Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- The Unforsaken
- Race (Determines bonuses): Wendigoes
- Color: (Determined map color): White/black
- Fluff (Determines bonuses): http://pastebin.com/hKntxCWf
- Government Type : Theocratic Dictatorship
- Economy Type : Traditional Command
- Religion : He Whose Back He Did Not Turn
- Population: 9.9 (.8/turn)
- Food: (Stable)
- Raw Currency: 6 (+2/turn)
- Legitimacy: Strong.
- Culture: 7
- Industry: 2
- Unique Buildings: Temple-of-the-Caverns
- Defenses: Fortifications: Stone, Small
- Military Units: 2 Unforsaken Flagellant Squad (Strong), 2 Unforsaken Templars
- Resources: Stone, [**Unknown strange mushrooms**],Copper, Sustainable
- Magic/Spells: [Entropic, Weak] Revive Undead Wendigo, Strong
- Technology: Copper, Stone, Wood. Light Armor, Copper
- Territory: 5 Hex.
- Bonuses/Eccentricities:
- 1. Lightless: Wendigans suffer no penalties from areas devoid of light, combat or otherwise. This allows them certain advantages.
- 2. Entropic: Wendigans can sacrifice some population in an attempt to call the attention of their god. If defeated in battle, or victorious, a similar petition can be made by consuming the flesh of their fallen. This will be done automatically, as tradition demands.
- Eccentricity:
- 1. Theocratic: Wendigans cannot learn new avenues of magic, and they respond poorly to other religious beliefs. Co-religionists may also be in peril during times of crisis.
Advertisement
Add Comment
Please, Sign In to add comment