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Jun 7th, 2013
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  1. unbindall
  2.  
  3. seta name "^5ybl"
  4.  
  5.  
  6.  
  7.  
  8. seta ybl_sens "sensitivity 2.2 ; cg_crosshaircolor 5 " // sens here
  9.  
  10. sensitivity 2.2
  11. cl_mouseaccel 0.05
  12. cl_mouseSensCap 0
  13. seta cg_fov 120
  14. seta cg_lightningStyle 6 //1doppel 4thinshaft 5widebeam
  15.  
  16.  
  17.  
  18. //***** WEAPONBINDINGS *****
  19.  
  20. bind e "weapon 7 ; cg_switchToEmpty 1 ; vstr ybl_sniper "
  21. set ybl_sniper "vstr ybl_sniper_off"
  22. set ybl_sniper_off "vstr ybl_sens ; cg_fov 120 ; set ybl_sniper vstr ybl_sniper_on "
  23. set ybl_sniper_on "sensitivity 1.7 ; cg_crosshaircolor 25 ; cg_fov 100 ; set ybl_sniper vstr ybl_sniper_off"
  24.  
  25. set ybl_sniper_reset "vstr ybl_sens ; set ybl_sniper vstr ybl_sniper_off ; cg_fov 120 "
  26.  
  27. bind c "weapon 6 ; cg_switchToEmpty 1 ; vstr ybl_sniper_reset "
  28. bind f "weapon 3 ; cg_switchToEmpty 1 ; vstr ybl_sniper_reset "
  29. bind r "weapon 5 ; cg_switchToEmpty 1 ; vstr ybl_sniper_reset "
  30. bind x "weapon 6 ; cg_switchToEmpty 1 ; vstr ybl_sniper_reset "
  31. bind q "weapon 4 ; cg_switchToEmpty 1 ; vstr ybl_sniper_reset "
  32. bind z "weapon 8 ; cg_switchToEmpty 1 ; vstr ybl_sniper_reset " //yz
  33. bind MWHEELUP "weapon 2 ; cg_switchToEmpty 1 ; vstr ybl_sniper_reset "
  34. bind MWHEELDOWN "weapnext" // "weapon 1"
  35. bind ALT "weapon 1" // "cg_switchToEmpty 0 ; weapnext ; weapon 9 ; weapon 10 ; weapon 11 ; weapon 12 ; vstr ybl_sniper_reset"
  36.  
  37.  
  38.  
  39. //***** CROSSHAIR *****
  40.  
  41. seta cg_crosshaircolor 5 // 25weiß 5gelb
  42. seta cg_crosshairbrightness 0.8 // 0.55
  43. seta cg_crosshairhitcolor 1
  44. seta cg_crosshairhitstyle 2
  45. seta cg_crosshairsize 44
  46. seta cg_drawcrosshair 7
  47. seta cg_crosshairhittime "350"
  48. seta cg_crosshairpulse 0
  49. seta cg_drawCrosshairNames "1"
  50. seta cg_drawCrosshairNamesOpacity ".75"
  51. seta cg_drawCrosshairTeamHealth "2"
  52. seta cg_drawCrosshairTeamHealthSize "0.6"
  53.  
  54.  
  55.  
  56. // ***** SAY ***** 1=rot 2=grun 3=gelb 4=blau 5=cyan 6=pink 7=weiß
  57.  
  58. bind 1 "say ^0 ^4 ^7:)"
  59. bind 3 "say ^2 ^2 ^2 ^3 F1 ^2 ^1F3"
  60. bind 0 "say ^2 ^2 ^2 ^2 ^1TEAMS "
  61. bind 7 "say ^2 ^3 ^0 .i.
  62. bind 4 "say_team ^2 ^2 ^5 QUAD soon "
  63. bind 5 "say_team ^2 ^2 ^3 2nd PU soon"
  64. bind UPARROW say_team "^2 ^2 ^2 ^2 ^1 MEET ^0= ^3 UP / BRIDGE / STAIRS / OUT / MAIN "
  65. bind DOWNARROW say_team "^2 ^2 ^2 AGAIN "
  66.  
  67.  
  68.  
  69. // ***** PRESET *****
  70.  
  71. seta cg_drawfragmessages 1
  72. seta cg_killbeep 1 // 1 7
  73. seta cg_hitBeep 0 // 1
  74. seta ybl_health ca
  75. seta ybl_time 0
  76. seta ybl_score 2
  77. seta ybl_playercounter 1
  78. seta cg_weaponbar 0
  79. seta cg_hudfiles "ui/ybl.cfg"
  80. seta cg_quadkillcounter 0
  81. seta cg_screenDamage "0x70000004"
  82. seta timescale 1
  83. seta winkey_disable 1
  84. seta handicap 100
  85.  
  86.  
  87. //***** ZOOM *****
  88.  
  89. bind SPACE "+ybl_zoom ; +zoom"
  90. alias +ybl_zoom "bind MWHEELDOWN cg_zoomfov 35"
  91. alias -ybl_zoom "bind MWHEELDOWN weapon 1 ; cg_zoomfov 55"
  92. seta cg_zoomscaling 1
  93. seta cg_zoomsensitivity 1
  94. seta cg_zoomOutOnDeath "1"
  95. seta cg_zoomToggle "0"
  96.  
  97.  
  98.  
  99.  
  100.  
  101. // ***** GRAFIK *****
  102.  
  103. seta r_gamma 1.15
  104. seta r_mapoverbrightbits 1
  105. seta r_mapoverbrightcap 222
  106. seta r_contrast 1
  107. seta r_overbrightbits 1
  108. seta r_enablePostProcess 1
  109. seta r_vertexlight 0
  110. seta r_enablebloom 0
  111. seta r_enableColorCorrect "1" //
  112. seta r_ignorehwgamma 0
  113. seta r_fullbright 0
  114. seta r_fastsky 0
  115. seta r_fastskycolor 0x443322
  116.  
  117.  
  118.  
  119. // ***** TIMENUDGE *****
  120.  
  121. seta cl_timenudge -15
  122. seta cl_autotimenudge 0
  123. seta cg_projectileNudge 0
  124.  
  125.  
  126.  
  127.  
  128.  
  129.  
  130. // ***** MOVING *****
  131.  
  132. bind w "+forward "
  133. bind a "+moveleft "
  134. bind s "+back "
  135. bind d "+moveright "
  136. bind MOUSE2 "+moveup"
  137. bind SHIFT "+speed"
  138. bind CTRL "+movedown "
  139.  
  140.  
  141.  
  142. //***** RJ *****
  143.  
  144. seta rj "+moveup;wait;+attack;wait;-moveup;-attack"
  145. bind MOUSE4 "vstr rj"
  146.  
  147.  
  148.  
  149. // ****** BINDINGS ******
  150.  
  151. bind mouse1 +attack
  152. bind MOUSE5 "droppowerup"
  153. bind MOUSE3 "+button2"
  154. bind 2 "+button3" // TAUNT
  155. bind i "messagemode"
  156. bind u "messagemode2"
  157. bind . "exec autoexec.cfg ; print autoexec"
  158. bind k "kill"
  159.  
  160.  
  161.  
  162. // ****** F-KEYS *****
  163.  
  164. bind F1 "VOTE YES"
  165. bind F2 "print f4 for: No"
  166. bind F3 "READYUP"
  167. bind f4 "VOTE NO"
  168. bind F12 "screenshotJPEG"
  169.  
  170.  
  171.  
  172. // ***** DROP BEHAVIOR *****
  173.  
  174. bind f10 " vstr ybl_drop_weap "
  175. seta ybl_drop_pu " bind mouse5 droppowerup ; bind f10 vstr ybl_drop_weap ; print ^1 mouse5 = drop PU "
  176. seta ybl_drop_weap " bind mouse5 dropweapon ; bind f10 vstr ybl_drop_pu ; print ^1 mouse5 = drop weapon "
  177.  
  178.  
  179.  
  180. // ***** HUD - STUFF - BINDINGS ****
  181.  
  182. bind F5 "toggle ybl_speed ; print speed-o-meter" // SPEEDOMETER
  183. set ybl_speed 0
  184. bind F6 "loadhud; print loadhud"
  185. bind TAB "+scores "
  186. bind f11 "toggle cg_drawTeamOverlay ; print teamoverlay" // TEAMOVERLAY
  187. seta cg_drawTeamOverlay "0"
  188. bind f8 "toggle ybl_chat ; print chat" // CHATBOX
  189. set ybl_chat 1
  190. bind p "toggle cg_lagometer; print lag-o-meter" // LAGOMETER
  191. bind o "+acc" // ACCURACY
  192. bind KP_ENTER toggle HUDmultiinfo // HUD INFO TEXT
  193. set HUDmultiinfo "0"
  194.  
  195.  
  196.  
  197. // ***** HUD - SWITCH < KEYPAD 0 > *****
  198.  
  199. bind KP_INS "vstr ybl_hud" // keypad: 0
  200. seta ybl_hud "vstr ybl_hud_ffa"
  201. //FFA:
  202. seta ybl_hud_ffa "cg_drawfragmessages 1 ; set ybl_teamcolor 0 ; set ybl_health ffa ; set ybl_time 1 ; set ybl_score 1 ; set ybl_playercounter 0 ; cg_weaponbar 3 ; set ybl_hud vstr ybl_hud_ca ; cg_switchtoempty 1 ; loadhud ; print FFA "
  203. //CA:
  204. seta ybl_hud_ca "cg_drawfragmessages 0 ; set ybl_teamcolor 0 ; set ybl_health ca ; set ybl_time 0 ; set ybl_score 2 ; set ybl_playercounter 1 ; cg_weaponbar 0 ; set ybl_hud vstr ybl_hud_ffa ; cg_switchtoempty 0 ; loadhud ; print CA "
  205.  
  206.  
  207.  
  208. // ***** HUD 4 KIDS
  209.  
  210. seta kidz "cg_weaponbar 0 ; cg_gunx 0 ; cg_guny 0 ; cg_gunz 0 ; bind MWHEELDOWN weapnext ; sensitivity 1.5 ; cg_fov 105 ; print kidz ; set ybl_hud vstr ybl_hud_ffa ; set ybl_playercounter 0 "
  211.  
  212.  
  213.  
  214. //***** GUN *****
  215.  
  216. seta cg_drawGun "2"
  217. seta cg_gunx -10
  218. seta cg_guny 2
  219. seta cg_gunz -8
  220.  
  221.  
  222.  
  223. //***** WEAPONBAR *****
  224.  
  225. seta cg_lowAmmoWeaponBarWarning "2"
  226. seta cg_drawFullWeaponBar "0"
  227.  
  228.  
  229.  
  230.  
  231. //***** KEYPAD *****
  232.  
  233. bind KP_SLASH "callvote shuffle "
  234. // bind KP_END // 1
  235. bind KP_DOWNARROW " callvote teamsize 2 "
  236. bind KP_PGDN " callvote teamsize 3 "
  237. bind KP_LEFTARROW " callvote teamsize 4 "
  238. bind KP_5 " callvote teamsize 5 "
  239. bind KP_RIGHTARROW " callvote teamsize 6 "
  240. bind KP_HOME " callvote teamsize 7 "
  241. bind KP_UPARROW " callvote teamsize 8 "
  242. // bind KP_PGUP "" // 9
  243.  
  244.  
  245.  
  246. //***** QUIT *****
  247.  
  248. bind END "vstr ybl_quit"
  249. seta ybl_quit "print QUIT? ; bind END quit"
  250.  
  251.  
  252.  
  253. //***** PAUSE *****
  254.  
  255. bind pause "vstr ybl_pause "
  256. seta ybl_pause "pause ; set ybl_pause vstr ybl_unpause "
  257. seta ybl_unpause "unpause ; set ybl_pause vstr ybl_pause"
  258.  
  259.  
  260.  
  261. //***** BRIGHTNESS SCRIPT *******
  262.  
  263. bind pgup "vstr ybl_bright_up"
  264. bind pgdn "vstr ybl_bright_dn"
  265. seta ybl_bright_up "vstr ybl_bright_120"
  266. seta ybl_bright_dn "vstr ybl_bright_110"
  267. seta ybl_bright_095 "r_gamma 0.95 ; set ybl_bright_up vstr ybl_bright_100 "
  268. seta ybl_bright_100 "r_gamma 1.00 ; set ybl_bright_up vstr ybl_bright_105 ; set ybl_bright_dn vstr ybl_bright_095 "
  269. seta ybl_bright_105 "r_gamma 1.05 ; set ybl_bright_up vstr ybl_bright_110 ; set ybl_bright_dn vstr ybl_bright_100 "
  270. seta ybl_bright_110 "r_gamma 1.10 ; set ybl_bright_up vstr ybl_bright_115 ; set ybl_bright_dn vstr ybl_bright_105 "
  271. seta ybl_bright_115 "r_gamma 1.15 ; set ybl_bright_up vstr ybl_bright_120 ; set ybl_bright_dn vstr ybl_bright_110 "
  272. seta ybl_bright_120 "r_gamma 1.20 ; set ybl_bright_dn vstr ybl_bright_115 "
  273.  
  274.  
  275.  
  276. //***** VERTEX TOGGLE *****
  277.  
  278. bind F9 "vstr mapbright"
  279. seta mapbright "toggle r_vertexlight ; vid_restart ; print vertexlight"
  280.  
  281.  
  282.  
  283. //****** MUTE *****
  284.  
  285. bind m "vstr soundz"
  286. seta soundz "vstr soundz0"
  287. seta soundz0 "s_volume 0 ; set soundz vstr soundz1; print mute "
  288. seta soundz1 "s_volume 0.05 ; set soundz vstr soundz0; print Volume = 0.05 "
  289.  
  290.  
  291.  
  292. //***** VOLUME *****
  293.  
  294. seta s_musicvolume 0
  295. seta s_volume 0.05
  296. bind KP_MINUS "vstr vdn "
  297. bind KP_PLUS "vstr vup "
  298. set vdn vstr v4
  299. set vup vstr v10
  300. set v0 "play sound/misc/menu2;set s_volume 0.00 ;set vup vstr v1 ; print mute "
  301. set v1 "play sound/misc/menu2;set s_volume 0.005 ;set vdn vstr v0 ;set vup vstr v2 ; print volume 0.005"
  302. set v2 "play sound/misc/menu2;set s_volume 0.010 ;set vdn vstr v1 ;set vup vstr v3 ; print volume 0.010"
  303. set v3 "play sound/misc/menu2;set s_volume 0.015 ;set vdn vstr v2 ;set vup vstr v4 ; print volume 0.015"
  304. set v4 "play sound/misc/menu2;set s_volume 0.02 ;set vdn vstr v3 ;set vup vstr v5 ; print volume 0.02"
  305. set v5 "play sound/misc/menu2;set s_volume 0.05 ;set vdn vstr v4 ;set vup vstr v10; print volume 0.05"
  306. set v10 "play sound/misc/menu2;set s_volume 0.1 ;set vdn vstr v5 ;set vup vstr v11; print volume 0.1 "
  307. set v11 "play sound/misc/menu2;set s_volume 0.2 ;set vdn vstr v10;set vup vstr v12; print volume 0.2 "
  308. set v12 "play sound/misc/menu2;set s_volume 0.3 ;set vdn vstr v11 ; print volume 0.3 "
  309.  
  310. seta s_mixprestep 0.05
  311. seta s_mixahead 0.14
  312.  
  313.  
  314.  
  315. //****** PRACTIS + BOTS *****
  316.  
  317. seta bot_minplayers "0"
  318. bind INS "allready"
  319. bind DEL "players ; kick all"
  320. seta bot_nochat "1"
  321.  
  322.  
  323.  
  324.  
  325. // ***** SPECTATING *****
  326.  
  327. seta cg_compHud "1"
  328. seta cg_compmode "1"
  329.  
  330.  
  331.  
  332. // ***** DEMO *****
  333.  
  334. seta cg_autoAction "1" // DEMO RECORDING
  335.  
  336.  
  337.  
  338. //***** RAIL *****
  339.  
  340. seta color1 "19"
  341. seta color2 "19"
  342. seta r_railCoreWidth "5"
  343. seta r_railSegmentLength "0"
  344. seta r_railWidth "15"
  345. seta cg_railStyle "1"
  346. seta cg_railTrailTime "900"
  347.  
  348.  
  349.  
  350. //***** ENEMY / TEAM MODEL *****
  351.  
  352. seta cg_forceenemymodel "keel/bright" // "tankjr/bright"
  353. seta cg_deadBodyColor "0x222222FF"
  354. seta cg_deadBodyDarken "1"
  355. set cg_enemyheadcolor 0x00ff00ff
  356. set cg_enemyuppercolor 0x00ff00ff
  357. set cg_enemylowercolor 0x00ff00ff
  358.  
  359. seta cg_forceteammodel "" // "crash/bright"
  360. seta cg_teamheadcolor "0xaa00aaff"
  361. seta cg_teamlowercolor "0xaa00aaff"
  362. seta cg_teamuppercolor "0x000000ff"
  363.  
  364.  
  365.  
  366. //***** MAUS *****
  367.  
  368. seta m_cpi 0
  369. seta in_mouse "2"
  370. seta in_mouseMode "win32(Raw)"
  371. seta cl_mouseAccelStyle "0"
  372. seta m_pitch .022
  373. seta m_yaw .022
  374. seta m_filter 1
  375. seta cg_filter_angles "0"
  376. seta cl_mouseAccelPower 2
  377. seta cl_mouseacceloffset 0
  378.  
  379.  
  380.  
  381. // ****** CONSOLE *****
  382.  
  383. seta con_background "0"
  384. seta con_height "0.75"
  385. seta con_opacity "1"
  386. seta con_speed "1000"
  387. seta con_notifytime 100
  388.  
  389.  
  390.  
  391. //***** NET ******
  392.  
  393. seta net_socksPort "1080"
  394. seta cg_predictlocalrailshots "1"
  395. seta cg_predictItems "1"
  396. seta snaps "125"
  397. seta rate "25000"
  398.  
  399.  
  400.  
  401. //***** CL_SETTINGS NET *****
  402.  
  403. seta contimestamps 0
  404. seta cl_demoRecordMessage "0"
  405. seta cl_allowConsoleChat "0"
  406. seta cl_maxpackets 100 // :<
  407. seta cl_packetdup 0 ///0-5
  408.  
  409.  
  410.  
  411. //***** COM_SETTINGS *****
  412.  
  413. seta com_allowConsole "1"
  414. seta com_blood "0"
  415. seta com_hunkMegs "256"
  416. seta com_introplayed "0"
  417. seta com_maxfps "125"
  418. seta com_soundMegs "16"
  419. seta com_zoneMegs "16"
  420.  
  421.  
  422.  
  423. ///***** G_ *****
  424.  
  425. seta g_allowVote "1"
  426. seta g_banIPs ""
  427. seta g_doWarmup "1"
  428. seta g_filterBan "1"
  429. seta g_friendlyfire "0"
  430. seta g_gametype "0"
  431. seta g_warmup "2"
  432. seta handicap "100"
  433.  
  434.  
  435.  
  436.  
  437. // ***** PRESETS *****
  438.  
  439. seta cg_simpleItems "1"
  440. seta cg_simpleItemsRadius "17"
  441. seta cg_chatHistoryLength "50"
  442. seta cg_teamChatHeight "50"
  443. seta cg_teamChatTime "3000"
  444. seta cg_enableBreath 1
  445. seta cg_footsteps 0
  446. seta cg_centertime 0 //?? def3
  447. seta cg_drawPregameMessages 0
  448. seta cg_allowTaunt "1"
  449. seta cg_atmosphericEffects "1"
  450. seta cg_autoswitch "0"
  451. seta cg_bob "0"
  452. seta cg_brassTime "0"
  453. seta cg_bubbleTrail "1"
  454. seta cg_bubbletrails "0"
  455. seta cg_buzzerSound "1"
  456. seta cg_chatbeep "0"
  457. seta cg_clanOnTeamOverlay "1"
  458. seta cg_draw2D "1"
  459. seta cg_draw3dIcons "0"
  460. seta cg_drawAmmoWarning "0"
  461. seta cg_drawAttacker "0"
  462. seta cg_drawFPS "0"
  463. seta cg_drawFriend "1"
  464. seta cg_drawIcons "1"
  465. seta cg_drawItemPickups "3"
  466. seta cg_drawRewards 0
  467. seta cg_drawSnapshot "0"
  468. seta cg_drawStatus "1"
  469. seta cg_drawspecmessages 0
  470. seta cg_drawTeamOverlayOpacity "1"
  471. seta cg_drawTeamOverlayX "0"
  472. seta cg_drawTeamOverlayY "0"
  473. seta cg_enableRespawnTimer "1"
  474. seta cg_forceEnemyWeaponColor "1"
  475. seta cg_forceTeamWeaponColor "1"
  476. seta cg_forceenemycolor "1"
  477. seta cg_forcemodel "0"
  478. seta cg_gibs "1" // nmy explz
  479. seta cg_impactMarkTime "1000"
  480. seta cg_marks "0"
  481. seta cg_impactSparks "0"
  482. seta cg_impactSparksLifetime "100"
  483. seta cg_impactSparksSize "16"
  484. seta cg_impactSparksVelocity "120"
  485. seta cg_itemFx "2"
  486. seta cg_kickScale "0"
  487. seta cg_lagometer "0"
  488. seta cg_levelTimerDirection "0"
  489. seta cg_lightningImpactCap "700"
  490. seta cg_lightningimpact "0"
  491. seta cg_lowAmmoWarningPercentile "0"
  492. seta cg_lowAmmoWarningSound "0"
  493. seta cg_playTeamVO 0
  494. seta cg_muzzleFlash "0"
  495. seta cg_rewardsVO 0
  496. seta cg_plasmaStyle "1"
  497. seta cg_playVoiceChats "1"
  498. seta cg_playerLean "0.6"
  499. seta cg_playerNames "1"
  500. seta cg_drawtargetnames 1
  501. seta cg_respawnTimerX "10"
  502. seta cg_respawnTimerY "100"
  503. seta cg_rocketStyle "1"
  504. seta cg_scorePlums "0"
  505. seta cg_screenDamageAlpha "200"
  506. seta cg_screenDamageAlpha_Team "200"
  507. seta cg_screenDamage_Self "0"
  508. seta cg_screenDamage_Team "0"
  509. seta cg_selfOnTeamOverlay "0"
  510. seta cg_shadows "1"
  511. seta cg_showVoiceText "1"
  512. seta cg_showmiss "0"
  513.  
  514.  
  515. seta cg_smokeRadius_GL "0"
  516. seta cg_smokeRadius_NG "0"
  517. seta cg_smokeRadius_RL "0"
  518. seta cg_smokeRadius_dust "0"
  519. seta cg_smokeRadius_flight "0"
  520. seta cg_smokeRadius_haste "0"
  521. seta cg_smoke_SG "0"
  522. seta cg_smoothClients "0"
  523. seta cg_speedometer "4"
  524. seta cg_stats "0"
  525. seta cg_teamChatBeep "0"
  526. seta cg_teamChatsOnly "0"
  527.  
  528. seta cg_trueShotgun "0"
  529. seta cg_truelightning "1"
  530. seta cg_viewsize "100"
  531. seta cg_waterWarp "0"
  532. seta cg_weaponColor_grenade "0x000000ff"
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