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May 25th, 2015
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  1. /*
  2. ================================================================================
  3. ALKATRAZ
  4. By ]BSC[Benjamin aka ]BSC[InternetInk
  5.  
  6. Ändert/Übernehmt was euch gefällt ;D
  7. ================================================================================
  8. */
  9.  
  10. //==============================[ALKATRAZ TELEPORTS]============================
  11. }
  12. else if(PlayerToPoint(3, i,-2191.7573,1729.3481,15.1981))
  13. {//Alkatraz TelePort
  14. SetPlayerInterior(i, 0);
  15. SetPlayerPos(i,-2174.6143,1764.0231,15.2062);
  16. }
  17. else if(PlayerToPoint(3, i,-2234.7659,1800.3735,15.0829))
  18. {//Haupteingang>>>>Zentrale Rein
  19. GameTextForPlayer(i, "~b~Zentrale", 5000, 1);
  20. SetPlayerInterior(i, 0);
  21. SetPlayerPos(i,-2127.1799,1737.0900,16.2894);
  22. }
  23. else if(PlayerToPoint(2, i,-2127.1807,1733.1678,16.2967))
  24. {//Zentrale Raus>>>Haupteingang
  25. GameTextForPlayer(i, "~g~Haupteingang", 5000, 1);
  26. SetPlayerInterior(i, 0);
  27. SetPlayerPos(i,-2237.0317,1791.1099,15.0709);
  28. }
  29. else if(PlayerToPoint(3, i,-2115.3530,1744.1670,16.2967))
  30. {//Zentrale>>>Zellen
  31. GameTextForPlayer(i, "~r~gefaengnisszellen", 5000, 1);
  32. SetPlayerInterior(i, 0);
  33. SetPlayerPos(i,-2112.7397,1769.7102,14.9978);
  34. }
  35. else if(PlayerToPoint(3, i,-2139.4126,1752.1626,16.2894))
  36. {//Zentrale>>>Heli
  37. GameTextForPlayer(i, "~w~Helilandeplatz", 5000, 1);
  38. SetPlayerInterior(i, 0);
  39. SetPlayerPos(i,-2268.2000,1882.5035,15.1982);
  40. }
  41. else if(PlayerToPoint(3, i,-2259.1028,1879.7343,15.1929))
  42. {//Heli>>>Zentrale
  43. GameTextForPlayer(i, "~b~Zentrale", 5000, 1);
  44. SetPlayerInterior(i, 0);
  45. SetPlayerPos(i,-2134.8672,1752.0089,16.2894);
  46. }
  47. else if(PlayerToPoint(3, i,-2115.0037,1751.8949,16.2894))
  48. {//Zentrale>>>>Hof
  49. GameTextForPlayer(i, "~y~Hof", 5000, 1);
  50. SetPlayerInterior(i, 0);
  51. SetPlayerPos(i,-2204.0605,1852.6379,15.0563);
  52. }
  53. else if(PlayerToPoint(3, i,-2213.7412,1855.9285,15.0902))
  54. {//Hof>>>Zentrale
  55. GameTextForPlayer(i, "~b~Zentrale", 5000, 1);
  56. SetPlayerInterior(i, 0);
  57. SetPlayerPos(i,-2120.6270,1752.0669,16.2967);
  58. }
  59. //=================================[TORE]===================================
  60.  
  61.  
  62.  
  63. new dock;
  64. new MainGate1;
  65. new MainGate2;
  66. new Schleuse1;
  67. new Schleuse2;
  68. new Zentrale1;
  69. new Zentrale2;
  70. new Bruecke;
  71.  
  72. dock = CreateObject(971, -2234.798584, 1723.774170, 16.122288, 0.0000, 0.0000, 0.0000);
  73. MainGate1 = CreateObject(985, -2224.494629, 1781.929199, 15.609154, 0.0000, 0.0000, 90.0000);
  74. MainGate2 = CreateObject(986, -2224.526611, 1774.014648, 15.620049, 0.0000, 0.0000, 90.0000);
  75. Schleuse1 = CreateObject(980, -2151.314453, 1802.857544, 16.989721, 0.0000, 0.0000, 0.0000);
  76. Schleuse2 = CreateObject(980, -2137.529053, 1815.058594, 16.823164, 0.0000, 0.0000, 180.0001);
  77. Zentrale1 = CreateObject(986, -2175.675049, 1859.629639, 14.775228, 0.0000, 0.0000, 270.0000);
  78. Zentrale2 = CreateObject(985, -2175.664551, 1851.679565, 14.784651, 0.0000, 0.0000, 270.0000);
  79. Bruecke = CreateObject(969, -2106.349365, 1829.321777, 8.742421, 0.0000, 270.6186, 323.6717);
  80.  
  81. //=================================[COMMANDS]===================================
  82. if (strcmp("/Goprison", cmdtext, true) == 0)
  83. {
  84. if(PlayerInfo[playerid][pAdmin] > 1336)
  85. {
  86. SendClientMessage(playerid, COLOR_GREEN, "Du hast dich zum Prison Teleportiert!");
  87. SetPlayerPos(playerid, -2289.5942,1759.8519,15.1981);
  88. }
  89. else
  90. {
  91. SendClientMessage(playerid, COLOR_GREY, " Du hast nicht den benötigten Admin-Rang !");
  92. return 1;
  93. }
  94.  
  95.  
  96.  
  97. //=================================[ENDE]===================================
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