Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- GL_VENDOR Intel
- GL_RENDERER Mobile Intel(R) 4 Series Express Chipset Family
- GL_VERSION 2.1.0 - Build 8.15.10.2869
- GL_MAX_TEXTURE_SIZE 4096
- glCreateShader 1002B7B0
- glShaderSource 1002B7D0
- glCompileShader 1002B7F0
- glGetShaderiv 1002B850
- glGetShaderInfoLog 1002B870
- glDeleteShader 1002B810
- glBindBuffer 1002AFB0
- glVertexAttribPointer 1002AB90
- glVertexPointer 6DD11FDC
- glTexCoordPointer 6DD11FD0
- glColorPointer 6DD11F40
- glAttachShader 1002B8D0
- glDetachShader 1002B8F0
- glLinkProgram 1002B910
- glGetProgramiv 1002B9B0
- glGetProgramInfoLog 1002B9D0
- glUseProgram 1002B930
- glGetUniformLocation 1002BA10
- glUniform1i 1002BB30
- glUniformMatrix3fv 1002BCD0
- glEnableVertexAttribArray 1002ABB0
- glBindAttribLocation 1002BE30
- glActiveTexture 10029740
- glGenFramebuffers 00000000
- glDeleteFramebuffers 00000000
- glBindFramebuffer 00000000
- glFramebufferTexture2D 00000000
- glGenerateMipmap 00000000
- glHint 6DD12B65
- glGenFramebuffersEXT 1002C070
- glDeleteFramebuffersEXT 1002C050
- glBindFramebufferEXT 1002C030
- glFramebufferTexture2DEXT 1002C0D0
- glGenerateMipmapEXT 1002C150
- glGenBuffers 1002AFF0
- glBufferData 1002B030
- glDeleteBuffers 1002AFD0
- glBufferSubData 1002B050
- glGenTextures 6DD14185
- glBindTexture 6DD11F34
- glDeleteTextures 6DD14152
- glTexParameteri 6DD12F2E
- glTexImage2D 6DD121C2
- glTexSubImage2D 6DD14251
- glEnable 6DD11DE4
- glDisable 6DD11DD8
- glBlendFunc 6DD136C0
- glPixelStorei 6DD1388B
- glViewport 6DD14020
- glClearColor 6DD120C9
- glClear 6DD12030
- glDrawArrays 6DD11F58
- glDrawElements 6DD11F64
- glReadPixels 6DD12228
- glEnableClientState 6DD11F7C
- glLoadMatrixf 6DD11E8C
- glGetString 6DD13CED
- glCreateProgram 1002B8B0
- glGetIntegerv 6DD13A89
- glFinish 6DD12E62
- glTexEnvf 6DD12F94
- glGetError 6DD13A23
- GL_EXTENSIONS: GL_EXT_blend_minmax
- GL_EXT_blend_subtract
- GL_EXT_blend_color
- GL_EXT_abgr
- GL_EXT_texture3D
- GL_EXT_clip_volume_hint
- GL_EXT_compiled_vertex_array
- GL_SGIS_texture_edge_clamp
- GL_SGIS_generate_mipmap
- GL_EXT_draw_range_elements
- GL_SGIS_texture_lod
- GL_EXT_rescale_normal
- GL_EXT_packed_pixels
- GL_EXT_texture_edge_clamp
- GL_EXT_separate_specular_color
- GL_ARB_multitexture
- GL_EXT_texture_env_combine
- GL_EXT_bgra
- GL_EXT_blend_func_separate
- GL_EXT_secondary_color
- GL_EXT_fog_coord
- GL_EXT_texture_env_add
- GL_ARB_texture_cube_map
- GL_ARB_transpose_matrix
- GL_ARB_texture_env_add
- GL_IBM_texture_mirrored_repeat
- GL_EXT_multi_draw_arrays
- GL_NV_blend_square
- GL_ARB_texture_compression
- GL_3DFX_texture_compression_FXT1
- GL_EXT_texture_filter_anisotropic
- GL_ARB_texture_border_clamp
- GL_ARB_point_parameters
- GL_ARB_texture_env_combine
- GL_ARB_texture_env_dot3
- GL_ARB_texture_env_crossbar
- GL_EXT_texture_compression_s3tc
- GL_ARB_shadow
- GL_ARB_window_pos
- GL_EXT_shadow_funcs
- GL_EXT_stencil_wrap
- GL_ARB_vertex_program
- GL_EXT_texture_rectangle
- GL_ARB_fragment_program
- GL_EXT_stencil_two_side
- GL_ATI_separate_stencil
- GL_ARB_vertex_buffer_object
- GL_EXT_texture_lod_bias
- GL_ARB_occlusion_query
- GL_ARB_fragment_shader
- GL_ARB_shader_objects
- GL_ARB_shading_language_100
- GL_ARB_texture_non_power_of_two
- GL_ARB_vertex_shader
- GL_NV_texgen_reflection
- GL_ARB_point_sprite
- GL_EXT_blend_equation_separate
- GL_ARB_depth_texture
- GL_ARB_texture_rectangle
- GL_ARB_draw_buffers
- GL_ARB_color_buffer_float
- GL_ARB_half_float_pixel
- GL_ARB_texture_float
- GL_ARB_pixel_buffer_object
- GL_EXT_framebuffer_object
- GL_ARB_draw_instanced
- GL_ARB_half_float_vertex
- GL_EXT_draw_buffers2
- GL_WIN_swap_hint
- GL_EXT_texture_sRGB
- GL_EXT_packed_float
- GL_EXT_texture_shared_exponent
- GL_ARB_texture_rg
- GL_ARB_texture_compression_rgtc
- GL_NV_conditional_render
- GL_EXT_texture_swizzle
- GL_ARB_framebuffer_sRGB
- GL_EXT_packed_depth_stencil
- GL_ARB_depth_buffer_float
- GL_EXT_transform_feedback
- GL_EXT_framebuffer_blit
- GL_ARB_vertex_array_object
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement