Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local combat1 = createCombatObject()
- setCombatParam(combat1, COMBAT_PARAM_TYPE, 1024)
- setCombatParam(combat1, COMBAT_PARAM_EFFECT, 49)
- setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, 30)
- setCombatFormula(combat1, COMBAT_FORMULA_SKILL, 65, -50, 212, -210)
- local combat2 = createCombatObject()
- setCombatParam(combat2, COMBAT_PARAM_TYPE, 2)
- setCombatParam(combat2, COMBAT_PARAM_EFFECT, 37)
- setCombatParam(combat2, COMBAT_PARAM_DISTANCEEFFECT, 35)
- setCombatFormula(combat2, COMBAT_FORMULA_SKILL, 65, -50, 212, -210)
- local combat3 = createCombatObject()
- setCombatParam(combat3, COMBAT_PARAM_TYPE, 512)
- setCombatParam(combat3, COMBAT_PARAM_EFFECT, 40)
- setCombatParam(combat3, COMBAT_PARAM_DISTANCEEFFECT, 40)
- setCombatFormula(combat3, COMBAT_FORMULA_SKILL, 65, -50, 212, -210)
- local area1 = {
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 1, 0, 3, 0, 1, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}}
- local area2 = {
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 1, 3, 1, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}}
- local area3 = {
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}}
- setCombatArea(combat1, createCombatArea(area1))
- setCombatArea(combat2, createCombatArea(area2))
- setCombatArea(combat3, createCombatArea(area3))
- function onCastSpell(cid, var)
- addEvent(doCombat, 1, cid, combat1, var)
- addEvent(doCombat, 2, cid, combat2, var)
- addEvent(doCombat, 3, cid, combat3, var)
- return true
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement