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- Index: data/exultmsg.txt
- ===================================================================
- --- data/exultmsg.txt (revision 7541)
- +++ data/exultmsg.txt (working copy)
- @@ -34,87 +34,106 @@
- 0x51C:to enter other worlds!
- 0x51D:Perhaps your puny Earth shall be
- 0x51E:my NEXT target!
- +0x51F:
- +0x520:
- # End2
- -0x51F:In the months following the climactic
- -0x520:battle at The Black Gate, Britannia
- -0x521:is set upon the long road to recovery
- -0x522:from its various plights.
- -0x523:
- -0x524:Upon your return to Britain,
- -0x525:Lord British decreed that
- -0x526:The Fellowship be outlawed
- -0x527:and all of the branches were
- -0x528:soon destroyed.
- +0x521:In the months following the climactic
- +0x522:battle at The Black Gate, Britannia
- +0x523:is set upon the long road to recovery
- +0x524:from its various plights.
- +0x525:
- +0x526:Upon your return to Britain,
- +0x527:Lord British decreed that
- +0x528:The Fellowship be outlawed
- +0x529:and all of the branches were
- +0x52A:soon destroyed.
- +0x52B:
- # End3
- -0x529:The frustration you feel at having been
- -0x52A:stranded in Britannia is somewhat
- -0x52B:alleviated by the satisfaction that you
- -0x52C:solved the gruesome murders committed
- -0x52D:by The Fellowship and even avenged the
- -0x52E:death of Spark's father.
- +0x52C:The frustration you feel at having been
- +0x52D:stranded in Britannia is somewhat
- +0x52E:alleviated by the satisfaction that you
- +0x52F:solved the gruesome murders committed
- +0x530:by The Fellowship and even avenged the
- +0x531:death of Spark's father.
- +0x532:
- +0x533:
- +0x534:
- # End4
- -0x52F:And although you are, at the moment,
- -0x530:helpless to do anything about
- -0x531:The Guardian's final threat,
- -0x532:another thought nags at you...
- -0x533:what became of Batlin, the fiend
- -0x534:who got away?
- +0x535:And although you are, at the moment,
- +0x536:helpless to do anything about
- +0x537:The Guardian's final threat,
- +0x538:another thought nags at you...
- +0x539:what became of Batlin, the fiend
- +0x53A:who got away?
- +0x53B:
- +0x53C:
- # End5
- -0x535:That is another story...
- -0x536:one that will take you
- -0x537:to a place called
- -0x538:The Serpent Isle...
- +0x53D:That is another story...
- +0x53E:one that will take you
- +0x53F:to a place called
- +0x540:The Serpent Isle...
- +0x541:
- +#Congratulations
- +0x542:Congratulations!
- +0x543:You have completed Ultima VII in
- +0x544:%d year s , %d month s , & %d day s .
- +0x545:Please write Lord British,
- +0x546:in care of Origin Systems Inc.,
- +0x547:telling him of your
- +0x548:accomplishment!
- +0x549:
- +0x54A:
- #SI intro
- -0x539:Lord British's Castle
- -0x53A:Dick British's Castle
- -0x53B:Eighteen months after the destruction
- -0x53C:of the Black Gate and the
- -0x53D:dismantling of The Fellowship
- -0x53E:My liege
- -0x53F:Yo, homes
- -0x540:All we found among Batlin's
- -0x541:belongings was this enchanted scroll...
- -0x542:and a map showing the way to
- -0x543:a place called the Serpent Isle.
- -0x544:Indeed.
- -0x545:Put it on the table.
- -0x546:Iree. Slap it down there!
- -0x547:Stand Back!
- -0x548:Jump Back!
- -0x549:Batlin! In the event that the
- -0x54A:Avatar destroys the Black Gate
- -0x54B:you shall follow the unwitting
- -0x54C:human Gwenno to the Serpent Isle
- -0x54D:There I shall outline my plan
- -0x54E:to destroy Britannia!
- -0x54F:Batlin! Know that my face is most
- -0x550:muppet like!
- -0x551:You must go to the Serpent Isle
- -0x552:to learn the secret of Acne Medication
- -0x553:Soon I and my horde of muppets will
- -0x554:destroy Britannia!
- -0x555:'Tis my worst fear!
- -0x556:I must send the Avatar through
- -0x557:the pillars to the Serpent Isle!
- +0x54B:Lord British's Castle
- +0x54C:Dick British's Castle
- +0x54D:Eighteen months after the destruction
- +0x54E:of the Black Gate and the
- +0x54F:dismantling of The Fellowship
- +0x550:My liege
- +0x551:Yo, homes
- +0x552:All we found among Batlin's
- +0x553:belongings was this enchanted scroll...
- +0x554:and a map showing the way to
- +0x555:a place called the Serpent Isle.
- +0x556:Indeed.
- +0x557:Put it on the table.
- +0x558:Iree. Slap it down there!
- +0x559:Stand Back!
- +0x55A:Jump Back!
- +0x55B:Batlin! In the event that the
- +0x55C:Avatar destroys the Black Gate
- +0x55D:you shall follow the unwitting
- +0x55E:human Gwenno to the Serpent Isle
- +0x55F:There I shall outline my plan
- +0x560:to destroy Britannia!
- +0x561:Batlin! Know that my face is most
- +0x562:muppet like!
- +0x563:You must go to the Serpent Isle
- +0x564:to learn the secret of Acne Medication
- +0x565:Soon I and my horde of muppets will
- +0x566:destroy Britannia!
- +0x567:'Tis my worst fear!
- +0x568:I must send the Avatar through
- +0x569:the pillars to the Serpent Isle!
- #SI end
- -0x558:There, we are done.
- -0x559:Balance is restored
- -0x55A:Serpent Isle, Britannia, your Earth,
- -0x55B:the entire universe, all are saved.
- -0x55C:Worry not about your friend Dupre.
- -0x55D:He is one with us, and content.
- -0x55E:Goodbye, Avatar.
- -0x55F:We thank you.
- -0x560:Well well well, Avatar. You
- -0x561:have managed to thwart me once again.
- -0x562:By restoring balance where
- -0x563:once chaos reigned, you have
- -0x564:saved your accursed world.
- -0x565:But now here you are, poised
- -0x566:at the edge of Eternity.
- -0x567:Where would you go?
- -0x568:Back to Britannia?
- -0x569:To Earth?
- -0x56A:Perhaps you would join me in
- -0x56B:another world alltogether?
- -0x56C:We do have a score to settle!
- +0x56A:There, we are done.
- +0x56B:Balance is restored
- +0x56C:Serpent Isle, Britannia, your Earth,
- +0x56D:the entire universe, all are saved.
- +0x56E:Worry not about your friend Dupre.
- +0x56F:He is one with us, and content.
- +0x570:Goodbye, Avatar.
- +0x571:We thank you.
- +0x572:Well well well, Avatar. You
- +0x573:have managed to thwart me once again.
- +0x574:By restoring balance where
- +0x575:once chaos reigned, you have
- +0x576:saved your accursed world.
- +0x577:But now here you are, poised
- +0x578:at the edge of Eternity.
- +0x579:Where would you go?
- +0x57A:Back to Britannia?
- +0x57B:To Earth?
- +0x57C:Perhaps you would join me in
- +0x57D:another world alltogether?
- +0x57E:We do have a score to settle!
- Index: data/exultmsg_de.txt
- ===================================================================
- --- data/exultmsg_de.txt (revision 7541)
- +++ data/exultmsg_de.txt (working copy)
- @@ -34,41 +34,52 @@
- 0x51C:verlassen. Ich hingegen kann jede
- 0x51D:Welt betreten! Hmmm...
- 0x51E:vielleicht mache ich deine armselige
- -#0x???:Erde zu meinem NCHSTEN Ziel!
- +0x51F:Erde zu meinem NCHSTEN Ziel!
- +0x520:
- # End2
- -0x51F:Es wird Monate dauern, bis Britannia
- -0x520:sich von dieser entscheidenden
- -0x521:Schlacht um die Schwarze Pforte
- -0x522:und von den Intrigen des Wchters
- -0x523:erholen wird. Doch das
- -0x524:Gute hat das Bse besiegt!
- -0x525:Als Du nach Britain zurckkehrst,
- -0x526:verkndet Lord British, da die
- -0x527:Gemeinschaft ihrer Macht enthoben
- -0x528:und alle ihre Niederlassungen in
- -#0x???:Britannia zerstrt werden sollten.
- +0x521:Es wird Monate dauern, bis Britannia
- +0x522:sich von dieser entscheidenden
- +0x523:Schlacht um die Schwarze Pforte
- +0x524:und von den Intrigen des Wchters
- +0x525:erholen wird. Doch das
- +0x526:Gute hat das Bse besiegt!
- +0x527:Als Du nach Britain zurckkehrst,
- +0x528:verkndet Lord British, da die
- +0x529:Gemeinschaft ihrer Macht enthoben
- +0x52A:und alle ihre Niederlassungen in
- +0x52B:Britannia zerstrt werden sollten.
- # End3
- -0x529:Deine Frustration, Britannia nicht
- -0x52A:verlassen zu knnen, wird von der
- -0x52B:Genugtuung des Sieges und der
- -0x52C:Befriedigung, die entsetzlichen
- -0x52D:Morde aufgeklrt zu haben,
- -0x52E:bertroffen. Selbst der Mord an
- -#0x???:Sparks Vater ist durch die
- -#0x???:Beseitigung der heuchlerischen
- -#0x???:Gemeinschaft gercht.
- +0x52C:Deine Frustration, Britannia nicht
- +0x52D:verlassen zu knnen, wird von der
- +0x52E:Genugtuung des Sieges und der
- +0x52F:Befriedigung, die entsetzlichen
- +0x530:Morde aufgeklrt zu haben,
- +0x531:bertroffen. Selbst der Mord an
- +0x532:Sparks Vater ist durch die
- +0x533:Beseitigung der heuchlerischen
- +0x534:Gemeinschaft gercht.
- # End4
- -0x52F:Zudem es dir momentan nicht mglich
- -0x530:ist, etwas gegen die Drohung des
- -0x531:Wchters auszurichten, beunruhigt
- -0x532:dich auch noch ein anderer Gedanke...
- -0x533:Was ist aus dem Satan Batlin
- -0x534:geworden, dem es auf irgendeine
- -#0x???:Weise gelang, seiner Strafe durch
- -#0x???:Flucht zu entgehen?
- +0x535:Zudem es dir momentan nicht mglich
- +0x536:ist, etwas gegen die Drohung des
- +0x537:Wchters auszurichten, beunruhigt
- +0x538:dich auch noch ein anderer Gedanke...
- +0x539:Was ist aus dem Satan Batlin
- +0x53A:geworden, dem es auf irgendeine
- +0x53B:Weise gelang, seiner Strafe durch
- +0x53C:Flucht zu entgehen?
- # End5
- -0x535:Doch davon erzhlt eine andere
- -0x536:Geschichte... Eine Geschichte,
- -0x537:die dich zu Serpent Isle, einem
- -0x538:Ort namens Schlangeninsel,
- -#0x???:fhren wird ...
- \ No newline at end of file
- +0x53D:Doch davon erzhlt eine andere
- +0x53E:Geschichte... Eine Geschichte,
- +0x53F:die dich zu Serpent Isle, einem
- +0x540:Ort namens Schlangeninsel,
- +0x541:fhren wird ...
- +#Congratulations
- +0x542:Herzlichen Glckwunsch! Sie haben
- +0x543:Ultima VII gemeistert! Sie brauchten
- +0x544:%d Jahr e , %d Monat e , und %d Tag e .
- +0x545:Bitte schreiben Sie Lord British und
- +0x546:erzhlen Sie ihm und Origin Systems
- +0x547:Inc., von Ihrer groartigen und
- +0x548:bewundernswerten Leistung! Wir
- +0x549:wrden uns ber Post aus
- +0x54A:Deutschland freuen!
- Index: data/exultmsg_es.txt
- ===================================================================
- --- data/exultmsg_es.txt (revision 7541)
- +++ data/exultmsg_es.txt (working copy)
- @@ -34,87 +34,106 @@
- 0x51C:libre de ir a otros mundos.
- 0x51D:Puede que tu Tierra sea mi
- 0x51E:DESTINO!
- +0x51F:
- +0x520:
- # End2
- -0x51F:En los meses siguientes a la titanica
- -0x520:batalla de la Puerta Negra,Britania
- -0x521:emprendio el largo camino de la
- -0x522:recuperacion.
- -0x523:
- -0x524:Tras tu regreso a Britain,
- -0x525:Lord British decreto que
- -0x526:la Hermandad era ilegal,
- -0x527:y las sucursales fueron
- -0x528:destruidas.
- +0x521:En los meses siguientes a la titanica
- +0x522:batalla de la Puerta Negra,Britania
- +0x523:emprendio el largo camino de la
- +0x524:recuperacion.
- +0x525:
- +0x526:Tras tu regreso a Britain,
- +0x527:Lord British decreto que
- +0x528:la Hermandad era ilegal,
- +0x529:y las sucursales fueron
- +0x52A:destruidas.
- +0x52B:
- # End3
- -0x529:La frustracion de no poder abandonar
- -0x52A:Britania esta compensada por la
- -0x52B:alegria de haber desenmascarado a la
- -0x52C:Hermandad y vengado el asesinato del
- -0x52D:padre de Spark.
- -0x52E:
- +0x52C:La frustracion de no poder abandonar
- +0x52D:Britania esta compensada por la
- +0x52E:alegria de haber desenmascarado a la
- +0x52F:Hermandad y vengado el asesinato del
- +0x530:padre de Spark.
- +0x531:
- +0x532:
- +0x533:
- +0x534:
- # End4
- -0x52F:Aunque nada puedes hacer sobre la
- -0x530:amenaza final del Guardian,
- -0x531:hay algo que te preguntas:
- -0x532:Donde habra ido Batlin y que
- -0x533:estara haciendo?
- -0x534:
- +0x535:Aunque nada puedes hacer sobre la
- +0x536:amenaza final del Guardian,
- +0x537:hay algo que te preguntas:
- +0x538:Donde habra ido Batlin y que
- +0x539:estara haciendo?
- +0x53A:
- +0x53B:
- +0x53C:
- # End5
- -0x535:Esa es otra historia...
- -0x536:una que te llevara a
- -0x537:la ISLA DE LA
- -0x538:SERPIENTE
- +0x53D:Esa es otra historia...
- +0x53E:una que te llevara a
- +0x53F:la ISLA DE LA
- +0x540:SERPIENTE
- +0x541:
- +#Congratulations
- +0x542:Felicidades!
- +0x543:Has completado Ultima VII en
- +0x544:%d agno s , %d mes s , & %d dia s .
- +0x545:Felicidades!
- +0x546:
- +0x547:
- +0x548:
- +0x549:
- +0x54A:
- #SI intro
- -0x539:Reino de Lord British
- -0x53A:Sitio de Dick British
- -0x53B:Dieciocho meses tras la destruccion
- -0x53C:de la Puerta Negra y la
- -0x53D:proscripcion de la Hermandad
- -0x53E:Mi rey
- -0x53F:Hey, patron
- -0x540:Entre las cosas de Batlin
- -0x541:encontramos este pergamino y un mapa
- -0x542:para ir a un lugar llamado
- -0x543:Isla de la Serpiente.
- -0x544:Veamos.
- -0x545:Colocalo en la mesa.
- -0x546:Ahhh. Sueltalo ahi!
- -0x547:Cuidado!
- -0x548:Oe, para atras!
- -0x549:Batlin! Si el Avatar logra
- -0x54A:destruir la Puerta Negra,
- -0x54B:ve junto con la humana llamada
- -0x54C:Gweeno a la Isla de la Serpiente
- -0x54D:Alli conoceras mi nuevo plan
- -0x54E:en contra de Britania
- -0x54F:Batlin! Debes saber que mi cara
- -0x550:es bastante parecida a un titere!
- -0x551:Debes ir a la Isla de la Serpiente
- -0x552:para aprender la cura secreta del Acne
- -0x553:Pronto yo y mi horda de titeres
- -0x554:destruiremos Britania!
- -0x555:Confirma mi temor!
- -0x556:Debo enviar al Avatar hacia
- -0x557:los pilares de la Serpiente...
- +0x54B:Reino de Lord British
- +0x54C:Sitio de Dick British
- +0x54D:Dieciocho meses tras la destruccion
- +0x54E:de la Puerta Negra y la
- +0x54F:proscripcion de la Hermandad
- +0x550:Mi rey
- +0x551:Hey, patron
- +0x552:Entre las cosas de Batlin
- +0x553:encontramos este pergamino y un mapa
- +0x554:para ir a un lugar llamado
- +0x555:Isla de la Serpiente.
- +0x556:Veamos.
- +0x557:Colocalo en la mesa.
- +0x558:Ahhh. Sueltalo ahi!
- +0x559:Cuidado!
- +0x55A:Oe, para atras!
- +0x55B:Batlin! Si el Avatar logra
- +0x55C:destruir la Puerta Negra,
- +0x55D:ve junto con la humana llamada
- +0x55E:Gweeno a la Isla de la Serpiente
- +0x55F:Alli conoceras mi nuevo plan
- +0x560:en contra de Britania
- +0x561:Batlin! Debes saber que mi cara
- +0x562:es bastante parecida a un titere!
- +0x563:Debes ir a la Isla de la Serpiente
- +0x564:para aprender la cura secreta del Acne
- +0x565:Pronto yo y mi horda de titeres
- +0x566:destruiremos Britania!
- +0x567:Confirma mi temor!
- +0x568:Debo enviar al Avatar hacia
- +0x569:los pilares de la Serpiente...
- #SI end
- -0x558:El equilibrio
- -0x559:ha sido restaurado.
- -0x55A:La Isla de la Serpiente, Britania,
- -0x55B:y el universo entero estan a salvo.
- -0x55C:No te preocupes por tu amigo Dupre
- -0x55D:Se ha unido a mi y es feliz.
- -0x55E:Adios, Avatar.
- -0x55F:Y gracias.
- -0x560:Bien bien bien, Avatar. Una
- -0x561:vez mas has estropeado mis planes.
- -0x562:Al restaurar el Equilibrio
- -0x563:has salvado a tu maldito
- -0x564:universo del Caos.
- -0x565:Pero has quedado atrapado
- -0x566:aqui, fuera del Tiempo.
- -0x567:A donde iras ahora?
- -0x568:Acaso a la Tierra?
- -0x569:Britania?
- -0x56A:O Puede que nos reunamos tu
- -0x56B:y yo en algun otro lugar.
- -0x56C:Tenemos cuentas pendientes!
- +0x56A:El equilibrio
- +0x56B:ha sido restaurado.
- +0x56C:La Isla de la Serpiente, Britania,
- +0x56D:y el universo entero estan a salvo.
- +0x56E:No te preocupes por tu amigo Dupre
- +0x56F:Se ha unido a mi y es feliz.
- +0x570:Adios, Avatar.
- +0x571:Y gracias.
- +0x572:Bien bien bien, Avatar. Una
- +0x573:vez mas has estropeado mis planes.
- +0x574:Al restaurar el Equilibrio
- +0x575:has salvado a tu maldito
- +0x576:universo del Caos.
- +0x577:Pero has quedado atrapado
- +0x578:aqui, fuera del Tiempo.
- +0x579:A donde iras ahora?
- +0x57A:Acaso a la Tierra?
- +0x57B:Britania?
- +0x57C:O Puede que nos reunamos tu
- +0x57D:y yo en algun otro lugar.
- +0x57E:Tenemos cuentas pendientes!
- Index: data/exultmsg_fr.txt
- ===================================================================
- --- data/exultmsg_fr.txt (revision 7541)
- +++ data/exultmsg_fr.txt (working copy)
- @@ -34,35 +34,52 @@
- 0x51C:alors que je suis libre
- 0x51D:de pntrer dans d'autres mondes!
- 0x51E:Hmmm...
- -#0x???:Peut-tre que ta chtive Terre sera
- -#0x???:ma PROCHAINE cible!
- +0x51F:Peut-tre que ta chtive Terre sera
- +0x520:ma PROCHAINE cible!
- # End2
- -0x51F:Dans les mois qui ont suivi la bataille
- -0x520:corse de la Porte Noire, Britannia
- -0x521:est sur la longue route
- -0x522:du rtablissement de
- -0x523:ses divers maux.
- -0x524:A ton retour sur Britain,
- -0x525:Lord British dcrta que
- -0x526:La Confrrie serait proscrite,
- -0x527:et que toutes les cellules seraient
- -0x528:rapidement dtruites.
- +0x521:Dans les mois qui ont suivi la bataille
- +0x522:corse de la Porte Noire, Britannia
- +0x523:est sur la longue route
- +0x524:du rtablissement de
- +0x525:ses divers maux.
- +0x526:A ton retour sur Britain,
- +0x527:Lord British dcrta que
- +0x528:La Confrrie serait proscrite,
- +0x529:et que toutes les cellules seraient
- +0x52A:rapidement dtruites.
- +0x52B:
- # End3
- -0x529:La frustration que tu ressens pour
- -0x52A:avoir t en rade sur Britannia est
- -0x52B:quelque peu allge par la satisfaction
- -0x52C:d'avoir rsolu les horribles meurtres
- -0x52D:commis par La Confrrie et mme veng
- -0x52E:la mort du pre de Spark.
- +0x52C:La frustration que tu ressens pour
- +0x52D:avoir t en rade sur Britannia est
- +0x52E:quelque peu allge par la satisfaction
- +0x52F:d'avoir rsolu les horribles meurtres
- +0x530:commis par La Confrrie et mme veng
- +0x531:la mort du pre de Spark.
- +0x532:
- +0x533:
- +0x534:
- # End4
- -0x52F:Bien que tu sois, pour l'instant,
- -0x530:impuissant devant l' ultime
- -0x531:menace du Gardien, une
- -0x532:autre pense te tracasse...
- -0x533:Qu'est-il advenu du diabolique Batlin,
- -0x534:qui est parvenu s' chapper?
- +0x535:Bien que tu sois, pour l'instant,
- +0x536:impuissant devant l' ultime
- +0x537:menace du Gardien, une
- +0x538:autre pense te tracasse...
- +0x539:Qu'est-il advenu du diabolique Batlin,
- +0x53A:qui est parvenu s' chapper?
- +0x53B:
- +0x53C:
- # End5
- -0x535:Mais cecy est une autre histoire...
- -0x536:qui t' amnera
- -0x537:dans un endroit qui s' appelle
- -0x538:L' Isle Serpent...
- \ No newline at end of file
- +0x53D:Mais cecy est une autre histoire...
- +0x53E:qui t' amnera
- +0x53F:dans un endroit qui s' appelle
- +0x540:L' Isle Serpent...
- +0x541:
- +#Congratulations
- +0x542:Flicitations!
- +0x543:Tu as accompli Ultima VII en
- +0x544:%d anne s , %d mois , & %d jour s .
- +0x545:S'il te plat crit Lord British,
- +0x546:Origin Systems Inc.,
- +0x547:pour lui communiquer ta
- +0x548:russite!
- +0x549:
- +0x54A:
- \ No newline at end of file
- Index: gamemgr/bggame.cc
- ===================================================================
- --- gamemgr/bggame.cc (revision 7541)
- +++ gamemgr/bggame.cc (working copy)
- @@ -1601,7 +1601,7 @@
- for (i = next + 28000; i > next;) {
- for (j = 0; j < static_cast<unsigned>(finfo.frames); j++) {
- next = fli3.play(win, j, j, next);
- - for (m = 0; m < 6; m++)
- + for (m = 0; m < 8; m++)
- endfont3->center_text(ibuf, centerx, starty + endfont3->get_text_height()*m, get_text_msg(txt_screen0 + m));
- non_gl_blit();
- if (wait_delay(10, 0, 1)) {
- @@ -1644,7 +1644,7 @@
- starty = (gwin->get_height() - normal->get_text_height() * 10) / 2;
- - for (i = 0; i < 10; i++) {
- + for (i = 0; i < 11; i++) {
- message = get_text_msg(txt_screen1 + i);
- normal->draw_text(ibuf, centerx - normal->get_text_width(message) / 2, starty + normal->get_text_height()*i, message);
- }
- @@ -1675,7 +1675,7 @@
- starty = (gwin->get_height() - normal->get_text_height() * 6) / 2;
- - for (i = 0; i < 6; i++) {
- + for (i = 0; i < 9; i++) {
- message = get_text_msg(txt_screen2 + i);
- normal->draw_text(ibuf, centerx - normal->get_text_width(message) / 2, starty + normal->get_text_height()*i, message);
- }
- @@ -1702,7 +1702,7 @@
- starty = (gwin->get_height() - normal->get_text_height() * 6) / 2;
- - for (i = 0; i < 6; i++) {
- + for (i = 0; i < 8; i++) {
- message = get_text_msg(txt_screen3 + i);
- normal->draw_text(ibuf, centerx - normal->get_text_width(message) / 2, starty + normal->get_text_height()*i, message);
- }
- @@ -1729,7 +1729,7 @@
- starty = (gwin->get_height() - normal->get_text_height() * 4) / 2;
- - for (i = 0; i < 4; i++) {
- + for (i = 0; i < 5; i++) {
- message = get_text_msg(txt_screen4 + i);
- normal->draw_text(ibuf, centerx - normal->get_text_width(message) / 2, starty + normal->get_text_height()*i, message);
- }
- @@ -1746,6 +1746,41 @@
- // Fade out for 1 sec (50 cycles)
- pal->fade(50, 0, 0);
- +#if 0
- + //TODO: only when finishing a game and not when viewed from menu
- + //if (whatever) {
- + if (wait_delay(10)) break;
- +
- + // Congratulations
- +
- + // Paint backgound black
- + win->fill8(0);
- +
- + starty = (gwin->get_height() - normal->get_text_height() * 6) / 2;
- +
- + //TODO: figure out the time it took to complete the game
- + // in exultmsg.txt it is "%d year s , %d month s , & %d day s"
- + // only showing years or months if there were any
- + for (i = 0; i < 9; i++) {
- + message = get_text_msg(congrats + i);
- + normal->draw_text(ibuf, centerx - normal->get_text_width(message) / 2, starty + normal->get_text_height()*i, message);
- + }
- +
- + // Fade in for 1 sec (50 cycles)
- + pal->fade(50, 1, 0);
- +
- + // Display text for 20 seonds (only 8 at the moment)
- + for (i = 0; i < 80; i++) if (wait_delay(100)) {
- + do_break = true;
- + break;
- + }
- + if (do_break) break;
- +
- + // Fade out for 1 sec (50 cycles)
- + pal->fade(50, 0, 0);
- + //}
- +#endif
- +
- } while (0);
- if (midi) {
- Index: shapes/items.h
- ===================================================================
- --- shapes/items.h (revision 7541)
- +++ shapes/items.h (working copy)
- @@ -135,36 +135,37 @@
- const int end_of_ultima7 = 0x113, end_of_britannia = 0x114;
- const int you_cannot_do_that = 0x115, damn_avatar = 0x116;
- const int blackgate_destroyed = 0x117, guardian_has_stopped = 0x118;
- -const int txt_screen0 = 0x119; //to 0x11E
- -const int txt_screen1 = 0x11F; //to 0x128
- -const int txt_screen2 = 0x129; //to 0x12E
- -const int txt_screen3 = 0x12F; //to 0x134
- -const int txt_screen4 = 0x135; //to 0x138
- -const int lord_castle = 0x139, dick_castle = 0x13A;
- -const int bg_fellow = 0x13B; //to 0x13D
- -const int my_leige = 0x13E, yo_homes = 0x13F;
- -const int all_we0 = 0x140; //to 0x141
- -const int and_a0 = 0x142; //to 0x143
- -const int indeed = 0x144; //to 0x145
- -const int iree = 0x146;
- -const int stand_back = 0x147;
- -const int jump_back = 0x148;
- -const int batlin = 0x149; //to 0x14A
- -const int you_shall = 0x14B; //to 0x14C
- -const int there_i = 0x14D; //to 0x14E
- -const int batlin2 = 0x14F; //to 0x150
- -const int you_must = 0x151; //to 0x152
- -const int soon_i = 0x153; //to 0x154
- -const int tis_my = 0x155;
- -const int balance = 0x158; //to 0x159
- -const int si_earth = 0x15A; //to 0x15B
- -const int dupre = 0x15C; //to 0x15D
- -const int goodbye = 0x15E; //to 0x15F
- -const int well_well = 0x160; //to 0x161
- -const int balance2 = 0x162; //to 0x164
- -const int poised = 0x165; //to 0x167
- -const int brit_earth = 0x168; //to 0x169
- -const int pagan = 0x16A; //to 0x16C
- +const int txt_screen0 = 0x119; //to 0x120
- +const int txt_screen1 = 0x121; //to 0x12B
- +const int txt_screen2 = 0x12C; //to 0x134
- +const int txt_screen3 = 0x135; //to 0x13C
- +const int txt_screen4 = 0x13D; //to 0x141
- +const int congrats = 0x142; //to 0x14A
- +const int lord_castle = 0x14B, dick_castle = 0x14C;
- +const int bg_fellow = 0x14D; //to 0x14F
- +const int my_leige = 0x150, yo_homes = 0x151;
- +const int all_we0 = 0x152; //to 0x153
- +const int and_a0 = 0x154; //to 0x155
- +const int indeed = 0x156; //to 0x157
- +const int iree = 0x158;
- +const int stand_back = 0x159;
- +const int jump_back = 0x15A;
- +const int batlin = 0x15B; //to 0x15C
- +const int you_shall = 0x15D; //to 0x15E
- +const int there_i = 0x15F; //to 0x160
- +const int batlin2 = 0x161; //to 0x162
- +const int you_must = 0x163; //to 0x164
- +const int soon_i = 0x165; //to 0x166
- +const int tis_my = 0x167; //to 0x169
- +const int balance = 0x16A; //to 0x16B
- +const int si_earth = 0x16C; //to 0x16D
- +const int dupre = 0x16E; //to 0x16F
- +const int goodbye = 0x170; //to 0x171
- +const int well_well = 0x172; //to 0x173
- +const int balance2 = 0x174; //to 0x176
- +const int poised = 0x177; //to 0x179
- +const int brit_earth = 0x17A; //to 0x17B
- +const int pagan = 0x17C; //to 0x17E
- // Misc. text (frames, etc.) start at 0x500 in text.flx.
- const int misc_name0 = 0x500;
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