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  1. cl_autoreload "1"
  2. cl_updaterate "67"
  3. cl_cmdrate "67"
  4. cl_interp_ratio "1"
  5. cl_interp "0.07"
  6. cl_lagcompensation "1"
  7. cl_smooth "0"
  8. cl_smoothtime "0.01"
  9. cl_pred_optimize "2"
  10. cl_autorezoom "0"
  11. rate "60000"
  12. fps_max "121"
  13.  
  14. bind w +mfwd
  15. bind s +mback
  16. bind a +mleft
  17. bind d +mright
  18.  
  19. alias +mfwd "-back;+forward;alias checkfwd +forward"
  20. alias +mback "-forward;+back;alias checkback +back"
  21. alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
  22. alias +mright "-moveleft;+moveright;alias checkright +moveright"
  23. alias -mfwd "-forward;checkback;alias checkfwd none"
  24. alias -mback "-back;checkfwd;alias checkback none"
  25. alias -mleft "-moveleft;checkright;alias checkleft none"
  26. alias -mright "-moveright;checkleft;alias checkright none"
  27. alias checkfwd none
  28. alias checkback none
  29. alias checkleft none
  30. alias checkright none
  31. alias none ""
  32.  
  33. cl_show_splashes "0"
  34. cl_ragdoll_collide "0"
  35. cl_showhelp "0"
  36. cl_threaded_bone_setup "0"
  37. cl_threaded_client_leaf_system "0"
  38. cl_predict "1"
  39. cl_predictweapons "1"
  40. cl_showfps "0"
  41. cl_showpluginmessages "0"
  42. cl_forcepreload "1"
  43. cl_soundemitter_flush "1"
  44. cl_burninggibs "0"
  45. cl_detaildist "0"
  46. cl_detailfade "0"
  47. cl_drawmonitors "0"
  48. cl_ejectbrass "0"
  49. cl_muzzleflash_dlight_1st "0"
  50. cl_show_splashes "0"
  51. cl_clearhinthistory "1"
  52. cl_debugrumble "0"
  53. cl_rumblescale "0"
  54. cl_playerspraydisable "1"
  55. cl_phys_props_enable "0"
  56. cl_phys_props_max "0"
  57. cl_ragdoll_fade_time "0"
  58. cl_ragdoll_forcefade "1"
  59. cl_ragdoll_physics_enable "0"
  60.  
  61.  
  62.  
  63.  
  64.  
  65. mat_alphacoverage "0"
  66. mat_antialias "0"
  67. mat_autoexposure_max "0"
  68. mat_autoexposure_min "0"
  69. mat_bloomscale "0"
  70. mat_bumpmap "1"
  71. mat_colcorrection_disableentities "1"
  72. mat_colorcorrection "0"
  73. mat_compressedtextures "1"
  74. mat_disable_bloom "1"
  75. mat_disable_fancy_blending "1"
  76. mat_disable_lightwarp "1"
  77. mat_disable_ps_patch "1"
  78. mat_envmapsize "0"
  79. mat_envmaptgasize "0"
  80. mat_excludetextures "1"
  81. mat_fastnobump "0"
  82. mat_fastspecular "1"
  83. mat_filterlightmaps "0"
  84. mat_filtertextures "1"
  85. mat_forceaniso "0"
  86. mat_forcemanagedtextureintohardware "0"
  87. mat_framebuffercopyoverlaysize "0"
  88. mat_hdr_level "0"
  89. mat_levelflush "0"
  90. mat_maxframelatency "0"
  91. mat_max_worldmesh_vertices "64"
  92. mat_mipmaptextures "1"
  93. mat_monitorgamma "1.6"
  94. mat_motion_blur_enabled "0"
  95. mat_parallaxmap "0"
  96. mat_picmip "2"
  97. mat_postprocess_x "0"
  98. mat_postprocess_y "0"
  99. mat_reducefillrate "1"
  100. mat_reduceparticles "1"
  101. mat_specular "0"
  102. mat_trilinear "0"
  103. mat_use_compressed_hdr_textures "1"
  104. mat_vsync "0"
  105. mat_wateroverlaysize "1"
  106. mat_filtertextures "1"
  107. mat_bufferprimitives "1"
  108. mat_clipz "1"
  109. mat_disablehwmorph "1"
  110. mat_forcehardwaresync "0"
  111. mat_postprocessing_combine "1"
  112. mat_queue_mode "2"
  113. mat_hdr_enabled "0"
  114. mat_aaquality "0"
  115. mat_softwarelighting "0"
  116. mat_bloom_scalefactor_scalar "0"
  117. mat_diffuse "1"
  118. mat_software_aa_blur_one_pixel_lines "0"
  119. mat_software_aa_strength "0"
  120. mat_software_aa_strength_vgui "0"
  121. mat_software_aa_tap_offset "0"
  122. mat_non_hdr_bloom_scalefactor "0"
  123. mat_shadowstate "1"
  124. mat_debugdepthval "0"
  125. mat_debugdepthvalmax "0"
  126. mat_debug_postprocessing_effects "0"
  127. mat_phong "0"
  128.  
  129. rope_averagelight "0"
  130. rope_collide "0"
  131. rope_rendersolid "0"
  132. rope_shake "0"
  133. rope_smooth "0"
  134. rope_smooth_enlarge "0"
  135. rope_smooth_maxalpha "0"
  136. rope_smooth_maxalphawidth "0"
  137. rope_smooth_minalpha "0"
  138. rope_smooth_minwidth "0"
  139. rope_solid_maxalpha "0"
  140. rope_solid_maxwidth "0"
  141. rope_solid_minalpha "0"
  142. rope_solid_minwidth "0"
  143. rope_subdiv "0"
  144. rope_wind_dist "0"
  145.  
  146. r_3dsky "0"
  147. r_ambientboost "0"
  148. r_ambientfactor "0"
  149. r_ambientmin "0"
  150. r_avglight "0"
  151. r_bloomtintb "0"
  152. r_bloomtintexponent "0"
  153. r_bloomtintg "0"
  154. r_bloomtintr "0"
  155. r_cheapwaterend "1"
  156. r_cheapwaterstart "1"
  157. r_decalstaticprops "0"
  158. r_dopixelvisibility "0"
  159. r_drawbatchdecals "0"
  160. r_drawdetailprops "0"
  161. r_drawflecks "0"
  162. r_drawmodeldecals "0"
  163. r_drawspecificstaticprop "0"
  164. r_dynamic "0"
  165. r_eyemove "0"
  166. r_fastzreject "-1"
  167. r_flashlightdepthtexture "0"
  168. r_flashlightrendermodels "0"
  169. r_flashlightrenderworld "0"
  170. r_forcewaterleaf "1"
  171. r_hunkalloclightmaps "0"
  172. r_lightaverage "0"
  173. r_lightcache_zbuffercache "0"
  174. r_maxdlights "0"
  175. r_maxmodeldecal "0"
  176. r_maxnewsamples "0"
  177. r_occlusion "1"
  178. r_physpropstaticlighting "0"
  179. r_pixelfog "1"
  180. r_radiosity "0"
  181. r_renderoverlayfragment "0"
  182. r_ropetranslucent "0"
  183. r_staticprop_lod "4"
  184. r_updaterefracttexture "0"
  185. r_visualizeproplightcaching "1"
  186. r_waterdrawreflection "0"
  187. r_waterdrawrefraction "1"
  188. r_waterforceexpensive "0"
  189. r_waterforcereflectentities "0"
  190. r_worldlights "0"
  191. r_sse2 "1"
  192. r_3dnow "1"
  193. r_maxsampledist "0"
  194. r_minnewsamples "0"
  195. r_propsmaxdist "1"
  196. r_queued_post_processing "1"
  197. r_threaded_client_shadow_manager "1"
  198. r_threaded_particles "1"
  199. r_threaded_renderables "1"
  200. r_queued_decals "0"
  201. r_queued_post_processing "1"
  202. r_queued_ropes "0"
  203. r_unloadlightmaps "0"
  204. r_decals "0"
  205. r_spray_lifetime "0"
  206. r_shadowmaxrendered "11"
  207. r_shadowrendertotexture "1"
  208. r_shadows "0"
  209. r_eyes "0"
  210. r_flex "0"
  211. r_lod "2"
  212. r_rootlod "2"
  213. r_teeth "0"
  214. r_propsmaxdist "1"
  215.  
  216. dsp_enhance_stereo "0"
  217. dsp_slow_cpu "1"
  218. dsp_volume "1"
  219. dsp_spatial "40"
  220. dsp_speaker "50"
  221. dsp_water "14"
  222.  
  223. snd_async_fullyasync "1"
  224. snd_pitchquality "0"
  225. snd_spatialize_roundrobin "1"
  226. snd_mixahead "0.1"
  227. snd_mix_async "1"
  228.  
  229. tf_dingalingaling "1"
  230. tf_dingaling_pitchmaxdmg "5"
  231. tf_dingaling_pitchmindmg "140"
  232. tf_dingaling_volume "1"
  233. tf_particles_disable_weather "1"
  234. tf_playergib "0"
  235.  
  236. violence_ablood "0"
  237. violence_agibs "0"
  238. violence_hblood "0"
  239. violence_hgibs "0"
  240.  
  241. mp_usehwmmodels "0"
  242. mp_usehwmvcds "0"
  243. mp_decals "1"
  244.  
  245. g_ragdoll_fadespeed "0"
  246. g_ragdoll_lvfadespeed "0"
  247.  
  248. flex_rules "0"
  249. flex_smooth "1"
  250.  
  251. adsp_debug "0"
  252. budget_show_history "0"
  253. blink_duration "0"
  254. commentary "0"
  255. gl_clear "0"
  256. glow_outline_effect_enable "0"
  257. prop_active_gib_limit "0"
  258. props_break_max_pieces "0"
  259. soundscape_flush "1"
  260. showhitlocation "1"
  261. jpeg_quality "100"
  262. overview_mode "0"
  263. muzzleflash_light "0"
  264. func_break_max_pieces "0"
  265. glow_outline_effect_enable "0"
  266. lod_transitiondist "0"
  267. ragdoll_sleepaftertime "0"
  268. developer "0"
  269. sv_forcepreload "1"
  270. map itemtest
  271.  
  272. exec "settings/client.cfg"
  273.  
  274. clear
  275. echo "-------------------------------------------------------"
  276. echo " ShaDowBurn "
  277. echo "-------------------------------------------------------"
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