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Black Screen On Login

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Nov 11th, 2012
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  1. //Includes
  2. #include <a_samp>
  3.  
  4. //New
  5. new Text:BlackScreen;
  6.  
  7. //Public
  8. public OnGameModeInit()
  9. {
  10. BlackScreen = TextDrawCreate(302.000000,1.000000,"~n~~n~~n~~n~~n ~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~ n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~ ~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n ~~n~~n~~n~~n~");
  11. TextDrawUseBox(BlackScreen,1);
  12. TextDrawBoxColor(BlackScreen,0x000000ff);
  13. TextDrawTextSize(BlackScreen,-52.000000,-738.000000);
  14. TextDrawAlignment(BlackScreen,2);
  15. TextDrawBackgroundColor(BlackScreen,0x000000ff);
  16. TextDrawFont(BlackScreen,1);
  17. TextDrawLetterSize(BlackScreen,1.000000,1.000000);
  18. TextDrawColor(BlackScreen,0x000000ff);
  19. TextDrawSetOutline(BlackScreen,1);
  20. TextDrawSetProportional(BlackScreen,1);
  21. TextDrawSetShadow(BlackScreen,1);
  22. return 1;
  23. }
  24. public OnPlayerSpawn(playerid)
  25. {
  26. TextDrawHideForPlayer(playerid, Textdraw[playerid]);
  27. return 1;
  28. }
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