Advertisement
Guest User

Untitled

a guest
Jun 30th, 2016
79
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C# 1.08 KB | None | 0 0
  1. public void RefreshGallery(string Path)
  2.     {
  3. #if UNITY_ANDROID
  4.         if(Application.platform == RuntimePlatform.Android)
  5.         {
  6.             using (AndroidJavaClass jcUnityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
  7.             using (AndroidJavaObject joActivity = jcUnityPlayer.GetStatic<AndroidJavaObject>("currentActivity"))
  8.             using (AndroidJavaObject joContext = joActivity.Call<AndroidJavaObject>("getApplicationContext"))
  9.             using (AndroidJavaClass jcMediaScannerConnection = new AndroidJavaClass("android.media.MediaScannerConnection"))
  10.             using (AndroidJavaClass jcEnvironment = new AndroidJavaClass("android.os.Environment"))
  11.             using (AndroidJavaObject joExDir = jcEnvironment.CallStatic<AndroidJavaObject>("getExternalStorageDirectory"))
  12.             {
  13.                 jcMediaScannerConnection.CallStatic("scanFile", joContext, new string[] { Path }, null, null);
  14.             }
  15.         }
  16.         else
  17.         {
  18.             AUP.Utils.Message(TAG, "warning: must run in actual android device");
  19.         }
  20. #endif
  21.     }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement