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  1. 17:47:15: Open Broadcaster Software v0.655b - 64bit ( ^ω^)
  2. 17:47:15: -------------------------------
  3. 17:47:15: CPU Name: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
  4. 17:47:15: CPU Speed: 3592MHz
  5. 17:47:15: Physical Memory: 12239MB Total, 8013MB Free
  6. 17:47:15: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 17:47:15: monitor 1: pos={0, 0}, size={1024, 768}
  8. 17:47:15: Windows Version: 6.3 Build 9600 (revision 17415)
  9. 17:47:15: Aero is Enabled
  10. 17:47:15: -------------------------------
  11. 17:47:15: OBS Modules:
  12. 17:47:15: Base Address Module
  13. 17:47:15: 0000000026B30000 OBS.exe
  14. 17:47:15: 000000002FCD0000 OBSApi.dll
  15. 17:47:15: 000000003F750000 DShowPlugin.dll
  16. 17:47:15: 0000000040870000 GraphicsCapture.dll
  17. 17:47:15: 000000003F8B0000 NoiseGate.dll
  18. 17:47:15: 000000003D020000 PSVPlugin.dll
  19. 17:47:15: 000000003C970000 scenesw.dll
  20. 17:47:15: ------------------------------------------
  21. 17:47:15: Adapter 1
  22. 17:47:15: Video Adapter: NVIDIA GeForce GTX 745
  23. 17:47:15: Video Adapter Dedicated Video Memory: 4206788608
  24. 17:47:15: Video Adapter Shared System Memory: 2121895936
  25. 17:47:15: Video Adapter Output 1: pos={0, 0}, size={1024, 768}, attached=true
  26. 17:47:15: =====Stream Start: 2015-09-24, 17:47:15===============================================
  27. 17:47:15: Multithreaded optimizations: On
  28. 17:47:15: Base resolution: 1024x768
  29. 17:47:15: Output resolution: 1024x768
  30. 17:47:15: ------------------------------------------
  31. 17:47:15: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
  32. 17:47:15: ------------------------------------------
  33. 17:47:15: Audio Format: 48000 Hz
  34. 17:47:15: ------------------------------------------
  35. 17:47:15: Audio Channels: 2 Ch
  36. 17:47:15: Playback device {0.0.0.00000000}.{e325b986-2d9c-46d6-ae4a-a3d2d95247f8}
  37. 17:47:15: ------------------------------------------
  38. 17:47:15: Using desktop audio input: Speakers (Realtek High Definition Audio)
  39. 17:47:15: Global Audio time adjust: 0
  40. 17:47:15: ------------------------------------------
  41. 17:47:15: Using auxilary audio input: Microphone (Turtle Beach PX22)
  42. 17:47:15: Mic time offset: 0
  43. 17:47:15: ------------------------------------------
  44. 17:47:15: Audio Encoding: AAC
  45. 17:47:15: bitrate: 128
  46. 17:47:15: Using graphics capture
  47. 17:47:15: Using graphics capture
  48. 17:47:15: Trying to hook process: javaw.exe
  49. 17:47:15: Scene buffering time set to 700
  50. 17:47:15: ------------------------------------------
  51. 17:47:15: Video Encoding: x264
  52. 17:47:15: fps: 60
  53. 17:47:15: width: 1024, height: 768
  54. 17:47:15: preset: veryfast
  55. 17:47:15: profile: high
  56. 17:47:15: keyint: 250
  57. 17:47:15: CBR: yes
  58. 17:47:15: CFR: yes
  59. 17:47:15: max bitrate: 30000
  60. 17:47:15: buffer size: 30000
  61. 17:47:15: ------------------------------------------
  62. 17:47:15: SharedTexCapture hooked
  63. 17:48:21: FlushBufferedVideo: Flushing 21 packets over 333 ms
  64. 17:48:21: Total frames encoded: 3911, total frames duplicated: 33 (0.84%)
  65. 17:48:21: Total frames rendered: 3940, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  66. 17:48:21:
  67. 17:48:21: Profiler time results:
  68. 17:48:21:
  69. 17:48:21: ==============================================================
  70. 17:48:21: video thread frame - [100%] [avg time: 0.897 ms] [children: 52.4%] [unaccounted: 47.6%]
  71. 17:48:21: | scene->Preprocess - [0.111%] [avg time: 0.001 ms]
  72. 17:48:21: | GPU download and conversion - [52.3%] [avg time: 0.469 ms] [children: 9.14%] [unaccounted: 43.1%]
  73. 17:48:21: | | flush - [8.47%] [avg time: 0.076 ms]
  74. 17:48:21: | | CopyResource - [0.446%] [avg time: 0.004 ms]
  75. 17:48:21: | | conversion to 4:2:0 - [0.223%] [avg time: 0.002 ms]
  76. 17:48:21: Convert444Threads - [100%] [avg time: 0.333 ms] [children: 99.4%] [unaccounted: 0.601%]
  77. 17:48:21: | Convert444toNV12 - [99.4%] [avg time: 0.331 ms]
  78. 17:48:21: encoder thread frame - [100%] [avg time: 0.826 ms] [children: 8.47%] [unaccounted: 91.5%]
  79. 17:48:21: | sending stuff out - [8.47%] [avg time: 0.07 ms]
  80. 17:48:21: ==============================================================
  81. 17:48:21:
  82. 17:48:21:
  83. 17:48:21: Profiler CPU results:
  84. 17:48:21:
  85. 17:48:21: ==============================================================
  86. 17:48:21: video thread frame - [cpu time: avg 0.011 ms, total 46.875 ms] [avg calls per frame: 1]
  87. 17:48:21: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  88. 17:48:21: | GPU download and conversion - [cpu time: avg 0.011 ms, total 46.875 ms] [avg calls per frame: 1]
  89. 17:48:21: | | flush - [cpu time: avg 0.007 ms, total 31.25 ms] [avg calls per frame: 1]
  90. 17:48:21: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  91. 17:48:21: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  92. 17:48:21: Convert444Threads - [cpu time: avg 0.078 ms, total 609.375 ms] [avg calls per frame: 2]
  93. 17:48:21: | Convert444toNV12 - [cpu time: avg 0.076 ms, total 593.75 ms] [avg calls per frame: 2]
  94. 17:48:21: encoder thread frame - [cpu time: avg 0.136 ms, total 531.25 ms] [avg calls per frame: 1]
  95. 17:48:21: | sending stuff out - [cpu time: avg 0.088 ms, total 343.75 ms] [avg calls per frame: 1]
  96. 17:48:21: ==============================================================
  97. 17:48:21:
  98. 17:48:21: =====Stream End: 2015-09-24, 17:48:21=================================================
  99. 17:48:52: Terminating 0x2180
  100.  
  101.  
  102. Last game capture log:
  103. 2015-09-24, 17:04:08: we're booting up:
  104. 17:04:08: CaptureThread: attached to process javaw.exe
  105. 17:04:08: GL Present
  106. 17:04:08: DirectDraw capture: Windows 8 not supported yet
  107. 17:04:08: (half life scientist) everything.. seems to be in order
  108. 17:04:08: SwapBuffers(3758167358) Called
  109. 17:04:08: NV Capture available
  110. 17:04:08: FBO available
  111. 17:04:08: setting up gl data
  112. 17:04:08: share device: 699126912
  113. 17:04:08: share texture: 701466544
  114. 17:04:08: share device handle: 3435419102
  115. 17:04:08: share texture handle: 4195807170
  116. 17:04:08: DoGLGPUHook: success
  117. 17:04:08: wglSwapBuffers(3758167358) Called
  118. 17:06:37: stop requested, terminating gl capture
  119. 17:06:37: ---------------------- Cleared OpenGL Capture ----------------------
  120. 17:06:37: wglSwapBuffers(3758167358) Called
  121. 17:06:37: setting up gl data
  122. 17:06:37: SwapBuffers(3758167358) Called
  123. 17:06:37: DirectDraw capture: Windows 8 not supported yet
  124. 17:25:55: share device: 699139248
  125. 17:25:55: share texture: 902538096
  126. 17:25:55: share device handle: 3895224478
  127. 17:25:55: share texture handle: 2225734530
  128. 17:25:55: DoGLGPUHook: success
  129. 17:26:02: stop requested, terminating gl capture
  130. 17:26:02: ---------------------- Cleared OpenGL Capture ----------------------
  131. 17:26:02: wglSwapBuffers(3758167358) Called
  132. 17:26:02: setting up gl data
  133. 17:26:02: SwapBuffers(3758167358) Called
  134. 17:26:03: DirectDraw capture: Windows 8 not supported yet
  135. 17:26:07: share device: 699139248
  136. 17:26:07: share texture: 902544816
  137. 17:26:07: share device handle: 3895220254
  138. 17:26:07: share texture handle: 2225734530
  139. 17:26:07: DoGLGPUHook: success
  140. 17:26:10: stop requested, terminating gl capture
  141. 17:26:10: ---------------------- Cleared OpenGL Capture ----------------------
  142. 17:26:10: wglSwapBuffers(3758167358) Called
  143. 17:26:10: setting up gl data
  144. 17:26:10: SwapBuffers(3758167358) Called
  145. 17:26:11: DirectDraw capture: Windows 8 not supported yet
  146. 17:31:04: share device: 699126912
  147. 17:31:04: share texture: 902538672
  148. 17:31:04: share device handle: 3895222494
  149. 17:31:04: share texture handle: 2225734530
  150. 17:31:04: DoGLGPUHook: success
  151. 17:31:13: stop requested, terminating gl capture
  152. 17:31:13: ---------------------- Cleared OpenGL Capture ----------------------
  153. 17:31:13: wglSwapBuffers(3758167358) Called
  154. 17:31:13: setting up gl data
  155. 17:31:13: SwapBuffers(3758167358) Called
  156. 17:31:15: DirectDraw capture: Windows 8 not supported yet
  157. 17:34:48: share device: 699139248
  158. 17:34:48: share texture: 902540912
  159. 17:34:48: share device handle: 3895223390
  160. 17:34:48: share texture handle: 2225734530
  161. 17:34:48: DoGLGPUHook: success
  162. 17:34:51: stop requested, terminating gl capture
  163. 17:34:51: ---------------------- Cleared OpenGL Capture ----------------------
  164. 17:34:51: wglSwapBuffers(3758167358) Called
  165. 17:34:51: setting up gl data
  166. 17:34:51: SwapBuffers(3758167358) Called
  167. 17:34:54: DirectDraw capture: Windows 8 not supported yet
  168. 17:35:14: share device: 699139248
  169. 17:35:14: share texture: 902544816
  170. 17:35:14: share device handle: 3895219806
  171. 17:35:14: share texture handle: 2225734530
  172. 17:35:14: DoGLGPUHook: success
  173. 17:35:14: stop requested, terminating gl capture
  174. 17:35:14: ---------------------- Cleared OpenGL Capture ----------------------
  175. 17:35:14: wglSwapBuffers(3758167358) Called
  176. 17:35:14: setting up gl data
  177. 17:35:15: SwapBuffers(3758167358) Called
  178. 17:35:18: DirectDraw capture: Windows 8 not supported yet
  179. 17:47:15: share device: 699126912
  180. 17:47:15: share texture: 902542576
  181. 17:47:15: share device handle: 3895220254
  182. 17:47:15: share texture handle: 2225734530
  183. 17:47:15: DoGLGPUHook: success
  184. 17:48:21: stop requested, terminating gl capture
  185. 17:48:21: ---------------------- Cleared OpenGL Capture ----------------------
  186. 17:48:21: wglSwapBuffers(3758167358) Called
  187. 17:48:21: setting up gl data
  188. 17:48:21: SwapBuffers(3758167358) Called
  189. 17:48:24: DirectDraw capture: Windows 8 not supported yet
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