Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Functions:
- AccumulatedStatsHeartbeat
- AddFontAssets
- AddWallUpdateFn
- AnimateUIScale
- ArrayUnion
- BuildContextTable
- CalculatePlayerRewards
- CharSelectScreen
- CharacterSelect
- CheckDemoTimeout
- CheckFiles
- CheckForUpsellTimeout
- Class
- CreateAreaEmitter
- CreateBoxEmitter
- CreateDiscEmitter
- CreateEntity
- CreateEnvironment
- CreateRingEmitter
- CreateSphereEmitter
- DataDumper
- Dbg
- DebugSpawn
- DefaultBurnFn
- DefaultBurntFn
- DefaultIgniteFn
- DefaultSleepTest
- DefaultWakeTest
- DeleteCloseEntsWithTag
- DisplayError
- DoInitGame
- DumpTableXML
- DumpTimeTrackerStats
- EnableDebugOnEntity
- EraseFiles
- ExtendedArray
- FindEntity
- FindLandNextToWater
- FindValidPositionByFan
- FindWalkableOffset
- Freebuild
- GetActionFailString
- GetActionString
- GetAllRecipes
- GetCandidateRecipes
- GetCeiling
- GetClock
- GetClosestInstWithTag
- GetDebugEntity
- GetDebugString
- GetDescription
- GetEntityString
- GetExtendedDebugString
- GetGroundTypeAtPosition
- GetMap
- GetPlayer
- GetProfileStats
- GetRandomInstWithTag
- GetRandomItem
- GetRandomKey
- GetRandomMinMax
- GetRandomWithVariance
- GetRecipe
- GetSeasonManager
- GetSpecialCharacterString
- GetString
- GetTableSize
- GetTick
- GetTickForTime
- GetTickTime
- GetTileInfo
- GetTime
- GetTimePlaying
- GetTimeReal
- GetWorld
- GoHome
- GroundAtlas
- GroundImage
- HandleContainerUIClick
- HandleUpsellClose
- Hibernate
- IOprint
- IdlePlayerCheck
- IfNode
- IncTrackingStat
- InjectDebugCommand
- IsAwayFromKeyBoard
- IsGamePurchased
- IsHUDPaused
- JoinArrays
- KillThread
- KillThreadsWithID
- Lightning
- LoadFonts
- LoadPrefabFile
- LoadScript
- LongUpdate
- MakeBook
- MakeCharacterPhysics
- MakeGhostPhysics
- MakeHat
- MakeHugeFreezableCharacter
- MakeInventoryPhysics
- MakeLargeBurnable
- MakeLargeBurnableCharacter
- MakeLargeFreezableCharacter
- MakeLargePropagator
- MakeMediumBurnable
- MakeMediumBurnableCharacter
- MakeMediumFreezableCharacter
- MakeNoGrowInWinter
- MakeObstaclePhysics
- MakePlacer
- MakeSmallBurnable
- MakeSmallBurnableCharacter
- MakeSmallFreezableCharacter
- MakeSmallPropagator
- MakeSnowCovered
- MakeTinyFreezableCharacter
- MakeWallType
- MapHide
- MapReveal
- MergeMaps
- NextDay
- NextPhase
- NextSeason
- OnEntitySleep
- OnEntityWake
- OnGesture
- OnInputKey
- OnInputText
- OnMouseButton
- OnMouseMove
- OnPhysicsCollision
- OnRemoveEntity
- OpenMenu
- OverseerPauseCheck
- PickSome
- PickSomeWithDups
- PlayCreatureSound
- PlayFX
- PlayFootstep
- PlayNIS
- PlayerPauseCheck
- PopulateWorld
- PostUpdate
- PrefabExists
- Print
- PrintTable
- ProcessJsonMessage
- ProfileStatsAdd
- ProfileStatsAddItemChunk
- ProfileStatsSet
- PushEntityEvent
- RecordDeathStats
- RecordEndOfDayStats
- RecordPauseStats
- RecordQuitStats
- RecordSessionStartStats
- RegisterPrefabs
- RegisterStaticComponentLongUpdate
- RegisterStaticComponentUpdate
- RemoveByValue
- RemovePhysicsColliders
- RequestShutdown
- RunInSandbox
- RunScheduler
- RunScript
- SaveGame
- SendAccumulatedProfileStats
- SendTrackingStats
- SetDebugEntity
- SetHUDPause
- SetInstanceParameters
- SetPurchases
- SetTimingStat
- SetUpPlayerCharacterCallbacks
- ShowHUD
- ShowUpsellScreen
- Shutdown
- Sleep
- Spawn
- SpawnInv
- SpawnPrefab
- SpawnPrefabFromSim
- SpawnSaveRecord
- Start
- StartThread
- StopAllThreads
- SubmitCompletedLevel
- SubmitExitStats
- SubmitQuitStats
- SubmitStartStats
- TimeTrackerTransitionIntoCave
- TimeTrackerTransitionOutOfCave
- ToggleGodMode
- ToggleMenu
- ToggleRain
- ToggleSpeed
- ToggleTimeScale
- TrackedAssert
- TranslateStringTable
- Tune
- UnitRand
- UnloadFonts
- UnlockCharacters
- Update
- UpdateGamePurchasedState
- UpsellShowing
- VisitURL
- Wade
- WaitingForPurchaseState
- Wake
- WakeTask
- WallUpdate
- WhileNode
- Yield
- _TRACEBACK
- _profiler_hook_wrapper_by_call
- _profiler_hook_wrapper_by_time
- addprintlogger
- adjustIdleSound
- anglediff
- assert
- birdsfn
- collectgarbage
- createTable
- ddump
- debuglocals
- debugstack
- deepcopy
- distsq
- dofile
- dprint
- dtable
- dumptable
- eprint
- error
- fadeout
- fastdump
- firefn
- gcinfo
- getfenv
- getmetatable
- global
- growfn
- hash
- ipairs
- isbadnumber
- isinf
- isnan
- kleifileexists
- kleiloadlua
- load
- loadfile
- loadstring
- mem_report
- module
- newProfiler
- newproxy
- next
- onfinished
- pairs
- pcall
- perlin
- print
- rawequal
- rawget
- rawset
- require
- resolvefilepath
- select
- setfenv
- setmetatable
- shuffleArray
- shuffledKeys
- sleepfn
- tabletodictstring
- tabletoliststring
- tentaclesfn
- tonumber
- tostring
- tracked_assert
- type
- unpack
- walltime
- weighted_random_choice
- xpcall
- Tables:
- ACTIONS
- ANIM_ORIENTATION
- Action
- ActionHandler
- ActionNode
- AnimButton
- AnimState
- Asset
- AttackWall
- AwakeEnts
- BGCOLOURS
- BLENDMODE
- BT
- BeaverStatus
- BehaviourNode
- BigPopupDialogScreen
- BloodOver
- Brain
- BrainManager
- BrainWrangler
- BufferedAction
- Button
- CA_SEED_MODE
- CHARACTERLIST
- COLLISION
- CRAFTING_CONSTANTS
- CREATURE_SIZE
- CameraShake
- CharacterSelectScreen
- ChaseAndAttack
- ChattyNode
- CommonHandlers
- CommonStates
- ConditionNode
- ConditionWaitNode
- ConsoleScreen
- ContainerWidget
- CraftSlot
- CraftTabs
- Crafting
- CreditsScreen
- CustomizationScreen
- DeathScreen
- DebugRender
- DecoratorNode
- DemoTimer
- Dest
- DoAction
- DynamicShadow
- EQUIPSLOTS
- EmailSignupScreen
- EmitterManager
- EmitterManagerClass
- EndGameDialog
- Entity
- EntityScript
- Ents
- EquipSlot
- EventHandler
- EventNode
- EventProcessor
- FONTS
- FUELTYPE
- FaceEntity
- FailIfRunningDecorator
- FindFlower
- FindLight
- FireOver
- Follow
- FollowCamera
- Follower
- FrontEnd
- GROUND
- GameplayOptions
- GraphicsOptions
- GroundCreep
- GroundCreepEntity
- HoverText
- ITEMTAG
- IceOver
- Image
- ImageWidget
- Ingredient
- IngredientUI
- Input
- Inv
- InvSlot
- ItemTile
- KeyScreen
- KnownModIndex
- LAYOUT
- LAYOUT_POSITION
- Label
- LanguageTranslator
- Leash
- Level
- Light
- LightWatcher
- Line
- LoadGameScreen
- LoopNode
- MODCHARACTERLIST
- MainScreen
- Map
- MapCeiling
- MapGenSim
- MapWidget
- MinPeriod
- MiniMap
- MiniMapEntity
- MiniStatus
- ModIndex
- ModManager
- ModWrangler
- Model
- ModsScreen
- NODE_INTERNAL_CONNECTION_TYPE
- NODE_TYPE
- NewGameScreen
- NewUpdatingEnts
- NotDecorator
- NumericSpinner
- OptionsScreen
- PLACE_MASK
- PREFABFILES
- Panic
- ParallelNode
- ParallelNodeAny
- ParticleEmitter
- Pathfinder
- PauseScreen
- Periodic
- Physics
- PhysicsCollisionCallbacks
- PlayerHud
- PlayerProfile
- Point
- PopupDialogScreen
- Prefab
- Prefabs
- PriorityNode
- Profile
- ProfileStats
- Purchases
- RECIPETABS
- RENDERPASS
- RENDER_QUALITY
- ROAD_PARAMETERS
- ROAD_STRIPS
- RandomNode
- Recipe
- RecipePopup
- RecipeTile
- Recipes
- RingBuffer
- Roads
- RunAway
- SEASONS
- SGManager
- STRINGS
- SaveGameIndex
- SaveIndex
- SavingIndicator
- Screen
- ScriptErrorScreen
- SelectorNode
- SequenceNode
- Settings
- ShakeTypes
- Sim
- SlotDetailsScreen
- SoundEmitter
- Spinner
- StandStill
- State
- StateGraph
- StateGraphInstance
- StateGraphWrangler
- StaticShadow
- Status
- TIMETRACKER_TYPE
- TUNING
- TabGroup
- TestScreen
- Text
- TextButton
- TextEdit
- TextEditWidget
- TextWidget
- TheCamera
- TheFrontEnd
- TheGlobalInstance
- TheInput
- TheMixer
- TileBG
- TimeEvent
- TimeTracker
- Toggle
- TrackingEventsStats
- TrackingTimingStats
- Transform
- Translator
- UIAnim
- UIClock
- UIRender
- UITransform
- UpdatingEnts
- VEGGIES
- VERBOSITY
- Vector3
- WRAP_MODE
- WaitNode
- Wander
- WaveComponent
- Widget
- WorldGenScreen
- _G
- _profiler
- assets
- coroutine
- debug
- io
- json
- levels
- math
- mime
- os
- package
- recipes
- scheduler
- socket
- string
- table
- Others:
- boolean:CHEATS_ENABLED
- boolean:DEMO_QUITTING
- boolean:ENCODE_SAVES
- boolean:PRINT_TEXTURE_INFO
- boolean:SOUNDDEBUG_ENABLED
- boolean:STATS_ENABLE
- boolean:__STRICT
- boolean:exiting_game
- number:ANCHOR_BOTTOM
- number:ANCHOR_LEFT
- number:ANCHOR_MIDDLE
- number:ANCHOR_RIGHT
- number:ANCHOR_TOP
- number:DEGREES
- number:FACING_DOWN
- number:FACING_LEFT
- number:FACING_RIGHT
- number:FACING_UP
- number:FRAMES
- number:GESTURE_MAX
- number:GESTURE_ROTATE_LEFT
- number:GESTURE_ROTATE_RIGHT
- number:GESTURE_ZOOM_IN
- number:GESTURE_ZOOM_OUT
- number:KEY_0
- number:KEY_1
- number:KEY_2
- number:KEY_3
- number:KEY_4
- number:KEY_5
- number:KEY_6
- number:KEY_7
- number:KEY_8
- number:KEY_9
- number:KEY_A
- number:KEY_ALT
- number:KEY_B
- number:KEY_BACKSLASH
- number:KEY_BACKSPACE
- number:KEY_C
- number:KEY_CTRL
- number:KEY_D
- number:KEY_DOWN
- number:KEY_E
- number:KEY_ENTER
- number:KEY_EQUALS
- number:KEY_ESCAPE
- number:KEY_F
- number:KEY_F1
- number:KEY_F10
- number:KEY_F11
- number:KEY_F12
- number:KEY_F2
- number:KEY_F3
- number:KEY_F4
- number:KEY_F5
- number:KEY_F6
- number:KEY_F7
- number:KEY_F8
- number:KEY_F9
- number:KEY_G
- number:KEY_H
- number:KEY_HOME
- number:KEY_I
- number:KEY_J
- number:KEY_K
- number:KEY_KP_DIVIDE
- number:KEY_KP_ENTER
- number:KEY_KP_EQUALS
- number:KEY_KP_MINUS
- number:KEY_KP_MULTIPLY
- number:KEY_KP_PERIOD
- number:KEY_KP_PLUS
- number:KEY_L
- number:KEY_LALT
- number:KEY_LCTRL
- number:KEY_LEFT
- number:KEY_LEFTBRACKET
- number:KEY_LSHIFT
- number:KEY_M
- number:KEY_MINUS
- number:KEY_N
- number:KEY_O
- number:KEY_P
- number:KEY_PAGEDOWN
- number:KEY_PAGEUP
- number:KEY_PAUSE
- number:KEY_PERIOD
- number:KEY_PRINT
- number:KEY_Q
- number:KEY_R
- number:KEY_RALT
- number:KEY_RCTRL
- number:KEY_RIGHT
- number:KEY_RIGHTBRACKET
- number:KEY_RSHIFT
- number:KEY_S
- number:KEY_SHIFT
- number:KEY_SLASH
- number:KEY_SPACE
- number:KEY_T
- number:KEY_TAB
- number:KEY_TILDE
- number:KEY_U
- number:KEY_UP
- number:KEY_V
- number:KEY_W
- number:KEY_X
- number:KEY_Y
- number:KEY_Z
- number:LAYER_BACKGROUND
- number:LAYER_FRONTEND
- number:LAYER_WORLD
- number:LAYER_WORLD_BACKGROUND
- number:LAYER_WORLD_CEILING
- number:MAIN
- number:MOD_API_VERSION
- number:MOUSEBUTTON_LEFT
- number:MOUSEBUTTON_MIDDLE
- number:MOUSEBUTTON_RIGHT
- number:MOUSEBUTTON_SCROLLDOWN
- number:MOUSEBUTTON_SCROLLUP
- number:NUM_TRINKETS
- number:NumEnts
- number:PHYSICS_TYPE_ANIMATION_CONTROLLED
- number:PHYSICS_TYPE_PHYSICS_CONTROLLED
- number:PI
- number:RESOLUTION_X
- number:RESOLUTION_Y
- number:SCALEMODE_FILLSCREEN
- number:SCALEMODE_FIXEDPROPORTIONAL
- number:SCALEMODE_NONE
- number:SCALEMODE_PROPORTIONAL
- number:STATIC_PRIORITY
- number:StatsHeartbeatRemaining
- number:TILE_SCALE
- number:VERBOSITY_LEVEL
- number:num_updating_ents
- string:APP_BUILD_DATE
- string:APP_BUILD_TIME
- string:APP_VERSION
- string:BODYTEXTFONT
- string:BRANCH
- string:BUTTONFONT
- string:CONFIGURATION
- string:CWD
- string:DEFAULTFONT
- string:DIALOGFONT
- string:FAILED
- string:GAME_SERVER
- string:HIBERNATE
- string:NUMBERFONT
- string:PLATFORM
- string:READY
- string:RUNNING
- string:SLEEP
- string:SMALLNUMBERFONT
- string:SUCCESS
- string:TALKINGFONT
- string:TITLEFONT
- string:UIFONT
- string:_VERSION
- string:name
- userdata:EnvelopeManager
- userdata:FontManager
- userdata:MapLayerManager
- userdata:PostProcessor
- userdata:RoadManager
- userdata:ShadowManager
- userdata:SplatManager
- userdata:TheSim
Advertisement
Add Comment
Please, Sign In to add comment