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  1. unbindall
  2.  
  3. sensitivity 1
  4. cl_mouseaccel 0.01
  5.  
  6.  
  7. seta cl_mouseSensCap 1.6
  8.  
  9. bind UPARROW ""
  10. bind mouse1 +attack
  11. // sens 0.85 acc 0.01
  12. // 1=rot 2=grun 3=gelb 4=blau 5=cyan 6=pink 7=weiß
  13.  
  14. seta cg_fov 101
  15.  
  16.  
  17.  
  18. seta name "^5ybl"
  19.  
  20. bind 1 "say ^0 ^1c]^4:^0{^3v"
  21.  
  22. seta cl_timenudge 0
  23. seta cl_autotimenudge 0
  24. seta cg_projectileNudge 0
  25.  
  26.  
  27. // grafik:
  28. seta r_mapoverbrightbits 2 // 1.2
  29. seta r_mapoverbrightcap 255
  30. seta r_gamma 1.25
  31. seta r_picmip 10
  32. seta r_contrast 1
  33.  
  34. //////////////////////////
  35. seta r_fullbright 0
  36. seta r_lightmap 0
  37. seta r_vertexlight 0
  38. seta r_postProcessActive "1"
  39.  
  40.  
  41.  
  42. seta ybl_kidz "cg_weaponbar 0 ; cg_gunx 0 ; cg_guny 0 ; cg_gunz 0 ; bind MWHEELDOWN weapnext ; sensitivity 1.5 ; cg_fov 105 "
  43.  
  44.  
  45.  
  46. //PRESET CA:
  47. seta ybl_obit 999
  48. seta cg_drawfragmessages 1
  49. seta ybl_teamcolor 0
  50. seta ybl_health 2
  51. seta ybl_time 0
  52. seta ybl_score 2
  53. seta ybl_playercounter 1
  54. seta cg_weaponbar 0
  55. seta g_switchtoempty 0
  56.  
  57.  
  58. /// GAMEMODE SWITCHor
  59. bind KP_INS "vstr ybl_hud ; set ybl_skillrating 0" // 0
  60. seta ybl_hud " vstr ybl_hud_ffa"
  61. //FFA:
  62. seta ybl_hud_ffa "cg_drawfragmessages 1 ; set ybl_obit 0 ; set ybl_teamcolor 0 ; set ybl_health 1 ; set ybl_time 1 ; set ybl_score 1 ; set ybl_playercounter 0 ; cg_weaponbar 3 ; set ybl_hud vstr ybl_hud_ca ; cg_switchtoempty 1 ; loadhud ; print FFA "
  63. //CA:
  64. seta ybl_hud_ca "cg_drawfragmessages 1 ; set ybl_obit 999 ; set ybl_teamcolor 0 ; set ybl_health 2 ; set ybl_time 0 ; set ybl_score 2 ; set ybl_playercounter 1 ; cg_weaponbar 0 ; set ybl_hud vstr ybl_hud_rr ; cg_switchtoempty 0 ; loadhud ; print CA"
  65. //RR:
  66. seta ybl_hud_rr "cg_drawfragmessages 0 ; set ybl_obit 1 ; set ybl_teamcolor 0 ; set ybl_health 2 ; set ybl_time 0 ; set ybl_score 1 ; set ybl_playercounter 1 ; cg_weaponbar 0 ; set ybl_hud vstr ybl_hud_ft ; cg_switchtoempty 0 ; loadhud ; print RR "
  67. //FT:
  68. seta ybl_hud_ft "cg_drawfragmessages 0 ; set ybl_obit 1 ; set ybl_teamcolor 0 ; set ybl_health 1 ; set ybl_time 1 ; set ybl_score 2 ; set ybl_playercounter 1 ; cg_weaponbar 3 ; set ybl_hud vstr ybl_hud_insta ; cg_switchtoempty 1 ; loadhud ; print FT ; bind mouse5 droppowerup"
  69. //insta
  70. seta ybl_hud_insta "cg_drawfragmessages 0 ; set ybl_obit 1 ; set ybl_teamcolor 0 ; set ybl_health 0 ; set ybl_time 0 ; set ybl_score 2 ; set ybl_playercounter 1 ; cg_weaponbar 0 ; set ybl_hud vstr ybl_hud_ffa ; cg_switchtoempty 1 ; loadhud ; print INSTA ; bind mouse5 droppowerup ; cg_fov 100"
  71.  
  72.  
  73. //CTF:
  74. //TDM:
  75.  
  76.  
  77. //***** CROSSHAIR *****
  78.  
  79. seta cg_crosshaircolor 5
  80.  
  81. seta ybl_kross_g " cg_drawcrosshair 15 ; cg_crosshairsize 35 ; cg_zoomfov 40 ; cg_crosshairbrightness 1"
  82. seta ybl_kross_mg " cg_drawcrosshair 1 ; cg_crosshairsize 30 ; cg_zoomfov 40 ; cg_crosshairbrightness 1"
  83. seta ybl_kross_pg " cg_drawcrosshair 8 ; cg_crosshairsize 40 ; cg_zoomfov 40 ; cg_crosshairbrightness 1"
  84. seta ybl_kross_rg " cg_drawcrosshair 7 ; cg_crosshairsize 40 ; cg_crosshairbrightness 1 "
  85. seta ybl_kross_rl " cg_drawcrosshair 3 ; cg_crosshairsize 50 ; cg_zoomfov 40 ; cg_crosshairbrightness 1"
  86. seta ybl_kross_lg " cg_drawcrosshair 2 ; cg_crosshairsize 45 ; cg_zoomfov 70 ; cg_crosshairbrightness 1" // 13
  87. seta ybl_kross_sg " cg_drawcrosshair 1 ; cg_crosshairsize 35 ; cg_zoomfov 40 ; cg_crosshairbrightness 1" // ch4
  88. seta ybl_kross_gl " cg_drawcrosshair 9 ; cg_crosshairsize 40 ; cg_zoomfov 40 ; cg_crosshairbrightness 1"
  89. //
  90. seta ybl_kross_alt " cg_drawcrosshair 13 ; cg_crosshairsize 33 ; cg_zoomfov 40 ; cg_crosshairbrightness 1"
  91.  
  92.  
  93. //***** ZOOM *****
  94. bind SPACE "vstr ybl_zoom" // "+zoom"
  95. seta ybl_zoom "vstr ybl_zoom_normal"
  96. seta ybl_zoom_normal "+zoom ; bind MWHEELDOWN vstr debugZoom ; set ybl_zoom vstr ybl_zoom_out"
  97. seta ybl_zoom_out "-zoom ; set ybl_zoom vstr ybl_zoom_normal ; bind MWHEELDOWN vstr mw_dn_1"
  98. seta debugZoom "set cg_zoomfov 30"
  99.  
  100.  
  101. seta cg_zoomOutOnDeath "1"
  102. seta cg_zoomToggle "0"
  103.  
  104.  
  105.  
  106.  
  107. //***** ZOOM ***** zoomtoggle: alias/vstr =)
  108. //bind SPACE "+ybl_zoom" // "+zoom"
  109. //alias +ybl_zoom "+zoom ; +moreZoom "
  110. //alias -ybl_zoom "-zoom ; -moreZoom ; cg_zoomfov 30"
  111. //alias +moreZoom "bind MWHEELDOWN vstr maxZoom "
  112. //alias -moreZoom "bind MWHEELDOWN weapon 1 ; -zoom "
  113. //seta defZoom "cg_zoomfov 30"
  114. //seta maxZoom "cg_zoomfov 15"
  115.  
  116.  
  117. //***** WEAPON CONFIG *****
  118. seta cg_weaponConfig_sg " vstr ybl_kross_sg ; cg_hitbeep 1 "
  119. seta cg_weaponConfig_rl " vstr ybl_kross_rl ; cg_hitbeep 0 "
  120. seta cg_weaponConfig_rg " vstr ybl_kross_rg ; cg_hitbeep 1 "
  121. seta cg_weaponConfig_lg " vstr ybl_kross_lg ; cg_hitbeep 0 "
  122. seta cg_weaponConfig_gl " vstr ybl_kross_gl ; cg_hitbeep 0 "
  123. seta cg_weaponConfig_pg " vstr ybl_kross_pg ; cg_hitbeep 1 "
  124. seta cg_weaponConfig_mg " vstr ybl_kross_mg ; cg_hitbeep 0 "
  125. seta cg_weaponConfig_bfg " vstr ybl_kross_alt ; cg_hitbeep 0 "
  126. seta cg_weaponConfig_g " vstr ybl_kross_g ; cg_hitbeep 0 "
  127. //
  128. seta cg_weaponConfig_ng "vstr ybl_kross_alt ; cg_hitbeep 0 "
  129. seta cg_weaponConfig_cg "vstr ybl_kross_alt ; cg_hitbeep 0 "
  130. seta cg_weaponConfig_pl "vstr ybl_kross_alt ; cg_hitbeep 0 "
  131. seta cg_weaponConfig_gh "vstr ybl_kross_alt ; cg_hitbeep 0 "
  132.  
  133.  
  134.  
  135.  
  136.  
  137.  
  138.  
  139. seta m_pitch .022
  140. seta m_yaw .022
  141.  
  142. seta m_filter 0
  143. seta cg_filter_angles "0"
  144.  
  145.  
  146. seta cl_mouseAccelPower 2
  147. seta cl_mouseacceloffset 0
  148.  
  149.  
  150.  
  151.  
  152. //***** WEAPONBINDINGS *****
  153.  
  154. //
  155. bind f "weapon 3 ; vstr mw_up_1 ; vstr mw_dn_1 "
  156. bind e "weapon 7 " // ; vstr mw_up_1 ; vstr mw_dn_1 "
  157. bind r "weapon 5 ; vstr mw_up_1 ; vstr mw_dn_1 "
  158. bind c "weapon 6 ; vstr mw_up_1 ; vstr mw_dn_1 "
  159. bind x "weapon 6 ; vstr mw_up_1 ; vstr mw_dn_1 "
  160. bind q "weapon 4 ; vstr mw_up_1 ; vstr mw_dn_1 " // 4
  161. bind z "weapon 8 ; vstr mw_up_1 ; vstr mw_dn_1 " //yz 8
  162. //
  163. bind ALT " cg_switchToEmpty 0 ; weapnext ; weapon 9 "
  164. //
  165. bind MWHEELUP "vstr mw_up_1"
  166. bind MWHEELDOWN "vstr mw_dn_1"
  167.  
  168.  
  169.  
  170. //***** MOUSEWHEEL BUG SCRIPT *****
  171. seta mw_up_1 "bind MWHEELUP vstr mw_up_2"
  172. seta mw_up_2 "bind MWHEELUP weapon 2 "
  173. seta mw_dn_1 "bind MWHEELDOWN vstr mw_dn_2"
  174. seta mw_dn_2 "bind MWHEELDOWN weapon 1 "
  175.  
  176.  
  177.  
  178.  
  179.  
  180.  
  181.  
  182. //***** 1001 BINDINGS *****
  183.  
  184. bind MOUSE5 "droppowerup " // " dropweapon "
  185.  
  186.  
  187. bind f4 "say ^1 WARPERS WILL BE KICKED." // admin message
  188.  
  189. bind 3 "say ^1F3 ><"
  190. bind 0 "say ^1spec/switch/kick "
  191. bind 2 "+button3" // TAUNT
  192. bind 4 "say_team ^5 QUAD soon "
  193. bind 5 "say_team ^3 2. PU soon"
  194. bind F3 "READYUP"
  195. bind F1 "VOTE YES"
  196. bind F2 "VOTE NO"
  197. bind F12 "screenshotJPEG"
  198. bind CTRL "+movedown "
  199.  
  200.  
  201.  
  202. bind w "+forward " //
  203. bind a "+moveleft "
  204. bind s "+back "
  205. bind d "+moveright "
  206. bind MOUSE2 "+moveup"
  207. bind SHIFT "+speed"
  208. bind F6 "loadhud; print loadhud"
  209. bind TAB "+scores "
  210. bind MOUSE3 +button2 // USE ITEM
  211. bind i "messagemode"
  212. bind u "messagemode2"
  213.  
  214. bind . "exec autoexec.cfg ; print autoexec"
  215. bind k "kill"
  216.  
  217.  
  218. //***** 1001 SCRIPTS ******
  219.  
  220.  
  221. //***** HUD TOGGLE ****
  222.  
  223. bind f10 " vstr ybl_drop_weap "
  224. seta ybl_drop_pu " bind mouse5 droppowerup ; bind f10 vstr ybl_drop_weap ; print mouse5 = drop PU "
  225. seta ybl_drop_weap " bind mouse5 dropweapon ; bind f10 vstr ybl_drop_pu ; print mouse5 = drop weapon "
  226.  
  227. bind f11 "toggle cg_drawTeamOverlay ; print teamoverlay"
  228. seta cg_drawTeamOverlay "0"
  229. bind f8 "toggle ybl_chat ; print chat" // CHATBOX
  230. set ybl_chat 1
  231. bind F5 "toggle ybl_speed ; print speed-o-meter" // SPEEDOMETER
  232. bind f7 "toggle ybl_skillrating ; print skillrating" //
  233. set ybl_skillrating 1
  234. set ybl_speed 0
  235. bind p "toggle cg_lagometer; print lag-o-meter" // LAGOMETER
  236. bind o "+acc" // ACCURACY
  237.  
  238. bind F9 "vstr mapbright"
  239. seta mapbright "toggle r_vertexlight ; vid_restart ; print vertexlight"
  240.  
  241. //***** HUD MULTI INFO *****
  242. bind KP_ENTER toggle HUDmultiinfo
  243. set HUDmultiinfo "0"
  244.  
  245.  
  246. //***** KEYPAD *****
  247. bind KP_SLASH "callvote shuffle "
  248.  
  249. bind KP_END // 1
  250. bind KP_DOWNARROW // 2
  251. // bind KP_PGDN "" // 3
  252. // bind KP_LEFTARROW "" // 4
  253. bind KP_5 " callvote teamsize 5 " // 5
  254. bind KP_RIGHTARROW " callvote teamsize 6 " // 6
  255. bind KP_HOME " callvote teamsize 7 " // 7
  256. bind KP_UPARROW " callvote teamsize lesbian" // 8
  257. // bind KP_PGUP "" // 9
  258. //
  259. //***** QUIT *****
  260. bind END "vstr qquit"
  261. set qquit "print QUIT? ; bind END quit"
  262.  
  263.  
  264.  
  265. //***** RJ *****
  266. seta rj "+moveup;wait;+attack;wait;-moveup;-attack"
  267. bind MOUSE4 "vstr rj"
  268.  
  269.  
  270. //***** PAUSE *****
  271. bind pause "vstr ybl_pause "
  272. seta ybl_pause "pause ; set ybl_pause vstr ybl_unpause "
  273. seta ybl_unpause "unpause ; set ybl_pause vstr ybl_pause"
  274.  
  275.  
  276. //***** BRIGHTNESS SCRIPT *******
  277. bind pgup "vstr ybl_bright_up"
  278. bind pgdn "vstr ybl_bright_dn"
  279. seta ybl_bright_up "vstr ybl_bright_105"
  280. seta ybl_bright_dn "vstr ybl_bright_100"
  281. seta ybl_bright_100 "r_gamma 1.00 ; set ybl_bright_up vstr ybl_bright_105 "
  282. seta ybl_bright_105 "r_gamma 1.05 ; set ybl_bright_up vstr ybl_bright_110 ; set ybl_bright_dn vstr ybl_bright_100 "
  283. seta ybl_bright_110 "r_gamma 1.10 ; set ybl_bright_up vstr ybl_bright_115 ; set ybl_bright_dn vstr ybl_bright_105 "
  284. seta ybl_bright_115 "r_gamma 1.15 ; set ybl_bright_up vstr ybl_bright_120 ; set ybl_bright_dn vstr ybl_bright_110 "
  285. seta ybl_bright_120 "r_gamma 1.20 ; set ybl_bright_up vstr ybl_bright_125 ; set ybl_bright_dn vstr ybl_bright_115 "
  286. seta ybl_bright_125 "r_gamma 1.25 ; set ybl_bright_up vstr ybl_bright_130 ; set ybl_bright_dn vstr ybl_bright_120 "
  287. seta ybl_bright_130 "r_gamma 1.30 ; set ybl_bright_up vstr ybl_bright_135 ; set ybl_bright_dn vstr ybl_bright_125 "
  288. seta ybl_bright_135 "r_gamma 1.35 ; set ybl_bright_up vstr ybl_bright_140 ; set ybl_bright_dn vstr ybl_bright_130 "
  289. seta ybl_bright_140 "r_gamma 1.40 ; set ybl_bright_up vstr ybl_bright_145 ; set ybl_bright_dn vstr ybl_bright_135 "
  290. seta ybl_bright_145 "r_gamma 1.45 ; set ybl_bright_up vstr ybl_bright_150 ; set ybl_bright_dn vstr ybl_bright_140 "
  291. seta ybl_bright_150 "r_gamma 1.50 ; set ybl_bright_up vstr ybl_bright_155 ; set ybl_bright_dn vstr ybl_bright_145 "
  292. seta ybl_bright_155 "r_gamma 1.55 ; set ybl_bright_up vstr ybl_bright_160 ; set ybl_bright_dn vstr ybl_bright_150 "
  293. seta ybl_bright_160 "r_gamma 1.60 ; set ybl_bright_up vstr ybl_bright_165 ; set ybl_bright_dn vstr ybl_bright_155 "
  294. seta ybl_bright_165 "r_gamma 1.65 ; set ybl_bright_up vstr ybl_bright_170 ; set ybl_bright_dn vstr ybl_bright_160 "
  295. seta ybl_bright_170 "r_gamma 1.70 ; set ybl_bright_up vstr ybl_bright_175 ; set ybl_bright_dn vstr ybl_bright_165 "
  296. seta ybl_bright_175 "r_gamma 1.75 ; set ybl_bright_up vstr ybl_bright_180 ; set ybl_bright_dn vstr ybl_bright_170 "
  297. seta ybl_bright_180 "r_gamma 1.80 ; ; set ybl_bright_dn vstr ybl_bright_175 "
  298.  
  299.  
  300. //****** MUTE *****
  301. bind m "vstr soundz"
  302. seta soundz "vstr soundz0"
  303. seta soundz0 "s_volume 0 ; set soundz vstr soundz1; print mute "
  304. seta soundz1 "s_volume 0.1; set soundz vstr soundz0; print Volume =0.1 "
  305.  
  306.  
  307. //***** VOLUME *****
  308. seta s_musicvolume 0
  309. bind KP_MINUS "vstr vdn "
  310. bind KP_PLUS "vstr vup "
  311. set vdn vstr v10
  312. set vup vstr v10
  313. set v0 "play sound/misc/menu2;set s_volume 0.00 ;set vup vstr v1 ; print mute "
  314. set v1 "play sound/misc/menu2;set s_volume 0.005;set vdn vstr v0 ;set vup vstr v2 ; print volume 0.005"
  315. set v2 "play sound/misc/menu2;set s_volume 0.010;set vdn vstr v1 ;set vup vstr v3 ; print volume 0.010"
  316. set v3 "play sound/misc/menu2;set s_volume 0.015;set vdn vstr v2 ;set vup vstr v4 ; print volume 0.015"
  317. set v4 "play sound/misc/menu2;set s_volume 0.02 ;set vdn vstr v3 ;set vup vstr v5 ; print volume 0.02 "
  318. set v5 "play sound/misc/menu2;set s_volume 0.05 ;set vdn vstr v4 ;set vup vstr v10; print volume 0.05 "
  319. set v10 "play sound/misc/menu2;set s_volume 0.1 ;set vdn vstr v5 ;set vup vstr v11; print volume 0.1 "
  320. set v11 "play sound/misc/menu2;set s_volume 0.2 ;set vdn vstr v10;set vup vstr v12; print volume 0.2 "
  321. set v12 "play sound/misc/menu2;set s_volume 0.3 ;set vdn vstr v11 ; print volume 0.3 "
  322. seta s_volume 0.05
  323.  
  324.  
  325. //****** PRACTIS + BOTS *****
  326. seta bot_minplayers "0"
  327. bind INS " allready" // "vstr botz1 ; "
  328. seta botz1 " addbot ranger 3 blue ; bind INS vstr botz2"
  329. seta botz2 " addbot ranger 3 red ; bind INS vstr botz1"
  330. bind DEL "players ; kick all"
  331. seta bot_nochat "1"
  332.  
  333.  
  334.  
  335.  
  336. //==== GAME PRESETS ====
  337.  
  338. //***** WEAPONBAR *****
  339.  
  340. seta cg_lowAmmoWeaponBarWarning "2"
  341. seta cg_drawFullWeaponBar "0"
  342.  
  343.  
  344. //***** CROSSHAIR *****
  345.  
  346. seta cg_crosshairhittime "350"
  347. seta cg_crosshairpulse 0
  348. seta cg_drawCrosshairNames "1"
  349. seta cg_drawCrosshairNamesOpacity ".68"
  350. seta cg_drawCrosshairTeamHealth "2"
  351. seta cg_crosshairbrightness 1
  352. seta cg_drawCrosshairTeamHealthSize "0.6"
  353. seta cg_crosshairhitstyle "1"
  354.  
  355.  
  356. seta cg_compHud "1"
  357. seta cg_compmode "1"
  358. seta cg_autoAction "1" // DEMO RECORDING
  359. seta cg_hudfiles "ui/ybl.cfg"
  360. seta cg_quadkillcounter 0
  361. seta cg_drawFragMessages 1
  362. seta cg_killbeep 1 // 7
  363. seta cg_zoomscaling 0
  364. seta cg_zoomsensitivity 1
  365. seta cg_screenDamage "0x00000000"
  366.  
  367.  
  368.  
  369. //***** RAIL *****
  370. seta color1 "19"
  371. seta color2 "19"
  372. seta r_railCoreWidth "5"
  373. seta r_railSegmentLength "0"
  374. seta r_railWidth "15"
  375. seta cg_railStyle "1"
  376. seta cg_railTrailTime "900"
  377.  
  378.  
  379. //***** ENEMY *****
  380. seta cg_forceenemymodel "keel/bright" // "tankjr/bright"
  381. seta cg_deadBodyColor "0x111111FF"
  382. seta cg_deadBodyDarken "1"
  383. set cg_enemyheadcolor 0x00ff00ff
  384. set cg_enemyuppercolor 0x00ff00ff
  385. set cg_enemylowercolor 0x00ff00ff
  386.  
  387. seta cg_forceteammodel "" // "crash/bright"
  388. seta cg_teamheadcolor "0xaa00aaff"
  389. seta cg_teamlowercolor "0xaa00aaff"
  390. seta cg_teamuppercolor "0x110011ff"
  391.  
  392. //***** MAUS SETTINGS *****
  393. seta m_cpi 0
  394.  
  395. seta in_mouse "2"
  396. seta in_mouseMode "win32(Raw)"
  397. seta cl_mouseAccelStyle "0"
  398.  
  399.  
  400. // ****** CON_SETTINGS *****
  401. seta con_background "0"
  402. seta con_height "0.75"
  403. seta con_opacity "1"
  404. seta con_speed "1000"
  405. seta con_notifytime 100
  406.  
  407.  
  408. //***** NET ******
  409. seta net_socksPort "1080"
  410. seta cg_predictlocalrailshots "1"
  411. seta cg_predictItems "0" ///??
  412. seta snaps "125"
  413. seta rate "25000"
  414.  
  415.  
  416. //***** CL_SETTINGS NET *****
  417. seta contimestamps 0
  418. seta cl_demoRecordMessage "0"
  419. seta cl_allowConsoleChat "0"
  420. seta cl_maxpackets 63
  421. seta cl_packetdup 0 ///0-5
  422.  
  423.  
  424. //***** COM_SETTINGS *****
  425. seta com_allowConsole "1"
  426. seta com_blood "0"
  427. seta com_hunkMegs "256"
  428. seta com_introplayed "0"
  429. seta com_maxfps "125"
  430. seta com_soundMegs "16"
  431. seta com_zoneMegs "16"
  432.  
  433.  
  434. ///***** G_ *****
  435. // seta fraglimit ""
  436. seta g_allowVote "1"
  437. seta g_banIPs ""
  438. seta g_doWarmup "1"
  439. seta g_filterBan "1"
  440. seta g_friendlyfire "0"
  441. seta g_gametype "0"
  442. seta g_warmup "2"
  443. seta handicap "100"
  444.  
  445.  
  446.  
  447.  
  448. //***** GRAFIK + OPTIK *****
  449. seta cg_drawGun "2"
  450. seta cg_gunx -10
  451. seta cg_guny 2
  452. seta cg_gunz -8
  453.  
  454. seta cg_simpleItems "1"
  455. seta cg_simpleItemsRadius "17"
  456.  
  457. seta cg_chatHistoryLength "50"
  458. seta cg_teamChatHeight "50"
  459. seta cg_teamChatTime "3000"
  460. seta cg_enableBreath 1
  461. seta cg_hitBeep "0"
  462. seta cg_footsteps 0
  463. seta cg_centertime 0 //?? def3
  464. seta cg_drawPregameMessages 0
  465. seta cg_allowTaunt "1"
  466. seta cg_atmosphericEffects "1"
  467. seta cg_autoswitch "0"
  468. seta cg_bob "0"
  469. seta cg_brassTime "0"
  470. seta cg_bubbleTrail "1"
  471. seta cg_bubbletrails "0"
  472. seta cg_buzzerSound "1"
  473. seta cg_chatbeep "0"
  474. seta cg_clanOnTeamOverlay "1"
  475. seta cg_draw2D "1"
  476. seta cg_draw3dIcons "0"
  477. seta cg_drawAmmoWarning "2"
  478. seta cg_drawAttacker "0"
  479. seta cg_drawFPS "0"
  480. seta cg_drawFriend "1"
  481.  
  482. seta cg_drawIcons "1"
  483. seta cg_drawItemPickups "3"
  484. seta cg_drawRewards "1"
  485. seta cg_drawSnapshot "0"
  486. seta cg_drawStatus "1"
  487.  
  488. seta cg_drawTeamOverlayOpacity "1"
  489. seta cg_drawTeamOverlayX "0"
  490. seta cg_drawTeamOverlayY "0"
  491. seta cg_enableRespawnTimer "1"
  492. seta cg_forceEnemyWeaponColor "1"
  493. seta cg_forceTeamWeaponColor "1"
  494. seta cg_forceenemycolor "1"
  495. seta cg_forcemodel "0"
  496. seta cg_gibs "3"
  497. seta cg_impactMarkTime "1000"
  498. seta cg_marks "0"
  499. seta cg_impactSparks "0"
  500. seta cg_impactSparksLifetime "100"
  501. seta cg_impactSparksSize "16"
  502. seta cg_impactSparksVelocity "120"
  503. seta cg_itemFx "2"
  504. seta cg_kickScale "0"
  505. seta cg_lagometer "0"
  506. seta cg_levelTimerDirection "0"
  507. seta cg_lightningImpactCap "700"
  508. seta cg_lightningStyle "5" //1doppel 4thinshaft 5widebeam
  509. seta cg_lightningimpact "0"
  510. seta cg_lowAmmoWarningPercentile "0"
  511. seta cg_lowAmmoWarningSound "1"
  512.  
  513. seta cg_muzzleFlash "0"
  514.  
  515. seta cg_plasmaStyle "1"
  516. seta cg_playVoiceChats "1"
  517. seta cg_playerLean "0.6"
  518. seta cg_playerNames "1"
  519. seta cg_drawtargetnames 1
  520.  
  521. seta cg_respawnTimerX "10"
  522. seta cg_respawnTimerY "100"
  523. seta cg_rocketStyle "1"
  524. seta cg_scorePlums "0"
  525.  
  526. seta cg_screenDamageAlpha "200"
  527. seta cg_screenDamageAlpha_Team "200"
  528. seta cg_screenDamage_Self "0"
  529. seta cg_screenDamage_Team "0"
  530. seta cg_selfOnTeamOverlay "0"
  531. seta cg_shadows "1"
  532. seta cg_showVoiceText "1"
  533. seta cg_showmiss "0"
  534.  
  535.  
  536. seta cg_smokeRadius_GL "0"
  537. seta cg_smokeRadius_NG "0"
  538. seta cg_smokeRadius_RL "0"
  539. seta cg_smokeRadius_dust "0"
  540. seta cg_smokeRadius_flight "0"
  541. seta cg_smokeRadius_haste "0"
  542. seta cg_smoke_SG "0"
  543. seta cg_smoothClients "0"
  544. seta cg_speedometer "4"
  545. seta cg_stats "0"
  546. seta cg_teamChatBeep "0"
  547. seta cg_teamChatsOnly "0"
  548.  
  549. seta cg_trueShotgun "0"
  550. seta cg_truelightning "1"
  551. seta cg_viewsize "100"
  552. seta cg_waterWarp "0"
  553. seta cg_weaponColor_grenade "0x000000ff"
  554.  
  555.  
  556. //***** r_SETTINGS *****
  557.  
  558.  
  559. seta r_lodbias "0"
  560.  
  561. seta r_intensity "1"
  562.  
  563. //////////
  564. seta r_swapInterval "0" /// V-Sync
  565. seta r_allowExtensions "1"
  566. seta r_allowSoftwareGL "0"
  567. seta r_ambientScale "10"
  568. seta r_colorCorrectActive "1"
  569. seta r_colorbits "32"
  570.  
  571. seta r_depthbits "0"
  572. seta r_detailtextures "1"
  573. seta r_displayRefresh "0"
  574. seta r_drawSun "0"
  575. seta r_drawskyfloor "1"
  576. seta r_dynamiclight "0"
  577. seta r_enableBloom "0"
  578. seta r_enableColorCorrect "1"
  579. seta r_enablePostProcess "1"
  580. seta r_ext_compiled_vertex_array "1"
  581. seta r_ext_compressed_textures "0"
  582. seta r_ext_gamma_control "1"
  583. seta r_ext_multitexture "1"
  584. seta r_ext_texture_env_add "1"
  585. seta r_facePlaneCull "1"
  586. seta r_fastSkyColor "0x000000"
  587. seta r_fastsky "0"
  588. seta r_finish "0"
  589. seta r_flares "0"
  590. seta r_floatingPointFBOs "0"
  591. seta r_ignoreFastPath "1"
  592. seta r_ignoreGLErrors "1"
  593. seta r_ignorehwgamma "0"
  594. seta r_mode -2
  595.  
  596. seta r_teleporterflash "0"
  597.  
  598.  
  599. seta r_primitives "0"
  600. seta r_roundImagesDown "1"
  601. seta r_simpleMipMaps "1"
  602. seta r_stencilbits "0"
  603. seta r_stereo "0"
  604. seta r_subdivisions 80 /// 4
  605. seta r_texturebits "32"
  606.  
  607. seta r_inBrowserMode "8" /// windowed res.
  608.  
  609. //***** S_SETTINGS *****
  610. seta s_mixprestep 0.05
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