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- Conkeldurr @ Life Orb
- Ability: Sheer Force
- EVs: 116 HP / 252 Atk / 140 Spe
- Adamant Nature
- - Mach Punch
- - Drain Punch
- - Thunder Punch
- - Ice Punch
- Lucario @ Life Orb
- Ability: Inner Focus
- EVs: 68 HP / 252 Atk / 188 Spe
- Adamant Nature
- - Extreme Speed
- - Iron Tail
- - Close Combat
- - Bullet Punch
- Garchomp-Mega @ Garchompite
- Ability: Rough Skin
- EVs: 156 HP / 252 Atk / 100 Spe
- Brave Nature
- - Earthquake
- - Draco Meteor
- - Dragon Claw
- - Stealth Rock
- Victini @ Life Orb
- Ability: Victory Star
- EVs: 208 HP / 252 SpA / 48 Spe
- Quiet Nature
- IVs: 0 Spe
- - Trick Room
- - V-create
- - Thunder
- - Focus Blast
- Latias @ Leftovers
- Ability: Levitate
- EVs: 252 HP / 4 SpA / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Tailwind
- - Defog
- - Healing Wish
- - Psyshock
- Jellicent @ Leftovers
- Ability: Water Absorb
- EVs: 252 HP / 252 Def / 4 SpD
- Relaxed Nature
- IVs: 0 Atk / 0 Spe
- - Toxic
- - Scald
- - Trick Room
- - Recover
- *Extra Side Notes
- -Victini has a chance to knockout the support ttar set from full in sand ONLY if it has Life Orb. Expert Belt has chance to ohko max hp ttar from full in sand, but is in favor of
- -Inner focus Luc to counter Mega Medi and Lopunny (especially Medi). Usually lead off with luc expecting Medi to fake out and get mega off and then CC into E-speed kills it. Iron Tail has chance to knock it out but is in favor of
- -Gengar is a problem to this team, but jelli can live one shadow ball full, so bring it in safely and set up trick for the revenge
- -MegaChomp knocks out defensive lando only w/ 2 neutral dracos. Non-invested Lando has chance of 2HKO from draco (one neutral, one spatk dropped).
- -Since Mons are running some speed, I thought tailwind could still be viable on Lati despite being trick room. Has worked out since trick room has -7 priority so it can get it off before dying.
- -Enjoy :]
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