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Apr 4th, 2014
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  1. public OnPlayerDeath(playerid, killerid, reason)
  2. {
  3. new Float:X,
  4. Float:Y,
  5. Float:Z;
  6. GetPlayerPos(playerid,X,Y,Z);
  7. SendClientMessage(playerid,0xFFFFFF,"Un tizio è morto a %f %f &f!", X, Y, Z);
  8. return 1;
  9. }
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