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Autoexec

By: Tyleron on Apr 29th, 2012  |  syntax: XML  |  size: 4.55 KB  |  views: 13  |  expires: Never
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  1. <autoexec>
  2.        <!-- MNK Buffs -->
  3.        <register silent="true" event="losebuff_Impetus">sc var set ImpetusSet BlankSet;input /ws "Dancing Chains"</register>
  4.        <register silent="true" event="gainbuff_Impetus">sc var set ImpetusSet ImpetusSet;input /ws "Dancing Chains"</register>
  5.        <register silent="true" event="losebuff_Footwork">sc var set STYLE KICK;input /ws "Dancing Chains"</register>
  6.        <register silent="true" event="gainbuff_Footwork">sc var set STYLE KICK;input /ws "Dancing Chains"</register>
  7.        <register silent="true" event="losebuff_*ounter">sc var set PerfectCounterSet BlankSet;input /ws "Dancing Chains"</register>
  8.        <register silent="true" event="gainbuff_*ounter">sc var set PerfectCounterSet PerfectCounterSet;input /ws "Dancing Chains"</register>
  9.        <!-- WAR Buffs -->
  10.        <register silent="true" event="losebuff_Restraint">sc var set Restraint N;input /ws "Dancing Chains"</register>
  11.        <register silent="true" event="gainbuff_Restraint">sc var set Restraint Restraint;input /ws "Dancing Chains""</register>
  12.        <register silent="true" event="losebuff_Blood*">sc var set BloodRage N</register>
  13.        <register silent="true" event="gainbuff_Blood*">sc var set BloodRage BloodRage</register>
  14.            <register event="gainbuff_Mighty*|losebuff_Mighty*" silent="true">input /weaponskill "Goblin Gavotte" &lt;t&gt;</register>
  15.             <register event="gainbuff_Aftermath|losebuff_Aftermath" silent="true">input /weaponskill "Netherspikes" &lt;t&gt;</register>
  16.        <!-- DNC Buffs -->
  17.        <register silent="true" event="losebuff_Climactic_Flourish">sc var set Climactic BlankSet;wait 1;input /ws "Dancing Chains"</register>
  18.        <register silent="true" event="gainbuff_Climactic_Flourish">sc var set Climactic Climactic Flourish;wait 1;input /ws "Dancing Chains"</register>
  19.        <register silent="true" event="losebuff_Striking_Flourish">sc var set Striking BlankSet;wait 1;input /ws "Dancing Chains"</register>
  20.        <register silent="true" event="gainbuff_Striking_Flourish">sc var set Striking Striking Flourish;wait 1;input /ws "Dancing Chains"</register>
  21.        <!-- NIN Buffs -->
  22.        <!-- <register event="time_6.00|time_7.00|time_17.00|time_18.00" silent="true">input /weaponskill "Dancing Chains" &lt;t&gt;</register> -->
  23.        <!-- Multiple Job Buffs -->
  24.        <register silent="true" event="losebuff_Berserk">sc var set Berserk N</register>
  25.        <register silent="true" event="gainbuff_Berserk">sc var set Berserk Berserk</register>
  26.        <register event="gainbuff_Copy*|losebuff_Copy*" silent="true">input /weaponskill "Dancing Chains" &lt;t&gt;</register>
  27.        <!-- Weather Status -->
  28.        <register silent="true" event="weather_Thunder">wait 5; input /echo == Thunder ==</register>
  29.        <register silent="true" event="weather_Ice">wait 5; input /echo == Ice ==</register>
  30.        <register silent="true" event="weather_Fire">wait 5; input /echo == Fire ==</register>
  31.        <register silent="true" event="weather_Earth">wait 5; input /echo == Earth ==</register>
  32.        <register silent="true" event="weather_Wind">wait 5; input /echo == Wind ==</register>
  33.        <register silent="true" event="weather_Water">wait 5; input /echo == Water ==</register>
  34.        <register silent="true" event="weather_Light">wait 5; input /echo == Light ==</register>
  35.        <register silent="true" event="weather_Dark">wait 5; input /echo == Dark ==</register>
  36.        <register silent="true" event="weather_Clear">wait 5; input /echo == Clear ==</register>
  37.        <register silent="true" event="weather_Fog">wait 5; input /echo == Fog ==</register>
  38.        <register silent="true" event="weather_Clouds">wait 5; input /echo == Cloudy ==</register>
  39.        <register silent="true" event="weather_Sunshine">wait 5; input /echo == Sunny ==</register>
  40.        <register silent="true" event="day_Firesday">wait5; input /echo == Fireday ==</register>
  41.        <register silent="true" event="day_Earthsday">wait5; input /echo == Earthsday ==</register>
  42.        <register silent="true" event="day_Watersday">wait5; input /echo == Watersday ==</register>
  43.        <register silent="true" event="day_Windsday">wait5; input /echo == Windsday ==</register>
  44.        <register silent="true" event="day_Iceday">wait5; input /echo == Iceday ==</register>
  45.        <register silent="true" event="day_Lightningday">wait5; input /echo == Lightningday ==</register>
  46.        <register silent="true" event="day_Lightsday">wait5; input /echo == Lightsday ==</register>
  47.        <register silent="true" event="day_Darksday">wait5; input /echo == Darksday ==</register>
  48.     </autoexec>
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