represents Full Bar for the Analog Display Bar when tracking Quantity
- I:"Analog Upper Limit"=64
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset X"=14
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset Y"=-6
- # Toggles whether the analog bar is enabled
- B:"Display Analog Bar"=true
- # Controls the Color of the Numeric Counter Font
- I:"Display Color"=1030655
- # Toggles whether the digital counter is enabled
- B:"Display Numeric Counter"=false
- # Toggle if the DisplayUnit should Continue displaying the Item if it is empty or absent
- B:"Display When Empty"=true
- # Controls the amount of time [in ticks] that are required for the Display to Fade. 0 = Disabled
- I:"Fade Rate"=0
- # Damage of Item For Matching
- I:"Item Damage To Track"=0
- # ItemID of desired Item to track.
- I:"ItemID To Track"=262
- # Offset for the Entire DisplayUnit. X is pos to the right
- I:"Main Offset X"=95
- # Offset for the Entire DisplayUnit. Y is pos upwards
- I:"Main Offset Y"=40
- # Controls if this DisplayUnit is enabled
- B:"Should Display"=true
- # Toggles if the damage should be considered when searching inventory for a matching item
- B:"Should Items Have Same Damage"=false
- # Toggles if the DisplayUnit should track the Items Durability or the amount
- B:"Tracking Type Durability"=false
- # Controls how often this DisplayUnit will Update
- I:"Update Frequency"=10
- }
- ####################
- # genericdurabilitycounter1
- ####################
- genericdurabilitycounter1 {
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset X"=0
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset Y"=16
- # Represents Full Bar for the Analog Display Bar when tracking Quantity
- I:"Analog Upper Limit"=64
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset X"=-14
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset Y"=-6
- # Toggles whether the analog bar is enabled
- B:"Display Analog Bar"=true
- # Controls the Color of the Numeric Counter Font
- I:"Display Color"=1030655
- # Toggles whether the digital counter is enabled
- B:"Display Numeric Counter"=false
- # Toggle if the DisplayUnit should Continue displaying the Item if it is empty or absent
- B:"Display When Empty"=true
- # Controls the amount of time [in ticks] that are required for the Display to Fade. 0 = Disabled
- I:"Fade Rate"=0
- # Damage of Item For Matching
- I:"Item Damage To Track"=0
- # ItemID of desired Item to track.
- I:"ItemID To Track"=268
- # Offset for the Entire DisplayUnit. X is pos to the right
- I:"Main Offset X"=-135
- # Offset for the Entire DisplayUnit. Y is pos upwards
- I:"Main Offset Y"=20
- # Controls if this DisplayUnit is enabled
- B:"Should Display"=false
- # Toggles if the damage should be considered when searching inventory for a matching item
- B:"Should Items Have Same Damage"=false
- # Toggles if the DisplayUnit should track the Items Durability or the amount
- B:"Tracking Type Durability"=true
- # Controls how often this DisplayUnit will Update
- I:"Update Frequency"=10
- }
- ####################
- # genericdurabilitycounter2
- ####################
- genericdurabilitycounter2 {
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset X"=0
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset Y"=16
- # Represents Full Bar for the Analog Display Bar when tracking Quantity
- I:"Analog Upper Limit"=64
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset X"=-14
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset Y"=-6
- # Toggles whether the analog bar is enabled
- B:"Display Analog Bar"=true
- # Controls the Color of the Numeric Counter Font
- I:"Display Color"=1030655
- # Toggles whether the digital counter is enabled
- B:"Display Numeric Counter"=false
- # Toggle if the DisplayUnit should Continue displaying the Item if it is empty or absent
- B:"Display When Empty"=true
- # Controls the amount of time [in ticks] that are required for the Display to Fade. 0 = Disabled
- I:"Fade Rate"=0
- # Damage of Item For Matching
- I:"Item Damage To Track"=0
- # ItemID of desired Item to track.
- I:"ItemID To Track"=267
- # Offset for the Entire DisplayUnit. X is pos to the right
- I:"Main Offset X"=-135
- # Offset for the Entire DisplayUnit. Y is pos upwards
- I:"Main Offset Y"=40
- # Controls if this DisplayUnit is enabled
- B:"Should Display"=false
- # Toggles if the damage should be considered when searching inventory for a matching item
- B:"Should Items Have Same Damage"=false
- # Toggles if the DisplayUnit should track the Items Durability or the amount
- B:"Tracking Type Durability"=true
- # Controls how often this DisplayUnit will Update
- I:"Update Frequency"=10
- }
- ####################
- # genericamountcounter1
- ####################
- genericamountcounter1 {
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset X"=0
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset Y"=16
- # Represents Full Bar for the Analog Display Bar when tracking Quantity
- I:"Analog Upper Limit"=64
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset X"=14
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset Y"=-6
- # Toggles whether the analog bar is enabled
- B:"Display Analog Bar"=true
- # Controls the Color of the Numeric Counter Font
- I:"Display Color"=1030655
- # Toggles whether the digital counter is enabled
- B:"Display Numeric Counter"=true
- # Toggle if the DisplayUnit should Continue displaying the Item if it is empty or absent
- B:"Display When Empty"=true
- # Controls the amount of time [in ticks] that are required for the Display to Fade. 0 = Disabled
- I:"Fade Rate"=0
- # Damage of Item For Matching
- I:"Item Damage To Track"=0
- # ItemID of desired Item to track.
- I:"ItemID To Track"=263
- # Offset for the Entire DisplayUnit. X is pos to the right
- I:"Main Offset X"=119
- # Offset for the Entire DisplayUnit. Y is pos upwards
- I:"Main Offset Y"=40
- # Controls if this DisplayUnit is enabled
- B:"Should Display"=false
- # Toggles if the damage should be considered when searching inventory for a matching item
- B:"Should Items Have Same Damage"=true
- # Toggles if the DisplayUnit should track the Items Durability or the amount
- B:"Tracking Type Durability"=false
- # Controls how often this DisplayUnit will Update
- I:"Update Frequency"=10
- }
- ####################
- # genericamountcounter2
- ####################
- genericamountcounter2 {
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset X"=0
- # Offset for the Analog Display Bar relative to Main
- I:"Analog Display Offset Y"=16
- # Represents Full Bar for the Analog Display Bar when tracking Quantity
- I:"Analog Upper Limit"=64
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset X"=14
- # Offset for the Digital Display Bar relative to Main
- I:"Counter Display Offset Y"=-6
- # Toggles whether the analog bar is enabled
- B:"Display Analog Bar"=true
- # Controls the Color of the Numeric Counter Font
- I:"Display Color"=1030655
- # Toggles whether the digital counter is enabled
- B:"Display Numeric Counter"=true
- # Toggle if the DisplayUnit should Continue displaying the Item if it is empty or absent
- B:"Display When Empty"=true
- # Controls the amount of time [in ticks] that are required for the Display to Fade. 0 = Disabled
- I:"Fade Rate"=0
- # Damage of Item For Matching
- I:"Item Damage To Track"=0
- # ItemID of desired Item to track.
- I:"ItemID To Track"=264
- # Offset for the Entire DisplayUnit. X is pos to the right
- I:"Main Offset X"=119
- # Offset for the Entire DisplayUnit. Y is pos upwards
- I:"Main Offset Y"=60
- # Controls if this DisplayUnit is enabled
- B:"Should Display"=false
- # Toggles if the damage should be considered when searching inventory for a matching item
- B:"Should Items Have Same Damage"=true
- # Toggles if the DisplayUnit should track the Items Durability or the amount
- B:"Tracking Type Durability"=false
- # Controls how often this DisplayUnit will Update
- I:"Update Frequency"=10
- }
- }
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