Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public void RefreshGallery(string Path)
- {
- #if UNITY_ANDROID
- if(Application.platform == RuntimePlatform.Android)
- {
- using (AndroidJavaClass jcUnityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
- using (AndroidJavaObject joActivity = jcUnityPlayer.GetStatic<AndroidJavaObject>("currentActivity"))
- using (AndroidJavaObject joContext = joActivity.Call<AndroidJavaObject>("getApplicationContext"))
- using (AndroidJavaClass jcMediaScannerConnection = new AndroidJavaClass("android.media.MediaScannerConnection"))
- using (AndroidJavaClass jcEnvironment = new AndroidJavaClass("android.os.Environment"))
- using (AndroidJavaObject joExDir = jcEnvironment.CallStatic<AndroidJavaObject>("getExternalStorageDirectory"))
- {
- jcMediaScannerConnection.CallStatic("scanFile", joContext, new string[] { Path }, null, null);
- }
- }
- else
- {
- AUP.Utils.Message(TAG, "warning: must run in actual android device");
- }
- #endif
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement