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  1. Index: data/exultmsg.txt
  2. ===================================================================
  3. --- data/exultmsg.txt   (revision 7541)
  4. +++ data/exultmsg.txt   (working copy)
  5. @@ -34,87 +34,106 @@
  6.  0x51C:to enter other worlds!
  7.  0x51D:Perhaps your puny Earth shall be
  8.  0x51E:my NEXT target!
  9. +0x51F:
  10. +0x520:
  11.  # End2
  12. -0x51F:In the months following the climactic
  13. -0x520:battle at The Black Gate, Britannia
  14. -0x521:is set upon the long road to recovery
  15. -0x522:from its various plights.
  16. -0x523:
  17. -0x524:Upon your return to Britain,
  18. -0x525:Lord British decreed that
  19. -0x526:The Fellowship be outlawed
  20. -0x527:and all of the branches were
  21. -0x528:soon destroyed.
  22. +0x521:In the months following the climactic
  23. +0x522:battle at The Black Gate, Britannia
  24. +0x523:is set upon the long road to recovery
  25. +0x524:from its various plights.
  26. +0x525:
  27. +0x526:Upon your return to Britain,
  28. +0x527:Lord British decreed that
  29. +0x528:The Fellowship be outlawed
  30. +0x529:and all of the branches were
  31. +0x52A:soon destroyed.
  32. +0x52B:
  33.  # End3
  34. -0x529:The frustration you feel at having been
  35. -0x52A:stranded in Britannia is somewhat
  36. -0x52B:alleviated by the satisfaction that you
  37. -0x52C:solved the gruesome murders committed
  38. -0x52D:by The Fellowship and even avenged the
  39. -0x52E:death of Spark's father.
  40. +0x52C:The frustration you feel at having been
  41. +0x52D:stranded in Britannia is somewhat
  42. +0x52E:alleviated by the satisfaction that you
  43. +0x52F:solved the gruesome murders committed
  44. +0x530:by The Fellowship and even avenged the
  45. +0x531:death of Spark's father.
  46. +0x532:
  47. +0x533:
  48. +0x534:
  49.  # End4
  50. -0x52F:And although you are, at the moment,
  51. -0x530:helpless to do anything about
  52. -0x531:The Guardian's final threat,
  53. -0x532:another thought nags at you...
  54. -0x533:what became of Batlin, the fiend
  55. -0x534:who got away?
  56. +0x535:And although you are, at the moment,
  57. +0x536:helpless to do anything about
  58. +0x537:The Guardian's final threat,
  59. +0x538:another thought nags at you...
  60. +0x539:what became of Batlin, the fiend
  61. +0x53A:who got away?
  62. +0x53B:
  63. +0x53C:
  64.  # End5
  65. -0x535:That is another story...
  66. -0x536:one that will take you
  67. -0x537:to a place called
  68. -0x538:The Serpent Isle...
  69. +0x53D:That is another story...
  70. +0x53E:one that will take you
  71. +0x53F:to a place called
  72. +0x540:The Serpent Isle...
  73. +0x541:
  74. +#Congratulations
  75. +0x542:Congratulations!
  76. +0x543:You have completed Ultima VII in
  77. +0x544:%d year s ,  %d month s , &  %d day s .
  78. +0x545:Please write Lord British,
  79. +0x546:in care of Origin Systems Inc.,
  80. +0x547:telling him of your
  81. +0x548:accomplishment!
  82. +0x549:
  83. +0x54A:
  84.  #SI intro
  85. -0x539:Lord British's Castle
  86. -0x53A:Dick British's Castle
  87. -0x53B:Eighteen months after the destruction
  88. -0x53C:of the Black Gate and the
  89. -0x53D:dismantling of The Fellowship
  90. -0x53E:My liege
  91. -0x53F:Yo, homes
  92. -0x540:All we found among Batlin's
  93. -0x541:belongings was this enchanted scroll...
  94. -0x542:and a map showing the way to
  95. -0x543:a place called the Serpent Isle.
  96. -0x544:Indeed.
  97. -0x545:Put it on the table.
  98. -0x546:Iree. Slap it down there!
  99. -0x547:Stand Back!
  100. -0x548:Jump Back!
  101. -0x549:Batlin! In the event that the
  102. -0x54A:Avatar destroys the Black Gate
  103. -0x54B:you shall follow the unwitting
  104. -0x54C:human Gwenno to the Serpent Isle
  105. -0x54D:There I shall outline my plan
  106. -0x54E:to destroy Britannia!
  107. -0x54F:Batlin! Know that my face is most
  108. -0x550:muppet like!
  109. -0x551:You must go to the Serpent Isle
  110. -0x552:to learn the secret of Acne Medication
  111. -0x553:Soon I and my horde of muppets will
  112. -0x554:destroy Britannia!
  113. -0x555:'Tis my worst fear!
  114. -0x556:I must send the Avatar through
  115. -0x557:the pillars to the Serpent Isle!
  116. +0x54B:Lord British's Castle
  117. +0x54C:Dick British's Castle
  118. +0x54D:Eighteen months after the destruction
  119. +0x54E:of the Black Gate and the
  120. +0x54F:dismantling of The Fellowship
  121. +0x550:My liege
  122. +0x551:Yo, homes
  123. +0x552:All we found among Batlin's
  124. +0x553:belongings was this enchanted scroll...
  125. +0x554:and a map showing the way to
  126. +0x555:a place called the Serpent Isle.
  127. +0x556:Indeed.
  128. +0x557:Put it on the table.
  129. +0x558:Iree. Slap it down there!
  130. +0x559:Stand Back!
  131. +0x55A:Jump Back!
  132. +0x55B:Batlin! In the event that the
  133. +0x55C:Avatar destroys the Black Gate
  134. +0x55D:you shall follow the unwitting
  135. +0x55E:human Gwenno to the Serpent Isle
  136. +0x55F:There I shall outline my plan
  137. +0x560:to destroy Britannia!
  138. +0x561:Batlin! Know that my face is most
  139. +0x562:muppet like!
  140. +0x563:You must go to the Serpent Isle
  141. +0x564:to learn the secret of Acne Medication
  142. +0x565:Soon I and my horde of muppets will
  143. +0x566:destroy Britannia!
  144. +0x567:'Tis my worst fear!
  145. +0x568:I must send the Avatar through
  146. +0x569:the pillars to the Serpent Isle!
  147.  #SI end
  148. -0x558:There, we are done.
  149. -0x559:Balance is restored
  150. -0x55A:Serpent Isle, Britannia, your Earth,
  151. -0x55B:the entire universe, all are saved.
  152. -0x55C:Worry not about your friend Dupre.
  153. -0x55D:He is one with us, and content.
  154. -0x55E:Goodbye, Avatar.
  155. -0x55F:We thank you.
  156. -0x560:Well well well, Avatar. You
  157. -0x561:have managed to thwart me once again.
  158. -0x562:By restoring balance where
  159. -0x563:once chaos reigned, you have
  160. -0x564:saved your accursed world.
  161. -0x565:But now here you are, poised
  162. -0x566:at the edge of Eternity.
  163. -0x567:Where would you go?
  164. -0x568:Back to Britannia?
  165. -0x569:To Earth?
  166. -0x56A:Perhaps you would join me in
  167. -0x56B:another world alltogether?
  168. -0x56C:We do have a score to settle!
  169. +0x56A:There, we are done.
  170. +0x56B:Balance is restored
  171. +0x56C:Serpent Isle, Britannia, your Earth,
  172. +0x56D:the entire universe, all are saved.
  173. +0x56E:Worry not about your friend Dupre.
  174. +0x56F:He is one with us, and content.
  175. +0x570:Goodbye, Avatar.
  176. +0x571:We thank you.
  177. +0x572:Well well well, Avatar. You
  178. +0x573:have managed to thwart me once again.
  179. +0x574:By restoring balance where
  180. +0x575:once chaos reigned, you have
  181. +0x576:saved your accursed world.
  182. +0x577:But now here you are, poised
  183. +0x578:at the edge of Eternity.
  184. +0x579:Where would you go?
  185. +0x57A:Back to Britannia?
  186. +0x57B:To Earth?
  187. +0x57C:Perhaps you would join me in
  188. +0x57D:another world alltogether?
  189. +0x57E:We do have a score to settle!
  190. Index: data/exultmsg_de.txt
  191. ===================================================================
  192. --- data/exultmsg_de.txt    (revision 7541)
  193. +++ data/exultmsg_de.txt    (working copy)
  194. @@ -34,41 +34,52 @@
  195.  0x51C:verlassen. Ich hingegen kann jede
  196.  0x51D:Welt betreten! Hmmm...
  197.  0x51E:vielleicht mache ich deine armselige
  198. -#0x???:Erde zu meinem NCHSTEN Ziel!
  199. +0x51F:Erde zu meinem NCHSTEN Ziel!
  200. +0x520:
  201.  # End2
  202. -0x51F:Es wird Monate dauern, bis Britannia
  203. -0x520:sich von dieser entscheidenden
  204. -0x521:Schlacht um die Schwarze Pforte
  205. -0x522:und von den Intrigen des Wchters
  206. -0x523:erholen wird. Doch das
  207. -0x524:Gute hat das Bse besiegt!
  208. -0x525:Als Du nach Britain zurckkehrst,
  209. -0x526:verkndet Lord British, da die
  210. -0x527:Gemeinschaft ihrer Macht enthoben
  211. -0x528:und alle ihre Niederlassungen in
  212. -#0x???:Britannia zerstrt werden sollten.
  213. +0x521:Es wird Monate dauern, bis Britannia
  214. +0x522:sich von dieser entscheidenden
  215. +0x523:Schlacht um die Schwarze Pforte
  216. +0x524:und von den Intrigen des Wchters
  217. +0x525:erholen wird. Doch das
  218. +0x526:Gute hat das Bse besiegt!
  219. +0x527:Als Du nach Britain zurckkehrst,
  220. +0x528:verkndet Lord British, da die
  221. +0x529:Gemeinschaft ihrer Macht enthoben
  222. +0x52A:und alle ihre Niederlassungen in
  223. +0x52B:Britannia zerstrt werden sollten.
  224.  # End3
  225. -0x529:Deine Frustration, Britannia nicht
  226. -0x52A:verlassen zu knnen, wird von der
  227. -0x52B:Genugtuung des Sieges und der
  228. -0x52C:Befriedigung, die entsetzlichen
  229. -0x52D:Morde aufgeklrt zu haben,
  230. -0x52E:bertroffen. Selbst der Mord an
  231. -#0x???:Sparks Vater ist durch die
  232. -#0x???:Beseitigung der heuchlerischen
  233. -#0x???:Gemeinschaft gercht.
  234. +0x52C:Deine Frustration, Britannia nicht
  235. +0x52D:verlassen zu knnen, wird von der
  236. +0x52E:Genugtuung des Sieges und der
  237. +0x52F:Befriedigung, die entsetzlichen
  238. +0x530:Morde aufgeklrt zu haben,
  239. +0x531:bertroffen. Selbst der Mord an
  240. +0x532:Sparks Vater ist durch die
  241. +0x533:Beseitigung der heuchlerischen
  242. +0x534:Gemeinschaft gercht.
  243.  # End4
  244. -0x52F:Zudem es dir momentan nicht mglich
  245. -0x530:ist, etwas gegen die Drohung des
  246. -0x531:Wchters auszurichten, beunruhigt
  247. -0x532:dich auch noch ein anderer Gedanke...
  248. -0x533:Was ist aus dem Satan Batlin
  249. -0x534:geworden, dem es auf irgendeine
  250. -#0x???:Weise gelang, seiner Strafe durch
  251. -#0x???:Flucht zu entgehen?
  252. +0x535:Zudem es dir momentan nicht mglich
  253. +0x536:ist, etwas gegen die Drohung des
  254. +0x537:Wchters auszurichten, beunruhigt
  255. +0x538:dich auch noch ein anderer Gedanke...
  256. +0x539:Was ist aus dem Satan Batlin
  257. +0x53A:geworden, dem es auf irgendeine
  258. +0x53B:Weise gelang, seiner Strafe durch
  259. +0x53C:Flucht zu entgehen?
  260.  # End5
  261. -0x535:Doch davon erzhlt eine andere
  262. -0x536:Geschichte... Eine Geschichte,
  263. -0x537:die dich zu Serpent Isle, einem
  264. -0x538:Ort namens Schlangeninsel,
  265. -#0x???:fhren wird ...
  266. \ No newline at end of file
  267. +0x53D:Doch davon erzhlt eine andere
  268. +0x53E:Geschichte... Eine Geschichte,
  269. +0x53F:die dich zu Serpent Isle, einem
  270. +0x540:Ort namens Schlangeninsel,
  271. +0x541:fhren wird ...
  272. +#Congratulations
  273. +0x542:Herzlichen Glckwunsch! Sie haben
  274. +0x543:Ultima VII gemeistert! Sie brauchten
  275. +0x544:%d Jahr e ,  %d Monat e , und  %d Tag e .
  276. +0x545:Bitte schreiben Sie Lord British und
  277. +0x546:erzhlen Sie ihm und Origin Systems
  278. +0x547:Inc., von Ihrer groartigen und
  279. +0x548:bewundernswerten Leistung! Wir
  280. +0x549:wrden uns ber Post aus
  281. +0x54A:Deutschland freuen!
  282. Index: data/exultmsg_es.txt
  283. ===================================================================
  284. --- data/exultmsg_es.txt    (revision 7541)
  285. +++ data/exultmsg_es.txt    (working copy)
  286. @@ -34,87 +34,106 @@
  287.  0x51C:libre de ir a otros mundos.
  288.  0x51D:Puede que tu Tierra sea mi
  289.  0x51E:DESTINO!
  290. +0x51F:
  291. +0x520:
  292.  # End2
  293. -0x51F:En los meses siguientes a la titanica
  294. -0x520:batalla de la Puerta Negra,Britania
  295. -0x521:emprendio el largo camino de la
  296. -0x522:recuperacion.
  297. -0x523:
  298. -0x524:Tras tu regreso a Britain,
  299. -0x525:Lord British decreto que
  300. -0x526:la Hermandad era ilegal,
  301. -0x527:y las sucursales fueron
  302. -0x528:destruidas.
  303. +0x521:En los meses siguientes a la titanica
  304. +0x522:batalla de la Puerta Negra,Britania
  305. +0x523:emprendio el largo camino de la
  306. +0x524:recuperacion.
  307. +0x525:
  308. +0x526:Tras tu regreso a Britain,
  309. +0x527:Lord British decreto que
  310. +0x528:la Hermandad era ilegal,
  311. +0x529:y las sucursales fueron
  312. +0x52A:destruidas.
  313. +0x52B:
  314.  # End3
  315. -0x529:La frustracion de no poder abandonar
  316. -0x52A:Britania esta compensada por la
  317. -0x52B:alegria de haber desenmascarado a la
  318. -0x52C:Hermandad y vengado el asesinato del
  319. -0x52D:padre de Spark.
  320. -0x52E:
  321. +0x52C:La frustracion de no poder abandonar
  322. +0x52D:Britania esta compensada por la
  323. +0x52E:alegria de haber desenmascarado a la
  324. +0x52F:Hermandad y vengado el asesinato del
  325. +0x530:padre de Spark.
  326. +0x531:
  327. +0x532:
  328. +0x533:
  329. +0x534:
  330.  # End4
  331. -0x52F:Aunque nada puedes hacer sobre la
  332. -0x530:amenaza final del Guardian,
  333. -0x531:hay algo que te preguntas:
  334. -0x532:Donde habra ido Batlin y que
  335. -0x533:estara haciendo?
  336. -0x534:
  337. +0x535:Aunque nada puedes hacer sobre la
  338. +0x536:amenaza final del Guardian,
  339. +0x537:hay algo que te preguntas:
  340. +0x538:Donde habra ido Batlin y que
  341. +0x539:estara haciendo?
  342. +0x53A:
  343. +0x53B:
  344. +0x53C:
  345.  # End5
  346. -0x535:Esa es otra historia...
  347. -0x536:una que te llevara a
  348. -0x537:la ISLA DE LA
  349. -0x538:SERPIENTE
  350. +0x53D:Esa es otra historia...
  351. +0x53E:una que te llevara a
  352. +0x53F:la ISLA DE LA
  353. +0x540:SERPIENTE
  354. +0x541:
  355. +#Congratulations
  356. +0x542:Felicidades!
  357. +0x543:Has completado Ultima VII en
  358. +0x544:%d agno s ,  %d mes   s , &  %d dia s .
  359. +0x545:Felicidades!
  360. +0x546:
  361. +0x547:
  362. +0x548:
  363. +0x549:
  364. +0x54A:
  365.  #SI intro
  366. -0x539:Reino de Lord British
  367. -0x53A:Sitio de Dick British
  368. -0x53B:Dieciocho meses tras la destruccion
  369. -0x53C:de la Puerta Negra y la
  370. -0x53D:proscripcion de la Hermandad
  371. -0x53E:Mi rey
  372. -0x53F:Hey, patron
  373. -0x540:Entre las cosas de Batlin
  374. -0x541:encontramos este pergamino y un mapa
  375. -0x542:para ir a un lugar llamado
  376. -0x543:Isla de la Serpiente.
  377. -0x544:Veamos.
  378. -0x545:Colocalo en la mesa.
  379. -0x546:Ahhh. Sueltalo ahi!
  380. -0x547:Cuidado!
  381. -0x548:Oe, para atras!
  382. -0x549:Batlin!  Si el Avatar logra
  383. -0x54A:destruir la Puerta Negra,
  384. -0x54B:ve junto con la humana llamada
  385. -0x54C:Gweeno a la Isla de la Serpiente
  386. -0x54D:Alli conoceras mi nuevo plan
  387. -0x54E:en contra de Britania
  388. -0x54F:Batlin! Debes saber que mi cara
  389. -0x550:es bastante parecida a un titere!
  390. -0x551:Debes ir a la Isla de la Serpiente
  391. -0x552:para aprender la cura secreta del Acne
  392. -0x553:Pronto yo y mi horda de titeres
  393. -0x554:destruiremos Britania!
  394. -0x555:Confirma mi temor!
  395. -0x556:Debo enviar al Avatar hacia
  396. -0x557:los pilares de la Serpiente...
  397. +0x54B:Reino de Lord British
  398. +0x54C:Sitio de Dick British
  399. +0x54D:Dieciocho meses tras la destruccion
  400. +0x54E:de la Puerta Negra y la
  401. +0x54F:proscripcion de la Hermandad
  402. +0x550:Mi rey
  403. +0x551:Hey, patron
  404. +0x552:Entre las cosas de Batlin
  405. +0x553:encontramos este pergamino y un mapa
  406. +0x554:para ir a un lugar llamado
  407. +0x555:Isla de la Serpiente.
  408. +0x556:Veamos.
  409. +0x557:Colocalo en la mesa.
  410. +0x558:Ahhh. Sueltalo ahi!
  411. +0x559:Cuidado!
  412. +0x55A:Oe, para atras!
  413. +0x55B:Batlin!  Si el Avatar logra
  414. +0x55C:destruir la Puerta Negra,
  415. +0x55D:ve junto con la humana llamada
  416. +0x55E:Gweeno a la Isla de la Serpiente
  417. +0x55F:Alli conoceras mi nuevo plan
  418. +0x560:en contra de Britania
  419. +0x561:Batlin! Debes saber que mi cara
  420. +0x562:es bastante parecida a un titere!
  421. +0x563:Debes ir a la Isla de la Serpiente
  422. +0x564:para aprender la cura secreta del Acne
  423. +0x565:Pronto yo y mi horda de titeres
  424. +0x566:destruiremos Britania!
  425. +0x567:Confirma mi temor!
  426. +0x568:Debo enviar al Avatar hacia
  427. +0x569:los pilares de la Serpiente...
  428.  #SI end
  429. -0x558:El equilibrio
  430. -0x559:ha sido restaurado.
  431. -0x55A:La Isla de la Serpiente, Britania,
  432. -0x55B:y el universo entero estan a salvo.
  433. -0x55C:No te preocupes por tu amigo Dupre
  434. -0x55D:Se ha unido a mi y es feliz.
  435. -0x55E:Adios, Avatar.
  436. -0x55F:Y gracias.
  437. -0x560:Bien bien bien, Avatar.  Una
  438. -0x561:vez mas has estropeado mis planes.
  439. -0x562:Al restaurar el Equilibrio
  440. -0x563:has salvado a tu maldito
  441. -0x564:universo del Caos.
  442. -0x565:Pero has quedado atrapado
  443. -0x566:aqui, fuera del Tiempo.
  444. -0x567:A donde iras ahora?
  445. -0x568:Acaso a la Tierra?
  446. -0x569:Britania?
  447. -0x56A:O Puede que nos reunamos tu
  448. -0x56B:y yo en algun otro lugar.
  449. -0x56C:Tenemos cuentas pendientes!
  450. +0x56A:El equilibrio
  451. +0x56B:ha sido restaurado.
  452. +0x56C:La Isla de la Serpiente, Britania,
  453. +0x56D:y el universo entero estan a salvo.
  454. +0x56E:No te preocupes por tu amigo Dupre
  455. +0x56F:Se ha unido a mi y es feliz.
  456. +0x570:Adios, Avatar.
  457. +0x571:Y gracias.
  458. +0x572:Bien bien bien, Avatar.  Una
  459. +0x573:vez mas has estropeado mis planes.
  460. +0x574:Al restaurar el Equilibrio
  461. +0x575:has salvado a tu maldito
  462. +0x576:universo del Caos.
  463. +0x577:Pero has quedado atrapado
  464. +0x578:aqui, fuera del Tiempo.
  465. +0x579:A donde iras ahora?
  466. +0x57A:Acaso a la Tierra?
  467. +0x57B:Britania?
  468. +0x57C:O Puede que nos reunamos tu
  469. +0x57D:y yo en algun otro lugar.
  470. +0x57E:Tenemos cuentas pendientes!
  471. Index: data/exultmsg_fr.txt
  472. ===================================================================
  473. --- data/exultmsg_fr.txt    (revision 7541)
  474. +++ data/exultmsg_fr.txt    (working copy)
  475. @@ -34,35 +34,52 @@
  476.  0x51C:alors que je suis libre
  477.  0x51D:de pntrer dans d'autres mondes!
  478.  0x51E:Hmmm...
  479. -#0x???:Peut-tre que ta chtive Terre sera
  480. -#0x???:ma PROCHAINE cible!
  481. +0x51F:Peut-tre que ta chtive Terre sera
  482. +0x520:ma PROCHAINE cible!
  483.  # End2
  484. -0x51F:Dans les mois qui ont suivi la bataille
  485. -0x520:corse de la Porte Noire, Britannia
  486. -0x521:est sur la longue route
  487. -0x522:du rtablissement de
  488. -0x523:ses divers maux.
  489. -0x524:A ton retour sur Britain,
  490. -0x525:Lord British dcrta que
  491. -0x526:La Confrrie serait proscrite,
  492. -0x527:et que toutes les cellules seraient
  493. -0x528:rapidement dtruites.
  494. +0x521:Dans les mois qui ont suivi la bataille
  495. +0x522:corse de la Porte Noire, Britannia
  496. +0x523:est sur la longue route
  497. +0x524:du rtablissement de
  498. +0x525:ses divers maux.
  499. +0x526:A ton retour sur Britain,
  500. +0x527:Lord British dcrta que
  501. +0x528:La Confrrie serait proscrite,
  502. +0x529:et que toutes les cellules seraient
  503. +0x52A:rapidement dtruites.
  504. +0x52B:
  505.  # End3
  506. -0x529:La frustration que tu ressens pour
  507. -0x52A:avoir t en rade sur Britannia est
  508. -0x52B:quelque peu allge par la satisfaction
  509. -0x52C:d'avoir rsolu les horribles meurtres
  510. -0x52D:commis par La Confrrie et mme veng
  511. -0x52E:la mort du p re de Spark.
  512. +0x52C:La frustration que tu ressens pour
  513. +0x52D:avoir t en rade sur Britannia est
  514. +0x52E:quelque peu allge par la satisfaction
  515. +0x52F:d'avoir rsolu les horribles meurtres
  516. +0x530:commis par La Confrrie et mme veng
  517. +0x531:la mort du p re de Spark.
  518. +0x532:
  519. +0x533:
  520. +0x534:
  521.  # End4
  522. -0x52F:Bien que tu sois, pour l'instant,
  523. -0x530:impuissant devant l' ultime
  524. -0x531:menace du Gardien, une
  525. -0x532:autre pense te tracasse...
  526. -0x533:Qu'est-il advenu du diabolique Batlin,
  527. -0x534:qui est parvenu  s' chapper?
  528. +0x535:Bien que tu sois, pour l'instant,
  529. +0x536:impuissant devant l' ultime
  530. +0x537:menace du Gardien, une
  531. +0x538:autre pense te tracasse...
  532. +0x539:Qu'est-il advenu du diabolique Batlin,
  533. +0x53A:qui est parvenu  s' chapper?
  534. +0x53B:
  535. +0x53C:
  536.  # End5
  537. -0x535:Mais cecy est une autre histoire...
  538. -0x536:qui t' am nera
  539. -0x537:dans un endroit qui s' appelle
  540. -0x538:L' Isle Serpent...
  541. \ No newline at end of file
  542. +0x53D:Mais cecy est une autre histoire...
  543. +0x53E:qui t' am nera
  544. +0x53F:dans un endroit qui s' appelle
  545. +0x540:L' Isle Serpent...
  546. +0x541:
  547. +#Congratulations
  548. +0x542:Flicitations!
  549. +0x543:Tu as accompli Ultima VII en
  550. +0x544:%d anne s ,  %d mois  , &  %d jour s .
  551. +0x545:S'il te plat crit  Lord British,
  552. +0x546:Origin Systems Inc.,
  553. +0x547:pour lui communiquer ta
  554. +0x548:russite!
  555. +0x549:
  556. +0x54A:
  557. \ No newline at end of file
  558. Index: gamemgr/bggame.cc
  559. ===================================================================
  560. --- gamemgr/bggame.cc   (revision 7541)
  561. +++ gamemgr/bggame.cc   (working copy)
  562. @@ -1601,7 +1601,7 @@
  563.         for (i = next + 28000; i > next;) {
  564.             for (j = 0; j < static_cast<unsigned>(finfo.frames); j++) {
  565.                 next = fli3.play(win, j, j, next);
  566. -               for (m = 0; m < 6; m++)
  567. +               for (m = 0; m < 8; m++)
  568.                     endfont3->center_text(ibuf, centerx, starty + endfont3->get_text_height()*m, get_text_msg(txt_screen0 + m));
  569.                 non_gl_blit();
  570.                 if (wait_delay(10, 0, 1)) {
  571. @@ -1644,7 +1644,7 @@
  572.  
  573.         starty = (gwin->get_height() - normal->get_text_height() * 10) / 2;
  574.  
  575. -       for (i = 0; i < 10; i++) {
  576. +       for (i = 0; i < 11; i++) {
  577.             message = get_text_msg(txt_screen1 + i);
  578.             normal->draw_text(ibuf, centerx - normal->get_text_width(message) / 2, starty + normal->get_text_height()*i, message);
  579.         }
  580. @@ -1675,7 +1675,7 @@
  581.  
  582.         starty = (gwin->get_height() - normal->get_text_height() * 6) / 2;
  583.  
  584. -       for (i = 0; i < 6; i++) {
  585. +       for (i = 0; i < 9; i++) {
  586.             message = get_text_msg(txt_screen2 + i);
  587.             normal->draw_text(ibuf, centerx - normal->get_text_width(message) / 2, starty + normal->get_text_height()*i, message);
  588.         }
  589. @@ -1702,7 +1702,7 @@
  590.  
  591.         starty = (gwin->get_height() - normal->get_text_height() * 6) / 2;
  592.  
  593. -       for (i = 0; i < 6; i++) {
  594. +       for (i = 0; i < 8; i++) {
  595.             message = get_text_msg(txt_screen3 + i);
  596.             normal->draw_text(ibuf, centerx - normal->get_text_width(message) / 2, starty + normal->get_text_height()*i, message);
  597.         }
  598. @@ -1729,7 +1729,7 @@
  599.  
  600.         starty = (gwin->get_height() - normal->get_text_height() * 4) / 2;
  601.  
  602. -       for (i = 0; i < 4; i++) {
  603. +       for (i = 0; i < 5; i++) {
  604.             message = get_text_msg(txt_screen4 + i);
  605.             normal->draw_text(ibuf, centerx - normal->get_text_width(message) / 2, starty + normal->get_text_height()*i, message);
  606.         }
  607. @@ -1746,6 +1746,41 @@
  608.  
  609.         // Fade out for 1 sec (50 cycles)
  610.         pal->fade(50, 0, 0);
  611. +#if 0
  612. +       //TODO: only when finishing a game and not when viewed from menu
  613. +       //if (whatever) {
  614. +           if (wait_delay(10)) break;
  615. +      
  616. +           // Congratulations
  617. +
  618. +           // Paint backgound black
  619. +           win->fill8(0);
  620. +
  621. +           starty = (gwin->get_height() - normal->get_text_height() * 6) / 2;
  622. +
  623. +           //TODO: figure out the time it took to complete the game
  624. +           // in exultmsg.txt it is "%d year s ,  %d month s , &  %d day s"
  625. +           // only showing years or months if there were any
  626. +           for (i = 0; i < 9; i++) {
  627. +               message = get_text_msg(congrats + i);
  628. +               normal->draw_text(ibuf, centerx - normal->get_text_width(message) / 2, starty + normal->get_text_height()*i, message);
  629. +           }
  630. +
  631. +           // Fade in for 1 sec (50 cycles)
  632. +           pal->fade(50, 1, 0);
  633. +
  634. +           // Display text for 20 seonds (only 8 at the moment)
  635. +           for (i = 0; i < 80; i++) if (wait_delay(100)) {
  636. +                   do_break = true;
  637. +                   break;
  638. +               }
  639. +           if (do_break) break;
  640. +
  641. +           // Fade out for 1 sec (50 cycles)
  642. +           pal->fade(50, 0, 0);
  643. +       //}
  644. +#endif
  645. +      
  646.     } while (0);
  647.  
  648.     if (midi) {
  649. Index: shapes/items.h
  650. ===================================================================
  651. --- shapes/items.h  (revision 7541)
  652. +++ shapes/items.h  (working copy)
  653. @@ -135,36 +135,37 @@
  654.  const int end_of_ultima7 = 0x113, end_of_britannia = 0x114;
  655.  const int you_cannot_do_that = 0x115, damn_avatar = 0x116;
  656.  const int blackgate_destroyed = 0x117, guardian_has_stopped = 0x118;
  657. -const int txt_screen0 = 0x119; //to 0x11E
  658. -const int txt_screen1 = 0x11F; //to 0x128
  659. -const int txt_screen2 = 0x129; //to 0x12E
  660. -const int txt_screen3 = 0x12F; //to 0x134
  661. -const int txt_screen4 = 0x135; //to 0x138
  662. -const int lord_castle = 0x139, dick_castle = 0x13A;
  663. -const int bg_fellow = 0x13B; //to 0x13D
  664. -const int my_leige = 0x13E, yo_homes = 0x13F;
  665. -const int all_we0 = 0x140; //to 0x141
  666. -const int and_a0 = 0x142; //to 0x143
  667. -const int indeed = 0x144; //to 0x145
  668. -const int iree = 0x146;
  669. -const int stand_back = 0x147;
  670. -const int jump_back = 0x148;
  671. -const int batlin = 0x149; //to 0x14A
  672. -const int you_shall = 0x14B; //to 0x14C
  673. -const int there_i = 0x14D; //to 0x14E
  674. -const int batlin2 = 0x14F; //to 0x150
  675. -const int you_must = 0x151; //to 0x152
  676. -const int soon_i = 0x153; //to 0x154
  677. -const int tis_my = 0x155;
  678. -const int balance = 0x158; //to 0x159
  679. -const int si_earth = 0x15A; //to 0x15B
  680. -const int dupre = 0x15C; //to 0x15D
  681. -const int goodbye = 0x15E; //to 0x15F
  682. -const int well_well = 0x160; //to 0x161
  683. -const int balance2 = 0x162; //to 0x164
  684. -const int poised = 0x165; //to 0x167
  685. -const int brit_earth = 0x168; //to 0x169
  686. -const int pagan = 0x16A; //to 0x16C
  687. +const int txt_screen0 = 0x119; //to 0x120
  688. +const int txt_screen1 = 0x121; //to 0x12B
  689. +const int txt_screen2 = 0x12C; //to 0x134
  690. +const int txt_screen3 = 0x135; //to 0x13C
  691. +const int txt_screen4 = 0x13D; //to 0x141
  692. +const int congrats = 0x142; //to 0x14A
  693. +const int lord_castle = 0x14B, dick_castle = 0x14C;
  694. +const int bg_fellow = 0x14D; //to 0x14F
  695. +const int my_leige = 0x150, yo_homes = 0x151;
  696. +const int all_we0 = 0x152; //to 0x153
  697. +const int and_a0 = 0x154; //to 0x155
  698. +const int indeed = 0x156; //to 0x157
  699. +const int iree = 0x158;
  700. +const int stand_back = 0x159;
  701. +const int jump_back = 0x15A;
  702. +const int batlin = 0x15B; //to 0x15C
  703. +const int you_shall = 0x15D; //to 0x15E
  704. +const int there_i = 0x15F; //to 0x160
  705. +const int batlin2 = 0x161; //to 0x162
  706. +const int you_must = 0x163; //to 0x164
  707. +const int soon_i = 0x165; //to 0x166
  708. +const int tis_my = 0x167; //to 0x169
  709. +const int balance = 0x16A; //to 0x16B
  710. +const int si_earth = 0x16C; //to 0x16D
  711. +const int dupre = 0x16E; //to 0x16F
  712. +const int goodbye = 0x170; //to 0x171
  713. +const int well_well = 0x172; //to 0x173
  714. +const int balance2 = 0x174; //to 0x176
  715. +const int poised = 0x177; //to 0x179
  716. +const int brit_earth = 0x17A; //to 0x17B
  717. +const int pagan = 0x17C; //to 0x17E
  718.  
  719.  // Misc. text (frames, etc.) start at 0x500 in text.flx.
  720.  const int misc_name0 = 0x500;
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