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- /*
- Project Z made by NicholasA, Sabrina and Goran/Brohan
- */
- /* -------------------- Includes. -------------------- */
- #include <a_samp>
- #include <zcmd>
- #include <streamer>
- #include <foreach>
- #include <sscanf2>
- #include <YSI\y_ini>
- /* -------------------- Defines. -------------------- */
- #define COL_WHITE 0xFFFFFFFF
- #define COL_PURPLE 0xC2A2DAAA
- #define COL_DARKPURPLE 0xB360FDFF
- #define COL_GREY 0xCECECEFF
- #define COL_YELLOW 0xFFFF00FF
- #define COL_RED 0xE60000FF
- #define COL_ADMIN 0xE01B56FF
- #define MAX_INVALID_SKINS 14
- #define ServerName "Project Z [ZOMBIES] [ROLEPLAY]"
- #define WebURL "None"
- #define TeamspeakIP "None"
- #define NewbieSkin 36
- #define NewbieCash 5000
- #define NewbiePosX 738.8650
- #define NewbiePosY -1418.0709
- #define NewbiePosZ 13.5234
- #define NewbieInt 0
- #define NewbieWorld 0
- #define DIALOG_SEARCH 4
- #define DIALOG_HELP 0
- #define DIALOG_AHELP 0
- #define DIALOG_WPCRATE 0
- /* -------------------- New's. -------------------- */
- new PICKUP_HOSPENTER;
- new PICKUP_HOSPEXIT;
- new PICKUP_HOSPMEDIC;
- new PICKUP_FIRENTER;
- new PICKUP_FIREXIT;
- new enter_store;
- new exit_store;
- new purchase_pickup;
- /* -------------------- Forwards. -------------------- */
- forward LoadPlayer_data(playerid, name[], value[]);
- forward GMXTimer();
- forward SendAdminsMessage(colour, string[]);
- /* -------------------- Pragma's. -------------------- */
- #pragma tabsize 0
- /* -------------------------------------------------- */
- enum PlayerVariables
- {
- Godmode,
- Name[MAX_PLAYER_NAME],
- Password[32],
- AdminLevel,
- VIPLevel,
- AdminName[MAX_PLAYER_NAME],
- Skin,
- Float:Health,
- Float:Armour,
- Float:LastPos[3],
- Money,
- Team,
- Authenticated,
- LastWorld,
- LastInterior,
- Muted,
- Score,
- AdminDuty,
- Accent[32],
- IP[32],
- Banned,
- hasPacks,
- hasProds,
- Float: hExtX,
- Float: hExtY,
- Float: hExtZ,
- Float: hIntX,
- Float: hIntY,
- Float: hIntZ,
- hIntID,
- hExtID,
- HouseInterior,
- HouseExterior,
- };
- new PlayerVar[MAX_PLAYERS][PlayerVariables];
- main()
- {
- print("\n----------------------------------");
- print(" Intizaling script Project Zomboid");
- print(" Server started running Project Zomboid");
- print("----------------------------------\n");
- }
- AntiDeAMX()
- {
- new a[][] =
- {
- "Unarmed (Fist)",
- "Brass K"
- };
- #pragma unused a
- }
- public OnGameModeInit()
- {
- // Other
- DisableInteriorEnterExits();
- // Packet delivery mission
- Create3DTextLabel("Packet delivery pickup\nType /getpackets", 0x04C454FF, 2274.8831,-1785.6587,13.5469, 10.0, 0, 0);//Get
- Create3DTextLabel("Packet delivery point\nType /deliverpackets", 0x04C454FF, 2550.6116,-1196.5663,60.7747, 10.0, 0, 0);//Deliver
- CreatePickup(1279,1,2274.8831,-1785.6587,13.5469,0);// Get
- CreatePickup(1279,1,2550.6116,-1196.5663,60.7747,0);// Deliver
- // Warehouse thief mission
- Create3DTextLabel("Warehouse thief pickup\nType /stealproducts", 0x04C454FF, 2076.8232,-2019.6621,13.5469, 10.0, 0, 0);//Get
- Create3DTextLabel("Warehouse delivery point\nType /deliverproducts", 0x04C454FF, 1939.2057,-1562.4851,13.6128, 10.0, 0, 0);//Deliver
- CreatePickup(1279,1,2076.8232,-2019.6621,13.5469,0);// Get
- CreatePickup(1279,1,1939.2057,-1562.4851,13.6128,0);// Deliver
- // Grocery store
- enter_store = CreatePickup(1272,1,1352.3301,-1758.5607,13.5078,0);
- exit_store = CreatePickup(1272,1,-25.8785,-187.4490,1003.5469,-1);
- purchase_pickup = CreatePickup(1239,2,-29.1109,-184.8701,1003.5469,-1);
- // Rest
- SetWorldTime(0);
- Create3DTextLabel("Medicine can be found in the first aid room upstairs", COL_RED, 370.6879,173.8908,1008.3828, 40.0, 12, 0);
- // Hospital
- PICKUP_HOSPMEDIC = CreatePickup(1241, 2, 350.3669,162.8506,1019.9912, 12);
- PICKUP_HOSPENTER = CreatePickup(1272, 1, 1172.8357,-1323.5542,15.4000, 0);
- PICKUP_HOSPEXIT = CreatePickup(1272, 1, 389.7986,173.8791,1008.3828, 12);
- // Fire department
- PICKUP_FIRENTER = CreatePickup(1272, 1, 1740.5790,-1456.6262,13.5257, 0);
- PICKUP_FIREXIT = CreatePickup(1272, 1, 322.2892,302.5779,999.1484, 13);
- // Small weapon crate
- CreatePickup(346, 1, 2445.6096,-1969.6720,13.5469, 0);
- Create3DTextLabel("Small weapon crate\nType /wpcrate", COL_RED, 2445.6096,-1969.6720,13.5469, 20.0, 0, 0);
- // Rest
- SetWeather(20);
- SetTimer("weather", 60000, true);
- SetGameModeText("Project Z");
- SendRconCommand("hostname Project Z [ZOMBIES] [ROLEPLAY]");
- UsePlayerPedAnims();
- DisableInteriorEnterExits();
- EnableStuntBonusForAll(0);
- AllowInteriorWeapons(0);
- ShowPlayerMarkers(0);
- AntiDeAMX();
- LoadMapping();
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- return 1;
- }
- PlayHardSprunk(playerid)
- {
- RemoveBuildingForPlayer(playerid, 955, 1928.7344, -1772.4453, 12.9453, 0.25);
- RemoveBuildingForPlayer(playerid, 955, 2325.9766, -1645.1328, 14.2109, 0.25);
- RemoveBuildingForPlayer(playerid, 955, 1520.1484, 1055.2656, 10.0000, 0.25);
- RemoveBuildingForPlayer(playerid, 955, 2085.7734, 2071.3594, 10.4531, 0.25);
- }
- forward weather();
- public weather()
- {
- SetWeather(20);
- SetWorldTime(0);
- }
- public OnGameModeExit()
- {
- return 1;
- }
- /* ----------------------- Commands. ----------------------- */
- CMD:help(playerid, params[])
- {
- ShowPlayerDialog(playerid, DIALOG_HELP, DIALOG_STYLE_MSGBOX, "Server help", "ADMIN: /ahelp\nCMDS : /me | /do | /b | /low | /l | /fixvw | /stats | /tutorial\nCMDS : /report | /n | /newbie | /search | /nocp\nVIP : /v | /vip", "Okay", "");
- return 1;
- }
- CMD:search(playerid, params[])
- {
- ShowPlayerDialog(playerid, DIALOG_SEARCH, DIALOG_STYLE_LIST, "Search a location", "Weapon crate\nGrocery store\nHospital\nFire department\n[MISSION] Packet delivery\n[MISSION] Warehouse thief", "Okay", "Cancel");
- return 1;
- }
- CMD:nocp(playerid, params[])
- {
- DisablePlayerCheckpoint(playerid);
- return 1;
- }
- CMD:deliverproducts(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid, 4.0,1939.2057,-1562.4851,13.6128))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, COL_GREY, "Zombies can not do missions.");
- }
- else
- {
- if(PlayerVar[playerid][hasProds] == 0)
- {
- SendClientMessage(playerid, COL_GREY, "You don't have any products on you.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You delivered your products and received $100.");
- PlayerVar[playerid][hasProds] = 0;
- GivePlayerMoney(playerid, 100);
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You are not near the product delivery point.");
- }
- return 1;
- }
- CMD:getpackets(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid, 4.0,2274.8831,-1785.6587,13.5469))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, COL_GREY, "Zombies can not do missions.");
- }
- else
- {
- if(PlayerVar[playerid][hasPacks] == 1)
- {
- SendClientMessage(playerid, COL_GREY, "You already have some packs on you.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You picked up some packets, go ahead and deliver them.");
- PlayerVar[playerid][hasPacks] = 1;
- SetPlayerCheckpoint(playerid, 2550.6116,-1196.5663,60.7747, 3.0);
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You are not near the packet pickup.");
- }
- return 1;
- }
- CMD:stealproducts(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid, 4.0,2076.8232,-2019.6621,13.5469))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, COL_GREY, "Zombies can not do missions.");
- }
- else
- {
- if(PlayerVar[playerid][hasProds] == 1)
- {
- SendClientMessage(playerid, COL_GREY, "You already have some products on you.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You stole some products, go ahead and deliver them to the survivors.");
- PlayerVar[playerid][hasProds] = 1;
- SetPlayerCheckpoint(playerid, 1939.2057,-1562.4851,13.6128, 3.0);
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You are not near the warehouse pickup.");
- }
- return 1;
- }
- CMD:deliverpackets(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid, 4.0,2550.6116,-1196.5663,60.7747))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, COL_GREY, "Zombies can not do missions.");
- }
- else
- {
- if(PlayerVar[playerid][hasPacks] == 0)
- {
- SendClientMessage(playerid, COL_GREY, "You don't have any packets on you.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You delivered your packets and received $150.");
- PlayerVar[playerid][hasPacks] = 0;
- GivePlayerMoney(playerid, 150);
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You are not near the packet delivery point.");
- }
- return 1;
- }
- CMD:wpcrate(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid, 7.0, 2445.6096,-1969.6720,13.5469))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, COL_GREY, "Zombies can not open the weapon crate.");
- }
- else
- {
- ShowPlayerDialog(playerid, DIALOG_WPCRATE, DIALOG_STYLE_MSGBOX, "Weapon crate", "/colt45 - $500\n/bat - $50\n/knife - $67", "Okay", "");
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You are not near the weapon crate");
- }
- return 1;
- }
- CMD:knife(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid, 7.0, 2445.6096,-1969.6720,13.5469))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, COL_GREY, "Zombies can not buy weapons.");
- }
- else
- {
- if (GetPlayerMoney(playerid) < 67)
- {
- SendClientMessage(playerid, COL_GREY, "You do not have the money for this.");
- }
- else
- {
- GivePlayerWeapon(playerid, 4, 1);
- GivePlayerMoney(playerid, -67);
- SendClientMessage(playerid, COL_GREY, "You bought a knife.");
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You are not near the weapon crate");
- }
- return 1;
- }
- CMD:bat(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid, 7.0, 2445.6096,-1969.6720,13.5469))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, COL_GREY, "Zombies can not buy weapons.");
- }
- else
- {
- if (GetPlayerMoney(playerid) < 50)
- {
- SendClientMessage(playerid, COL_GREY, "You do not have the money for this.");
- }
- else
- {
- GivePlayerWeapon(playerid, 5, 1);
- GivePlayerMoney(playerid, -50);
- SendClientMessage(playerid, COL_GREY, "You bought a bat.");
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You are not near the weapon crate");
- }
- return 1;
- }
- CMD:colt45(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid, 7.0, 2445.6096,-1969.6720,13.5469))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, COL_GREY, "Zombies can not buy weapons.");
- }
- else
- {
- if (GetPlayerMoney(playerid) < 500)
- {
- SendClientMessage(playerid, COL_GREY, "You do not have the money for this.");
- }
- else
- {
- GivePlayerWeapon(playerid, 22, 99999999);
- GivePlayerMoney(playerid, -500);
- SendClientMessage(playerid, COL_GREY, "You bought a colt45.");
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You are not near the weapon crate");
- }
- return 1;
- }
- CMD:ahelp(playerid, params[])
- {
- if(PlayerVar[playerid][AdminLevel] >= 1)
- {
- ShowPlayerDialog(playerid, DIALOG_AHELP, DIALOG_STYLE_MSGBOX, "Admin help", "/spawncar | /say | /sethealth | /gmx | /setarmor\n/giveweapon | /setskin | /setvip | /a | /kick\n/ban | /goto | /gethere | /kill | /repair\n/spectate | /setscore | /forcehuman | /disarm | /godmode\n/givemoney", "Okay", "");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:spectate(playerid, params[])
- {
- new player;
- if(PlayerVar[playerid][AdminLevel] >= 1)
- {
- if(sscanf(params, "ud", player))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /spectate [playerid]");
- return 1;
- }
- if(IsPlayerConnected(player))
- {
- if(player != INVALID_PLAYER_ID)
- {
- TogglePlayerSpectating(playerid, 1);
- PlayerSpectatePlayer(playerid, player);
- SendClientMessage(playerid, COL_GREY, "/specoff when you're done");
- }
- }
- else SendClientMessage(playerid, COL_GREY, "Requested player could not be found.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:disarm(playerid, params[])
- {
- new player;
- if(PlayerVar[playerid][AdminLevel] >= 1)
- {
- if(sscanf(params, "ud", player))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /disarm [playerid]");
- return 1;
- }
- if(IsPlayerConnected(player))
- {
- if(player != INVALID_PLAYER_ID)
- {
- ResetPlayerWeapons(player);
- SendClientMessage(playerid, COL_GREY, "Disarmed the player");
- SendClientMessage(player, COL_GREY, "You have been disarmed by an admin");
- }
- }
- else SendClientMessage(playerid, COL_GREY, "Requested player could not be found.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:forcehuman(playerid, params[])
- {
- new player;
- if(PlayerVar[playerid][AdminLevel] >= 2)
- {
- if(sscanf(params, "ud", player))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /forcehuman [playerid]");
- return 1;
- }
- if(IsPlayerConnected(player))
- {
- if(player != INVALID_PLAYER_ID)
- {
- SetCameraBehindPlayer(player);
- SetPlayerDrunkLevel (player, 0);
- SetPlayerVirtualWorld(player, 0);
- ResetPlayerWeapons(player);
- SetPlayerInterior(player, 0);
- SetPlayerHealth(player, 55);
- SetPlayerArmour(player, 0);
- SetPlayerSkin(player, 98);
- SetPlayerTeam(player, 1);
- PlayerVar[player][Team] = 1;
- SetPlayerPos(player,738.8650,-1418.0709,13.5234);
- SetPlayerColor(player, COL_WHITE);
- SendClientMessage(player, COL_GREY, "An admin forced you to become human.");
- SendClientMessage(playerid, COL_GREY, "You forced the player to become human.");
- }
- }
- else SendClientMessage(playerid, COL_GREY, "Requested player could not be found.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:specoff(playerid, params[])
- {
- if(PlayerVar[playerid][AdminLevel] >= 1)
- {
- TogglePlayerSpectating(playerid, 0);
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:tutorial(playerid, params[])
- {
- new DIALOG_TUT;
- ShowPlayerDialog(playerid, DIALOG_TUT, DIALOG_STYLE_MSGBOX, "Tutorial", "You must survive in the world full of zombies, zombies are recognized by their ugly look.\n zombies also have a red nametag.\n If you get killed or you die you will become a zombie,\n if you're a zombie, try to kill a human to become human again,\n if you kill a zombie you will earn 1 score and $1500", "Close", "");
- return 1;
- }
- CMD:me(playerid, params[])
- {
- new string[128];
- if(isnull(params)) return SendClientMessage(playerid, COL_WHITE, "USAGE: /me [action]");
- format(string, sizeof(string), "* %s %s", GetPlayersName(playerid), params);
- CloseByMessage(playerid, COL_PURPLE, string, 12);
- return 1;
- }
- CMD:do(playerid, params[])
- {
- new string[128];
- if(isnull(params)) return SendClientMessage(playerid, COL_WHITE, "USAGE: /do [action");
- format(string, sizeof(string), "* %s (( %s ))", params, GetPlayersName(playerid));
- CloseByMessage(playerid, COL_PURPLE, string, 12);
- return 1;
- }
- CMD:b(playerid, params[])
- {
- new string[128];
- if(isnull(params)) return SendClientMessage(playerid, COL_WHITE, "USAGE: /b [message]");
- format(string, sizeof(string), "(( [%d] %s: %s ))", playerid, GetPlayersName(playerid), params);
- CloseByMessage(playerid, COL_GREY, string, 12);
- return 1;
- }
- CMD:low(playerid, params[])
- {
- new string[128];
- if(isnull(params)) return SendClientMessage(playerid,COL_WHITE, "USAGE: /low [text]");
- format(string, sizeof(string), "%s whispers: %s", GetPlayersName(playerid), params);
- CloseByMessage(playerid, COL_WHITE, string, 6);
- return 1;
- }
- CMD:l(playerid, params[])
- {
- return cmd_low(playerid, params);
- }
- CMD:fixvw(playerid, params[])
- {
- SetPlayerVirtualWorld(playerid, 0);
- SendClientMessage(playerid, COL_WHITE, "Virtual world resetted.");
- return 1;
- }
- CMD:gmx(playerid, params[])
- {
- if(PlayerVar[playerid][AdminLevel] >= 3)
- {
- new string[128];
- format(string, sizeof(string), "Administrator %s has initiated a server restart, this will occur in the next 20 seconds, data has been saved.", GetPlayersName(playerid));
- SendClientMessageToAll(COL_YELLOW, string);
- foreach(Player, i)
- {
- SavePlayerData(i);
- }
- SetTimer("GMXTimer", 20000, false);
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:spawncar(playerid, params[])
- {
- if(PlayerVar[playerid][AdminLevel] >= 2)
- {
- new currentveh;
- currentveh = GetPlayerVehicleID(playerid);
- DestroyVehicle(currentveh);
- new car;
- new Float:x, Float:y, Float:z, Float:angle;
- GetPlayerPos(playerid, x, y, z);
- car = CreateVehicle(415, x, y, z, angle, 000, 000, 900);
- PutPlayerInVehicle(playerid, car, 0);
- SendClientMessage(playerid, COL_WHITE, "Cheetah spawned.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:repair(playerid, params[])
- {
- if(PlayerVar[playerid][AdminLevel] >= 1)
- {
- RepairVehicle(GetPlayerVehicleID(playerid));
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:say(playerid, params[])
- {
- if(PlayerVar[playerid][AdminLevel] >= 2)
- {
- if(isnull(params)) return SendClientMessage(playerid, COL_WHITE, "USAGE: /say [message]");
- new string[129];
- format(string, sizeof(string), "(( Admin message by %s: %s ))", GetPlayersName(playerid), params);
- SendClientMessageToAll(COL_YELLOW, string);
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:goto(playerid, params[])
- {
- new player;
- if(PlayerVar[playerid][AdminLevel] >= 4)
- {
- if(sscanf(params, "ud", player))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /goto [playerid]");
- return 1;
- }
- if(IsPlayerConnected(player))
- {
- if(player != INVALID_PLAYER_ID)
- {
- new Float:x, Float:y, Float:z;
- GetPlayerPos(player, x, y, z);
- SetPlayerPos(playerid,x,y,z);
- SendClientMessage(player, COL_WHITE, "An admin teleported to you.");
- SendClientMessage(playerid, COL_WHITE, "You teleported to a player.");
- }
- }
- else SendClientMessage(playerid, COL_GREY, "Requested player could not be found.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:kill(playerid, params[])
- {
- new player;
- if(PlayerVar[playerid][AdminLevel] >= 3)
- {
- if(sscanf(params, "ud", player))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /kill [playerid]");
- return 1;
- }
- if(IsPlayerConnected(player))
- {
- if(player != INVALID_PLAYER_ID)
- {
- SetPlayerHealth(player,0);
- SendClientMessage(player, COL_WHITE, "You have been killed by an admin.");
- SendClientMessage(playerid, COL_WHITE, "You teleported to a player.");
- }
- }
- else SendClientMessage(playerid, COL_GREY, "Requested player could not be found.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:gethere(playerid, params[])
- {
- new player;
- if(PlayerVar[playerid][AdminLevel] >= 4)
- {
- if(sscanf(params, "ud", player))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /gethere [playerid]");
- return 1;
- }
- if(IsPlayerConnected(player))
- {
- if(player != INVALID_PLAYER_ID)
- {
- new Float:x, Float:y, Float:z;
- GetPlayerPos(playerid, x, y, z);
- SetPlayerPos(player,x,y,z);
- SendClientMessage(player, COL_WHITE, "You have been teleported to an admin.");
- SendClientMessage(playerid, COL_WHITE, "You teleported a player to you.");
- }
- }
- else SendClientMessage(playerid, COL_GREY, "Requested player could not be found.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:sethealth(playerid, params[])
- {
- new string[128], player, health;
- if(PlayerVar[playerid][AdminLevel] >= 4)
- {
- if(sscanf(params, "ud", player, health))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /sethealth [playerid] [health]");
- return 1;
- }
- if(IsPlayerConnected(player))
- {
- if(player != INVALID_PLAYER_ID)
- {
- SetPlayerHealth(player, health);
- format(string, sizeof(string), "You have set %s's health to %d.", GetPlayersName(player), health);
- SendClientMessage(playerid, COL_WHITE, string);
- }
- }
- else SendClientMessage(playerid, COL_GREY, "Requested player could not be found.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:givemoney(playerid, params[])
- {
- new string[128], player, money;
- if(PlayerVar[playerid][AdminLevel] >= 2)
- {
- if(sscanf(params, "ud", player, money))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /givemoney [playerid] [amount]");
- return 1;
- }
- if(IsPlayerConnected(player))
- {
- if(player != INVALID_PLAYER_ID)
- {
- GivePlayerMoney(player, money);
- format(string, sizeof(string), "You have given %s $%d.", GetPlayersName(player), money);
- SendClientMessage(playerid, COL_WHITE, string);
- }
- }
- else SendClientMessage(playerid, COL_GREY, "Requested player could not be found.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:setscore(playerid, params[])
- {
- new string[128], player, score;
- if(PlayerVar[playerid][AdminLevel] >= 3)
- {
- if(sscanf(params, "ud", player, score))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /setscore [playerid] [score]");
- return 1;
- }
- if(IsPlayerConnected(player))
- {
- if(player != INVALID_PLAYER_ID)
- {
- SetPlayerScore(player, score);
- format(string, sizeof(string), "You have set %s's score to %d.", GetPlayersName(player), score);
- SendClientMessage(playerid, COL_GREY, string);
- }
- }
- else SendClientMessage(playerid, COL_GREY, "Requested player could not be found.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:setarmor(playerid, params[])
- {
- new string[128], player, armour;
- if(PlayerVar[playerid][AdminLevel] >= 4)
- {
- if(sscanf(params, "ud", player, armour))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /setarmor [playerid] [armour]");
- return 1;
- }
- if(IsPlayerConnected(player))
- {
- if(player != INVALID_PLAYER_ID)
- {
- SetPlayerArmour(player, armour);
- format(string, sizeof(string), "You have set %s's armor to %d.", GetPlayersName(player), armour);
- SendClientMessage(playerid, COL_WHITE, string);
- }
- }
- else SendClientMessage(playerid, COL_GREY, "Requested player could not be found.");
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:giveweapon(playerid, params[])
- {
- if(PlayerVar[playerid][AdminLevel] >= 4)
- {
- new sstring[128], string[128], player, weapon;
- if(sscanf(params, "ud", player, weapon))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /giveweapon [playerid] [weaponid]");
- return 1;
- }
- format(sstring, sizeof(sstring), "You have given %s weapon ID %d!", GetPlayersName(player), weapon);
- format(string, sizeof(string), "Administrator %s has given you weapon ID %d", GetPlayersName(player), weapon);
- SendClientMessage(player, COL_WHITE, string);
- if(weapon < 1||weapon > 47)
- {
- SendClientMessage(playerid, COL_GREY, "Invalid weapon ID.");
- return 1;
- }
- if(IsPlayerConnected(player))
- {
- if(player != INVALID_PLAYER_ID && weapon <= 20 || weapon >= 22)
- {
- GivePlayerWeapon(player, weapon, 600000000);
- SendClientMessage(playerid, COL_WHITE, sstring);
- }
- else if(player != INVALID_PLAYER_ID && weapon == 21)
- {
- SetPlayerSpecialAction(player, SPECIAL_ACTION_USEJETPACK);
- SendClientMessage(playerid, COL_GREY, sstring);
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:setskin(playerid, params[])
- {
- if(PlayerVar[playerid][AdminLevel] >= 4)
- {
- new string[128], sendplayerid, skinid;
- if(sscanf(params, "ud", sendplayerid, skinid)) return SendClientMessage(playerid, COL_WHITE, "USAGE: /setskin [playerid] [skinid]");
- if(IsPlayerConnected(sendplayerid))
- {
- if(!InvalidSkin(skinid))
- {
- PlayerVar[sendplayerid][Skin] = skinid;
- format(string, sizeof(string), "Administrator %s has set your skin to ID %d", GetPlayersName(playerid), skinid);
- SendClientMessage(sendplayerid, COL_WHITE, string);
- format(string, sizeof(string), "You have changed %s's skin to %d", GetPlayersName(sendplayerid), skinid);
- SendClientMessage(playerid, COL_WHITE, string);
- SetPlayerSkin(sendplayerid, PlayerVar[sendplayerid][Skin]);
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "Invalid skin ID.");
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:stats(playerid, params[])
- {
- #pragma unused params
- ShowPlayerStats(playerid);
- return 1;
- }
- CMD:kick(playerid, params[])
- {
- new sendplayerid;
- if(PlayerVar[playerid][AdminLevel] >= 1)
- {
- if(sscanf(params, "ud", sendplayerid)) return SendClientMessage(playerid, COL_WHITE, "USAGE: /kick [playerid]");
- if(IsPlayerConnected(sendplayerid))
- {
- SendClientMessage(sendplayerid, COL_WHITE,"You have been kicked by an admin");
- Kick(sendplayerid);
- SendClientMessage(playerid, COL_WHITE,"Player kicked");
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:ban(playerid, params[])
- {
- new sendplayerid;
- if(PlayerVar[playerid][AdminLevel] >= 3)
- {
- if(sscanf(params, "ud", sendplayerid)) return SendClientMessage(playerid, COL_WHITE, "USAGE: /ban [playerid]");
- if(IsPlayerConnected(sendplayerid))
- {
- SendClientMessage(sendplayerid, COL_WHITE,"You have been banned from this server.");
- Ban(sendplayerid);
- SendClientMessage(playerid, COL_WHITE,"Player banned.");
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:godmode(playerid, params[])
- {
- if(PlayerVar[playerid][AdminLevel] >= 3)
- {
- if(PlayerVar[playerid][Godmode] == 1)
- {
- PlayerVar[playerid][Godmode] = 0;
- SendClientMessage(playerid, COL_GREY, "Godmode disabled.");
- }
- else
- {
- PlayerVar[playerid][Godmode] = 1;
- SendClientMessage(playerid, COL_GREY, "Godmode enabled.");
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:setadmin(playerid, params[])
- {
- new string[128], sendplayerid, adminlevel;
- if(PlayerVar[playerid][AdminLevel] >= 10)
- {
- if(sscanf(params, "ud", sendplayerid, adminlevel)) return SendClientMessage(playerid, COL_WHITE, "USAGE: /setadmin [playerid] [admin level]");
- if(IsPlayerConnected(sendplayerid))
- {
- PlayerVar[sendplayerid][AdminLevel] = adminlevel;
- format(string, sizeof(string), "Administrator %s has set your admin level to %d", GetPlayersName(sendplayerid), adminlevel);
- SendClientMessage(sendplayerid, COL_WHITE, string);
- format(string, sizeof(string), "You have changed %s's admin level to %d", GetPlayersName(sendplayerid), adminlevel);
- SendClientMessage(playerid, COL_WHITE, string);
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:abase(playerid, params[])
- {
- if(PlayerVar[playerid][AdminLevel] >= 1)
- {
- SendClientMessage(playerid, COL_GREY, "Teleported to the adminbase");
- SetPlayerPos(playerid, 1548.5000000,-1364.5000000,325.2000100);
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:setvip(playerid, params[])
- {
- new string[128], sendplayerid, viplevel;
- if(PlayerVar[playerid][AdminLevel] >= 3)
- {
- if(sscanf(params, "ud", sendplayerid, viplevel)) return SendClientMessage(playerid, COL_WHITE, "USAGE: /setvip [playerid] [vip level] (1-6)");
- if(IsPlayerConnected(sendplayerid))
- {
- PlayerVar[sendplayerid][VIPLevel] = viplevel;
- format(string, sizeof(string), "Administrator %s has set your VIP level to %d", GetPlayersName(sendplayerid), viplevel);
- SendClientMessage(sendplayerid, COL_WHITE, string);
- format(string, sizeof(string), "You have changed %s's VIP level to %d", GetPlayersName(sendplayerid), viplevel);
- SendClientMessage(playerid, COL_WHITE, string);
- }
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "You must be an administrator to use this command.");
- }
- return 1;
- }
- CMD:buyfruit(playerid, params[]) {
- if(IsPlayerInRangeOfPoint(playerid,0.7,-29.1109,-184.8701,1003.5469))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, 0xFF0000, "Zombies can not buy food.");
- }
- else if (GetPlayerMoney(playerid) < 5)
- {
- SendClientMessage(playerid, COL_GREY, "You can't afford that");
- }
- else
- {
- new Float:health;
- GetPlayerHealth(playerid,health);
- SetPlayerHealth(playerid,health+5);
- GivePlayerMoney(playerid,-5);
- SendClientMessage(playerid, COL_GREY, "You have bought a fruit");
- }
- }
- else
- {
- SendClientMessage(playerid, 0xFF00000, "You are not near the store counter");
- }
- return 1;
- }
- CMD:buyvegetable(playerid, params[]) {
- if(IsPlayerInRangeOfPoint(playerid,0.7,-29.1109,-184.8701,1003.5469))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, 0xFF0000, "Zombies can not buy food.");
- }
- else if (GetPlayerMoney(playerid) < 5)
- {
- SendClientMessage(playerid, COL_GREY, "You can't afford that");
- }
- else
- {
- new Float:health;
- GetPlayerHealth(playerid,health);
- SetPlayerHealth(playerid,health+5);
- GivePlayerMoney(playerid,-5);
- SendClientMessage(playerid, COL_GREY, "You have bought a bag of vegetables");
- }
- }
- else
- {
- SendClientMessage(playerid, 0xFF00000, "You are not near the store counter");
- }
- return 1;
- }
- CMD:buysnack(playerid, params[]) {
- if(IsPlayerInRangeOfPoint(playerid,0.7,-29.1109,-184.8701,1003.5469))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, 0xFF0000, "Zombies can not buy food.");
- }
- else if (GetPlayerMoney(playerid) < 5)
- {
- SendClientMessage(playerid, COL_GREY, "You can't afford that");
- }
- else
- {
- new Float:health;
- GetPlayerHealth(playerid,health);
- SetPlayerHealth(playerid,health+5);
- GivePlayerMoney(playerid,-5);
- SendClientMessage(playerid, COL_GREY, "You have bought a snack");
- }
- }
- else
- {
- SendClientMessage(playerid, 0xFF00000, "You are not near the store counter");
- }
- return 1;
- }
- CMD:buysoda(playerid, params[]) {
- if(IsPlayerInRangeOfPoint(playerid,0.7,-29.1109,-184.8701,1003.5469))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, 0xFF0000, "Zombies can not buy food.");
- }
- else if (GetPlayerMoney(playerid) < 2)
- {
- SendClientMessage(playerid, COL_GREY, "You can't afford that");
- }
- else
- {
- new Float:health;
- GetPlayerHealth(playerid,health);
- SetPlayerHealth(playerid,health+2);
- GivePlayerMoney(playerid,-2);
- SendClientMessage(playerid, COL_GREY, "You have bought a soda");
- }
- }
- else
- {
- SendClientMessage(playerid, 0xFF00000, "You are not near the store counter");
- }
- return 1;
- }
- CMD:buysalad(playerid, params[]) {
- if(IsPlayerInRangeOfPoint(playerid,0.7,-29.1109,-184.8701,1003.5469))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, 0xFF0000, "Zombies can not buy food.");
- }
- else if (GetPlayerMoney(playerid) < 5)
- {
- SendClientMessage(playerid, COL_GREY, "You can't afford that");
- }
- else
- {
- new Float:health;
- GetPlayerHealth(playerid,health);
- SetPlayerHealth(playerid,health+5);
- GivePlayerMoney(playerid,-5);
- SendClientMessage(playerid, COL_GREY, "You have bought a salad");
- }
- }
- else
- {
- SendClientMessage(playerid, 0xFF00000, "You are not near the store counter");
- }
- return 1;
- }
- CMD:buyhotdog(playerid, params[]) {
- if(IsPlayerInRangeOfPoint(playerid,0.7,-29.1109,-184.8701,1003.5469))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, 0xFF0000, "Zombies can not buy food.");
- }
- else if (GetPlayerMoney(playerid) < 10)
- {
- SendClientMessage(playerid, COL_GREY, "You can't afford that");
- }
- else
- {
- new Float:health;
- GetPlayerHealth(playerid,health);
- SetPlayerHealth(playerid,health+10);
- GivePlayerMoney(playerid,-10);
- SendClientMessage(playerid, COL_GREY, "You have bought a hotdog");
- }
- }
- else
- {
- SendClientMessage(playerid, 0xFF00000, "You are not near the store counter");
- }
- return 1;
- }
- CMD:buyburger(playerid, params[]) {
- if(IsPlayerInRangeOfPoint(playerid,5,-29.1109,-184.8701,1003.5469))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, 0xFF0000, "Zombies can not buy food.");
- }
- else if (GetPlayerMoney(playerid) < 10)
- {
- SendClientMessage(playerid, COL_GREY, "You can't afford that");
- }
- else
- {
- new Float:health;
- GetPlayerHealth(playerid,health);
- SetPlayerHealth(playerid,health+10);
- GivePlayerMoney(playerid,-10);
- SendClientMessage(playerid, COL_GREY, "You have bought a burger");
- }
- }
- else
- {
- SendClientMessage(playerid, 0xFF00000, "You are not near the store counter");
- }
- return 1;
- }
- CMD:buypizza(playerid, params[]) {
- if(IsPlayerInRangeOfPoint(playerid,0.7,-29.1109,-184.8701,1003.5469))
- {
- if(GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, 0xFF0000, "Zombies can not buy food.");
- }
- else if (GetPlayerMoney(playerid) < 15)
- {
- SendClientMessage(playerid, COL_GREY, "You can't afford that");
- }
- else
- {
- new Float:health;
- GetPlayerHealth(playerid,health);
- SetPlayerHealth(playerid,health+15);
- GivePlayerMoney(playerid,-15);
- SendClientMessage(playerid, COL_GREY, "You have bought a pizza");
- }
- }
- else
- {
- SendClientMessage(playerid, 0xFF00000, "You are not near the store counter");
- }
- return 1;
- }
- CMD:v(playerid, params[])
- {
- return cmd_vip(playerid, params);
- }
- CMD:n(playerid, params[])
- {
- return cmd_newbie(playerid, params);
- }
- CMD:report(playerid, params[])
- {
- new message[128], string[128];
- if(sscanf(params, "s[128]", message))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /report [text]");
- }
- else
- {
- if(strlen(message) < 1)
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /report [text]");
- }
- else
- {
- format(string, sizeof(string), "{FA0505}[REPORT] From player %s:{ED02C2} %s", GetPlayersName(playerid), message);
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i) && PlayerVar[i][AdminLevel] >= 1)
- {
- SendClientMessage(i, COL_YELLOW, string);
- }
- }
- }
- }
- return 1;
- }
- CMD:vip(playerid, params[])
- {
- new message[128], string[128];
- if(sscanf(params, "s[128]", message))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /(v)ip [message]");
- }
- else
- {
- if(PlayerVar[playerid][VIPLevel] >= 1)
- {
- if(strlen(message) < 1)
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /(v)ip [message]");
- }
- else
- {
- if(PlayerVar[playerid][VIPLevel] == 1)
- {
- format(string, sizeof(string), "{EDDF47}[VIP] Bronze VIP %s:{FFFFFF} %s", GetPlayersName(playerid), message);
- }
- if(PlayerVar[playerid][VIPLevel] == 2)
- {
- format(string, sizeof(string), "{EDDF47}[VIP] Silver VIP %s:{FFFFFF} %s", GetPlayersName(playerid), message);
- }
- if(PlayerVar[playerid][VIPLevel] == 3)
- {
- format(string, sizeof(string), "{EDDF47}[VIP] Gold VIP %s:{FFFFFF} %s", GetPlayersName(playerid), message);
- }
- if(PlayerVar[playerid][VIPLevel] == 4)
- {
- format(string, sizeof(string), "{EDDF47}[VIP] Gold+ VIP %s:{FFFFFF} %s", GetPlayersName(playerid), message);
- }
- if(PlayerVar[playerid][VIPLevel] == 5)
- {
- format(string, sizeof(string), "{EDDF47}[VIP] Moderator %s:{FFFFFF} %s", GetPlayersName(playerid), message);
- }
- if(PlayerVar[playerid][VIPLevel] == 6)
- {
- format(string, sizeof(string), "{EDDF47}[VIP] Admin %s:{FFFFFF} %s", GetPlayersName(playerid), message);
- }
- if(PlayerVar[playerid][VIPLevel] >= 7)
- {
- format(string, sizeof(string), "{EDDF47}[VIP] Undefined VIP %s:{FFFFFF} %s", GetPlayersName(playerid), message);
- }
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i) && PlayerVar[i][VIPLevel] >= 1)
- {
- SendClientMessage(i, COL_YELLOW, string);
- }
- }
- }
- }
- }
- return 1;
- }
- CMD:newbie(playerid, params[])
- {
- new message[128], string[128];
- if(sscanf(params, "s[128]", message))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /(n)ewbie [message]");
- }
- else
- {
- if(strlen(message) < 1)
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /(n)ewbie [message]");
- }
- else
- {
- if(PlayerVar[playerid][VIPLevel] == 1)
- {
- format(string, sizeof(string), "{05F209}[NEWBIE] Bronze VIP %s:{08BD0B} %s", GetPlayersName(playerid), message);
- }
- if(PlayerVar[playerid][VIPLevel] == 2)
- {
- format(string, sizeof(string), "{05F209}[NEWBIE] Silver VIP %s:{08BD0B} %s", GetPlayersName(playerid), message);
- }
- if(PlayerVar[playerid][VIPLevel] == 3)
- {
- format(string, sizeof(string), "{05F209}[NEWBIE] Gold VIP %s:{08BD0B} %s", GetPlayersName(playerid), message);
- }
- if(PlayerVar[playerid][VIPLevel] == 4)
- {
- format(string, sizeof(string), "{05F209}[NEWBIE] Gold+ VIP %s:{08BD0B} %s", GetPlayersName(playerid), message);
- }
- if(PlayerVar[playerid][VIPLevel] == 5)
- {
- format(string, sizeof(string), "{05F209}[NEWBIE] Moderator %s:{08BD0B} %s", GetPlayersName(playerid), message);
- }
- if(PlayerVar[playerid][VIPLevel] == 6)
- {
- format(string, sizeof(string), "{05F209}[NEWBIE] Admin %s:{08BD0B} %s", GetPlayersName(playerid), message);
- }
- if(PlayerVar[playerid][VIPLevel] >= 7)
- {
- format(string, sizeof(string), "{05F209}[NEWBIE] Undefined VIP %s:{08BD0B} %s", GetPlayersName(playerid), message);
- }
- if(PlayerVar[playerid][VIPLevel] < 1)
- {
- format(string, sizeof(string), "{05F209}[NEWBIE] Player %s:{08BD0B} %s", GetPlayersName(playerid), message);
- }
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- SendClientMessage(i, COL_YELLOW, string);
- }
- }
- }
- return 1;
- }
- CMD:a(playerid, params[])
- {
- new message[128], string[128];
- if(sscanf(params, "s[128]", message))
- {
- SendClientMessage(playerid, COL_WHITE, "USAGE: /a [message]");
- }
- else
- {
- if(PlayerVar[playerid][AdminLevel] >= 1)
- {
- if(strlen(message) < 1)
- {
- SendClientMessage(playerid, COL_WHITE, "SYNTAX: /a [message]");
- }
- else
- {
- format(string, sizeof(string), "[ADMIN] %s{FFFFFF}: %s", GetPlayersName(playerid), message);
- SendAdminsMessage(COL_ADMIN, string);
- }
- }
- }
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- return 1;
- }
- public OnPlayerCommandPerformed(playerid, cmdtext[], success)
- {
- if(success == 0)
- {
- return SendClientMessage(playerid, COL_GREY, "SERVER: Unknown command, Use /help to view the commands on the server.");
- }
- return 1;
- }
- public GMXTimer()
- {
- SendClientMessageToAll(COL_RED, "SERVER: Restarting, please standby.");
- SendRconCommand("gmx");
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- PlayHardSprunk(playerid);
- SetPlayerColor(playerid, COL_WHITE);
- new string[128];
- format(string, sizeof(string), "PlayerAccounts/%s.ini", GetPlayersNameWithUnderScore(playerid));
- if(!fexist(string))
- {
- SendClientMessage(playerid, COL_WHITE, "This account has not been registered yet! Please input a password to start playing");
- ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, "Register an account", "Enter your desired password below to sucessfully register.", "Continue", "Cancel");
- }
- else
- {
- INI_ParseFile(string, "LoadPlayer_%s", .bExtra = true, .extra = playerid);
- SendClientMessage(playerid, COL_WHITE, "You are registered please enter your password below.");
- ShowPlayerDialog(playerid, 2, DIALOG_STYLE_PASSWORD, "Welcome back", "This account is registered, Please enter your password below to authenticate.", "Continue", "Cancel");
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- SavePlayerData(playerid);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- // Teams
- if(PlayerVar[playerid][Team] == 1)
- {
- SetPlayerWorldBounds(playerid, 3047.926, 58.38938, -735.7062, -2849.402);
- SetPlayerDrunkLevel(playerid, 0);
- SetPlayerTeam(playerid, 1);
- SetPlayerSkin(playerid, 98);
- SetPlayerColor(playerid, COL_WHITE);
- }
- else if (PlayerVar[playerid][Team] == 2)
- {
- SetPlayerWorldBounds(playerid, 3047.926, 58.38938, -735.7062, -2849.402);
- SetPlayerDrunkLevel(playerid, 4500);
- SetPlayerTeam(playerid, 2);
- SetPlayerSkin(playerid, 162);
- SetPlayerColor(playerid, COL_RED);
- GivePlayerWeapon(playerid, 9, 1);
- }
- else
- {
- SetPlayerWorldBounds(playerid, 3047.926, 58.38938, -735.7062, -2849.402);
- SetPlayerTeam(playerid, 1);
- SetPlayerSkin(playerid, 98);
- SetPlayerColor(playerid, COL_WHITE);
- }
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- SetCameraBehindPlayer(playerid);// Zombie stats
- SetPlayerVirtualWorld(playerid, 0);
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid, 0);
- SetPlayerHealth(playerid, 100);
- SetSpawnInfo(playerid, 0, 162, 2143.5872,-1166.8904,23.9922, 9, 9, 0, 0, 0, 0, 0);
- SetPlayerArmour(playerid, 50);
- SetPlayerTeam(playerid, 2);
- PlayerVar[playerid][Team] = 2;
- SendClientMessage(playerid, COL_GREY, "You became a zombie, kill a human to turn human again");
- SetPlayerColor(playerid, COL_RED);
- SetPlayerDrunkLevel (playerid, 4500);
- SpawnPlayer(playerid);//
- SetCameraBehindPlayer(killerid); // Killer stats
- SetPlayerVirtualWorld(killerid, 0);
- SetPlayerDrunkLevel (killerid, 0);
- if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
- GivePlayerMoney(killerid, 1500);
- ResetPlayerWeapons(killerid);
- SetPlayerInterior(killerid, 0);
- SetPlayerHealth(killerid, 55);
- SetPlayerArmour(killerid, 0);
- SetPlayerSkin(killerid, 98);
- SetPlayerTeam(killerid, 1);
- PlayerVar[killerid][Team] = 1;
- SetPlayerPos(killerid,738.8650,-1418.0709,13.5234);
- SetPlayerColor(killerid, COL_WHITE);
- SendClientMessage(killerid, COL_GREY, "You became human again and have been rewarded 1 score and $1500.");//
- return 1;
- }
- /*#define NewbiePosX 738.8650
- #define NewbiePosY -1418.0709
- #define NewbiePosZ 13.5234*/
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- DisablePlayerCheckpoint(playerid);
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- if(pickupid == PICKUP_HOSPENTER)
- {
- SetPlayerPos(playerid,384.808624,173.804992,1008.382812);
- SetPlayerInterior(playerid, 3);
- SetPlayerVirtualWorld(playerid, 12);
- }
- else if(pickupid == PICKUP_HOSPEXIT)
- {
- SetPlayerPos(playerid,1175.6940,-1323.6669,14.1953);
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerInterior(playerid, 0);
- }
- else if(pickupid == PICKUP_HOSPMEDIC)
- {
- if(GetPlayerTeam(playerid) == 1)
- {
- SetPlayerHealth(playerid, 100);
- SetPlayerDrunkLevel (playerid, 0);
- }
- else if (GetPlayerTeam(playerid) == 2)
- {
- SendClientMessage(playerid, COL_GREY, "Zombies can't use medicine.");
- }
- }
- else if(pickupid == PICKUP_FIRENTER)
- {
- SetPlayerPos(playerid,322.2256,304.9462,999.1484);
- SetPlayerVirtualWorld(playerid, 13);
- SetPlayerInterior(playerid, 5);
- }
- else if(pickupid == PICKUP_FIREXIT)
- {
- SetPlayerPos(playerid,1742.8138,-1456.9263,13.5186);
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerInterior(playerid, 0);
- }
- else if(pickupid == enter_store)
- {
- SetPlayerInterior(playerid, 17);
- SetPlayerVirtualWorld(playerid, 1101);
- SetPlayerPos(playerid, -25.9966,-184.6711,1003.5469);
- }
- else if(pickupid == exit_store)
- {
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerPos(playerid, 1352.1803,-1754.0907,13.3519);
- }
- else if(pickupid == purchase_pickup)
- {
- ShowPlayerDialog(playerid,1101,DIALOG_STYLE_MSGBOX,"Items (Type command to buy)","/buyfruit\t-\tPrice:\t5$\t\tRestores:\t5HP\n/buyvegetable\t-\tPrice:\t5$\t\tRestores:\t5HP\n/buysnack\t-\tPrice:\t5$\t\tRestores:\t5HP\n/buysoda\t-\tPrice:\t2$\t\tRestores:\t2HP\n/buysalad\t-\tPrice:\t5$\t\tRestores:\t5HP\n/buyhotdog\t-\tPrice:\t10$\t\tRestores:\t10HP\n/buyburger\t-\tPrice:\t10$\t\tRestores:\t10HP\n/buypizza\t-\tPrice:\t15$\t\tRestores:\t15HP","Okay","Close");
- }
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- new string[124];
- switch(dialogid)
- {
- case 1:
- {
- if(!response) return Kick(playerid);
- if(strlen(inputtext) < 6 || strlen(inputtext) > 32)
- {
- SendClientMessage(playerid, COL_GREY, "Please enter a password that is greater than 6 characters or less than 32 characters.");
- ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, "Welcome to "ServerName"", "Enter your desired password below to sucessfully register.", "Continue", "Cancel");
- return 1;
- }
- else
- {
- RegisterPlayer(playerid, inputtext);
- PlayerVar[playerid][Authenticated] = 1;
- format(PlayerVar[playerid][Name], MAX_PLAYER_NAME, GetPlayersNameWithUnderScore(playerid));
- format(PlayerVar[playerid][Password], 32, "%s", inputtext);
- format(PlayerVar[playerid][Accent], 32, "American");
- GetPlayerIp(playerid, PlayerVar[playerid][IP], 32);
- }
- }
- case 2:
- {
- if(!response) return Kick(playerid);
- format(string, sizeof(string), "PlayerAccounts/%s.ini", GetPlayersNameWithUnderScore(playerid));
- if(fexist(string))
- {
- if(!strcmp(PlayerVar[playerid][Password], inputtext , false))
- {
- INI_ParseFile(string, "LoadPlayer_%s", .bExtra = true, .extra = playerid);
- PlayerVar[playerid][Authenticated] = 1;
- LoginPlayer(playerid);
- }
- else
- {
- SendClientMessage(playerid, COL_GREY, "The password you entered does not match, please reconnect for another try.");
- Kick(playerid);
- }
- }
- }
- case DIALOG_SEARCH:
- {
- if(response)
- {
- if(listitem == 0) // WP crate
- {
- DisablePlayerCheckpoint(playerid);
- SendClientMessage(playerid, COL_GREY, "The weapon crate has been marked on your map. (/nocp to remove it)");
- SetPlayerCheckpoint(playerid, 2445.6096,-1969.6720,13.5469, 3.0);
- }
- if(listitem == 1) // Grocery store
- {
- DisablePlayerCheckpoint(playerid);
- SendClientMessage(playerid, COL_GREY, "The grocery store has been marked on your map. (/nocp to remove it)");
- SetPlayerCheckpoint(playerid, 1352.3301,-1758.5607,13.5078, 3.0);
- }
- if(listitem == 2) // Hospital
- {
- DisablePlayerCheckpoint(playerid);
- SendClientMessage(playerid, COL_GREY, "The hospital has been marked on your map. (/nocp to remove it)");
- SetPlayerCheckpoint(playerid, 1172.8357,-1323.5542,15.4000, 3.0);
- }
- if(listitem == 3) // Fire department
- {
- DisablePlayerCheckpoint(playerid);
- SendClientMessage(playerid, COL_GREY, "The fire department has been marked on your map. (/nocp to remove it)");
- SetPlayerCheckpoint(playerid, 1740.5790,-1456.6262,13.5257, 3.0);
- }
- if(listitem == 4) // Mission packet delivery
- {
- DisablePlayerCheckpoint(playerid);
- SendClientMessage(playerid, COL_GREY, "The packet delivery point has been marked on your map. (/nocp to remove it)");
- SetPlayerCheckpoint(playerid, 2274.8831,-1785.6587,13.5469, 3.0);
- }
- if(listitem == 5) // Mission warehouse thief
- {
- DisablePlayerCheckpoint(playerid);
- SendClientMessage(playerid, COL_GREY, "The warehouse thief mission has been marked on your map. (/nocp to remove it)");
- SetPlayerCheckpoint(playerid, 2076.8232,-2019.6621,13.5469, 3.0);
- }
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- public SendAdminsMessage(colour, string[])
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(PlayerVar[i][AdminLevel] >= 1)
- {
- SendClientMessage(i, colour, string);
- }
- }
- }
- return 1;
- }
- public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
- {
- if(PlayerVar[playerid][Godmode] == 1)
- {
- SetPlayerHealth(playerid,100);
- }
- return 1;
- }
- public LoadPlayer_data(playerid, name[], value[])
- {
- INI_String("PlayerName", PlayerVar[playerid][Name], MAX_PLAYER_NAME);
- INI_String("Password", PlayerVar[playerid][Password], 32);
- INI_Int("AdminLevel", PlayerVar[playerid][AdminLevel]);
- INI_Int("VIPLevel", PlayerVar[playerid][VIPLevel]);
- INI_String("AdminName", PlayerVar[playerid][AdminName], MAX_PLAYER_NAME);
- INI_Int("SkinID", PlayerVar[playerid][Skin]);
- INI_Float("Health", PlayerVar[playerid][Health]);
- INI_Float("Armour", PlayerVar[playerid][Armour]);
- INI_Float("LastXPos", PlayerVar[playerid][LastPos][0]);
- INI_Float("LastYPos", PlayerVar[playerid][LastPos][1]);
- INI_Float("LastZPos", PlayerVar[playerid][LastPos][2]);
- INI_Int("OnHandMoney", PlayerVar[playerid][Money]);
- INI_Int("Team", PlayerVar[playerid][Team]);
- INI_Int("LastWorld", PlayerVar[playerid][LastWorld]);
- INI_Int("LastInterior", PlayerVar[playerid][LastInterior]);
- INI_String("Accent", PlayerVar[playerid][Accent], 32);
- INI_Int("Last IP", PlayerVar[playerid][IP]);
- INI_Int("Banned", PlayerVar[playerid][Banned]);
- INI_Int("Score", PlayerVar[playerid][Score]);
- return 1;
- }
- stock RegisterPlayer(playerid, password[])
- {
- new string[64];
- format(string, sizeof(string), "PlayerAccounts/%s.ini", GetPlayersNameWithUnderScore(playerid));
- if(!fexist(string))
- {
- new INI:account = INI_Open(string);
- INI_SetTag(account, "data");
- INI_WriteString(account, "PlayerName", GetPlayersNameWithUnderScore(playerid));
- INI_WriteString(account, "Password", password);
- INI_WriteInt(account, "AdminLevel", PlayerVar[playerid][AdminLevel]);
- INI_WriteInt(account, "VIPLevel", PlayerVar[playerid][VIPLevel]);
- INI_WriteString(account, "AdminName", "None");
- INI_WriteInt(account, "SkinID", PlayerVar[playerid][Skin]);
- INI_WriteFloat(account, "Health", PlayerVar[playerid][Health], 0);
- INI_WriteFloat(account, "Armour", PlayerVar[playerid][Armour], 0);
- INI_WriteFloat(account, "LastXPos", PlayerVar[playerid][LastPos][0], 10);
- INI_WriteFloat(account, "LastYPos", PlayerVar[playerid][LastPos][1], 10);
- INI_WriteFloat(account, "LastZPos", PlayerVar[playerid][LastPos][2], 10);
- INI_WriteInt(account, "OnHandMoney", PlayerVar[playerid][Money]);
- INI_WriteInt(account, "Team", PlayerVar[playerid][Team]);
- INI_WriteInt(account, "LastWorld", PlayerVar[playerid][LastWorld]);
- INI_WriteInt(account, "LastInterior", PlayerVar[playerid][LastInterior]);
- INI_WriteString(account, "Accent", "American");
- INI_WriteString(account, "LastIP", PlayerVar[playerid][IP]);
- INI_WriteInt(account, "Banned", PlayerVar[playerid][Banned]);
- INI_WriteInt(account,"Score", PlayerVar[playerid][Score]);
- INI_Close(account);
- PlayerVar[playerid][Skin] = 299;
- SetPlayerSkin(playerid, 299);
- SetSpawnInfo(playerid, 0, NewbieSkin, NewbiePosX, NewbiePosY, NewbiePosZ,0, 0, 0, 0, 0, 0, 0);
- SpawnPlayer(playerid);
- SetPlayerVirtualWorld(playerid, NewbieWorld);
- SetPlayerInterior(playerid, NewbieInt);
- GivePlayerMoney(playerid, NewbieCash);
- PlayerVar[playerid][Money] = NewbieCash;
- SetPlayerTeam(playerid, 1);
- }
- return 1;
- }
- stock LoginPlayer(playerid)
- {
- if(PlayerVar[playerid][Authenticated] == 1)
- {
- SetSpawnInfo(playerid, 0, PlayerVar[playerid][Skin], PlayerVar[playerid][LastPos][0], PlayerVar[playerid][LastPos][1], PlayerVar[playerid][LastPos][2], 0, 0, 0, 0, 0, 0, 0);
- SpawnPlayer(playerid);
- SetPlayerHealth(playerid, PlayerVar[playerid][Health]);
- SetPlayerArmour(playerid, PlayerVar[playerid][Armour]);
- SetPlayerInterior(playerid, PlayerVar[playerid][LastInterior]);
- SetPlayerVirtualWorld(playerid, PlayerVar[playerid][LastWorld]);
- ResetPlayerMoney(playerid);
- GivePlayerMoney(playerid, PlayerVar[playerid][Money]);
- SetPlayerSkin(playerid, PlayerVar[playerid][Skin]);
- GetPlayerIp(playerid, PlayerVar[playerid][IP], 32);
- SetPlayerScore(playerid, PlayerVar[playerid][Score]);
- }
- return 1;
- }
- stock SavePlayerData(playerid)
- {
- new string[64];
- format(string, sizeof(string), "PlayerAccounts/%s.ini", GetPlayersNameWithUnderScore(playerid));
- new INI:account = INI_Open(string);
- GetPlayerPos(playerid, PlayerVar[playerid][LastPos][0], PlayerVar[playerid][LastPos][1], PlayerVar[playerid][LastPos][2]);
- GetPlayerHealth(playerid, PlayerVar[playerid][Health]);
- GetPlayerArmour(playerid, PlayerVar[playerid][Armour]);
- SaveMoney(playerid);
- SaveScore(playerid);
- INI_SetTag(account, "data");
- INI_WriteString(account, "PlayerName", GetPlayersNameWithUnderScore(playerid));
- INI_WriteString(account, "Password", PlayerVar[playerid][Password]);
- INI_WriteInt(account, "AdminLevel", PlayerVar[playerid][AdminLevel]);
- INI_WriteInt(account, "VIPLevel", PlayerVar[playerid][VIPLevel]);
- INI_WriteString(account, "AdminName", "None");
- INI_WriteInt(account, "SkinID", PlayerVar[playerid][Skin]);
- INI_WriteFloat(account, "Health", PlayerVar[playerid][Health], 0);
- INI_WriteFloat(account, "Armour", PlayerVar[playerid][Armour], 0);
- INI_WriteFloat(account, "LastXPos", PlayerVar[playerid][LastPos][0], 5);
- INI_WriteFloat(account, "LastYPos", PlayerVar[playerid][LastPos][1], 5);
- INI_WriteFloat(account, "LastZPos", PlayerVar[playerid][LastPos][2], 5);
- INI_WriteInt(account, "OnHandMoney", PlayerVar[playerid][Money]);
- INI_WriteInt(account, "Team", PlayerVar[playerid][Team]);
- INI_WriteInt(account, "LastWorld", PlayerVar[playerid][LastWorld]);
- INI_WriteInt(account, "LastInterior", PlayerVar[playerid][LastInterior]);
- INI_WriteString(account, "Accent", PlayerVar[playerid][Accent]);
- INI_WriteString(account, "LastIP", PlayerVar[playerid][IP]);
- INI_WriteInt(account, "Banned", PlayerVar[playerid][Banned]);
- INI_WriteInt(account,"Score", PlayerVar[playerid][Score]);
- INI_Close(account);
- return 1;
- }
- stock CloseByMessage(playerid, color, string[], Float:Range = 10.0)
- {
- new Float:pPos[3];
- GetPlayerPos(playerid, pPos[0], pPos[1], pPos[2]);
- foreach(Player, i)
- {
- if(IsPlayerInRangeOfPoint(i, Range, pPos[0], pPos[1], pPos[2]) && GetPlayerVirtualWorld(i) == GetPlayerVirtualWorld(playerid))
- {
- SendClientMessage(i, color, string);
- }
- }
- return 1;
- }
- stock LoadMapping()
- {
- // THE MAP
- AddStaticVehicleEx(471,2437.6001000,-2075.8999000,14.7000000,176.0000000,0,0,120); //Quad
- AddStaticVehicleEx(471,2437.8994100,-2080.8994100,14.7000000,175.9950000,0,0,120); //Quad
- AddStaticVehicleEx(471,2445.8999000,-2074.0000000,14.7000000,175.9950000,0,0,120); //Quad
- AddStaticVehicleEx(471,2446.5000000,-2079.0000000,14.7000000,175.9950000,0,0,120); //Quad
- AddStaticVehicleEx(468,2123.1999500,-1158.6999500,23.9000000,0.0000000,0,0,120); //Sanchez
- AddStaticVehicleEx(468,2030.5000000,-1288.5000000,20.7000000,0.0000000,0,0,120); //Sanchez
- AddStaticVehicleEx(468,1893.5000000,-2019.5999800,13.3000000,0.0000000,0,0,120); //Sanchez
- AddStaticVehicleEx(468,1930.5000000,-1410.5000000,13.3000000,0.0000000,0,0,120); //Sanchez
- AddStaticVehicleEx(468,1884.0000000,-1793.0996100,13.3000000,310.0000000,0,0,120); //Sanchez
- AddStaticVehicleEx(468,1986.0000000,-2289.8999000,13.3000000,0.0000000,0,0,120); //Sanchez
- AddStaticVehicleEx(468,2409.3000500,-2419.3000500,13.1000000,0.0000000,0,0,120); //Sanchez
- AddStaticVehicleEx(468,2787.0000000,-1875.0999800,9.6000000,0.0000000,0,0,120); //Sanchez
- AddStaticVehicleEx(468,2840.5000000,-1737.0000000,38.7000000,0.0000000,0,0,120); //Sanchez
- AddStaticVehicleEx(468,721.4000200,-1248.6999500,13.3000000,0.0000000,0,0,120); //Sanchez
- AddStaticVehicleEx(468,2662.6992200,-1063.0996100,69.2000000,0.0000000,0,0,120); //Sanchez
- AddStaticVehicleEx(468,1083.2998000,-1220.0000000,17.6000000,0.0000000,0,0,120); //Sanchez
- AddStaticVehicleEx(468,535.9000200,-1291.8000500,17.0000000,0.0000000,0,0,120); //Sanchez
- CreateObject(1358,2002.4000200,-1741.9000200,13.6000000,0.0000000,0.0000000,338.0000000); //object(cj_skip_rubbish) (1)
- CreateObject(1358,1950.8000500,-1787.5999800,13.6000000,0.0000000,0.0000000,310.0000000); //object(cj_skip_rubbish) (2)
- CreateObject(1358,2104.1001000,-1769.8000500,13.6000000,0.0000000,0.0000000,259.9960000); //object(cj_skip_rubbish) (3)
- CreateObject(1358,2068.1992200,-1805.0996100,13.8000000,0.0000000,0.0000000,299.9930000); //object(cj_skip_rubbish) (4)
- CreateObject(12961,1939.8000500,-1812.6999500,13.3000000,0.0000000,0.0000000,0.0000000); //object(sw_hedstones) (1)
- CreateObject(12957,1938.0999800,-1774.3000500,13.3000000,0.0000000,0.0000000,342.0000000); //object(sw_pickupwreck01) (1)
- CreateObject(12957,1911.4000200,-1776.0000000,13.3000000,0.0000000,0.0000000,341.9990000); //object(sw_pickupwreck01) (2)
- CreateObject(3593,1930.5000000,-1810.6999500,13.3000000,0.0000000,0.0000000,318.0000000); //object(la_fuckcar2) (1)
- CreateObject(3593,1921.4000200,-1789.0000000,13.1000000,0.0000000,0.0000000,245.9990000); //object(la_fuckcar2) (2)
- CreateObject(3593,1944.4000200,-1724.5000000,13.1000000,0.0000000,0.0000000,245.9950000); //object(la_fuckcar2) (3)
- CreateObject(3593,1909.0999800,-1612.0999800,13.1000000,0.0000000,0.0000000,245.9950000); //object(la_fuckcar2) (4)
- CreateObject(3594,1918.0000000,-1752.8000500,13.0000000,0.0000000,0.0000000,338.0000000); //object(la_fuckcar1) (1)
- CreateObject(3594,1821.3000500,-1820.3000500,13.0000000,0.0000000,0.0000000,338.0000000); //object(la_fuckcar1) (2)
- CreateObject(3594,1803.2998000,-1722.6992200,13.2000000,0.0000000,0.0000000,338.0000000); //object(la_fuckcar1) (3)
- CreateObject(3594,1835.5000000,-1856.0000000,13.0000000,0.0000000,0.0000000,308.0000000); //object(la_fuckcar1) (4)
- CreateObject(18247,1811.6999500,-1910.5999800,16.0000000,0.0000000,0.0000000,0.0000000); //object(cuntwjunk03) (1)
- CreateObject(1473,1834.0999800,-1841.6999500,13.1000000,0.0000000,0.0000000,270.0000000); //object(dyn_porch_1b) (1)
- CreateObject(1473,1834.1999500,-1843.0999800,13.1000000,0.0000000,0.0000000,270.0000000); //object(dyn_porch_1b) (2)
- CreateObject(1656,1841.0000000,-1869.8000500,12.5000000,0.0000000,0.0000000,0.0000000); //object(esc_step) (1)
- CreateObject(849,1786.1999500,-1831.5000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_3) (1)
- CreateObject(849,1786.1992200,-1831.5000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_3) (2)
- CreateObject(3302,1700.1999500,-1809.1999500,12.5000000,0.0000000,0.0000000,0.0000000); //object(cxrf_corpanel) (1)
- CreateObject(3092,1823.3000500,-1889.9000200,16.6000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (1)
- CreateObject(3007,1823.4000200,-1845.0000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(chopcop_torso) (1)
- CreateObject(2907,1663.1999500,-1873.9000200,12.6000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (1)
- CreateObject(2907,1716.5996100,-1861.1992200,12.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (2)
- CreateObject(2890,1668.4000200,-1885.5999800,12.5000000,0.0000000,0.0000000,334.0000000); //object(kmb_skip) (1)
- CreateObject(1415,1643.2113000,-1884.2600100,12.6615100,0.0000000,0.0000000,188.0000000); //object(dyn_dumpster) (1)
- CreateObject(647,1656.4000200,-1864.6999500,14.4000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (1)
- CreateObject(647,1656.3994100,-1864.6992200,14.4000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (2)
- CreateObject(678,1675.9000200,-1864.9000200,12.4000000,0.0000000,0.0000000,0.0000000); //object(sm_des_agave2) (1)
- CreateObject(759,1591.4000200,-1870.8000500,12.4000000,0.0000000,0.0000000,0.0000000); //object(sm_bush_large_1) (1)
- CreateObject(806,1583.5999800,-1871.9000200,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass) (1)
- CreateObject(872,1571.0999800,-1856.0000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(gen_tallgrsnew) (1)
- CreateObject(3593,1630.3000500,-1872.5999800,13.1000000,0.0000000,0.0000000,336.0000000); //object(la_fuckcar2) (5)
- CreateObject(3593,1570.8994100,-1871.3994100,13.1000000,0.0000000,0.0000000,335.9950000); //object(la_fuckcar2) (6)
- CreateObject(3593,1673.0000000,-1909.0999800,21.7000000,0.0000000,0.0000000,335.9950000); //object(la_fuckcar2) (7)
- CreateObject(3593,1718.5999800,-1942.6999500,13.3000000,0.0000000,0.0000000,335.9950000); //object(la_fuckcar2) (8)
- CreateObject(18249,2011.5000000,-1794.1999500,31.9000000,0.0000000,0.0000000,272.0000000); //object(cuntwjunk05) (1)
- CreateObject(1384,1941.5000000,-1655.9000200,12.4000000,0.0000000,0.0000000,206.0000000); //object(twrcrane_m_01) (1)
- CreateObject(13369,1567.5999800,-1619.6999500,14.8000000,0.0000000,0.0000000,0.0000000); //object(sw_logs07) (1)
- CreateObject(615,1529.0999800,-1656.5999800,12.4000000,0.0000000,0.0000000,336.0000000); //object(veg_tree3) (1)
- CreateObject(3594,1530.1999500,-1687.0000000,13.0000000,0.0000000,0.0000000,336.0000000); //object(la_fuckcar1) (5)
- CreateObject(18253,1588.5000000,-1644.4000200,13.9000000,0.0000000,0.0000000,0.0000000); //object(cuntwjunk09) (1)
- CreateObject(18253,1586.3000500,-1633.0000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(cuntwjunk09) (2)
- CreateObject(3594,1416.5000000,-1728.9000200,13.0000000,0.0000000,0.0000000,296.0000000); //object(la_fuckcar1) (6)
- CreateObject(3594,1597.5000000,-1618.8994100,13.1000000,0.0000000,0.0000000,341.9990000); //object(la_fuckcar1) (7)
- CreateObject(3594,1533.7998000,-1595.6992200,13.0000000,0.0000000,0.0000000,341.9990000); //object(la_fuckcar1) (8)
- CreateObject(3594,1432.0000000,-1585.3994100,13.0000000,0.0000000,0.0000000,295.9990000); //object(la_fuckcar1) (9)
- CreateObject(744,1490.5000000,-1731.5999800,12.4000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock4) (1)
- CreateObject(744,1672.9000200,-1538.8000500,12.5000000,0.0000000,0.0000000,326.0000000); //object(sm_scrub_rock4) (2)
- CreateObject(744,1570.3994100,-1771.6992200,12.4000000,0.0000000,0.0000000,341.9990000); //object(sm_scrub_rock4) (3)
- CreateObject(744,1607.7998000,-1704.0000000,12.5000000,0.0000000,0.0000000,341.9990000); //object(sm_scrub_rock4) (4)
- CreateObject(744,1617.8994100,-1604.8994100,12.5000000,0.0000000,0.0000000,325.9970000); //object(sm_scrub_rock4) (5)
- CreateObject(3594,1660.6999500,-1548.4000200,13.0000000,0.0000000,0.0000000,318.0000000); //object(la_fuckcar1) (10)
- CreateObject(3594,1677.1999500,-1478.1999500,13.0000000,0.0000000,0.0000000,239.9990000); //object(la_fuckcar1) (11)
- CreateObject(3594,1699.3994100,-1535.5996100,13.0000000,0.0000000,0.0000000,261.9960000); //object(la_fuckcar1) (12)
- CreateObject(3594,1647.5000000,-1440.0000000,13.0000000,0.0000000,0.0000000,239.9960000); //object(la_fuckcar1) (13)
- CreateObject(744,1657.8000500,-1430.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock4) (6)
- CreateObject(744,1693.3000500,-1432.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock4) (7)
- CreateObject(744,1693.2998000,-1432.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock4) (8)
- CreateObject(744,1693.1999500,-1437.5000000,12.4000000,0.0000000,0.0000000,312.0000000); //object(sm_scrub_rock4) (9)
- CreateObject(744,1693.4000200,-1442.9000200,12.4000000,0.0000000,0.0000000,251.9950000); //object(sm_scrub_rock4) (10)
- CreateObject(824,1747.0000000,-1443.1999500,14.4000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass08) (1)
- CreateObject(3593,1767.4000200,-1465.1999500,13.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (9)
- CreateObject(3593,1890.9000200,-1341.9000200,13.1000000,0.0000000,0.0000000,300.0000000); //object(la_fuckcar2) (10)
- CreateObject(3593,1848.1992200,-1419.3994100,13.1000000,0.0000000,0.0000000,331.9960000); //object(la_fuckcar2) (11)
- CreateObject(3593,1921.3000500,-1398.0999800,13.3000000,0.0000000,0.0000000,299.9980000); //object(la_fuckcar2) (12)
- CreateObject(926,1914.4000200,-1408.5999800,12.8000000,0.0000000,0.0000000,0.0000000); //object(rubbish_box2) (1)
- CreateObject(917,1889.0999800,-1396.0000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(fruitcrate1) (1)
- CreateObject(910,1885.4000200,-1362.9000200,19.4000000,0.0000000,0.0000000,0.0000000); //object(bust_cabinet_4) (1)
- CreateObject(3593,1968.8000500,-1443.5000000,13.2000000,0.0000000,0.0000000,299.9980000); //object(la_fuckcar2) (13)
- CreateObject(3593,2001.0999800,-1447.3000500,13.3000000,0.0000000,0.0000000,247.9980000); //object(la_fuckcar2) (14)
- CreateObject(3593,2104.3999000,-1468.9000200,23.5000000,0.0000000,0.0000000,247.9940000); //object(la_fuckcar2) (15)
- CreateObject(3593,2130.6001000,-1388.9000200,23.5000000,0.0000000,0.0000000,223.9940000); //object(la_fuckcar2) (16)
- CreateObject(852,2136.5000000,-1385.9000200,22.8000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_4) (1)
- CreateObject(851,2112.8999000,-1391.8000500,23.1000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_2) (1)
- CreateObject(851,2112.8994100,-1391.7998000,23.1000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_2) (2)
- CreateObject(3099,2087.6999500,-1358.4000200,23.0000000,0.0000000,0.0000000,270.0000000); //object(break_wall_3b) (1)
- CreateObject(3006,2070.1001000,-1352.6999500,22.8000000,0.0000000,0.0000000,0.0000000); //object(smash_box_brk) (1)
- CreateObject(3594,2086.3000500,-1300.0999800,23.5000000,0.0000000,0.0000000,340.0000000); //object(la_fuckcar1) (14)
- CreateObject(3594,2058.8994100,-1345.0000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (15)
- CreateObject(3594,1978.8000500,-1259.8000500,23.5000000,0.0000000,0.0000000,313.9990000); //object(la_fuckcar1) (16)
- CreateObject(845,1978.8000500,-1275.0999800,23.8000000,0.0000000,0.0000000,0.0000000); //object(dead_tree_17) (1)
- CreateObject(845,1896.9000200,-1136.5000000,24.3000000,0.0000000,0.0000000,0.0000000); //object(dead_tree_17) (2)
- CreateObject(3594,1844.5000000,-1180.3000500,23.3000000,0.0000000,0.0000000,336.0000000); //object(la_fuckcar1) (17)
- CreateObject(3594,1969.7998000,-1196.6992200,25.3000000,0.0000000,0.0000000,335.9950000); //object(la_fuckcar1) (18)
- CreateObject(3594,1714.4000200,-1258.0000000,13.0000000,0.0000000,0.0000000,311.9950000); //object(la_fuckcar1) (19)
- CreateObject(3594,1475.3000500,-1027.0000000,23.5000000,0.0000000,0.0000000,295.9900000); //object(la_fuckcar1) (20)
- CreateObject(3594,1456.3000500,-1344.9000200,13.0000000,0.0000000,0.0000000,311.9900000); //object(la_fuckcar1) (21)
- CreateObject(3594,1577.7998000,-1301.1992200,16.9000000,0.0000000,0.0000000,311.9900000); //object(la_fuckcar1) (22)
- CreateObject(3594,1453.9000200,-1435.8000500,13.0000000,0.0000000,0.0000000,311.9900000); //object(la_fuckcar1) (23)
- CreateObject(3594,1436.8000500,-1536.3000500,13.0000000,0.0000000,0.0000000,239.9900000); //object(la_fuckcar1) (24)
- CreateObject(3594,1352.3000500,-1579.5000000,13.0000000,0.0000000,0.0000000,239.9850000); //object(la_fuckcar1) (25)
- CreateObject(1429,1289.9000200,-1564.5999800,12.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_tv) (1)
- CreateObject(2063,1317.1999500,-1541.4000200,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_greenshelves) (1)
- CreateObject(3594,1358.8007800,-1429.3652300,19.7706000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (26)
- CreateObject(3594,1356.1999500,-1418.8000500,13.0000000,0.0000000,0.0000000,332.0000000); //object(la_fuckcar1) (27)
- CreateObject(3594,1258.0999800,-1381.4000200,12.8000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (28)
- CreateObject(3594,1330.2998000,-1401.2998000,13.0000000,0.0000000,0.0000000,331.9960000); //object(la_fuckcar1) (29)
- CreateObject(3594,1198.6999500,-1405.9000200,12.9000000,0.0000000,0.0000000,307.9910000); //object(la_fuckcar1) (30)
- CreateObject(12957,1196.9000200,-1311.0999800,13.3000000,0.0000000,0.0000000,0.0000000); //object(sw_pickupwreck01) (3)
- CreateObject(12957,1263.1999500,-1265.3000500,13.2000000,0.0000000,0.0000000,0.0000000); //object(sw_pickupwreck01) (4)
- CreateObject(12957,1420.6999500,-1347.5000000,13.4000000,0.0000000,0.0000000,302.0000000); //object(sw_pickupwreck01) (5)
- CreateObject(2985,1175.1999500,-1308.1999500,18.4000000,0.0000000,0.0000000,0.0000000); //object(minigun_base) (1)
- CreateObject(2985,1181.2998000,-1353.6992200,18.5000000,0.0000000,0.0000000,0.0000000); //object(minigun_base) (2)
- CreateObject(2985,1181.2998000,-1344.3994100,18.5000000,0.0000000,0.0000000,0.0000000); //object(minigun_base) (3)
- CreateObject(3884,1181.5999800,-1369.8000500,22.0000000,0.0000000,0.0000000,0.0000000); //object(samsite_sfxrf) (1)
- CreateObject(7096,1180.0000000,-1338.5999800,16.4000000,0.0000000,0.0000000,272.0000000); //object(vrockstairs) (1)
- CreateObject(3594,1200.4000200,-1571.4000200,13.0000000,0.0000000,0.0000000,307.9910000); //object(la_fuckcar1) (31)
- CreateObject(3594,1172.9000200,-1792.5999800,13.0000000,0.0000000,0.0000000,263.9910000); //object(la_fuckcar1) (32)
- CreateObject(3594,1147.5996100,-1641.0000000,13.4000000,0.0000000,0.0000000,263.9900000); //object(la_fuckcar1) (33)
- CreateObject(3594,1297.1999500,-1739.0000000,13.0000000,0.0000000,0.0000000,251.9900000); //object(la_fuckcar1) (34)
- CreateObject(3594,1259.8994100,-1807.5996100,13.0000000,0.0000000,0.0000000,263.9900000); //object(la_fuckcar1) (35)
- CreateObject(3594,1386.8000500,-1504.9000200,8.3000000,0.0000000,0.0000000,235.9880000); //object(la_fuckcar1) (36)
- CreateObject(3594,1313.1992200,-1571.3994100,13.0000000,0.0000000,0.0000000,251.9880000); //object(la_fuckcar1) (37)
- CreateObject(3594,1342.5996100,-1261.8994100,13.0000000,0.0000000,0.0000000,235.9860000); //object(la_fuckcar1) (38)
- CreateObject(3594,1372.0000000,-1648.4000200,13.0000000,0.0000000,0.0000000,235.9860000); //object(la_fuckcar1) (39)
- CreateObject(3594,1556.0999800,-2098.1001000,33.5000000,0.0000000,0.0000000,235.9860000); //object(la_fuckcar1) (40)
- CreateObject(3594,1426.0996100,-1885.7998000,13.1000000,0.0000000,0.0000000,235.9860000); //object(la_fuckcar1) (41)
- CreateObject(3594,1530.2998000,-1901.1992200,13.8000000,0.0000000,0.0000000,235.9860000); //object(la_fuckcar1) (42)
- CreateObject(3594,1716.5999800,-2111.8999000,13.0000000,0.0000000,0.0000000,235.9860000); //object(la_fuckcar1) (43)
- CreateObject(3594,1761.0000000,-2166.8994100,13.0000000,0.0000000,0.0000000,235.9860000); //object(la_fuckcar1) (44)
- CreateObject(3594,1819.2998000,-2114.8994100,13.0000000,0.0000000,0.0000000,235.9860000); //object(la_fuckcar1) (45)
- CreateObject(1218,1835.1999500,-2054.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(barrel1) (1)
- CreateObject(1218,1958.8000500,-2028.6999500,12.9000000,0.0000000,0.0000000,0.0000000); //object(barrel1) (2)
- CreateObject(1218,1882.0996100,-2038.0000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(barrel1) (3)
- CreateObject(3593,1936.0000000,-2053.1001000,13.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (17)
- CreateObject(3593,1972.4000200,-1955.5999800,13.3000000,0.0000000,0.0000000,334.0000000); //object(la_fuckcar2) (18)
- CreateObject(3593,1961.5000000,-1987.3994100,13.1000000,0.0000000,0.0000000,333.9950000); //object(la_fuckcar2) (19)
- CreateObject(3593,2017.5999800,-1813.0000000,13.1000000,0.0000000,0.0000000,333.9950000); //object(la_fuckcar2) (20)
- CreateObject(3593,1664.6992200,-1955.7998000,13.3000000,0.0000000,0.0000000,333.9950000); //object(la_fuckcar2) (21)
- CreateObject(3593,1707.7998000,-1885.8994100,13.3000000,0.0000000,0.0000000,333.9950000); //object(la_fuckcar2) (22)
- CreateObject(3593,2110.6001000,-1781.5000000,13.1000000,0.0000000,0.0000000,333.9950000); //object(la_fuckcar2) (23)
- CreateObject(3593,2179.0000000,-1751.1999500,13.1000000,0.0000000,0.0000000,333.9950000); //object(la_fuckcar2) (24)
- CreateObject(3593,2174.6999500,-1795.5000000,13.1000000,0.0000000,0.0000000,275.9950000); //object(la_fuckcar2) (25)
- CreateObject(3593,2182.6992200,-1797.2998000,13.1000000,0.0000000,0.0000000,333.9950000); //object(la_fuckcar2) (26)
- CreateObject(3593,2281.1001000,-1658.4000200,14.7000000,0.0000000,0.0000000,275.9930000); //object(la_fuckcar2) (27)
- CreateObject(3593,2338.3999000,-1661.4000200,13.1000000,0.0000000,0.0000000,185.9930000); //object(la_fuckcar2) (28)
- CreateObject(3593,2283.7998000,-1675.7998000,14.3000000,0.0000000,0.0000000,185.9930000); //object(la_fuckcar2) (29)
- CreateObject(3593,2299.7998000,-1639.2998000,14.4000000,0.0000000,0.0000000,185.9930000); //object(la_fuckcar2) (30)
- CreateObject(3593,2505.5000000,-1693.9000200,17.7000000,0.0000000,0.0000000,135.9930000); //object(la_fuckcar2) (31)
- CreateObject(3593,2480.5000000,-1663.7998000,13.0000000,0.0000000,0.0000000,135.9890000); //object(la_fuckcar2) (32)
- CreateObject(3593,2217.1001000,-1794.3000500,12.9000000,0.0000000,0.0000000,37.9890000); //object(la_fuckcar2) (33)
- CreateObject(3593,2458.5996100,-1732.3994100,13.1000000,0.0000000,0.0000000,135.9890000); //object(la_fuckcar2) (34)
- CreateObject(3593,2381.1992200,-1751.8994100,13.1000000,0.0000000,0.0000000,69.9880000); //object(la_fuckcar2) (35)
- CreateObject(3593,2249.0000000,-1733.7998000,13.1000000,0.0000000,0.0000000,69.9880000); //object(la_fuckcar2) (36)
- CreateObject(3593,2222.1999500,-1894.4000200,13.1000000,0.0000000,0.0000000,37.9850000); //object(la_fuckcar2) (37)
- CreateObject(3593,2313.8000500,-1897.8000500,13.1000000,0.0000000,0.0000000,37.9850000); //object(la_fuckcar2) (38)
- CreateObject(3593,2313.6001000,-1970.4000200,13.1000000,0.0000000,0.0000000,347.9850000); //object(la_fuckcar2) (39)
- CreateObject(3594,2248.8000500,-2027.6999500,13.2000000,0.0000000,0.0000000,336.0000000); //object(la_fuckcar1) (46)
- CreateObject(3594,2276.5000000,-1971.5996100,13.0000000,0.0000000,0.0000000,335.9950000); //object(la_fuckcar1) (47)
- CreateObject(3594,2203.6992200,-1977.5996100,13.2000000,0.0000000,0.0000000,335.9950000); //object(la_fuckcar1) (48)
- CreateObject(3594,2302.1001000,-2075.1001000,13.2000000,0.0000000,0.0000000,335.9950000); //object(la_fuckcar1) (49)
- CreateObject(3594,2186.6999500,-2370.6001000,13.0000000,0.0000000,0.0000000,273.9950000); //object(la_fuckcar1) (50)
- CreateObject(3594,2239.5996100,-2125.5000000,13.0000000,0.0000000,0.0000000,273.9940000); //object(la_fuckcar1) (51)
- CreateObject(3594,2103.5000000,-2294.3994100,13.0000000,0.0000000,0.0000000,273.9940000); //object(la_fuckcar1) (52)
- CreateObject(2745,2412.0000000,-2086.6001000,13.6000000,0.0000000,0.0000000,210.0000000); //object(cj_stat_3) (1)
- CreateObject(2745,2267.0996100,-2287.6992200,13.6000000,0.0000000,0.0000000,0.0000000); //object(cj_stat_3) (2)
- CreateObject(3264,2422.5000000,-2086.1999500,12.4000000,0.0000000,0.0000000,282.0000000); //object(privatesign3) (1)
- CreateObject(3265,2423.6999500,-2093.5000000,12.5000000,0.0000000,0.0000000,272.0000000); //object(privatesign4) (1)
- CreateObject(974,2424.5000000,-2082.0000000,15.3000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
- CreateObject(974,2424.6999500,-2098.1999500,15.3000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (2)
- CreateObject(981,2425.6999500,-2089.3999000,12.5000000,0.0000000,0.0000000,270.0000000); //object(helix_barrier) (1)
- CreateObject(3593,2349.6001000,-1988.6999500,13.1000000,0.0000000,0.0000000,342.0000000); //object(la_fuckcar2) (40)
- CreateObject(3593,2413.5996100,-2060.3994100,13.1000000,0.0000000,0.0000000,341.9990000); //object(la_fuckcar2) (41)
- CreateObject(3593,2433.6999500,-1929.0999800,13.1000000,0.0000000,0.0000000,315.9990000); //object(la_fuckcar2) (42)
- CreateObject(3593,2413.8000500,-1803.0000000,13.1000000,0.0000000,0.0000000,315.9940000); //object(la_fuckcar2) (43)
- CreateObject(3593,2388.0000000,-1926.3994100,13.1000000,0.0000000,0.0000000,315.9940000); //object(la_fuckcar2) (44)
- CreateObject(3593,2599.6001000,-1603.0000000,19.2000000,0.0000000,0.0000000,315.9940000); //object(la_fuckcar2) (45)
- CreateObject(3593,2480.1992200,-1716.0996100,13.3000000,0.0000000,0.0000000,315.9940000); //object(la_fuckcar2) (46)
- CreateObject(3593,2681.3994100,-1678.8994100,9.1000000,0.0000000,0.0000000,315.9940000); //object(la_fuckcar2) (47)
- CreateObject(3593,2478.0000000,-1555.8000500,23.7000000,0.0000000,0.0000000,315.9940000); //object(la_fuckcar2) (48)
- CreateObject(3593,2342.6001000,-1388.5999800,23.5000000,0.0000000,0.0000000,315.9940000); //object(la_fuckcar2) (49)
- CreateObject(3593,2171.3999000,-1409.5000000,23.7000000,0.0000000,0.0000000,289.9940000); //object(la_fuckcar2) (50)
- CreateObject(3593,2230.3994100,-1386.0000000,23.5000000,0.0000000,0.0000000,315.9940000); //object(la_fuckcar2) (51)
- CreateObject(3593,2270.5996100,-1277.6992200,23.5000000,0.0000000,0.0000000,289.9900000); //object(la_fuckcar2) (52)
- CreateObject(3593,2172.1992200,-1302.6992200,23.5000000,0.0000000,0.0000000,289.9900000); //object(la_fuckcar2) (53)
- CreateObject(3593,2069.3999000,-1240.4000200,23.5000000,0.0000000,0.0000000,289.9900000); //object(la_fuckcar2) (54)
- CreateObject(3593,2147.0000000,-1219.9000200,23.5000000,0.0000000,0.0000000,289.9900000); //object(la_fuckcar2) (55)
- CreateObject(751,2165.6001000,-1128.4000200,24.8000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column1) (1)
- CreateObject(751,2164.6992200,-1200.1992200,23.0000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column1) (2)
- CreateObject(751,2146.7998000,-1128.5000000,24.6000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column1) (3)
- CreateObject(745,2164.8000500,-1197.5000000,23.0000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock5) (1)
- CreateObject(745,2164.8000500,-1159.0999800,22.8000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock5) (2)
- CreateObject(745,2153.3994100,-1206.6992200,23.0000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock5) (3)
- CreateObject(745,2130.0996100,-1210.0996100,22.9000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock5) (4)
- CreateObject(745,2140.0000000,-1161.0996100,23.0000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock5) (5)
- CreateObject(807,2155.3999000,-1180.8000500,23.1000000,0.0000000,0.0000000,0.0000000); //object(p_rubble) (1)
- CreateObject(17030,2090.8999000,-1056.9000200,18.8000000,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_11) (1)
- CreateObject(744,2127.6999500,-1135.3000500,24.6000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock4) (11)
- CreateObject(751,538.4000200,-1274.8000500,16.2000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column1) (4)
- CreateObject(751,512.5000000,-1345.5999800,15.0000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column1) (5)
- CreateObject(747,497.5000000,-1346.8000500,15.0000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock3) (1)
- CreateObject(747,545.4000200,-1402.1999500,14.3000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock3) (2)
- CreateObject(747,545.5999800,-1570.0999800,15.0000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock3) (3)
- CreateObject(747,455.7000100,-1591.5000000,24.3000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock3) (4)
- CreateObject(3594,535.0000000,-1590.9000200,15.6000000,0.0000000,0.0000000,338.0000000); //object(la_fuckcar1) (53)
- CreateObject(3594,633.9000200,-1675.0999800,14.9000000,0.0000000,0.0000000,338.0000000); //object(la_fuckcar1) (54)
- CreateObject(3594,713.2999900,-1674.9000200,10.2000000,0.0000000,0.0000000,338.0000000); //object(la_fuckcar1) (55)
- CreateObject(3594,763.4000200,-1766.9000200,12.5000000,0.0000000,0.0000000,308.0000000); //object(la_fuckcar1) (56)
- CreateObject(3594,949.9000200,-1792.8000500,13.6000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (57)
- CreateObject(3594,1346.5999800,-1745.9000200,13.0000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (58)
- CreateObject(3594,1071.0000000,-1766.0996100,13.0000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (59)
- CreateObject(3594,1132.2998000,-1692.3994100,13.3000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (60)
- CreateObject(3594,1176.0996100,-1622.1992200,21.8000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (61)
- CreateObject(3594,1595.5999800,-1506.5000000,37.6000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (62)
- CreateObject(3594,1835.4000200,-1531.5999800,13.0000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (63)
- CreateObject(3594,1596.5996100,-1409.2998000,28.2000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (64)
- CreateObject(3594,1938.8000500,-1773.0999800,19.2000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (65)
- CreateObject(3594,2271.8999000,-1483.3000500,22.2000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (66)
- CreateObject(3594,2112.8994100,-1675.1992200,13.1000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (67)
- CreateObject(3594,2079.0996100,-1614.2998000,13.0000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (68)
- CreateObject(3594,2212.0000000,-1549.0000000,23.5000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (69)
- CreateObject(3594,2377.6999500,-1475.0000000,23.4000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (70)
- CreateObject(3594,2408.3999000,-1542.0000000,23.6000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (71)
- CreateObject(3594,2430.6999500,-1633.4000200,27.1000000,0.0000000,0.0000000,307.9960000); //object(la_fuckcar1) (72)
- CreateObject(818,2072.6001000,-1771.4000200,16.3000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (1)
- CreateObject(818,2352.6001000,-1655.1999500,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (2)
- CreateObject(818,2097.5000000,-1786.5000000,16.4000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (3)
- CreateObject(818,2226.5000000,-1723.3994100,16.3000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (4)
- CreateObject(818,2227.5000000,-1649.7998000,18.1000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (5)
- CreateObject(818,2481.3000500,-1649.0000000,16.6000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (6)
- CreateObject(818,2496.8999000,-1685.1999500,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (7)
- CreateObject(818,1910.5999800,-1769.0999800,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (8)
- CreateObject(818,2481.3994100,-1714.0000000,16.3000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (9)
- CreateObject(818,2368.2998000,-1749.6992200,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (10)
- CreateObject(818,1951.5996100,-1785.8994100,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (11)
- CreateObject(818,1691.6999500,-1815.9000200,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (12)
- CreateObject(818,1726.1992200,-1730.0996100,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (13)
- CreateObject(818,1702.9000200,-1874.5999800,24.7000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (14)
- CreateObject(818,1742.5000000,-1861.9000200,16.4000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (15)
- CreateObject(818,1830.5999800,-1842.5999800,16.4000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (16)
- CreateObject(818,1819.0000000,-1891.1999500,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (17)
- CreateObject(818,1793.5000000,-1905.3000500,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (18)
- CreateObject(818,1918.9000200,-1609.0000000,16.2000000,0.0000000,0.0000000,336.0000000); //object(genveg_tallgrass02) (19)
- CreateObject(818,1818.1992200,-1782.6992200,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (20)
- CreateObject(818,1824.3994100,-1691.8994100,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (21)
- CreateObject(818,1812.1992200,-1604.7998000,16.3000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (22)
- CreateObject(818,1960.4000200,-1622.0999800,18.8000000,0.0000000,0.0000000,335.9950000); //object(genveg_tallgrass02) (23)
- CreateObject(818,1966.3000500,-1622.5999800,18.8000000,0.0000000,0.0000000,335.9950000); //object(genveg_tallgrass02) (24)
- CreateObject(818,2063.5000000,-1911.0000000,16.3000000,0.0000000,0.0000000,319.9950000); //object(genveg_tallgrass02) (25)
- CreateObject(818,1972.4000200,-1621.1999500,18.8000000,0.0000000,0.0000000,335.9950000); //object(genveg_tallgrass02) (26)
- CreateObject(818,1966.2998000,-1622.5996100,18.8000000,0.0000000,0.0000000,335.9950000); //object(genveg_tallgrass02) (27)
- CreateObject(818,1956.6999500,-1622.6999500,18.2000000,0.0000000,0.0000000,335.9950000); //object(genveg_tallgrass02) (28)
- CreateObject(818,1975.5996100,-1623.3994100,18.8000000,0.0000000,0.0000000,335.9950000); //object(genveg_tallgrass02) (29)
- CreateObject(818,1983.6992200,-1621.7998000,18.8000000,0.0000000,0.0000000,335.9950000); //object(genveg_tallgrass02) (30)
- CreateObject(818,1988.0996100,-1622.7998000,17.6000000,0.0000000,0.0000000,335.9950000); //object(genveg_tallgrass02) (31)
- CreateObject(818,2058.5000000,-1676.6992200,16.2000000,0.0000000,0.0000000,335.9950000); //object(genveg_tallgrass02) (32)
- CreateObject(818,2102.0000000,-1828.7998000,16.3000000,0.0000000,0.0000000,335.9950000); //object(genveg_tallgrass02) (33)
- CreateObject(818,1884.4000200,-1795.0000000,16.3000000,0.0000000,0.0000000,319.9930000); //object(genveg_tallgrass02) (34)
- CreateObject(818,2044.8994100,-1946.3994100,16.3000000,0.0000000,0.0000000,319.9930000); //object(genveg_tallgrass02) (35)
- CreateObject(818,1958.5996100,-1946.0000000,16.3000000,0.0000000,0.0000000,319.9930000); //object(genveg_tallgrass02) (36)
- CreateObject(818,1492.1999500,-1742.1999500,16.3000000,0.0000000,0.0000000,319.9930000); //object(genveg_tallgrass02) (37)
- CreateObject(818,1880.5000000,-1794.3994100,16.3000000,0.0000000,0.0000000,319.9930000); //object(genveg_tallgrass02) (38)
- CreateObject(818,1480.9000200,-1772.6999500,21.6000000,0.0000000,0.0000000,319.9930000); //object(genveg_tallgrass02) (39)
- CreateObject(818,1552.0000000,-1675.4000200,18.9000000,0.0000000,0.0000000,319.9930000); //object(genveg_tallgrass02) (40)
- CreateObject(818,1465.3994100,-1742.5000000,16.3000000,0.0000000,0.0000000,319.9930000); //object(genveg_tallgrass02) (41)
- CreateObject(818,1543.6999500,-1668.4000200,16.3000000,0.0000000,0.0000000,319.9930000); //object(genveg_tallgrass02) (42)
- CreateObject(818,1529.3000500,-1712.8000500,16.2000000,0.0000000,0.0000000,319.9930000); //object(genveg_tallgrass02) (43)
- CreateObject(818,1632.4000200,-1732.5999800,16.2000000,0.0000000,0.0000000,319.9930000); //object(genveg_tallgrass02) (44)
- CreateObject(818,1573.3994100,-1757.5000000,16.2000000,0.0000000,0.0000000,319.9930000); //object(genveg_tallgrass02) (45)
- CreateObject(818,1619.0999800,-1675.3000500,14.3000000,0.0000000,0.0000000,319.9930000); //object(genveg_tallgrass02) (46)
- CreateObject(3594,1720.1992200,-1165.2998000,23.3000000,0.0000000,0.0000000,311.9900000); //object(la_fuckcar1) (73)
- CreateObject(3594,1633.1992200,-1159.2998000,23.5000000,0.0000000,0.0000000,295.9880000); //object(la_fuckcar1) (74)
- CreateObject(3594,1615.5000000,-1114.7998000,23.5000000,0.0000000,0.0000000,295.9880000); //object(la_fuckcar1) (75)
- CreateObject(3594,1631.5996100,-1010.6992200,23.5000000,0.0000000,0.0000000,295.9880000); //object(la_fuckcar1) (76)
- CreateObject(827,1488.5999800,-1022.7000100,26.6000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (1)
- CreateObject(827,1483.0000000,-1105.6999500,26.4000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (2)
- CreateObject(827,1475.7998000,-1032.8994100,26.4000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (3)
- CreateObject(827,1468.9000200,-1158.9000200,26.6000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (4)
- CreateObject(827,1455.3000500,-1193.9000200,23.1000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (5)
- CreateObject(827,1386.0000000,-1245.1999500,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (6)
- CreateObject(827,1356.0999800,-1274.3000500,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (7)
- CreateObject(827,1366.3000500,-1278.1999500,16.3000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (8)
- CreateObject(827,1278.6999500,-1293.6999500,16.1000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (9)
- CreateObject(827,1212.9000200,-1372.9000200,16.3000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (10)
- CreateObject(827,1198.1992200,-1307.0000000,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (11)
- CreateObject(3594,1212.0000000,-1150.4000200,23.1000000,0.0000000,0.0000000,307.9910000); //object(la_fuckcar1) (77)
- CreateObject(818,1240.8000500,-1143.9000200,26.3000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (47)
- CreateObject(818,1057.5000000,-1184.9000200,24.4000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (48)
- CreateObject(818,1136.5996100,-1146.0996100,26.4000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (49)
- CreateObject(818,1073.3994100,-1141.6992200,26.4000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (50)
- CreateObject(818,1058.5000000,-1248.4000200,18.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (51)
- CreateObject(818,726.0000000,-1195.1999500,22.1000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (52)
- CreateObject(818,1020.6992200,-1220.5000000,19.6000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (53)
- CreateObject(818,950.1992200,-1220.8994100,19.5000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (54)
- CreateObject(818,916.0996100,-1227.5000000,19.8000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (55)
- CreateObject(818,922.3994100,-1145.0000000,26.6000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (56)
- CreateObject(818,791.0996100,-1151.0000000,26.4000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (57)
- CreateObject(818,720.0000000,-1249.1999500,16.3000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (58)
- CreateObject(818,630.0999800,-1241.1999500,20.5000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (59)
- CreateObject(818,660.5996100,-1229.2998000,18.5000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (60)
- CreateObject(818,632.9000200,-1287.0999800,18.5000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (61)
- CreateObject(818,641.7999900,-1365.9000200,16.3000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (62)
- CreateObject(818,568.0000000,-1416.1999500,17.4000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (63)
- CreateObject(818,621.7998000,-1390.8994100,16.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (64)
- CreateObject(818,527.7999900,-1538.1999500,17.7000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (65)
- CreateObject(818,502.6992200,-1452.5000000,18.7000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (66)
- CreateObject(818,538.0999800,-1489.6999500,17.1000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (67)
- CreateObject(818,535.0000000,-1573.1999500,18.7000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (68)
- CreateObject(818,440.3999900,-1378.0999800,29.5000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (69)
- CreateObject(818,467.6992200,-1580.5000000,28.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (70)
- CreateObject(818,448.5996100,-1527.8994100,32.7000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (71)
- CreateObject(818,427.0000000,-1485.2998000,33.4000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (72)
- CreateObject(818,420.0000000,-1436.3994100,34.6000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (73)
- CreateObject(818,395.0996100,-1415.5000000,36.8000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (74)
- CreateObject(818,523.0000000,-1392.4000200,18.8000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (75)
- CreateObject(818,485.2999900,-1522.9000200,22.8000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (76)
- CreateObject(3594,535.9000200,-1664.4000200,18.2000000,0.0000000,0.0000000,306.0000000); //object(la_fuckcar1) (78)
- CreateObject(17026,832.2000100,-1857.1999500,-1.9000000,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (1)
- CreateObject(17026,373.7999900,-1878.8000500,-3.7000000,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (2)
- CreateObject(17026,159.1000100,-1777.8000500,-4.3000000,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (3)
- CreateObject(981,2766.1001000,303.1000100,7.3000000,0.0000000,0.0000000,358.0000000); //object(helix_barrier) (2)
- CreateObject(981,82.1992200,-1535.6992200,4.4000000,0.0000000,0.0000000,77.9970000); //object(helix_barrier) (3)
- CreateObject(981,1624.0000000,-2592.5000000,12.5000000,0.0000000,0.0000000,77.9970000); //object(helix_barrier) (4)
- CreateObject(981,2884.0996100,-822.5996100,9.9000000,0.0000000,0.0000000,357.9950000); //object(helix_barrier) (5)
- CreateObject(981,1725.5000000,484.5000000,29.7000000,0.0000000,0.0000000,357.9950000); //object(helix_barrier) (6)
- CreateObject(981,621.5000000,324.8999900,18.6000000,0.0000000,0.0000000,357.9950000); //object(helix_barrier) (7)
- CreateObject(981,-197.7000000,248.7000000,11.1000000,0.0000000,0.0000000,357.9950000); //object(helix_barrier) (8)
- CreateObject(981,-1284.0999800,212.3000000,13.1000000,0.0000000,0.0000000,357.9950000); //object(helix_barrier) (9)
- CreateObject(3016,-1724.5999800,-739.7000100,34.4000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox_nonbrk) (1)
- CreateObject(3594,-1718.0000000,-740.0999800,35.8000000,0.0000000,0.0000000,310.0000000); //object(la_fuckcar1) (79)
- CreateObject(3594,-1715.3994100,-735.5000000,36.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (80)
- CreateObject(3594,-1722.5999800,-745.7000100,35.7000000,0.0000000,0.0000000,331.9960000); //object(la_fuckcar1) (81)
- CreateObject(3594,-1716.5000000,-736.0000000,38.6000000,0.0000000,0.0000000,309.9960000); //object(la_fuckcar1) (82)
- CreateObject(3594,-1716.5996100,-735.7998000,37.2000000,0.0000000,0.0000000,309.9960000); //object(la_fuckcar1) (83)
- CreateObject(3594,-1723.0000000,-748.2000100,36.6000000,0.0000000,0.0000000,331.9900000); //object(la_fuckcar1) (84)
- CreateObject(3594,-1722.0000000,-745.0999800,37.6000000,0.0000000,0.0000000,331.9900000); //object(la_fuckcar1) (85)
- CreateObject(3594,-1718.6992200,-739.2998000,37.1000000,0.0000000,0.0000000,309.9960000); //object(la_fuckcar1) (86)
- CreateObject(3594,-1718.9052700,-739.6113300,38.3982400,0.0000000,0.0000000,309.9960000); //object(la_fuckcar1) (87)
- CreateObject(3594,-1722.5000000,-745.4000200,38.9000000,0.0000000,0.0000000,331.9900000); //object(la_fuckcar1) (88)
- CreateObject(1771,369.7119100,185.1572300,1007.8659100,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (1)
- // HOSPITAL
- CreateObject(1771,359.6000100,188.1000100,1008.0000000,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (2)
- CreateObject(1771,361.7000100,188.1000100,1008.0000000,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (3)
- CreateObject(1771,363.7000100,188.1000100,1008.0000000,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (4)
- CreateObject(1771,362.2999900,158.7000000,1013.7999900,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (5)
- CreateObject(1771,360.7999900,170.3000000,1013.7999900,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (6)
- CreateObject(1771,358.3999900,170.3000000,1013.7999900,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (7)
- CreateObject(1516,355.5000000,178.1000100,1013.2000100,0.0000000,0.0000000,0.0000000); //object(dyn_table_03) (1)
- CreateObject(1518,355.5000000,178.3000000,1013.9000200,0.0000000,0.0000000,0.0000000); //object(dyn_tv_2) (1)
- CreateObject(2249,357.1000100,189.0000000,1009.0000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_18) (1)
- CreateObject(1518,357.2999900,183.8000000,1008.5999800,0.0000000,0.0000000,138.0000000); //object(dyn_tv_2) (2)
- CreateObject(1738,370.0000000,189.1000100,1008.0000000,0.0000000,0.0000000,0.0000000); //object(cj_radiator_old) (1)
- CreateObject(2370,376.2000100,183.6000100,1007.4000200,0.0000000,0.0000000,0.0000000); //object(shop_set_1_table) (1)
- CreateObject(1752,376.7000100,183.8999900,1008.2000100,0.0000000,0.0000000,270.0000000); //object(swank_tv_3) (1)
- CreateObject(1369,359.6000100,180.7000000,1008.0000000,0.0000000,0.0000000,0.0000000); //object(cj_wheelchair1) (1)
- CreateObject(2854,357.2000100,187.8000000,1008.2999900,0.0000000,0.0000000,0.0000000); //object(gb_bedmags04) (1)
- CreateObject(2251,362.0000000,162.1000100,1014.5999800,0.0000000,0.0000000,0.0000000); //object(plant_pot_20) (1)
- CreateObject(2311,362.1000100,161.3999900,1013.2000100,0.0000000,0.0000000,90.0000000); //object(cj_tv_table2) (1)
- CreateObject(1771,362.3999900,165.3999900,1013.7999900,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (8)
- CreateObject(1771,355.6000100,170.3000000,1013.7999900,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (9)
- CreateObject(1771,352.7999900,170.3999900,1013.7999900,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (10)
- CreateObject(1778,362.1000100,168.5000000,1013.2000100,0.0000000,0.0000000,0.0000000); //object(cj_mop_pail) (1)
- CreateObject(1705,357.3999900,178.3999900,1013.2000100,0.0000000,0.0000000,0.0000000); //object(kb_chair04) (2)
- CreateObject(1705,358.6000100,178.3999900,1013.2000100,0.0000000,0.0000000,0.0000000); //object(kb_chair04) (3)
- CreateObject(3383,342.1000100,193.2000000,1013.2000100,0.0000000,0.0000000,0.0000000); //object(a51_labtable1_) (1)
- CreateObject(3383,349.2999900,193.3000000,1013.2000100,0.0000000,0.0000000,0.0000000); //object(a51_labtable1_) (2)
- CreateObject(3383,356.8999900,193.2000000,1013.2000100,0.0000000,0.0000000,0.0000000); //object(a51_labtable1_) (3)
- CreateObject(3386,338.2999900,189.8000000,1013.2000100,0.0000000,0.0000000,0.0000000); //object(a51_srack2_) (1)
- CreateObject(3387,338.2999900,190.8000000,1013.2000100,0.0000000,0.0000000,0.0000000); //object(a51_srack3_) (1)
- CreateObject(3391,360.5000000,193.7000000,1013.2000100,0.0000000,0.0000000,0.0000000); //object(a51_sdsk_ncol2_) (1)
- CreateObject(2672,329.2999900,170.6000100,1013.5000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (1)
- CreateObject(2673,328.7999900,172.5000000,1013.2999900,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (1)
- CreateObject(2675,329.2999900,174.6000100,1013.2999900,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_6) (1)
- CreateObject(1558,329.0000000,176.8999900,1013.7999900,0.0000000,0.0000000,0.0000000); //object(cj_cardbrd_pickup) (1)
- CreateObject(1558,328.8999900,178.0000000,1013.7999900,0.0000000,0.0000000,0.0000000); //object(cj_cardbrd_pickup) (2)
- CreateObject(1436,349.2000100,169.8000000,1014.7000100,0.0000000,0.0000000,0.0000000); //object(dyn_scaffold_2) (1)
- CreateObject(1720,351.3999900,171.2000000,1013.2000100,0.0000000,0.0000000,62.0000000); //object(rest_chair) (1)
- CreateObject(2844,372.3999900,169.8999900,1013.2000100,0.0000000,0.0000000,0.0000000); //object(gb_bedclothes03) (1)
- CreateObject(2846,371.2999900,169.3000000,1013.2000100,0.0000000,0.0000000,0.0000000); //object(gb_bedclothes05) (1)
- CreateObject(14520,366.2999900,175.7000000,1013.5000000,0.0000000,0.0000000,0.0000000); //object(immy_clothes) (1)
- CreateObject(14520,354.1000100,175.0000000,1013.5000000,0.0000000,0.0000000,62.0000000); //object(immy_clothes) (2)
- CreateObject(14520,337.2000100,175.8000000,1013.5000000,0.0000000,0.0000000,61.9960000); //object(immy_clothes) (3)
- CreateObject(14520,372.3999900,175.8000000,1007.7000100,0.0000000,0.0000000,302.0000000); //object(immy_clothes) (4)
- CreateObject(3383,347.2999900,166.0000000,1013.2000100,0.0000000,0.0000000,180.0000000); //object(a51_labtable1_) (4)
- CreateObject(3391,349.7999900,162.8999900,1013.2000100,0.0000000,0.0000000,0.0000000); //object(a51_sdsk_ncol2_) (2)
- CreateObject(3397,349.7999900,159.7000000,1013.2000100,0.0000000,0.0000000,0.0000000); //object(a51_sdsk_1_) (1)
- CreateObject(1793,321.8999900,162.1000100,1012.7999900,0.0000000,0.0000000,0.0000000); //object(low_bed_2) (1)
- CreateObject(1793,325.1000100,162.2000000,1012.7999900,0.0000000,0.0000000,0.0000000); //object(low_bed_2) (2)
- CreateObject(1793,328.5000000,162.2000000,1012.7999900,0.0000000,0.0000000,0.0000000); //object(low_bed_2) (3)
- CreateObject(2843,326.7999900,161.8999900,1013.2000100,0.0000000,0.0000000,0.0000000); //object(gb_bedclothes02) (2)
- CreateObject(14520,322.5000000,161.3000000,1013.5000000,0.0000000,0.0000000,0.0000000); //object(immy_clothes) (5)
- CreateObject(14520,324.6000100,163.7000000,1013.5000000,0.0000000,0.0000000,124.0000000); //object(immy_clothes) (6)
- CreateObject(14520,326.3999900,151.1000100,1013.5000000,0.0000000,0.0000000,165.9970000); //object(immy_clothes) (7)
- CreateObject(1793,326.2000100,149.8999900,1012.7000100,0.0000000,0.0000000,0.0000000); //object(low_bed_2) (4)
- CreateObject(1793,328.2000100,149.8999900,1012.7000100,0.0000000,0.0000000,0.0000000); //object(low_bed_2) (5)
- CreateObject(1793,328.7000100,152.8000000,1012.7000100,0.0000000,0.0000000,0.0000000); //object(low_bed_2) (6)
- CreateObject(15027,334.7999900,167.8999900,1013.5000000,0.0000000,0.0000000,0.0000000); //object(immy_clothes_sv) (1)
- CreateObject(3383,340.5000000,163.8999900,1019.0000000,0.0000000,0.0000000,0.0000000); //object(a51_labtable1_) (5)
- CreateObject(3396,343.5000000,161.0000000,1019.0000000,0.0000000,0.0000000,0.0000000); //object(a51_sdsk_4_) (2)
- CreateObject(1771,362.2999900,161.3999900,1019.5999800,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (11)
- CreateObject(1771,362.2999900,165.3999900,1019.5999800,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (12)
- CreateObject(1771,360.6000100,170.8000000,1019.5999800,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (13)
- CreateObject(1771,356.2999900,171.0000000,1019.5999800,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (14)
- CreateObject(15027,344.6000100,180.5000000,1019.2999900,0.0000000,0.0000000,0.0000000); //object(immy_clothes_sv) (2)
- CreateObject(14520,333.7999900,175.3999900,1019.2999900,0.0000000,0.0000000,0.0000000); //object(immy_clothes) (8)
- CreateObject(14520,348.7999900,175.8000000,1019.2999900,0.0000000,0.0000000,0.0000000); //object(immy_clothes) (9)
- CreateObject(14520,358.7000100,172.0000000,1019.2999900,0.0000000,0.0000000,0.0000000); //object(immy_clothes) (10)
- CreateObject(14520,366.7000100,174.7000000,1019.2999900,0.0000000,0.0000000,0.0000000); //object(immy_clothes) (11)
- CreateObject(1795,349.5000000,160.3000000,1019.0000000,0.0000000,0.0000000,0.0000000); //object(swank_bed_2) (1)
- CreateObject(1795,349.5000000,163.2000000,1019.0000000,0.0000000,0.0000000,0.0000000); //object(swank_bed_2) (2)
- CreateObject(910,370.7999900,158.8000000,1019.2999900,314.1440000,354.2520000,175.8680000); //object(bust_cabinet_4) (1)
- CreateObject(913,372.2999900,159.7000000,1020.0999800,0.0000000,0.0000000,182.0000000); //object(bust_cabinet_3) (1)
- CreateObject(3577,371.2999900,157.5000000,1020.5999800,344.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (1)
- CreateObject(2567,370.6000100,153.5000000,1022.0000000,340.0000000,0.0000000,0.0000000); //object(ab_warehouseshelf) (1)
- CreateObject(1369,371.3999900,152.7000000,1009.7999900,0.0000000,0.0000000,152.0000000); //object(cj_wheelchair1) (2)
- CreateObject(1299,370.3999900,151.8000000,1015.5000000,0.0000000,0.0000000,0.0000000); //object(smashboxpile) (1)
- CreateObject(850,371.0000000,152.2000000,1015.0999800,0.0000000,0.0000000,166.0000000); //object(cj_urb_rub_1) (1)
- // Admin base
- AddStaticVehicleEx(425,1534.5999800,-1353.5000000,330.2999900,0.0000000,126,6,30); //Hunter
- AddStaticVehicleEx(522,1555.1999500,-1366.0999800,329.1000100,0.0000000,126,6,30); //NRG-500
- AddStaticVehicleEx(522,1554.1999500,-1365.9000200,329.1000100,0.0000000,126,6,30); //NRG-500
- AddStaticVehicleEx(522,1552.9000200,-1365.5999800,329.1000100,0.0000000,126,6,30); //NRG-500
- CreateObject(845,608.2000100,-1199.5999800,18.4000000,0.0000000,0.0000000,0.0000000); //object(dead_tree_17) (1)
- CreateObject(845,627.7999900,-1190.6999500,18.4000000,0.0000000,0.0000000,310.0000000); //object(dead_tree_17) (2)
- CreateObject(1237,1523.8000500,-1359.0000000,329.1000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (1)
- CreateObject(1237,1530.9000200,-1370.1999500,329.1000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (2)
- CreateObject(1237,1544.5999800,-1374.1999500,329.0000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (3)
- CreateObject(1237,1558.0999800,-1370.0999800,329.1000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (4)
- CreateObject(1237,1565.5999800,-1358.9000200,329.1000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (5)
- CreateObject(1237,1562.9000200,-1346.3000500,329.1000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (6)
- CreateObject(1237,1551.9000200,-1338.0999800,329.1000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (7)
- CreateObject(1237,1536.9000200,-1338.4000200,329.1000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (8)
- CreateObject(1237,1526.5999800,-1346.3000500,329.1000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (9)
- CreateObject(1768,1548.8000500,-1342.0000000,328.5000000,0.0000000,0.0000000,0.0000000); //object(low_couch_3) (1)
- CreateObject(1768,1551.6999500,-1342.8000500,328.5000000,0.0000000,0.0000000,268.0000000); //object(low_couch_3) (2)
- CreateObject(1768,1547.5000000,-1344.4000200,328.5000000,0.0000000,0.0000000,85.9950000); //object(low_couch_3) (3)
- CreateObject(1737,1549.1999500,-1344.0000000,328.5000000,0.0000000,0.0000000,0.0000000); //object(med_dinning_5) (1)
- CreateObject(1211,1547.1999500,-1345.0000000,329.1000100,0.0000000,0.0000000,0.0000000); //object(fire_hydrant) (1)
- CreateObject(1223,1554.0999800,-1367.9000200,328.5000000,0.0000000,0.0000000,120.0000000); //object(lampost_coast) (1)
- CreateObject(1223,1551.6992200,-1342.0000000,328.5000000,0.0000000,0.0000000,259.9970000); //object(lampost_coast) (2)
- CreateObject(1223,1548.0000000,-1341.7998000,328.5000000,0.0000000,0.0000000,281.9970000); //object(lampost_coast) (3)
- CreateObject(1340,1540.9000200,-1342.8000500,329.6000100,0.0000000,0.0000000,304.0000000); //object(chillidogcart) (1)
- CreateObject(1363,1536.1999500,-1366.9000200,329.2999900,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (1)
- CreateObject(946,1536.3000500,-1344.0000000,330.7000100,0.0000000,0.0000000,242.0000000); //object(bskball_lax) (1)
- CreateObject(2114,1536.1999500,-1345.8000500,328.6000100,0.0000000,0.0000000,0.0000000); //object(basketball) (1)
- CreateObject(2114,1536.5000000,-1344.3000500,328.6000100,0.0000000,0.0000000,0.0000000); //object(basketball) (2)
- CreateObject(2114,1535.8000500,-1344.4000200,328.6000100,0.0000000,0.0000000,0.0000000); //object(basketball) (3)
- CreateObject(2114,1536.5999800,-1343.4000200,328.6000100,0.0000000,0.0000000,0.0000000); //object(basketball) (4)
- CreateObject(2114,1537.5999800,-1345.0000000,328.6000100,0.0000000,0.0000000,0.0000000); //object(basketball) (5)
- CreateObject(2114,1537.4000200,-1344.0999800,328.6000100,0.0000000,0.0000000,0.0000000); //object(basketball) (6)
- CreateObject(2976,1548.5000000,-1364.5000000,325.2000100,0.0000000,0.0000000,0.0000000); //object(green_gloop) (1)
- // Millitary
- AddStaticVehicleEx(470,1547.0999800,-1632.6999500,13.5000000,0.0000000,95,10,15); //Patriot
- AddStaticVehicleEx(470,1550.0000000,-1632.5999800,13.5000000,0.0000000,95,10,15); //Patriot
- CreateObject(1220,2460.1001000,-1663.1999500,12.7000000,0.0000000,0.0000000,0.0000000); //object(cardboardbox2) (1)
- CreateObject(1220,2464.8000500,-1660.4000200,12.7000000,0.0000000,0.0000000,0.0000000); //object(cardboardbox2) (2)
- CreateObject(1220,2499.6999500,-1657.0999800,12.7000000,0.0000000,0.0000000,0.0000000); //object(cardboardbox2) (3)
- CreateObject(1220,2499.8999000,-1676.5999800,12.7000000,0.0000000,0.0000000,0.0000000); //object(cardboardbox2) (4)
- CreateObject(1220,2490.3000500,-1678.4000200,12.7000000,0.0000000,0.0000000,342.0000000); //object(cardboardbox2) (5)
- CreateObject(1220,2471.0000000,-1684.0999800,12.9000000,0.0000000,0.0000000,341.9990000); //object(cardboardbox2) (6)
- CreateObject(1220,2216.5000000,-1859.3000500,12.7000000,0.0000000,0.0000000,341.9990000); //object(cardboardbox2) (7)
- CreateObject(1220,2220.0000000,-1870.5000000,12.7000000,0.0000000,0.0000000,341.9990000); //object(cardboardbox2) (8)
- CreateObject(2677,2216.6001000,-1887.5999800,12.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (1)
- CreateObject(2677,2226.1001000,-1891.5999800,12.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (2)
- CreateObject(2677,2281.0000000,-1894.0000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (3)
- CreateObject(2677,2274.6001000,-1896.0999800,12.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (4)
- CreateObject(2677,2308.6001000,-1892.0999800,12.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (5)
- CreateObject(2677,2332.6001000,-1773.0000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (6)
- CreateObject(2677,2336.6001000,-1778.6999500,12.8000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (7)
- CreateObject(2677,2350.0000000,-1720.4000200,12.8000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (8)
- CreateObject(2677,2339.8999000,-1715.6999500,12.6000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (9)
- CreateObject(2677,2343.0000000,-1663.3000500,12.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (10)
- CreateObject(2677,2462.1999500,-1653.8000500,4.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (11)
- CreateObject(2677,2343.3999000,-1657.0999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (12)
- CreateObject(2677,2290.6999500,-1665.6999500,14.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (13)
- CreateObject(2677,2290.6999500,-1665.6999500,14.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (14)
- CreateObject(18246,2204.0000000,-1686.4000200,14.4000000,0.0000000,0.0000000,0.0000000); //object(cuntwjunk04) (1)
- CreateObject(18246,1781.5000000,-1898.0999800,14.9000000,0.0000000,0.0000000,0.0000000); //object(cuntwjunk04) (2)
- CreateObject(1436,1834.8000500,-1833.5999800,14.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_scaffold_2) (1)
- CreateObject(1436,1812.3000500,-1725.3000500,14.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_scaffold_2) (2)
- CreateObject(987,1539.6999500,-1618.0999800,12.5000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (1)
- CreateObject(987,1539.5999800,-1630.0999800,12.4000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (2)
- CreateObject(987,1539.4000200,-1642.0000000,12.0000000,0.0000000,0.0000000,306.0000000); //object(elecfence_bar) (3)
- CreateObject(2985,1541.4000200,-1618.0999800,15.7000000,0.0000000,0.0000000,154.0000000); //object(minigun_base) (1)
- CreateObject(3361,1545.3000500,-1618.9000200,13.6000000,0.0000000,0.0000000,0.0000000); //object(cxref_woodstair) (1)
- CreateObject(3884,1544.4000200,-1632.0999800,14.4000000,0.0000000,0.0000000,0.0000000); //object(samsite_sfxrf) (1)
- CreateObject(2892,1528.0999800,-1622.1999500,12.4000000,0.0000000,0.0000000,272.0000000); //object(temp_stinger) (1)
- CreateObject(2892,1537.5000000,-1628.3000500,12.4000000,0.0000000,0.0000000,0.0000000); //object(temp_stinger) (2)
- return 1;
- }
- stock ShowPlayerStats(playerid)
- {
- new string[128], string2[128];
- new VLevel[20];
- switch(PlayerVar[playerid][VIPLevel])
- {
- case 1: VLevel = "Bronze";
- case 2: VLevel = "Silver";
- case 3: VLevel = "Gold";
- case 4: VLevel = "Gold+";
- case 5: VLevel = "Moderator";
- case 6: VLevel = "Admin";
- default: VLevel = "None";
- }
- SendClientMessage(playerid, COL_YELLOW, "---------------------------------------------------------------------------------------");
- format(string, sizeof(string), "%s | Money: $%d | VIP: %s", GetPlayersName(playerid), PlayerVar[playerid][Money], VLevel);
- SendClientMessage(playerid, COL_WHITE, string);
- if(PlayerVar[playerid][AdminLevel] >= 1)
- {
- format(string2, sizeof(string2), "Admin Level: %d | Admin Name: %s ", PlayerVar[playerid][AdminLevel], PlayerVar[playerid][AdminName], PlayerVar[playerid][IP]);
- SendClientMessage(playerid, COL_GREY, string2);
- }
- SendClientMessage(playerid, COL_YELLOW, "---------------------------------------------------------------------------------------");
- return 1;
- }
- stock InvalidSkin(skinid)
- {
- new invalidSkins[MAX_INVALID_SKINS] =
- {
- 74
- };
- for (new i = 0; i < MAX_INVALID_SKINS; i++)
- {
- if (skinid == invalidSkins[i] || skinid < 0 || skinid >= 300 ) return true;
- }
- return false;
- }
- stock GetPlayersNameWithUnderScore(playerid)
- {
- new PlayerName[MAX_PLAYER_NAME];
- if(IsPlayerConnected(playerid))
- {
- GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
- }
- return PlayerName;
- }
- stock GetPlayersName(playerid)
- {
- new PlayerName[MAX_PLAYER_NAME];
- if(IsPlayerConnected(playerid))
- {
- GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
- strreplace(PlayerName, '_', ' ');
- }
- return PlayerName;
- }
- stock strreplace(string[], find, replace)
- {
- for(new i=0; string[i]; i++)
- {
- if(string[i] == find)
- {
- string[i] = replace;
- }
- }
- }
- SaveMoney(playerid)
- {
- PlayerVar[playerid][Money] = GetPlayerMoney(playerid);
- }
- SaveScore(playerid)
- {
- PlayerVar[playerid][Score] = GetPlayerScore(playerid);
- }
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