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FEF5: Curua (Deus Asmoth)

Mar 23rd, 2016
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  1. Name: Cúrua 'Coo' Seastrider
  2. Age: 23
  3. Class: Monk
  4. Character Specific Skill: Meteor
  5. Affinity: Heaven
  6. Personal Fault: Stagnation: If the character doesn't move this round, -2 damage.
  7. Personal Skill: Divine Deflection: When wielding a weapon of the Holy sub-category, +15 Evasion.
  8. Personal Skill: Fervour: When within three tiles of three or more enemies, +10 Hit and Evasion
  9.  
  10. Preferred Stats: RES, SKL
  11.  
  12. Proficiency: Holy (C), Light (D)
  13.  
  14. Level: 9
  15. Total Level: 9
  16.  
  17. Progression Spent: 300%
  18.  
  19. HP: 18 (40%)
  20. STR: 2 (0%)
  21. MAG: 4 (65%) (+2)
  22. SKI: 3 (40%)
  23. CON: 5
  24. AID: 4
  25. LCK: 5 (50%) (+1)
  26. DEF: 1 (10%)
  27. RES: 7 (30%)
  28. SPD: 5 (65%) (+1)
  29. MOV: 5
  30.  
  31. First class lvl2: +HP, SKL, LCK, SPD
  32. First class lvl3: +MAG, DEF, SPD
  33. First class lvl4: +HP, SKL, LCK, DEF
  34. First class lvl5: +MAG, SKL, LCK
  35. First class lvl6: +MAG, RES
  36. First class lvl7: +HP, MAG
  37. First class lvl8: +MAG, SPD
  38. First class lvl9: +HP, MAG, LCK, SPD
  39.  
  40. Current stats:
  41.  
  42. HP: 22 (40%)
  43. STR: 2 (0%)
  44. MAG: 12 (65%)
  45. SKI: 6 (40%)
  46. CON: 5
  47. AID: 4
  48. LCK: 10 (50%)
  49. DEF: 3 (10%)
  50. RES: 8 (30%)
  51. SPD: 10 (65%)
  52. MOV: 5
  53.  
  54. [code]Inventory:
  55. Name Type () RNG MT WT CR Hit QL
  56. Lightning Holy (E)1-2 6 4 5 95 45/45
  57. Vulnerary (3/3)
  58. [/code]
  59.  
  60. Battle stats (Lightning):
  61. AT: 18
  62. Hit: 112
  63. AS: 10
  64. Eva: 30
  65. Crt: 8
  66. DG: 10
  67.  
  68. Bio: The third of five sons of a great Scordati pirate lord, Cúrua knew from an early age that he was unlikely to ever inherit much from his father, not least because he lacked the brute strength to gain respect among his father's men. Instead, he learned the ways of Svetlid from the local priests, as well as how to channel the god's might while on raids or defending the family fortress against rival Scordati. His ability to avoid harm on the battlefield soon had the men seeing him as a good luck charm, and it seemed that he would one day have a ship of his own to command.
  69.  
  70. All that would change when his father died soon after Cúrua's seventeenth birthday. This was not entirely surprising, as he had been ill for some time beforehand. The shock came when Floki, his eldest brother, died at a feast not five days later. The healers declared it a natural death in spite of the strange shade of green that Floki had turned, and his younger brother Rognvald took the throne. Cúrua doubted that his brother would be happy to keep any challengers to his power to stick around and immediately asked the new lord for permission to spread the faith of Svetlid in the barbarous south. Rognvald happily agreed; Scordati missionaries were normally killed by vengeful merchants in any case. Cúrua took off before his brother could do anything to ensure his failure, stowing away aboard a merchant ship that was foolish enough to come close to their fortress rather than risk taking a family boat.
  71.  
  72. Cúrua found that the further south he travelled, the less hostile people were to his words, though he was a lot more successful working as a mercenary than as a missionary. Eventually, he took a short term job defending the fortress of Carn against Pahravanit and struck up a friendship with the commander. When he was offered a permanent place at the fortress, Cúrua agreed to stay.
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