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  1. Season 2 PTS #3 Changes - Jan. 30th 2015
  2. Season 2 PTS #3 - Jan. 30 2015
  3. If you missed Season 2 PTS #2, see the list of changes here: http://bit.ly/15PMoyk
  4. If you missed Season 2 PTS #1, see the list of changes here: http://bit.ly/1t7AZEL
  5.  
  6.  
  7. “We have continued the changes from last PTS with further item balance. There are still more changes to be made before we complete the list for Season 2, and as always the content you will see in this PTS is not in its utmost completed state. We received fantastic feedback from the last phase of PTS testing and still encourage more feedback from our community as we speed towards the launch of Season 2.
  8.  
  9. Please note that while gameplay changes are documented in these notes, due to the nature of the work in progress, there may be undocumented features and adjustments you’ll find on PTS not mentioned here. As always, none of the changes here are in any way guaranteed to make it into Live.
  10.  
  11. As with the last test, the itemization, gameplay, and god changes allow for new ways to play SMITE so get out there and try something new this weekend!
  12.  
  13. Maps
  14.  
  15. New Conquest
  16. Further refinements to Conquest have been made, and we have made an improved collision pass.
  17. Player spawn locations should now display the correct god icons and pantheon flags
  18. Additional environment life critters have now been added on higher video settings
  19. Various performance related improvements and optimizations
  20.  
  21.  
  22. Misc
  23.  
  24. A visual gamma slider has been added into the options menu.
  25. Additional improvements to Auto-Optimize for video settings have been made.
  26. Video settings have been renamed and now range from “Minimum” to “Maximum” to better match their intended purpose.
  27.  
  28.  
  29. General Gameplay
  30.  
  31. Conquest Jungle Camp Changes:
  32. Attack Speed Buff (Purple)
  33. Now adds +15 Magical Power from Basic Attacks and +12 Physical Power from Basic Attacks, in addition to +15% Attack Speed.
  34. Known Issue: There is an unintentional cap on In-Hand power that may affect a small number of gods at maximum level using this buff.
  35. Known Issue: The help-tip description for this buff was not updated.
  36.  
  37. Camp Spawns
  38. Fixed incorrect Leashing Mechanics
  39. Jungle Mobs were not correctly retargeting a valid target within range after it loses the target it is on.
  40.  
  41. Known Issue: Significant improvements are being made to the spawning sequence for jungle camps, to avoid missed shots, but will not be available in this PTS phase.
  42.  
  43. Mid Harpy Camps
  44. These camps are now on a delayed spawn. They first appear 3min into the match.
  45.  
  46. Lane Mechanics:
  47. The time to earn rewards from tagging (damaging) minions has been reduced from 10s to 5s.
  48.  
  49.  
  50. Item Changes
  51.  
  52.  
  53. Achilles’ Spear
  54. Now provides 30% movement speed for the duration.
  55. Attack Speed increased from 25% to 30%.
  56. Now Branches off of Sprint I.
  57.  
  58. Bloodforge
  59. Cost reduced from 2625 to 2265
  60. Lifesteal decreased from 20% to 15%
  61. Max stacks reduced from 5 to 3
  62. Lifesteal per stack increased from 2% to 3%
  63.  
  64. Bluestone Pendant
  65. Now provides +5 MP5.
  66.  
  67. Charged Bow
  68. Now triggers lightning every 4th hit, instead of randomly.
  69. Reduced Attack Speed from 25% to 20%.
  70. Reduced cost from 1350 to 1200.
  71.  
  72. Charged Morningstar
  73. Added back +4 MP5 to this item
  74.  
  75. Death’s Toll
  76. Increased Health gained per hit from +5 to +6
  77. Decreased Mana gained per hit from +1.5 to +1
  78.  
  79. Fist of the Gods
  80. The changes from last PTS were fully reverted.
  81.  
  82. Greater Purification
  83. Reverted the change to beads from last PTS, and made the following change:
  84. Cooldown reduction reduced from 5s to 3s.
  85.  
  86. Hydra’s Lament
  87. Fixed an issue with “next successful attack” not working properly.
  88. Fixed an issue with damage not being +25%.
  89.  
  90. Hydra’s Star
  91. Fixed an issue with “next successful attack” not working properly.
  92.  
  93. Lotus Crown
  94. Passive Changes to: Any gods affected by your heals gain +20 Physical and Magical Protection for 5 seconds. Cannot be cast on the same target again for 10s.
  95. Decreased cost from 2250 to 2100.
  96.  
  97. Manikin Scepter
  98. This item has been removed.
  99.  
  100. Magi’s Blessing
  101. Cost increased from 2100 to 2250.
  102. Removed Crowd Control Reduction from this item.
  103.  
  104. Magi’s Cloak
  105. Removed Crowd Control Reduction from this item.
  106.  
  107. Ninja Tabi
  108. Decreased Physical Power from +30 to +20
  109. Removed Cooldown Reduction from this item
  110. Added +15% Attack Speed
  111.  
  112. Odysseus’ Bow
  113. Now triggers lightning every 4th hit, instead of randomly.
  114. Price reduced from 2650 to 2450.
  115.  
  116. Polynomicon
  117. Fixed an issue with “next successful attack” not working properly.
  118.  
  119. Runic Shield
  120. Passive Aura has been changed: All enemies within range 55 have their Magical Power reduced by 50.
  121. Reduced magical protection from 70 to 50.\
  122.  
  123. Shield of the Underworld
  124. ​Passive change: Upon activation you reflect 40% of tall the damage you take, before mitigations, for the next 5s back to it's owner as Magical Damage. While this is active, enemies cannot lifesteal from you.
  125.  
  126. Shoes of the Magi
  127. Increased Magical Power from +50 to +65.
  128.  
  129. Spirit Robe
  130. Decreased Physical and Magical Protections from +45 to +40.
  131.  
  132. Soul Stone
  133. This item has been removed.
  134.  
  135. Sovereignty
  136. Increased Physical Protection from 30 to 55.
  137.  
  138. Temporal Purification
  139. This item has been removed.
  140.  
  141. Transcendence
  142. Added back +6 MP5 to this item.
  143.  
  144. Warlock’s Sash
  145. Reverted changes from the previous PTS test.
  146.  
  147. Watcher’s Gift
  148. This passive on this item has changed: Being within range 60 of a minion death without dealing the killing blow awards +4 bonus gold, +10 health, and +5 mana.
  149.  
  150. Witch Blade
  151. This item no longer provides movement speed.
  152.  
  153. Warrior Tabi (Tier 3)
  154. Increased Physical Power from +30 to +40
  155. Removed Attack Speed from this item
  156.  
  157.  
  158. Gods - Balance/Updates/Fixes
  159.  
  160.  
  161.  
  162. Ah Muzen Cab
  163. General
  164. Base Attack Speed increased from 0.92 to 0.95
  165. Attack Speed per level increased from 1.35% to 1.7%
  166.  
  167. Anhur
  168. General
  169. Base Attack Speed increased from 0.85 to 0.9
  170. Attack Speed per level increased from 1.5% to 1.7 %
  171.  
  172. Apollo
  173. General
  174. Base Attack Speed increased from 0.9 to 0.95
  175. Attack Speed per level increased from 1.5% to 1.7%
  176.  
  177. Artemis
  178. General
  179. Base Attack Speed increased from 0.9 to 0.95
  180. Attack Speed per level increased from 1.2% to 1.4%
  181.  
  182. Chronos
  183. Stop Time
  184. Fixed not reducing enemy attack speed.
  185.  
  186. Cupid
  187. General
  188. Base Attack Speed increased from 0.92 to 0.95
  189. Attack Speed per level increased from 1.5% to 1.8%
  190.  
  191. Flutter
  192. Fixed ranks 1 and 2 not giving him attack speed.
  193.  
  194. Hou Yi
  195. General
  196. Base Attack Speed increased from 0.85 to 0.9
  197. Attack Speed per level increased from 1% to 1.2%
  198.  
  199. Kukulkan
  200. Whirlwind
  201. Fixed whirlwind damage over time still lastings 2s instead of 2.5s.
  202. Fixed description still saying damage over time “last 2s”.
  203.  
  204. Neith
  205. General
  206. Base Attack Speed increased from 0.91 to 0.95
  207. Attack Speed per level increased from 1.4% to 1.6%
  208.  
  209. Osiris
  210. Judgement Tether
  211. Fixed issues with healing and mana received not applying to owners.
  212.  
  213. Rama
  214. General
  215. Base Attack Speed increased from 0.92 to 0.95
  216. Attack Speed per level increased from 1.4% to 1.7%
  217.  
  218. Sylvanus
  219. Wisps
  220. This ability now only affects gods.
  221.  
  222. Ullr
  223. General
  224. Base Attack Speed increased from 0.92 to 0.95
  225. Attack Speed per level increased from 1.2% to 1.5%
  226.  
  227. Xbalanque
  228. General
  229. Base Attack Speed increased from 0.88 to 1
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