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- Edit: Forgot Mega Latios's entry:
- PokemonData #822. (1.2.25)
- Mega Latios, Dragon, Base 80, Dex #316
- Ability: Erases a jagged line of Pokémon horizontally.
- Mega-Bar: 19 icons, 5 speedups available
- StageDataEvent #195/3. (1.2.25)
- --Pokémon data--
- Machamp, Fighting, Base 70, Dex #345
- Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 18800
- Moves: 20
- Experience: +5
- Catch rate: 12% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Espurr, Togepi, Swablu
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 2x2 block starting at 1:1 with Rocks
- -Fill the 2x2 block starting at 5:5 with Rocks
- -Fill the 2x2 block starting at 4:2 with Rocks
- -Fill the 2x2 block starting at 2:4 with Rocks
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 2x2 block starting at 1:1 with Rocks
- -Fill the 2x2 block starting at 5:5 with Rocks
- -Fill the 2x2 block starting at 4:2 with Rocks
- -Fill the 2x2 block starting at 2:4 with Rocks
- *After 3 times, switch countdown.
- *Repeat every 0 moves.
- StageDataEvent #196/11. (1.2.25)
- --Pokémon data--
- Mega Steelix, Steel, Base 70, Dex #181
- Ability: Erases blocks (max 10), and also does damage to the foe.
- Mega-Bar: 21 icons, 7 speedups available
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 1
- Time: 60 sec
- Experience: +10
- Catch rate: Not catchable
- Sound track: BGM_STAGE_RANKING
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Vulpix, Torchic, Charmander, Fennekin
- Additional Pokémon (not from countdowns or maps): Ninetales
- This stage has got a predefined layout
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill columns 1 and 2 with Metal
- -Fill columns 2 and 3 with Metal
- -Fill columns 3 and 4 with Metal
- -Fill columns 4 and 5 with Metal
- -Fill columns 5 and 6 with Metal
- -Fill column 6 with Metal
- -Fill column 1 with Metal
- *After 1 time, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill column 1 with Metal
- -Fill column 2 with Metal
- -Fill column 3 with Metal
- -Fill column 4 with Metal
- -Fill column 5 with Metal
- -Fill column 6 with Metal
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageDataEvent #197/16. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 2700
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 200 for the first time, 30 for every repeat
- --No countdowns--
- StageDataEvent #198/17. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 3100
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Ice
- *Repeat every 3 moves.
- StageDataEvent #199/18. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 3100 (+200/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 4 random blocks with Ice
- *Repeat every 3 moves.
- StageDataEvent #200/19. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 4100
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 1 with Rocks
- -Fill row 2 with Rocks
- -Fill row 3 with Rocks
- -Fill row 4 with Rocks
- -Fill row 5 with Rocks
- -Fill row 6 with Rocks
- *Repeat every 2 moves.
- StageDataEvent #201/20. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 4100
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 4 random blocks with Ice
- *Repeat every 3 moves.
- StageDataEvent #202/21. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 4100 (+100/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 6 with Ice
- -Fill row 5 with Ice
- -Fill rows 5 and 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 2 random blocks with Ice
- *Repeat every 2 moves.
- StageDataEvent #203/22. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 4600 (+350/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 6 with Ice
- -Fill row 5 with Ice
- -Fill rows 5 and 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill a random 2x2 block with Ice
- *Repeat every 2 moves.
- StageDataEvent #204/23. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 6350 (+250/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x2 block starting at 3:3 with Ice
- *If HP <= 3000 (~47%) / Damage >= 3350, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill a random 2x2 block with Ice
- *Repeat every 2 moves.
- StageDataEvent #205/24. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7600
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x2 block starting at 3:3 with Ice
- *If HP <= 3000 (~39%) / Damage >= 4600, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill row 6 with Ice
- -Fill row 5 with Ice
- -Fill rows 5 and 6 with Ice
- *Repeat every 3 moves.
- StageDataEvent #206/25. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 6350 (+300/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x2 block starting at 3:3 with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill 5 random blocks with Rocks
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #207/26. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7850 (+100/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x2 block starting at 3:3 with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill 5 random blocks with Ice
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #208/27. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 14000 (+100/level)
- Time: 50 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Rocks
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Ice
- *If HP <= 6850 (~49%) / Damage >= 7150, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill 5 random blocks with Rocks
- *Repeat every 2 moves.
- StageDataEvent #209/28. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7250 (+100/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Goomy
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #210/29. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 8150
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Goomy
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #211/30. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7350 (+200/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Goomy
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #212/31. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 9350
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Goomy
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #213/32. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 8350 (+150/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Goomy
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #214/33. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 16000
- Time: 45 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Metal
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Ice
- *After 3 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 2 times, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #215/34. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 10350 (+50/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Metal
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *Repeat every 3 moves.
- StageDataEvent #216/35. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 13350
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Metal
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill rows 1 and 2 with Metal
- -Fill rows 2 and 3 with Metal
- -Fill rows 3 and 4 with Metal
- -Fill rows 4 and 5 with Metal
- -Fill rows 5 and 6 with Metal
- -Fill row 6 with Metal
- -Fill row 1 with Metal
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #217/36. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 21500
- Time: 45 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Metal
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
- -Fill 5 random blocks with Ice
- *If HP <= 10000 (~47%) / Damage >= 11500, switch countdown.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill rows 3 and 4 with Ice
- -Fill rows 4 and 5 with Ice
- -Fill rows 5 and 6 with Ice
- -Fill row 6 with Ice
- *Repeat every 1 move.
- StageDataEvent #218/37. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 10000 (+50/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Metal
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *Repeat every 2 moves.
- StageDataEvent #219/38. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 19000 (+100/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Metal
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *After 2 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill rows 1 and 2 with Metal
- -Fill rows 2 and 3 with Metal
- -Fill rows 3 and 4 with Metal
- -Fill rows 4 and 5 with Metal
- -Fill rows 5 and 6 with Metal
- -Fill row 6 with Metal
- -Fill row 1 with Metal
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #220/39. (1.2.25)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 23400
- Time: 45 sec
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Metal
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 2 times, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #221/40. (1.2.25)
- --Pokémon data--
- Thundurus (Incarnate Forme), Electric, Base 70, Dex #338
- Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7963
- Moves: 14
- Experience: +5
- Catch rate: 9% (+2% per every remaining move)
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Happiny, Azurill, Pichu, Togepi
- Additional Pokémon (not from countdowns or maps): Tornadus (Incarnate Forme)
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *If HP <= 7900 (~99%) / Damage >= 63, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *After 3 times, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #222/41. (1.2.25)
- --Pokémon data--
- Thundurus (Incarnate Forme), Electric, Base 70, Dex #338
- Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7963
- Moves: 14
- Experience: +5
- Catch rate: 14% (+2% per every remaining move)
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Happiny, Azurill, Pichu, Togepi
- Additional Pokémon (not from countdowns or maps): Tornadus (Incarnate Forme)
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *If HP <= 7900 (~99%) / Damage >= 63, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *After 3 times, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #223/42. (1.2.25)
- --Pokémon data--
- Thundurus (Incarnate Forme), Electric, Base 70, Dex #338
- Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7963
- Moves: 14
- Experience: +5
- Catch rate: 19% (+2% per every remaining move)
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Happiny, Azurill, Pichu, Togepi
- Additional Pokémon (not from countdowns or maps): Tornadus (Incarnate Forme)
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *If HP <= 7900 (~99%) / Damage >= 63, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *After 3 times, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #224/43. (1.2.25)
- --Pokémon data--
- Thundurus (Incarnate Forme), Electric, Base 70, Dex #338
- Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7963
- Moves: 14
- Experience: +5
- Catch rate: 24% (+2% per every remaining move)
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Happiny, Azurill, Pichu, Togepi
- Additional Pokémon (not from countdowns or maps): Tornadus (Incarnate Forme)
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *If HP <= 7900 (~99%) / Damage >= 63, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *After 3 times, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #225/44. (1.2.25)
- --Pokémon data--
- Thundurus (Incarnate Forme), Electric, Base 70, Dex #338
- Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7963
- Moves: 14
- Experience: +5
- Catch rate: 29% (+2% per every remaining move)
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Happiny, Azurill, Pichu, Togepi
- Additional Pokémon (not from countdowns or maps): Tornadus (Incarnate Forme)
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *If HP <= 7900 (~99%) / Damage >= 63, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *After 3 times, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #226/45. (1.2.25)
- --Pokémon data--
- Thundurus (Incarnate Forme), Electric, Base 70, Dex #338
- Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7963
- Moves: 14
- Experience: +5
- Catch rate: 34% (+2% per every remaining move)
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Happiny, Azurill, Pichu, Togepi
- Additional Pokémon (not from countdowns or maps): Tornadus (Incarnate Forme)
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *If HP <= 7900 (~99%) / Damage >= 63, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *After 3 times, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #227/46. (1.2.25)
- --Pokémon data--
- Thundurus (Incarnate Forme), Electric, Base 70, Dex #338
- Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7963
- Moves: 14
- Experience: +5
- Catch rate: 39% (+2% per every remaining move)
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Happiny, Azurill, Pichu, Togepi
- Additional Pokémon (not from countdowns or maps): Tornadus (Incarnate Forme)
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *If HP <= 7900 (~99%) / Damage >= 63, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *After 3 times, switch countdown.
- *Repeat every 2 moves.
- EventStage #195/4. (1.2.25)
- --Event data--
- Start date: 2015/11/24 (Tue), 15h JST
- End date: 2015/12/8 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #195 (Machamp)
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
- --Event text--
- Title 1: Great Challenge
- Title 2: Machamp Appears!
- Description:
- Take on Machamp here!
- This powerful foe cannot be
- encountered in main stages.
- Don't let this one pass you by.
- If you use an Attack Power ↑, you
- will have a better chance at beating
- and catching your opponent!
- Event Period:
- Until 06:00 (UTC) 08/12/2015
- EventStage #196/5. (1.2.25)
- --Event data--
- Start date: 2015/11/24 (Tue), 15h JST
- End date: 2015/12/8 (Tue), 15h JST
- Type: escalation battles
- Level 1+: StageDataEvent #197 (Latios)
- Level 5+: StageDataEvent #198 (Latios)
- Level 10+: StageDataEvent #199 (Latios)
- Level 15+: StageDataEvent #200 (Latios)
- Level 16+: StageDataEvent #201 (Latios)
- Level 20+: StageDataEvent #202 (Latios)
- Level 25+: StageDataEvent #203 (Latios)
- Level 30+: StageDataEvent #204 (Latios)
- Level 35+: StageDataEvent #205 (Latios)
- Level 40+: StageDataEvent #206 (Latios)
- Level 45+: StageDataEvent #207 (Latios)
- Level 50+: StageDataEvent #208 (Latios)
- Level 51+: StageDataEvent #209 (Latios)
- Level 60+: StageDataEvent #210 (Latios)
- Level 70+: StageDataEvent #211 (Latios)
- Level 80+: StageDataEvent #212 (Latios)
- Level 90+: StageDataEvent #213 (Latios)
- Level 100+: StageDataEvent #214 (Latios)
- Level 101+: StageDataEvent #215 (Latios)
- Level 141+: StageDataEvent #216 (Latios)
- Level 150+: StageDataEvent #217 (Latios)
- Level 151+: StageDataEvent #218 (Latios)
- Level 191+: StageDataEvent #219 (Latios)
- Level 199+: StageDataEvent #220 (Latios)
- Level 201+: StageDataEvent #215 (Latios)
- Prize for first beating level 5: 1 Exp. Points x1.5
- Prize for first beating level 10: 1 Disruption Delay
- Prize for first beating level 25: 1 Mega Start
- Prize for first beating level 35: 1000 Coins
- Prize for first beating level 50: 1 Latiosite
- Prize for first beating level 60: 1000 Coins
- Prize for first beating level 70: 1000 Coins
- Prize for first beating level 80: 2000 Coins
- Prize for first beating level 90: 2000 Coins
- Prize for first beating level 100: 1 Mega Speedup
- Prize for first beating level 110: 2000 Coins
- Prize for first beating level 125: 2000 Coins
- Prize for first beating level 150: 1 Mega Speedup
- Prize for first beating level 200: 1 Mega Speedup
- Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
- --Event text--
- Title 1: Escalation Battles
- Title 2: Take on Escalation Battles
- Description:
- Latios is here...
- but not for long! Take it on in a
- special time-limited
- escalation battle!
- In escalation battles, the stage level
- goes up every time you win. As the
- level increases, it becomes ever
- easier to catch Latios!
- Plus, you can receive rewards for
- reaching certain levels!
- Stage Level Rewards:
- Level 5: 1 Exp. Points x1.5
- Level 10: 1 Disruption Delay
- Level 25: 1 Mega Start
- Level 50: 1 Latiosite
- Level 100: 1 Mega Speedup
- ...and other special rewards!
- Event Period:
- Until 06:00 (UTC) 08/12/2015
- EventStage #216/6. (1.2.25)
- --Event data--
- Start date: 2015/12/1 (Tue), 15h JST
- End date: 2015/12/8 (Tue), 15h JST
- Type: stage depends on the day
- Tuesday: StageDataEvent #227 (Thundurus (Incarnate Forme))
- Wednesday: StageDataEvent #221 (Thundurus (Incarnate Forme))
- Thursday: StageDataEvent #222 (Thundurus (Incarnate Forme))
- Friday: StageDataEvent #223 (Thundurus (Incarnate Forme))
- Saturday: StageDataEvent #224 (Thundurus (Incarnate Forme))
- Sunday: StageDataEvent #225 (Thundurus (Incarnate Forme))
- Monday: StageDataEvent #226 (Thundurus (Incarnate Forme))
- Only available once per day
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
- --Event text--
- Title 1: One Great Chance a Day!
- Title 2: Thundurus Appears!
- Description:
- Once per day, beginning
- at 06:00 UTC, you can
- play this special stage to
- face Thundurus.
- Thundurus will become a little
- bit easier to catch with each
- day that goes by, so don't
- give up on catching it before
- the end of the event period!
- Using Attack Power ↑ items and
- Mega Starts might also give
- you a better shot at beating and
- catching this tough Pokémon!
- Event Period:
- Until 06:00 (UTC) 08/12/2015
- EventStage #227/7. (1.2.25)
- --Event data--
- Start date: 2015/12/1 (Tue), 15h JST
- End date: 2015/12/8 (Tue), 14h JST
- Type: competition
- Stage: StageDataEvent #196 (Mega Steelix)
- Only available for region 1
- Allowed items: Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
- First 50000 will receive a special prize
- --Event text--
- Title 1: ランキングステージ
- Title 2: ランキングステージ開催中
- Description:
- イベントステージの最高スコアで
- 全国のプレイヤーとランキング勝負!
- 50000位までに入賞できると
- ハガネールがメガシンカできる
- メガストーン「ハガネールナイト」を
- プレゼント!更に順位に応じて
- 1位~10000位:メガスキルアップ
- を追加で1個プレゼント!
- 入賞者以外のプレイヤーには
- 50001位~70000位:
- パワーアップ1個とオジャマガード1個
- 70001位~:
- ホウセキを1個プレゼント!
- 開催期間:
- 2015/12/08 14:00 JSTまで
- プレゼント受け取り期間:
- 2015/12/08 15:00 JST~
- 2015/12/15 15:00 JSTまで
- ※不正行為者はランキングから
- 除外される場合があります。
- EventStage #197/8. (1.2.25)
- --Event data--
- Start date: 2015/12/1 (Tue), 15h JST
- End date: 2015/12/8 (Tue), 14h JST
- Type: competition
- Stage: StageDataEvent #196 (Mega Steelix)
- Only available for region 2
- Allowed items: Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
- First 19000 will receive a special prize
- --Event text--
- Title 1: Competitive Stage
- Title 2: Competition Now Live
- Description:
- Compete against players from
- around the world for the highest
- score. Which prize you get will
- depend on how well you do!
- Prizes by Place:
- 1–3,800: 1 Steelixite
- and 1 Mega Speedup
- 3,801–19,000: Steelixite
- 19,001–27,000: 1 Attack Power ↑
- and 1 Disruption Delay
- And everyone else who participates
- still gets a Jewel!
- Event Period:
- Until 05:00 (UTC) 12/08/2015
- Reward Period:
- From 06:00 (UTC) 12/08/2015
- until 06:00 (UTC) 12/15/2015
- EventStage #197/9. (1.2.25)
- --Event data--
- Start date: 2015/12/1 (Tue), 15h JST
- End date: 2015/12/8 (Tue), 14h JST
- Type: competition
- Stage: StageDataEvent #196 (Mega Steelix)
- Only available for region 3
- Allowed items: Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
- First 12000 will receive a special prize
- --Event text--
- Title 1: Competitive Stage
- Title 2: Competition Now Live
- Description:
- Compete against players from
- around the world for the highest
- score. Which prize you get will
- depend on how well you do!
- Prizes by Place:
- 1–2,300: 1 Steelixite
- and 1 Mega Speedup
- 2,301–12,000: Steelixite
- 12,001–16,000: 1 Attack Power ↑
- and 1 Disruption Delay
- And everyone else who participates
- still gets a Jewel!
- Event Period:
- Until 05:00 (UTC) 08/12/2015
- Reward Period:
- From 06:00 (UTC) 08/12/2015
- until 06:00 (UTC) 15/12/2015
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