Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- (generated 2016-07-08 05:45:00 UTC)
- OS : Linux 3.16.0-4-amd64 (#1 SMP Debian 3.16.7-ckt25-2+deb8u3 (2016-07-02))
- CPU : x86_64, Intel Core i5 650 @ 3.20GHz (1x2x2), 3.20 GHz
- Memory : 15971 MiB; 9582 MiB free
- Graphics Card : Intel Open Source Technology Center Mesa DRI Intel(R) Ironlake Desktop
- OpenGL Drivers : 2.1 Mesa 10.3.2; OpenGL 2.1 Mesa 10.3.2
- Video Mode : 1024x768:24
- Sound Card : Unknown
- Sound Drivers : Unknown
- OpenGL Extensions:
- GL_ARB_multisample
- GL_EXT_abgr
- GL_EXT_bgra
- GL_EXT_blend_color
- GL_EXT_blend_minmax
- GL_EXT_blend_subtract
- GL_EXT_copy_texture
- GL_EXT_polygon_offset
- GL_EXT_subtexture
- GL_EXT_texture_object
- GL_EXT_vertex_array
- GL_EXT_compiled_vertex_array
- GL_EXT_texture
- GL_EXT_texture3D
- GL_IBM_rasterpos_clip
- GL_ARB_point_parameters
- GL_EXT_draw_range_elements
- GL_EXT_packed_pixels
- GL_EXT_point_parameters
- GL_EXT_rescale_normal
- GL_EXT_separate_specular_color
- GL_EXT_texture_edge_clamp
- GL_SGIS_generate_mipmap
- GL_SGIS_texture_border_clamp
- GL_SGIS_texture_edge_clamp
- GL_SGIS_texture_lod
- GL_ARB_framebuffer_sRGB
- GL_ARB_multitexture
- GL_EXT_framebuffer_sRGB
- GL_IBM_multimode_draw_arrays
- GL_IBM_texture_mirrored_repeat
- GL_3DFX_texture_compression_FXT1
- GL_ARB_texture_cube_map
- GL_ARB_texture_env_add
- GL_ARB_transpose_matrix
- GL_EXT_blend_func_separate
- GL_EXT_fog_coord
- GL_EXT_multi_draw_arrays
- GL_EXT_secondary_color
- GL_EXT_texture_env_add
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_lod_bias
- GL_INGR_blend_func_separate
- GL_NV_blend_square
- GL_NV_light_max_exponent
- GL_NV_texgen_reflection
- GL_NV_texture_env_combine4
- GL_S3_s3tc
- GL_SUN_multi_draw_arrays
- GL_ARB_texture_border_clamp
- GL_ARB_texture_compression
- GL_EXT_framebuffer_object
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_env_combine
- GL_EXT_texture_env_dot3
- GL_MESA_window_pos
- GL_NV_packed_depth_stencil
- GL_NV_texture_rectangle
- GL_ARB_depth_texture
- GL_ARB_occlusion_query
- GL_ARB_shadow
- GL_ARB_texture_env_combine
- GL_ARB_texture_env_crossbar
- GL_ARB_texture_env_dot3
- GL_ARB_texture_mirrored_repeat
- GL_ARB_window_pos
- GL_EXT_stencil_two_side
- GL_EXT_texture_cube_map
- GL_NV_depth_clamp
- GL_APPLE_packed_pixels
- GL_APPLE_vertex_array_object
- GL_ARB_draw_buffers
- GL_ARB_fragment_program
- GL_ARB_fragment_shader
- GL_ARB_shader_objects
- GL_ARB_vertex_program
- GL_ARB_vertex_shader
- GL_ATI_draw_buffers
- GL_ATI_texture_env_combine3
- GL_ATI_texture_float
- GL_EXT_shadow_funcs
- GL_EXT_stencil_wrap
- GL_MESA_pack_invert
- GL_NV_primitive_restart
- GL_ARB_depth_clamp
- GL_ARB_fragment_program_shadow
- GL_ARB_half_float_pixel
- GL_ARB_occlusion_query2
- GL_ARB_point_sprite
- GL_ARB_shading_language_100
- GL_ARB_sync
- GL_ARB_texture_non_power_of_two
- GL_ARB_vertex_buffer_object
- GL_ATI_blend_equation_separate
- GL_EXT_blend_equation_separate
- GL_OES_read_format
- GL_ARB_color_buffer_float
- GL_ARB_pixel_buffer_object
- GL_ARB_texture_compression_rgtc
- GL_ARB_texture_float
- GL_ARB_texture_rectangle
- GL_EXT_packed_float
- GL_EXT_pixel_buffer_object
- GL_EXT_texture_compression_dxt1
- GL_EXT_texture_compression_rgtc
- GL_EXT_texture_rectangle
- GL_EXT_texture_sRGB
- GL_EXT_texture_shared_exponent
- GL_ARB_framebuffer_object
- GL_EXT_framebuffer_blit
- GL_EXT_packed_depth_stencil
- GL_APPLE_object_purgeable
- GL_ARB_vertex_array_object
- GL_ATI_separate_stencil
- GL_EXT_draw_buffers2
- GL_EXT_draw_instanced
- GL_EXT_gpu_program_parameters
- GL_EXT_texture_array
- GL_EXT_texture_integer
- GL_EXT_texture_sRGB_decode
- GL_EXT_timer_query
- GL_OES_EGL_image
- GL_AMD_performance_monitor
- GL_ARB_copy_buffer
- GL_ARB_depth_buffer_float
- GL_ARB_draw_instanced
- GL_ARB_half_float_vertex
- GL_ARB_instanced_arrays
- GL_ARB_map_buffer_range
- GL_ARB_texture_rg
- GL_ARB_texture_swizzle
- GL_ARB_vertex_array_bgra
- GL_EXT_texture_swizzle
- GL_EXT_vertex_array_bgra
- GL_NV_conditional_render
- GL_AMD_seamless_cubemap_per_texture
- GL_ARB_ES2_compatibility
- GL_ARB_debug_output
- GL_ARB_draw_elements_base_vertex
- GL_ARB_explicit_attrib_location
- GL_ARB_fragment_coord_conventions
- GL_ARB_provoking_vertex
- GL_ARB_sampler_objects
- GL_ARB_seamless_cube_map
- GL_ARB_shader_texture_lod
- GL_ARB_texture_query_lod
- GL_ARB_texture_rgb10_a2ui
- GL_ARB_vertex_type_2_10_10_10_rev
- GL_EXT_provoking_vertex
- GL_EXT_texture_snorm
- GL_MESA_texture_signed_rgba
- GL_ARB_get_program_binary
- GL_ARB_robustness
- GL_ARB_separate_shader_objects
- GL_ARB_shader_bit_encoding
- GL_ANGLE_texture_compression_dxt3
- GL_ANGLE_texture_compression_dxt5
- GL_ARB_compressed_texture_pixel_storage
- GL_ARB_internalformat_query
- GL_ARB_map_buffer_alignment
- GL_ARB_texture_storage
- GL_AMD_shader_trinary_minmax
- GL_ARB_clear_buffer_object
- GL_ARB_copy_image
- GL_ARB_explicit_uniform_location
- GL_ARB_invalidate_subdata
- GL_ARB_vertex_attrib_binding
- GL_KHR_debug
- GL_ARB_buffer_storage
- GL_ARB_clear_texture
- GL_ARB_multi_bind
- GL_ARB_seamless_cubemap_per_texture
- GL_ARB_texture_mirror_clamp_to_edge
- GL_ARB_vertex_type_10f_11f_11f_rev
- GL_INTEL_performance_query
- SMBIOS:
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement