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EssentialsChat

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Jul 11th, 2016
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  1.  
  2. ############################################################
  3. # +------------------------------------------------------+ #
  4. # | EssentialsChat | #
  5. # +------------------------------------------------------+ #
  6. ############################################################
  7.  
  8. # This section requires the EssentialsChat.jar to work.
  9.  
  10. chat:
  11.  
  12. # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  13. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  14. # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  15. # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  16. # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  17. radius: 0
  18.  
  19. # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  20. # Or you can give a group specific chat format, to give some extra variation.
  21. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  22.  
  23. format: '§b{factions_roleprefix}§e§b{factions_name}§r§7 §r{DISPLAYNAME}§r§7:§r {MESSAGE}'
  24. #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
  25.  
  26. group-formats:
  27. # Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
  28. # Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
  29.  
  30. # If you are using group formats make sure to remove the '#' to allow the setting to be read.
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