Guest User

Untitled

a guest
Jan 10th, 2015
131
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1.    public boolean handlePlayer(EntityPlayer player) {
  2.       for(int i = 0; i < player.field_71071_by.func_70302_i_(); ++i)    // COMMENT:  check all items in players hotbar (i think)
  3.        { // COMMENT: for block start
  4.          ItemStack item = player.field_71071_by.func_70301_a(i);   // COMMENT: get handle for current item
  5.          if(item != null &&   // COMMENT: hotbar slot is not empty
  6.             item.func_77973_b() == ExtraUtils.ethericSword &&   // COMMENT: item is ethericSword
  7.             player.field_71071_by.func_70298_a(i, 1) != null) // COMMENT: if removing item is successfull
  8.          {  // COMMENT: if block start
  9.             player.field_71071_by.func_70441_a(createNewStack());  // give new item
  10.             return true;   // return success, in this case no further code in this sub gets executed
  11.          }  // COMMENT: if block end
  12.       }  // COMMENT: for block end
  13.  
  14.       return false;  // no success yet so return failure
  15.    }
Advertisement
Add Comment
Please, Sign In to add comment