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LittleSallyDigby

Benchmark Condition 1 fail

Aug 12th, 2018
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  1. GameView Start
  2. GameController puts RevoCorp Restrainer into play.
  3. GameController puts RevoCorp Restrainer into play.
  4. Plague Rat shuffles their Plague Rat's deck.
  5. GameController puts Desert Eagle into play.
  6. Desert Eagle initiates 3 Psychic damage to Desert Eagle.
  7. Desert Eagle deals Desert Eagle 3 Psychic damage.
  8. Desert Eagle is now at 3 HP.
  9. Ambuscade shuffles their Ambuscade's deck.
  10. GameController puts Altered Fates into play.
  11. GameController puts Internal Collapse into play.
  12. Miss Information shuffles their Miss Information's deck.
  13. GameController puts Living Paycheck into play.
  14. GameController moved Living Paycheck from Greazer's deck to Benchmark's play area.
  15. Greazer shuffles their Greazer's deck.
  16. GameController puts Impeccable Pompadour into play.
  17. Greazer shuffles their Greazer's deck.
  18. GameController puts Engine of Destruction into play.
  19. Fright Train shuffles their Fright Train's deck.
  20. Went to Plague Rat's Start phase.
  21. RevoCorp Restrainer tried to increase Plague Rat's HP, but they are already at their maximum HP.
  22. RevoCorp Restrainer tried to increase Plague Rat's HP, but they are already at their maximum HP.
  23. Went from Plague Rat's Start phase to PlayCard phase.
  24. GameController plays RevoCorp Analyst.
  25. Went from Plague Rat's PlayCard phase to End phase.
  26. Plague Rat initiates 1 Toxic damage to Plague Rat.
  27. Plague Rat made Plague Rat immune to damage.
  28. Damage amount was 0, so no damage was dealt.
  29. Plague Rat initiates 1 Toxic damage to RevoCorp Analyst.
  30. RevoCorp Restrainer reduces the damage dealt to RevoCorp Analyst by Plague Rat by 1.
  31. RevoCorp Restrainer reduces the damage dealt to RevoCorp Analyst by Plague Rat by 1.
  32. Damage amount was 0, so no damage was dealt.
  33. Plague Rat initiates 1 Toxic damage to RevoCorp Restrainer.
  34. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  35. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  36. Damage amount was 0, so no damage was dealt.
  37. Plague Rat initiates 1 Toxic damage to RevoCorp Restrainer.
  38. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  39. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  40. Damage amount was 0, so no damage was dealt.
  41. Plague Rat initiates 1 Toxic damage to The Hunted Naturalist.
  42. Plague Rat deals The Hunted Naturalist 1 Toxic damage.
  43. The Hunted Naturalist is now at 26 HP.
  44. Plague Rat initiates 1 Toxic damage to Ambuscade.
  45. RevoCorp Restrainer reduces the damage dealt to Ambuscade by Plague Rat by 1.
  46. RevoCorp Restrainer reduces the damage dealt to Ambuscade by Plague Rat by 1.
  47. Damage amount was 0, so no damage was dealt.
  48. Plague Rat initiates 1 Toxic damage to Desert Eagle.
  49. RevoCorp Restrainer reduces the damage dealt to Desert Eagle by Plague Rat by 1.
  50. RevoCorp Restrainer reduces the damage dealt to Desert Eagle by Plague Rat by 1.
  51. Damage amount was 0, so no damage was dealt.
  52. Plague Rat initiates 1 Toxic damage to Fugue State Parse.
  53. Plague Rat deals Fugue State Parse 1 Toxic damage.
  54. Fugue State Parse is now at 26 HP.
  55. Plague Rat initiates 1 Toxic damage to Miss Information.
  56. RevoCorp Restrainer reduces the damage dealt to Miss Information by Plague Rat by 1.
  57. RevoCorp Restrainer reduces the damage dealt to Miss Information by Plague Rat by 1.
  58. Damage amount was 0, so no damage was dealt.
  59. Plague Rat initiates 1 Toxic damage to Dr. Medico.
  60. Plague Rat deals Dr. Medico 1 Toxic damage.
  61. Dr. Medico is now at 12 HP.
  62. Plague Rat initiates 1 Toxic damage to Mainstay.
  63. Plague Rat deals Mainstay 1 Toxic damage.
  64. Mainstay is now at 13 HP.
  65. Plague Rat initiates 1 Toxic damage to The Idealist.
  66. Plague Rat deals The Idealist 1 Toxic damage.
  67. The Idealist is now at 10 HP.
  68. Plague Rat initiates 1 Toxic damage to Writhe.
  69. Plague Rat deals Writhe 1 Toxic damage.
  70. Writhe is now at 13 HP.
  71. Plague Rat initiates 1 Toxic damage to Greazer.
  72. RevoCorp Restrainer reduces the damage dealt to Greazer by Plague Rat by 1.
  73. RevoCorp Restrainer reduces the damage dealt to Greazer by Plague Rat by 1.
  74. Damage amount was 0, so no damage was dealt.
  75. Plague Rat initiates 1 Toxic damage to Impeccable Pompadour.
  76. RevoCorp Restrainer reduces the damage dealt to Impeccable Pompadour by Plague Rat by 1.
  77. RevoCorp Restrainer reduces the damage dealt to Impeccable Pompadour by Plague Rat by 1.
  78. Damage amount was 0, so no damage was dealt.
  79. Plague Rat initiates 1 Toxic damage to Benchmark.
  80. Plague Rat deals Benchmark 1 Toxic damage.
  81. Benchmark is now at 30 HP.
  82. Plague Rat initiates 1 Toxic damage to Fright Train.
  83. Engine of Destruction increases the damage dealt by Plague Rat by 1.
  84. RevoCorp Restrainer reduces the damage dealt to Fright Train by Plague Rat by 1.
  85. RevoCorp Restrainer reduces the damage dealt to Fright Train by Plague Rat by 1.
  86. Damage amount was 0, so no damage was dealt.
  87. Plague Rat initiates 1 Toxic damage to Setback.
  88. Setback is a nemesis of Plague Rat. Damage dealt increased by 1.
  89. Plague Rat deals Setback 2 Toxic damage.
  90. Setback is now at 29 HP.
  91. Plague Rat initiates 2 Melee damage to RevoCorp Analyst.
  92. RevoCorp Restrainer reduces the damage dealt to RevoCorp Analyst by Plague Rat by 1.
  93. RevoCorp Restrainer reduces the damage dealt to RevoCorp Analyst by Plague Rat by 1.
  94. Damage amount was 0, so no damage was dealt.
  95. Plague Rat initiates 2 Melee damage to RevoCorp Restrainer.
  96. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  97. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  98. Damage amount was 0, so no damage was dealt.
  99. Went from Plague Rat's End phase to The Naturalist's Start phase.
  100. Went from The Naturalist's Start phase to PlayCard phase.
  101. GameController plays The Nimble Gazelle.
  102. Miss Information initiates 2 Psychic damage to Benchmark.
  103. Miss Information deals Benchmark 2 Psychic damage.
  104. Benchmark is now at 28 HP.
  105. Went from The Naturalist's PlayCard phase to UsePower phase.
  106. The Naturalist uses the power on The Hunted Naturalist.
  107. Applying ongoing effect: The Naturalist may activate {rhinoceros} effects.
  108. The Hunted Naturalist's Desperate Prey plays Indomitable Force.
  109. Went from The Naturalist's UsePower phase to DrawCard phase.
  110. The Naturalist draws Blend Into the Pack.
  111. Went from The Naturalist's DrawCard phase to End phase.
  112. Went from The Naturalist's End phase to Ambuscade's Start phase.
  113. Went from Ambuscade's Start phase to PlayCard phase.
  114. GameController plays Hunting Pack.
  115. Revealed card: Shrewd Ambush
  116. Revealed card: Shrewd Ambush
  117. Revealed card: Ray Manta
  118. Revealed card: Double-Team
  119. Revealed card: Re-Volt
  120. Revealed card: Rigged Net
  121. Hunting Pack puts Ray Manta into play.
  122. Hunting Pack puts Re-Volt into play.
  123. Hunting Pack moved Shrewd Ambush from Ambuscade's revealed cards to Ambuscade's trash.
  124. Hunting Pack moved Shrewd Ambush from Ambuscade's revealed cards to Ambuscade's trash.
  125. Hunting Pack moved Double-Team from Ambuscade's revealed cards to Ambuscade's trash.
  126. Hunting Pack moved Rigged Net from Ambuscade's revealed cards to Ambuscade's trash.
  127. Hunting Pack tried to increase Plague Rat's HP, but they are already at their maximum HP.
  128. Hunting Pack tried to increase Ambuscade's HP, but they are already at their maximum HP.
  129. Hunting Pack caused Desert Eagle to regain 2 HP. HP is now 5.
  130. Hunting Pack tried to increase Ray Manta's HP, but they are already at their maximum HP.
  131. Hunting Pack tried to increase Re-Volt's HP, but they are already at their maximum HP.
  132. Hunting Pack tried to increase Miss Information's HP, but they are already at their maximum HP.
  133. Hunting Pack tried to increase Greazer's HP, but they are already at their maximum HP.
  134. Hunting Pack tried to increase Fright Train's HP, but they are already at their maximum HP.
  135. GameController moved Hunting Pack to Ambuscade's trash.
  136. Went from Ambuscade's PlayCard phase to End phase.
  137. Ambuscade plays Rigged Net.
  138. GameController moved Rigged Net from Ambuscade's deck next to Setback.
  139. Desert Eagle caused Desert Eagle to regain 1 HP, up to their maximum HP. HP is now 6.
  140. Desert Eagle initiates 6 Projectile damage to Setback.
  141. Indomitable Force redirects the damage dealt from Setback to The Hunted Naturalist.
  142. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Desert Eagle by 1.
  143. Desert Eagle deals The Hunted Naturalist 5 Projectile damage.
  144. The Hunted Naturalist is now at 21 HP.
  145. Ray Manta initiates 2 Energy damage to Setback.
  146. Indomitable Force redirects the damage dealt from Setback to The Hunted Naturalist.
  147. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Ray Manta by 1.
  148. Ray Manta deals The Hunted Naturalist 1 Energy damage.
  149. The Hunted Naturalist is now at 20 HP.
  150. Re-Volt initiates 2 Lightning damage to The Hunted Naturalist.
  151. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Re-Volt by 1.
  152. Re-Volt deals The Hunted Naturalist 1 Lightning damage.
  153. The Hunted Naturalist is now at 19 HP.
  154. Re-Volt initiates 2 Lightning damage to Fugue State Parse.
  155. Indomitable Force redirects the damage dealt from Fugue State Parse to The Hunted Naturalist.
  156. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Re-Volt by 1.
  157. Re-Volt deals The Hunted Naturalist 1 Lightning damage.
  158. The Hunted Naturalist is now at 18 HP.
  159. Re-Volt initiates 2 Lightning damage to Dr. Medico.
  160. Indomitable Force redirects the damage dealt from Dr. Medico to The Hunted Naturalist.
  161. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Re-Volt by 1.
  162. Re-Volt deals The Hunted Naturalist 1 Lightning damage.
  163. The Hunted Naturalist is now at 17 HP.
  164. Re-Volt initiates 2 Lightning damage to Mainstay.
  165. Indomitable Force redirects the damage dealt from Mainstay to The Hunted Naturalist.
  166. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Re-Volt by 1.
  167. Re-Volt deals The Hunted Naturalist 1 Lightning damage.
  168. The Hunted Naturalist is now at 16 HP.
  169. Re-Volt initiates 2 Lightning damage to The Idealist.
  170. Indomitable Force redirects the damage dealt from The Idealist to The Hunted Naturalist.
  171. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Re-Volt by 1.
  172. Re-Volt deals The Hunted Naturalist 1 Lightning damage.
  173. The Hunted Naturalist is now at 15 HP.
  174. Re-Volt initiates 2 Lightning damage to Writhe.
  175. Indomitable Force redirects the damage dealt from Writhe to The Hunted Naturalist.
  176. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Re-Volt by 1.
  177. Re-Volt deals The Hunted Naturalist 1 Lightning damage.
  178. The Hunted Naturalist is now at 14 HP.
  179. Re-Volt initiates 2 Lightning damage to Benchmark.
  180. Indomitable Force redirects the damage dealt from Benchmark to The Hunted Naturalist.
  181. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Re-Volt by 1.
  182. Re-Volt deals The Hunted Naturalist 1 Lightning damage.
  183. The Hunted Naturalist is now at 13 HP.
  184. Re-Volt initiates 2 Lightning damage to Setback.
  185. Indomitable Force redirects the damage dealt from Setback to The Hunted Naturalist.
  186. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Re-Volt by 1.
  187. Re-Volt deals The Hunted Naturalist 1 Lightning damage.
  188. The Hunted Naturalist is now at 12 HP.
  189. Re-Volt adds 2 tokens to Setback's Unlucky Pool.
  190. Went from Ambuscade's End phase to Parse's Start phase.
  191. Went from Parse's Start phase to PlayCard phase.
  192. GameController plays Recompile.
  193. Miss Information initiates 2 Psychic damage to Setback.
  194. Indomitable Force redirects the damage dealt from Setback to The Hunted Naturalist.
  195. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Miss Information by 1.
  196. Miss Information deals The Hunted Naturalist 1 Psychic damage.
  197. The Hunted Naturalist is now at 11 HP.
  198. Parse discards Extrasensory Awareness.
  199. Recompile moved Extrasensory Awareness from Parse's hand to Parse's trash.
  200. Parse discards Critical Multiplier.
  201. Recompile moved Critical Multiplier from Parse's hand to Parse's trash.
  202. Parse draws Between the Lines.
  203. Parse draws Impossible Shot.
  204. Parse draws Syntactic Analysis.
  205. Parse draws Targeting Arrow.
  206. GameController moved Recompile to Parse's trash.
  207. Went from Parse's PlayCard phase to UsePower phase.
  208. Parse uses the power on Fugue State Parse.
  209. Fugue State Parse's Neural Processing plays Buffer Overflow.
  210. Fugue State Parse's Neural Processing plays Natural-Born Vigor.
  211. Went from Parse's UsePower phase to DrawCard phase.
  212. Parse draws Quick Calculation.
  213. Went from Parse's DrawCard phase to End phase.
  214. Went from Parse's End phase to Miss Information's Start phase.
  215. Went from Miss Information's Start phase to PlayCard phase.
  216. GameController plays Judge Mental.
  217. Action of GameController was cancelled by Buffer Overflow.
  218. Buffer Overflow moved Judge Mental to Miss Information's trash.
  219. Buffer Overflow destroys itself!
  220. GameController moved Buffer Overflow to Parse's trash.
  221. Parse draws Quick Calculation.
  222. Buffer Overflow plays Focused Insanity.
  223. Setback initiates 3 Psychic damage to Setback.
  224. Action of Focused Insanity was prevented by Rigged Net.
  225. Rigged Net destroys itself!
  226. GameController moved Rigged Net to Ambuscade's trash.
  227. Setback discards Fumbling Fool.
  228. Focused Insanity moved Fumbling Fool from Setback's hand to Setback's trash.
  229. Setback discards Fumbling Fool.
  230. Focused Insanity moved Fumbling Fool from Setback's hand to Setback's trash.
  231. Setback discards Cash Out.
  232. Focused Insanity moved Cash Out from Setback's hand to Setback's trash.
  233. Setback discards Reckless Rush.
  234. Focused Insanity moved Reckless Rush from Setback's hand to Setback's trash.
  235. Focused Insanity moves 4 cards to the top of Setback's Deck.
  236. Setback shuffles their Setback's deck.
  237. Setback draws Friendly Fire.
  238. Setback draws Cash Out.
  239. Setback draws Fumbling Fool.
  240. Setback draws High Risk Behavior.
  241. GameController moved Focused Insanity to Miss Information's trash.
  242. Went from Miss Information's PlayCard phase to End phase.
  243. Miss Information moved Threatening Stomp from the top of The Naturalist's deck to the bottom of The Naturalist's deck.
  244. Miss Information moved Impossible Shot from the top of Parse's deck to the bottom of Parse's deck.
  245. Miss Information moved Dark Delusions from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
  246. Miss Information moved Countermeasures from the top of Benchmark's deck to the bottom of Benchmark's deck.
  247. Miss Information moved Cause and Effect from the top of Setback's deck to the bottom of Setback's deck.
  248. Internal Collapse destroys itself!
  249. GameController moved Internal Collapse to Miss Information's trash.
  250. Internal Collapse moved Buffer Overflow from Parse's trash to Parse's hand.
  251. Went from Miss Information's End phase to The Sentinels's Start phase.
  252. Went from The Sentinels's Start phase to PlayCard phase.
  253. GameController plays Team Communication.
  254. Miss Information initiates 2 Psychic damage to Setback.
  255. Miss Information deals Setback 2 Psychic damage.
  256. Setback is now at 27 HP.
  257. The Sentinels draws Human Shield.
  258. The Sentinels draws Sentinel Tactics.
  259. The Sentinels draws Good Hero - Bad Hero.
  260. The Sentinels draws Fling Into Darkness.
  261. Team Communication plays Team Communication.
  262. The Sentinels draws Second Chance.
  263. The Sentinels draws Blackout.
  264. The Sentinels draws Unique Capabilities.
  265. The Sentinels draws Second Chance.
  266. Team Communication plays Unique Capabilities.
  267. Unique Capabilities puts Hippocratic Oath into play.
  268. The Sentinels shuffles their The Sentinels' deck.
  269. The Sentinels draws Team Communication.
  270. Unique Capabilities plays Team Communication.
  271. The Sentinels draws Positive Energy.
  272. The Sentinels draws Sentinel Tactics.
  273. The Sentinels draws Restorative Burst.
  274. The Sentinels draws Coordinated Assault.
  275. Team Communication plays Sentinel Tactics.
  276. GameController moved Team Communication to The Sentinels' trash.
  277. GameController moved Unique Capabilities to The Sentinels' trash.
  278. GameController moved Team Communication to The Sentinels' trash.
  279. GameController moved Team Communication to The Sentinels' trash.
  280. Went from The Sentinels's PlayCard phase to UsePower phase.
  281. The Sentinels uses the power on The Idealist.
  282. The Idealist initiates 2 Psychic damage to Re-Volt.
  283. The Idealist deals Re-Volt 2 Psychic damage.
  284. Re-Volt is now at 4 HP.
  285. The Sentinels uses the power on Dr. Medico.
  286. Dr. Medico's M.D. caused The Hunted Naturalist to regain 3 HP. HP is now 14.
  287. Went from The Sentinels's UsePower phase to DrawCard phase.
  288. The Sentinels draws Positive Energy.
  289. Went from The Sentinels's DrawCard phase to End phase.
  290. Hippocratic Oath caused The Hunted Naturalist to regain 1 HP. HP is now 15.
  291. Hippocratic Oath caused Setback to regain 1 HP. HP is now 28.
  292. Hippocratic Oath caused The Idealist to regain 1 HP, up to their maximum HP. HP is now 11.
  293. Went from The Sentinels's End phase to Greazer's Start phase.
  294. Went from Greazer's Start phase to PlayCard phase.
  295. GameController plays Galactra.
  296. Went from Greazer's PlayCard phase to End phase.
  297. Greazer initiates 2 Energy damage to Benchmark.
  298. Indomitable Force redirects the damage dealt from Benchmark to The Hunted Naturalist.
  299. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Greazer by 1.
  300. Greazer deals The Hunted Naturalist 1 Energy damage.
  301. The Hunted Naturalist is now at 14 HP.
  302. Galactra initiates 2 Energy damage to The Idealist.
  303. Indomitable Force redirects the damage dealt from The Idealist to The Hunted Naturalist.
  304. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Galactra by 1.
  305. Galactra deals The Hunted Naturalist 1 Energy damage.
  306. The Hunted Naturalist is now at 13 HP.
  307. Went from Greazer's End phase to Benchmark's Start phase.
  308. Went from Benchmark's Start phase to PlayCard phase.
  309. GameController plays Micro Fabricator.
  310. Miss Information initiates 2 Psychic damage to Benchmark.
  311. Miss Information deals Benchmark 2 Psychic damage.
  312. Benchmark is now at 26 HP.
  313. Went from Benchmark's PlayCard phase to UsePower phase.
  314. Benchmark uses the power on Benchmark.
  315. Benchmark draws Overhaul Loadout.
  316. Benchmark initiates 1 Energy damage to Re-Volt.
  317. Benchmark deals Re-Volt 1 Energy damage.
  318. Re-Volt is now at 3 HP.
  319. Went from Benchmark's UsePower phase to DrawCard phase.
  320. Benchmark draws Load on Initialization.
  321. Went from Benchmark's DrawCard phase to End phase.
  322. Micro Fabricator plays Flash Installation Drive.
  323. Benchmark discards Load on Initialization.
  324. Micro Fabricator moved Load on Initialization from Benchmark's hand to Benchmark's trash.
  325. Flash Installation Drive moved Upgraded Memory Unit from Benchmark's deck to Benchmark's trash.
  326. Flash Installation Drive puts Load on Initialization into play.
  327. Went from Benchmark's End phase to Fright Train's Start phase.
  328. Went from Fright Train's Start phase to PlayCard phase.
  329. GameController plays Unstoppable Momentum.
  330. Fright Train initiates 2 Melee damage to Setback.
  331. Engine of Destruction increases the damage dealt by Fright Train by 1.
  332. Fright Train deals Setback 3 Melee damage.
  333. Setback is now at 25 HP.
  334. Setback discards Friendly Fire.
  335. Unstoppable Momentum moved Friendly Fire from Setback's hand to Setback's trash.
  336. GameController moved Unstoppable Momentum to Fright Train's trash.
  337. Went from Fright Train's PlayCard phase to End phase.
  338. Fright Train initiates 3 Melee damage to Benchmark.
  339. Engine of Destruction increases the damage dealt by Fright Train by 1.
  340. Fright Train deals Benchmark 4 Melee damage.
  341. Benchmark is now at 22 HP.
  342. Went from Fright Train's End phase to Setback's Start phase.
  343. Went from Setback's Start phase to PlayCard phase.
  344. GameController plays High Risk Behavior.
  345. Miss Information initiates 2 Psychic damage to Fugue State Parse.
  346. Miss Information deals Fugue State Parse 2 Psychic damage.
  347. Fugue State Parse is now at 24 HP.
  348. Went from Setback's PlayCard phase to UsePower phase.
  349. Setback uses the power on Setback.
  350. Setback's Risk adds 1 token to Setback's Unlucky Pool.
  351. Setback's Risk plays Reckless Rush.
  352. Setback initiates 2 Melee damage to Re-Volt.
  353. Re-Volt is a nemesis of Setback. Damage dealt increased by 1.
  354. High Risk Behavior increases the damage dealt by Setback by 1.
  355. Setback deals Re-Volt 4 Melee damage.
  356. Re-Volt is now at -1 HP.
  357. Setback's Risk destroys Re-Volt!
  358. GameController moved Re-Volt to Ambuscade's trash.
  359. Setback initiates 2 Melee damage to Setback.
  360. Setback deals Setback 2 Melee damage.
  361. Setback is now at 23 HP.
  362. Reckless Rush adds 2 tokens to Setback's Unlucky Pool.
  363. GameController moved Reckless Rush to Setback's trash.
  364. Went from Setback's UsePower phase to DrawCard phase.
  365. Setback draws Friendly Fire.
  366. Went from Setback's DrawCard phase to End phase.
  367. Went from Setback's End phase to The Temple of Zhu Long's Start phase.
  368. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  369. GameController plays Mysterious Ceremonies.
  370. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  371. Mysterious Ceremonies plays Fling Into Darkness.
  372. Miss Information initiates 2 Psychic damage to Fugue State Parse.
  373. Miss Information deals Fugue State Parse 2 Psychic damage.
  374. Fugue State Parse is now at 22 HP.
  375. Mainstay initiates 3 Melee damage to Desert Eagle.
  376. Mainstay deals Desert Eagle 3 Melee damage.
  377. Desert Eagle is now at 3 HP.
  378. The Sentinels uses the power on Dr. Medico.
  379. Dr. Medico's M.D. caused The Hunted Naturalist to regain 3 HP. HP is now 16.
  380. Fling Into Darkness destroys Desert Eagle!
  381. GameController moved Desert Eagle to Ambuscade's trash.
  382. GameController moved Fling Into Darkness to The Sentinels' trash.
  383. Went from The Temple of Zhu Long's End phase to Plague Rat's Start phase.
  384. RevoCorp Restrainer tried to increase Plague Rat's HP, but they are already at their maximum HP.
  385. RevoCorp Restrainer tried to increase Plague Rat's HP, but they are already at their maximum HP.
  386. Plague Rat shuffles their Plague Rat's deck.
  387. Went from Plague Rat's Start phase to PlayCard phase.
  388. GameController plays Chemical Frenzy.
  389. Plague Rat initiates 1 Toxic damage to Plague Rat.
  390. Plague Rat made Plague Rat immune to damage.
  391. Damage amount was 0, so no damage was dealt.
  392. Plague Rat initiates 1 Toxic damage to RevoCorp Analyst.
  393. RevoCorp Restrainer reduces the damage dealt to RevoCorp Analyst by Plague Rat by 1.
  394. RevoCorp Restrainer reduces the damage dealt to RevoCorp Analyst by Plague Rat by 1.
  395. Damage amount was 0, so no damage was dealt.
  396. Plague Rat initiates 1 Toxic damage to RevoCorp Restrainer.
  397. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  398. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  399. Damage amount was 0, so no damage was dealt.
  400. Plague Rat initiates 1 Toxic damage to RevoCorp Restrainer.
  401. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  402. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  403. Damage amount was 0, so no damage was dealt.
  404. Plague Rat initiates 1 Toxic damage to The Hunted Naturalist.
  405. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  406. Damage amount was 0, so no damage was dealt.
  407. Plague Rat initiates 1 Toxic damage to Ambuscade.
  408. RevoCorp Restrainer reduces the damage dealt to Ambuscade by Plague Rat by 1.
  409. RevoCorp Restrainer reduces the damage dealt to Ambuscade by Plague Rat by 1.
  410. Damage amount was 0, so no damage was dealt.
  411. Plague Rat initiates 1 Toxic damage to Ray Manta.
  412. RevoCorp Restrainer reduces the damage dealt to Ray Manta by Plague Rat by 1.
  413. RevoCorp Restrainer reduces the damage dealt to Ray Manta by Plague Rat by 1.
  414. Damage amount was 0, so no damage was dealt.
  415. Plague Rat initiates 1 Toxic damage to Fugue State Parse.
  416. Indomitable Force redirects the damage dealt from Fugue State Parse to The Hunted Naturalist.
  417. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  418. Damage amount was 0, so no damage was dealt.
  419. Plague Rat initiates 1 Toxic damage to Miss Information.
  420. RevoCorp Restrainer reduces the damage dealt to Miss Information by Plague Rat by 1.
  421. RevoCorp Restrainer reduces the damage dealt to Miss Information by Plague Rat by 1.
  422. Damage amount was 0, so no damage was dealt.
  423. Plague Rat initiates 1 Toxic damage to Dr. Medico.
  424. Indomitable Force redirects the damage dealt from Dr. Medico to The Hunted Naturalist.
  425. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  426. Damage amount was 0, so no damage was dealt.
  427. Plague Rat initiates 1 Toxic damage to Mainstay.
  428. Indomitable Force redirects the damage dealt from Mainstay to The Hunted Naturalist.
  429. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  430. Damage amount was 0, so no damage was dealt.
  431. Plague Rat initiates 1 Toxic damage to The Idealist.
  432. Indomitable Force redirects the damage dealt from The Idealist to The Hunted Naturalist.
  433. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  434. Damage amount was 0, so no damage was dealt.
  435. Plague Rat initiates 1 Toxic damage to Writhe.
  436. Indomitable Force redirects the damage dealt from Writhe to The Hunted Naturalist.
  437. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  438. Damage amount was 0, so no damage was dealt.
  439. Plague Rat initiates 1 Toxic damage to Greazer.
  440. RevoCorp Restrainer reduces the damage dealt to Greazer by Plague Rat by 1.
  441. RevoCorp Restrainer reduces the damage dealt to Greazer by Plague Rat by 1.
  442. Damage amount was 0, so no damage was dealt.
  443. Plague Rat initiates 1 Toxic damage to Galactra.
  444. RevoCorp Restrainer reduces the damage dealt to Galactra by Plague Rat by 1.
  445. RevoCorp Restrainer reduces the damage dealt to Galactra by Plague Rat by 1.
  446. Damage amount was 0, so no damage was dealt.
  447. Plague Rat initiates 1 Toxic damage to Impeccable Pompadour.
  448. RevoCorp Restrainer reduces the damage dealt to Impeccable Pompadour by Plague Rat by 1.
  449. RevoCorp Restrainer reduces the damage dealt to Impeccable Pompadour by Plague Rat by 1.
  450. Damage amount was 0, so no damage was dealt.
  451. Plague Rat initiates 1 Toxic damage to Benchmark.
  452. Indomitable Force redirects the damage dealt from Benchmark to The Hunted Naturalist.
  453. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  454. Damage amount was 0, so no damage was dealt.
  455. Plague Rat initiates 1 Toxic damage to Fright Train.
  456. Engine of Destruction increases the damage dealt by Plague Rat by 1.
  457. RevoCorp Restrainer reduces the damage dealt to Fright Train by Plague Rat by 1.
  458. RevoCorp Restrainer reduces the damage dealt to Fright Train by Plague Rat by 1.
  459. Damage amount was 0, so no damage was dealt.
  460. Plague Rat initiates 1 Toxic damage to Setback.
  461. Indomitable Force redirects the damage dealt from Setback to The Hunted Naturalist.
  462. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  463. Damage amount was 0, so no damage was dealt.
  464. GameController moved Chemical Frenzy to Plague Rat's trash.
  465. Went from Plague Rat's PlayCard phase to End phase.
  466. Plague Rat initiates 1 Toxic damage to Plague Rat.
  467. Plague Rat made Plague Rat immune to damage.
  468. Damage amount was 0, so no damage was dealt.
  469. Plague Rat initiates 1 Toxic damage to RevoCorp Analyst.
  470. RevoCorp Restrainer reduces the damage dealt to RevoCorp Analyst by Plague Rat by 1.
  471. RevoCorp Restrainer reduces the damage dealt to RevoCorp Analyst by Plague Rat by 1.
  472. Damage amount was 0, so no damage was dealt.
  473. Plague Rat initiates 1 Toxic damage to RevoCorp Restrainer.
  474. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  475. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  476. Damage amount was 0, so no damage was dealt.
  477. Plague Rat initiates 1 Toxic damage to RevoCorp Restrainer.
  478. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  479. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  480. Damage amount was 0, so no damage was dealt.
  481. Plague Rat initiates 1 Toxic damage to The Hunted Naturalist.
  482. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  483. Damage amount was 0, so no damage was dealt.
  484. Plague Rat initiates 1 Toxic damage to Ambuscade.
  485. RevoCorp Restrainer reduces the damage dealt to Ambuscade by Plague Rat by 1.
  486. RevoCorp Restrainer reduces the damage dealt to Ambuscade by Plague Rat by 1.
  487. Damage amount was 0, so no damage was dealt.
  488. Plague Rat initiates 1 Toxic damage to Ray Manta.
  489. RevoCorp Restrainer reduces the damage dealt to Ray Manta by Plague Rat by 1.
  490. RevoCorp Restrainer reduces the damage dealt to Ray Manta by Plague Rat by 1.
  491. Damage amount was 0, so no damage was dealt.
  492. Plague Rat initiates 1 Toxic damage to Fugue State Parse.
  493. Indomitable Force redirects the damage dealt from Fugue State Parse to The Hunted Naturalist.
  494. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  495. Damage amount was 0, so no damage was dealt.
  496. Plague Rat initiates 1 Toxic damage to Miss Information.
  497. RevoCorp Restrainer reduces the damage dealt to Miss Information by Plague Rat by 1.
  498. RevoCorp Restrainer reduces the damage dealt to Miss Information by Plague Rat by 1.
  499. Damage amount was 0, so no damage was dealt.
  500. Plague Rat initiates 1 Toxic damage to Dr. Medico.
  501. Indomitable Force redirects the damage dealt from Dr. Medico to The Hunted Naturalist.
  502. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  503. Damage amount was 0, so no damage was dealt.
  504. Plague Rat initiates 1 Toxic damage to Mainstay.
  505. Indomitable Force redirects the damage dealt from Mainstay to The Hunted Naturalist.
  506. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  507. Damage amount was 0, so no damage was dealt.
  508. Plague Rat initiates 1 Toxic damage to The Idealist.
  509. Indomitable Force redirects the damage dealt from The Idealist to The Hunted Naturalist.
  510. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  511. Damage amount was 0, so no damage was dealt.
  512. Plague Rat initiates 1 Toxic damage to Writhe.
  513. Indomitable Force redirects the damage dealt from Writhe to The Hunted Naturalist.
  514. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  515. Damage amount was 0, so no damage was dealt.
  516. Plague Rat initiates 1 Toxic damage to Greazer.
  517. RevoCorp Restrainer reduces the damage dealt to Greazer by Plague Rat by 1.
  518. RevoCorp Restrainer reduces the damage dealt to Greazer by Plague Rat by 1.
  519. Damage amount was 0, so no damage was dealt.
  520. Plague Rat initiates 1 Toxic damage to Galactra.
  521. RevoCorp Restrainer reduces the damage dealt to Galactra by Plague Rat by 1.
  522. RevoCorp Restrainer reduces the damage dealt to Galactra by Plague Rat by 1.
  523. Damage amount was 0, so no damage was dealt.
  524. Plague Rat initiates 1 Toxic damage to Impeccable Pompadour.
  525. RevoCorp Restrainer reduces the damage dealt to Impeccable Pompadour by Plague Rat by 1.
  526. RevoCorp Restrainer reduces the damage dealt to Impeccable Pompadour by Plague Rat by 1.
  527. Damage amount was 0, so no damage was dealt.
  528. Plague Rat initiates 1 Toxic damage to Benchmark.
  529. Indomitable Force redirects the damage dealt from Benchmark to The Hunted Naturalist.
  530. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  531. Damage amount was 0, so no damage was dealt.
  532. Plague Rat initiates 1 Toxic damage to Fright Train.
  533. RevoCorp Restrainer reduces the damage dealt to Fright Train by Plague Rat by 1.
  534. RevoCorp Restrainer reduces the damage dealt to Fright Train by Plague Rat by 1.
  535. Damage amount was 0, so no damage was dealt.
  536. Plague Rat initiates 1 Toxic damage to Setback.
  537. Indomitable Force redirects the damage dealt from Setback to The Hunted Naturalist.
  538. Indomitable Force reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  539. Damage amount was 0, so no damage was dealt.
  540. Plague Rat initiates 2 Melee damage to RevoCorp Analyst.
  541. RevoCorp Restrainer reduces the damage dealt to RevoCorp Analyst by Plague Rat by 1.
  542. RevoCorp Restrainer reduces the damage dealt to RevoCorp Analyst by Plague Rat by 1.
  543. Damage amount was 0, so no damage was dealt.
  544. Plague Rat initiates 2 Melee damage to RevoCorp Restrainer.
  545. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  546. RevoCorp Restrainer reduces the damage dealt to RevoCorp Restrainer by Plague Rat by 1.
  547. Damage amount was 0, so no damage was dealt.
  548. Went from Plague Rat's End phase to The Naturalist's Start phase.
  549. Indomitable Force destroys itself!
  550. GameController moved Indomitable Force to The Naturalist's trash.
  551. Went from The Naturalist's Start phase to PlayCard phase.
  552. Natural-Born Vigor increased the action count of UsePower by 1.
  553. Went from The Naturalist's PlayCard phase to UsePower phase. (Count: 2)
  554. The Naturalist uses the power on The Nimble Gazelle.
  555. The Nimble Gazelle caused The Hunted Naturalist to regain 3 HP. HP is now 19.
  556. The Naturalist uses the power on The Hunted Naturalist.
  557. Applying ongoing effect: The Naturalist may activate {crocodile} effects.
  558. The Hunted Naturalist's Desperate Prey plays Feral Fury.
  559. Miss Information initiates 2 Psychic damage to Setback.
  560. High Risk Behavior increases the damage dealt by Miss Information by 1.
  561. Miss Information deals Setback 3 Psychic damage.
  562. Setback is now at 20 HP.
  563. The Hunted Naturalist initiates 2 Melee damage to Ray Manta.
  564. The Hunted Naturalist deals Ray Manta 2 Melee damage.
  565. Ray Manta is now at 4 HP.
  566. The Hunted Naturalist initiates 2 Toxic damage to Ray Manta.
  567. The Hunted Naturalist deals Ray Manta 2 Toxic damage.
  568. Ray Manta is now at 2 HP.
  569. GameController moved Feral Fury to The Naturalist's trash.
  570. Went from The Naturalist's UsePower phase to DrawCard phase.
  571. The Naturalist draws The Predator's Eye.
  572. Went from The Naturalist's DrawCard phase to End phase.
  573. Notice: an ongoing effect just expired: The Naturalist may activate {rhinoceros} effects.
  574. Went from The Naturalist's End phase to Ambuscade's Start phase.
  575. Went from Ambuscade's Start phase to PlayCard phase.
  576. GameController plays Enticing Target.
  577. Went from Ambuscade's PlayCard phase to End phase.
  578. Ambuscade plays Concealed Pitfall.
  579. GameController moved Concealed Pitfall from Ambuscade's deck to Benchmark's play area.
  580. Ray Manta initiates 2 Energy damage to Benchmark.
  581. Ray Manta deals Benchmark 2 Energy damage.
  582. Benchmark is now at 20 HP.
  583. Ray Manta destroys Flash Installation Drive!
  584. GameController moved Flash Installation Drive to Benchmark's trash.
  585. Went from Ambuscade's End phase to Parse's Start phase.
  586. Went from Parse's Start phase to PlayCard phase.
  587. GameController plays Impossible Shot.
  588. Miss Information initiates 2 Psychic damage to Fugue State Parse.
  589. Miss Information deals Fugue State Parse 2 Psychic damage.
  590. Fugue State Parse is now at 20 HP.
  591. Fugue State Parse initiates 3 Projectile damage to Ambuscade.
  592. Enticing Target redirects the damage dealt from Ambuscade to Enticing Target.
  593. Enticing Target cannot reduce the damage, because it is irreducible.
  594. Fugue State Parse deals Enticing Target 3 Projectile damage.
  595. Enticing Target is now at 0 HP.
  596. Fugue State Parse's Neural Processing destroys Enticing Target!
  597. GameController moved Enticing Target to Ambuscade's trash.
  598. Parse draws Between the Lines.
  599. GameController moved Impossible Shot to Parse's trash.
  600. Went from Parse's PlayCard phase to UsePower phase.
  601. Parse uses the power on Fugue State Parse.
  602. Fugue State Parse's Neural Processing plays Impossible Shot.
  603. Fugue State Parse initiates 3 Projectile damage to RevoCorp Restrainer.
  604. Fugue State Parse deals RevoCorp Restrainer 3 Projectile damage.
  605. RevoCorp Restrainer is now at 2 HP.
  606. Parse draws Segmentation Fault.
  607. GameController moved Impossible Shot to Parse's trash.
  608. Went from Parse's UsePower phase to DrawCard phase.
  609. Parse draws Updated Intel.
  610. Went from Parse's DrawCard phase to End phase.
  611. Went from Parse's End phase to Miss Information's Start phase.
  612. Went from Miss Information's Start phase to PlayCard phase.
  613. GameController plays Memory Loss.
  614. Miss Information initiates 2 Psychic damage to The Hunted Naturalist.
  615. Miss Information deals The Hunted Naturalist 2 Psychic damage.
  616. The Hunted Naturalist is now at 17 HP.
  617. Miss Information initiates 2 Psychic damage to Fugue State Parse.
  618. Miss Information deals Fugue State Parse 2 Psychic damage.
  619. Fugue State Parse is now at 18 HP.
  620. Miss Information initiates 2 Psychic damage to Dr. Medico.
  621. Miss Information deals Dr. Medico 2 Psychic damage.
  622. Dr. Medico is now at 10 HP.
  623. Miss Information initiates 2 Psychic damage to Mainstay.
  624. Miss Information deals Mainstay 2 Psychic damage.
  625. Mainstay is now at 11 HP.
  626. Miss Information initiates 2 Psychic damage to The Idealist.
  627. Miss Information deals The Idealist 2 Psychic damage.
  628. The Idealist is now at 9 HP.
  629. Miss Information initiates 2 Psychic damage to Writhe.
  630. Miss Information deals Writhe 2 Psychic damage.
  631. Writhe is now at 11 HP.
  632. Miss Information initiates 2 Psychic damage to Benchmark.
  633. Miss Information deals Benchmark 2 Psychic damage.
  634. Benchmark is now at 18 HP.
  635. Miss Information initiates 2 Psychic damage to Setback.
  636. High Risk Behavior increases the damage dealt by Miss Information by 1.
  637. Miss Information deals Setback 3 Psychic damage.
  638. Setback is now at 17 HP.
  639. The Naturalist discards Shifter's Strength.
  640. Memory Loss moved Shifter's Strength from The Naturalist's hand to The Naturalist's trash.
  641. Parse discards Between the Lines.
  642. Memory Loss moved Between the Lines from Parse's hand to Parse's trash.
  643. The Sentinels discards Restorative Burst.
  644. Memory Loss moved Restorative Burst from The Sentinels' hand to The Sentinels' trash.
  645. Benchmark discards Deployment Actuation.
  646. Memory Loss moved Deployment Actuation from Benchmark's hand to Benchmark's trash.
  647. Setback discards Friendly Fire.
  648. Memory Loss moved Friendly Fire from Setback's hand to Setback's trash.
  649. GameController moved Memory Loss to Miss Information's trash.
  650. Went from Miss Information's PlayCard phase to End phase.
  651. Miss Information moved Cornered Beast from the top of The Naturalist's deck to the bottom of The Naturalist's deck.
  652. Miss Information moved Reveal the Flaws from the top of Parse's deck to the bottom of Parse's deck.
  653. Miss Information moved Telekinetic Wallop from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
  654. Miss Information moved Multi-Point H.U.D. from the top of Benchmark's deck to the bottom of Benchmark's deck.
  655. Miss Information moved Looking Up from the top of Setback's deck to the bottom of Setback's deck.
  656. Went from Miss Information's End phase to The Sentinels's Start phase.
  657. Went from The Sentinels's Start phase to PlayCard phase.
  658. GameController plays Blackout.
  659. Miss Information initiates 2 Psychic damage to Benchmark.
  660. Miss Information deals Benchmark 2 Psychic damage.
  661. Benchmark is now at 16 HP.
  662. Writhe initiates 2 Melee damage to RevoCorp Analyst.
  663. Writhe deals RevoCorp Analyst 2 Melee damage.
  664. RevoCorp Analyst is now at 2 HP.
  665. The Sentinels uses the power on Mainstay.
  666. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  667. RevoCorp Analyst initiates 2 Infernal damage to RevoCorp Restrainer.
  668. RevoCorp Analyst deals RevoCorp Restrainer 2 Infernal damage.
  669. RevoCorp Restrainer is now at 0 HP.
  670. RevoCorp Analyst destroys RevoCorp Restrainer!
  671. GameController moved RevoCorp Restrainer to Plague Rat's trash.
  672. RevoCorp Analyst initiates 2 Infernal damage to RevoCorp Restrainer.
  673. RevoCorp Analyst deals RevoCorp Restrainer 2 Infernal damage.
  674. RevoCorp Restrainer is now at 3 HP.
  675. RevoCorp Analyst initiates 2 Infernal damage to Fright Train.
  676. Engine of Destruction increases the damage dealt by RevoCorp Analyst by 1.
  677. RevoCorp Analyst deals Fright Train 3 Infernal damage.
  678. Fright Train is now at 32 HP.
  679. RevoCorp Analyst initiates 2 Infernal damage to Greazer.
  680. RevoCorp Analyst deals Greazer 2 Infernal damage.
  681. Greazer is now at 25 HP.
  682. RevoCorp Analyst initiates 2 Infernal damage to Miss Information.
  683. RevoCorp Analyst deals Miss Information 2 Infernal damage.
  684. Miss Information is now at 21 HP.
  685. RevoCorp Analyst initiates 2 Infernal damage to Ambuscade.
  686. RevoCorp Analyst deals Ambuscade 2 Infernal damage.
  687. Ambuscade is now at 23 HP.
  688. RevoCorp Analyst initiates 2 Infernal damage to Ray Manta.
  689. RevoCorp Analyst deals Ray Manta 2 Infernal damage.
  690. Ray Manta is now at 0 HP.
  691. RevoCorp Analyst destroys Ray Manta!
  692. GameController moved Ray Manta to Ambuscade's trash.
  693. RevoCorp Analyst initiates 2 Infernal damage to Galactra.
  694. RevoCorp Analyst deals Galactra 2 Infernal damage.
  695. Galactra is now at 7 HP.
  696. RevoCorp Analyst initiates 2 Infernal damage to Impeccable Pompadour.
  697. RevoCorp Analyst deals Impeccable Pompadour 2 Infernal damage.
  698. Impeccable Pompadour is now at 2 HP.
  699. Impeccable Pompadour reacts!
  700. Greazer initiates 2 Melee damage to RevoCorp Analyst.
  701. Greazer deals RevoCorp Analyst 2 Melee damage.
  702. RevoCorp Analyst is now at 0 HP.
  703. Greazer destroys RevoCorp Analyst!
  704. GameController moved RevoCorp Analyst to Plague Rat's trash.
  705. GameController moved Blackout to The Sentinels' trash.
  706. Went from The Sentinels's PlayCard phase to UsePower phase.
  707. The Sentinels uses the power on The Idealist.
  708. The Idealist initiates 2 Psychic damage to Impeccable Pompadour.
  709. The Idealist deals Impeccable Pompadour 2 Psychic damage.
  710. Impeccable Pompadour is now at 0 HP.
  711. Impeccable Pompadour reacts!
  712. Greazer initiates 2 Melee damage to The Idealist.
  713. Mainstay's Block reduces the damage dealt to The Idealist by Greazer by 1.
  714. Greazer deals The Idealist 1 Melee damage.
  715. The Idealist is now at 8 HP.
  716. Went from The Sentinels's UsePower phase to DrawCard phase.
  717. The Sentinels draws Horrifying Dichotomy.
  718. Went from The Sentinels's DrawCard phase to End phase.
  719. Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 9.
  720. Hippocratic Oath caused Benchmark to regain 1 HP. HP is now 17.
  721. Hippocratic Oath caused The Hunted Naturalist to regain 1 HP. HP is now 18.
  722. Went from The Sentinels's End phase to Greazer's Start phase.
  723. Greazer initiates 3 Psychic damage to Greazer.
  724. Greazer deals Greazer 3 Psychic damage.
  725. Greazer is now at 22 HP.
  726. Impeccable Pompadour caused Impeccable Pompadour's HP to be set to 4.
  727. Went from Greazer's Start phase to PlayCard phase.
  728. GameController plays H.Y.P. Displacer.
  729. GameController moved H.Y.P. Displacer from Greazer's deck to The Naturalist's play area.
  730. Went from Greazer's PlayCard phase to End phase.
  731. Greazer initiates 2 Energy damage to Benchmark.
  732. Benchmark is a nemesis of Greazer. Damage dealt increased by 1.
  733. Greazer deals Benchmark 3 Energy damage.
  734. Benchmark is now at 14 HP.
  735. Galactra initiates 2 Energy damage to The Idealist.
  736. Mainstay's Block reduces the damage dealt to The Idealist by Galactra by 1.
  737. Galactra deals The Idealist 1 Energy damage.
  738. The Idealist is now at 8 HP.
  739. Went from Greazer's End phase to Benchmark's Start phase.
  740. Benchmark draws Intel Analyzer.
  741. Benchmark initiates 2 Melee damage to Benchmark.
  742. Benchmark deals Benchmark 2 Melee damage.
  743. Benchmark is now at 12 HP.
  744. Concealed Pitfall destroys itself!
  745. GameController moved Concealed Pitfall to Ambuscade's trash.
  746. Went from Benchmark's Start phase to PlayCard phase.
  747. GameController plays Subcutaneous Cybernetics.
  748. Miss Information initiates 2 Psychic damage to The Hunted Naturalist.
  749. Miss Information deals The Hunted Naturalist 2 Psychic damage.
  750. The Hunted Naturalist is now at 16 HP.
  751. Went from Benchmark's PlayCard phase to UsePower phase.
  752. Benchmark uses the power on Benchmark.
  753. Benchmark draws Ally Matrix.
  754. Benchmark initiates 1 Energy damage to Greazer.
  755. Greazer is a nemesis of Benchmark. Damage dealt increased by 1.
  756. Benchmark deals Greazer 2 Energy damage.
  757. Greazer is now at 20 HP.
  758. Went from Benchmark's UsePower phase to DrawCard phase.
  759. Benchmark draws Deployment Actuation.
  760. Went from Benchmark's DrawCard phase to End phase.
  761. Benchmark draws Overhaul Loadout.
  762. Subcutaneous Cybernetics caused Benchmark to regain 1 HP. HP is now 13.
  763. Went from Benchmark's End phase to Fright Train's Start phase.
  764. Went from Fright Train's Start phase to PlayCard phase.
  765. GameController plays The Crackjaw Crew.
  766. Went from Fright Train's PlayCard phase to End phase.
  767. Fright Train initiates 3 Melee damage to Fugue State Parse.
  768. Engine of Destruction increases the damage dealt by Fright Train by 1.
  769. Fright Train deals Fugue State Parse 4 Melee damage.
  770. Fugue State Parse is now at 14 HP.
  771. The Crackjaw Crew initiates 1 Energy damage to The Hunted Naturalist.
  772. The Crackjaw Crew increases the damage dealt by The Crackjaw Crew by 4.
  773. The Crackjaw Crew deals The Hunted Naturalist 5 Energy damage.
  774. The Hunted Naturalist is now at 11 HP.
  775. The Crackjaw Crew initiates 1 Energy damage to Setback.
  776. High Risk Behavior increases the damage dealt by The Crackjaw Crew by 1.
  777. The Crackjaw Crew increases the damage dealt by The Crackjaw Crew by 4.
  778. The Crackjaw Crew deals Setback 6 Energy damage.
  779. Setback is now at 11 HP.
  780. Went from Fright Train's End phase to Setback's Start phase.
  781. High Risk Behavior adds 1 token to Setback's Unlucky Pool.
  782. Went from Setback's Start phase to PlayCard phase.
  783. GameController plays Cash Out.
  784. Miss Information initiates 2 Psychic damage to Fugue State Parse.
  785. Miss Information deals Fugue State Parse 2 Psychic damage.
  786. Fugue State Parse is now at 12 HP.
  787. Cash Out removes 3 tokens from Setback's Unlucky Pool.
  788. Setback draws Silver Lining.
  789. Setback draws Surprising Fortune.
  790. Setback draws Reckless Rush.
  791. Parse discards Updated Intel.
  792. Cash Out moved Updated Intel from Parse's hand to Parse's trash.
  793. The Sentinels discards Second Chance.
  794. Cash Out moved Second Chance from The Sentinels' hand to The Sentinels' trash.
  795. Benchmark discards Ally Matrix.
  796. Cash Out moved Ally Matrix from Benchmark's hand to Benchmark's trash.
  797. Setback discards Reckless Rush.
  798. Cash Out moved Reckless Rush from Setback's hand to Setback's trash.
  799. Cash Out caused The Hunted Naturalist to regain 2 HP. HP is now 13.
  800. Cash Out caused Fugue State Parse to regain 2 HP. HP is now 14.
  801. Cash Out caused Dr. Medico to regain 2 HP. HP is now 12.
  802. Cash Out caused Mainstay to regain 2 HP. HP is now 13.
  803. Cash Out caused The Idealist to regain 2 HP. HP is now 10.
  804. Cash Out caused Writhe to regain 2 HP. HP is now 13.
  805. Cash Out caused Benchmark to regain 2 HP. HP is now 15.
  806. Cash Out caused Setback to regain 2 HP. HP is now 13.
  807. GameController moved Cash Out to Setback's trash.
  808. Went from Setback's PlayCard phase to UsePower phase.
  809. Setback uses the power on Setback.
  810. Setback's Risk adds 1 token to Setback's Unlucky Pool.
  811. Setback's Risk plays Uncharmed Life.
  812. Went from Setback's UsePower phase to DrawCard phase.
  813. Setback draws Karmic Retribution.
  814. Went from Setback's DrawCard phase to End phase.
  815. Went from Setback's End phase to The Temple of Zhu Long's Start phase.
  816. Revealed card: Rites of Revival
  817. Mysterious Ceremonies puts Rites of Revival into play.
  818. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  819. GameController plays Apprentice Poisoner.
  820. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  821. Mysterious Ceremonies plays Syntactic Analysis.
  822. Miss Information initiates 2 Psychic damage to Benchmark.
  823. Uncharmed Life removes 2 tokens from Setback's Unlucky Pool.
  824. Uncharmed Life redirects the damage dealt from Benchmark to Setback.
  825. Miss Information deals Setback 2 Psychic damage.
  826. Setback is now at 11 HP.
  827. Revealed card: Primal Charge
  828. Revealed card: Crafty Assault
  829. Syntactic Analysis plays Crafty Assault.
  830. The Hunted Naturalist initiates 2 Melee damage to H.Y.P. Displacer.
  831. The Hunted Naturalist deals H.Y.P. Displacer 2 Melee damage.
  832. H.Y.P. Displacer is now at 2 HP.
  833. The Hunted Naturalist initiates 2 Melee damage to The Crackjaw Crew.
  834. The Hunted Naturalist deals The Crackjaw Crew 2 Melee damage.
  835. The Crackjaw Crew is now at 9 HP.
  836. The Hunted Naturalist initiates 2 Melee damage to Greazer.
  837. The Hunted Naturalist deals Greazer 2 Melee damage.
  838. Greazer is now at 18 HP.
  839. Crafty Assault will destroy 2 ongoing cards.
  840. Crafty Assault destroys Altered Fates!
  841. GameController moved Altered Fates to Miss Information's trash.
  842. Crafty Assault destroys Engine of Destruction!
  843. GameController moved Engine of Destruction to Fright Train's trash.
  844. GameController moved Crafty Assault to The Naturalist's trash.
  845. Syntactic Analysis plays Primal Charge.
  846. The Naturalist draws Natural Form's Power.
  847. The Naturalist draws Environmental Allies.
  848. The Naturalist draws Primal Charge.
  849. The Naturalist draws The Formidable Rhinoceros.
  850. The Hunted Naturalist initiates 3 Melee damage to The Crackjaw Crew.
  851. The Hunted Naturalist deals The Crackjaw Crew 3 Melee damage.
  852. The Crackjaw Crew is now at 6 HP.
  853. GameController moved Primal Charge to The Naturalist's trash.
  854. GameController moved Syntactic Analysis to Parse's trash.
  855. Apprentice Poisoner initiates 1 Toxic damage to RevoCorp Restrainer.
  856. Apprentice Poisoner deals RevoCorp Restrainer 1 Toxic damage.
  857. RevoCorp Restrainer is now at 2 HP.
  858. Apprentice Poisoner initiates 1 Toxic damage to H.Y.P. Displacer.
  859. Apprentice Poisoner deals H.Y.P. Displacer 1 Toxic damage.
  860. H.Y.P. Displacer is now at 1 HP.
  861. Apprentice Poisoner initiates 1 Toxic damage to Impeccable Pompadour.
  862. Apprentice Poisoner deals Impeccable Pompadour 1 Toxic damage.
  863. Impeccable Pompadour is now at 3 HP.
  864. Impeccable Pompadour reacts!
  865. Greazer initiates 2 Melee damage to Apprentice Poisoner.
  866. Greazer deals Apprentice Poisoner 2 Melee damage.
  867. Apprentice Poisoner is now at 1 HP.
  868. Went from The Temple of Zhu Long's End phase to Plague Rat's Start phase.
  869. RevoCorp Restrainer tried to increase Plague Rat's HP, but they are already at their maximum HP.
  870. Went from Plague Rat's Start phase to PlayCard phase.
  871. GameController plays Let Loose.
  872. Let Loose destroys RevoCorp Restrainer!
  873. GameController moved RevoCorp Restrainer to Plague Rat's trash.
  874. Plague Rat initiates 5 Melee damage to Benchmark.
  875. Plague Rat increases the damage dealt by Plague Rat by 2.
  876. Plague Rat deals Benchmark 7 Melee damage.
  877. Benchmark is now at 8 HP.
  878. Benchmark discards Intel Analyzer.
  879. Subcutaneous Cybernetics moved Intel Analyzer from Benchmark's hand to Benchmark's trash.
  880. Subcutaneous Cybernetics caused Benchmark to regain 1 HP. HP is now 9.
  881. GameController moved Let Loose to Plague Rat's trash.
  882. Went from Plague Rat's PlayCard phase to End phase.
  883. Plague Rat initiates 1 Toxic damage to Impeccable Pompadour.
  884. Plague Rat increases the damage dealt by Plague Rat by 2.
  885. Plague Rat deals Impeccable Pompadour 3 Toxic damage.
  886. Impeccable Pompadour is now at 0 HP.
  887. Impeccable Pompadour reacts!
  888. Greazer initiates 2 Melee damage to Plague Rat.
  889. Greazer deals Plague Rat 2 Melee damage.
  890. Plague Rat is now at 27 HP.
  891. Plague Rat initiates 1 Toxic damage to Apprentice Poisoner.
  892. Plague Rat increases the damage dealt by Plague Rat by 2.
  893. Plague Rat deals Apprentice Poisoner 3 Toxic damage.
  894. Apprentice Poisoner is now at -2 HP.
  895. Apprentice Poisoner initiates 1 Toxic damage to Plague Rat.
  896. Plague Rat made Plague Rat immune to damage.
  897. Damage amount was 0, so no damage was dealt.
  898. Apprentice Poisoner initiates 1 Toxic damage to The Hunted Naturalist.
  899. Apprentice Poisoner deals The Hunted Naturalist 1 Toxic damage.
  900. The Hunted Naturalist is now at 12 HP.
  901. Apprentice Poisoner initiates 1 Toxic damage to Ambuscade.
  902. Apprentice Poisoner deals Ambuscade 1 Toxic damage.
  903. Ambuscade is now at 22 HP.
  904. Apprentice Poisoner initiates 1 Toxic damage to Fugue State Parse.
  905. Apprentice Poisoner deals Fugue State Parse 1 Toxic damage.
  906. Fugue State Parse is now at 13 HP.
  907. Apprentice Poisoner initiates 1 Toxic damage to Miss Information.
  908. Apprentice Poisoner deals Miss Information 1 Toxic damage.
  909. Miss Information is now at 20 HP.
  910. Apprentice Poisoner initiates 1 Toxic damage to Dr. Medico.
  911. Mainstay's Block reduces the damage dealt to Dr. Medico by Apprentice Poisoner by 1.
  912. Damage amount was 0, so no damage was dealt.
  913. Apprentice Poisoner initiates 1 Toxic damage to Mainstay.
  914. Mainstay's Block reduces the damage dealt to Mainstay by Apprentice Poisoner by 1.
  915. Damage amount was 0, so no damage was dealt.
  916. Apprentice Poisoner initiates 1 Toxic damage to The Idealist.
  917. Mainstay's Block reduces the damage dealt to The Idealist by Apprentice Poisoner by 1.
  918. Damage amount was 0, so no damage was dealt.
  919. Apprentice Poisoner initiates 1 Toxic damage to Writhe.
  920. Mainstay's Block reduces the damage dealt to Writhe by Apprentice Poisoner by 1.
  921. Damage amount was 0, so no damage was dealt.
  922. Apprentice Poisoner initiates 1 Toxic damage to Greazer.
  923. Apprentice Poisoner deals Greazer 1 Toxic damage.
  924. Greazer is now at 17 HP.
  925. Apprentice Poisoner initiates 1 Toxic damage to Galactra.
  926. Apprentice Poisoner deals Galactra 1 Toxic damage.
  927. Galactra is now at 6 HP.
  928. Apprentice Poisoner initiates 1 Toxic damage to H.Y.P. Displacer.
  929. Apprentice Poisoner deals H.Y.P. Displacer 1 Toxic damage.
  930. H.Y.P. Displacer is now at 0 HP.
  931. Apprentice Poisoner destroys H.Y.P. Displacer!
  932. GameController moved H.Y.P. Displacer to Greazer's trash.
  933. Apprentice Poisoner initiates 1 Toxic damage to Impeccable Pompadour.
  934. Apprentice Poisoner deals Impeccable Pompadour 1 Toxic damage.
  935. Impeccable Pompadour is now at -1 HP.
  936. Apprentice Poisoner initiates 1 Toxic damage to Benchmark.
  937. Apprentice Poisoner deals Benchmark 1 Toxic damage.
  938. Benchmark is now at 8 HP.
  939. Apprentice Poisoner initiates 1 Toxic damage to Fright Train.
  940. Apprentice Poisoner deals Fright Train 1 Toxic damage.
  941. Fright Train is now at 31 HP.
  942. Apprentice Poisoner initiates 1 Toxic damage to The Crackjaw Crew.
  943. Apprentice Poisoner deals The Crackjaw Crew 1 Toxic damage.
  944. The Crackjaw Crew is now at 5 HP.
  945. Apprentice Poisoner initiates 1 Toxic damage to Setback.
  946. Apprentice Poisoner deals Setback 1 Toxic damage.
  947. Setback is now at 10 HP.
  948. Plague Rat destroys Apprentice Poisoner!
  949. GameController moved Apprentice Poisoner to the environment trash.
  950. Plague Rat initiates 1 Toxic damage to Plague Rat.
  951. Plague Rat made Plague Rat immune to damage.
  952. Damage amount was 0, so no damage was dealt.
  953. Plague Rat initiates 1 Toxic damage to The Hunted Naturalist.
  954. Plague Rat increases the damage dealt by Plague Rat by 2.
  955. Plague Rat deals The Hunted Naturalist 3 Toxic damage.
  956. The Hunted Naturalist is now at 9 HP.
  957. Plague Rat initiates 1 Toxic damage to Ambuscade.
  958. Plague Rat increases the damage dealt by Plague Rat by 2.
  959. Plague Rat deals Ambuscade 3 Toxic damage.
  960. Ambuscade is now at 19 HP.
  961. Plague Rat initiates 1 Toxic damage to Fugue State Parse.
  962. Plague Rat increases the damage dealt by Plague Rat by 2.
  963. Plague Rat deals Fugue State Parse 3 Toxic damage.
  964. Fugue State Parse is now at 10 HP.
  965. Plague Rat initiates 1 Toxic damage to Miss Information.
  966. Plague Rat increases the damage dealt by Plague Rat by 2.
  967. Plague Rat deals Miss Information 3 Toxic damage.
  968. Miss Information is now at 17 HP.
  969. Plague Rat initiates 1 Toxic damage to Dr. Medico.
  970. Plague Rat increases the damage dealt by Plague Rat by 2.
  971. Mainstay's Block reduces the damage dealt to Dr. Medico by Plague Rat by 1.
  972. Plague Rat deals Dr. Medico 2 Toxic damage.
  973. Dr. Medico is now at 10 HP.
  974. Plague Rat initiates 1 Toxic damage to Mainstay.
  975. Plague Rat increases the damage dealt by Plague Rat by 2.
  976. Mainstay's Block reduces the damage dealt to Mainstay by Plague Rat by 1.
  977. Plague Rat deals Mainstay 2 Toxic damage.
  978. Mainstay is now at 11 HP.
  979. Plague Rat initiates 1 Toxic damage to The Idealist.
  980. Plague Rat increases the damage dealt by Plague Rat by 2.
  981. Mainstay's Block reduces the damage dealt to The Idealist by Plague Rat by 1.
  982. Plague Rat deals The Idealist 2 Toxic damage.
  983. The Idealist is now at 8 HP.
  984. Plague Rat initiates 1 Toxic damage to Writhe.
  985. Plague Rat increases the damage dealt by Plague Rat by 2.
  986. Mainstay's Block reduces the damage dealt to Writhe by Plague Rat by 1.
  987. Plague Rat deals Writhe 2 Toxic damage.
  988. Writhe is now at 11 HP.
  989. Plague Rat initiates 1 Toxic damage to Greazer.
  990. Plague Rat increases the damage dealt by Plague Rat by 2.
  991. Plague Rat deals Greazer 3 Toxic damage.
  992. Greazer is now at 14 HP.
  993. Plague Rat initiates 1 Toxic damage to Galactra.
  994. Plague Rat increases the damage dealt by Plague Rat by 2.
  995. Plague Rat deals Galactra 3 Toxic damage.
  996. Galactra is now at 3 HP.
  997. Plague Rat initiates 1 Toxic damage to Benchmark.
  998. Plague Rat increases the damage dealt by Plague Rat by 2.
  999. Plague Rat deals Benchmark 3 Toxic damage.
  1000. Benchmark is now at 5 HP.
  1001. Plague Rat initiates 1 Toxic damage to Fright Train.
  1002. Plague Rat increases the damage dealt by Plague Rat by 2.
  1003. Plague Rat deals Fright Train 3 Toxic damage.
  1004. Fright Train is now at 28 HP.
  1005. Plague Rat initiates 1 Toxic damage to The Crackjaw Crew.
  1006. Plague Rat increases the damage dealt by Plague Rat by 2.
  1007. Plague Rat deals The Crackjaw Crew 3 Toxic damage.
  1008. The Crackjaw Crew is now at 2 HP.
  1009. Plague Rat initiates 1 Toxic damage to Setback.
  1010. Setback is a nemesis of Plague Rat. Damage dealt increased by 1.
  1011. Plague Rat increases the damage dealt by Plague Rat by 2.
  1012. Plague Rat deals Setback 4 Toxic damage.
  1013. Setback is now at 6 HP.
  1014. Went from Plague Rat's End phase to The Naturalist's Start phase.
  1015. Natural-Born Vigor caused The Hunted Naturalist to regain 4 HP. HP is now 13.
  1016. Natural-Born Vigor destroys itself!
  1017. GameController moved Natural-Born Vigor to The Naturalist's trash.
  1018. Went from The Naturalist's Start phase to PlayCard phase.
  1019. GameController plays The Formidable Rhinoceros.
  1020. The Formidable Rhinoceros destroys The Nimble Gazelle!
  1021. GameController moved The Nimble Gazelle to The Naturalist's trash.
  1022. Went from The Naturalist's PlayCard phase to UsePower phase.
  1023. The Naturalist uses the power on The Hunted Naturalist.
  1024. Applying ongoing effect: The Naturalist may activate {gazelle} effects.
  1025. The Hunted Naturalist's Desperate Prey plays Primal Charge.
  1026. The Naturalist draws The Predator's Eye.
  1027. The Naturalist draws Environmental Allies.
  1028. The Naturalist draws Bestial Shift.
  1029. The Naturalist draws Cornered Beast.
  1030. The Hunted Naturalist initiates 2 Melee damage to The Crackjaw Crew.
  1031. The Hunted Naturalist deals The Crackjaw Crew 2 Melee damage.
  1032. The Crackjaw Crew is now at 0 HP.
  1033. The Hunted Naturalist's Desperate Prey destroys The Crackjaw Crew!
  1034. GameController moved The Crackjaw Crew to Fright Train's trash.
  1035. The Hunted Naturalist initiates 3 Melee damage to Galactra.
  1036. The Hunted Naturalist deals Galactra 3 Melee damage.
  1037. Galactra is now at 0 HP.
  1038. The Hunted Naturalist's Desperate Prey destroys Galactra!
  1039. GameController moved Galactra to Greazer's trash.
  1040. GameController moved Primal Charge to The Naturalist's trash.
  1041. Went from The Naturalist's UsePower phase to DrawCard phase.
  1042. The Naturalist draws Bestial Shift.
  1043. Went from The Naturalist's DrawCard phase to End phase.
  1044. Notice: an ongoing effect just expired: The Naturalist may activate {crocodile} effects.
  1045. Went from The Naturalist's End phase to Ambuscade's Start phase.
  1046. Went from Ambuscade's Start phase to PlayCard phase.
  1047. GameController plays Double-Team.
  1048. Greazer initiates 2 Melee damage to The Hunted Naturalist.
  1049. The Formidable Rhinoceros reduces the damage dealt to The Hunted Naturalist by Greazer by 1.
  1050. Greazer deals The Hunted Naturalist 1 Melee damage.
  1051. The Hunted Naturalist is now at 12 HP.
  1052. Impeccable Pompadour initiates 2 Melee damage to The Hunted Naturalist.
  1053. The Formidable Rhinoceros reduces the damage dealt to The Hunted Naturalist by Impeccable Pompadour by 1.
  1054. Impeccable Pompadour deals The Hunted Naturalist 1 Melee damage.
  1055. The Hunted Naturalist is now at 11 HP.
  1056. Double-Team caused Greazer to regain 1 HP. HP is now 15.
  1057. Double-Team caused Impeccable Pompadour to regain 1 HP. HP is now 0.
  1058. GameController moved Double-Team to Ambuscade's trash.
  1059. Went from Ambuscade's PlayCard phase to End phase.
  1060. Ambuscade plays Envenomed Bolts.
  1061. GameController moved Envenomed Bolts from Ambuscade's deck next to Benchmark.
  1062. Went from Ambuscade's End phase to Parse's Start phase.
  1063. Went from Parse's Start phase to PlayCard phase.
  1064. GameController plays Between the Lines.
  1065. The Sentinels uses the power on The Idealist.
  1066. The Idealist initiates 2 Psychic damage to Greazer.
  1067. Between the Lines makes the damage irreducible.
  1068. The Idealist deals Greazer 2 Psychic damage.
  1069. Greazer is now at 13 HP.
  1070. The Sentinels uses the power on Dr. Medico.
  1071. Dr. Medico's M.D. caused Benchmark to regain 3 HP. HP is now 8.
  1072. GameController moved Between the Lines to Parse's trash.
  1073. Went from Parse's PlayCard phase to UsePower phase.
  1074. Parse uses the power on Fugue State Parse.
  1075. Fugue State Parse's Neural Processing plays Reveal the Flaws.
  1076. Went from Parse's UsePower phase to DrawCard phase.
  1077. Parse draws Exploit Vulnerability.
  1078. Went from Parse's DrawCard phase to End phase.
  1079. Went from Parse's End phase to Miss Information's Start phase.
  1080. Went from Miss Information's Start phase to PlayCard phase.
  1081. GameController plays Memory Loss.
  1082. Miss Information initiates 2 Psychic damage to The Hunted Naturalist.
  1083. The Formidable Rhinoceros reduces the damage dealt to The Hunted Naturalist by Miss Information by 1.
  1084. Miss Information deals The Hunted Naturalist 1 Psychic damage.
  1085. The Hunted Naturalist is now at 10 HP.
  1086. Miss Information initiates 2 Psychic damage to Fugue State Parse.
  1087. Miss Information deals Fugue State Parse 2 Psychic damage.
  1088. Fugue State Parse is now at 8 HP.
  1089. Miss Information initiates 2 Psychic damage to Dr. Medico.
  1090. Mainstay's Block reduces the damage dealt to Dr. Medico by Miss Information by 1.
  1091. Miss Information deals Dr. Medico 1 Psychic damage.
  1092. Dr. Medico is now at 9 HP.
  1093. Miss Information initiates 2 Psychic damage to Mainstay.
  1094. Mainstay's Block reduces the damage dealt to Mainstay by Miss Information by 1.
  1095. Miss Information deals Mainstay 1 Psychic damage.
  1096. Mainstay is now at 10 HP.
  1097. Miss Information initiates 2 Psychic damage to The Idealist.
  1098. Mainstay's Block reduces the damage dealt to The Idealist by Miss Information by 1.
  1099. Miss Information deals The Idealist 1 Psychic damage.
  1100. The Idealist is now at 7 HP.
  1101. Miss Information initiates 2 Psychic damage to Writhe.
  1102. Mainstay's Block reduces the damage dealt to Writhe by Miss Information by 1.
  1103. Miss Information deals Writhe 1 Psychic damage.
  1104. Writhe is now at 10 HP.
  1105. Miss Information initiates 2 Psychic damage to Benchmark.
  1106. Miss Information deals Benchmark 2 Psychic damage.
  1107. Benchmark is now at 6 HP.
  1108. Benchmark discards Overhaul Loadout.
  1109. Subcutaneous Cybernetics moved Overhaul Loadout from Benchmark's hand to Benchmark's trash.
  1110. Subcutaneous Cybernetics caused Benchmark to regain 1 HP. HP is now 7.
  1111. Miss Information initiates 2 Psychic damage to Setback.
  1112. Miss Information deals Setback 2 Psychic damage.
  1113. Setback is now at 4 HP.
  1114. The Naturalist discards Cornered Beast.
  1115. Memory Loss moved Cornered Beast from The Naturalist's hand to The Naturalist's trash.
  1116. Parse discards Between the Lines.
  1117. Memory Loss moved Between the Lines from Parse's hand to Parse's trash.
  1118. The Sentinels discards Good Hero - Bad Hero.
  1119. Memory Loss moved Good Hero - Bad Hero from The Sentinels' hand to The Sentinels' trash.
  1120. Memory Loss destroys Load on Initialization!
  1121. GameController moved Load on Initialization to Benchmark's trash.
  1122. Memory Loss destroys High Risk Behavior!
  1123. GameController moved High Risk Behavior to Setback's trash.
  1124. GameController moved Memory Loss to Miss Information's trash.
  1125. Went from Miss Information's PlayCard phase to End phase.
  1126. Miss Information moved Feral Fury from the top of The Naturalist's deck to the bottom of The Naturalist's deck.
  1127. Miss Information moved Data-Mining from the top of Parse's deck to the bottom of Parse's deck.
  1128. Miss Information moved Coordinated Assault from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
  1129. Miss Information moved Shunt Energy from the top of Benchmark's deck to the bottom of Benchmark's deck.
  1130. Miss Information moved "Whoops! Sorry!" from the top of Setback's deck to the bottom of Setback's deck.
  1131. Went from Miss Information's End phase to The Sentinels's Start phase.
  1132. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  1133. Went from The Sentinels's Start phase to PlayCard phase.
  1134. GameController plays Positive Energy.
  1135. Positive Energy caused The Hunted Naturalist to regain 1 HP. HP is now 11.
  1136. Positive Energy caused Fugue State Parse to regain 1 HP. HP is now 9.
  1137. Positive Energy caused Dr. Medico to regain 1 HP. HP is now 10.
  1138. Positive Energy caused Mainstay to regain 1 HP. HP is now 11.
  1139. Positive Energy caused The Idealist to regain 1 HP. HP is now 8.
  1140. Positive Energy caused Writhe to regain 1 HP. HP is now 11.
  1141. Positive Energy caused Benchmark to regain 1 HP. HP is now 8.
  1142. Positive Energy caused Setback to regain 1 HP. HP is now 5.
  1143. The Idealist initiates 2 Psychic damage to Plague Rat.
  1144. Reveal the Flaws makes the damage irreducible.
  1145. The Idealist deals Plague Rat 2 Psychic damage.
  1146. Plague Rat is now at 25 HP.
  1147. The Sentinels uses the power on Mainstay.
  1148. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  1149. The Idealist initiates 2 Psychic damage to Ambuscade.
  1150. Reveal the Flaws makes the damage irreducible.
  1151. The Idealist deals Ambuscade 2 Psychic damage.
  1152. Ambuscade is now at 17 HP.
  1153. The Idealist initiates 2 Psychic damage to Miss Information.
  1154. Reveal the Flaws makes the damage irreducible.
  1155. The Idealist deals Miss Information 2 Psychic damage.
  1156. Miss Information is now at 15 HP.
  1157. The Idealist initiates 2 Psychic damage to Greazer.
  1158. Reveal the Flaws makes the damage irreducible.
  1159. The Idealist deals Greazer 2 Psychic damage.
  1160. Greazer is now at 11 HP.
  1161. The Idealist initiates 2 Psychic damage to Impeccable Pompadour.
  1162. Reveal the Flaws makes the damage irreducible.
  1163. The Idealist deals Impeccable Pompadour 2 Psychic damage.
  1164. Impeccable Pompadour is now at -2 HP.
  1165. The Idealist initiates 2 Psychic damage to Fright Train.
  1166. Reveal the Flaws makes the damage irreducible.
  1167. The Idealist deals Fright Train 2 Psychic damage.
  1168. Fright Train is now at 26 HP.
  1169. GameController moved Positive Energy to The Sentinels' trash.
  1170. Went from The Sentinels's PlayCard phase to UsePower phase.
  1171. The Sentinels uses the power on Dr. Medico.
  1172. Dr. Medico's M.D. caused Setback to regain 3 HP. HP is now 8.
  1173. Went from The Sentinels's UsePower phase to DrawCard phase.
  1174. The Sentinels draws Durasteel Chains.
  1175. Went from The Sentinels's DrawCard phase to End phase.
  1176. Hippocratic Oath caused Benchmark to regain 1 HP. HP is now 9.
  1177. Hippocratic Oath caused Setback to regain 1 HP. HP is now 9.
  1178. Hippocratic Oath caused Fugue State Parse to regain 1 HP. HP is now 10.
  1179. Went from The Sentinels's End phase to Greazer's Start phase.
  1180. Greazer initiates 3 Psychic damage to Greazer.
  1181. Greazer deals Greazer 3 Psychic damage.
  1182. Greazer is now at 8 HP.
  1183. Impeccable Pompadour caused Impeccable Pompadour's HP to be set to 4.
  1184. Went from Greazer's Start phase to PlayCard phase.
  1185. GameController plays H.Y.P. Displacer.
  1186. GameController moved H.Y.P. Displacer from Greazer's deck to The Naturalist's play area.
  1187. Went from Greazer's PlayCard phase to End phase.
  1188. Greazer initiates 2 Energy damage to Benchmark.
  1189. Uncharmed Life removes 2 tokens from Setback's Unlucky Pool, down to its minimum number.
  1190. Uncharmed Life redirects the damage dealt from Benchmark to Setback.
  1191. Greazer deals Setback 2 Energy damage.
  1192. Setback is now at 7 HP.
  1193. Went from Greazer's End phase to Benchmark's Start phase.
  1194. Went from Benchmark's Start phase to PlayCard phase.
  1195. GameController plays Deployment Actuation.
  1196. Ambuscade initiates 1 Toxic damage to Benchmark.
  1197. Ambuscade deals Benchmark 1 Toxic damage.
  1198. Benchmark is now at 8 HP.
  1199. Revealed card: Intervening Path Calculator
  1200. Revealed card: Fly-by
  1201. Revealed card: Tactical Communicator
  1202. Revealed card: Multi-Point H.U.D.
  1203. Revealed card: Intervening Path Calculator
  1204. Revealed card: Intel Analyzer
  1205. Revealed card: Fly-by
  1206. Revealed matching card: Secondary Cannon
  1207. Deployment Actuation puts Secondary Cannon into play.
  1208. Deployment Actuation moved Intervening Path Calculator from Benchmark's revealed cards to Benchmark's trash.
  1209. Deployment Actuation moved Fly-by from Benchmark's revealed cards to Benchmark's trash.
  1210. Deployment Actuation moved Tactical Communicator from Benchmark's revealed cards to Benchmark's trash.
  1211. Deployment Actuation moved Multi-Point H.U.D. from Benchmark's revealed cards to Benchmark's trash.
  1212. Deployment Actuation moved Intervening Path Calculator from Benchmark's revealed cards to Benchmark's trash.
  1213. Deployment Actuation moved Intel Analyzer from Benchmark's revealed cards to Benchmark's trash.
  1214. Deployment Actuation moved Fly-by from Benchmark's revealed cards to Benchmark's trash.
  1215. Deployment Actuation moved Upgraded Memory Unit from Benchmark's trash to Benchmark's hand.
  1216. GameController moved Deployment Actuation to Benchmark's trash.
  1217. Went from Benchmark's PlayCard phase to UsePower phase.
  1218. Benchmark uses the power on Benchmark.
  1219. Benchmark draws Threat Neutralizer.
  1220. Benchmark initiates 1 Energy damage to Greazer.
  1221. Reveal the Flaws makes the damage irreducible.
  1222. Greazer is a nemesis of Benchmark. Damage dealt increased by 1.
  1223. Benchmark deals Greazer 2 Energy damage.
  1224. Greazer is now at 6 HP.
  1225. Benchmark discards Threat Neutralizer.
  1226. Secondary Cannon moved Threat Neutralizer from Benchmark's hand to Benchmark's trash.
  1227. Benchmark initiates 1 Projectile damage to Greazer.
  1228. Reveal the Flaws makes the damage irreducible.
  1229. Greazer is a nemesis of Benchmark. Damage dealt increased by 1.
  1230. Benchmark deals Greazer 2 Projectile damage.
  1231. Greazer is now at 4 HP.
  1232. Went from Benchmark's UsePower phase to DrawCard phase.
  1233. Benchmark draws Deployment Actuation.
  1234. Went from Benchmark's DrawCard phase to End phase.
  1235. Micro Fabricator plays Upgraded Memory Unit.
  1236. Ambuscade initiates 1 Toxic damage to Benchmark.
  1237. Ambuscade deals Benchmark 1 Toxic damage.
  1238. Benchmark is now at 7 HP.
  1239. Upgraded Memory Unit increases the HP gained by Benchmark by 1.
  1240. Subcutaneous Cybernetics caused Benchmark to regain 2 HP. HP is now 9.
  1241. Benchmark draws Fly-by.
  1242. Went from Benchmark's End phase to Fright Train's Start phase.
  1243. Went from Fright Train's Start phase to PlayCard phase.
  1244. GameController plays Choke.
  1245. Went from Fright Train's PlayCard phase to End phase.
  1246. Fright Train initiates 3 Melee damage to Writhe.
  1247. Mainstay's Block reduces the damage dealt to Writhe by Fright Train by 1.
  1248. Fright Train deals Writhe 2 Melee damage.
  1249. Writhe is now at 9 HP.
  1250. Choke destroys Secondary Cannon!
  1251. GameController moved Secondary Cannon to Benchmark's trash.
  1252. Went from Fright Train's End phase to Setback's Start phase.
  1253. Went from Setback's Start phase to PlayCard phase.
  1254. GameController plays Fumbling Fool.
  1255. Fumbling Fool moved RevoCorp Tanker from Plague Rat's deck to Plague Rat's trash.
  1256. Fumbling Fool moved Bestial Shift from The Naturalist's deck to The Naturalist's trash.
  1257. Fumbling Fool moved Glamour from Ambuscade's deck to Ambuscade's trash.
  1258. Fumbling Fool moved Data-Mining from Parse's deck to Parse's trash.
  1259. Fumbling Fool moved Deja Vu from Miss Information's deck to Miss Information's trash.
  1260. Fumbling Fool moved Restorative Burst from The Sentinels' deck to The Sentinels' trash.
  1261. Fumbling Fool moved All the Best Toys from Greazer's deck to Greazer's trash.
  1262. Fumbling Fool moved Legion-core Processor from Benchmark's deck to Benchmark's trash.
  1263. Fumbling Fool moved Rebuilt to Survive from Fright Train's deck to Fright Train's trash.
  1264. Fumbling Fool moved Silver Lining from Setback's deck to Setback's trash.
  1265. Fumbling Fool moved Apprentice Poisoner from the environment deck to the environment trash.
  1266. Fumbling Fool adds 5 tokens to Setback's Unlucky Pool.
  1267. GameController moved Fumbling Fool to Setback's trash.
  1268. Went from Setback's PlayCard phase to UsePower phase.
  1269. Setback uses the power on Uncharmed Life.
  1270. Uncharmed Life caused Setback to regain 3 HP. HP is now 10.
  1271. Uncharmed Life destroys itself!
  1272. GameController moved Uncharmed Life to Setback's trash.
  1273. Went from Setback's UsePower phase to DrawCard phase.
  1274. Setback draws Karmic Retribution.
  1275. Went from Setback's DrawCard phase to End phase.
  1276. Went from Setback's End phase to The Temple of Zhu Long's Start phase.
  1277. Revealed card: Resurrection Ritual
  1278. Mysterious Ceremonies puts Resurrection Ritual into play.
  1279. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  1280. GameController plays Shinobi Assassin.
  1281. Shinobi Assassin initiates 3 Melee damage to Greazer.
  1282. Shinobi Assassin deals Greazer 3 Melee damage.
  1283. Greazer is now at 1 HP.
  1284. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  1285. Mysterious Ceremonies plays Caliginous Form.
  1286. Went from The Temple of Zhu Long's End phase to Plague Rat's Start phase.
  1287. Went from Plague Rat's Start phase to PlayCard phase.
  1288. GameController plays RevoCorp Backup.
  1289. Revealed card: Seek and Destroy
  1290. Revealed matching card: RevoCorp Neutralizer
  1291. Revealed card: Let Loose
  1292. Revealed card: RevoCorp Backup
  1293. Revealed card: Chemical Frenzy
  1294. Revealed card: RevoCorp Backup
  1295. Revealed card: Seek and Destroy
  1296. Revealed matching card: RevoCorp Tanker
  1297. RevoCorp Backup puts RevoCorp Neutralizer into play.
  1298. RevoCorp Backup puts RevoCorp Tanker into play.
  1299. RevoCorp Backup moved Seek and Destroy from Plague Rat's revealed cards to Plague Rat's trash.
  1300. RevoCorp Backup moved Let Loose from Plague Rat's revealed cards to Plague Rat's trash.
  1301. RevoCorp Backup moved RevoCorp Backup from Plague Rat's revealed cards to Plague Rat's trash.
  1302. RevoCorp Backup moved Chemical Frenzy from Plague Rat's revealed cards to Plague Rat's trash.
  1303. RevoCorp Backup moved RevoCorp Backup from Plague Rat's revealed cards to Plague Rat's trash.
  1304. RevoCorp Backup moved Seek and Destroy from Plague Rat's revealed cards to Plague Rat's trash.
  1305. GameController moved RevoCorp Backup to Plague Rat's trash.
  1306. Went from Plague Rat's PlayCard phase to End phase.
  1307. Plague Rat initiates 1 Toxic damage to Plague Rat.
  1308. Plague Rat made Plague Rat immune to damage.
  1309. Damage amount was 0, so no damage was dealt.
  1310. Plague Rat initiates 1 Toxic damage to RevoCorp Neutralizer.
  1311. Plague Rat deals RevoCorp Neutralizer 1 Toxic damage.
  1312. RevoCorp Neutralizer is now at 5 HP.
  1313. Plague Rat initiates 1 Toxic damage to RevoCorp Tanker.
  1314. Plague Rat deals RevoCorp Tanker 1 Toxic damage.
  1315. RevoCorp Tanker is now at 6 HP.
  1316. Plague Rat initiates 1 Toxic damage to The Hunted Naturalist.
  1317. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1318. The Formidable Rhinoceros reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  1319. Plague Rat deals The Hunted Naturalist 1 Toxic damage.
  1320. The Hunted Naturalist is now at 10 HP.
  1321. Plague Rat initiates 1 Toxic damage to Ambuscade.
  1322. Plague Rat deals Ambuscade 1 Toxic damage.
  1323. Ambuscade is now at 16 HP.
  1324. Plague Rat initiates 1 Toxic damage to Fugue State Parse.
  1325. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1326. Plague Rat deals Fugue State Parse 2 Toxic damage.
  1327. Fugue State Parse is now at 8 HP.
  1328. Plague Rat initiates 1 Toxic damage to Miss Information.
  1329. Plague Rat deals Miss Information 1 Toxic damage.
  1330. Miss Information is now at 14 HP.
  1331. Plague Rat initiates 1 Toxic damage to Dr. Medico.
  1332. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1333. Mainstay's Block reduces the damage dealt to Dr. Medico by Plague Rat by 1.
  1334. Plague Rat deals Dr. Medico 1 Toxic damage.
  1335. Dr. Medico is now at 9 HP.
  1336. Plague Rat initiates 1 Toxic damage to Mainstay.
  1337. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1338. Mainstay's Block reduces the damage dealt to Mainstay by Plague Rat by 1.
  1339. Plague Rat deals Mainstay 1 Toxic damage.
  1340. Mainstay is now at 10 HP.
  1341. Plague Rat initiates 1 Toxic damage to The Idealist.
  1342. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1343. Mainstay's Block reduces the damage dealt to The Idealist by Plague Rat by 1.
  1344. Plague Rat deals The Idealist 1 Toxic damage.
  1345. The Idealist is now at 7 HP.
  1346. Plague Rat initiates 1 Toxic damage to Writhe.
  1347. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1348. Mainstay's Block reduces the damage dealt to Writhe by Plague Rat by 1.
  1349. Caliginous Form reduces the damage dealt to Writhe by Plague Rat by 2.
  1350. Damage amount was 0, so no damage was dealt.
  1351. Plague Rat initiates 1 Toxic damage to Greazer.
  1352. Plague Rat deals Greazer 1 Toxic damage.
  1353. Greazer is now at 0 HP.
  1354. Greazer is no longer a target.
  1355. All of Greazer's cards are removed from the game.
  1356. GameController moves 20 cards to the top of Greazer's OutOfGame.
  1357. Greazer was flipped to its back side.
  1358. Plague Rat initiates 1 Toxic damage to Benchmark.
  1359. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1360. Plague Rat deals Benchmark 2 Toxic damage.
  1361. Benchmark is now at 7 HP.
  1362. Benchmark discards Fly-by.
  1363. Subcutaneous Cybernetics moved Fly-by from Benchmark's hand to Benchmark's trash.
  1364. Upgraded Memory Unit increases the HP gained by Benchmark by 1.
  1365. Subcutaneous Cybernetics caused Benchmark to regain 2 HP. HP is now 9.
  1366. Plague Rat initiates 1 Toxic damage to Fright Train.
  1367. Plague Rat deals Fright Train 1 Toxic damage.
  1368. Fright Train is now at 25 HP.
  1369. Plague Rat initiates 1 Toxic damage to Choke.
  1370. Plague Rat deals Choke 1 Toxic damage.
  1371. Choke is now at 4 HP.
  1372. Plague Rat initiates 1 Toxic damage to Setback.
  1373. Setback is a nemesis of Plague Rat. Damage dealt increased by 1.
  1374. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1375. Plague Rat deals Setback 3 Toxic damage.
  1376. Setback is now at 7 HP.
  1377. Plague Rat initiates 1 Toxic damage to Shinobi Assassin.
  1378. Plague Rat deals Shinobi Assassin 1 Toxic damage.
  1379. Shinobi Assassin is now at 2 HP.
  1380. Plague Rat initiates 2 Melee damage to RevoCorp Neutralizer.
  1381. Plague Rat deals RevoCorp Neutralizer 2 Melee damage.
  1382. RevoCorp Neutralizer is now at 3 HP.
  1383. Plague Rat initiates 2 Melee damage to RevoCorp Tanker.
  1384. Plague Rat deals RevoCorp Tanker 2 Melee damage.
  1385. RevoCorp Tanker is now at 4 HP.
  1386. Went from Plague Rat's End phase to The Naturalist's Start phase.
  1387. Went from The Naturalist's Start phase to PlayCard phase.
  1388. GameController plays Natural Form's Power.
  1389. Went from The Naturalist's PlayCard phase to UsePower phase.
  1390. The Naturalist uses the power on The Hunted Naturalist.
  1391. Applying ongoing effect: The Naturalist may activate {crocodile} effects.
  1392. The Hunted Naturalist's Desperate Prey plays Bestial Shift.
  1393. Bestial Shift caused The Hunted Naturalist to regain 3 HP. HP is now 13.
  1394. The Naturalist uses the power on The Formidable Rhinoceros.
  1395. The Naturalist draws Crafty Assault.
  1396. The Naturalist draws Resilient Hide.
  1397. Applying ongoing effect: Reduce damage dealt to The Hunted Naturalist by 1.
  1398. The Hunted Naturalist initiates 3 Toxic damage to Ambuscade.
  1399. Reveal the Flaws makes the damage irreducible.
  1400. Ambuscade is a nemesis of The Hunted Naturalist. Damage dealt increased by 1.
  1401. The Hunted Naturalist deals Ambuscade 4 Toxic damage.
  1402. Ambuscade is now at 12 HP.
  1403. The Naturalist uses the power on Natural Form's Power.
  1404. Benchmark draws Shunt Energy.
  1405. Benchmark draws Onboard Cooling Systems.
  1406. Natural Form's Power caused The Hunted Naturalist to regain 2 HP. HP is now 15.
  1407. The Hunted Naturalist initiates 1 Toxic damage to Ambuscade.
  1408. Reveal the Flaws makes the damage irreducible.
  1409. Ambuscade is a nemesis of The Hunted Naturalist. Damage dealt increased by 1.
  1410. The Hunted Naturalist deals Ambuscade 2 Toxic damage.
  1411. Ambuscade is now at 10 HP.
  1412. The Hunted Naturalist initiates 1 Toxic damage to Miss Information.
  1413. Reveal the Flaws makes the damage irreducible.
  1414. The Hunted Naturalist deals Miss Information 1 Toxic damage.
  1415. Miss Information is now at 13 HP.
  1416. GameController moved Bestial Shift to The Naturalist's trash.
  1417. Went from The Naturalist's UsePower phase to DrawCard phase.
  1418. The Naturalist draws Shifter's Strength.
  1419. Went from The Naturalist's DrawCard phase to End phase.
  1420. Notice: an ongoing effect just expired: The Naturalist may activate {gazelle} effects.
  1421. Went from The Naturalist's End phase to Ambuscade's Start phase.
  1422. Went from Ambuscade's Start phase to PlayCard phase.
  1423. GameController plays Envenomed Bolts.
  1424. GameController moved Envenomed Bolts from Ambuscade's deck next to The Idealist.
  1425. Went from Ambuscade's PlayCard phase to End phase.
  1426. Ambuscade initiates 3 Melee damage to The Idealist.
  1427. Mainstay's Block reduces the damage dealt to The Idealist by Ambuscade by 1.
  1428. Ambuscade deals The Idealist 2 Melee damage.
  1429. The Idealist is now at 5 HP.
  1430. Ambuscade initiates 3 Melee damage to Benchmark.
  1431. Ambuscade deals Benchmark 3 Melee damage.
  1432. Benchmark is now at 6 HP.
  1433. Benchmark discards Shunt Energy.
  1434. Subcutaneous Cybernetics moved Shunt Energy from Benchmark's hand to Benchmark's trash.
  1435. Upgraded Memory Unit increases the HP gained by Benchmark by 1.
  1436. Subcutaneous Cybernetics caused Benchmark to regain 2 HP. HP is now 8.
  1437. Went from Ambuscade's End phase to Parse's Start phase.
  1438. Reveal the Flaws destroys itself!
  1439. GameController moved Reveal the Flaws to Parse's trash.
  1440. Went from Parse's Start phase to PlayCard phase.
  1441. GameController plays Targeting Arrow.
  1442. Fugue State Parse initiates 1 Projectile damage to Ambuscade.
  1443. Fugue State Parse deals Ambuscade 1 Projectile damage.
  1444. Ambuscade is now at 9 HP.
  1445. Applying ongoing effect: Increase damage dealt to Ambuscade by 1.
  1446. GameController moved Targeting Arrow to Parse's trash.
  1447. Went from Parse's PlayCard phase to UsePower phase.
  1448. Parse uses the power on Fugue State Parse.
  1449. Fugue State Parse's Neural Processing plays Data-Mining.
  1450. Data-Mining destroys Envenomed Bolts!
  1451. GameController moved Envenomed Bolts to Ambuscade's trash.
  1452. Data-Mining destroys Resurrection Ritual!
  1453. GameController moved Resurrection Ritual to the environment trash.
  1454. GameController moved Data-Mining to Parse's trash.
  1455. Went from Parse's UsePower phase to DrawCard phase.
  1456. Parse draws Syntactic Analysis.
  1457. Went from Parse's DrawCard phase to End phase.
  1458. Went from Parse's End phase to Miss Information's Start phase.
  1459. Went from Miss Information's Start phase to PlayCard phase.
  1460. GameController plays Memory Loss.
  1461. Miss Information initiates 2 Psychic damage to The Hunted Naturalist.
  1462. Bestial Shift reduces the damage dealt to The Hunted Naturalist by Miss Information by 1.
  1463. The Formidable Rhinoceros reduces the damage dealt to The Hunted Naturalist by Miss Information by 1.
  1464. Damage amount was 0, so no damage was dealt.
  1465. Miss Information initiates 2 Psychic damage to Fugue State Parse.
  1466. Miss Information deals Fugue State Parse 2 Psychic damage.
  1467. Fugue State Parse is now at 6 HP.
  1468. Miss Information initiates 2 Psychic damage to Dr. Medico.
  1469. Mainstay's Block reduces the damage dealt to Dr. Medico by Miss Information by 1.
  1470. Miss Information deals Dr. Medico 1 Psychic damage.
  1471. Dr. Medico is now at 8 HP.
  1472. Miss Information initiates 2 Psychic damage to Mainstay.
  1473. Mainstay's Block reduces the damage dealt to Mainstay by Miss Information by 1.
  1474. Miss Information deals Mainstay 1 Psychic damage.
  1475. Mainstay is now at 9 HP.
  1476. Miss Information initiates 2 Psychic damage to The Idealist.
  1477. Mainstay's Block reduces the damage dealt to The Idealist by Miss Information by 1.
  1478. Miss Information deals The Idealist 1 Psychic damage.
  1479. The Idealist is now at 4 HP.
  1480. Miss Information initiates 2 Psychic damage to Writhe.
  1481. Mainstay's Block reduces the damage dealt to Writhe by Miss Information by 1.
  1482. Caliginous Form reduces the damage dealt to Writhe by Miss Information by 2.
  1483. Damage amount was 0, so no damage was dealt.
  1484. Miss Information initiates 2 Psychic damage to Benchmark.
  1485. Miss Information deals Benchmark 2 Psychic damage.
  1486. Benchmark is now at 6 HP.
  1487. Miss Information initiates 2 Psychic damage to Setback.
  1488. Miss Information deals Setback 2 Psychic damage.
  1489. Setback is now at 5 HP.
  1490. The Naturalist discards Crafty Assault.
  1491. Memory Loss moved Crafty Assault from The Naturalist's hand to The Naturalist's trash.
  1492. Parse discards Quick Calculation.
  1493. Memory Loss moved Quick Calculation from Parse's hand to Parse's trash.
  1494. The Sentinels discards Horrifying Dichotomy.
  1495. Memory Loss moved Horrifying Dichotomy from The Sentinels' hand to The Sentinels' trash.
  1496. Benchmark discards Overhaul Loadout.
  1497. Memory Loss moved Overhaul Loadout from Benchmark's hand to Benchmark's trash.
  1498. Setback discards Surprising Fortune.
  1499. Memory Loss moved Surprising Fortune from Setback's hand to Setback's trash.
  1500. GameController moved Memory Loss to Miss Information's trash.
  1501. Went from Miss Information's PlayCard phase to End phase.
  1502. Miss Information moved Indomitable Force from the top of The Naturalist's deck to the bottom of The Naturalist's deck.
  1503. Miss Information moved Gauge from the top of Parse's deck to the bottom of Parse's deck.
  1504. Miss Information moved Unique Capabilities from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
  1505. Miss Information moved Reinforced Chassis from the top of Benchmark's deck to the bottom of Benchmark's deck.
  1506. Miss Information moved Exceeded Expectations from the top of Setback's deck to the bottom of Setback's deck.
  1507. Went from Miss Information's End phase to The Sentinels's Start phase.
  1508. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  1509. Went from The Sentinels's Start phase to PlayCard phase.
  1510. GameController plays Dark Delusions.
  1511. Ambuscade initiates 1 Toxic damage to The Idealist.
  1512. Ambuscade deals The Idealist 1 Toxic damage.
  1513. The Idealist is now at 3 HP.
  1514. Writhe initiates 2 Infernal damage to Ambuscade.
  1515. Targeting Arrow increases the damage dealt by Writhe by 1.
  1516. Writhe deals Ambuscade 3 Infernal damage.
  1517. Ambuscade is now at 6 HP.
  1518. The Sentinels uses the power on Mainstay.
  1519. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  1520. Writhe initiates 2 Infernal damage to Plague Rat.
  1521. RevoCorp Tanker reduces the damage dealt to Plague Rat by Writhe by 1.
  1522. Writhe deals Plague Rat 1 Infernal damage.
  1523. Plague Rat is now at 24 HP.
  1524. Writhe initiates 2 Infernal damage to RevoCorp Neutralizer.
  1525. Writhe deals RevoCorp Neutralizer 2 Infernal damage.
  1526. RevoCorp Neutralizer is now at 1 HP.
  1527. Writhe initiates 2 Infernal damage to RevoCorp Tanker.
  1528. Writhe deals RevoCorp Tanker 2 Infernal damage.
  1529. RevoCorp Tanker is now at 2 HP.
  1530. Writhe initiates 2 Infernal damage to Miss Information.
  1531. Writhe deals Miss Information 2 Infernal damage.
  1532. Miss Information is now at 11 HP.
  1533. Writhe initiates 2 Infernal damage to Fright Train.
  1534. Writhe deals Fright Train 2 Infernal damage.
  1535. Fright Train is now at 23 HP.
  1536. Writhe initiates 2 Infernal damage to Choke.
  1537. Writhe deals Choke 2 Infernal damage.
  1538. Choke is now at 2 HP.
  1539. The Idealist initiates 3 Psychic damage to Ambuscade.
  1540. Targeting Arrow increases the damage dealt by The Idealist by 1.
  1541. The Idealist deals Ambuscade 4 Psychic damage.
  1542. Ambuscade is now at 2 HP.
  1543. GameController moved Dark Delusions to The Sentinels' trash.
  1544. Went from The Sentinels's PlayCard phase to UsePower phase.
  1545. The Sentinels uses the power on Dr. Medico.
  1546. Dr. Medico's M.D. caused The Idealist to regain 3 HP. HP is now 6.
  1547. Went from The Sentinels's UsePower phase to DrawCard phase.
  1548. The Sentinels draws Dark Delusions.
  1549. Went from The Sentinels's DrawCard phase to End phase.
  1550. Upgraded Memory Unit increases the HP gained by Benchmark by 1.
  1551. Hippocratic Oath caused Benchmark to regain 2 HP. HP is now 8.
  1552. Hippocratic Oath caused Setback to regain 1 HP. HP is now 6.
  1553. Hippocratic Oath caused Fugue State Parse to regain 1 HP. HP is now 7.
  1554. Went from The Sentinels's End phase to Greazer's Start phase.
  1555. Went from Greazer's Start phase to End phase.
  1556. Greazer plays Concealed Pitfall.
  1557. GameController moved Concealed Pitfall from Ambuscade's deck to The Naturalist's play area.
  1558. Went from Greazer's End phase to Benchmark's Start phase.
  1559. Went from Benchmark's Start phase to PlayCard phase.
  1560. GameController plays Deployment Actuation.
  1561. Revealed card: Fly-by
  1562. Revealed matching card: "Inferno" Missile Pod
  1563. Deployment Actuation puts "Inferno" Missile Pod into play.
  1564. Deployment Actuation moved Fly-by from Benchmark's revealed cards to Benchmark's trash.
  1565. Deployment Actuation moved Flash Installation Drive from Benchmark's trash to Benchmark's hand.
  1566. GameController moved Deployment Actuation to Benchmark's trash.
  1567. Went from Benchmark's PlayCard phase to UsePower phase.
  1568. Benchmark uses the power on Benchmark.
  1569. Benchmark draws Load on Initialization.
  1570. Benchmark initiates 1 Energy damage to Ambuscade.
  1571. Targeting Arrow increases the damage dealt by Benchmark by 1.
  1572. Benchmark deals Ambuscade 2 Energy damage.
  1573. Ambuscade is now at 0 HP.
  1574. Revealed card: Too Many Guns
  1575. Revealed card: Enticing Target
  1576. Revealed card: Hunting Pack
  1577. Revealed card: Magman
  1578. Ambuscade puts Magman into play.
  1579. Ambuscade moved Too Many Guns from Ambuscade's revealed cards to Ambuscade's trash.
  1580. Ambuscade moved Enticing Target from Ambuscade's revealed cards to Ambuscade's trash.
  1581. Ambuscade moved Hunting Pack from Ambuscade's revealed cards to Ambuscade's trash.
  1582. Ambuscade is no longer a target.
  1583. All of Ambuscade's cards are removed from the game except in play Nemesis cards.
  1584. GameController moves 19 cards to the top of Ambuscade's OutOfGame.
  1585. Ambuscade was flipped to its back side.
  1586. Went from Benchmark's UsePower phase to DrawCard phase.
  1587. Benchmark draws Ally Matrix.
  1588. Went from Benchmark's DrawCard phase to End phase.
  1589. Micro Fabricator plays Flash Installation Drive.
  1590. Upgraded Memory Unit increases the HP gained by Benchmark by 1.
  1591. Subcutaneous Cybernetics caused Benchmark to regain 2 HP. HP is now 10.
  1592. Benchmark draws Overhaul Loadout.
  1593. Flash Installation Drive moved Auto-Targeting Protocol from Benchmark's deck to Benchmark's trash.
  1594. Flash Installation Drive puts Load on Initialization into play.
  1595. Went from Benchmark's End phase to Fright Train's Start phase.
  1596. Went from Fright Train's Start phase to PlayCard phase.
  1597. GameController plays Plow Through.
  1598. Fright Train initiates 2 Melee damage to The Idealist.
  1599. Mainstay's Block reduces the damage dealt to The Idealist by Fright Train by 1.
  1600. Fright Train deals The Idealist 1 Melee damage.
  1601. The Idealist is now at 5 HP.
  1602. Fright Train initiates 2 Melee damage to Shinobi Assassin.
  1603. Fright Train deals Shinobi Assassin 2 Melee damage.
  1604. Shinobi Assassin is now at 0 HP.
  1605. Shinobi Assassin was moved to Setback's deck.
  1606. GameController moved Plow Through to Fright Train's trash.
  1607. Went from Fright Train's PlayCard phase to End phase.
  1608. Fright Train initiates 3 Melee damage to The Hunted Naturalist.
  1609. Bestial Shift reduces the damage dealt to The Hunted Naturalist by Fright Train by 1.
  1610. The Formidable Rhinoceros reduces the damage dealt to The Hunted Naturalist by Fright Train by 1.
  1611. Fright Train deals The Hunted Naturalist 1 Melee damage.
  1612. The Hunted Naturalist is now at 14 HP.
  1613. Choke destroys "Inferno" Missile Pod!
  1614. GameController moved "Inferno" Missile Pod to Benchmark's trash.
  1615. Went from Fright Train's End phase to Setback's Start phase.
  1616. Went from Setback's Start phase to PlayCard phase.
  1617. GameController plays Silver Lining.
  1618. Went from Setback's PlayCard phase to UsePower phase.
  1619. Setback uses the power on Setback.
  1620. Setback's Risk adds 1 token to Setback's Unlucky Pool.
  1621. Setback's Risk plays Shinobi Assassin.
  1622. Shinobi Assassin initiates 3 Melee damage to RevoCorp Neutralizer.
  1623. Shinobi Assassin deals RevoCorp Neutralizer 3 Melee damage.
  1624. RevoCorp Neutralizer is now at -2 HP.
  1625. Shinobi Assassin destroys RevoCorp Neutralizer!
  1626. GameController moved RevoCorp Neutralizer to Plague Rat's trash.
  1627. Shinobi Assassin puts Exceeded Expectations into play.
  1628. Exceeded Expectations removes 5 tokens from Setback's Unlucky Pool.
  1629. Setback initiates 3 Melee damage to Magman.
  1630. Setback deals Magman 3 Melee damage.
  1631. Magman is now at 3 HP.
  1632. Setback initiates 3 Melee damage to Choke.
  1633. Setback deals Choke 3 Melee damage.
  1634. Choke is now at -1 HP.
  1635. Setback's Risk destroys Choke!
  1636. GameController moved Choke to Fright Train's trash.
  1637. Setback initiates 3 Melee damage to Fright Train.
  1638. Setback deals Fright Train 3 Melee damage.
  1639. Fright Train is now at 20 HP.
  1640. Setback initiates 3 Melee damage to Miss Information.
  1641. Setback deals Miss Information 3 Melee damage.
  1642. Miss Information is now at 8 HP.
  1643. Setback initiates 3 Melee damage to Plague Rat.
  1644. Plague Rat is a nemesis of Setback. Damage dealt increased by 1.
  1645. RevoCorp Tanker reduces the damage dealt to Plague Rat by Setback by 1.
  1646. Setback deals Plague Rat 3 Melee damage.
  1647. Plague Rat is now at 21 HP.
  1648. GameController moved Exceeded Expectations to Setback's trash.
  1649. Went from Setback's UsePower phase to DrawCard phase.
  1650. Setback draws Plucky Break.
  1651. Went from Setback's DrawCard phase to End phase.
  1652. Went from Setback's End phase to The Temple of Zhu Long's Start phase.
  1653. Revealed card: Mysterious Ceremonies
  1654. Mysterious Ceremonies puts Mysterious Ceremonies into play.
  1655. Revealed card: Shinobi Assassin
  1656. Shinobi Assassin puts Shinobi Assassin into play.
  1657. Shinobi Assassin initiates 3 Melee damage to RevoCorp Tanker.
  1658. Shinobi Assassin deals RevoCorp Tanker 3 Melee damage.
  1659. RevoCorp Tanker is now at -1 HP.
  1660. Shinobi Assassin destroys RevoCorp Tanker!
  1661. GameController moved RevoCorp Tanker to Plague Rat's trash.
  1662. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  1663. GameController plays Master of the Temple.
  1664. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  1665. Mysterious Ceremonies plays Bestial Shift.
  1666. Applying ongoing effect: Reduce damage dealt to The Hunted Naturalist by 1.
  1667. The Hunted Naturalist initiates 3 Toxic damage to Miss Information.
  1668. The Hunted Naturalist deals Miss Information 3 Toxic damage.
  1669. Miss Information is now at 5 HP.
  1670. The Naturalist uses the power on The Hunted Naturalist.
  1671. Applying ongoing effect: The Naturalist may activate {gazelle} effects.
  1672. The Hunted Naturalist's Desperate Prey plays Environmental Allies.
  1673. GameController moved Bestial Shift to The Naturalist's trash.
  1674. Mysterious Ceremonies plays Buffer Overflow.
  1675. Master of the Temple puts The True Form into play.
  1676. Master of the Temple moves 3 cards to the top of The Temple of Zhu Long's Deck.
  1677. The Temple of Zhu Long shuffles their the environment deck.
  1678. The True Form initiates 1 Toxic damage to Plague Rat.
  1679. Plague Rat made Plague Rat immune to damage.
  1680. Damage amount was 0, so no damage was dealt.
  1681. The True Form initiates 1 Radiant damage to Plague Rat.
  1682. The True Form deals Plague Rat 1 Radiant damage.
  1683. Plague Rat is now at 20 HP.
  1684. The True Form initiates 1 Toxic damage to The Hunted Naturalist.
  1685. Bestial Shift reduces the damage dealt to The Hunted Naturalist by The True Form by 1.
  1686. Bestial Shift reduces the damage dealt to The Hunted Naturalist by The True Form by 1.
  1687. The Formidable Rhinoceros reduces the damage dealt to The Hunted Naturalist by The True Form by 1.
  1688. Environmental Allies made The Hunted Naturalist immune to damage.
  1689. Damage amount was 0, so no damage was dealt.
  1690. The True Form initiates 1 Radiant damage to The Hunted Naturalist.
  1691. Bestial Shift reduces the damage dealt to The Hunted Naturalist by The True Form by 1.
  1692. Bestial Shift reduces the damage dealt to The Hunted Naturalist by The True Form by 1.
  1693. The Formidable Rhinoceros reduces the damage dealt to The Hunted Naturalist by The True Form by 1.
  1694. Environmental Allies made The Hunted Naturalist immune to damage.
  1695. Damage amount was 0, so no damage was dealt.
  1696. The True Form initiates 1 Toxic damage to Magman.
  1697. The True Form deals Magman 1 Toxic damage.
  1698. Magman is now at 2 HP.
  1699. The True Form initiates 1 Radiant damage to Magman.
  1700. The True Form deals Magman 1 Radiant damage.
  1701. Magman is now at 1 HP.
  1702. The True Form initiates 1 Toxic damage to Fugue State Parse.
  1703. Environmental Allies made Fugue State Parse immune to damage.
  1704. Damage amount was 0, so no damage was dealt.
  1705. The True Form initiates 1 Radiant damage to Fugue State Parse.
  1706. Environmental Allies made Fugue State Parse immune to damage.
  1707. Damage amount was 0, so no damage was dealt.
  1708. The True Form initiates 1 Toxic damage to Miss Information.
  1709. The True Form deals Miss Information 1 Toxic damage.
  1710. Miss Information is now at 4 HP.
  1711. The True Form initiates 1 Radiant damage to Miss Information.
  1712. The True Form deals Miss Information 1 Radiant damage.
  1713. Miss Information is now at 3 HP.
  1714. The True Form initiates 1 Toxic damage to Dr. Medico.
  1715. Mainstay's Block reduces the damage dealt to Dr. Medico by The True Form by 1.
  1716. Environmental Allies made Dr. Medico immune to damage.
  1717. Damage amount was 0, so no damage was dealt.
  1718. The True Form initiates 1 Radiant damage to Dr. Medico.
  1719. Mainstay's Block reduces the damage dealt to Dr. Medico by The True Form by 1.
  1720. Environmental Allies made Dr. Medico immune to damage.
  1721. Damage amount was 0, so no damage was dealt.
  1722. The True Form initiates 1 Toxic damage to Mainstay.
  1723. Mainstay's Block reduces the damage dealt to Mainstay by The True Form by 1.
  1724. Environmental Allies made Mainstay immune to damage.
  1725. Damage amount was 0, so no damage was dealt.
  1726. The True Form initiates 1 Radiant damage to Mainstay.
  1727. Mainstay's Block reduces the damage dealt to Mainstay by The True Form by 1.
  1728. Environmental Allies made Mainstay immune to damage.
  1729. Damage amount was 0, so no damage was dealt.
  1730. The True Form initiates 1 Toxic damage to The Idealist.
  1731. Mainstay's Block reduces the damage dealt to The Idealist by The True Form by 1.
  1732. Environmental Allies made The Idealist immune to damage.
  1733. Damage amount was 0, so no damage was dealt.
  1734. The True Form initiates 1 Radiant damage to The Idealist.
  1735. Mainstay's Block reduces the damage dealt to The Idealist by The True Form by 1.
  1736. Environmental Allies made The Idealist immune to damage.
  1737. Damage amount was 0, so no damage was dealt.
  1738. The True Form initiates 1 Toxic damage to Writhe.
  1739. Mainstay's Block reduces the damage dealt to Writhe by The True Form by 1.
  1740. Environmental Allies made Writhe immune to damage.
  1741. Damage amount was 0, so no damage was dealt.
  1742. The True Form initiates 1 Radiant damage to Writhe.
  1743. Mainstay's Block reduces the damage dealt to Writhe by The True Form by 1.
  1744. Environmental Allies made Writhe immune to damage.
  1745. Damage amount was 0, so no damage was dealt.
  1746. The True Form initiates 1 Toxic damage to Benchmark.
  1747. Environmental Allies made Benchmark immune to damage.
  1748. Damage amount was 0, so no damage was dealt.
  1749. The True Form initiates 1 Radiant damage to Benchmark.
  1750. Environmental Allies made Benchmark immune to damage.
  1751. Damage amount was 0, so no damage was dealt.
  1752. The True Form initiates 1 Toxic damage to Fright Train.
  1753. The True Form deals Fright Train 1 Toxic damage.
  1754. Fright Train is now at 19 HP.
  1755. The True Form initiates 1 Radiant damage to Fright Train.
  1756. The True Form deals Fright Train 1 Radiant damage.
  1757. Fright Train is now at 18 HP.
  1758. The True Form initiates 1 Toxic damage to Setback.
  1759. Environmental Allies made Setback immune to damage.
  1760. Damage amount was 0, so no damage was dealt.
  1761. The True Form initiates 1 Radiant damage to Setback.
  1762. Environmental Allies made Setback immune to damage.
  1763. Damage amount was 0, so no damage was dealt.
  1764. Master of the Temple destroys itself!
  1765. GameController moved Master of the Temple to the environment trash.
  1766. The True Form initiates 3 Radiant damage to Fright Train.
  1767. The True Form deals Fright Train 3 Radiant damage.
  1768. Fright Train is now at 15 HP.
  1769. The True Form initiates 3 Toxic damage to Fright Train.
  1770. The True Form deals Fright Train 3 Toxic damage.
  1771. Fright Train is now at 12 HP.
  1772. Went from The Temple of Zhu Long's End phase to Plague Rat's Start phase.
  1773. Went from Plague Rat's Start phase to PlayCard phase.
  1774. GameController plays RevoCorp Neutralizer.
  1775. Went from Plague Rat's PlayCard phase to End phase.
  1776. Plague Rat initiates 1 Toxic damage to Plague Rat.
  1777. Plague Rat made Plague Rat immune to damage.
  1778. Damage amount was 0, so no damage was dealt.
  1779. Plague Rat initiates 1 Toxic damage to RevoCorp Neutralizer.
  1780. Plague Rat deals RevoCorp Neutralizer 1 Toxic damage.
  1781. RevoCorp Neutralizer is now at 5 HP.
  1782. Plague Rat initiates 1 Toxic damage to The Hunted Naturalist.
  1783. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1784. Bestial Shift reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  1785. Bestial Shift reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  1786. The Formidable Rhinoceros reduces the damage dealt to The Hunted Naturalist by Plague Rat by 1.
  1787. Damage amount was 0, so no damage was dealt.
  1788. Plague Rat initiates 1 Toxic damage to Magman.
  1789. Plague Rat deals Magman 1 Toxic damage.
  1790. Magman is now at 0 HP.
  1791. Ambuscade prevented Magman from being destroyed.
  1792. Ambuscade moved Magman to out of game.
  1793. Plague Rat initiates 1 Toxic damage to Fugue State Parse.
  1794. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1795. Plague Rat deals Fugue State Parse 2 Toxic damage.
  1796. Fugue State Parse is now at 5 HP.
  1797. Plague Rat initiates 1 Toxic damage to Miss Information.
  1798. Plague Rat deals Miss Information 1 Toxic damage.
  1799. Miss Information is now at 2 HP.
  1800. Plague Rat initiates 1 Toxic damage to Dr. Medico.
  1801. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1802. Mainstay's Block reduces the damage dealt to Dr. Medico by Plague Rat by 1.
  1803. Plague Rat deals Dr. Medico 1 Toxic damage.
  1804. Dr. Medico is now at 7 HP.
  1805. Plague Rat initiates 1 Toxic damage to Mainstay.
  1806. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1807. Mainstay's Block reduces the damage dealt to Mainstay by Plague Rat by 1.
  1808. Plague Rat deals Mainstay 1 Toxic damage.
  1809. Mainstay is now at 8 HP.
  1810. Plague Rat initiates 1 Toxic damage to The Idealist.
  1811. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1812. Mainstay's Block reduces the damage dealt to The Idealist by Plague Rat by 1.
  1813. Plague Rat deals The Idealist 1 Toxic damage.
  1814. The Idealist is now at 4 HP.
  1815. Plague Rat initiates 1 Toxic damage to Writhe.
  1816. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1817. Mainstay's Block reduces the damage dealt to Writhe by Plague Rat by 1.
  1818. Caliginous Form reduces the damage dealt to Writhe by Plague Rat by 2.
  1819. Damage amount was 0, so no damage was dealt.
  1820. Plague Rat initiates 1 Toxic damage to Benchmark.
  1821. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1822. Plague Rat deals Benchmark 2 Toxic damage.
  1823. Benchmark is now at 8 HP.
  1824. Benchmark discards Load on Initialization.
  1825. Subcutaneous Cybernetics moved Load on Initialization from Benchmark's hand to Benchmark's trash.
  1826. Upgraded Memory Unit increases the HP gained by Benchmark by 1.
  1827. Subcutaneous Cybernetics caused Benchmark to regain 2 HP. HP is now 10.
  1828. Plague Rat initiates 1 Toxic damage to Fright Train.
  1829. Plague Rat deals Fright Train 1 Toxic damage.
  1830. Fright Train is now at 11 HP.
  1831. Plague Rat initiates 1 Toxic damage to Setback.
  1832. Setback is a nemesis of Plague Rat. Damage dealt increased by 1.
  1833. RevoCorp Neutralizer increases the damage dealt by Plague Rat by 1.
  1834. Plague Rat deals Setback 3 Toxic damage.
  1835. Setback is now at 3 HP.
  1836. Plague Rat initiates 1 Toxic damage to Shinobi Assassin.
  1837. Environmental Allies reduces the damage dealt to Shinobi Assassin by Plague Rat by 1.
  1838. Damage amount was 0, so no damage was dealt.
  1839. Plague Rat initiates 1 Toxic damage to Shinobi Assassin.
  1840. Environmental Allies reduces the damage dealt to Shinobi Assassin by Plague Rat by 1.
  1841. Damage amount was 0, so no damage was dealt.
  1842. Plague Rat initiates 1 Toxic damage to The True Form.
  1843. Environmental Allies reduces the damage dealt to The True Form by Plague Rat by 1.
  1844. Damage amount was 0, so no damage was dealt.
  1845. Plague Rat initiates 2 Melee damage to RevoCorp Neutralizer.
  1846. Plague Rat deals RevoCorp Neutralizer 2 Melee damage.
  1847. RevoCorp Neutralizer is now at 3 HP.
  1848. Went from Plague Rat's End phase to The Naturalist's Start phase.
  1849. Notice: an ongoing effect just expired: Reduce damage dealt to The Hunted Naturalist by 1.
  1850. Notice: an ongoing effect just expired: Reduce damage dealt to The Hunted Naturalist by 1.
  1851. Went from The Naturalist's Start phase to PlayCard phase.
  1852. GameController plays The Predator's Eye.
  1853. Applying ongoing effect: Increase damage dealt to Plague Rat by 1.
  1854. The Hunted Naturalist initiates 3 Melee damage to Plague Rat.
  1855. The Predator's Eye increases the damage dealt by The Hunted Naturalist by 1.
  1856. The Hunted Naturalist deals Plague Rat 4 Melee damage.
  1857. Plague Rat is now at 16 HP.
  1858. GameController moved The Predator's Eye to The Naturalist's trash.
  1859. Went from The Naturalist's PlayCard phase to UsePower phase.
  1860. The Naturalist uses the power on The Hunted Naturalist.
  1861. Applying ongoing effect: The Naturalist may activate {gazelle} effects.
  1862. The Hunted Naturalist's Desperate Prey plays The Predator's Eye.
  1863. Applying ongoing effect: Increase damage dealt to Plague Rat by 1.
  1864. The Naturalist draws Blend Into the Pack.
  1865. The Hunted Naturalist initiates 2 Melee damage to Plague Rat.
  1866. The Predator's Eye increases the damage dealt by The Hunted Naturalist by 2.
  1867. The Hunted Naturalist deals Plague Rat 4 Melee damage.
  1868. Plague Rat is now at 12 HP.
  1869. GameController moved The Predator's Eye to The Naturalist's trash.
  1870. Went from The Naturalist's UsePower phase to DrawCard phase.
  1871. The Naturalist draws Feral Fury.
  1872. Went from The Naturalist's DrawCard phase to End phase.
  1873. Notice: an ongoing effect just expired: The Naturalist may activate {crocodile} effects.
  1874. Notice: an ongoing effect just expired: The Naturalist may activate {gazelle} effects.
  1875. Went from The Naturalist's End phase to Ambuscade's Start phase.
  1876. Went from Ambuscade's Start phase to End phase.
  1877. Went from Ambuscade's End phase to Parse's Start phase.
  1878. Went from Parse's Start phase to PlayCard phase.
  1879. GameController plays Syntactic Analysis.
  1880. Revealed card: Coordinated Assault
  1881. Revealed card: Good Hero - Bad Hero
  1882. Syntactic Analysis plays Good Hero - Bad Hero.
  1883. Good Hero - Bad Hero caused The Idealist to regain 3 HP. HP is now 7.
  1884. Mainstay initiates 3 Melee damage to Plague Rat.
  1885. The Predator's Eye increases the damage dealt by Mainstay by 2.
  1886. Mainstay deals Plague Rat 5 Melee damage.
  1887. Plague Rat is now at 7 HP.
  1888. The Sentinels uses the power on Dr. Medico.
  1889. Dr. Medico's M.D. caused Setback to regain 3 HP. HP is now 6.
  1890. GameController moved Good Hero - Bad Hero to The Sentinels' trash.
  1891. Syntactic Analysis plays Coordinated Assault.
  1892. Mainstay initiates 5 Melee damage to Plague Rat.
  1893. The Predator's Eye increases the damage dealt by Mainstay by 2.
  1894. Mainstay deals Plague Rat 7 Melee damage.
  1895. Plague Rat is now at 0 HP.
  1896. Plague Rat is no longer a target.
  1897. All of Plague Rat's cards are removed from the game.
  1898. GameController moves 20 cards to the top of Plague Rat's OutOfGame.
  1899. Plague Rat was flipped to its back side.
  1900. GameController moved Coordinated Assault to The Sentinels' trash.
  1901. GameController moved Syntactic Analysis to Parse's trash.
  1902. Went from Parse's PlayCard phase to UsePower phase.
  1903. Parse uses the power on Fugue State Parse.
  1904. Fugue State Parse's Neural Processing plays Gauge.
  1905. Went from Parse's UsePower phase to DrawCard phase.
  1906. Parse draws Targeting Arrow.
  1907. Went from Parse's DrawCard phase to End phase.
  1908. Went from Parse's End phase to Miss Information's Start phase.
  1909. Went from Miss Information's Start phase to PlayCard phase.
  1910. GameController plays Heartbreaker.
  1911. Went from Miss Information's PlayCard phase to End phase.
  1912. Miss Information moved Indomitable Force from the top of The Naturalist's deck to the bottom of The Naturalist's deck.
  1913. Miss Information moved Recompile from the top of Parse's deck to the bottom of Parse's deck.
  1914. Miss Information moved Blackout from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
  1915. Miss Information moved Threat Neutralizer from the top of Benchmark's deck to the bottom of Benchmark's deck.
  1916. Miss Information moved Turn of Events from the top of Setback's deck to the bottom of Setback's deck.
  1917. Heartbreaker initiates 2 Melee damage to The Hunted Naturalist.
  1918. Heartbreaker makes the damage irreducible.
  1919. The Formidable Rhinoceros cannot reduce the damage, because it is irreducible.
  1920. Heartbreaker deals The Hunted Naturalist 2 Melee damage.
  1921. The Hunted Naturalist is now at 12 HP.
  1922. Applying ongoing effect: Increase damage dealt by Heartbreaker by 1.
  1923. Went from Miss Information's End phase to The Sentinels's Start phase.
  1924. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  1925. Went from The Sentinels's Start phase to PlayCard phase.
  1926. GameController plays Dark Delusions.
  1927. Writhe initiates 2 Infernal damage to Miss Information.
  1928. Writhe deals Miss Information 2 Infernal damage.
  1929. Miss Information is now at 0 HP.
  1930. Miss Information is no longer a target.
  1931. All of Miss Information's cards are removed from the game.
  1932. GameController moves 20 cards to the top of Miss Information's OutOfGame.
  1933. Notice: an ongoing effect just expired: Increase damage dealt by Heartbreaker by 1.
  1934. Miss Information was flipped to its back side.
  1935. The Sentinels uses the power on Dr. Medico.
  1936. Dr. Medico's M.D. caused Fugue State Parse to regain 3 HP. HP is now 8.
  1937. Writhe initiates 2 Infernal damage to Fright Train.
  1938. Writhe deals Fright Train 2 Infernal damage.
  1939. Fright Train is now at 9 HP.
  1940. The Idealist initiates 3 Psychic damage to Fright Train.
  1941. The Idealist deals Fright Train 3 Psychic damage.
  1942. Fright Train is now at 6 HP.
  1943. GameController moved Dark Delusions to The Sentinels' trash.
  1944. Went from The Sentinels's PlayCard phase to UsePower phase.
  1945. The Sentinels uses the power on Mainstay.
  1946. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  1947. Went from The Sentinels's UsePower phase to DrawCard phase.
  1948. The Sentinels draws Horrifying Dichotomy.
  1949. Went from The Sentinels's DrawCard phase to End phase.
  1950. Hippocratic Oath caused Setback to regain 1 HP. HP is now 7.
  1951. Hippocratic Oath caused Fugue State Parse to regain 1 HP. HP is now 9.
  1952. Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 8.
  1953. Went from The Sentinels's End phase to Greazer's Start phase.
  1954. Went from Greazer's Start phase to End phase.
  1955. Greazer plays Improbable Grapple.
  1956. Fright Train initiates 2 Melee damage to The Hunted Naturalist.
  1957. The Formidable Rhinoceros reduces the damage dealt to The Hunted Naturalist by Fright Train by 1.
  1958. Fright Train deals The Hunted Naturalist 1 Melee damage.
  1959. The Hunted Naturalist is now at 11 HP.
  1960. Each player may discard 1 card each to prevent the target's player discarding their hand.
  1961. The Naturalist discards Feral Fury.
  1962. Improbable Grapple moved Feral Fury from The Naturalist's hand to The Naturalist's trash.
  1963. The Naturalist discards Blend Into the Pack.
  1964. Improbable Grapple moved Blend Into the Pack from The Naturalist's hand to The Naturalist's trash.
  1965. The Naturalist discards Shifter's Strength.
  1966. Improbable Grapple moved Shifter's Strength from The Naturalist's hand to The Naturalist's trash.
  1967. The Naturalist discards Resilient Hide.
  1968. Improbable Grapple moved Resilient Hide from The Naturalist's hand to The Naturalist's trash.
  1969. The Naturalist discards Environmental Allies.
  1970. Improbable Grapple moved Environmental Allies from The Naturalist's hand to The Naturalist's trash.
  1971. The Naturalist discards Blend Into the Pack.
  1972. Improbable Grapple moved Blend Into the Pack from The Naturalist's hand to The Naturalist's trash.
  1973. GameController moved Improbable Grapple to Fright Train's trash.
  1974. Went from Greazer's End phase to Benchmark's Start phase.
  1975. Benchmark draws Auto-Targeting Protocol.
  1976. Went from Benchmark's Start phase to PlayCard phase.
  1977. GameController plays Onboard Cooling Systems.
  1978. Onboard Cooling Systems increased the action count of UsePower by 1.
  1979. Went from Benchmark's PlayCard phase to UsePower phase. (Count: 2)
  1980. Benchmark uses the power on Benchmark.
  1981. Benchmark draws Deployment Actuation.
  1982. Benchmark initiates 1 Energy damage to Fright Train.
  1983. Benchmark deals Fright Train 1 Energy damage.
  1984. Fright Train is now at 5 HP.
  1985. Went from Benchmark's UsePower phase to DrawCard phase.
  1986. Benchmark draws Countermeasures.
  1987. Went from Benchmark's DrawCard phase to End phase.
  1988. Benchmark draws Tactical Communicator.
  1989. Benchmark discards Countermeasures.
  1990. Micro Fabricator moved Countermeasures from Benchmark's hand to Benchmark's trash.
  1991. Upgraded Memory Unit increases the HP gained by Benchmark by 1.
  1992. Subcutaneous Cybernetics caused Benchmark to regain 2 HP. HP is now 12.
  1993. Benchmark draws Countermeasures.
  1994. Flash Installation Drive moved Multi-Point H.U.D. from Benchmark's deck to Benchmark's trash.
  1995. Flash Installation Drive puts Countermeasures into play.
  1996. Benchmark initiates 2 Cold damage to Fright Train.
  1997. Benchmark deals Fright Train 2 Cold damage.
  1998. Fright Train is now at 3 HP.
  1999. Benchmark initiates 2 Cold damage to The True Form.
  2000. Environmental Allies reduces the damage dealt to The True Form by Benchmark by 1.
  2001. Benchmark deals The True Form 1 Cold damage.
  2002. The True Form is now at 12 HP.
  2003. Went from Benchmark's End phase to Fright Train's Start phase.
  2004. Went from Fright Train's Start phase to PlayCard phase.
  2005. GameController plays Last Stop.
  2006. Revealed card: Apprentice Poisoner
  2007. Fright Train initiates 1 Projectile damage to Benchmark.
  2008. Fright Train deals Benchmark 1 Projectile damage.
  2009. Benchmark is now at 11 HP.
  2010. Benchmark discards Tactical Communicator.
  2011. Subcutaneous Cybernetics moved Tactical Communicator from Benchmark's hand to Benchmark's trash.
  2012. Upgraded Memory Unit increases the HP gained by Benchmark by 1.
  2013. Subcutaneous Cybernetics caused Benchmark to regain 2 HP. HP is now 13.
  2014. Moving cards in Revealed location back from whence they came.
  2015. GameController moves 1 cards to the top of The Temple of Zhu Long's Trash.
  2016. GameController moved Last Stop to Fright Train's trash.
  2017. Went from Fright Train's PlayCard phase to End phase.
  2018. Fright Train initiates 3 Melee damage to Benchmark.
  2019. Fright Train deals Benchmark 3 Melee damage.
  2020. Benchmark is now at 10 HP.
  2021. Went from Fright Train's End phase to Setback's Start phase.
  2022. Went from Setback's Start phase to PlayCard phase.
  2023. GameController plays Plucky Break.
  2024. Plucky Break removes 1 token from Setback's Unlucky Pool, down to its minimum number.
  2025. Plucky Break caused Setback to regain 3 HP. HP is now 10.
  2026. GameController moved Plucky Break to Setback's trash.
  2027. Went from Setback's PlayCard phase to UsePower phase.
  2028. Setback uses the power on Setback.
  2029. Setback's Risk adds 1 token to Setback's Unlucky Pool.
  2030. Setback's Risk plays "Whoops! Sorry!".
  2031. "Whoops! Sorry!" destroys Load on Initialization!
  2032. GameController moved Load on Initialization to Benchmark's trash.
  2033. Shinobi Assassin was moved to Setback's deck.
  2034. "Whoops! Sorry!" adds 3 tokens to Setback's Unlucky Pool.
  2035. GameController moved "Whoops! Sorry!" to Setback's trash.
  2036. Went from Setback's UsePower phase to DrawCard phase.
  2037. Shinobi Assassin prevented Setback from drawing cards.
  2038. Shinobi Assassin puts Shinobi Assassin into play.
  2039. Shinobi Assassin initiates 3 Melee damage to Fright Train.
  2040. Shinobi Assassin deals Fright Train 3 Melee damage.
  2041. Fright Train is now at 0 HP.
  2042. Fright Train is no longer a target.
  2043. All of Fright Train's cards are removed from the game.
  2044. GameController moves 20 cards to the top of Fright Train's OutOfGame.
  2045. Fright Train was flipped to its back side.
  2046. All villain team members have been defeated!
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