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- - asyncplayerevent 1.3 support (derp)
- - The ability to turn enchantments on/off, what enchantments, what odds.
- - Ttem ID support, as I personally don't like looking up the titles of items. (This will also future proof any additional items added to the game)
- - Better potion support, ID's would be nice for this also.
- - A better config format, x,x,x seems really akward for a .yml configuration, possible something like..
- example: //title of the chest type, in my case I have 4 chests set from 1-4 in rarity.
- woodsword:
- chances: 50 (percentage, chances of spawning in this chest)
- enchantments:
- - fireaspect,1-2 //enchantment level
- - knockback,1 //enchantment level, which should have a lower chance of getting a high level enchantment.
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