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Cryengine 5.2 error

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Nov 21st, 2016
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  1. BackupNameAttachment=" Build(5) 21 Nov 16 (19 50 40)" -- used by backup system
  2. Log Started at Mon Nov 21 19:50:40 2016
  3. Built on Oct 26 2016 01:33:09
  4. Running 64 bit Windows version
  5. Command Line: "C:\Program Files (x86)\Crytek\CRYENGINE Launcher\Crytek\CRYENGINE_5.2\bin\win_x64\Sandbox.exe" -project "C:\Users\mihaj\Documents\CRYENGINE Projects\My Project\Game.cryproject"
  6. Executable: C:\Program Files (x86)\Crytek\CRYENGINE Launcher\Crytek\CRYENGINE_5.2\bin\win_x64\Sandbox.exe
  7. FileVersion: 5.2.3.5
  8. ProductVersion: 5.2.3.5
  9. Added MOD directory <%engineroot%> to CryPak
  10. Added MOD directory <%engineroot%/engine> to CryPak
  11.  
  12. Total number of logical processors: 6
  13. Number of available logical processors: 6
  14. Total number of system cores: 3
  15. Number of cores available to process: 3
  16.  
  17. Processor 0:
  18. CPU: AMD AMD FX(tm)-6100 Six-Core Processor
  19. Family: 15, Model: 1, Stepping: 2
  20. FPU: On-Chip
  21. 3DNow!: not present
  22. MMX: not present
  23. SSE: present
  24. SSE2: present
  25. SSE3: present
  26. Serial number not present or disabled
  27.  
  28. Processor 1:
  29. CPU: AMD AMD FX(tm)-6100 Six-Core Processor
  30. Family: 15, Model: 1, Stepping: 2
  31. FPU: On-Chip
  32. 3DNow!: not present
  33. MMX: not present
  34. SSE: present
  35. SSE2: present
  36. SSE3: present
  37. Serial number not present or disabled
  38.  
  39. Processor 2:
  40. CPU: AMD AMD FX(tm)-6100 Six-Core Processor
  41. Family: 15, Model: 1, Stepping: 2
  42. FPU: On-Chip
  43. 3DNow!: not present
  44. MMX: not present
  45. SSE: present
  46. SSE2: present
  47. SSE3: present
  48. Serial number not present or disabled
  49.  
  50. [Error] [CVARS]: [DUPLICATE] CXConsole::AddCommand(): console command [hmd_recenter_pose] is already registered
  51. Loading Config file system.cfg (c:\program files (x86)\crytek\cryengine launcher\crytek\cryengine_5.2\system.cfg)
  52. <19:50:40> OnSysSpecChange(4)
  53. <19:50:40> [Warning] Config file VeryHighSpec.cfg not found!
  54. <19:50:40> Loading Config file %ENGINEROOT%/editor.cfg (c:\program files (x86)\crytek\cryengine launcher\crytek\cryengine_5.2\editor.cfg)
  55. <19:50:40> [Warning] Config file game.cfg not found!
  56. <19:50:40> GameDir: Assets
  57. <19:50:40> Loading Config file game.cfg (assets\game.cfg)
  58. <19:50:40> creating CVarGroups from directory 'assets/Config/CVarGroups' ...
  59. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_full.cfg (assets\config\cvargroups\sys_spec_full.cfg)
  60. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_gameeffects.cfg (assets\config\cvargroups\sys_spec_gameeffects.cfg)
  61. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_light.cfg (assets\config\cvargroups\sys_spec_light.cfg)
  62. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_objectdetail.cfg (assets\config\cvargroups\sys_spec_objectdetail.cfg)
  63. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_particles.cfg (assets\config\cvargroups\sys_spec_particles.cfg)
  64. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_physics.cfg (assets\config\cvargroups\sys_spec_physics.cfg)
  65. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_postprocessing.cfg (assets\config\cvargroups\sys_spec_postprocessing.cfg)
  66. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_quality.cfg (assets\config\cvargroups\sys_spec_quality.cfg)
  67. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_shading.cfg (assets\config\cvargroups\sys_spec_shading.cfg)
  68. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_shadows.cfg (assets\config\cvargroups\sys_spec_shadows.cfg)
  69. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_sound.cfg (assets\config\cvargroups\sys_spec_sound.cfg)
  70. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_texture.cfg (assets\config\cvargroups\sys_spec_texture.cfg)
  71. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_textureresolution.cfg (assets\config\cvargroups\sys_spec_textureresolution.cfg)
  72. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_volumetriceffects.cfg (assets\config\cvargroups\sys_spec_volumetriceffects.cfg)
  73. <19:50:40> Loading Config file assets/Config/CVarGroups/sys_spec_water.cfg (assets\config\cvargroups\sys_spec_water.cfg)
  74. <19:50:40> creating CVarGroups from directory 'Engine/Config/CVarGroups' ...
  75. <19:50:40> [Warning] <ThreadConfigInfo>: Active platform identifier string "pc" not found in config "config/engine_core.thread_config".
  76. <19:50:40> [Warning] <ThreadConfigInfo>: Active platform identifier string "pc" not found in config "config/engine_sandbox.thread_config".
  77. <19:50:40> Windows 10 64 bit (build 10.0.14393)
  78. <19:50:40> User name: "mihaj"
  79. <19:50:40> System language: English
  80. <19:50:40> Windows Directory: "C:\WINDOWS"
  81. <19:50:40> Local time is 19:50:40 11/21/16, system running for 123 minutes
  82. <19:50:40> 8176MB physical memory installed, 4738MB available, 134217727MB virtual memory installed, 42 percent of memory in use
  83. <19:50:40> PageFile usage: 46MB, Working Set: 55MB, Peak PageFile usage: 46MB,
  84. <19:50:40> Current display mode is 1366x768x32, (Unknown graphics card)
  85. <19:50:40> Japanese keyboard and 8+ button mouse installed
  86. <19:50:40> --------------------------------------------------------------------------------
  87. <19:50:40> [Warning] Config file %USER%/game.cfg not found!
  88. <19:50:40> Loading Config file system.cfg (c:\program files (x86)\crytek\cryengine launcher\crytek\cryengine_5.2\system.cfg)
  89. <19:50:40> OnSysSpecChange(4)
  90. <19:50:40> Loading Config file VeryHighSpec.cfg (assets\config\veryhighspec.cfg)
  91. <19:50:40> Loading Config file %ENGINEROOT%/editor.cfg (c:\program files (x86)\crytek\cryengine launcher\crytek\cryengine_5.2\editor.cfg)
  92. <19:50:40> Loading Config file game.cfg (assets\game.cfg)
  93. <19:50:40> [Warning] Config file user.cfg not found!
  94. <19:50:40> Stream Engine Initialization
  95. <19:50:40> GameName: CRYENGINE SDK Example
  96. <19:50:40> BuildTime: Oct 26 2016 01:33:09
  97. <19:50:40> Physics initialization
  98. <19:50:40> Initializing CryPhysics...
  99. <19:50:40> Initializing CryPhysics done, MemUsage=868Kb
  100. <19:50:40> [Warning] Cannot open Pak file assets\localization\english_xml.pak
  101. <19:50:40> Localized language content(english) not available or modified from the original installation.
  102. <19:50:40> [Warning] Cannot open Pak file assets\localization\english.pak
  103. <19:50:40> Localized language content(english) not available or modified from the original installation.
  104. <19:50:40> [Warning] Cannot open Pak file assets\localization\english.pak
  105. <19:50:40> Localized language content(english) not available or modified from the original installation.
  106. <19:50:40> [Error] <Localization> No localization files found!
  107. <19:50:40> <Audio>: AudioSystem initialization
  108. <19:50:40> Initializing CryAudioSystem...
  109. <19:50:40> Initializing CryAudioImplSDLMixer...
  110. <19:50:40> <Audio> <0.650>: CryAudioImplSDLMixer loaded
  111. <19:50:41> Initializing CryAudioImplSDLMixer done, MemUsage=5868Kb
  112. <19:50:41> Initializing CryAudioSystem done, MemUsage=6440Kb
  113. <19:50:41> Renderer initialization
  114. <19:50:41> Initializing CryRenderD3D11...
  115. <19:50:41> CRenderer sizeof(Vec2f16)=4 sizeof(Vec3f16)=8
  116. <19:50:41> Initializing CryRenderD3D11 done, MemUsage=3572Kb
  117. <19:50:41> Initializing Direct3D and creating game window:
  118. <19:50:41> D3DX_SDK_VERSION = <UNDEFINED>
  119. <19:50:41> Direct3D driver is creating...
  120. <19:50:41> Crytek Direct3D driver version 2.00 (Oct 26 2016 <01:33:10>)
  121. <19:50:41> Creating window called 'CRYENGINE SDK Example' (1280x720)
  122. <19:50:41> D3D Adapter: Description: AMD Radeon HD 7700 Series
  123. <19:50:41> D3D Adapter: Driver version (UMD): 21.19.164.0001
  124. <19:50:41> D3D Adapter: VendorId = 0x1002
  125. <19:50:41> D3D Adapter: DeviceId = 0x683D
  126. <19:50:41> D3D Adapter: SubSysId = 0x27101462
  127. <19:50:41> D3D Adapter: Revision = 0
  128. <19:50:41> D3D Detected: AMD video card
  129. <19:50:41> Active GPUs: 1
  130. <19:50:41> Using pixel texture formats:
  131. <19:50:41> R8G8B8A8S, mips (autogen), blend, RT (multi-sampled), gather
  132. <19:50:41> R8G8B8A8, mips (autogen), sRGB, blend, RT (multi-sampled), gather
  133. <19:50:41> A8, mips (autogen), blend, RT (multi-sampled), gather
  134. <19:50:41> R8, mips (autogen), blend, RT (multi-sampled), gather
  135. <19:50:41> R8S, mips (autogen), blend, RT (multi-sampled), gather
  136. <19:50:41> R16, mips (autogen), blend, RT (multi-sampled), gather (comparable)
  137. <19:50:41> R16F, mips (autogen), blend, RT (multi-sampled), gather
  138. <19:50:41> R32F, mips (autogen), blend, RT (multi-sampled), gather (comparable)
  139. <19:50:41> R8G8, mips (autogen), blend, RT (multi-sampled), gather
  140. <19:50:41> R8G8S, mips (autogen), blend, RT (multi-sampled), gather
  141. <19:50:41> R16G16, mips (autogen), blend, RT (multi-sampled), gather
  142. <19:50:41> R16G16S, mips (autogen), blend, RT (multi-sampled), gather
  143. <19:50:41> R16G16F, mips (autogen), blend, RT (multi-sampled), gather
  144. <19:50:41> R11G11B10F, mips (autogen), blend, RT (multi-sampled), gather
  145. <19:50:41> R10G10B10A2, mips (autogen), blend, RT (multi-sampled), gather
  146. <19:50:41> R16G16B16A16, mips (autogen), blend, RT (multi-sampled), gather
  147. <19:50:41> R16G16B16A16S, mips (autogen), blend, RT (multi-sampled), gather
  148. <19:50:41> R16G16B16A16F, mips (autogen), blend, RT (multi-sampled), gather
  149. <19:50:41> R32G32B32A32F, mips (autogen), blend, RT (multi-sampled), gather
  150. <19:50:41> BC1, mips, sRGB, gather
  151. <19:50:41> BC2, mips, sRGB, gather
  152. <19:50:41> BC3, mips, sRGB, gather
  153. <19:50:41> BC4, mips, gather
  154. <19:50:41> BC4S, mips, gather
  155. <19:50:41> BC5, mips, gather
  156. <19:50:41> BC5S, mips, gather
  157. <19:50:41> BC6UH, mips, gather
  158. <19:50:41> BC6SH, mips, gather
  159. <19:50:41> BC7, mips, sRGB, gather
  160. <19:50:41> R9G9B9E5, mips, gather
  161. <19:50:41> R32FX8T, mips
  162. <19:50:41> R32T, mips
  163. <19:50:41> R24G8T, mips
  164. <19:50:41> R16T, mips
  165. <19:50:41> B5G6R5, mips (autogen), blend, RT (multi-sampled), gather
  166. <19:50:41> B5G5R5, mips (autogen), blend, RT (multi-sampled), gather
  167. <19:50:41> B8G8R8A8, mips (autogen), sRGB, blend, RT (multi-sampled), gather
  168. <19:50:41> B8G8R8X8, mips (autogen), sRGB, blend, RT (multi-sampled), gather
  169. <19:50:41> Renderer HDR_Scalar: R32F
  170. <19:50:41> ****** D3D11 CryRender Stats ******
  171. <19:50:41> Driver description: AMD Radeon HD 7700 Series
  172. <19:50:41> Feature level: DirectX 11.0
  173. <19:50:41> Full stats:
  174. <19:50:41> Rasterizer: Hardware
  175. <19:50:41> Current Resolution: 1280x720x32 Windowed
  176. <19:50:41> HDR Rendering: FP16
  177. <19:50:41> Occlusion queries: Supported
  178. <19:50:41> Geometry instancing: Supported
  179. <19:50:41> NormalMaps compression : Supported
  180. <19:50:41> Gamma control: Hardware
  181. <19:50:41> Vertex Shaders version 4.0
  182. <19:50:41> Pixel Shaders version 4.0
  183. <19:50:41> Used GeomInstancingThreshold is 2
  184. <19:50:41> Shader model usage: 'SM.5.0'
  185. <19:50:41> *****************************************
  186. <19:50:41>
  187. <19:50:41> Init Shaders
  188. <19:50:41> Flushing pended shaders...
  189. <19:50:41> Finished flushing pended shaders...
  190. <19:50:41> Flushing pended shaders...
  191. <19:50:41> Finished flushing pended shaders...
  192. <19:50:41> General shader quality: VeryHigh
  193. <19:50:41> Metal shader quality: VeryHigh
  194. <19:50:41> Glass shader quality: VeryHigh
  195. <19:50:41> Vegetation shader quality: VeryHigh
  196. <19:50:41> Ice shader quality: VeryHigh
  197. <19:50:41> Terrain shader quality: VeryHigh
  198. <19:50:41> Shadow shader quality: VeryHigh
  199. <19:50:41> Water shader quality: High
  200. <19:50:41> FX shader quality: VeryHigh
  201. <19:50:41> PostProcess shader quality: VeryHigh
  202. <19:50:41> HDR shader quality: VeryHigh
  203. <19:50:41> Sky shader quality: VeryHigh
  204. <19:50:41> Render quality: VeryHigh
  205. <19:50:41> Allocate render buffer for particles (16384 verts, 49152 tris)...
  206. <19:50:41> Init textures management (1005 Mb of video memory is available)...
  207. <19:50:41> Enabling of textures streaming...
  208. <19:50:41> Using 512 Mb of textures pool for streaming...
  209. <19:50:41> Video textures: Atlas clouds max size: 32 Mb
  210. <19:50:41> Video textures: Atlas sprites max size: 32 Mb
  211. <19:50:41> Video textures: Dynamic managed max size: 80 Mb
  212. <19:50:41> Reloading all textures...
  213. <19:50:41> Finished reloading textures...
  214. <19:50:41> Finished initializing textures streaming...
  215. <19:50:42> CParserBin::Preprocess: tokenBuffer has been exceeded (buffer=88000, count=90323). Adjust buffer size to remove unnecessary allocs.
  216. <19:50:42> CParserBin::Preprocess: tokenBuffer has been exceeded (buffer=88000, count=90323). Adjust buffer size to remove unnecessary allocs.
  217. <19:50:42> Initialized hardware mouse (game is allowed to confine mouse to window)
  218. <19:50:42> Initializing CryScaleformHelper...
  219. <19:50:42> Initializing CryScaleformHelper done, MemUsage=4Kb
  220. <19:50:42> Using Scaleform GFx 3.3.94
  221. <19:50:42> Using dynamic pool
  222. <19:50:42> Font initialization
  223. <19:50:42> Initializing CryFont...
  224. <19:50:42> Using FreeType 2.5.5
  225. <19:50:42> Initializing CryFont done, MemUsage=184Kb
  226. <19:50:42> *** Init system render resources ***
  227. <19:50:43> Allocate render buffer for particles (16384 verts, 49152 tris)...
  228. <19:50:43> Allocating shadow map cache 4214 x 4214: 33.87 MB
  229. <19:50:43> Network initialization
  230. <19:50:43> Initializing CryNetwork...
  231. <19:50:43> [LagProfiles] Could not load "". 6 default profiles activated.
  232. <19:50:43> [net] Socket IO management: External [iocp], Internal [iocp]
  233. <19:50:43> network hostname: DESKTOP-EJPMN4B
  234. <19:50:43> ip:192.168.0.13
  235. <19:50:43> [Network Version]: PROFILE DEVELOPMENT BUILD
  236. <19:50:43> Initializing CryNetwork done, MemUsage=2252Kb
  237. <19:50:43> Online initialization
  238. <19:50:43> Initializing CryOnline...
  239. <19:50:43> DLL Failed to load, error code: 7E
  240. <19:50:43> MovieSystem initialization
  241. <19:50:43> Initializing CryMovie...
  242. <19:50:43> Initializing CryMovie done, MemUsage=564Kb
  243. <19:50:43> Console initialization
  244. <19:50:43> Time initialization
  245. <19:50:43> Input initialization
  246. <19:50:43> Initializing CryInput...
  247. <19:50:43> [EYEX] Initialization successful.
  248. <19:50:43> Initializing DirectInput
  249. <19:50:43> Initializing Keyboard
  250. <19:50:43> Initializing mouse
  251. <19:50:43> Initializing CryInput done, MemUsage=2960Kb
  252. <19:50:43> AI initialization
  253. <19:50:43> Initializing CryAISystem...
  254. <19:50:43> Initializing CryAISystem done, MemUsage=1236Kb
  255. <19:50:43>
  256. <19:50:43> con_debug=0 [ ]
  257. <19:50:43> con_display_last_messages=0 [ ]
  258. <19:50:43> con_line_buffer_size=1000 [ ]
  259. <19:50:43> con_restricted=0 [ RESTRICTEDMODE ]
  260. <19:50:43> con_showonload=0 [ ]
  261. <19:50:43>
  262. <19:50:43> con_debug=0 [ ]
  263. <19:50:43> con_display_last_messages=0 [ ]
  264. <19:50:43> con_line_buffer_size=1000 [ ]
  265. <19:50:43> con_restricted=0 [ RESTRICTEDMODE ]
  266. <19:50:43> con_showonload=0 [ ]
  267. <19:50:43>
  268. <19:50:43> con_debug=0 [ ]
  269. <19:50:43>
  270. <19:50:43> con_debug=0 [ ]
  271. <19:50:43> Initializing Animation System
  272. <19:50:43> Initializing CryAnimation...
  273. <19:50:43> Initializing CryAnimation done, MemUsage=1992Kb
  274. <19:50:43> Initializing 3D Engine
  275. <19:50:43> Initializing Cry3DEngine...
  276. <19:50:43> Sky light: Optical lookup tables loaded off disc.
  277. <19:50:43> Initializing Cry3DEngine done, MemUsage=2380Kb
  278. <19:50:43> Script System Initialization
  279. <19:50:43> Initializing CryScriptSystem...
  280. <19:50:43> [Warning] [Lua Error] Failed to load script file scripts/Utils/Containers.lua
  281. <19:50:43> [Warning] [Lua Error] Failed to load script file scripts/Utils/EntityUtils.lua
  282. <19:50:43> [Warning] [Lua Error] Failed to load script file scripts/Utils/ZeroG.lua
  283. <19:50:43> [Warning] [Lua Error] Failed to load script file scripts/entities/items/itemsystemmath.lua
  284. <19:50:43> Initializing CryScriptSystem done, MemUsage=844Kb
  285. <19:50:43> Entity system initialization
  286. <19:50:43> Initializing CryEntitySystem...
  287. <19:50:43> Initializing CryEntitySystem done, MemUsage=1676Kb
  288. <19:50:43> LiveCreate initialization
  289. <19:50:43> LiveCreateHost not created, using NULL implementation.
  290. <19:50:43> CryMonoBridge initialization
  291. <19:50:43> Initializing CryMonoBridge...
  292. <19:50:43> Initializing CryMonoBridge done, MemUsage=756Kb
  293. <19:50:43> [Mono] Initialize Mono Runtime . . .
  294. <19:50:43> [Mono] Load Library: CryEngine.DomainHandler
  295. <19:50:43> Initializing AI System
  296. <19:50:43> AI: [AISYSTEM] Initialization started.
  297. <19:50:44> [Warning] AI: [FactionMap] Failed to load factions from data source!
  298. <19:50:44> [Warning] XML reader: Can't open file (Scripts/AI/Communication/CommunicationSystemConfiguration.xml)
  299. <19:50:44> [Warning] AI: Failed to open XML file 'Scripts/AI/Communication/CommunicationSystemConfiguration.xml'...
  300. <19:50:44> [Warning] [Lua Error] Failed to load script file scripts/ai/aiconfig.lua
  301. <19:50:44> [Warning] XML reader: Can't open file (Scripts/AI/lookup.xml)
  302. <19:50:44> Registering CentralInterestManager with EntitySystem
  303. <19:50:44> [Warning] XML reader: Can't open file (Libs/AITargetStimulusConfig.xml)
  304. <19:50:44> [Warning] AI: CTargetTrackManager::Init() Warning: Failed to load configuration file 'Libs/AITargetStimulusConfig.xml'
  305. <19:50:44> AI: [AISYSTEM] Initialization finished.
  306. <19:50:44> [Warning] XML reader: Can't open file (Scripts/AI/Cover.xml)
  307. <19:50:44> [Warning] AI: Failed to open XML file 'Scripts/AI/Cover.xml'...
  308. <19:50:44> [Warning] XML reader: Can't open file (Scripts/AI/Navigation.xml)
  309. <19:50:44> [Warning] AI: Failed to open XML file 'Scripts/AI/Navigation.xml'...
  310. <19:50:44> Initializing additional systems
  311. <19:50:44> Dynamic Response System initialization
  312. <19:50:44> Initializing CryDynamicResponseSystem...
  313. <19:50:44> Initializing CryDynamicResponseSystem done, MemUsage=500Kb
  314. <19:50:44> [Warning] Could not load dialog file assets/libs/DynamicResponseSystem/DialogLines/dialoglines.dialog
  315. <19:50:44> failed to find CVar: r_ProfileShaders
  316. <19:50:44> failed to find CVar: r_showmt
  317. <19:50:44> OnSysSpecChange(4)
  318. <19:50:44> Loading Config file VeryHighSpec.cfg (assets\config\veryhighspec.cfg)
  319. <19:50:44> Loading Config file %ENGINEROOT%/editor.cfg (c:\program files (x86)\crytek\cryengine launcher\crytek\cryengine_5.2\editor.cfg)
  320. <19:50:44> Loading Config file game.cfg (assets\game.cfg)
  321. <19:50:44> Flushing pended textures...
  322. <19:50:44> Finished flushing pended textures...
  323. <19:50:44> Current Language: English
  324. <19:50:44> Windows 10 10.0 (C:\WINDOWS)
  325. <19:50:44> Local time is 19:50:44 11/21/16, system running for 123 minutes
  326. <19:50:44> 8176MB phys. memory installed, 4057MB paging available
  327. <19:50:44> Current display mode is 1366x768x32, (Unknown graphics card)
  328. <19:50:44> Japanese keyboard and 8+ button mouse installed
  329. <19:50:44> --------------------------------------------------------------------------------
  330. <19:50:44> sys_dll_game = Game.dll
  331. <19:50:44> sys_game_folder = Assets
  332. <19:50:44> sys_localization_folder = localization
  333. <19:50:44> [Warning] XML reader: Can't open file (Libs/Levels/leveltypes.xml)
  334. <19:50:44> [Warning] XML reader: Can't open file (Libs/FlowNodes/DialogFlowNodeBuffers.xml)
  335. <19:50:44> [Warning] [Lua Error] Failed to load script file Scripts/Entities/Vehicles/VehicleSystem.lua
  336. <19:50:44> [Warning] XML reader: Can't open file (Libs/Readability/Faces/Faces.xml)
  337. <19:50:44> [Warning] XML reader: Can't open file (Libs/Config/Profiles/default/attributes.xml)
  338. <19:50:44> [Warning] [PlayerProfiles] PlayerProfileImplFS: Cannot load XML file 'Libs/Config/Profiles/default/attributes.xml'
  339. <19:50:44> [Warning] XML reader: Can't open file (Libs/Config/Profiles/default/actionmaps.xml)
  340. <19:50:44> [Warning] [PlayerProfiles] PlayerProfileImplFS: Cannot load XML file 'Libs/Config/Profiles/default/actionmaps.xml'
  341. <19:50:44> [Warning] CPlayerProfile::SerializeXML: No attributes tag 'Attributes' found
  342. <19:50:44> [Warning] [PlayerProfiles] Cannot load factory default profile 'default'
  343. <19:50:44> [Warning] [PlayerProfiles] CCryAction::Init: Cannot initialize PlayerProfileManager
  344. <19:50:44> [Warning] XML reader: Can't open file (Scripts/Network/StatsConfig.xml)
  345. <19:50:44> Ending game context...
  346. <19:50:44> [Warning] [Lua Error] Failed to load script file Scripts/Entities/Default/GeomEntity.lua
  347. <19:50:44> [Warning] [Lua Error] Failed to load script file Scripts/Entities/Anim/MannequinObject.lua
  348. <19:50:44> [Warning] [Lua Error] Failed to load script file Scripts/Entities/Default/RopeEntity.lua
  349. <19:50:44> [Warning] [Lua Error] Failed to load script file Scripts/GameRules/SinglePlayer.lua
  350. <19:50:44> [Warning] [Lua Error] Failed to load script file Scripts/Entities/Vehicles/VehiclePartDetached.lua
  351. <19:50:44> [Warning] [Lua Error] Failed to load script file Scripts/Entities/Environment/WaterVolume.lua
  352. <19:50:44> [Warning] XML reader: Can't open file (Libs/GameForceFeedback/ForceFeedbackEffects.xml)
  353. <19:50:44> [Warning] [ForceFeedback System] Could not load force feedback system data. Invalid XML file 'Libs/GameForceFeedback/ForceFeedbackEffects.xml'!
  354. <19:50:44> Initializing default materials...
  355. <19:50:44> [Warning] XML reader: Can't open file (materials/material_layers_default.mtl)
  356. <19:50:44> [Warning] XML reader: Can't open file (materials/material_layers_default.mtl)
  357. <19:50:44> [Warning] XML reader: Can't open file (Libs/UI//TexturePreload.xml)
  358. <19:50:44> [Warning] [Lua Error] Failed to load script file scripts/main.lua
  359. <19:50:44> [Warning] [CScriptSystem::BeginCall] Function OnInit not found(check for syntax errors or if the file wasn't loaded)
  360. <19:50:45> [Warning] 'mat_canopy' undefined surface type, using mat_default ()
  361. <19:50:45> [Warning] XML reader: Can't open file (libs/materialeffects/materialeffects.xml)
  362. <19:50:45> [Warning] [MFX] File not found or wrong file type: libs/materialeffects/materialeffects.xml
  363. <19:50:45> UnitTesting Finished Tests: 67 Succeeded: 67, Failed: 0, Time: 183.93 ms
  364. <19:50:45> Loading Config file singleplayer.cfg (assets\config\singleplayer.cfg)
  365. <19:50:45> [Warning] [Lua Error] Failed to load script file scripts/ai/pathfindProperties.lua
  366. <19:50:45> AI: [AISYSTEM] Initializing AI Actions.
  367. <19:50:45> AI: [AISYSTEM] Initializing Smart Objects.
  368. <19:50:45> [Warning] XML reader: Can't open file (Libs/SmartObjects.xml)
  369. <19:50:45> [Warning] XML reader: Can't open file (Libs/SmartObjects/Templates/SOTemplates.xml)
  370. <19:50:45> OnSysSpecChange(2)
  371. <19:50:45> Loading Config file MedSpec.cfg (assets\config\medspec.cfg)
  372. <19:50:45> Flushing pended shaders...
  373. <19:50:45> Finished flushing pended shaders...
  374. <19:50:46> CParserBin::Preprocess: tokenBuffer has been exceeded (buffer=88000, count=90323). Adjust buffer size to remove unnecessary allocs.
  375. <19:50:46> Flushing pended shaders...
  376. <19:50:46> Finished flushing pended shaders...
  377. <19:50:46> Allocating shadow map cache 2810 x 2810: 15.06 MB
  378. <19:50:46> Allocating shadow map cache 6324 x 6324: 76.28 MB
  379. <19:50:46> Allocating shadow map cache 4214 x 4214: 33.87 MB
  380. <19:50:46> Loading Config file %ENGINEROOT%/editor.cfg (c:\program files (x86)\crytek\cryengine launcher\crytek\cryengine_5.2\editor.cfg)
  381. <19:50:46> Loading Config file game.cfg (assets\game.cfg)
  382. <19:50:46> Flushing pended textures...
  383. <19:50:46> Finished flushing pended textures...
  384. <19:50:46> Unloading all previous plugins
  385. <19:50:46> Loading plugins...
  386. <19:50:46> Successfully loaded plugin '3DConnexionDriver', version '1' (GUID: {AD109901-9128-4ffd-8E67-137CB2B1C41B})
  387. <19:50:46> Successfully loaded plugin 'CryDesigner', version '1' (GUID: )
  388. <19:50:46> Successfully loaded plugin 'EditorPhysics', version '1' (GUID: (null))
  389. <19:50:46> Successfully loaded plugin 'AudioControlsEditor', version '1' (GUID: {DFA4AFF7-2C70-4B29-B736-GRH00040314})
  390. <19:50:46> Successfully loaded plugin 'QtConsole', version '1' (GUID: {B0E9DE33-C2E3-4506-8B63-B023327156BB})
  391. <19:50:46> Cannot query plugin DLL 'C:\Program Files (x86)\Crytek\CRYENGINE Launcher\Crytek\CRYENGINE_5.2\bin\win_x64/EditorPlugins\EditorCryAudioImplFmod.dll' factory pointer (is it a Sandbox plugin?)
  392. <19:50:46> Cannot query plugin DLL 'C:\Program Files (x86)\Crytek\CRYENGINE Launcher\Crytek\CRYENGINE_5.2\bin\win_x64/EditorPlugins\EditorCryAudioImplSDLMixer.dll' factory pointer (is it a Sandbox plugin?)
  393. <19:50:47> Cannot query plugin DLL 'C:\Program Files (x86)\Crytek\CRYENGINE Launcher\Crytek\CRYENGINE_5.2\bin\win_x64/EditorPlugins\EditorCryAudioImplWwise.dll' factory pointer (is it a Sandbox plugin?)
  394. <19:50:47> Cannot create instance of plugin DLL 'C:\Program Files (x86)\Crytek\CRYENGINE Launcher\Crytek\CRYENGINE_5.2\bin\win_x64/EditorPlugins\EditorCryLink.dll'! Error code 0.
  395. <19:50:47> Successfully loaded plugin 'DynamicResponseSystemEditor', version '1' (GUID: {DFA4AFF7-2C70-4B29-B736-GRH00290515})
  396. <19:50:47> Successfully loaded plugin 'EditorEnvironment', version '1' (GUID: {800BBFA9-9895-4E81-AB02-7425FD4F5554})
  397. <19:50:47> Successfully loaded plugin 'ParticleLibrary', version '1' (GUID: (null))
  398. <19:50:47> Successfully loaded plugin 'TrackView', version '1' (GUID: {7C4EB160-30AC-44C1-92D6-6D4B74B2E96B})
  399. <19:50:47> FBX plugin: CreatePluginInstance
  400. <19:50:47> Successfully loaded plugin 'FBX Exporter', version '1' (GUID: {6CD02F95-362C-4ADF-8BAE-87C6342A8027})
  401. <19:50:47> Successfully loaded plugin 'MeshImporter', version '1' (GUID: {4F68F679-39AD-4BB4-B5E2-8A8DD3020DC1})
  402. <19:50:47> Loading editor preferences from: C:/Users/mihaj/AppData/Roaming/Crytek/CRYENGINE/Settings.ini
  403. <19:50:47> Started game resource files indexing...
  404. <19:50:47> [CONSOLE] Executing console command 'exec autoexec.cfg'
  405. <19:50:47> Executing console batch file (try game,config,root): "autoexec.cfg" not found!
  406. <19:50:47> [CONSOLE] Executing console command 'exec editor.cfg'
  407. <19:50:47> Executing console batch file (try game,config,root): "editor.cfg" found in %ENGINEROOT%/editor.cfg ...
  408. <19:50:47> ed_MissingAssetResolver=0 [ ]
  409. <19:50:47> ca_UseIMG_CAF=0 [ ]
  410. <19:50:47> drs_dialogSubtitles=1 [ ]
  411. <19:50:47> ed_useDevManager= [ ]
  412. <19:50:47> [CONSOLE] Executing console command 'exec user.cfg'
  413. <19:50:47> Executing console batch file (try game,config,root): "user.cfg" not found!
  414. <19:50:47> [EYEX] The connection state is now TRYINGTOCONNECT (We are trying to connect to the EyeX Engine)
  415. <19:50:47> Adding for file change notifications: 'assets\'
  416. <19:50:47> Adding for file change notifications: './assets/'
  417. <19:50:47> CAIManager: navigation world monitor state: Stopped -> Started
  418. <19:50:48> Remote console listening on: 4600
  419. <19:50:48> Flushing pended shaders...
  420. <19:50:48> Finished flushing pended shaders...
  421. <19:50:48> Flushing pended shaders...
  422. <19:50:48> Finished flushing pended shaders...
  423. <19:50:48> Flushing pended shaders...
  424. <19:50:48> Finished flushing pended shaders...
  425. <19:50:48> Flushing pended shaders...
  426. <19:50:48> Finished flushing pended shaders...
  427. <19:50:54> ui_action.actionShow_Log_File
  428. <19:50:54> Returned:
  429. <19:51:08> Waiting for value WaitForAllowSendClientConnect
  430. <19:51:10> ui_action.actionShow_Log_File
  431. <19:51:10> Returned:
  432. <19:51:24> ui_action.actionShow_Log_File
  433. <19:51:24> Returned:
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