Advertisement
Guest User

Untitled

a guest
Feb 24th, 2017
96
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.49 KB | None | 0 0
  1.  
  2. compute_layer(input_activation[][],input_indices[][], weights[][][][], output_activation[][], output_index[][]) {
  3. for each ix,iy // image coordinates
  4. float[] tmp_output;
  5. clear(tmp_output);
  6. for each fx,fy,fz // filter coordinates .. WITHOUT SPARSE INPUT, THIS IS 4D TRAVERSAL, NOT 3D
  7. tmp_output[fz]+= input[ix][iy] * weights[fx][fy][ input_indicies[ix][iy] ][fz];
  8.  
  9. output_index[ix][iy]=index_of_max_value_of(tmp_output);
  10. output_activation[ix][iy] = max_value_of(tmp_output)
  11. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement