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- # This is the configuration of NoLagg, in here you can enable or disable features as you please
- # For more information, you can visit the following websites:
- # http://dev.bukkit.org/server-mods/nolagg/
- # http://forums.bukkit.org/threads/nolagg.36986/
- # Manages chunk loading and sending to clients using various new settings
- chunks:
- # Whether Chunks should be loaded on startup
- enabled: true
- # The minimum chunk sending rate (chunks/tick)
- minRate: 0.25
- # The maximum chunk sending rate (chunks/tick)
- maxRate: 1.0
- # If you use a plugin that depends on the net server handler for packets, disable this
- # For example, Raw Critics' Ore Obfuscation does not function with this enabled.
- # Orebfuscator is supported and works with this enabled.
- bufferedLoader:
- # Whether or not to use the buffered packet loader to reduce new memory allocation
- enabled: true
- # The amount of threads to use to compress the chunk packets (increase if it can't keep up)
- threadCount: 2
- # Sets whether the dynamic view distance should be enforced
- # If you use maxTPS, set this to false, or it will conflict!
- useDynamicView: true
- # Sets multiple view distances for different amounts of loaded chunks (chunk_count: view_chunks)
- # To disable, remove all chunk: view nodes. The view is smoothed out between nodes
- # The dynamic view distance will never be higher than the server view distance!
- dynamicView:
- - 0 = 1
- - 5000 = 1
- - 10000 = 1
- - 60000 = 1
- # Can examine server tick rate performance
- examine:
- # Whether Examine should be loaded on startup
- enabled: true
- # Can monitor and log server and player performance statistics
- monitor:
- # Whether Monitor should be loaded on startup
- enabled: true
- # The interval at which new performance snapshots are generated
- monitorInterval: 40
- # Whether or not to start logging server performance on startup
- startLoggingOnStartup: false
- # The server notifies players (with a permission) when the tick rate drops below the threshold
- lagNotifier:
- # Enable or disable this feature
- enabled: false
- # The interval in miliseconds to send this message (1000 ms = 1 second)
- interval: 10000
- # The tick rate at which it starts broadcasting
- threshold: 15.0
- # The message to send to these players
- message: '&cThe server can''t keep up!'
- # Buffers items in chunks to prevent lag-outs because of lots of items
- itembuffer:
- # Whether ItemBuffer should be loaded on startup
- enabled: false
- maxItemsPerChunk: 80
- # Stacks nearby items to counter item-drop spammers and reduce item count on the server
- itemstacker:
- # Whether ItemStacker should be loaded on startup
- enabled: true
- # The block radius to look for other items when stacking
- # You can set it for multiple worlds
- radius:
- default: 1.0
- # The amount of (physical) items needed to form one stack
- threshold: 2
- # The interval in ticks at which item stacking is performed (1 tick = 1/20 sec)
- interval: 20
- # The item types (materials) to ignore during item stacking, buffering and spawn limits
- # Use 'orb' to ignore experience orbs
- ignoredItemTypes:
- - DIAMOND_PICKAXE
- - WOODEN_HOE
- # Attempts to fix block and sky lighting bugs in worlds
- lighting:
- # Whether Lighting should be loaded on startup
- enabled: true
- # Whether or not lighting is automatically fixed when a new chunk is generated
- auto: true
- # Keeps entity counts below multiple configured thresholds
- spawnlimiter:
- # Whether SpawnLimiter should be loaded on startup
- enabled: true
- # Entity type or group names that can be removed from loaded chunks
- # If you don't want certain already spawned entities removed while the server runs,
- # Remove them from this list
- forceRemoved:
- - itemcobblestone
- - itemdirt
- - itemsand
- - itemgravel
- - itemstone
- - itemlog
- - itemplank
- - itemwool
- - itemglass
- - itemstick
- - itemboat
- - itemcoal
- - itemflower
- - itemfeather
- - itemstone
- - itemstone
- - itemfence
- - itemleather
- - itempork
- - itemwheat
- - itemleave
- - monster
- - mobs
- - itembook
- - itemsandstone
- - itempumpkinseeds
- - itemstring
- - itemsandstone
- - itempumpkin
- - itemnetherrack
- - itemvines
- - itemlilypad
- - itemrail
- - itemapple
- - itemchicken
- - itemrawchicken
- # The general spawn limits (natural spawning)
- # For more information, see http://dev.bukkit.org/server-mods/nolagg/pages/spawn-limits-nolagg/
- spawnlimits:
- # The default spawn limits per world, overridden by world limits
- default:
- mobs: 300
- mob: 300
- monster: 300
- # The world-specific spawn limits
- worlds:
- worldf:
- mobs: 300
- monster: 300
- world2:
- chickens: 30
- # The global spawn limits
- global:
- mob: 300
- monster: 300
- # The spawn limits for mob spawners
- # For more information, see http://dev.bukkit.org/server-mods/nolagg/pages/spawn-limits-nolagg/
- mobSpawnerLimits:
- # The default spawn limits per world, overridden by world limits
- default:
- mobs: 300
- mob: 300
- monster: 300
- # The world-specific spawn limits
- worlds:
- worldf:
- mobs: 300
- monster: 300
- creativeworld:
- mob: 0
- # The global spawn limits
- global:
- mob: 300
- monster: 300
- # Replaces explosion creation with a faster version and buffers TNT ignites to prevent TNT server crashes
- tnt:
- # Whether TNT should be loaded on startup
- enabled: true
- # The interval (in ticks) at which TNT is detonated by explosions
- detonationInterval: 1
- # How many TNT is detonated by explosions per interval
- detonationRate: 10
- # The explosion crater size factor
- explosionRadiusFactor: 1.0
- # The amount of explosion packets to send to the clients per tick
- explosionRate: 5
- # If TNT explosions can change non-TNT blocks
- changeBlocks: true
- # Alters the way worlds are saved to reduce disk usage and to force proper saves
- saving:
- # Whether Saving should be loaded on startup
- enabled: false
- # The tick interval at which the server saves automatically (20 ticks = 1 second)
- autoSaveInterval: 400
- # The amount of chunks saved every tick when autosaving
- # If saving causes severe tick lag, lower it, if it takes too long, increase it
- autoSaveBatchSize: 20
- # Whether NoLagg will attempt to write all world data to the region files at a set interval
- # This is done on another thread, so don't worry about the main thread lagging while this happens
- writeDataEnabled: false
- # The tick interval at which the server actually writes the chunk data to file (20 ticks = 1 second)
- writeDataInterval: 12000
- # Common features such as the clear and garbage collect commands
- common:
- # Whether Common should be loaded on startup
- enabled: true
- # Several shortcuts you can use for the /nolagg clear(all) command
- clearShortcuts:
- enemies:
- - monster
- notneutral:
- - egg
- - arrow
- - Projectile
- - Ender Crystal
- - Ender Pearl
- - Arrows
- - chicken eggs
- - Lightning bolt
- - Experience Orb
- - Eye of Ender
- - Lightning bolt
- - cobblestone
- - dirt
- - sand
- - gravel
- - stone
- - log
- - plank
- - wool
- - glass
- - stick
- - boat
- - coal
- - flower
- - feather
- - stone
- - fence
- - leather
- - pork
- - wheat
- - leave
- - book
- - sandstone
- - pumpkinseeds
- - string
- - sandstone
- - pumpkin
- - netherrack
- - vines
- - lilypad
- - rail
- - apple
- - chicken
- - rawchicken
- - rottenflesh
- - spidereye
- - woodensword
- - leatherhelmet
- - leatherchestplate
- - leatherpants
- - leatherboots
- - bow
- - stonesword
- - brich
- - bowl
- - charcoal
- - flint
- - woodenspade
- - woodenpickaxe
- - woodenaxe
- - stonespade
- - stonepickaxe
- - stoneaxe
- - sign
- - cactus
- - netherbrick
- - log:1
- - log:2
- - log:3
- - log:4
- - wool:1
- - wool:2
- - wool:3
- - wool:4
- - wool:5
- - wool:6
- - wool:7
- - wool:8
- - wool:9
- - stoneslab
- - sandstoneslab
- - mossycobblestone
- - mushroom
- - redmushroom
- # Notifies the current stack trace of the main thread when the server freezes
- threadlocknotifier:
- # Whether ThreadLockNotifier should be loaded on startup
- enabled: true
- # Notifies when a main-thread only event is called from another thread to detect instabilities it may cause
- threadcheck:
- # Whether ThreadCheck should be loaded on startup
- enabled: true
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