Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // defining the upaxis is needed for maya exports
- $modelname player/scout_user_animations.mdl
- $upaxis Y
- $definevariable infoNode "medic Info"
- $include "scout_definebones.qci"
- // include the file that sets up the ikchains
- $include tf_macros_list.qci
- $include ruleshierarchy.qci
- $sequence layer_taunt05_deathtaunt "hwm.dmx" fps 24.000000 hidden
- $sequence taunt05_deathtaunt "hwm.dmx" fps 24.000000 noanimation {
- numframes 1440
- blendlayer layer_taunt05_deathtaunt 0 4 1435 1439
- event AE_WPN_HIDE 0
- event AE_WPN_UNHIDE 1439
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement