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RUIN AM

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Jul 29th, 2014
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  1. {['playSoundWhen'] = "None",['iconScale'] = 1.2,['iconEnabled'] = true,['iconSprite'] = "",['iconSound'] = -1,['iconPosition'] = {['left'] = 185,['top'] = 27,},['SimpleMode'] = false,['onlyInCombat'] = false,['iconName'] = "Ruin",['showWhen'] = "All",['iconText'] = {[1] = {['textFont'] = "CRB_FloaterSmall",['textAnchor'] = "ITL",['textString'] = "{charges}",['textFontColor'] = {[1] = 1,[2] = 1,[3] = 1,[4] = 1,},},[2] = {['textFont'] = "CRB_FloaterSmall",['textAnchor'] = "IBR",['textString'] = "{stacks}",['textFontColor'] = {[1] = 1,[2] = 1,[3] = 1,[4] = 1,},},[3] = {['textFont'] = "CRB_FloaterSmall",['textAnchor'] = "OB",['textString'] = "{time}",['textFontColor'] = {[1] = 1,[2] = 1,[3] = 1,[4] = 1,},},},['iconBackground'] = true,['Triggers'] = {[1] = {['Type'] = "Keybind",['Name'] = "Ruin",['TriggerDetails'] = {['Input'] = {['Shift'] = false,['Alt'] = false,['Key'] = 52,['Control'] = false,},['Duration'] = 10,},['TriggerEffects'] = {},['Behaviour'] = "Pass",},[2] = {['Type'] = "Debuff",['Name'] = "CD",['TriggerDetails'] = {['DebuffName'] = "Ruin",['Stacks'] = {['Enabled'] = false,['Operator'] = "",},['Target'] = {['Target'] = true,['Player'] = false,},},['TriggerEffects'] = {},['Behaviour'] = "Pass",},},['iconOverlay'] = {['overlayColor'] = {[1] = 1,[2] = 0,[3] = 0,[4] = 0,},['overlayStyle'] = "Radial",['overlayShape'] = "Solid",},['iconColor'] = {[1] = 1,[2] = 1,[3] = 1,[4] = 1,},['actionSets'] = {[1] = true,[2] = true,[3] = true,[4] = true,},['iconBorder'] = true,}
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