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Register System V1 by Ajam123

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May 4th, 2013
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  1. // [FS] Registration [FS]
  2. // This FS made by ajam123
  3. // Release at 05/05/13
  4.  
  5. #include <a_samp>
  6. #include <dini>
  7. #include <dudb>
  8. #include <zcmd>
  9.  
  10. #define SCRIPT_VERSION "v1"
  11.  
  12. #define colorRed 0xFF0000FF
  13. #define colorGreen 0x008000FF
  14.  
  15. #define DIALOG_REGISTER 1
  16. #define DIALOG_LOGIN 2
  17. #define DIALOG_ACCOUNT 3
  18. #define DIALOG_CHANGEPASS 4
  19. #define DIALOG_CHANGENAME 5
  20. #define DIALOG_VIEWSTATS 6
  21. #define DIALOG_CHECKSTATS 7
  22.  
  23. #pragma unused ret_memcpy
  24. #pragma unused strtok
  25.  
  26. forward UpdateTime(playerid);
  27.  
  28. new str[128];
  29. new file[128];
  30. new playerIP[16];
  31.  
  32. new Update;
  33.  
  34. public OnPlayerConnect(playerid)
  35. {
  36. format(file, 128, "/tReg/%s.ini", GetName(playerid));
  37.  
  38. GetPlayerIp(playerid, playerIP, 16);
  39.  
  40. TogglePlayerSpectating(playerid, 1);
  41.  
  42. if(!dini_Exists(file))
  43. {
  44. format(str, 128, "Welcome %s \n\nPlease register your account", GetName(playerid));
  45. ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Account Management", str, "Register", "Quit");
  46. }
  47. if(dini_Exists(file))
  48. {
  49. if(strcmp(playerIP, dini_Get(file, "IP"), true) == 0)
  50. {
  51. dini_Set(file, "IP", playerIP);
  52.  
  53. SetPVarInt(playerid, "Logged", 1);
  54.  
  55. SetPlayerCash(playerid, dini_Int(file, "Money"));
  56. SetPlayerScore(playerid, dini_Int(file, "Score"));
  57. SetPVarInt(playerid, "Kills", dini_Int(file, "Kills"));
  58. SetPVarInt(playerid, "Deaths", dini_Int(file, "Deaths"));
  59. SetPVarInt(playerid, "Time", dini_Int(file, "Minutes Ingame"));
  60.  
  61. Update = SetTimerEx("UpdateTime", 60*1000, 1, "i", playerid);
  62.  
  63. SendClientMessage(playerid, colorGreen, "You have been automatically logged in.");
  64. }
  65. else
  66. {
  67. format(str, 128, "Welcome %s \n\nPlease login to your account", GetName(playerid));
  68. ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
  69. }
  70. }
  71. return 1;
  72. }
  73.  
  74. public OnPlayerDisconnect(playerid, reason)
  75. {
  76. format(file, 128, "/tReg/%s.ini", GetName(playerid));
  77.  
  78. if(GetPVarInt(playerid, "Logged") == 1)
  79. {
  80. dini_IntSet(file, "Money", GetPlayerMoney(playerid));
  81. dini_IntSet(file, "Score", GetPlayerScore(playerid));
  82. dini_IntSet(file, "Kills", GetPVarInt(playerid, "Kills"));
  83. dini_IntSet(file, "Deaths", GetPVarInt(playerid, "Deaths"));
  84. dini_IntSet(file, "Minutes Ingame", GetPVarInt(playerid, "Time"));
  85.  
  86. KillTimer(Update);
  87. }
  88. return 1;
  89. }
  90.  
  91. public OnFilterScriptInit()
  92. {
  93. printf("\n [FS] Ajam123 Registration System %s \n", SCRIPT_VERSION);
  94. return 1;
  95. }
  96.  
  97. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  98. {
  99. format(file, 128, "/tReg/%s.ini", GetName(playerid));
  100.  
  101. if(dialogid == DIALOG_REGISTER)
  102. {
  103. if(!response) return Kick(playerid);
  104. if(response)
  105. {
  106. if(strlen(inputtext) == 0)
  107. {
  108. format(str, 128, "Welcome %s \n\nPlease register your account", GetName(playerid));
  109. ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Account Management", str, "Register", "Quit");
  110. return 0;
  111. }
  112. if(!dini_Exists(file))
  113. {
  114. dini_Create(file);
  115. dini_IntSet(file, "Password", udb_hash(inputtext));
  116. dini_IntSet(file, "Money", GetPlayerMoney(playerid));
  117. dini_IntSet(file, "Score", GetPlayerScore(playerid));
  118. dini_IntSet(file, "Kills", GetPVarInt(playerid, "Kills"));
  119. dini_IntSet(file, "Deaths", GetPVarInt(playerid, "Deaths"));
  120. dini_IntSet(file, "Minutes Ingame", GetPVarInt(playerid, "Time"));
  121.  
  122. format(str, 128, "Account successfully Registered \n\n\nWelcome %s \n\nPlease login to your account", GetName(playerid));
  123. ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
  124. }
  125. }
  126. }
  127. if(dialogid == DIALOG_LOGIN)
  128. {
  129. if(!response) return Kick(playerid);
  130. if(response)
  131. {
  132. if(strlen(inputtext) == 0)
  133. {
  134. format(str, 128, "Welcome %s \n\nPlease login to your account", GetName(playerid));
  135. ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
  136. return 0;
  137. }
  138. if(fexist(file))
  139. {
  140. new password = dini_Int(file, "Password");
  141. if(udb_hash(inputtext) != password)
  142. {
  143. if(GetPVarInt(playerid, "Attempts") == 0)
  144. {
  145. SetPVarInt(playerid, "Attempts", 1);
  146. SendClientMessage(playerid, colorRed, "Incorrect password, You have 1 more attempt");
  147.  
  148. format(str, 128, "Welcome %s \n\nPlease login to your account", GetName(playerid));
  149. ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
  150. }
  151. else if(GetPVarInt(playerid, "Attempts") == 1)
  152. {
  153. SendClientMessage(playerid, colorRed, "Incorrect password, You do not have any attempts left");
  154. Kick(playerid);
  155. }
  156. }
  157. else
  158. {
  159. SetPVarInt(playerid, "Logged", 1);
  160.  
  161. SetPlayerCash(playerid, dini_Int(file, "Money"));
  162. SetPlayerScore(playerid, dini_Int(file, "Score"));
  163. SetPVarInt(playerid, "Kills", dini_Int(file, "Kills"));
  164. SetPVarInt(playerid, "Deaths", dini_Int(file, "Deaths"));
  165. SetPVarInt(playerid, "Time", dini_Int(file, "Minutes Ingame"));
  166.  
  167. GetPlayerIp(playerid, playerIP, 16);
  168. dini_Set(file, "IP", playerIP);
  169.  
  170. Update = SetTimerEx("UpdateTime", 60*1000, 1, "i", playerid);
  171.  
  172. TogglePlayerSpectating(playerid, 0);
  173.  
  174. SendClientMessage(playerid, colorGreen, "You have successfully logged in.");
  175. }
  176. }
  177. }
  178. }
  179. if(dialogid == DIALOG_CHANGEPASS)
  180. {
  181. if(response)
  182. {
  183. if(GetPVarInt(playerid, "PassStage") == 1)
  184. {
  185. new password = dini_Int(file, "Password");
  186. if(udb_hash(inputtext) == password)
  187. {
  188. SetPVarInt(playerid, "PassStage", 2);
  189. ShowPlayerDialog(playerid, DIALOG_CHANGEPASS, DIALOG_STYLE_INPUT, "Account Management", "Please input your new password", "Change Pass", "Cancel");
  190. }
  191. else
  192. {
  193. SendClientMessage(playerid, colorRed, "Incorrect password.");
  194. }
  195. }
  196. else if(GetPVarInt(playerid, "PassStage") == 2)
  197. {
  198. if(GetPVarInt(playerid, "Logged") == 1)
  199. {
  200. dini_IntSet(file, "Password", udb_hash(inputtext));
  201. SendClientMessage(playerid, colorGreen, "Password successfully changed.");
  202. }
  203. }
  204. }
  205. }
  206. if(dialogid == DIALOG_CHANGENAME)
  207. {
  208. if(response)
  209. {
  210. if(GetPVarInt(playerid, "NameStage") == 1)
  211. {
  212. new password = dini_Int(file, "Password");
  213. if(udb_hash(inputtext) == password)
  214. {
  215. SetPVarInt(playerid, "NameStage", 2);
  216. ShowPlayerDialog(playerid, DIALOG_CHANGENAME, DIALOG_STYLE_INPUT, "Account Management", "Please input your new name", "Change", "Cancel");
  217. }
  218. else
  219. {
  220. SendClientMessage(playerid, colorRed, "Incorrect password.");
  221. }
  222. }
  223. else if(GetPVarInt(playerid, "NameStage") == 2)
  224. {
  225. format(file, 128, "/tReg/%s.ini", inputtext);
  226. if(dini_Exists(file))
  227. {
  228. SetPVarInt(playerid, "NameStage", 2);
  229. ShowPlayerDialog(playerid, DIALOG_CHANGENAME, DIALOG_STYLE_INPUT, "Account Management", "A user has already registered with this name \nIf this is you please reconnect using that account\n\nElse please enter your new name", "Change", "Cancel");
  230. }
  231. else
  232. {
  233. format(file, 128, "/tReg/%s.ini", GetName(playerid)); dini_Remove(file);
  234. format(file, 128, "/tReg/%s.ini", inputtext); dini_Create(file);
  235. dini_IntSet(file, "Password", udb_hash(inputtext));
  236. dini_IntSet(file, "Money", GetPlayerMoney(playerid));
  237. dini_IntSet(file, "Score", GetPlayerScore(playerid));
  238. dini_IntSet(file, "Kills", GetPVarInt(playerid, "Kills"));
  239. dini_IntSet(file, "Deaths", GetPVarInt(playerid, "Deaths"));
  240. dini_IntSet(file, "Minutes Ingame", GetPVarInt(playerid, "Time"));
  241.  
  242. SetPlayerName(playerid, inputtext);
  243.  
  244. SendClientMessage(playerid, colorGreen, "Name successfully changed.");
  245. }
  246. }
  247. }
  248. }
  249. return 0;
  250. }
  251.  
  252. public UpdateTime(playerid)
  253. {
  254. format(file, 128, "/tReg/%s.ini", GetName(playerid));
  255.  
  256. SetPVarInt(playerid, "Time", GetPVarInt(playerid, "Time")+1);
  257. return 1;
  258. }
  259.  
  260. CMD:changepass(playerid, params[])
  261. {
  262. if(GetPVarInt(playerid, "Logged") == 1)
  263. {
  264. SetPVarInt(playerid, "PassStage", 1);
  265. ShowPlayerDialog(playerid, DIALOG_CHANGEPASS, DIALOG_STYLE_INPUT, "Account Management", "Please input your current password for verification", "Continue", "Cancel");
  266. }
  267. return 1;
  268. }
  269.  
  270. CMD:changename(playerid, params[])
  271. {
  272. if(GetPVarInt(playerid, "Logged") == 1)
  273. {
  274. SetPVarInt(playerid, "NameStage", 1);
  275. ShowPlayerDialog(playerid, DIALOG_CHANGENAME, DIALOG_STYLE_INPUT, "Account Management", "Please input your password for verification", "Continue", "Cancel");
  276. }
  277. return 1;
  278. }
  279.  
  280. CMD:viewstats(playerid, params[])
  281. {
  282. if(GetPVarInt(playerid, "Logged") == 1)
  283. {
  284. new Float:health; GetPlayerHealth(playerid, health);
  285. new Float:armour; GetPlayerArmour(playerid, armour);
  286.  
  287. format(str, 128, "Name: %s\nHealth: %0.00f\nArmour: %0.00f\nMoney: %i\nScore: %i\nKills: %i\nDeaths: %i", GetName(playerid), health, armour, GetPlayerMoney(playerid), GetPlayerScore(playerid), GetPVarInt(playerid, "Kills"), GetPVarInt(playerid, "Deaths"));
  288. ShowPlayerDialog(playerid, DIALOG_VIEWSTATS, DIALOG_STYLE_MSGBOX, "Account Management", str, "Ok", "Cancel");
  289. }
  290. return 1;
  291. }
  292.  
  293. CMD:checkstats(playerid, params[])
  294. {
  295. new targetid;
  296. if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, colorRed, "You need to be an RCON Admin to use this command.");
  297. if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, colorRed, "Usage: /checkstats [PlayerID/PartOfName]");
  298. if(targetid == playerid) return SendClientMessage(playerid, colorRed, "You are trying to view the stats of you, To do this type: /viewstats");
  299. if(targetid == INVALID_PLAYER_ID) return SendClientMessage(playerid, colorRed, "Player not Found");
  300.  
  301. if(GetPVarInt(playerid, "Logged") == 1)
  302. {
  303. new Float:health; GetPlayerHealth(targetid, health);
  304. new Float:armour; GetPlayerArmour(targetid, armour);
  305.  
  306. format(str, 128, "Name: %s\nHealth: %0.00f\nArmour: %0.00f\nMoney: %i\nScore: %i\nKills: %i\nDeaths: %i", GetName(targetid), health, armour, GetPlayerMoney(targetid), GetPlayerScore(targetid), GetPVarInt(targetid, "Kills"), GetPVarInt(targetid, "Deaths"));
  307. ShowPlayerDialog(playerid, DIALOG_VIEWSTATS, DIALOG_STYLE_MSGBOX, "Account Management", str, "Ok", "Cancel");
  308. }
  309. return 1;
  310. }
  311.  
  312. stock GetName(playerid)
  313. {
  314. new name[MAX_PLAYER_NAME];
  315. GetPlayerName(playerid, name, sizeof name);
  316. return name;
  317. }
  318.  
  319. stock SetPlayerCash(playerid, amount)
  320. {
  321. ResetPlayerMoney(playerid);
  322. return GivePlayerMoney(playerid, amount);
  323. }
  324.  
  325. stock sscanf(string[], format[], {Float,_}:...)
  326. {
  327. #if defined isnull
  328. if (isnull(string))
  329. #else
  330. if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
  331. #endif
  332. {
  333. return format[0];
  334. }
  335. #pragma tabsize 4
  336. new
  337. formatPos = 0,
  338. stringPos = 0,
  339. paramPos = 2,
  340. paramCount = numargs(),
  341. delim = ' ';
  342. while (string[stringPos] && string[stringPos] <= ' ')
  343. {
  344. stringPos++;
  345. }
  346. while (paramPos < paramCount && string[stringPos])
  347. {
  348. switch (format[formatPos++])
  349. {
  350. case '\0':
  351. {
  352. return 0;
  353. }
  354. case 'i', 'd':
  355. {
  356. new
  357. neg = 1,
  358. num = 0,
  359. ch = string[stringPos];
  360. if (ch == '-')
  361. {
  362. neg = -1;
  363. ch = string[++stringPos];
  364. }
  365. do
  366. {
  367. stringPos++;
  368. if ('0' <= ch <= '9')
  369. {
  370. num = (num * 10) + (ch - '0');
  371. }
  372. else
  373. {
  374. return -1;
  375. }
  376. }
  377. while ((ch = string[stringPos]) > ' ' && ch != delim);
  378. setarg(paramPos, 0, num * neg);
  379. }
  380. case 'h', 'x':
  381. {
  382. new
  383. num = 0,
  384. ch = string[stringPos];
  385. do
  386. {
  387. stringPos++;
  388. switch (ch)
  389. {
  390. case 'x', 'X':
  391. {
  392. num = 0;
  393. continue;
  394. }
  395. case '0' .. '9':
  396. {
  397. num = (num << 4) | (ch - '0');
  398. }
  399. case 'a' .. 'f':
  400. {
  401. num = (num << 4) | (ch - ('a' - 10));
  402. }
  403. case 'A' .. 'F':
  404. {
  405. num = (num << 4) | (ch - ('A' - 10));
  406. }
  407. default:
  408. {
  409. return -1;
  410. }
  411. }
  412. }
  413. while ((ch = string[stringPos]) > ' ' && ch != delim);
  414. setarg(paramPos, 0, num);
  415. }
  416. case 'c':
  417. {
  418. setarg(paramPos, 0, string[stringPos++]);
  419. }
  420. case 'f':
  421. {
  422.  
  423. new changestr[16], changepos = 0, strpos = stringPos;
  424. while(changepos < 16 && string[strpos] && string[strpos] != delim)
  425. {
  426. changestr[changepos++] = string[strpos++];
  427. }
  428. changestr[changepos] = '\0';
  429. setarg(paramPos,0,_:floatstr(changestr));
  430. }
  431. case 'p':
  432. {
  433. delim = format[formatPos++];
  434. continue;
  435. }
  436. case '\'':
  437. {
  438. new
  439. end = formatPos - 1,
  440. ch;
  441. while ((ch = format[++end]) && ch != '\'') {}
  442. if (!ch)
  443. {
  444. return -1;
  445. }
  446. format[end] = '\0';
  447. if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
  448. {
  449. if (format[end + 1])
  450. {
  451. return -1;
  452. }
  453. return 0;
  454. }
  455. format[end] = '\'';
  456. stringPos = ch + (end - formatPos);
  457. formatPos = end + 1;
  458. }
  459. case 'u':
  460. {
  461. new
  462. end = stringPos - 1,
  463. id = 0,
  464. bool:num = true,
  465. ch;
  466. while ((ch = string[++end]) && ch != delim)
  467. {
  468. if (num)
  469. {
  470. if ('0' <= ch <= '9')
  471. {
  472. id = (id * 10) + (ch - '0');
  473. }
  474. else
  475. {
  476. num = false;
  477. }
  478. }
  479. }
  480. if (num && IsPlayerConnected(id))
  481. {
  482. setarg(paramPos, 0, id);
  483. }
  484. else
  485. {
  486. #if !defined foreach
  487. #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
  488. #define __SSCANF_FOREACH__
  489. #endif
  490. string[end] = '\0';
  491. num = false;
  492. new
  493. name[MAX_PLAYER_NAME];
  494. id = end - stringPos;
  495. foreach (Player, playerid)
  496. {
  497. GetPlayerName(playerid, name, sizeof (name));
  498. if (!strcmp(name, string[stringPos], true, id))
  499. {
  500. setarg(paramPos, 0, playerid);
  501. num = true;
  502. break;
  503. }
  504. }
  505. if (!num)
  506. {
  507. setarg(paramPos, 0, INVALID_PLAYER_ID);
  508. }
  509. string[end] = ch;
  510. #if defined __SSCANF_FOREACH__
  511. #undef foreach
  512. #undef __SSCANF_FOREACH__
  513. #endif
  514. }
  515. stringPos = end;
  516. }
  517. case 's', 'z':
  518. {
  519. new
  520. i = 0,
  521. ch;
  522. if (format[formatPos])
  523. {
  524. while ((ch = string[stringPos++]) && ch != delim)
  525. {
  526. setarg(paramPos, i++, ch);
  527. }
  528. if (!i)
  529. {
  530. return -1;
  531. }
  532. }
  533. else
  534. {
  535. while ((ch = string[stringPos++]))
  536. {
  537. setarg(paramPos, i++, ch);
  538. }
  539. }
  540. stringPos--;
  541. setarg(paramPos, i, '\0');
  542. }
  543. default:
  544. {
  545. continue;
  546. }
  547. }
  548. while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
  549. {
  550. stringPos++;
  551. }
  552. while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
  553. {
  554. stringPos++;
  555. }
  556. paramPos++;
  557. }
  558. do
  559. {
  560. if ((delim = format[formatPos++]) > ' ')
  561. {
  562. if (delim == '\'')
  563. {
  564. while ((delim = format[formatPos++]) && delim != '\'') {}
  565. }
  566. else if (delim != 'z')
  567. {
  568. return delim;
  569. }
  570. }
  571. }
  572. while (delim > ' ');
  573. return 0;
  574. }
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