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- Gardevoir-Mega @ Gardevoirite
- Ability: Pixilate
- Shiny: Yes
- EVs: 40 HP / 252 SpA / 216 Spe
- Modest Nature
- - Hyper Voice
- - Psyshock
- - Focus Blast
- - Will-O-Wisp
- Gyarados @ Leftovers
- Ability: Intimidate
- EVs: 84 HP / 228 Atk / 196 Spe
- Jolly Nature
- - Waterfall
- - Bounce
- - Dragon Dance
- - Substitute
- - Idea behind this being Garde lures extremely common (and 100% sure to switch in because HVoice is so scary) switch ins such as Mega Metagross, Scizor, Ferrothorn etc and burns them with Wisp. Gyarados then sets up on these Pokemon and generally likes Wisp supoprt to set up behind subs etc. EVs on Gyara outspeed Lop at +1, and Garde outspeeds neutral KyuB.
- Garchomp @ Rocky Helmet
- Ability: Rough Skin
- EVs: 248 HP / 252 Def / 8 Spe
- Impish Nature
- - Earthquake
- - Dragon Tail
- - Fire Blast
- - Stealth Rock
- FatChomp was added for rocks and to cover many weaknesses in the core. Both members of the core have underwhelming phys bulk so Chomp is there to just shut them down. Fire Blast cos the team kinda hates killing Ferro, Scizor and stuff, but don't need it that much since Gyara likes setting up on those. Might change to Toxic now that I think about it.
- Jirachi @ Choice Scarf
- Ability: Serene Grace
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Iron Head
- - U-turn
- - Fire Punch
- - Trick
- Pretty weak to Fairy and Ice so Clef, Weavile etc were threats. Scarf Rachi is the team's necessary Steel type, being able to revenge Altaria, Weavile, beat Clef among other things. Trick to help deal with stall but might go Healing Wish to give Gyara / Garde 2 rounds.
- Clefable @ Leftovers
- Ability: Unaware
- EVs: 248 HP / 224 Def / 28 SpD / 8 Spe
- Bold Nature
- IVs: 0 Atk
- - Moonblast
- - Wish
- - Protect
- - Heal Bell
- Was rather Dark weak / Knock Off so physdef Clef is there to handle these (main one being Weavile), and gives crucial Wish + Heal Bell support to Chomp and Gyara. Unaware also helps with a lot of DDers and is the team's secondary check to Alt.
- Gengar @ Life Orb
- Ability: Levitate
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- - Shadow Ball
- - Sludge Bomb
- - Focus Blast
- - Taunt
- Offensive Gengar was added for spinblock, ground immune and breaking balance / stall better. Just seemed like a good fit on the team for some other reasons I can't remember. Built this quite a while back.
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