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Aug 11th, 2016
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  1.     <Item>
  2.       <modelName>police4</modelName>
  3.       <txdName>police4</txdName>
  4.       <handlingId>POLICE4</handlingId>
  5.       <gameName>POLICE</gameName>
  6.       <vehicleMakeName />
  7.       <expressionDictName>null</expressionDictName>
  8.       <expressionName>null</expressionName>
  9.       <animConvRoofDictName>null</animConvRoofDictName>
  10.       <animConvRoofName>null</animConvRoofName>
  11.       <animConvRoofWindowsAffected />
  12.       <ptfxAssetName>null</ptfxAssetName>
  13.       <audioNameHash>POLICE</audioNameHash>
  14.       <layout>LAYOUT_STANDARD</layout>
  15.       <coverBoundOffsets>POLICE_COVER_OFFSET_INFO</coverBoundOffsets>
  16.       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  17.       <scenarioLayout />
  18.       <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  19.       <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  20.       <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
  21.       <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  22.       <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  23.       <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
  24.       <FirstPersonProjectileDriveByIKOffset x="0.035000" y="-0.075000" z="-0.045000" />
  25.       <FirstPersonProjectileDriveByPassengerIKOffset x="-0.035000" y="-0.075000" z="-0.045000" />
  26.       <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  27.       <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  28.       <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  29.       <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  30.       <FirstPersonMobilePhoneOffset x="0.125000" y="0.253000" z="0.528000" />
  31.       <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
  32.       <FirstPersonMobilePhoneSeatIKOffset>
  33.         <Item>
  34.             <Offset x="0.136000" y="0.156000" z="0.445000" />
  35.             <SeatIndex value="2" />
  36.         </Item>
  37.         <Item>
  38.             <Offset x="0.136000" y="0.156000" z="0.445000" />
  39.             <SeatIndex value="3" />
  40.         </Item>
  41.       </FirstPersonMobilePhoneSeatIKOffset>
  42.       <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
  43.       <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  44.       <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  45.       <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  46.       <shouldUseCinematicViewMode value="true" />
  47.       <shouldCameraTransitionOnClimbUpDown value="false" />
  48.       <shouldCameraIgnoreExiting value="false" />
  49.       <AllowPretendOccupants value="true" />
  50.       <AllowJoyriding value="false" />
  51.       <AllowSundayDriving value="false" />
  52.       <AllowBodyColorMapping value="true" />
  53.       <wheelScale value="0.235500" />
  54.       <wheelScaleRear value="0.235500" />
  55.       <dirtLevelMin value="0.000000" />
  56.       <dirtLevelMax value="0.300000" />
  57.       <envEffScaleMin value="0.000000" />
  58.       <envEffScaleMax value="1.000000" />
  59.       <envEffScaleMin2 value="0.000000" />
  60.       <envEffScaleMax2 value="1.000000" />
  61.       <damageMapScale value="0.600000" />
  62.       <damageOffsetScale value="1.000000" />
  63.       <diffuseTint value="0xAA0A0A0A" />
  64.       <steerWheelMult value="1.000000" />
  65.       <HDTextureDist value="5.000000" />
  66.       <lodDistances content="float_array">
  67.         10.000000
  68.         25.000000
  69.         70.000000
  70.         140.000000
  71.         500.000000
  72.         500.000000
  73.       </lodDistances>
  74.       <minSeatHeight value="0.839" />
  75.       <identicalModelSpawnDistance value="20" />
  76.       <maxNumOfSameColor value="10" />
  77.       <defaultBodyHealth value="1000.000000" />
  78.       <pretendOccupantsScale value="1.000000" />
  79.       <visibleSpawnDistScale value="1.000000" />
  80.       <trackerPathWidth value="2.000000" />
  81.       <weaponForceMult value="1.000000" />
  82.       <frequency value="100" />
  83.       <swankness>SWANKNESS_1</swankness>
  84.       <maxNum value="2" />
  85.       <flags>FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_INTERIOR_EXTRAS FLAG_EXTRAS_STRONG FLAG_EXTRAS_REQUIRE</flags>
  86.       <type>VEHICLE_TYPE_CAR</type>
  87.       <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  88.       <dashboardType>VDT_GENTAXI</dashboardType>
  89.       <vehicleClass>VC_EMERGENCY</vehicleClass>
  90.       <wheelType>VWT_MUSCLE</wheelType>
  91.       <trailers />
  92.       <additionalTrailers />
  93.       <drivers>
  94.         <Item>
  95.           <driverName>S_M_Y_Cop_01</driverName>
  96.           <npcName />
  97.         </Item>
  98.       </drivers>
  99.       <extraIncludes />
  100.       <doorsWithCollisionWhenClosed />
  101.       <driveableDoors />
  102.       <bumpersNeedToCollideWithMap value="false" />
  103.       <needsRopeTexture value="false" />
  104.       <requiredExtras>
  105.       EXTRA_3 EXTRA_4
  106.       </requiredExtras>
  107.       <rewards>
  108.         <Item>REWARD_WEAPON_CARBINERIFLE</Item>
  109.         <Item>REWARD_AMMO_CARBINERIFLE</Item>
  110.         <Item>REWARD_STAT_WEAPON</Item>
  111.       </rewards>
  112.       <cinematicPartCamera>
  113.         <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  114.         <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  115.         <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  116.         <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  117.       </cinematicPartCamera>
  118.       <NmBraceOverrideSet />
  119.       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  120.       <buoyancySphereSizeScale value="1.000000" />
  121.       <pOverrideRagdollThreshold type="NULL" />
  122.       <firstPersonDrivebyData>
  123.         <Item>STD_POLICE_FRONT_LEFT</Item>
  124.         <Item>STD_POLICE_FRONT_RIGHT</Item>
  125.       </firstPersonDrivebyData>
  126.     </Item>
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