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- // Rates
- rate "128000"
- cl_cmdrate "200"
- cl_updaterate "200"
- cl_interp "0.0"
- cl_interp_ratio "1"
- // Mouse
- sensitivity "1"
- zoom_sensitivity_ratio_mouse "1.7"
- m_rawinput "1"
- m_pitch ".022"
- m_yaw 0.0165
- // HUD
- hud_scaling "0.80" // CS:S sized HUD
- hud_showtargetid "1"
- cl_hud_background_alpha "0.100000"
- cl_hud_bomb_under_radar "0"
- cl_hud_color "1"
- cl_hud_healthammo_style "1"
- cl_hud_playercount_pos "0"
- cl_hud_playercount_showcount "0"
- cl_hud_radar_scale "0.900000"
- cl_draw_only_deathnotices "0"
- cl_righthand "1"
- cl_showloadout "1"
- cl_showpos "0"
- cl_showfps "1"
- net_graph "1"
- net_graphproportionalfont "0" // small netgraph font
- // Radar
- cl_radar_always_centered "0"
- cl_radar_rotate "1"
- cl_radar_scale "0.38"
- cl_radar_icon_scale_min "0.4"
- cl_radar_square_with_scoreboard "0"
- // Reposition gun model to mimic CS:S
- viewmodel_presetpos "1"
- //viewmodel_fov "68"
- //viewmodel_offset_x "2.500000"
- //viewmodel_offset_y "0"
- //viewmodel_offset_z "-1.500000"
- // Reduce gun shifting when crouching
- cl_viewmodel_shift_left_amt "0.1"
- cl_viewmodel_shift_right_amt "0.1"
- // Reduce gun and scope shifting/bobbing when moving
- cl_bobcycle "0" // 0.98 is enforced by ESEA/ESL
- cl_bob_lower_amt "5"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- // Crosshair
- cl_crosshairstyle "4"
- cl_crosshairsize "2"
- cl_crosshairthickness "1"
- cl_crosshairgap "-1" // classic
- cl_fixedcrosshairgap "3" // new
- cl_crosshairdot "0"
- cl_crosshairusealpha "1"
- cl_crosshairalpha "999"
- cl_crosshair_drawoutline "1"
- cl_crosshair_outlinethickness ".7"
- cl_crosshairgap_useweaponvalue "0"
- // White crosshair
- //cl_crosshaircolor "5"
- //cl_crosshaircolor_r "255"
- //cl_crosshaircolor_g "255"
- //cl_crosshaircolor_b "255"
- // Debug accuracy (sv_cheats)
- weapon_debug_spread_show "1" // show possible shot accuracy
- weapon_debug_spread_gap "0"
- // Misc
- developer "0"
- con_enable "1"
- con_filter_enable "2" // print console on screen
- con_filter_text "Damage " // highlight damage in console
- ui_steam_overlay_notification_position "bottomright"
- player_nevershow_communityservermessage "1"
- mm_dedicated_search_maxping "80" // max ping for matchmaking games
- mm_dedicated_force_servers ""
- gameinstructor_enable "0"
- option_duck_method "0"
- option_speed_method "0"
- cl_forcepreload "1"
- cl_downloadfilter "nosound" // mapsonly pls volvo
- cl_disablehtmlmotd "0"
- cl_autohelp "0"
- cl_showhelp "0"
- cl_disablefreezecam "1"
- cl_dm_buyrandomweapons "0"
- cl_teammate_colors_show "1"
- cl_autowepswitch "0" // auto weapon switch on pickup
- hud_takesshots "0" // scoreboard screenshot at end of match
- bind "Key" "displaydamage"
- //Displaydamage - Switch Script
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage; con_filter_text_out Player:; con_filter_enable 2; developer 1; alias displaydamage "displaydamage_off""
- alias displaydamage_off "con_filter_enable 0; developer 0; alias displaydamage "displaydamage_on""
- // Binds
- //bind y "messagemode"
- //bind u "messagemode2"
- bind w "+forward"
- bind a "+moveleft"
- bind s "+back"
- bind d "+moveright"
- //bind home "spectate"
- //bind mouse1 "+attack"
- //bind mouse2 "+attack2"
- //bind mouse6 "use weapon_flashbang"
- //bind "SHIFT" "+duck"
- //bind del "exec autoexec"
- //bind . "En mi culo;say ;say !ready" // custom ready for pugs
- bind h "say ;say .dbserver; say .players" // bitcoins
- //bind KP_END "buy flashbang"
- //bind KP_PGDN "buy smokegrenade"
- //bind KP_DOWNARROW "buy hegrenade"
- bind "kp_end" "buy vesthelm; buy vest; buy ak47; buy m4a1; buy m4a1; buy flashbang; buy flashbang; buy hegrenade; buy smokegrenade; buy defuser;"
- bind "kp_downarrow" "buy vesthelm; buy vest; buy awp;buy fiveseven; buy tec9; buy flashbang; buy flashbang; buy hegrenade; buy smokegrenade; buy defuser;"
- host_writeconfig // write settings to config.cfg
- echo ""
- echo ""
- echo "autoexec.cfg executed"
- echo ""
- echo ""
- echo ""
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