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- [Win32] CmdLine="C:\games\ManiaPlanet\ManiaPlanet.exe"
- [Console](Info) Starting ManiaPlanet date=2012-07-19_18_11 Svn=45960 GameVersion=3.2.0...
- [Sys] MainThreadId=3 392
- [Sys] Minimum app. @ = 0x00010000
- [Sys] Maximum app. @ = 0xFFFEFFFF
- [Sys] Gpu Memory DXGI
- [Sys] Gpu Memory Video MBytes = 1 249
- [Sys] Gpu Memory Agp MBytes = 2 816
- [Sys] "NVIDIA GeForce GTX 570 "(0x10DE,0x1086) with 8.17.12.9610 (nvd3dum.dll)
- [Sys] Gpu Memory guessing the dedicated is really faster (card)
- [Sys] Windows version = Seven
- [Sys] Os = Windows 7 Ultimate(7600.win7_rtm.090713-1255) 64b
- [Sys] Cpu = Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz @ 3 310MHz (bench) (Nb=4)
- [Sys] Physical memory = 8 169 Mb
- [Sys] Windows GDI resolution = 1 920x1 080x32b
- [Sys] ExeChecksum = 0xA44B0C87
- [Sys] ---- GlobalMemoryStatus(Startup) ----
- [Sys] MemoryLoad = 62%
- [Sys] Total Mb / Free Mb
- [Sys] Physical = 8 169 Mb / 3 048 Mb
- [Sys] PageFile = 16 336 Mb / 10 804 Mb
- [Sys] Virtual@ = 4 096 Mb / 4 000 Mb
- [Sys] ----------------------------
- [Sys] ---- GlobalMemoryStatus(Now) ----
- [Sys] MemoryLoad = 62%
- [Sys] Total Mb / Free Mb
- [Sys] Physical = 8 169 Mb / 3 044 Mb
- [Sys] PageFile = 16 336 Mb / 10 803 Mb
- [Sys] Virtual@ = 4 096 Mb / 3 995 Mb
- [Sys] ----------------------------
- [Sys] Largest committed free block size = 568 Kb
- [MemInfo] Memory fragmentation analysis
- [MemInfo] system PageSize = 4kb, using large address space = yes
- [MemInfo] The process has 11 Heaps:
- Heap 0 is a LFH (low-fragmentation) heap. ('X' This the DEFAULT process heap.)
- Heap 9 is a LFH (low-fragmentation) heap. ('#' This the heap used by the CRT.)
- MappedFile n°0 ( 1MB): \Device\HarddiskVolume2\Windows\System32\locale.nls
- MappedFile n°1 ( 3MB): \Device\HarddiskVolume2\Windows\Globalization\Sorting\SortDefault.nls
- MappedFile n°2 ( 1MB): \Device\HarddiskVolume2\Windows\System32\wow64win.dll
- MappedFile n°3 ( 2MB): \Device\HarddiskVolume2\Windows\System32\ntdll.dll
- HeapUsages Total Commited Uncommit Overhead
- TotalHeap = 4 539 870 3 476 35
- CrtHeap = 940 608 324 14
- DefaultHeap= 870 213 568 17
- OtherHeap = 2 730 50 2 584 4
- Modules = 60 348
- FileMapped = 5 632
- TotalMem = 70 519
- Map: 64MB per line (512KB per char)
- -...0,.,EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE,X,,.o.............................................,,,.,.,,#,,,111111.......,,,.. 0x00000000
- ................................................................................................................................ 0x04000000
- ................................................................................................................................ 0x08000000
- ................................................................................................................................ 0x0C000000
- E............................................................................................................................... 0x10000000
- ................................................................................................................................ 0x14000000
- ................................................................................................................................ 0x18000000
- ................................................................................................................................ 0x1C000000
- ................................................................................................................................ 0x20000000
- ................................................................................................................................ 0x24000000
- ................................................................................................................................ 0x28000000
- ................................................................................................................................ 0x2C000000
- ................................................................................................................................ 0x30000000
- ................................................................................................................................ 0x34000000
- ................................................................................................................................ 0x38000000
- ................................................................................................................................ 0x3C000000
- ................................................................................................................................ 0x40000000
- ................................................................................................................................ 0x44000000
- ................................................................................................................................ 0x48000000
- ................................................................................................................................ 0x4C000000
- ................................................................................................................................ 0x50000000
- ................................................................................................................................ 0x54000000
- ................................................................................................................................ 0x58000000
- ................................................................................................................................ 0x5C000000
- ...................................................................EEEE..EEEEE.................................................. 0x60000000
- ......................EEEE..............................................E....................................................... 0x64000000
- ................................................................................................................................ 0x68000000
- ...............EEE.........E.E.........E.............................................................E.......E....E............. 0x6C000000
- .........EEE.....................................................EE.......E...E..........................................E.....E 0x70000000
- E...................EE2EEEEEE...EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE....333EEEE............................ 0x74000000
- ................................................................................................................................ 0x78000000
- ................................................................................................................................ 0x7C000000
- ................................................................................................................................ 0x80000000
- ................................................................................................................................ 0x84000000
- ................................................................................................................................ 0x88000000
- ................................................................................................................................ 0x8C000000
- ................................................................................................................................ 0x90000000
- ................................................................................................................................ 0x94000000
- ................................................................................................................................ 0x98000000
- ................................................................................................................................ 0x9C000000
- ................................................................................................................................ 0xA0000000
- ................................................................................................................................ 0xA4000000
- ................................................................................................................................ 0xA8000000
- ................................................................................................................................ 0xAC000000
- ................................................................................................................................ 0xB0000000
- ................................................................................................................................ 0xB4000000
- ................................................................................................................................ 0xB8000000
- ................................................................................................................................ 0xBC000000
- ................................................................................................................................ 0xC0000000
- ................................................................................................................................ 0xC4000000
- ................................................................................................................................ 0xC8000000
- ................................................................................................................................ 0xCC000000
- ................................................................................................................................ 0xD0000000
- ................................................................................................................................ 0xD4000000
- ................................................................................................................................ 0xD8000000
- ................................................................................................................................ 0xDC000000
- ................................................................................................................................ 0xE0000000
- ................................................................................................................................ 0xE4000000
- ................................................................................................................................ 0xE8000000
- ................................................................................................................................ 0xEC000000
- ................................................................................................................................ 0xF0000000
- ................................................................................................................................ 0xF4000000
- ................................................................................................................................ 0xF8000000
- ...............................................................................................................................- 0xFC000000
- Virtual Allocs: C=Commited, R=Reserved, M=Mixed, '-' '+'=Free
- Bigger Free Blocs are:
- 2 048MB
- 1 314MB
- 194MB
- 126MB
- 100MB
- MMRMMMMMCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCMMMMMCMRRMCCMCCCCCMRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRMRM+M+MMMMMMCCCCCMRMCCCCCMMM-- 0x00000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x04000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x08000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x0C000000
- M------------------------------------------------------------------------------------------------------------------------------- 0x10000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x14000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x18000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x1C000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x20000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x24000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x28000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x2C000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x30000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x34000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x38000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x3C000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x40000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x44000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x48000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x4C000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x50000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x54000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x58000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x5C000000
- -------------------------------------------------------------------MCCM--MCCCM-------------------------------------------------- 0x60000000
- ----------------------MCCM----------------------------------------------M------------------------------------------------------- 0x64000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x68000000
- ---------------MMM---------M-M---------M-------------------------------------------------------------M-------M----M------------- 0x6C000000
- ---------MMM-----------------------------------------------------MM-------M---M------------------------------------------M-----M 0x70000000
- M-------------------MMMMMMCCM+++MMMCCCCCCCCCCCCCCCCCCCCCCCMMMCMMMCMMCMCCCMMMCMMCMMMCMCMMMRMRMCCCMCMM++++++++++++++++++++++++++++ 0x74000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x78000000
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++MRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRM 0x7C000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x80000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x84000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x88000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x8C000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x90000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x94000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x98000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x9C000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xA0000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xA4000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xA8000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xAC000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xB0000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xB4000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xB8000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xBC000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xC0000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xC4000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xC8000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xCC000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xD0000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xD4000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xD8000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xDC000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xE0000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xE4000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xE8000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xEC000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xF0000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xF4000000
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0xF8000000
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++M 0xFC000000
- [Gbx] Exe date = 19/07/2012 18:11, game name = ManiaPlanet, game build info = date=2012-07-19_18_11 Svn=45960 GameVersion=3.2.0
- [Gbx] Log date = 19/07/2012 22:26:35.304
- [Sys] GpuPerf found in C:\Users\User\Documents\ManiaPlanet\Config\GfxDevicePerfs.txt
- [Sys] GameConfigPreset = Fast
- [Sys] GameConfigPreset = VeryNice
- [I18n] Language: en 'English'
- [I18n] MsgCount: 2 937
- [I18n] Encoding: Encoding
- [Sys] UpdateFolderFilesFromRef 'C:\ProgramData\ManiaPlanet\PacksCache\', found 0 files.
- [GameDataPacks] installed zip: ManiaPlanet.zip
- [GameDataPacks] installed zip: ManiaPlanet_Skins.zip
- [GameDataPacks] installed zip: ManiaPlanet_Painter.zip
- [GameDataPacks] installed zip: ManiaPlanet_extras.zip
- [GameDataPacks] installed pack: ManiaPlanet.pak (84A2912D88316320ED218E602BDEF05981B56DC9AC1AFB2F0A7061C0202D53F8)
- [GameDataPacks] installed zip: Titles.zip
- [GameDataPacks] installed pack: Titles.pak (D6CD3D8A30C902CA4EF63C54AC504817D7F2ABD9CABDDCFF09DA159FDDED63BB)
- [Input] DirectInput initialized. 3 devices found.
- [Input] - Mouse / Mouse (11, int)
- [Input] - Keyboard / Keyboard (147, int)
- [Input] - Controller (XBOX 360 For Windows) / 028e045e-0000-0000-0000-504944564944 (16, int)
- [Audio] OpenAl dll path: C:\games\ManiaPlanet\OpenAL32.dll
- [Audio] Initialized, using device 'OpenAL Soft', sources = 253+3, EFX enabled.
- [Audio] OpenAl dll version: -1.-1.-1.-1
- [Audio] ALC version: 1.1
- [Audio] AL Version: 1.1 ALSOFT 1.14, Vendor: OpenAL Community, Renderer: OpenAL Soft
- [Audio] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
- [Audio] Allocated 40 sources.
- [NvAPI] Stereo is not available (stereo driver may not be installed correctly)
- [Dx9] Adapter n°0 = NVIDIA GeForce GTX 570
- [Dx9] Adapter n°1 = NVIDIA GeForce GTX 570
- [Dx9] Removing bad driver's D3DFMT_NVHU_HILO
- [Dx9] Removing bad driver's D3DFMT_NVHU_HILO
- [Dx9] GpuInAfrCount=1
- no change detected to C:\Users\User\Documents\ManiaPlanet\Config\Dx9Caps_NVidia_0x1086.Gbx
- [Dx9] Downsample of MSAA'd 16x16 RenderTarget: Black=136, White=105, Gray=15
- [Dx9] DirectX 9.0Ex initialisation succeded.
- [Dx9] Using D3DX SDK 9.2
- [Dx9] D3DX SDK 9.2, DirectX SDK 9.0, Runtime 9.0Ex, using HAL device on
- [Dx9] "NVIDIA GeForce GTX 570 "(0x10DE,0x1086) with 8.17.12.9610(nvd3dum.dll) DDI9 driver.
- [Dx9] Gpu Memory MBytes = 1.26e+003
- [Dx9] Agp Memory MBytes = 2.82e+003
- [Dx9] Device created in Windowed.
- [Dx9] Dx9::DeviceCreate() done
- [Hms] CPlugTreeVisualMip::s_ScaleZ = 4
- [Dx9] Removing bad driver's D3DFMT_NVHU_HILO
- [Hms] ShaderQuality=|ShaderQuality|Very Fast
- [Hms] TextureQuality=|TexturesQuality|High
- [Hms] Shadows=|Shadows|High
- [Hms] FilterAnisoQ=|MaxFiltering|Anisotropic 8x
- [Hms] VertexProcess=|VertexProcess|Hardware
- [Hms] LightMapSizeMax=0
- [Hms] MultiSampling=None
- [Dx9] Starting fullscreen
- [Dx9] Removing bad driver's D3DFMT_NVHU_HILO
- no change detected to C:\Users\User\Documents\ManiaPlanet\Config\Dx9Caps_NVidia_0x1086.Gbx
- [Win32] WM_SIZE=MAXIMIZED(1 920x1 080)
- [Dx9] StartFullscreen 1920x1080 in 32b (A8R8G8B8) at 120Hz ---> Succeded
- [Dx9] Removing bad driver's D3DFMT_NVHU_HILO
- [Dx9] MemoryAgpUseFactor=0.5
- [Vision] Overlay preloaded
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- [Net] DefaultServerUDPPort : 2 350
- [Net] DefaultServerTCPPort : 2 350
- [Net] DefaultClientUDPPort : 0
- [Net] DefaultClientTCPPort : 0
- [Net] DefaultP2PServerTCPPort : 3 450
- [Net] ForceServerAddress : 0.0.0.0
- [Net] ForceUseLocalAddress : 0
- [Net] AllowSpectatorRelays : 1
- [Net] BindAddress : 0.0.0.0
- [Ctl] Could not find control 'ButtonStereoscopy' in frame FrameToolBar
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- [Console](Info) Loading cache...
- [Console](Info) ...OK
- [Net] IP Address : 41.241.253.255:2350
- [Console](Info) Listening for xml-rpc commands on port 5000.
- [TimeMs] Total=1 416 Static=4 WndCreate=28
- --- 227 AppInit CheckNetwork=2
- ------ 224 CGbxApp::Init1 SetLogFile=94 CreateEngines=56 SetRegistry=2 SystemConfig=2 InstallGameResourcePacks=68
- --- 1 156 CGbxApp::Init2 ???=41 ViewportConfig=186
- ------ 67 InputPort
- ------ 11 AudioPort COalAudioPort::ApplySystemConfig
- --------- 11 ret COalAudioPort::Init alcOpenDevice=3 ContextCreateAndPush+readversion=7
- ------ 138 ViewportCreate Vision::AllocateAndUploadTextures ???=121
- ------------ 22 Static(CPlugFileGPU::Compile) 6 calls
- ------------ 21 Static(CPlugFileGPU::CompileInternal) 3 calls
- ------------ 17 ???
- ------ 13 WaitingFrame
- --------- 2 Static(Dx9::UploadTexture) 1 calls
- ------ 697 InitApp
- --------- 408 LoadGameFile
- --------------- 217 Static(CPlugFileGPU::Compile) 14 calls
- --------------- 196 Static(CPlugFileGPU::CompileInternal) 9 calls
- --------- 1 GameApp::InitTunnel
- --------- 287 GameApp::Start
- ------------ 287 CtnGame::Start LeaguesManager=5 ProfileScore=1
- --------------- 233 LoadResources
- --------------------- 33 Static(CPlugFileGPU::CompileInternal) 2 calls
- --------------------- 38 Static(CPlugFileGPU::Compile) 2 calls
- --------------- 47 NetInitGame ???=18 LoadNetCache=20 UpdateNetCache=1
- [Win32] WM_ACTIVATEAPP(1) received
- [GameCtnApp] starting game.
- [Vision] Overlay preloaded
- [TimeMs] Total=13(Viewport::Run)
- --- 13 ret
- ------ 10 Static(Dx9::UploadTexture) 1 calls
- [CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 278ms ! (humantimer=1 711)
- [Vision] Overlay preloaded
- Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
- [TimeMs] Total=46(Viewport::Run)
- --- 46 ret
- --------- 19 Static(CPlugFileGPU::CompileInternal) 2 calls
- --------- 22 Static(CPlugFileGPU::Compile) 3 calls
- --------- 10 Static(Dx9::UploadTexture) 4 calls
- --------- 8 Static(CPlugFileImg::TexelLoading) 2 calls
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- [MasterServer] => [1 757] Request sent : GetConnectionAndGameParams (game.maniaplanet.com:80)
- [Ctn] Using account 'toiletjuice'
- [Dx9] Bench : 84.2 GOutBytes/sec (Output bandwidth, 256 quads)
- [Dx9] Bench : 164.3 GPixelMath/sec (giga pixel math. op., 32 quads)
- [Dx9] Bench : 21.3 GAniso01x/sec (giga anisotropy, 256 quads)
- [Dx9] Bench : 13.0 GAniso02x/sec (giga anisotropy, 256 quads)
- [Dx9] Bench : 7.3 GAniso04x/sec (giga anisotropy, 128 quads)
- [Dx9] Bench : 5.2 GAniso08x/sec (giga anisotropy, 86 quads)
- [Dx9] Bench : 3.9 GAniso16x/sec (giga anisotropy, 64 quads)
- [Dx9] Bench : 156.9 GVertexMath/sec (giga vertex math. op., 64 renders)
- [TimeMs] Total=669 HmsViewport::CheckPerformance
- --- 669 ret Dx9::PerformanceCompute
- ------ 669 ret
- ------------ 221 Static(CPlugFileGPU::CompileInternal) 4 calls
- ------------ 228 Static(CPlugFileGPU::Compile) 6 calls
- ------------ 4 Static(DDS_InvertY) 1 calls
- [MasterServer] => [2 670] Request sent : OpenSession (mp01.maniaplanet.com:80)
- [CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 1 932ms ! (humantimer=4 605)
- [MasterServer] => [5 228] Request sent : OpenSession (mp02.maniaplanet.com:80)
- [MasterServer] => [5 795] Request sent : Connect (mp02.maniaplanet.com:80)
- [Net] IP Address : 41.241.253.255:2350
- no change detected to C:\Users\User\Documents\ManiaPlanet\Config\user.ScriptCache.Gbx
- [MasterServer] => [7 323] Request sent : GetOnlineProfile (mp02.maniaplanet.com:80)
- no change detected to C:\Users\User\Documents\ManiaPlanet\Config\user.ScriptCache.Gbx
- [Vision] Overlay preloaded
- [TimeMs] Total=16
- --- 16 Load Scan Cache (up to date)
- --------- 6 Static(CPlugFileGPU::CompileInternal) 1 calls
- --------- 6 Static(CPlugFileGPU::Compile) 1 calls
- [Net] Updater: updating 2 groups, in mode = interractive
- [Net] Updater: success.
- [TimeMs] Total=60
- --- 5 Scan packs
- --- 2 Scan Collectors
- --- 7 Scan Skins
- --- 7 Scan PackLightmaps
- --- 6 Scan Challenges
- --- 6 Scan MatchSettings
- --- 15 Scan Campaigns
- --- 8 Preload Manialinks
- [Game] Found 2 ManiaTitles: SMStorm, TMCanyon,
- [Net] BUDDIES: need to inform 0 server(s)
- [MasterServer] => [8 125] Request sent : ReceiveMessages (mp02.maniaplanet.com:80)
- [GameCtnApp] main menu.
- Warning : No default value for LoadFx "TcAutoScale" ((0,0,0,1) is used as default)
- [Dx9] FxToneMap AutoExposure Disabled
- [TimeMs] STATIC(CPlugFileGPU::CompileInternal)=126
- [TimeMs] STATIC(CPlugFileGPU::Compile)=128
- [TimeMs] STATIC(CPlugFileGPU::Compile)=51
- [TimeMs] STATIC(CPlugFileGPU::CompileInternal)=66
- [TimeMs] STATIC(CPlugFileGPU::Compile)=68
- [TimeMs] STATIC(CPlugFileGPU::CompileInternal)=50
- [TimeMs] STATIC(CPlugFileGPU::Compile)=52
- [MasterServer] => [8 132] Request sent : GetManialinkInfos (mp02.maniaplanet.com:80)
- [CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 1 301ms ! (humantimer=9 433)
- [Vision] HmsZone preloaded
- [Vision] Overlay preloaded
- [Vision] Overlay n°0 (1 739x1 024), full is (2 048x1 024)
- Warning : No default value for LoadFx "HPosition" ((0,0,0,1) is used as default)
- [TimeMs] Total=1 214(Viewport::Run)
- --- 1 214 ret
- ------ 8 _HmsZone_PreLoad PreLoadDyna=8
- ------ 1 049 Vision::AllocateAndUploadTextures ???=23
- --------- 1 026 Create/PreLoad
- --------------- 1 015 Static(Dx9::UploadTexture) 24 calls
- --------------- 3 Static(DDS_InvertY) 4 calls
- --------------- 40 Static(CPlugFileImg::TexelLoading) 7 calls
- --------- 132 Static(CPlugFileGPU::CompileInternal) 9 calls
- --------- 148 Static(CPlugFileGPU::Compile) 14 calls
- --------- 5 Static(Dx9::UploadTexture) 1 calls
- --------- 157 ???
- [CoreCmd] AsyncCmdBuffer n°37 'RenderVision' ->Run() has taken 1 214ms ! (humantimer=10 647)
- [Vision] Overlay preloaded
- [TimeMs] Total=147(Viewport::Run)
- --- 147 ret
- --------- 10 Static(DDS_InvertY) 4 calls
- --------- 20 Static(CPlugFileImg::TexelLoading) 4 calls
- --------- 141 Static(Dx9::UploadTexture) 5 calls
- [Vision] Overlay n°0 (703x415), full is (2 048x1 024)
- [Vision] Overlay n°0 (1 739x1 024), full is (2 048x1 024)
- [Vision] Overlay n°0 (1 739x1 024), full is (2 048x1 024)
- [Vision] Overlay preloaded
- [TimeMs] Total=33(Viewport::Run)
- --- 33 ret
- --------- 3 Static(DDS_InvertY) 1 calls
- --------- 19 Static(CPlugFileImg::TexelLoading) 1 calls
- --------- 21 Static(Dx9::UploadTexture) 1 calls
- [TimeMs] Total=55(Viewport::Run)
- --- 55 ret
- ------ 36 Static(Dx9::UploadTexture) 2 calls
- [TimeMs] Total=7(Viewport::Run)
- --- 7 ret
- ------ 4 Static(Dx9::UploadTexture) 1 calls
- [Vision] Overlay n°0 (1 739x1 024), full is (2 048x1 024)
- [Vision] Overlay n°0 (1 739x1 024), full is (2 048x1 024)
- [Vision] Overlay n°0 (1 739x1 024), full is (2 048x1 024)
- [Vision] Overlay n°0 (1 739x1 024), full is (2 048x1 024)
- [Vision] Overlay n°0 (1 739x1 024), full is (2 048x1 024)
- [Vision] Overlay n°0 (1 739x1 024), full is (2 048x1 024)
- [Net] Updater: updating 1 groups, in mode = interractive
- [Net] Updater: success.
- [GameDataPacks] installed zip: SMStorm.zip
- [GameDataPacks] installed zip: SMStorm_2012-07-04.zip
- [GameDataPacks] installed zip: SMStorm_maps.zip
- [GameDataPacks] installed zip: ShootMania_extras.zip
- [GameDataPacks] installed zip: SMStorm_skins.zip
- [GameDataPacks] installed zip: ShootMania.zip
- [GameDataPacks] installed pack: SMStorm.pak (2E646C9356EDDEB74AB1DC0CB2629405C37E233EA2F37A41B6836CEE8DFE5F69)
- [GameDataPacks] installed pack: SMStorm_2012-07-04.pak (AEE5690C2FA4760BE625B241EAC5717E511D567D2A1A23E2F393EB6479050E30)
- [GameDataPacks] installed pack: ShootMania.pak (2A5D080B411AEBE2E7CC483D0655AB7152C89FE1EC45FBE31C5FFB935091D172)
- [System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
- @ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(20227, 19584)
- Called from address 0x0041072F
- Called from address 0x0070974A
- Called from address 0x0070A24C
- Called from address 0x0070A582
- Called from address 0x006FF2FC
- Called from address 0x005858D7
- Called from address 0x0058DE33
- Called from address 0x0058DF64
- Called from address 0x0082CD89
- Called from address 0x00830741
- Called from address 0x00831EBE
- Called from address 0x009E1E5F
- Called from address 0x0075A30E
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- [Sys] Time is 22h 26mn 55s 471ms
- [System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
- @ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(20227, 19584)
- Called from address 0x0041072F
- Called from address 0x0070974A
- Called from address 0x0070A24C
- Called from address 0x0070A582
- Called from address 0x006FF2FC
- Called from address 0x005858D7
- Called from address 0x0058DE33
- Called from address 0x0058DF64
- Called from address 0x0082CD89
- Called from address 0x00830741
- Called from address 0x00831EBE
- Called from address 0x009E1E5F
- Called from address 0x0075A30E
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- [Sys] Time is 22h 26mn 55s 471ms
- [System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
- @ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(20228, 19584)
- Called from address 0x0041072F
- Called from address 0x0070974A
- Called from address 0x0070A24C
- Called from address 0x0070A582
- Called from address 0x006FF2FC
- Called from address 0x005858D7
- Called from address 0x0058DE33
- Called from address 0x0058DF64
- Called from address 0x0082CD89
- Called from address 0x00830741
- Called from address 0x00831EBE
- Called from address 0x009E1E5F
- Called from address 0x0075A30E
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- [Sys] Time is 22h 26mn 55s 472ms
- [System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
- @ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(20228, 19584)
- Called from address 0x0041072F
- Called from address 0x0070974A
- Called from address 0x0070A24C
- Called from address 0x0070A582
- Called from address 0x006FF2FC
- Called from address 0x005858D7
- Called from address 0x0058DE33
- Called from address 0x0058DF64
- Called from address 0x0082CD89
- Called from address 0x00830741
- Called from address 0x00831EBE
- Called from address 0x009E1E5F
- Called from address 0x0075A30E
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- [Sys] Time is 22h 26mn 55s 472ms
- [System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
- @ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(20229, 19584)
- Called from address 0x0041072F
- Called from address 0x0070974A
- Called from address 0x0070A24C
- Called from address 0x0070A582
- Called from address 0x006FF2FC
- Called from address 0x005858D7
- Called from address 0x0058DE33
- Called from address 0x0058DF64
- Called from address 0x0082CD89
- Called from address 0x00830741
- Called from address 0x00831EBE
- Called from address 0x009E1E5F
- Called from address 0x0075A30E
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- [Sys] Time is 22h 26mn 55s 473ms
- [System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
- @ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(20229, 19584)
- Called from address 0x0041072F
- Called from address 0x0070974A
- Called from address 0x0070A24C
- Called from address 0x0070A582
- Called from address 0x006FF2FC
- Called from address 0x005858D7
- Called from address 0x0058DE33
- Called from address 0x0058DF64
- Called from address 0x0082CD89
- Called from address 0x00830741
- Called from address 0x00831EBE
- Called from address 0x009E1E5F
- Called from address 0x0075A30E
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- [Sys] Time is 22h 26mn 55s 473ms
- [System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
- @ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(20230, 19584)
- Called from address 0x0041072F
- Called from address 0x0070974A
- Called from address 0x0070A24C
- Called from address 0x0070A582
- Called from address 0x006FF2FC
- Called from address 0x005858D7
- Called from address 0x0058DE33
- Called from address 0x0058DF64
- Called from address 0x0082CD89
- Called from address 0x00830741
- Called from address 0x00831EBE
- Called from address 0x009E1E5F
- Called from address 0x0075A30E
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- [Sys] Time is 22h 26mn 55s 474ms
- [System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
- @ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(20230, 19584)
- Called from address 0x0041072F
- Called from address 0x0070974A
- Called from address 0x0070A24C
- Called from address 0x0070A582
- Called from address 0x006FF2FC
- Called from address 0x005858D7
- Called from address 0x0058DE33
- Called from address 0x0058DF64
- Called from address 0x0082CD89
- Called from address 0x00830741
- Called from address 0x00831EBE
- Called from address 0x009E1E5F
- Called from address 0x0075A30E
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- [Sys] Time is 22h 26mn 55s 474ms
- [System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
- @ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(20231, 19584)
- Called from address 0x0041072F
- Called from address 0x0070974A
- Called from address 0x0070A24C
- Called from address 0x0070A582
- Called from address 0x006FF2FC
- Called from address 0x005858D7
- Called from address 0x0058DE33
- Called from address 0x0058DF64
- Called from address 0x0082CD89
- Called from address 0x00830741
- Called from address 0x00831EBE
- Called from address 0x009E1E5F
- Called from address 0x0075A30E
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- [Sys] Time is 22h 26mn 55s 475ms
- [System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
- @ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(20231, 19584)
- Called from address 0x0041072F
- Called from address 0x0070974A
- Called from address 0x0070A24C
- Called from address 0x0070A582
- Called from address 0x006FF2FC
- Called from address 0x005858D7
- Called from address 0x0058DE33
- Called from address 0x0058DF64
- Called from address 0x0082CD89
- Called from address 0x00830741
- Called from address 0x00831EBE
- Called from address 0x009E1E5F
- Called from address 0x0075A30E
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- [Sys] Time is 22h 26mn 55s 475ms
- [System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
- @ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(20232, 19584)
- Called from address 0x0041072F
- Called from address 0x0070974A
- Called from address 0x0070A24C
- Called from address 0x0070A582
- Called from address 0x006FF2FC
- Called from address 0x005858D7
- Called from address 0x0058DE33
- Called from address 0x0058DF64
- Called from address 0x0082CD89
- Called from address 0x00830741
- Called from address 0x00831EBE
- Called from address 0x009E1E5F
- Called from address 0x0075A30E
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- [Sys] Time is 22h 26mn 55s 476ms
- [System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
- @ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(20232, 19584)
- Called from address 0x0041072F
- Called from address 0x0070974A
- Called from address 0x0070A24C
- Called from address 0x0070A582
- Called from address 0x006FF2FC
- Called from address 0x005858D7
- Called from address 0x0058DE33
- Called from address 0x0058DF64
- Called from address 0x0082CD89
- Called from address 0x00830741
- Called from address 0x00831EBE
- Called from address 0x009E1E5F
- Called from address 0x0075A30E
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- [Sys] Time is 22h 26mn 55s 476ms
- [System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
- @ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(20233, 19584)
- Called from address 0x0041072F
- Called from address 0x0070974A
- Called from address 0x0070A24C
- Called from address 0x0070A582
- Called from address 0x006FF2FC
- Called from address 0x005858D7
- Called from address 0x0058DE33
- Called from address 0x0058DF64
- Called from address 0x0082CD89
- Called from address 0x00830741
- Called from address 0x00831EBE
- Called from address 0x009E1E5F
- Called from address 0x0075A30E
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- [Sys] Time is 22h 26mn 55s 477ms
- [MasterServer] => [19 583] Request sent : GetTitlePlayerInfos (mp02.maniaplanet.com:80)
- [CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 1 908ms ! (humantimer=21 491)
- [Vision] Overlay n°0 (1 739x1 024), full is (2 048x1 024)
- [Ladder] New rank for 99.3 is 26 682 for filter World
- [Ladder] New rank for 99.3 is 34 for filter World|South Africa
- [GameCtnApp] init challenge 'MenuBgStorm48', 'qs_hrRLrioSU6oqLRc4lQ1PTNL0', env= Storm, deco= Base48x48DustStorm
- [Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver: "GrassCliff"
- [Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver: "GrassCliff8"
- [Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver: "GrassHill2"
- [Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver: "WaterDeepCliff10"
- [Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver: "WaterDeepCliff2"
- [Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver: "WaterShallowHill2"
- [Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver: "WaterShallowToDeep"
- [Block](Warning) data not matching between blockinfo number of blocunits and corresponding zone height: "WaterDeep"
- [Hms] LightMapCache: Can't find local cache "D2F8B40B30F95481"
- [Hms] LightMapCache: Can't find local cache "D2F8B40B30F95481"
- [Hms] LightMapCache: Loaded small cache "D2F8B40B30F95481"
- [Hms] LoadingMapping with TexelCountX=2 048 from cache
- [Hms] StaticOptim_PackedRender: 135Kb Elems, 98Kb BinCells.
- [Hms] StaticOptim_LightFromMapCpu: 1Kb Elems, 98Kb BinTreeInstances.
- [Vision](Error) Wrong bitmap color space (wrong usage ?)
- ":data:\GameData\Techno3\Media\Texture\SeaRenderRefraction.Texture.Gbx" ":data:\GameData\Effects\Media\Shader\MgrParticleRender.Shader.Gbx"
- @ Running (.\source\GameManiaPlanet.cpp:916) call GetCtnNetwork()->GetTitleInfosFromInternet / t=(25525, 2783)
- Called from address 0x0041072F
- Called from address 0x00D4A844
- Called from address 0x00C1BEAC
- Called from address 0x00A452B6
- Called from address 0x00A4799B
- Called from address 0x00A48100
- Called from address 0x00A48354
- Called from address 0x0048EB5C
- Called from address 0x00BEE3B8
- Called from address 0x00BCF30A
- Called from address 0x0090C7E9
- Called from address 0x0090D2EA
- Called from address 0x0090DBAE
- Called from address 0x00B84194
- Called from address 0x00B8B78D
- Called from address 0x00B8E70B
- [Sys] Time is 22h 27mn 0s 769ms
- [Vision] HmsZone preloaded
- [CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 5 002ms ! (humantimer=27 370)
- [TimeMs] Total=7 794LoadAndSetupManiaTitle UpdateAndInstallFilesForTitle=175 ScanDiskForZipsContents=109
- --- 1 620 LoadManiaTile_Internal LoadManiaTile_Internal
- ------ 462 Core load&init
- ------------ 139 Static(CPlugFileGPU::CompileInternal) 9 calls
- ------------ 158 Static(CPlugFileGPU::Compile) 10 calls
- ------------ 3 Static(DDS_InvertY) 14 calls
- ------ 10 Collections Storm BlockInfo=3 Decoration=7
- ------ 1 147 ScanDiskForSkins
- ------------ 23 Static(CPlugFileGPU::CompileInternal) 2 calls
- ------------ 26 Static(CPlugFileGPU::Compile) 2 calls
- --- 877 CampaignsScores GetTitleInfosFromInternet ReqComplete=654
- ------ 223 ???
- --- 5 008 ret
- ------ 2 608 ???=44 Load aggregated blocks=1 Init Genealogy=3 Connecting BlockInfos=1 Adding non terrain blocks=4 Adding baked clips (classic and free) and baked pylons=1
- --------- 2 550 Init Playfield And Columns Arrays
- ------------ 1 103 CreateAndInitSkinnedDecorationFromIdent
- ------------------ 252 Static(CPlugFileGPU::CompileInternal) 9 calls
- ------------------ 271 Static(CPlugFileGPU::Compile) 12 calls
- ------------------ 53 Static(DDS_InvertY) 6 calls
- ------------ 1 447 m_Collection.MwSetNod()
- ------------------ 25 Static(DDS_InvertY) 6 calls
- ------------------ 1 036 Static(CPlugFileGPU::CompileInternal) 21 calls
- ------------------ 1 082 Static(CPlugFileGPU::Compile) 23 calls
- ------ 258 PackerCreate=9
- --------- 248 Block->Hms Blocks->Hms=248
- ------ 2 945 ???=2 926 LoadLightMap=16
- --------- 2 UpdateMapping LmUpdateMapping
- ------------ 2 ret CacheMapping::Update CheckValidity=1
- ------ 2 HmsPackerStaticOptims
- --------- 2 ret LightFromMapCpu
- ------ 213 _HmsZone_PreLoad
- --------- 207 PreLoadDyna
- --------------- 190 Static(CPlugFileGPU::CompileInternal) 4 calls
- --------------- 197 Static(CPlugFileGPU::Compile) 5 calls
- --------- 5 CheckDirty
- ------------ 5 PreloadVision Finish=5
- ------ 954 Vision::AllocateAndUploadTextures
- --------- 954 Create/PreLoad
- --------------- 942 Static(Dx9::UploadTexture) 18 calls
- --------------- 188 Static(CPlugFileImg::TexelLoading) 2 calls
- --------------- 30 Static(DDS_InvertY) 1 calls
- ------ 859
- --------- 859 PreLoad_ShadowInShaders
- --------------- 796 Static(CPlugFileGPU::CompileInternal) 18 calls
- --------------- 833 Static(CPlugFileGPU::Compile) 18 calls
- --------- 10 Static(CPlugFileImg::TexelLoading) 1 calls
- --------- 10 Static(Dx9::UploadTexture) 1 calls
- ---------4 294 964 465 ???
- [Vision] Overlay n°0 (1 739x1 024), full is (2 048x1 024)
- [Dx9] FxToneMap AutoExposure Enabled
- [GameCtnApp] main menu.
- [Vision] Overlay preloaded
- [Dx9] FxToneMap Clear Frame n°2 065 iGpu=0
- [TimeMs] Total=49(Viewport::Run)
- --- 49 ret
- --------- 3 Static(CPlugFileImg::TexelLoading) 2 calls
- --------- 6 Static(Dx9::UploadTexture) 5 calls
- --------- 22 Static(CPlugFileGPU::CompileInternal) 4 calls
- --------- 27 Static(CPlugFileGPU::Compile) 5 calls
- [Console](Info) Connecting to server...
- [GameCtnApp] network menu.
- [Net] CGameNetwork::Cl_Disconnect : Client disconnected
- Main connection disconnected (0) : No reason
- [MasterServer] => [30 319] Request sent : GetCryptedChecksums (mp02.maniaplanet.com:80)
- [Net] IP Address : 41.241.253.255:2350
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- [MasterServer] => [30 970] Request sent : GetRankingsNew (mp02.maniaplanet.com:80)
- [Vision] Overlay preloaded
- [Ctl] Unable to create Label : no font
- Assert Failed in .\Source\ControlStyle.cpp Line 1078
- => 'False' failed.
- @ Running (.\source\GameCtnNetwork.cpp:3340) wait / t=(31604, 12019)
- Called from address 0x0040C88A
- Called from address 0x00EC5326
- Called from address 0x00EC5497
- Called from address 0x00EDCC49
- Called from address 0x00EC827B
- Called from address 0x00EBC018
- Called from address 0x00EB63A5
- Called from address 0x0078D1B9
- Called from address 0x0078F632
- Called from address 0x0078EB00
- Called from address 0x006758DD
- Called from address 0x006769FC
- Called from address 0x006362B2
- Called from address 0x006383E4
- Called from address 0x00639B43
- Called from address 0x006CF0B1
- [Sys] Time is 22h 27mn 6s 848ms
- [Ctl] Unable to create Label : no font
- Assert Failed in .\Source\ControlStyle.cpp Line 1078
- => 'False' failed.
- @ Running (.\source\GameCtnNetwork.cpp:3340) wait / t=(31634, 12019)
- Called from address 0x0040C88A
- Called from address 0x00EC5326
- Called from address 0x00EC5497
- Called from address 0x00EDCC49
- Called from address 0x00EC827B
- Called from address 0x00EBAE91
- Called from address 0x00EBBFC3
- Called from address 0x00EBF2DE
- Called from address 0x00EB5E0F
- Called from address 0x00EBC117
- Called from address 0x00EB728F
- Called from address 0x00EBAE91
- Called from address 0x0045E074
- Called from address 0x00EBBFC3
- Called from address 0x00EBF2DE
- Called from address 0x00ECE4CC
- [Sys] Time is 22h 27mn 6s 877ms
- [Ctl] Unable to create Label : no font
- [Ctl] Unable to create Label : no font
- [Ctl] Unable to create Label : no font
- [Ctl] Unable to create Label : no font
- [Ctl] Unable to create Label : no font
- [Ctl] Unable to create Label : no font
- [Ctl] Unable to create Label : no font
- [Ctl] Unable to create Label : no font
- [Ctl] Unable to create Label : no font
- [Ctl] Unable to create Label : no font
- [Ctl] Unable to create Label : no font
- [Vision] Overlay preloaded
- [TimeMs] Total=14(Viewport::Run)
- --- 14 ret
- ------ 2 Static(Dx9::UploadTexture) 13 calls
- [MasterServer] => [31 857] Request sent : SearchNew (mp02.maniaplanet.com:80)
- [Vision] Overlay preloaded
- [TimeMs] Total=9(Viewport::Run)
- --- 9 ret
- --------- 4 Static(CPlugFileImg::TexelLoading) 1 calls
- --------- 5 Static(Dx9::UploadTexture) 1 calls
- NetEngine (client): successfully connected to '' (IP = 196.34.92.52:2350)
- Server Disconnected
- [Vision] Overlay preloaded
- [TimeMs] Total=14(Viewport::Run)
- --- 14 ret
- --------- 5 Static(CPlugFileImg::TexelLoading) 1 calls
- --------- 6 Static(Dx9::UploadTexture) 1 calls
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- NetEngine (client): successfully connected to 'kradenkoza' (IP = 196.34.92.52:2350)
- [Net] -------------------------------------------------------------------------
- [Net] Stats on client at human time 35 692 and game time 16 110
- [Net] Min Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Moy Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Max Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Nbr Accept /sec : Min = 0 | Moy = 0 | Max = 0
- [Net] Nbr New Conn /sec : Min = 1 | Moy = 1 | Max = 1
- [Net]
- [Net] Min Recv Datarate : Total = 2703 | UDP = 1398 | TCP = 552 | Game = 1950 | P2P = 0 | HTTP = 753
- [Net] Moy Recv Datarate : Total = 2703 | UDP = 1398 | TCP = 552 | Game = 1950 | P2P = 0 | HTTP = 753
- [Net] Max Recv Datarate : Total = 2703 | UDP = 1398 | TCP = 552 | Game = 1950 | P2P = 0 | HTTP = 753
- [Net] Min Send Datarate : Total = 2729 | UDP = 1398 | TCP = 1331 | Game = 2729 | P2P = 0
- [Net] Moy Send Datarate : Total = 2729 | UDP = 1398 | TCP = 1331 | Game = 2729 | P2P = 0
- [Net] Max Send Datarate : Total = 2729 | UDP = 1398 | TCP = 1331 | Game = 2729 | P2P = 0
- [Net] Nbr Emis. Satur. : Tot = 0
- For Server : TCP = 0 | UDP Serv. = 0
- For Client : TCP = 0 | UDP = 0
- [Net]
- [Net] Pools Size : PacketPart = 512 | SplitPacketInfos = 256 | NetNodBuffer = 32
- [Net]
- [Net] Counter : Recv = 2 | Send = 1 | Packet Loss = 0
- [Net] Packet Loss Rate : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] SplitPacket Infos : Recv = 0 | Complete = 0 | Left = 0 | Sent = 0
- [Net] SplitPacket Part : Recv = 0 | Sent = 0
- [Net] Human Ping : Min = 0 | Moy = 0 | Max = 0
- [Net] Game Ping : Min = 0 | Moy = 0 | Max = 0
- [Net] Smoothed Epsilon : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net]
- [Net] Packet Received : Tot = 6 | UDP = 1 | TCP = 5
- [Net] Packet Sent : Tot = 7 | UDP = 1 | TCP = 6
- [Net] Nod Received : Tot = 5 | UDP = 0 | TCP = 5
- [Net] Nod Sent : Tot = 7 | UDP = 1 | TCP = 6
- [Net]
- [Net] NetState : Net_Menus
- [Net] Nb Playing Players : 2
- [Net] CurrentPlayer | Login = toiletjuice | Name = TECHNOVIKING | UId = 196
- [Net] CurrentPlayer | Game Sync : Nbr received = 0 | Nbr sent = 0
- [Net] CurrentPlayer | Sending Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Invalid : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Transfer Time : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Time Sync : Nbr = 0 | Last sent = 0 | Last recv = 0 | Last sync = 0
- [Net]
- [Net] Player 1 | Login = kradenkoza | Name = -IS- Shootmania Storm Server | UId = 0 | IP = 196.34.92.52:2350
- [Net] Player 1 | No Game Sync Received
- [Net]
- [Net] ShootMania | Snapshot DeltaTime : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] ShootMania | Snapshot Size : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] ShootMania | InputLag : Min = 0 | Moy = 0.00 | Max = 0
- [Net] ShootMania | SimStep Per Frame : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] -------------------------------------------------------------------------
- [Net] Connection to Game Server
- [Net] EGameState_Net_Challenge_Init : 36 484
- [Vision] Overlay preloaded
- [TimeMs] Total=14(Viewport::Run)
- --- 14 ret
- ------ 5 Static(Dx9::UploadTexture) 1 calls
- MainLoop_RoundPrepare : challenge fully loaded : 47 537
- [TimeMs] Total=3 ~ChallengeMobils=3
- [GameCtnApp] init challenge '$s$fffRoyal - $f20Me$f31et$f42in$f53gP$f64oi$f75nt', 'LRRDTWul_pOp_xUxFEjsDp6o3N0', env= Storm, deco= Base48x48DustStorm
- Assert Failed in .\source\PlugShaderNew.cpp Line 1952
- => 'TexCoordNeededByVsh==m_Requirement.TexCoordCount' failed.
- @ Running (.\source\GameCtnNetwork.cpp:3974) wait_timeout / t=(48760, 11846)
- Called from address 0x0040C88A
- Called from address 0x00D5C2F2
- Called from address 0x00D47868
- Called from address 0x00D4A6A0
- Called from address 0x00C1BEAC
- Called from address 0x00A452B6
- Called from address 0x00A4799B
- Called from address 0x00A48100
- Called from address 0x00A48354
- Called from address 0x0048EB5C
- Called from address 0x00D9DD73
- Called from address 0x00D4486C
- Called from address 0x00D44A3C
- Called from address 0x00C1BEAC
- Called from address 0x00A452B6
- Called from address 0x00A4799B
- [Sys] Time is 22h 27mn 24s 4ms
- !! Shader TexCoord usage does not match vertex shader : Tech3 Block PoleEnergy.Shader.Gbx?196
- [Block](Warning) Old AutoTerrain data with this block, saving recommended for: "MysticEmblemCastleCenterFreeClipEndPillar"
- [Block](Warning) Old AutoTerrain data with this block, saving recommended for: "MysticWhiteEmblemCastleCenterFreeClipEndPillar"
- [TimeMs] Total=3 986 Load aggregated blocks=1 Connecting BlockInfos=1 Adding archived terrain blocks=27 Adding default terrain blocks=9 Adding non terrain blocks=4 Connecting objects=4 Adding baked clips (classic and free) and baked pylons=4 Checking OffZone compatibility=2
- --- 462 Init Playfield And Columns Arrays
- ------ 70 CreateAndInitSkinnedDecorationFromIdent
- ------ 391 m_Collection.MwSetNod()
- ------------ 8 Static(CPlugFileGPU::Compile) 20 calls
- ------------ 25 Static(DDS_InvertY) 4 calls
- --- 3 468 Init Genealogy
- --------- 64 Static(DDS_InvertY) 18 calls
- --------- 1 926 Static(CPlugFileGPU::CompileInternal) 38 calls
- --------- 2 016 Static(CPlugFileGPU::Compile) 41 calls
- Assert Failed in .\source\GameCtnChallengeInfo.cpp Line 211
- => '!Info || ((_DontNeedFile || Info->m_Fid) && !Info->m_Fids)' failed.
- @ Running (.\source\GameCtnNetwork.cpp:3974) wait_timeout / t=(51794, 11846)
- Called from address 0x0040C88A
- Called from address 0x0065E77E
- Called from address 0x006782A7
- Called from address 0x0055437E
- Called from address 0x00569FA9
- Called from address 0x005E50DB
- Called from address 0x0075C7AB
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- Called from address 0x00984662
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- Called from address 0x761F3677
- Called from address 0x77099D72
- [Sys] Time is 22h 27mn 27s 39ms
- [TimeMs] Total=960
- --- 960 ret PackerCreate=1
- ------ 955 Block->Hms
- --------- 955 Blocks->Hms
- --------------- 232 Static(CPlugFileGPU::CompileInternal) 6 calls
- --------------- 244 Static(CPlugFileGPU::Compile) 6 calls
- Assert Failed in .\source\PlugShaderNew.cpp Line 1952
- => 'TexCoordNeededByVsh==m_Requirement.TexCoordCount' failed.
- @ Running (.\source\GameManiaPlanetNetwork.cpp:0) begin / t=(53093, 11846)
- Called from address 0x0040C88A
- Called from address 0x00D5C2F2
- Called from address 0x00D47868
- Called from address 0x00D4A6A0
- Called from address 0x00C1BEAC
- Called from address 0x00A452B6
- Called from address 0x00A4799B
- Called from address 0x00A48100
- Called from address 0x00A48354
- Called from address 0x0048EB5C
- Called from address 0x00D9DD73
- Called from address 0x00D41C5A
- Called from address 0x00D43699
- Called from address 0x00A455D4
- Called from address 0x00A4571E
- Called from address 0x00A479AD
- [Sys] Time is 22h 27mn 28s 338ms
- !! Shader TexCoord usage does not match vertex shader : Tech3 BodyAnimSkel Shield.Shader.Gbx
- Assert Failed in .\source\SystemFidParameters.cpp Line 381
- => '(_PackDesc == Null && (_RelativeName.GetLength()==0 || _RelativeName.GetChar(0) == ':')) || (_PackDesc != Null && _RelativeName.GetChar(0) != ':')' failed.
- @ Running (.\source\GameManiaPlanetNetwork.cpp:0) begin / t=(53165, 11846)
- Called from address 0x0040C88A
- Called from address 0x00A67E5F
- Called from address 0x00A68765
- Called from address 0x00DDA6DD
- Called from address 0x00D877A9
- Called from address 0x00D88742
- Called from address 0x00D83A39
- Called from address 0x00748B13
- Called from address 0x00748C85
- Called from address 0x00749FE6
- Called from address 0x00827CD6
- Called from address 0x009F8F4F
- Called from address 0x0056A003
- Called from address 0x005E50DB
- Called from address 0x0075C7AB
- Called from address 0x00C47CE7
- [Sys] Time is 22h 27mn 28s 410ms
- Assert Failed in .\source\SystemFidParameters.cpp Line 381
- => '(_PackDesc == Null && (_RelativeName.GetLength()==0 || _RelativeName.GetChar(0) == ':')) || (_PackDesc != Null && _RelativeName.GetChar(0) != ':')' failed.
- @ Running (.\source\GameManiaPlanetNetwork.cpp:0) begin / t=(53166, 11846)
- Called from address 0x0040C88A
- Called from address 0x00A67E5F
- Called from address 0x00A68765
- Called from address 0x00DDA6DD
- Called from address 0x00D877A9
- Called from address 0x00D88742
- Called from address 0x00D83A39
- Called from address 0x00748B13
- Called from address 0x00748C85
- Called from address 0x00749FE6
- Called from address 0x00827CD6
- Called from address 0x009F8F4F
- Called from address 0x0056A003
- Called from address 0x005E50DB
- Called from address 0x0075C7AB
- Called from address 0x00C47CE7
- [Sys] Time is 22h 27mn 28s 411ms
- [TimeMs] STATIC(CPlugFileGPU::CompileInternal)=144
- [TimeMs] STATIC(CPlugFileGPU::Compile)=148
- [TimeMs] STATIC(CPlugFileGPU::CompileInternal)=94
- [TimeMs] STATIC(CPlugFileGPU::Compile)=97
- [TimeMs] STATIC(CPlugFileImg::TexelLoading)=128
- [TimeMs] STATIC(Dx9::UploadTexture)=136
- !! Shader TexCoord usage does not match vertex shader : Tech3 BodyAnimSkel Shield.Shader.Gbx
- [TimeMs] Total=32HmsMgrVisParticle_ModelMeshRegister NormSurfaceAccums=2 RandPointOnMesh(64Kpts)=29
- [TimeMs] STATIC(CPlugFileGPU::CompileInternal)=104
- [TimeMs] STATIC(CPlugFileGPU::Compile)=106
- !! Shader TexCoord usage does not match vertex shader : Tech3 BodyAnimSkel Shield.Shader.Gbx?305
- !! Shader TexCoord usage does not match vertex shader : Tech3 BodyAnimSkel Shield.Shader.Gbx?305
- [Hms] LightMapCache: Can't find local cache "A36DF79AA90D3AA4"
- [Hms] LightMapCache: Can't find local cache "A36DF79AA90D3AA4"
- [Hms] LightMapCache: Loaded small cache "A36DF79AA90D3AA4"
- [Hms] LoadingMapping with TexelCountX=2 048 from cache
- [TimeMs] Total=74 LoadLightMap=63
- --- 10 UpdateMapping LmUpdateMapping
- ------ 2 AllocateBlocks_Sprites CacheMapping::Update CheckValidity=2
- [Hms] StaticOptim_PackedRender: 561Kb Elems, 416Kb BinCells.
- [Hms] StaticOptim_LightFromMapCpu: 10 356Kb Elems, 161Kb BinTreeInstances.
- [TimeMs] Total=80 HmsPackerStaticOptims
- --- 80 ret
- ------ 5 PackedRender Elems=1 AABBTree=4
- ------ 74 LightFromMapCpu Elems=73 AABBTree=1
- [Menu](Warning) Could not find icon named 'Windowed' in page 'Icons64x64_1'.
- [Ctl] Error in CControlTools::ControlBind: Wrong param name (ShowChallengeCard)
- [TimeMs] Total=1 017 SmClient::SwitchToPlayground SwitchToPlayground=2
- --- 164 CreateCommon
- ------ 164 Interface->Init End=9
- --------- 155 Interface::Init
- --------------- 4 Static(CPlugFileGPU::CompileInternal) 1 calls
- --------------- 9 Static(CPlugFileGPU::Compile) 2 calls
- --- 549 UI_SettingsHmsMgrVisParticle_ModelMeshRegister ???=510 NormSurfaceAccums=1 RandPointOnMesh(64Kpts)=31
- --------- 42 Static(DDS_InvertY) 4 calls
- --------- 229 Static(Dx9::UploadTexture) 4 calls
- --------- 214 Static(CPlugFileImg::TexelLoading) 1 calls
- --- 243 CameraSet_Install
- --------- 5 Static(CPlugFileGPU::CompileInternal) 1 calls
- --------- 7 Static(CPlugFileGPU::Compile) 2 calls
- --- 57 InterfaceCreate
- [CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 7 917ms ! (humantimer=55 459)
- [Vision] HmsZone preloaded
- [Vision] Overlay preloaded
- [Vision](Error) Null BBox (#1)
- @ Running (.\source\GameManiaPlanetNetwork.cpp:199) yield / t=(55489, 11846)
- Called from address 0x0041072F
- Called from address 0x00909DF0
- Called from address 0x0090B384
- Called from address 0x0090D19B
- Called from address 0x00B8BFCB
- Called from address 0x00B8C535
- Called from address 0x0090A7F2
- Called from address 0x0090D93C
- Called from address 0x0090E8BA
- Called from address 0x00C4A5E8
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- Called from address 0x00984662
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- [Sys] Time is 22h 27mn 30s 734ms
- Assert Failed in .\source\GmBoxAligned.cpp Line 177
- => '!BoxA.IsNull()' failed.
- @ Running (.\source\GameManiaPlanetNetwork.cpp:199) yield / t=(55489, 11846)
- Called from address 0x0040C88A
- Called from address 0x00D14C0A
- Called from address 0x00909E16
- Called from address 0x0090B384
- Called from address 0x0090D19B
- Called from address 0x00B8BFCB
- Called from address 0x00B8C535
- Called from address 0x0090A7F2
- Called from address 0x0090D93C
- Called from address 0x0090E8BA
- Called from address 0x00C4A5E8
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- Called from address 0x00984662
- Called from address 0x0098400B
- Called from address 0x00984187
- [Sys] Time is 22h 27mn 30s 734ms
- [TimeMs] Total=13(Viewport::Run)
- --- 13 ret Vision::AllocateAndUploadTextures
- ------ 5 Create/PreLoad
- --------- 5 Static(Dx9::UploadTexture) 6 calls
- [TimeMs] Total=108_HmsZone_PreLoad
- --- 107 CheckDirty Lighting=1
- ------ 106 PreloadVision Finish=73
- --------- 32 Cell
- [Vision] HmsZone preloaded
- [TimeMs] Total=1 363 Vision::AllocateAndUploadTextures
- --- 1 363 Create/PreLoad
- --------- 1 339 Static(Dx9::UploadTexture) 41 calls
- --------- 187 Static(DDS_InvertY) 17 calls
- --------- 1 147 Static(CPlugFileImg::TexelLoading) 19 calls
- [TimeMs] STATIC(CPlugFileGPU::CompileInternal)=99
- [TimeMs] STATIC(CPlugFileGPU::Compile)=99
- [TimeMs] Total=3 486
- --- 3 486 PreLoad_ShadowInShaders
- --------- 3 213 Static(CPlugFileGPU::CompileInternal) 58 calls
- --------- 3 340 Static(CPlugFileGPU::Compile) 62 calls
- [Vision] Overlay n°0 (17x9), full is (2 048x1 024)
- Assert Failed in .\source\GmBoxAligned.cpp Line 177
- => '!BoxA.IsNull()' failed.
- @ Running (.\source\GameManiaPlanetNetwork.cpp:199) yield / t=(60652, 19802)
- Called from address 0x0040C88A
- Called from address 0x00D14C0A
- Called from address 0x00909E16
- Called from address 0x0090B384
- Called from address 0x0090D19B
- Called from address 0x00B8BFCB
- Called from address 0x00B8C535
- Called from address 0x0090A7F2
- Called from address 0x0090D93C
- Called from address 0x0090DAAC
- Called from address 0x00678130
- Called from address 0x008B4FEF
- Called from address 0x009F8F4F
- Called from address 0x0056A003
- Called from address 0x005E50DB
- Called from address 0x0075C7AB
- [Sys] Time is 22h 27mn 35s 896ms
- [CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 5 165ms ! (humantimer=60 662)
- [Dx9] GpuParticle Reset for Gpu n°0
- [TimeMs] Total=127(Viewport::Run)
- --- 127 ret
- --------- 56 Static(CPlugFileGPU::CompileInternal) 2 calls
- --------- 62 Static(CPlugFileGPU::Compile) 3 calls
- [Vision] Overlay n°0 (17x10), full is (2 048x1 024)
- [Vision] Overlay n°0 (19x11), full is (2 048x1 024)
- [Vision] Overlay n°0 (19x11), full is (2 048x1 024)
- MainLoop_RoundPrepare : Exit (0) : 63 821
- [Net] EGameState_Net_Challenge_Playing : 63 821
- [Net] -------------------------------------------------------------------------
- [Net] Stats on client at human time 63 829 and game time 28 137
- [Net] Min Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Moy Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Max Connexion : Total = 2 | InProgress = 1 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 2 | Disconnecting = 0
- [Net] Nbr Accept /sec : Min = 0 | Moy = 0 | Max = 0
- [Net] Nbr New Conn /sec : Min = 0 | Moy = 0 | Max = 1
- [Net]
- [Net] Min Recv Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0 | HTTP = 0
- [Net] Moy Recv Datarate : Total = 27698 | UDP = 39 | TCP = 27616 | Game = 27655 | P2P = 0 | HTTP = 43
- [Net] Max Recv Datarate : Total = 41071 | UDP = 1398 | TCP = 41071 | Game = 41071 | P2P = 0 | HTTP = 753
- [Net] Min Send Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0
- [Net] Moy Send Datarate : Total = 61 | UDP = 24 | TCP = 37 | Game = 61 | P2P = 0
- [Net] Max Send Datarate : Total = 2729 | UDP = 1398 | TCP = 1331 | Game = 2729 | P2P = 0
- [Net] Nbr Emis. Satur. : Tot = 0
- For Server : TCP = 0 | UDP Serv. = 0
- For Client : TCP = 0 | UDP = 0
- [Net]
- [Net] Pools Size : PacketPart = 512 | SplitPacketInfos = 256 | NetNodBuffer = 32
- [Net]
- [Net] Counter : Recv = 9 | Send = 6 | Packet Loss = 0
- [Net] Packet Loss Rate : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] SplitPacket Infos : Recv = 0 | Complete = 0 | Left = 0 | Sent = 0
- [Net] SplitPacket Part : Recv = 0 | Sent = 0
- [Net] Human Ping : Min = 0 | Moy = 0 | Max = 0
- [Net] Game Ping : Min = 0 | Moy = 0 | Max = 0
- [Net] Smoothed Epsilon : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net]
- [Net] Packet Received : Tot = 109 | UDP = 0 | TCP = 109
- [Net] Packet Sent : Tot = 5 | UDP = 0 | TCP = 5
- [Net] Nod Received : Tot = 7 | UDP = 0 | TCP = 7
- [Net] Nod Sent : Tot = 5 | UDP = 0 | TCP = 5
- [Net]
- [Net] NetState : Net_Challenge_Playing
- [Net] Nb Playing Players : 2
- [Net] CurrentPlayer | Login = toiletjuice | Name = TECHNOVIKING | UId = 196
- [Net] CurrentPlayer | Game Sync : Nbr received = 0 | Nbr sent = 0
- [Net] CurrentPlayer | Sending Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Invalid : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Transfer Time : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Time Sync : Nbr = 0 | Last sent = 0 | Last recv = 0 | Last sync = 0
- [Net]
- [Net] Player 1 | Login = kradenkoza | Name = -IS- Shootmania Storm Server | UId = 0 | IP = 196.34.92.52:2350
- [Net] Player 1 | No Game Sync Received
- [Net]
- [Net] ShootMania | Snapshot DeltaTime : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] ShootMania | Snapshot Size : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] ShootMania | InputLag : Min = 0 | Moy = 0.00 | Max = 0
- [Net] ShootMania | SimStep Per Frame : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] -------------------------------------------------------------------------
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- [Vision] Overlay n°0 (19x11), full is (2 048x1 024)
- [Net] Sync discontinuity: 1.86062e+008 - 0 - 0 - 0 @ 28166/186090105/186090105/28215
- CSmArenaClient::OnSimulationTimerJump
- NetEngine (client): successfully connected to '' (IP = 196.34.92.52:3450)
- IPSource can be connected : 196.34.92.52:3450
- [Vision] Overlay n°0 (19x11), full is (2 048x1 024)
- [Vision] Overlay n°0 (19x11), full is (2 048x1 024)
- [Vision] Overlay n°0 (19x11), full is (2 048x1 024)
- CSmArenaClient::OnSimulationTimerJump
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- [Net] -------------------------------------------------------------------------
- [Net] Stats on client at human time 66 908 and game time 186 093 178
- [Net] Min Connexion : Total = 2 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 2 | Disconnecting = 0
- [Net] Moy Connexion : Total = 2 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 2 | Disconnecting = 0
- [Net] Max Connexion : Total = 2 | InProgress = 1 | Pending = 0 | Done = 2 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 2 | Disconnecting = 0
- [Net] Nbr Accept /sec : Min = 0 | Moy = 0 | Max = 0
- [Net] Nbr New Conn /sec : Min = 0 | Moy = 0 | Max = 1
- [Net]
- [Net] Min Recv Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0 | HTTP = 0
- [Net] Moy Recv Datarate : Total = 4828 | UDP = 4822 | TCP = 6 | Game = 4828 | P2P = 0 | HTTP = 0
- [Net] Max Recv Datarate : Total = 6143 | UDP = 6123 | TCP = 20 | Game = 6143 | P2P = 0 | HTTP = 0
- [Net] Min Send Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0
- [Net] Moy Send Datarate : Total = 97 | UDP = 69 | TCP = 28 | Game = 97 | P2P = 0
- [Net] Max Send Datarate : Total = 184 | UDP = 96 | TCP = 88 | Game = 184 | P2P = 0
- [Net] Nbr Emis. Satur. : Tot = 0
- For Server : TCP = 0 | UDP Serv. = 0
- For Client : TCP = 0 | UDP = 0
- [Net]
- [Net] Pools Size : PacketPart = 512 | SplitPacketInfos = 256 | NetNodBuffer = 32
- [Net]
- [Net] Counter : Recv = 80 | Send = 18 | Packet Loss = 0
- [Net] Packet Loss Rate : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] SplitPacket Infos : Recv = 0 | Complete = 0 | Left = 0 | Sent = 0
- [Net] SplitPacket Part : Recv = 0 | Sent = 0
- [Net] Human Ping : Min = 28 | Moy = 42 | Max = 56
- [Net] Game Ping : Min = 28 | Moy = 41 | Max = 56
- [Net] Smoothed Epsilon : Min = -76.50 | Moy = -34.40 | Max = 0.00
- [Net]
- [Net] Packet Received : Tot = 72 | UDP = 71 | TCP = 1
- [Net] Packet Sent : Tot = 14 | UDP = 11 | TCP = 3
- [Net] Nod Received : Tot = 72 | UDP = 71 | TCP = 1
- [Net] Nod Sent : Tot = 14 | UDP = 11 | TCP = 3
- [Net]
- [Net] NetState : Net_Challenge_Playing
- [Net] Nb Playing Players : 2
- [Net] CurrentPlayer | Login = toiletjuice | Name = TECHNOVIKING | UId = 196
- [Net] CurrentPlayer | Game Sync : Nbr received = 0 | Nbr sent = 0
- [Net] CurrentPlayer | Sending Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Invalid : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Transfer Time : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Time Sync : Nbr = 11 | Last sent = 66 901 | Last recv = 66 649 | Last sync = 0
- [Net]
- [Net] Player 1 | Login = kradenkoza | Name = -IS- Shootmania Storm Server | UId = 0 | IP = 196.34.92.52:2350
- [Net] Player 1 | No Game Sync Received
- [Net]
- [Net] ShootMania | Snapshot DeltaTime : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] ShootMania | Snapshot Size : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] ShootMania | InputLag : Min = 0 | Moy = 0.00 | Max = 0
- [Net] ShootMania | SimStep Per Frame : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] -------------------------------------------------------------------------
- [Vision] Overlay preloaded
- [TimeMs] Total=35(Viewport::Run)
- --- 35 ret
- ------ 22 Static(Dx9::UploadTexture) 3 calls
- [SM] 77 020: network lag begin for player toiletjuice (1 | 0).
- [Vision] Overlay preloaded
- [TimeMs] Total=53(Viewport::Run)
- --- 53 ret
- --------- 2 Static(DDS_InvertY) 3 calls
- --------- 8 Static(CPlugFileImg::TexelLoading) 3 calls
- --------- 20 Static(Dx9::UploadTexture) 5 calls
- --------- 10 Static(CPlugFileGPU::CompileInternal) 2 calls
- --------- 10 Static(CPlugFileGPU::Compile) 2 calls
- Assert Failed in .\Source\InputEvents.cpp Line 374
- => '_InternalRead || GetCountLimit() == 0 || Cached.Value.m_Time == 0 || GetCount() < GetCountLimit()' failed.
- @ Running (.\Source\SmNetwork.cpp:371) yield / t=(77087, 186103301)
- Called from address 0x0040C88A
- Called from address 0x00D088AB
- Called from address 0x00D089CA
- Called from address 0x00D08F98
- Called from address 0x00D04B51
- Called from address 0x00B496AC
- Called from address 0x00B1B888
- Called from address 0x00B0CCB4
- Called from address 0x00C4A5E8
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- Called from address 0x00984662
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- Called from address 0x761F3677
- [Sys] Time is 22h 27mn 52s 332ms
- [Vision] Overlay preloaded
- [TimeMs] Total=35(Viewport::Run)
- --- 35 ret
- --------- 21 Static(CPlugFileGPU::CompileInternal) 3 calls
- --------- 27 Static(CPlugFileGPU::Compile) 3 calls
- [SM] 77 390: network lag end for player toiletjuice .
- [Vision] Overlay preloaded
- [TimeMs] Total=6(Viewport::Run)
- --- 6 ret
- --------- 2 Static(CPlugFileImg::TexelLoading) 1 calls
- --------- 2 Static(Dx9::UploadTexture) 1 calls
- [Vision](Error) Null BBox (#1)
- @ Running (.\Source\SmNetwork.cpp:371) yield / t=(79461, 186105675)
- Called from address 0x0041072F
- Called from address 0x00909DF0
- Called from address 0x0090B384
- Called from address 0x0090D19B
- Called from address 0x00B8BFCB
- Called from address 0x00B8C535
- Called from address 0x0090A7F2
- Called from address 0x0090D93C
- Called from address 0x0090E8BA
- Called from address 0x00C4A5E8
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- Called from address 0x00984662
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- [Sys] Time is 22h 27mn 54s 706ms
- [TimeMs] Total=35(Viewport::Run)
- --- 35 ret
- --------- 10 Static(CPlugFileGPU::CompileInternal) 2 calls
- --------- 15 Static(CPlugFileGPU::Compile) 4 calls
- [Net] -------------------------------------------------------------------------
- [Net] Stats on client at human time 96 911 and game time 186 123 129
- [Net] Min Connexion : Total = 2 | InProgress = 0 | Pending = 0 | Done = 2 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 2 | Disconnecting = 0
- [Net] Moy Connexion : Total = 2 | InProgress = 0 | Pending = 0 | Done = 2 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 2 | Disconnecting = 0
- [Net] Max Connexion : Total = 2 | InProgress = 0 | Pending = 0 | Done = 2 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 2 | Disconnecting = 0
- [Net] Nbr Accept /sec : Min = 0 | Moy = 0 | Max = 0
- [Net] Nbr New Conn /sec : Min = 0 | Moy = 0 | Max = 0
- [Net]
- [Net] Min Recv Datarate : Total = 775 | UDP = 775 | TCP = 0 | Game = 775 | P2P = 0 | HTTP = 0
- [Net] Moy Recv Datarate : Total = 1788 | UDP = 1749 | TCP = 38 | Game = 1788 | P2P = 0 | HTTP = 0
- [Net] Max Recv Datarate : Total = 5836 | UDP = 5836 | TCP = 863 | Game = 5836 | P2P = 0 | HTTP = 0
- [Net] Min Send Datarate : Total = 96 | UDP = 96 | TCP = 0 | Game = 96 | P2P = 0
- [Net] Moy Send Datarate : Total = 3979 | UDP = 3973 | TCP = 5 | Game = 3979 | P2P = 0
- [Net] Max Send Datarate : Total = 6624 | UDP = 6624 | TCP = 41 | Game = 6624 | P2P = 0
- [Net] Nbr Emis. Satur. : Tot = 0
- For Server : TCP = 0 | UDP Serv. = 0
- For Client : TCP = 0 | UDP = 0
- [Net]
- [Net] Pools Size : PacketPart = 512 | SplitPacketInfos = 256 | NetNodBuffer = 32
- [Net]
- [Net] Counter : Recv = 783 | Send = 1617 | Packet Loss = 0
- [Net] Packet Loss Rate : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] SplitPacket Infos : Recv = 0 | Complete = 0 | Left = 0 | Sent = 0
- [Net] SplitPacket Part : Recv = 0 | Sent = 0
- [Net] Human Ping : Min = 21 | Moy = 43 | Max = 210
- [Net] Game Ping : Min = 21 | Moy = 43 | Max = 208
- [Net] Smoothed Epsilon : Min = -44.67 | Moy = -1.89 | Max = 9.40
- [Net]
- [Net] Packet Received : Tot = 703 | UDP = 699 | TCP = 4
- [Net] Packet Sent : Tot = 1599 | UDP = 1595 | TCP = 4
- [Net] Nod Received : Tot = 703 | UDP = 699 | TCP = 4
- [Net] Nod Sent : Tot = 1599 | UDP = 1595 | TCP = 4
- [Net]
- [Net] NetState : Net_Challenge_Playing
- [Net] Nb Playing Players : 2
- [Net] CurrentPlayer | Login = toiletjuice | Name = TECHNOVIKING | UId = 196
- [Net] CurrentPlayer | Game Sync : Nbr received = 20 | Nbr sent = 50
- [Net] CurrentPlayer | Sending Interval : Nbr = 1 496 | Min = 5 | Moy = 20 | Max = 77 | Nb Too High = 2
- [Net] CurrentPlayer | Receiving Interval : Nbr = 599 | Min = 14 | Moy = 49 | Max = 77 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Invalid : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Transfer Time : Min = 8 | Moy = 49 | Max = 109 | Nb Too High = 2
- [Net] CurrentPlayer | Time Sync : Nbr = 109 | Last sent = 96 757 | Last recv = 96 799 | Last sync = 96 799
- [Net]
- [Net] Player 1 | Login = kradenkoza | Name = -IS- Shootmania Storm Server | UId = 0 | IP = 196.34.92.52:2350
- [Net] Player 1 | No Game Sync Received
- [Net]
- [Net] ShootMania | Snapshot DeltaTime : Min = 8.00 | Moy = 47.69 | Max = 109.00
- [Net] ShootMania | Snapshot Size : Min = 51.00 | Moy = 377.12 | Max = 2062.00
- [Net] ShootMania | InputLag : Min = 0 | Moy = 350045.50 | Max = 186093230
- [Net] ShootMania | SimStep Per Frame : Min = 1.00 | Moy = 6.71 | Max = 14.00
- [Net] -------------------------------------------------------------------------
- [SM] 99 448: network lag begin for player toiletjuice (1 | 0).
- [TimeMs] Total=13(Viewport::Run)
- --- 13 ret
- --------- 8 Static(CPlugFileGPU::CompileInternal) 1 calls
- --------- 8 Static(CPlugFileGPU::Compile) 1 calls
- [SM] 116 652: network lag end for player toiletjuice .
- [SM] 117 037: network lag begin for player toiletjuice (0 | 1).
- [SM] 119 355: network lag end for player toiletjuice .
- [SM] 119 997: network lag begin for player toiletjuice (1 | 0).
- [Net] -------------------------------------------------------------------------
- [Net] Stats on client at human time 126 916 and game time 186 153 314
- [Net] Min Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Moy Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Max Connexion : Total = 2 | InProgress = 0 | Pending = 0 | Done = 2 | Disconnecting = 1
- [Net] : Server = 0 | Disconnect = 0 | Client = 2 | Disconnecting = 1
- [Net] Nbr Accept /sec : Min = 0 | Moy = 0 | Max = 0
- [Net] Nbr New Conn /sec : Min = 0 | Moy = 0 | Max = 0
- [Net]
- [Net] Min Recv Datarate : Total = 791 | UDP = 791 | TCP = 0 | Game = 791 | P2P = 0 | HTTP = 0
- [Net] Moy Recv Datarate : Total = 5016 | UDP = 5016 | TCP = 0 | Game = 5016 | P2P = 0 | HTTP = 0
- [Net] Max Recv Datarate : Total = 13837 | UDP = 13837 | TCP = 0 | Game = 13837 | P2P = 0 | HTTP = 0
- [Net] Min Send Datarate : Total = 3258 | UDP = 3258 | TCP = 0 | Game = 3258 | P2P = 0
- [Net] Moy Send Datarate : Total = 10867 | UDP = 10867 | TCP = 0 | Game = 10867 | P2P = 0
- [Net] Max Send Datarate : Total = 22307 | UDP = 22307 | TCP = 0 | Game = 22307 | P2P = 0
- [Net] Nbr Emis. Satur. : Tot = 0
- For Server : TCP = 0 | UDP Serv. = 0
- For Client : TCP = 0 | UDP = 0
- [Net]
- [Net] Pools Size : PacketPart = 512 | SplitPacketInfos = 256 | NetNodBuffer = 32
- [Net]
- [Net] Counter : Recv = 1465 | Send = 3216 | Packet Loss = 0
- [Net] Packet Loss Rate : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] SplitPacket Infos : Recv = 0 | Complete = 0 | Left = 0 | Sent = 0
- [Net] SplitPacket Part : Recv = 0 | Sent = 0
- [Net] Human Ping : Min = 28 | Moy = 734 | Max = 1659
- [Net] Game Ping : Min = 26 | Moy = 749 | Max = 1694
- [Net] Smoothed Epsilon : Min = -552.89 | Moy = 27.77 | Max = 352.00
- [Net]
- [Net] Packet Received : Tot = 682 | UDP = 682 | TCP = 0
- [Net] Packet Sent : Tot = 1599 | UDP = 1599 | TCP = 0
- [Net] Nod Received : Tot = 682 | UDP = 682 | TCP = 0
- [Net] Nod Sent : Tot = 1599 | UDP = 1599 | TCP = 0
- [Net]
- [Net] NetState : Net_Challenge_Playing
- [Net] Nb Playing Players : 2
- [Net] CurrentPlayer | Login = toiletjuice | Name = TECHNOVIKING | UId = 196
- [Net] CurrentPlayer | Game Sync : Nbr received = 21 | Nbr sent = 50
- [Net] CurrentPlayer | Sending Interval : Nbr = 1 500 | Min = 12 | Moy = 20 | Max = 32 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Interval : Nbr = 598 | Min = 14 | Moy = 50 | Max = 189 | Nb Too High = 1
- [Net] CurrentPlayer | Receiving Invalid : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Transfer Time : Min = 46 | Moy = 446 | Max = 830 | Nb Too High = 24
- [Net] CurrentPlayer | Time Sync : Nbr = 208 | Last sent = 126 860 | Last recv = 126 895 | Last sync = 126 544
- [Net]
- [Net] Player 1 | Login = kradenkoza | Name = -IS- Shootmania Storm Server | UId = 0 | IP = 196.34.92.52:2350
- [Net] Player 1 | No Game Sync Received
- [Net]
- [Net] ShootMania | Snapshot DeltaTime : Min = 39.00 | Moy = 423.81 | Max = 830.00
- [Net] ShootMania | Snapshot Size : Min = 51.00 | Moy = 1737.10 | Max = 5770.00
- [Net] ShootMania | InputLag : Min = 30 | Moy = 811.96 | Max = 1830
- [Net] ShootMania | SimStep Per Frame : Min = 1.00 | Moy = 23.46 | Max = 51.00
- [Net] -------------------------------------------------------------------------
- [SM] 128 136: network lag end for player toiletjuice .
- [Net] -------------------------------------------------------------------------
- [Net] Stats on client at human time 129 161 and game time 186 155 652
- [Net] Min Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Moy Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Max Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Nbr Accept /sec : Min = 0 | Moy = 0 | Max = 0
- [Net] Nbr New Conn /sec : Min = 0 | Moy = 0 | Max = 0
- [Net]
- [Net] Min Recv Datarate : Total = 1172 | UDP = 1172 | TCP = 0 | Game = 1172 | P2P = 0 | HTTP = 0
- [Net] Moy Recv Datarate : Total = 5225 | UDP = 5225 | TCP = 0 | Game = 5225 | P2P = 0 | HTTP = 0
- [Net] Max Recv Datarate : Total = 13278 | UDP = 13278 | TCP = 0 | Game = 13278 | P2P = 0 | HTTP = 0
- [Net] Min Send Datarate : Total = 2392 | UDP = 2392 | TCP = 0 | Game = 2392 | P2P = 0
- [Net] Moy Send Datarate : Total = 3195 | UDP = 3195 | TCP = 0 | Game = 3195 | P2P = 0
- [Net] Max Send Datarate : Total = 5206 | UDP = 5206 | TCP = 0 | Game = 5206 | P2P = 0
- [Net] Nbr Emis. Satur. : Tot = 0
- For Server : TCP = 0 | UDP Serv. = 0
- For Client : TCP = 0 | UDP = 0
- [Net]
- [Net] Pools Size : PacketPart = 512 | SplitPacketInfos = 256 | NetNodBuffer = 32
- [Net]
- [Net] Counter : Recv = 1520 | Send = 3336 | Packet Loss = 0
- [Net] Packet Loss Rate : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] SplitPacket Infos : Recv = 0 | Complete = 0 | Left = 0 | Sent = 0
- [Net] SplitPacket Part : Recv = 0 | Sent = 0
- [Net] Human Ping : Min = 31 | Moy = 348 | Max = 939
- [Net] Game Ping : Min = 32 | Moy = 364 | Max = 976
- [Net] Smoothed Epsilon : Min = 48.18 | Moy = 175.69 | Max = 201.00
- [Net]
- [Net] Packet Received : Tot = 55 | UDP = 55 | TCP = 0
- [Net] Packet Sent : Tot = 120 | UDP = 120 | TCP = 0
- [Net] Nod Received : Tot = 55 | UDP = 55 | TCP = 0
- [Net] Nod Sent : Tot = 120 | UDP = 120 | TCP = 0
- [Net]
- [Net] NetState : Net_Challenge_Playing
- [Net] Nb Playing Players : 2
- [Net] CurrentPlayer | Login = toiletjuice | Name = TECHNOVIKING | UId = 196
- [Net] CurrentPlayer | Game Sync : Nbr received = 20 | Nbr sent = 50
- [Net] CurrentPlayer | Sending Interval : Nbr = 113 | Min = 13 | Moy = 20 | Max = 23 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Interval : Nbr = 45 | Min = 28 | Moy = 52 | Max = 74 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Invalid : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Transfer Time : Min = 251 | Moy = 369 | Max = 547 | Nb Too High = 0
- [Net] CurrentPlayer | Time Sync : Nbr = 215 | Last sent = 128 997 | Last recv = 129 028 | Last sync = 129 028
- [Net]
- [Net] Player 1 | Login = kradenkoza | Name = -IS- Shootmania Storm Server | UId = 0 | IP = 196.34.92.52:2350
- [Net] Player 1 | No Game Sync Received
- [Net]
- [Net] ShootMania | Snapshot DeltaTime : Min = 251.00 | Moy = 346.76 | Max = 547.00
- [Net] ShootMania | Snapshot Size : Min = 131.00 | Moy = 641.86 | Max = 5770.00
- [Net] ShootMania | InputLag : Min = 30 | Moy = 385.47 | Max = 1070
- [Net] ShootMania | SimStep Per Frame : Min = 1.00 | Moy = 21.13 | Max = 51.00
- [Net] -------------------------------------------------------------------------
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- [Net] EGameState_Net_Challenge_ExitRound : 129 165
- [Net] CGameNetwork::Cl_Disconnect : Client disconnected
- Main connection disconnected (0) : No reason
- Game Server Disconnected
- [Net] Cl_Disconnect : LiveUpdate needed
- [TimeMs] Total=45
- --- 45 CleanPlayground
- ------ 28 Static(CPlugFileImg::TexelLoading) 19 calls
- [TimeMs] Total=20
- --- 20 ~VisionTemp
- ------ 20 ~ChallengeMobils ???=14
- [Mgr] CSceneMgrParticle::m_PartGroups Overflow : 74 > 64
- [Mgr] CSceneMgrParticle::m_ImpactModels Overflow : 173 > 64
- [TimeMs] Total=6(Viewport::Run)
- --- 6 ret
- ------ 3 Static(Dx9::UploadTexture) 3 calls
- MainLoop_Update RoundExit : 0 - 1 - 1
- [Net] Disconnection from Game Server
- [GameCtnApp] network menu.
- [Net] CGameNetwork::Cl_Disconnect : Client disconnected
- Main connection disconnected (0) : No reason
- [Net] IP Address : 41.241.253.255:2350
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- [GameCtnApp] init challenge 'MenuBgStorm48', 'qs_hrRLrioSU6oqLRc4lQ1PTNL0', env= Storm, deco= Base48x48DustStorm
- [TimeMs] Total=158 Load aggregated blocks=1 Init Genealogy=3 Connecting BlockInfos=1 Adding non terrain blocks=4 Adding baked clips (classic and free) and baked pylons=1
- --- 144 Init Playfield And Columns Arrays
- ------ 68 CreateAndInitSkinnedDecorationFromIdent
- ------ 76 m_Collection.MwSetNod()
- [TimeMs] Total=255
- --- 254 Block->Hms Blocks->Hms=254
- [Hms] LightMapCache: Can't find local cache "D2F8B40B30F95481"
- [Hms] LightMapCache: Can't find local cache "D2F8B40B30F95481"
- [Hms] LightMapCache: Loaded small cache "D2F8B40B30F95481"
- [Hms] LoadingMapping with TexelCountX=2 048 from cache
- [TimeMs] Total=19 LoadLightMap=16
- --- 2 UpdateMapping LmUpdateMapping
- ------ 2 ret CacheMapping::Update CheckValidity=1
- [Hms] StaticOptim_PackedRender: 135Kb Elems, 98Kb BinCells.
- [Hms] StaticOptim_LightFromMapCpu: 1Kb Elems, 98Kb BinTreeInstances.
- [TimeMs] Total=2 HmsPackerStaticOptims
- --- 2 ret LightFromMapCpu
- [TimeMs] Total=9_HmsZone_PreLoad
- --- 9 CheckDirty
- ------ 9 PreloadVision Finish=9
- [Vision] HmsZone preloaded
- [TimeMs] Total=15 Vision::AllocateAndUploadTextures
- --- 15 Create/PreLoad
- ------ 15 Static(Dx9::UploadTexture) 3 calls
- [CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 546ms ! (humantimer=130 710)
- [Dx9] GpuParticle Reset for Gpu n°0
- [MasterServer] => [139 009] Request sent : SearchNew (mp02.maniaplanet.com:80)
- [MasterServer] => [139 009] Request sent : SearchNew (mp02.maniaplanet.com:80)
- [Vision] Overlay preloaded
- [MasterServer] => [140 742] Request sent : SearchNew (mp02.maniaplanet.com:80)
- [MasterServer] => [140 742] Request sent : SearchNew (mp02.maniaplanet.com:80)
- [Vision] Overlay preloaded
- NetEngine (client): successfully connected to '' (IP = 91.121.204.213:2371)
- Server Disconnected
- [Vision] Overlay preloaded
- [TimeMs] Total=32(Viewport::Run)
- --- 32 ret
- --------- 4 Static(DDS_InvertY) 3 calls
- --------- 19 Static(CPlugFileImg::TexelLoading) 3 calls
- --------- 21 Static(Dx9::UploadTexture) 3 calls
- [Net] IP Address : 41.241.253.255:2350
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- NetEngine (client): successfully connected to '' (IP = 213.246.52.103:7980)
- Server Disconnected
- [Net] IP Address : 41.241.253.255:2350
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- [MasterServer] => [153 681] Request sent : SearchNew (mp02.maniaplanet.com:80)
- NetEngine (client): successfully connected to '' (IP = 88.190.40.64:2356)
- Server Disconnected
- [Net] IP Address : 41.241.253.255:2350
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- NetEngine (client): successfully connected to '' (IP = 109.239.150.70:2350)
- Server Disconnected
- Assert Failed in .\Source\ControlBase.cpp Line 1214
- => '!m_ControlFlags.IsHiddenInternal' failed.
- @ Running (.\source\GameCtnNetwork.cpp:3583) wait / t=(160425, 186186915)
- Called from address 0x0040C88A
- Called from address 0x00EB8D22
- Called from address 0x00EB7AF8
- Called from address 0x0078531F
- Called from address 0x005D1247
- Called from address 0x0078523F
- Called from address 0x00586C77
- Called from address 0x005E950E
- Called from address 0x00A12742
- Called from address 0x00579C5A
- Called from address 0x008B4EB8
- Called from address 0x009F8C77
- Called from address 0x005E43B9
- Called from address 0x0075C7AB
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- [Sys] Time is 22h 29mn 15s 672ms
- [Net] IP Address : 41.241.253.255:2350
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- [MasterServer] => [163 673] Request sent : SearchNew (mp02.maniaplanet.com:80)
- [MasterServer] => [163 673] Request sent : SearchNew (mp02.maniaplanet.com:80)
- [Vision] Overlay preloaded
- [TimeMs] Total=7(Viewport::Run) ret=7
- [MasterServer] => [164 832] Request sent : SearchNew (mp02.maniaplanet.com:80)
- [MasterServer] => [164 832] Request sent : SearchNew (mp02.maniaplanet.com:80)
- NetEngine (client): successfully connected to '' (IP = 88.190.40.64:2356)
- Server Disconnected
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- NetEngine (client): successfully connected to 'srv-mania-6' (IP = 88.190.40.64:2356)
- [Net] (Client): Unexpected CNetFormConnectionAdmin message from the server.
- Assert Failed in .\source\NetClient.cpp Line 1154
- => 'False' failed.
- @ Running (.\source\GameNetwork.cpp:5019) wait / t=(176147, 186202641)
- Called from address 0x0040C88A
- Called from address 0x009A201D
- Called from address 0x006E5408
- Called from address 0x009A3347
- Called from address 0x00C4A5E8
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- Called from address 0x00984662
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- Called from address 0x761F3677
- Called from address 0x77099D72
- Called from address 0x77099D45
- Called from address 0x00000000
- End of stack...
- [Sys] Time is 22h 29mn 31s 394ms
- [Net] -------------------------------------------------------------------------
- [Net] Stats on client at human time 176 609 and game time 186 203 103
- [Net] Min Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Moy Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Max Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Nbr Accept /sec : Min = 0 | Moy = 0 | Max = 0
- [Net] Nbr New Conn /sec : Min = 0 | Moy = 0 | Max = 0
- [Net]
- [Net] Min Recv Datarate : Total = 1221 | UDP = 1221 | TCP = 0 | Game = 1221 | P2P = 0 | HTTP = 0
- [Net] Moy Recv Datarate : Total = 2643 | UDP = 2008 | TCP = 634 | Game = 2643 | P2P = 0 | HTTP = 0
- [Net] Max Recv Datarate : Total = 4065 | UDP = 2796 | TCP = 1269 | Game = 4065 | P2P = 0 | HTTP = 0
- [Net] Min Send Datarate : Total = 2048 | UDP = 1398 | TCP = 0 | Game = 2048 | P2P = 0
- [Net] Moy Send Datarate : Total = 2254 | UDP = 1929 | TCP = 325 | Game = 2254 | P2P = 0
- [Net] Max Send Datarate : Total = 2460 | UDP = 2460 | TCP = 650 | Game = 2460 | P2P = 0
- [Net] Nbr Emis. Satur. : Tot = 0
- For Server : TCP = 0 | UDP Serv. = 0
- For Client : TCP = 0 | UDP = 0
- [Net]
- [Net] Pools Size : PacketPart = 512 | SplitPacketInfos = 256 | NetNodBuffer = 32
- [Net]
- [Net] Counter : Recv = 2 | Send = 1 | Packet Loss = 0
- [Net] Packet Loss Rate : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] SplitPacket Infos : Recv = 0 | Complete = 0 | Left = 0 | Sent = 0
- [Net] SplitPacket Part : Recv = 0 | Sent = 0
- [Net] Human Ping : Min = 31 | Moy = 31 | Max = 31
- [Net] Game Ping : Min = 32 | Moy = 32 | Max = 32
- [Net] Smoothed Epsilon : Min = 48.18 | Moy = 48.18 | Max = 48.18
- [Net]
- [Net] Packet Received : Tot = 12 | UDP = 3 | TCP = 9
- [Net] Packet Sent : Tot = 16 | UDP = 2 | TCP = 14
- [Net] Nod Received : Tot = 11 | UDP = 2 | TCP = 9
- [Net] Nod Sent : Tot = 16 | UDP = 2 | TCP = 14
- [Net]
- [Net] NetState : Net_Menus
- [Net] Nb Playing Players : 4
- [Net] CurrentPlayer | Login = toiletjuice | Name = TECHNOVIKING | UId = 41
- [Net] CurrentPlayer | Game Sync : Nbr received = 0 | Nbr sent = 0
- [Net] CurrentPlayer | Sending Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Invalid : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Transfer Time : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Time Sync : Nbr = 0 | Last sent = 0 | Last recv = 129 028 | Last sync = 129 028
- [Net]
- [Net] Player 1 | Login = srv-mania-6 | Name = $900*aAa*$fff Melee | UId = 0 | IP = 88.190.40.64:2356
- [Net] Player 1 | No Game Sync Received
- [Net]
- [Net] Player 2 | Login = raphael2valentin | Name = $6C0XCS$F60RdV | UId = 43 | IP = 62.147.128.24:2350
- [Net] Player 2 | No Game Sync Received
- [Net]
- [Net] Player 3 | Login = joeffrey | Name = joeffrey | UId = 42 | IP = 86.204.61.71:2350
- [Net] Player 3 | No Game Sync Received
- [Net]
- [Net] ShootMania | Snapshot DeltaTime : Min = 261.00 | Moy = 302.00 | Max = 310.00
- [Net] ShootMania | Snapshot Size : Min = 131.00 | Moy = 131.00 | Max = 245.00
- [Net] ShootMania | InputLag : Min = 40 | Moy = 40.00 | Max = 40
- [Net] ShootMania | SimStep Per Frame : Min = 30.00 | Moy = 30.00 | Max = 36.00
- [Net] -------------------------------------------------------------------------
- [Net] Connection to Game Server
- [Net] EGameState_Net_Challenge_Init : 177 518
- [Vision] Overlay preloaded
- [TimeMs] Total=14(Viewport::Run)
- --- 14 ret
- ------ 5 Static(Dx9::UploadTexture) 1 calls
- MainLoop_RoundPrepare : challenge fully loaded : 184 826
- [TimeMs] Total=3 ~ChallengeMobils=3
- [GameCtnApp] init challenge '$050Melee~Serpentine', 'yDuApafInplz9AwKUFhTZpg5aPk', env= Storm, deco= Base48x48Night
- [TimeMs] Total=615 Load aggregated blocks=1 Init Genealogy=140 Connecting BlockInfos=1 Adding archived terrain blocks=92 Adding non terrain blocks=5 Connecting objects=7 Adding baked clips (classic and free) and baked pylons=2 Checking OffZone compatibility=4
- --- 360 Init Playfield And Columns Arrays
- ------ 262 CreateAndInitSkinnedDecorationFromIdent
- --------- 3 Static(CPlugFileGPU::Compile) 11 calls
- ------ 97 m_Collection.MwSetNod()
- Assert Failed in .\source\GameCtnChallengeInfo.cpp Line 211
- => '!Info || ((_DontNeedFile || Info->m_Fid) && !Info->m_Fids)' failed.
- @ Running (.\source\GameCtnNetwork.cpp:3974) wait_timeout / t=(185709, 8218)
- Called from address 0x0040C88A
- Called from address 0x0065E77E
- Called from address 0x006782A7
- Called from address 0x0055437E
- Called from address 0x00569FA9
- Called from address 0x005E50DB
- Called from address 0x0075C7AB
- Called from address 0x00C47CE7
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- Called from address 0x00984662
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- Called from address 0x761F3677
- Called from address 0x77099D72
- [Sys] Time is 22h 29mn 40s 956ms
- [TimeMs] Total=1 018
- --- 1 018 ret PackerCreate=9
- ------ 689 Block->Hms Blocks->Hms=689
- ------ 314 ChallengeOffZone
- ------------ 189 Static(CPlugFileGPU::CompileInternal) 4 calls
- ------------ 305 Static(CPlugFileGPU::Compile) 4 calls
- !! Shader TexCoord usage does not match vertex shader : Tech3 BodyAnimSkel Shield.Shader.Gbx
- [TimeMs] STATIC(CPlugFileImg::TexelLoading)=123
- [TimeMs] STATIC(Dx9::UploadTexture)=129
- !! Shader TexCoord usage does not match vertex shader : Tech3 BodyAnimSkel Shield.Shader.Gbx
- [TimeMs] Total=31HmsMgrVisParticle_ModelMeshRegister NormSurfaceAccums=2 RandPointOnMesh(64Kpts)=29
- !! Shader TexCoord usage does not match vertex shader : Tech3 BodyAnimSkel Shield.Shader.Gbx?305
- !! Shader TexCoord usage does not match vertex shader : Tech3 BodyAnimSkel Shield.Shader.Gbx?305
- [Hms] LightMapCache: Can't find local cache "E2CAFBC2B65D2205"
- [Hms] LightMapCache: Can't find local cache "E2CAFBC2B65D2205"
- [Hms] LightMapCache: Loaded small cache "E2CAFBC2B65D2205"
- [Hms] LoadingMapping with TexelCountX=2 048 from cache
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Wall\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Wall\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Wall\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Wall\Arch\PillarToCastleCenterAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Wall\Cross\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm WallFence\Straight\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Wall\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Wall\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Wall\Arch\PillarToCastleCenterAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Wall\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirB.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\BorderRuinWall\Straight\PillarAirA.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip2\PillarAirC.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist= 0mm Castle\Center\FreeClip\PillarAir.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist=360mm Game\Start\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist=360mm Game\Start\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist=360mm Game\Start\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist=360mm Game\Start\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist=360mm Game\Start\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist=360mm Game\Start\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist=360mm Game\Start\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist=367mm Game\Start\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist=367mm Game\Start\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist=367mm Game\Start\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist=367mm Game\Start\Air.Solid.Gbx
- [LmCacheMapping] Update closests Block/Cache pair: Dist=367mm Game\Start\Air.Solid.Gbx
- [LmCacheMapping] 492 (corpus,cache) pairs matched MaxDist=367mm
- [Hms] LightMap cache mapping doesn't fully match blocs => ignore them
- [TimeMs] Total=562 LoadLightMap=20
- --- 541 UpdateMapping LmUpdateMapping
- ------ 541 ret CacheMapping::Update CheckValidity=2 MatchClosest=532
- [Hms] StaticOptim_PackedRender: 409Kb Elems, 305Kb BinCells.
- [Hms] StaticOptim_LightFromMapCpu: 2 643Kb Elems, 199Kb BinTreeInstances.
- [TimeMs] Total=11 HmsPackerStaticOptims
- --- 11 ret
- ------ 3 PackedRender AABBTree=2
- ------ 7 LightFromMapCpu Elems=5 AABBTree=1
- [Menu](Warning) Could not find icon named 'Windowed' in page 'Icons64x64_1'.
- [Ctl] Error in CControlTools::ControlBind: Wrong param name (ShowChallengeCard)
- [TimeMs] Total=857 SmClient::SwitchToPlayground SwitchToPlayground=2
- --- 160 CreateCommon
- ------ 160 Interface->Init Interface::Init=151 End=8
- --- 539 UI_SettingsHmsMgrVisParticle_ModelMeshRegister ???=500 NormSurfaceAccums=1 RandPointOnMesh(64Kpts)=30
- --------- 40 Static(DDS_InvertY) 4 calls
- --------- 2 Static(CPlugFileGPU::Compile) 2 calls
- --------- 224 Static(Dx9::UploadTexture) 4 calls
- --------- 210 Static(CPlugFileImg::TexelLoading) 1 calls
- --- 112 CameraSet_Install
- ------ 4 Static(DDS_InvertY) 4 calls
- --- 43 InterfaceCreate
- [CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 4 042ms ! (humantimer=188 874)
- [Vision] HmsZone preloaded
- [Vision] Overlay preloaded
- [Vision](Error) Null BBox (#1)
- @ Running (.\source\GameManiaPlanetNetwork.cpp:199) yield / t=(188922, 8218)
- Called from address 0x0041072F
- Called from address 0x00909DF0
- Called from address 0x0090B384
- Called from address 0x0090D19B
- Called from address 0x00B8BFCB
- Called from address 0x00B8C535
- Called from address 0x0090A7F2
- Called from address 0x0090D93C
- Called from address 0x0090E8BA
- Called from address 0x00C4A5E8
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- Called from address 0x00984662
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- [Sys] Time is 22h 29mn 44s 169ms
- [TimeMs] Total=28(Viewport::Run)
- --- 28 ret Vision::AllocateAndUploadTextures
- ------ 24 Create/PreLoad
- --------- 21 Static(Dx9::UploadTexture) 8 calls
- [TimeMs] Total=44_HmsZone_PreLoad PreLoadDyna=1
- --- 42 CheckDirty
- ------ 41 PreloadVision Finish=23
- --------- 17 Cell
- [Vision] HmsZone preloaded
- [TimeMs] Total=278 Vision::AllocateAndUploadTextures
- --- 278 Create/PreLoad
- --------- 276 Static(Dx9::UploadTexture) 6 calls
- --------- 11 Static(CPlugFileImg::TexelLoading) 2 calls
- [TimeMs] Total=124
- --- 124 PreLoad_ShadowInShaders
- ------ 18 Static(CPlugFileGPU::Compile) 61 calls
- [CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 466ms ! (humantimer=189 394)
- [Dx9] GpuParticle Reset for Gpu n°0
- MainLoop_RoundPrepare : Exit (0) : 192 451
- [Net] EGameState_Net_Challenge_Playing : 192 451
- [Net] -------------------------------------------------------------------------
- [Net] Stats on client at human time 192 459 and game time 15 850
- [Net] Min Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Moy Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
- [Net] Max Connexion : Total = 2 | InProgress = 1 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 2 | Disconnecting = 0
- [Net] Nbr Accept /sec : Min = 0 | Moy = 0 | Max = 0
- [Net] Nbr New Conn /sec : Min = 0 | Moy = 0 | Max = 1
- [Net]
- [Net] Min Recv Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0 | HTTP = 0
- [Net] Moy Recv Datarate : Total = 19935 | UDP = 69 | TCP = 19866 | Game = 19935 | P2P = 0 | HTTP = 0
- [Net] Max Recv Datarate : Total = 43536 | UDP = 2796 | TCP = 43536 | Game = 43536 | P2P = 0 | HTTP = 0
- [Net] Min Send Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0
- [Net] Moy Send Datarate : Total = 22 | UDP = 3 | TCP = 19 | Game = 22 | P2P = 0
- [Net] Max Send Datarate : Total = 2048 | UDP = 1398 | TCP = 650 | Game = 2048 | P2P = 0
- [Net] Nbr Emis. Satur. : Tot = 0
- For Server : TCP = 0 | UDP Serv. = 0
- For Client : TCP = 0 | UDP = 0
- [Net]
- [Net] Pools Size : PacketPart = 512 | SplitPacketInfos = 256 | NetNodBuffer = 32
- [Net]
- [Net] Counter : Recv = 10 | Send = 6 | Packet Loss = 0
- [Net] Packet Loss Rate : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] SplitPacket Infos : Recv = 0 | Complete = 0 | Left = 0 | Sent = 0
- [Net] SplitPacket Part : Recv = 0 | Sent = 0
- [Net] Human Ping : Min = 31 | Moy = 31 | Max = 31
- [Net] Game Ping : Min = 0 | Moy = 0 | Max = 0
- [Net] Smoothed Epsilon : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net]
- [Net] Packet Received : Tot = 76 | UDP = 0 | TCP = 76
- [Net] Packet Sent : Tot = 5 | UDP = 0 | TCP = 5
- [Net] Nod Received : Tot = 8 | UDP = 0 | TCP = 8
- [Net] Nod Sent : Tot = 5 | UDP = 0 | TCP = 5
- [Net]
- [Net] NetState : Net_Challenge_Playing
- [Net] Nb Playing Players : 4
- [Net] CurrentPlayer | Login = toiletjuice | Name = TECHNOVIKING | UId = 41
- [Net] CurrentPlayer | Game Sync : Nbr received = 0 | Nbr sent = 0
- [Net] CurrentPlayer | Sending Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Invalid : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Transfer Time : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Time Sync : Nbr = 0 | Last sent = 0 | Last recv = 129 028 | Last sync = 0
- [Net]
- [Net] Player 1 | Login = srv-mania-6 | Name = $900*aAa*$fff Melee | UId = 0 | IP = 88.190.40.64:2356
- [Net] Player 1 | No Game Sync Received
- [Net]
- [Net] Player 2 | Login = raphael2valentin | Name = $6C0XCS$F60RdV | UId = 43 | IP = 62.147.128.24:2350
- [Net] Player 2 | No Game Sync Received
- [Net]
- [Net] Player 3 | Login = joeffrey | Name = joeffrey | UId = 42 | IP = 86.204.61.71:2350
- [Net] Player 3 | No Game Sync Received
- [Net]
- [Net] ShootMania | Snapshot DeltaTime : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] ShootMania | Snapshot Size : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] ShootMania | InputLag : Min = 0 | Moy = 0.00 | Max = 0
- [Net] ShootMania | SimStep Per Frame : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] -------------------------------------------------------------------------
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- [Net] Sync discontinuity: 400819 - 0 - 0 - 0 @ 15878/416886/416886/16256
- CSmArenaClient::OnSimulationTimerJump
- CSmArenaClient::OnSimulationTimerJump
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- [Net] -------------------------------------------------------------------------
- [Net] Stats on client at human time 195 866 and game time 420 010
- [Net] Min Connexion : Total = 2 | InProgress = 1 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 2 | Disconnecting = 0
- [Net] Moy Connexion : Total = 2 | InProgress = 1 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 2 | Disconnecting = 0
- [Net] Max Connexion : Total = 2 | InProgress = 1 | Pending = 0 | Done = 1 | Disconnecting = 0
- [Net] : Server = 0 | Disconnect = 0 | Client = 2 | Disconnecting = 0
- [Net] Nbr Accept /sec : Min = 0 | Moy = 0 | Max = 0
- [Net] Nbr New Conn /sec : Min = 0 | Moy = 0 | Max = 1
- [Net]
- [Net] Min Recv Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0 | HTTP = 0
- [Net] Moy Recv Datarate : Total = 7144 | UDP = 7144 | TCP = 0 | Game = 7144 | P2P = 0 | HTTP = 0
- [Net] Max Recv Datarate : Total = 10340 | UDP = 10340 | TCP = 0 | Game = 10340 | P2P = 0 | HTTP = 0
- [Net] Min Send Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0
- [Net] Moy Send Datarate : Total = 82 | UDP = 70 | TCP = 12 | Game = 82 | P2P = 0
- [Net] Max Send Datarate : Total = 137 | UDP = 96 | TCP = 41 | Game = 137 | P2P = 0
- [Net] Nbr Emis. Satur. : Tot = 0
- For Server : TCP = 0 | UDP Serv. = 0
- For Client : TCP = 0 | UDP = 0
- [Net]
- [Net] Pools Size : PacketPart = 512 | SplitPacketInfos = 256 | NetNodBuffer = 32
- [Net]
- [Net] Counter : Recv = 81 | Send = 19 | Packet Loss = 0
- [Net] Packet Loss Rate : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] SplitPacket Infos : Recv = 0 | Complete = 0 | Left = 0 | Sent = 0
- [Net] SplitPacket Part : Recv = 0 | Sent = 0
- [Net] Human Ping : Min = 31 | Moy = 336 | Max = 386
- [Net] Game Ping : Min = 371 | Moy = 380 | Max = 393
- [Net] Smoothed Epsilon : Min = 0.00 | Moy = 29.75 | Max = 87.40
- [Net]
- [Net] Packet Received : Tot = 71 | UDP = 71 | TCP = 0
- [Net] Packet Sent : Tot = 13 | UDP = 12 | TCP = 1
- [Net] Nod Received : Tot = 71 | UDP = 71 | TCP = 0
- [Net] Nod Sent : Tot = 13 | UDP = 12 | TCP = 1
- [Net]
- [Net] NetState : Net_Challenge_Playing
- [Net] Nb Playing Players : 4
- [Net] CurrentPlayer | Login = toiletjuice | Name = TECHNOVIKING | UId = 41
- [Net] CurrentPlayer | Game Sync : Nbr received = 0 | Nbr sent = 0
- [Net] CurrentPlayer | Sending Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Receiving Invalid : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Transfer Time : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
- [Net] CurrentPlayer | Time Sync : Nbr = 12 | Last sent = 195 830 | Last recv = 195 613 | Last sync = 0
- [Net]
- [Net] Player 1 | Login = srv-mania-6 | Name = $900*aAa*$fff Melee | UId = 0 | IP = 88.190.40.64:2356
- [Net] Player 1 | No Game Sync Received
- [Net]
- [Net] Player 2 | Login = raphael2valentin | Name = $6C0XCS$F60RdV | UId = 43 | IP = 62.147.128.24:2350
- [Net] Player 2 | No Game Sync Received
- [Net]
- [Net] Player 3 | Login = joeffrey | Name = joeffrey | UId = 42 | IP = 86.204.61.71:2350
- [Net] Player 3 | No Game Sync Received
- [Net]
- [Net] ShootMania | Snapshot DeltaTime : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] ShootMania | Snapshot Size : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] ShootMania | InputLag : Min = 0 | Moy = 0.00 | Max = 0
- [Net] ShootMania | SimStep Per Frame : Min = 0.00 | Moy = 0.00 | Max = 0.00
- [Net] -------------------------------------------------------------------------
- [TimeMs] Total=24(Viewport::Run)
- --- 24 ret
- --------- 4 Static(CPlugFileGPU::CompileInternal) 1 calls
- --------- 4 Static(CPlugFileGPU::Compile) 1 calls
- [TimeMs] Total=72(Viewport::Run)
- --- 72 ret
- --------- 43 Static(CPlugFileGPU::CompileInternal) 4 calls
- --------- 67 Static(CPlugFileGPU::Compile) 4 calls
- [Vision](Error) Null BBox (#1)
- @ Running (.\Source\SmNetwork.cpp:371) yield / t=(196313, 420455)
- Called from address 0x0041072F
- Called from address 0x00909DF0
- Called from address 0x0090B384
- Called from address 0x0090D19B
- Called from address 0x00B8BFCB
- Called from address 0x00B8C535
- Called from address 0x0090A7F2
- Called from address 0x0090D93C
- Called from address 0x0090E8BA
- Called from address 0x00C4A5E8
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- Called from address 0x00984662
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- [Sys] Time is 22h 29mn 51s 561ms
- [SM] 197 346: network lag begin for player toiletjuice (1 | 0).
- [Vision] Overlay preloaded
- [TimeMs] Total=14(Viewport::Run)
- --- 14 ret
- --------- 5 Static(CPlugFileGPU::CompileInternal) 1 calls
- --------- 7 Static(CPlugFileGPU::Compile) 1 calls
- [Vision] Overlay preloaded
- [TimeMs] Total=19(Viewport::Run)
- --- 19 ret
- ------ 16 Static(Dx9::UploadTexture) 1 calls
- [Vision] Overlay preloaded
- [TimeMs] Total=6(Viewport::Run)
- --- 6 ret
- --------- 3 Static(CPlugFileImg::TexelLoading) 1 calls
- --------- 3 Static(Dx9::UploadTexture) 1 calls
- [SM] 208 514: network lag end for player toiletjuice .
- [SM] 212 965: network lag begin for player toiletjuice (1 | 0).
- [Net] WinSock error WSAETIMEDOUT
- [Net] Error for connection to 62.147.128.24:3450 : NetSystemError 'CNetTcpConnectedSocket::Writable(3)' (10060)
- Could not connect to server. Reason: Connection to 62.147.128.24:3450 failed or disconnected from server (10060)
- Assert Failed in c:\codebase\nadeo\engines\geom\include\GmIso4.inl Line 56
- => '_Source.rotation.IsOrthonormal()' failed.
- @ Running (.\Source\SmNetwork.cpp:371) yield / t=(219261, 443456)
- Called from address 0x0040C88A
- Called from address 0x00D134AA
- Called from address 0x0046F3B2
- Called from address 0x0046F6A1
- Called from address 0x00470DE8
- Called from address 0x00471577
- Called from address 0x004728AD
- Called from address 0x0045E12B
- Called from address 0x00605E26
- Called from address 0x007CB795
- Called from address 0x00C4A5E8
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- Called from address 0x00984662
- Called from address 0x0098400B
- Called from address 0x00984187
- [Sys] Time is 22h 30mn 14s 509ms
- [SM] 219 463: network lag end for player toiletjuice .
- [Win32] VK_MENU down
- [Dx9] Trying to enable unavailable DialogBoxMode
- [Vision] Overlay preloaded
- [Win32] WM_CLOSE => RequestTerminateXXX()
- CGbxGame::RequestTerminateApp()
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- [TimeMs] STATIC(CPlugFileGPU::CompileInternal)=111
- [TimeMs] STATIC(CPlugFileGPU::Compile)=111
- Assert Failed in .\source\Dx9FlareOcc.cpp Line 245
- => [Dx9] D3D9Query::GetData() failure: keep returning S_FALSE !!
- @ Running (.\Source\SmNetwork.cpp:-1) yield / t=(221124, 445137)
- Called from address 0x0040C88A
- Called from address 0x00BCC8F7
- Called from address 0x00BCD04E
- Called from address 0x00BCD191
- Called from address 0x00BCD221
- Called from address 0x00BEB8D8
- Called from address 0x00B90582
- Called from address 0x00B9081E
- Called from address 0x009083F8
- Called from address 0x00B9DC9A
- Called from address 0x00BA60FA
- Called from address 0x00BA77C1
- Called from address 0x004BD7BE
- Called from address 0x0051251C
- Called from address 0x004BD3FA
- Called from address 0x004BD6DE
- [Sys] Time is 22h 30mn 16s 372ms
- Assert Failed in .\source\Dx9FlareOcc.cpp Line 245
- => [Dx9] D3D9Query::GetData() failure: keep returning S_FALSE !!
- @ Running (.\Source\SmNetwork.cpp:-1) yield / t=(221126, 445137)
- Called from address 0x0040C88A
- Called from address 0x00BCC8F7
- Called from address 0x00BCD04E
- Called from address 0x00BCD191
- Called from address 0x00BCD221
- Called from address 0x00BEB8D8
- Called from address 0x00B90582
- Called from address 0x00B9081E
- Called from address 0x009083F8
- Called from address 0x00B9DC9A
- Called from address 0x00BA60FA
- Called from address 0x00BA77C1
- Called from address 0x004BD7BE
- Called from address 0x0051251C
- Called from address 0x004BD3FA
- Called from address 0x004BD6DE
- [Sys] Time is 22h 30mn 16s 373ms
- [TimeMs] Total=76(Viewport::Run)
- --- 76 ret
- ------ 3 Static(CPlugFileGPU::Compile) 12 calls
- [TimeMs] Total=46
- --- 46 CleanPlayground
- ------ 28 Static(CPlugFileImg::TexelLoading) 19 calls
- [TimeMs] Total=12
- --- 12 ~VisionTemp ~ChallengeMobils=12
- [Mgr] CSceneMgrParticle::m_PartGroups Overflow : 74 > 64
- [Mgr] CSceneMgrParticle::m_ImpactModels Overflow : 173 > 64
- [Dx9] We've computed 444Mb alloc, 3 630Mb free, 814Mb gpu free.
- [Dx9] 180 Textures wanting 412Mb, 0 Surfaces using 0Mb, 412Mb actually allocated.
- [Dx9] Vertexs+Indexs used: 9Mb (77% of vertexs, 127 vBuffs + 1 025 iBuffs)
- [Dx9] Vertexs_Packed : 0Mb (0%)
- [Dx9] Vertexs_Sprites: 1Mb (4%)
- [Dx9] 69 Overlay Textures using 48Mb.
- [Win32] VK_MENU up
- CGameApp::QuitGame...()
- [Sys] ---- GlobalMemoryStatus(Startup) ----
- [Sys] MemoryLoad = 62%
- [Sys] Total Mb / Free Mb
- [Sys] Physical = 8 169 Mb / 3 048 Mb
- [Sys] PageFile = 16 336 Mb / 10 804 Mb
- [Sys] Virtual@ = 4 096 Mb / 4 000 Mb
- [Sys] ----------------------------
- [Sys] ---- GlobalMemoryStatus(Now) ----
- [Sys] MemoryLoad = 69%
- [Sys] Total Mb / Free Mb
- [Sys] Physical = 8 169 Mb / 2 526 Mb
- [Sys] PageFile = 16 336 Mb / 9 761 Mb
- [Sys] Virtual@ = 4 096 Mb / 3 320 Mb
- [Sys] ----------------------------
- [Sys] Largest committed free block size = 984 Kb
- [MemInfo] Memory fragmentation analysis
- [MemInfo] system PageSize = 4kb, using large address space = yes
- [MemInfo] The process has 24 Heaps:
- Heap 0 is a LFH (low-fragmentation) heap. ('X' This the DEFAULT process heap.)
- Heap 9 is a LFH (low-fragmentation) heap. ('#' This the heap used by the CRT.)
- MappedFile n°0 ( 1MB): \Device\HarddiskVolume2\Windows\System32\locale.nls
- MappedFile n°1 ( 3MB): \Device\HarddiskVolume2\Windows\Globalization\Sorting\SortDefault.nls
- MappedFile n°2 ( 9MB): \Device\HarddiskVolume2\Windows\Fonts\StaticCache.dat
- MappedFile n°3 ( 7MB): \Device\HarddiskVolume2\ProgramData\ManiaPlanet\PacksCache\ManiaPlanet.pak
- MappedFile n°4 ( 1MB): \Device\HarddiskVolume2\Windows\System32\wow64win.dll
- MappedFile n°5 ( 2MB): \Device\HarddiskVolume2\Windows\System32\ntdll.dll
- HeapUsages Total Commited Uncommit Overhead
- TotalHeap = 492 033 342 052 88 356 4 076
- CrtHeap = 348 631 255 885 46 204 3 342
- DefaultHeap= 1 833 622 984 54
- OtherHeap = 141 570 85 546 41 168 681
- Modules = 87 832
- FileMapped = 21 504
- TotalMem = 601 369
- Map: 64MB per line (512KB per char)
- -...0o.oEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE,XXX.o.............................................o,,.,Eo,###,111111.......oo### 0x00000000
- ####.###########..,EE,..##,,,...................ooo.22222222222222222ooo,.........oooo##o,,,,o,ooooooo,,........................ 0x04000000
- ...........oooooooo.########ooooooooo##,,###################################.ooooooooooooooo....,,,,##.....##################### 0x08000000
- ############.ooo..........,,..,..o,,,#####...##..............................##############...................##############.... 0x0C000000
- E############################################################################################..###########......###########ooooo 0x10000000
- #########oooo...##########################################...##########..............#####......###..####ooooooooooooooooo##.... 0x14000000
- ...##.................,,,ooooooooooooo###############...,.....ooooooooo..oooo#.#####################################.....oo..### 0x18000000
- ###############....#########ooooooooooooooo...................................oooo...###################################..###### 0x1C000000
- #######################,##oooooooooooooo.oooo,,,.............#############,###########,###,########,,,,,,,,###,###,,,###,,,#,#,, 0x20000000
- ,,,,,#,,,#,,,,#,,,,,,##,#,,###,,#,#,#,,,,,,,,,##############oooooooooooooo.############......##.##..33333333333333......#,,,#### 0x24000000
- ########################,,oo,,,,,,ooooooooooooooo,,,,,,oooooooooooooooo#,,,,,,,########################....####.....#####....o,, 0x28000000
- .,,,,ooo,,,,,,,,,,,,,,,,,,,,,..............................................................................ooooooo,,,,,,,,,,,,,, 0x2C000000
- ,,,,,,,,,,,#.,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##########............................................................................ 0x30000000
- ................................................................................................................................ 0x34000000
- ................................................................................................................................ 0x38000000
- ................................................................................................................................ 0x3C000000
- ................................................................................................................................ 0x40000000
- ................................................................................................................................ 0x44000000
- ................................................................................................................................ 0x48000000
- ................................................................................................................................ 0x4C000000
- ................................................................................................................................ 0x50000000
- ................................................................................................................................ 0x54000000
- ................................................................................................................................ 0x58000000
- ................................................................................................................................ 0x5C000000
- ...................................................................EEEE..EEEEE...................................EEEEEEEEEEEEEEE 0x60000000
- EEEEEEEEEEEEEE........EEEE..............................................E....................................................... 0x64000000
- .........................................................................................................................E...... 0x68000000
- ...............EEE.........E.E....EEEEEE.............................................................E.......E....E...EE.EEEE... 0x6C000000
- EE....EE.EEE...EEE..................EE...........................EE.......EEEEEE..............................E.E.......EE.EEE.E 0x70000000
- E..................EEE4EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE....555EEEE............................ 0x74000000
- ................................................................................................................................ 0x78000000
- ................................................................................................................................ 0x7C000000
- ................................................................................................................................ 0x80000000
- ................................................................................................................................ 0x84000000
- ................................................................................................................................ 0x88000000
- ................................................................................................................................ 0x8C000000
- ................................................................................................................................ 0x90000000
- ................................................................................................................................ 0x94000000
- ................................................................................................................................ 0x98000000
- ................................................................................................................................ 0x9C000000
- ................................................................................................................................ 0xA0000000
- ................................................................................................................................ 0xA4000000
- ................................................................................................................................ 0xA8000000
- ................................................................................................................................ 0xAC000000
- ................................................................................................................................ 0xB0000000
- ................................................................................................................................ 0xB4000000
- ................................................................................................................................ 0xB8000000
- ................................................................................................................................ 0xBC000000
- ................................................................................................................................ 0xC0000000
- ................................................................................................................................ 0xC4000000
- ................................................................................................................................ 0xC8000000
- ................................................................................................................................ 0xCC000000
- ................................................................................................................................ 0xD0000000
- ................................................................................................................................ 0xD4000000
- ................................................................................................................................ 0xD8000000
- ................................................................................................................................ 0xDC000000
- ................................................................................................................................ 0xE0000000
- ................................................................................................................................ 0xE4000000
- ................................................................................................................................ 0xE8000000
- ................................................................................................................................ 0xEC000000
- ................................................................................................................................ 0xF0000000
- ................................................................................................................................ 0xF4000000
- ................................................................................................................................ 0xF8000000
- ...............................................................................................................................- 0xFC000000
- Virtual Allocs: C=Commited, R=Reserved, M=Mixed, '-' '+'=Free
- Bigger Free Blocs are:
- 2 048MB
- 777MB
- 126MB
- 89MB
- 31MB
- MMMMMMMMCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCMMMCCCMRRMCCMCCCCCMRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRMMMMMMMMCCMMCCCCCMRMCCCCCMMCCC 0x00000000
- CCCMMMMCCCCCCMCMRMMMMMMMMMMRMCCCCCCCCCCCCCCCCCCCCCMMCCCCCCCCCCCCCCCCCCCCMCCCCCCCMCMCCCCMMMMRMMMMCMCMCMMMCCCCCCCCCCCCCCCCCCCCCCCC 0x04000000
- CCCCCCCCCCCCCCCCCCMRMCCCCCCCCCCCMCCCCCMMMCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCMCMCM-CMCCCCMCCCCMCCMRMMRMRMRMMCCCMMMCCCCCCCCCCCCMMMMMMCC 0x08000000
- CMCCCCCCCCCMRMCMMM--MMRMRMMMRMMRMMMRRMCMCMCCCCMCCCCCCCCCCCCCCCM++MCCCCCCCCCCCCCCCCCCMCCCMCMCCCCCCCCCCCCCCCCCCCCCCCCCCMMCCCMMCCCM 0x0C000000
- MCCCCCCCCCCCCCCCCCCCCCCMCCCCCMCCCCCCCCCCCCCCCCMCCCCCCMCMMCMCCCCCMMMMCCMMCCCCMCMCMMCCCCCCCCCCM-MMMMCCCCCCCM++++++MCMCCCCMCCMCMCMC 0x10000000
- MCCCCCCCMMMCMRMMMCCMMCMCMMCCCCCCCCMMCCCCCCCCCCCCCCCCCCCCCMRMRMCCCCCCCCM++++++++++++++MMCMMMRMRMRMCMRMMMMCMCCCCCCCCCCCCMMMCCMRM-- 0x14000000
- ---MMMCCCCCCCCCCCCCCCCMRMMMCCCCCCMMMCMMCCCCMCCCMCCCCM+++M+++++MCCCMCMCM--CCMMMCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCMMCCCMCCM++MMCCMCM 0x18000000
- CCMCMCCMMCCMCCM----CCCCCCMMMMCCCCCCMCCCCCCCCCCCCCCCCCCCCCCM-------------------MCCM+++MCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCM--MCCCCC 0x1C000000
- CCCCCCCMMMMMMMMCMCCMCMMMMMCCCCCCMCCCCCCM-MMMCMRM-------------MCMMMMMMMMMMMMMMMMCCMMMCMMMMMMMMMMCMCMMMMMMMMRMCMMMCMMMRMMMMMRMMMMR 0x20000000
- MMRMRMMMRMMRMMMMRRMRRMCMMMRMMMMRMMMMMMRRRRMRRMMCCCCCCCCCCMMMCCCCCCCCCCCCCM+MCCMCMMMMMCM------MM+CMCCCCCCCCCCCCCCCM+++++MCMRMMMMC 0x24000000
- CCCCCCCCCCCCCMCCCMCCCCCCMMMCMRRMMRMCCCMMCCCMCCCMMMRRMRMCCCCCCCCCCCCCCCMCMRMMRMMMMCCCCCCCCCCCCCCCMCCMCCM----MCMM-----MCMCM----MMM 0x28000000
- MMRRRMCCMMRRRRRRRRRRRRRRRRRRM++++++++++++++MCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCMMMMMMMMRMMRRRRRRRRRR 0x2C000000
- RRRRRRRRRRMMMMRRRRRRRRRRRRRRRRRRRRRRRRRRRRMCCCCCCCCM---------------------------------------------------------------------------- 0x30000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x34000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x38000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x3C000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x40000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x44000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x48000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x4C000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x50000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x54000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x58000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x5C000000
- -------------------------------------------------------------------MCCM--MCCCM-----------------------------------CCCCCCCCCCCCCCC 0x60000000
- CCCCCCCCCCCCCM--------MCCM----------------------------------------------M------------------------------------------------------- 0x64000000
- -------------------------------------------------------------------------------------------------------------------------M------ 0x68000000
- ---------------MMM---------M-M----MCCCCM+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++M+++++++M++++M+++MM+MCMM--- 0x6C000000
- MM----MM-MMM---MMM------------------MM+++++++++++++++++++++++++++MM+++++++MCCCMM------------------------------M-M-------MMMMMM-M 0x70000000
- M------------------MMMMMMMCCMCCCMMMCCCCCCCCCCCCCCCCCCCCCCCMMMCMMMCMMCMCCCMMMCMMCMMMCMCMMMRMRMCCCMCMM---------------------------- 0x74000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x78000000
- -----------------------------------------------------------------------------------------------MRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRM 0x7C000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x80000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x84000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x88000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x8C000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x90000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x94000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x98000000
- -------------------------------------------------------------------------------------------------------------------------------- 0x9C000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xA0000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xA4000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xA8000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xAC000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xB0000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xB4000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xB8000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xBC000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xC0000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xC4000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xC8000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xCC000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xD0000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xD4000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xD8000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xDC000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xE0000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xE4000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xE8000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xEC000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xF0000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xF4000000
- -------------------------------------------------------------------------------------------------------------------------------- 0xF8000000
- ------------------------------------------------------------------------------------------------------------------------------MM 0xFC000000
- no change detected to C:\ProgramData\ManiaPlanet\CampaignsScores\SMStorm.CampaignScoresManager.Manager.Gbx
- no change detected to C:\ProgramData\ManiaPlanet\LadderScores\SMStorm.LadderScores.LadderScores.Gbx
- [MasterServer] => [221 481] Request sent : SendPlayerStats (mp02.maniaplanet.com:80)
- [TimeMs] Total=6(Viewport::Run)
- --- 6 ret
- ------ 3 Static(Dx9::UploadTexture) 3 calls
- [MasterServer] => [222 173] Request sent : UpdateOnlineProfile (mp02.maniaplanet.com:80)
- Assert Failed in .\source\ClassicBufferZlib.cpp Line 230
- => '_LastZlibError == Z_OK || _LastZlibError == Z_STREAM_END' failed.
- @ Finished / t=(222263, 445137)
- Called from address 0x0040C88A
- Called from address 0x00CF6445
- Called from address 0x00CF6631
- Called from address 0x00CF6E57
- Called from address 0x0078A160
- Called from address 0x0078A42E
- Called from address 0x005DD5AD
- Called from address 0x005E1430
- Called from address 0x00572E66
- Called from address 0x008B4B90
- Called from address 0x009FB361
- Called from address 0x005E1761
- Called from address 0x006E53FB
- Called from address 0x009A3347
- Called from address 0x00C4A5E8
- Called from address 0x00C4A724
- [Sys] Time is 22h 30mn 17s 511ms
- Assert Failed in .\source\GamePlaygroundUIConfigMgr.cpp Line 641
- => 'CClassicBufferZlib::ApplyDelta(&m_LocalPrevConfBuffer, &_NetForm->m_UIConfig.DeltaBuffer, &m_LocalWorkBuffer)' failed.
- @ Finished / t=(222264, 445137)
- Called from address 0x0040C88A
- Called from address 0x0078A17B
- Called from address 0x0078A42E
- Called from address 0x005DD5AD
- Called from address 0x005E1430
- Called from address 0x00572E66
- Called from address 0x008B4B90
- Called from address 0x009FB361
- Called from address 0x005E1761
- Called from address 0x006E53FB
- Called from address 0x009A3347
- Called from address 0x00C4A5E8
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- Called from address 0x00984662
- Called from address 0x0098400B
- [Sys] Time is 22h 30mn 17s 512ms
- no change detected to C:\ProgramData\ManiaPlanet\Leagues\LeaguesManager.Manager.Gbx
- [MasterServer] => [222 929] Request sent : Disconnect (mp02.maniaplanet.com:80)
- Assert Failed in .\source\GameNetwork.cpp Line 1998
- => 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
- Called from address 0x0040C88A
- Called from address 0x005E0141
- Called from address 0x0056E818
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- Called from address 0x00984662
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- Called from address 0x761F3677
- Called from address 0x77099D72
- Called from address 0x77099D45
- Called from address 0x00000000
- End of stack...
- [Sys] Time is 22h 30mn 18s 202ms
- Assert Failed in .\source\GameNetwork.cpp Line 1998
- => 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
- Called from address 0x0040C88A
- Called from address 0x005E0141
- Called from address 0x0056E818
- Called from address 0x00C4A724
- Called from address 0x00C1A82C
- Called from address 0x00984662
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- Called from address 0x761F3677
- Called from address 0x77099D72
- Called from address 0x77099D45
- Called from address 0x00000000
- End of stack...
- [Sys] Time is 22h 30mn 18s 208ms
- [Dx9] Resuming fullscreen
- [Dx9] Removing bad driver's D3DFMT_NVHU_HILO
- no change detected to C:\Users\User\Documents\ManiaPlanet\Config\Dx9Caps_NVidia_0x1086.Gbx
- [Dx9] Windowed 32b (A8R8G8B8) ---> Succeded
- no change detected to C:\Users\User\Documents\ManiaPlanet\Config\user.ScriptCache.Gbx
- CGameApp::..AndExit()
- [GbxApp] RequestSystemQuit()
- CGbxGame::DestroyApp()
- [Dx9] We've computed 424Mb alloc, 3 650Mb free, 834Mb gpu free.
- [Dx9] 165 Textures wanting 392Mb, 0 Surfaces using 0Mb, 392Mb actually allocated.
- [Dx9] Vertexs+Indexs used: 9Mb (77% of vertexs, 127 vBuffs + 1 025 iBuffs)
- [Dx9] Vertexs_Packed : 0Mb (0%)
- [Dx9] Vertexs_Sprites: 1Mb (4%)
- [Dx9] 67 Overlay Textures using 37Mb.
- Assert Failed in .\source\GameCtnNetwork.cpp Line 294
- => 'm_LocalPlayerInfo && m_PlayerInfos.GetCount() == 1' failed.
- Called from address 0x0040C88A
- Called from address 0x0055F8CE
- Called from address 0x00589D42
- Called from address 0x0082B2FB
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- Called from address 0x761F3677
- Called from address 0x77099D72
- Called from address 0x77099D45
- Called from address 0x00000000
- End of stack...
- [Sys] Time is 22h 30mn 19s 989ms
- Assert Failed in .\source\GameNetwork.cpp Line 544
- => 'm_PlayerInfos.IsEmpty()' failed.
- Called from address 0x0040C88A
- Called from address 0x005E5D8A
- Called from address 0x0055F939
- Called from address 0x00589D42
- Called from address 0x0082B2FB
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- Called from address 0x761F3677
- Called from address 0x77099D72
- Called from address 0x77099D45
- Called from address 0x00000000
- End of stack...
- [Sys] Time is 22h 30mn 19s 989ms
- [Net] Download Rate : 262 144
- [Net] Upload Rate : 16 384
- Main connection disconnected (0) : No reason
- Game Server Disconnected
- Main connection disconnected (0) : No reason
- Main connection disconnected (0) : No reason
- Assert Failed in .\source\GamePlaygroundScriptNetTraitsManager.cpp Line 106
- => 'm_Server_ToClients.GetCount() == 0' failed.
- Called from address 0x0040C88A
- Called from address 0x0078714A
- Called from address 0x0055F939
- Called from address 0x00589D42
- Called from address 0x0082B2FB
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- Called from address 0x761F3677
- Called from address 0x77099D72
- Called from address 0x77099D45
- Called from address 0x00000000
- End of stack...
- [Sys] Time is 22h 30mn 19s 990ms
- [TimeMs] Total=61CGameCtnApp::Destroy ExitChallenge=39 CGameApp::Destroy=18 PlugFilePack_Destroy=2
- Assert Failed in .\source\SystemPackDesc.cpp Line 162
- => 'False && "Fid should not be deleted when used in a pack desc"' failed.
- Called from address 0x0040C88A
- Called from address 0x00A719E2
- Called from address 0x00C1AE52
- Called from address 0x00A61A0C
- Called from address 0x00A61EAB
- Called from address 0x00A4E9DA
- Called from address 0x00DD569E
- Called from address 0x005292D9
- Called from address 0x0082B355
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- Called from address 0x761F3677
- Called from address 0x77099D72
- Called from address 0x77099D45
- Called from address 0x00000000
- [Sys] Time is 22h 30mn 20s 54ms
- Assert Failed in .\source\SystemPackDesc.cpp Line 162
- => 'False && "Fid should not be deleted when used in a pack desc"' failed.
- Called from address 0x0040C88A
- Called from address 0x00A719E2
- Called from address 0x00C1AE52
- Called from address 0x00A61A0C
- Called from address 0x00A61EAB
- Called from address 0x00A4E9DA
- Called from address 0x00DD569E
- Called from address 0x005292D9
- Called from address 0x0082B355
- Called from address 0x0098400B
- Called from address 0x00984187
- Called from address 0x00C50006
- Called from address 0x761F3677
- Called from address 0x77099D72
- Called from address 0x77099D45
- Called from address 0x00000000
- [Sys] Time is 22h 30mn 20s 54ms
- Assert Failed in .\source\GameNetPlayerInfo.cpp Line 107
- => '!m_PlayerUIdGenerated && m_PlayerUId == DPlayerUIdUnknown' failed.
- Called from address 0x0040C88A
- Called from address 0x00668936
- Called from address 0x00662AC2
- Called from address 0x009F0A55
- Called from address 0x009F0D1B
- Called from address 0x00C1B7AF
- Called from address 0x008377E2
- Called from address 0x0052E74C
- Called from address 0x008B4958
- Called from address 0x00A03868
- Called from address 0x00A03D2B
- Called from address 0x0053255D
- Called from address 0x005ACEA2
- Called from address 0x0082B2A6
- Called from address 0x009DACD2
- Called from address 0x009DC2DB
- [Sys] Time is 22h 30mn 20s 81ms
- Assert Failed in .\source\GameNetPlayerInfo.cpp Line 301
- => 'IsPlayerUIdUsed(_UId)' failed.
- Called from address 0x0040C88A
- Called from address 0x006675A3
- Called from address 0x00668949
- Called from address 0x00662AC2
- Called from address 0x009F0A55
- Called from address 0x009F0D1B
- Called from address 0x00C1B7AF
- Called from address 0x008377E2
- Called from address 0x0052E74C
- Called from address 0x008B4958
- Called from address 0x00A03868
- Called from address 0x00A03D2B
- Called from address 0x0053255D
- Called from address 0x005ACEA2
- Called from address 0x0082B2A6
- Called from address 0x009DACD2
- [Sys] Time is 22h 30mn 20s 81ms
- Assert Failed in .\source\GameNetPlayerInfo.cpp Line 302
- => 'm_PlayerInfos[_UId] == _PlayerInfo' failed.
- Called from address 0x0040C88A
- Called from address 0x006675CA
- Called from address 0x00668949
- Called from address 0x00662AC2
- Called from address 0x009F0A55
- Called from address 0x009F0D1B
- Called from address 0x00C1B7AF
- Called from address 0x008377E2
- Called from address 0x0052E74C
- Called from address 0x008B4958
- Called from address 0x00A03868
- Called from address 0x00A03D2B
- Called from address 0x0053255D
- Called from address 0x005ACEA2
- Called from address 0x0082B2A6
- Called from address 0x009DACD2
- [Sys] Time is 22h 30mn 20s 82ms
- Assert Failed in .\source\GameNetPlayerInfo.cpp Line 303
- => '_UId >= m_AllocationRange_Min && _UId <= m_AllocationRange_Max' failed.
- Called from address 0x0040C88A
- Called from address 0x006675F1
- Called from address 0x00668949
- Called from address 0x00662AC2
- Called from address 0x009F0A55
- Called from address 0x009F0D1B
- Called from address 0x00C1B7AF
- Called from address 0x008377E2
- Called from address 0x0052E74C
- Called from address 0x008B4958
- Called from address 0x00A03868
- Called from address 0x00A03D2B
- Called from address 0x0053255D
- Called from address 0x005ACEA2
- Called from address 0x0082B2A6
- Called from address 0x009DACD2
- [Sys] Time is 22h 30mn 20s 82ms
- Assert Failed in .\source\GameNetPlayerInfo.cpp Line 107
- => '!m_PlayerUIdGenerated && m_PlayerUId == DPlayerUIdUnknown' failed.
- Called from address 0x0040C88A
- Called from address 0x00668936
- Called from address 0x00662AC2
- Called from address 0x009F0A55
- Called from address 0x009F0D1B
- Called from address 0x00C1B7AF
- Called from address 0x008377E2
- Called from address 0x0052E74C
- Called from address 0x008B4958
- Called from address 0x00A03868
- Called from address 0x00A03D2B
- Called from address 0x0053255D
- Called from address 0x005ACEA2
- Called from address 0x0082B2A6
- Called from address 0x009DACD2
- Called from address 0x009DC2DB
- [Sys] Time is 22h 30mn 20s 83ms
- Assert Failed in .\source\GameNetPlayerInfo.cpp Line 301
- => 'IsPlayerUIdUsed(_UId)' failed.
- Called from address 0x0040C88A
- Called from address 0x006675A3
- Called from address 0x00668949
- Called from address 0x00662AC2
- Called from address 0x009F0A55
- Called from address 0x009F0D1B
- Called from address 0x00C1B7AF
- Called from address 0x008377E2
- Called from address 0x0052E74C
- Called from address 0x008B4958
- Called from address 0x00A03868
- Called from address 0x00A03D2B
- Called from address 0x0053255D
- Called from address 0x005ACEA2
- Called from address 0x0082B2A6
- Called from address 0x009DACD2
- [Sys] Time is 22h 30mn 20s 83ms
- Assert Failed in .\source\GameNetPlayerInfo.cpp Line 302
- => 'm_PlayerInfos[_UId] == _PlayerInfo' failed.
- Called from address 0x0040C88A
- Called from address 0x006675CA
- Called from address 0x00668949
- Called from address 0x00662AC2
- Called from address 0x009F0A55
- Called from address 0x009F0D1B
- Called from address 0x00C1B7AF
- Called from address 0x008377E2
- Called from address 0x0052E74C
- Called from address 0x008B4958
- Called from address 0x00A03868
- Called from address 0x00A03D2B
- Called from address 0x0053255D
- Called from address 0x005ACEA2
- Called from address 0x0082B2A6
- Called from address 0x009DACD2
- [Sys] Time is 22h 30mn 20s 84ms
- Assert Failed in .\source\GameNetPlayerInfo.cpp Line 303
- => '_UId >= m_AllocationRange_Min && _UId <= m_AllocationRange_Max' failed.
- Called from address 0x0040C88A
- Called from address 0x006675F1
- Called from address 0x00668949
- Called from address 0x00662AC2
- Called from address 0x009F0A55
- Called from address 0x009F0D1B
- Called from address 0x00C1B7AF
- Called from address 0x008377E2
- Called from address 0x0052E74C
- Called from address 0x008B4958
- Called from address 0x00A03868
- Called from address 0x00A03D2B
- Called from address 0x0053255D
- Called from address 0x005ACEA2
- Called from address 0x0082B2A6
- Called from address 0x009DACD2
- [Sys] Time is 22h 30mn 20s 84ms
- Assert Failed in .\source\GamePlaygroundScriptNetTraitsManager.cpp Line 106
- => 'm_Server_ToClients.GetCount() == 0' failed.
- Called from address 0x0040C88A
- Called from address 0x0078714A
- Called from address 0x005E605E
- Called from address 0x0056E5EA
- Called from address 0x008B4958
- Called from address 0x00A03868
- Called from address 0x00A03D2B
- Called from address 0x0053255D
- Called from address 0x005ACEA2
- Called from address 0x0082B2A6
- Called from address 0x009DACD2
- Called from address 0x009DC2DB
- Called from address 0x00C1B7AF
- Called from address 0x00401D8E
- Called from address 0x0098400B
- Called from address 0x00984187
- [Sys] Time is 22h 30mn 20s 86ms
- 0 ms 132 calls 6 blocks : CPlugBitmapRender::Chunk_Crypted
- 1 ms 785 calls 3 blocks : GetAllChildFidByClassId
- 0 ms 3 calls 1 blocks : CSceneFxColors::SParam::Archive
- 0 ms 3 calls 1 blocks : CSceneFxColors::SParam::ArchiveOld1
- 10 ms 3 calls 2 blocks : CGameCtnApp::CryptedSaveProfile
- 0 ms 20 calls 5 blocks : CGameCtnCollection::Chunk_Crypted
- 0 ms 3 calls 3 blocks : CGameCtnChallengeParameters::CryptedChunk_Desc
- 0 ms 84 calls 5 blocks : CPlugFileVHlsl::ApplyFidParameter_Crypted
- 0 ms 75 calls 5 blocks : CPlugFilePHlsl::ApplyFidParameter_Crypted
- [Sys] SystemFidParameters stats:
- [Sys] CurCount = 3 202
- [Sys] MaxCount = 6 944
- [Sys] Throughput = 293 643
- [Sys] Total fids = 2 946
- [Sys] Complete = 2 920
- [Sys] Default = 2 129
- [Sys] NbWithParams = 1 212 (avg. parameter count = 20.8)
- [Sys] SystemFidParameters usage:
- [Sys] Includes()==Ok : 231949 ( 175579)
- [Sys] Includes() : 376548
- [Sys] IncludesCompare() : 44194732 (avg = 117.36813)
- [Sys] FidParam.Compare(): 1441022 (0x00000000-0015FCFE)
- [Sys] MostDiscriminant type = 350 469, 280 705, 359 278, 22 657, 7 324, 2 034, 2 502, 51, 630, 4,
- [Sys] Most parametrized Fids:
- 60 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block PTDiff_Spec_Norm PGrassX2 PC3.Shader.Gbx (avg. parameter count = 68)
- 51 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block PxzTDiff_Spec_Norm PC3.Shader.Gbx (avg. parameter count = 56)
- 35 times : :data:\GameData\Menu\Media\Texture\LogoProfile.Texture.gbx (avg. parameter count = 1)
- 27 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block TDiff_Spec_Norm PC3.Shader.Gbx (avg. parameter count = 37)
- 26 times : :data:\GameData\Techno3\Media\Shader\Tech3 BodyAnimSkel DiffNrj.Shader.Gbx (avg. parameter count = 44)
- 25 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block PxzDiff_Spec_Norm PC3.Shader.Gbx (avg. parameter count = 44)
- 24 times : :data:\GameData\Techno3\Media\Shader\Tech3 TitleCover.Shader.Gbx (avg. parameter count = 34)
- 21 times : :data:\GameData\Menu\Media\Shader\BackgroundLayerPC3.Shader.Gbx (avg. parameter count = 9)
- 20 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block TDiffA_Spec_Norm PC3.Shader.Gbx (avg. parameter count = 37)
- 18 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block PDiff_Spec_Norm GrassX2 PC3.Shader.Gbx (avg. parameter count = 60)
- 14 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block PTDiff_Spec_Norm PC3.Shader.Gbx (avg. parameter count = 54)
- 13 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block TEnergySwitch.Shader.Gbx (avg. parameter count = 40)
- 11 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block PDiff_Spec_Norm PC3.Shader.Gbx (avg. parameter count = 44)
- 9 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block TSelfIllum PC3.Shader.Gbx (avg. parameter count = 42)
- 9 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block Ice.Shader.Gbx (avg. parameter count = 34)
- 9 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block TBaseEmblem.Shader.Gbx (avg. parameter count = 37)
- [Sys] MaxMemoryCheckpointDuration = 0
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