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doege's mtmake results

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May 9th, 2015
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  1. Linking CXX executable ../bin/minetest
  2. ld: warning: in /Developer/SDKs/MacOSX10.6.sdk/usr/local/lib/libIrrlicht.a, file is not of required architecture
  3. ld: warning: in /Developer/SDKs/MacOSX10.6.sdk/usr/local/lib/libjpeg.dylib, file is not of required architecture
  4. ld: warning: in /usr/local/opt/gettext/lib/libintl.a, file is not of required architecture
  5. ld: warning: in /Developer/SDKs/MacOSX10.6.sdk/usr/local/lib/libvorbisfile.dylib, file is not of required architecture
  6. ld: warning: in /Developer/SDKs/MacOSX10.6.sdk/usr/local/lib/libvorbis.dylib, file is not of required architecture
  7. ld: warning: in /Developer/SDKs/MacOSX10.6.sdk/usr/local/lib/libogg.dylib, file is not of required architecture
  8. ld: warning: in /Developer/SDKs/MacOSX10.6.sdk/usr/local/lib/libleveldb.dylib, file is not of required architecture
  9. ld: warning: in /Developer/SDKs/MacOSX10.6.sdk/usr/local/lib/libhiredis.dylib, file is not of required architecture
  10. ld: warning: duplicate dylib /Developer/SDKs/MacOSX10.6.sdk/usr/lib/libz.dylib
  11. Undefined symbols:
  12. "_libintl_bindtextdomain", referenced from:
  13. init_gettext(char const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in gettext.cpp.o
  14. "_libintl_gettext", referenced from:
  15. ClientLauncher::print_video_modes() in clientlauncher.cpp.o
  16. ClientLauncher::print_video_modes() in clientlauncher.cpp.o
  17. ClientLauncher::launch_game(std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >*, GameParams&, Settings const&)in clientlauncher.cpp.o
  18. wgettext(char const*)in clientlauncher.cpp.o
  19. wgettext(char const*)in l_mainmenu.cpp.o
  20. wgettext(char const*)in client.cpp.o
  21. FontEngine::FontEngine(Settings*, irr::gui::IGUIEnvironment*)in fontengine.cpp.o
  22. FontEngine::readSettings() in fontengine.cpp.o
  23. Game::getServerContent(bool*) in game.cpp.o
  24. Game::getServerContent(bool*) in game.cpp.o
  25. Game::getServerContent(bool*) in game.cpp.o
  26. Game::processClientEvents(CameraOrientation*, float*) in game.cpp.o
  27. Game::processClientEvents(CameraOrientation*, float*) in game.cpp.o
  28. wgettext(char const*)in game.cpp.o
  29. wgettext(char const*)in guiFormSpecMenu.cpp.o
  30. wgettext(char const*)in guiKeyChangeMenu.cpp.o
  31. wgettext(char const*)in guiPasswordChange.cpp.o
  32. wgettext(char const*)in guiVolumeChange.cpp.o
  33. run_dedicated_server(GameParams const&, Settings const&)in main.cpp.o
  34. run_dedicated_server(GameParams const&, Settings const&)in main.cpp.o
  35. get_clean_world_path(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in main.cpp.o
  36. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  37. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  38. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  39. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  40. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  41. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  42. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  43. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  44. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  45. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  46. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  47. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  48. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  49. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  50. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  51. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  52. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  53. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  54. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  55. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  56. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  57. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  58. get_cmdline_opts(int, char**, Settings*)in main.cpp.o
  59. game_configure_world(GameParams*, Settings const&) in main.cpp.o
  60. game_configure_world(GameParams*, Settings const&) in main.cpp.o
  61. game_configure_world(GameParams*, Settings const&) in main.cpp.o
  62. game_configure_world(GameParams*, Settings const&) in main.cpp.o
  63. game_configure_world(GameParams*, Settings const&) in main.cpp.o
  64. game_configure_world(GameParams*, Settings const&) in main.cpp.o
  65. game_configure_world(GameParams*, Settings const&) in main.cpp.o
  66. game_configure_subgame(GameParams*, Settings const&) in main.cpp.o
  67. game_configure_subgame(GameParams*, Settings const&) in main.cpp.o
  68. init_common(int*, Settings const&, int, char**)in main.cpp.o
  69. _main in main.cpp.o
  70. _main in main.cpp.o
  71. _main in main.cpp.o
  72. _main in main.cpp.o
  73. "_freeReplyObject", referenced from:
  74. Database_Redis::listAllLoadableBlocks(std::vector<irr::core::vector3d<short>, std::allocator<irr::core::vector3d<short> > >&)in database-redis.cpp.o
  75. Database_Redis::saveBlock(irr::core::vector3d<short>, std::basic_string<char, std::char_traits<char>, std::allocator<char> >&)in database-redis.cpp.o
  76. Database_Redis::saveBlock(irr::core::vector3d<short>, std::basic_string<char, std::char_traits<char>, std::allocator<char> >&)in database-redis.cpp.o
  77. Database_Redis::endSave() in database-redis.cpp.o
  78. Database_Redis::deleteBlock(irr::core::vector3d<short>) in database-redis.cpp.o
  79. Database_Redis::deleteBlock(irr::core::vector3d<short>) in database-redis.cpp.o
  80. Database_Redis::loadBlock(irr::core::vector3d<short>) in database-redis.cpp.o
  81. Database_Redis::beginSave() in database-redis.cpp.o
  82. "_ov_info", referenced from:
  83. loadOggFile(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in sound_openal.cpp.o
  84. "_ov_read", referenced from:
  85. loadOggFile(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in sound_openal.cpp.o
  86. "_createDeviceEx", referenced from:
  87. ClientLauncher::create_engine_device(int) in clientlauncher.cpp.o
  88. ClientLauncher::print_video_modes() in clientlauncher.cpp.o
  89. "leveldb::Status::ToString() const", referenced from:
  90. Database_LevelDB::Database_LevelDB(ServerMap*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in database-leveldb.cpp.o
  91. Database_LevelDB::saveBlock(irr::core::vector3d<short>, std::basic_string<char, std::char_traits<char>, std::allocator<char> >&)in database-leveldb.cpp.o
  92. Database_LevelDB::deleteBlock(irr::core::vector3d<short>) in database-leveldb.cpp.o
  93. Database_LevelDB::listAllLoadableBlocks(std::vector<irr::core::vector3d<short>, std::allocator<irr::core::vector3d<short> > >&)in database-leveldb.cpp.o
  94. "leveldb::DB::Open(leveldb::Options const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, leveldb::DB**)", referenced from:
  95. Database_LevelDB::Database_LevelDB(ServerMap*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in database-leveldb.cpp.o
  96. "_redisFree", referenced from:
  97. Database_Redis::~Database_Redis()in database-redis.cpp.o
  98. Database_Redis::Database_Redis(ServerMap*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in database-redis.cpp.o
  99. Database_Redis::~Database_Redis()in database-redis.cpp.o
  100. "irr::video::IdentityMaterial", referenced from:
  101. irr::scene::ISceneNode::getMaterial(unsigned int)in clientmap.cpp.o
  102. irr::scene::ISceneNode::getMaterial(unsigned int)in clouds.cpp.o
  103. irr::scene::ISceneNode::getMaterial(unsigned int)in particles.cpp.o
  104. irr::scene::ISceneNode::getMaterial(unsigned int)in sky.cpp.o
  105. irr::scene::ISceneNode::getMaterial(unsigned int)in wieldmesh.cpp.o
  106. "_libintl_setlocale", referenced from:
  107. init_gettext(char const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in gettext.cpp.o
  108. init_gettext(char const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in gettext.cpp.o
  109. init_gettext(char const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in gettext.cpp.o
  110. "leveldb::Options::Options()", referenced from:
  111. Database_LevelDB::Database_LevelDB(ServerMap*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in database-leveldb.cpp.o
  112. "_createDevice", referenced from:
  113. porting::getDisplaySize() in porting.cpp.o
  114. "_ov_clear", referenced from:
  115. loadOggFile(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in sound_openal.cpp.o
  116. loadOggFile(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in sound_openal.cpp.o
  117. "_libintl_textdomain", referenced from:
  118. init_gettext(char const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in gettext.cpp.o
  119. "irr::core::IdentityMatrix", referenced from:
  120. irr::video::SMaterialLayer::getTextureMatrix() in content_cao.cpp.o
  121. draw_plain(Camera&, bool, Hud&, std::vector<irr::core::aabbox3d<float>, std::allocator<irr::core::aabbox3d<float> > >, irr::video::IVideoDriver*, bool, Client&, irr::gui::IGUIEnvironment*)in drawscene.cpp.o
  122. draw_image(irr::core::vector2d<unsigned int> const&, paralax_sign, irr::core::CMatrix4<float> const&, irr::core::vector3d<float> const&, bool, irr::video::IVideoDriver*, Camera&, irr::scene::ISceneManager*, Hud&, std::vector<irr::core::aabbox3d<float>, std::allocator<irr::core::aabbox3d<float> > >&, bool, Client&, irr::gui::IGUIEnvironment*, irr::video::SColor)in drawscene.cpp.o
  123. draw_interlaced_3d_mode(Camera&, bool, Hud&, std::vector<irr::core::aabbox3d<float>, std::allocator<irr::core::aabbox3d<float> > >, irr::video::IVideoDriver*, irr::scene::ISceneManager*, irr::core::vector2d<unsigned int> const&, bool, Client&, irr::gui::IGUIEnvironment*, irr::video::SColor)in drawscene.cpp.o
  124. draw_anaglyph_3d_mode(Camera&, bool, Hud&, std::vector<irr::core::aabbox3d<float>, std::allocator<irr::core::aabbox3d<float> > >, irr::video::IVideoDriver*, irr::scene::ISceneManager*, bool, Client&, irr::gui::IGUIEnvironment*)in drawscene.cpp.o
  125. "_redisCommand", referenced from:
  126. Database_Redis::listAllLoadableBlocks(std::vector<irr::core::vector3d<short>, std::allocator<irr::core::vector3d<short> > >&)in database-redis.cpp.o
  127. Database_Redis::saveBlock(irr::core::vector3d<short>, std::basic_string<char, std::char_traits<char>, std::allocator<char> >&)in database-redis.cpp.o
  128. Database_Redis::endSave() in database-redis.cpp.o
  129. Database_Redis::deleteBlock(irr::core::vector3d<short>) in database-redis.cpp.o
  130. Database_Redis::loadBlock(irr::core::vector3d<short>) in database-redis.cpp.o
  131. Database_Redis::beginSave() in database-redis.cpp.o
  132. "_redisConnect", referenced from:
  133. Database_Redis::Database_Redis(ServerMap*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in database-redis.cpp.o
  134. "_ov_fopen", referenced from:
  135. loadOggFile(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in sound_openal.cpp.o
  136. ld: symbol(s) not found
  137. collect2: ld returned 1 exit status
  138. make[2]: *** [bin/minetest] Error 1
  139. make[1]: *** [src/CMakeFiles/minetest.dir/all] Error 2
  140. make: *** [all] Error 2
  141. cp: bin/minetest: No such file or directory
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