Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 5
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 196 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (40898 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 127 texinfos to 100
- Reduced 15 texdatas to 15 (317 bytes to 317)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 27 portalclusters
- 89 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 685
- Average clusters visible: 25
- Building PAS...
- Average clusters audible: 27
- visdatasize:436 compressed from 432
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 351 faces
- 162739 square feet [23434464.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 351 patches before subdivision
- 13765 patches after subdivision
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 1956403, max 404
- transfer lists: 14.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0134 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 100/8192 1200/98304 ( 1.2%)
- brushsides 662/65536 5296/524288 ( 1.0%)
- planes 428/65536 8560/1310720 ( 0.7%)
- vertexes 551/65536 6612/786432 ( 0.8%)
- nodes 71/65536 2272/2097152 ( 0.1%)
- texinfos 100/12288 7200/884736 ( 0.8%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 351/65536 19656/3670016 ( 0.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 189/65536 10584/3670016 ( 0.3%)
- facebrushes 202/0 404/0 ( 0.0%)
- facebrushlists 351/0 1404/0 ( 0.0%)
- leaves 73/65536 2336/2097152 ( 0.1%)
- leaffaces 474/65536 948/131072 ( 0.7%)
- leafbrushes 182/65536 364/131072 ( 0.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 2279/512000 9116/2048000 ( 0.4%)
- edges 1399/256000 5596/1024000 ( 0.5%)
- LDR worldlights 0/8192 0/819200 ( 0.0%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 3/32768 30/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 57/65536 114/131072 ( 0.1%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 585336/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 436/16777216 ( 0.0%)
- entdata [variable] 448/393216 ( 0.1%)
- LDR ambient table 73/65536 292/262144 ( 0.1%)
- HDR ambient table 73/65536 292/262144 ( 0.1%)
- LDR leaf ambient 27/65536 756/1835008 ( 0.0%)
- HDR leaf ambient 73/65536 2044/1835008 ( 0.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/2498 ( 0.0%)
- pakfile [variable] 74442/0 ( 0.0%)
- physics [variable] 40898/4194304 ( 1.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 807
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 2 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 12
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_static (0.00 -598.00 41.00) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 772 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (148986 bytes)
- Static prop models/props/de_nuke/skylight01.mdl outside the map (276.00, -387.00, 365.00)
- Static prop models/props/de_nuke/skylight01.mdl outside the map (276.00, 376.00, 365.00)
- Static prop models/props/de_nuke/skylight01.mdl outside the map (1350.00, 387.00, 365.00)
- Static prop models/props/de_nuke/skylight01.mdl outside the map (1350.00, -376.00, 365.00)
- Static prop models/props/de_nuke/skylight01.mdl outside the map (813.00, -0.00, 365.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (80.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (80.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (228.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (228.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (375.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (375.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (523.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (523.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (671.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (671.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (819.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (855.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (771.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (967.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (967.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1115.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1115.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1263.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1263.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1411.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1411.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1559.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1559.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (742.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (742.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (730.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (730.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (594.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (582.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (582.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (594.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (890.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1038.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1038.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1026.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1026.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (890.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (878.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (878.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1340.00, -196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1488.00, -196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1488.00, -196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1476.00, -196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1476.00, -196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1340.00, -196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1328.00, -196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1328.00, -196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1408.00, -543.06, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1408.00, -544.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1408.00, -416.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1408.00, -415.06, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (816.00, -424.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (816.00, -424.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (816.00, -552.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (816.00, -552.00, -26.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (814.00, -124.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (814.00, -124.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (802.00, -124.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (802.00, -124.00, -26.82)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (408.00, -152.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (408.00, -152.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (453.00, -197.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (453.00, -197.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (408.15, -152.00, 41.20)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (408.15, -152.00, 41.20)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1546.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1546.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1398.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1398.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1251.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1251.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1103.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1103.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (955.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (955.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (807.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (771.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (855.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (659.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (659.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (511.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (363.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (363.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (215.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (215.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (67.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (67.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (511.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (884.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (884.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (896.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (896.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1032.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1044.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1044.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1032.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (736.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (588.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (588.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (600.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (600.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (736.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (748.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (748.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (286.00, 196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (138.00, 196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (138.00, 196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (150.00, 196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (150.00, 196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (286.00, 196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (298.00, 196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (298.00, 196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (218.00, 543.06, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (218.00, 544.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (218.00, 416.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (218.00, 415.06, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (810.00, 424.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (810.00, 424.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (810.00, 552.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (810.00, 552.00, -26.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (812.00, 124.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (812.00, 124.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (824.00, 124.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (824.00, 124.00, -26.82)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1218.00, 152.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1218.00, 152.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1173.00, 197.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1173.00, 197.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1217.85, 152.00, 41.20)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1217.85, 152.00, 41.20)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (452.00, 60.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (452.00, 60.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (443.52, 68.49, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (443.52, 68.49, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1182.49, -68.49, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1182.49, -68.49, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1174.00, -60.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1174.00, -60.00, 41.18)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (813.00, 0.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (813.00, 0.00, -26.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 585.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 585.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 438.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 438.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 290.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 290.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 142.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 142.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -6.00, -27.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (0.00, -42.00, 41.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (0.00, 42.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -302.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -154.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -154.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -302.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -450.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -450.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -598.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -598.00, 41.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (496.00, -488.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (496.00, -488.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1130.00, 488.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1130.00, 488.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1301.00, -317.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1301.00, -317.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (325.00, 317.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (325.00, 317.00, -26.78)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 454.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 454.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 158.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 306.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 306.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 158.00, 41.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1626.00, -38.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 602.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 602.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -581.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -581.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -434.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -434.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -286.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -286.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -138.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -138.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 10.00, -27.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1626.00, 46.00, 41.00)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 647 texinfos to 283
- Reduced 28 texdatas to 26 (810 bytes to 776)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 2 seconds elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- LoadPortals: couldn't read g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 12
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_static (0.00 -598.00 41.00) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 772 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (148986 bytes)
- Static prop models/props/de_nuke/skylight01.mdl outside the map (276.00, -387.00, 365.00)
- Static prop models/props/de_nuke/skylight01.mdl outside the map (276.00, 376.00, 365.00)
- Static prop models/props/de_nuke/skylight01.mdl outside the map (1350.00, 387.00, 365.00)
- Static prop models/props/de_nuke/skylight01.mdl outside the map (1350.00, -376.00, 365.00)
- Static prop models/props/de_nuke/skylight01.mdl outside the map (813.00, -0.00, 365.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (80.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (80.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (228.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (228.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (375.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (375.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (523.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (523.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (671.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (671.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (819.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (855.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (771.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (967.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (967.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1115.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1115.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1263.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1263.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1411.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1411.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1559.00, -640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1559.00, -640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (742.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (742.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (730.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (730.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (594.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (582.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (582.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (594.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (890.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1038.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1038.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1026.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1026.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (890.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (878.00, -320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (878.00, -320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1340.00, -196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1488.00, -196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1488.00, -196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1476.00, -196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1476.00, -196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1340.00, -196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1328.00, -196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1328.00, -196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1408.00, -543.06, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1408.00, -544.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1408.00, -416.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1408.00, -415.06, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (816.00, -424.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (816.00, -424.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (816.00, -552.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (816.00, -552.00, -26.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (814.00, -124.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (814.00, -124.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (802.00, -124.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (802.00, -124.00, -26.82)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (408.00, -152.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (408.00, -152.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (453.00, -197.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (453.00, -197.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (408.15, -152.00, 41.20)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (408.15, -152.00, 41.20)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1546.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1546.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1398.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1398.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1251.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1251.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1103.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1103.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (955.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (955.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (807.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (771.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (855.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (659.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (659.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (511.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (363.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (363.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (215.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (215.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (67.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (67.00, 640.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (511.00, 640.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (884.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (884.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (896.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (896.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1032.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1044.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1044.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1032.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (736.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (588.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (588.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (600.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (600.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (736.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (748.00, 320.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (748.00, 320.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (286.00, 196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (138.00, 196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (138.00, 196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (150.00, 196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (150.00, 196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (286.00, 196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (298.00, 196.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (298.00, 196.00, 41.18)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (218.00, 543.06, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (218.00, 544.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (218.00, 416.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (218.00, 415.06, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (810.00, 424.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (810.00, 424.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (810.00, 552.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (810.00, 552.00, -26.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (812.00, 124.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (812.00, 124.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (824.00, 124.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (824.00, 124.00, -26.82)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1218.00, 152.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1218.00, 152.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1173.00, 197.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1173.00, 197.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1217.85, 152.00, 41.20)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1217.85, 152.00, 41.20)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (452.00, 60.00, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (452.00, 60.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (443.52, 68.49, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (443.52, 68.49, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1182.49, -68.49, 41.18)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1182.49, -68.49, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1174.00, -60.00, -26.82)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1174.00, -60.00, 41.18)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (813.00, 0.00, -26.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (813.00, 0.00, -26.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 585.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 585.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 438.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 438.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 290.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 290.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 142.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, 142.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -6.00, -27.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (0.00, -42.00, 41.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (0.00, 42.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -302.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -154.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -154.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -302.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -450.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -450.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -598.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (0.00, -598.00, 41.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (496.00, -488.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (496.00, -488.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1130.00, 488.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1130.00, 488.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1301.00, -317.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1301.00, -317.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (325.00, 317.00, -26.78)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (325.00, 317.00, -26.78)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 454.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 454.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 158.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 306.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 306.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 158.00, 41.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1626.00, -38.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 602.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 602.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -581.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -581.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -434.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -434.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -286.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -286.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -138.00, -27.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, -138.00, 41.00)
- Static prop models/props/cs_havana/bookcase_large.mdl outside the map (1626.00, 10.00, -27.00)
- Static prop models/props/cs_havana/bookcase_small.mdl outside the map (1626.00, 46.00, 41.00)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 647 texinfos to 283
- Reduced 28 texdatas to 26 (810 bytes to 776)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 1 second elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- LoadPortals: couldn't read g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 13
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_static (496.00 -488.00 -26.78) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 772 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (99246 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 647 texinfos to 261
- Reduced 28 texdatas to 26 (810 bytes to 776)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 1 second elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- LoadPortals: couldn't read g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 14
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 772 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (101342 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 647 texinfos to 261
- Reduced 28 texdatas to 26 (810 bytes to 776)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 18 portalclusters
- 30 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 276
- Average clusters visible: 15
- Building PAS...
- Average clusters audible: 18
- visdatasize:256 compressed from 288
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 503 faces
- 97293 square feet [14010240.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 503 patches before subdivision
- 5455 patches after subdivision
- 7 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 444664, max 327
- transfer lists: 3.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(16034, 10808, 6717)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2069, 1078, 451)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(276, 101, 33)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(36, 10, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(5, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0040 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 374/8192 4488/98304 ( 4.6%)
- brushsides 2627/65536 21016/524288 ( 4.0%)
- planes 1414/65536 28280/1310720 ( 2.2%)
- vertexes 1239/65536 14868/786432 ( 1.9%)
- nodes 337/65536 10784/2097152 ( 0.5%)
- texinfos 261/12288 18792/884736 ( 2.1%)
- texdata 26/2048 832/65536 ( 1.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 503/65536 28168/3670016 ( 0.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 440/65536 24640/3670016 ( 0.7%)
- facebrushes 406/0 812/0 ( 0.0%)
- facebrushlists 503/0 2012/0 ( 0.0%)
- leaves 384/65536 12288/2097152 ( 0.6%)
- leaffaces 525/65536 1050/131072 ( 0.8%)
- leafbrushes 281/65536 562/131072 ( 0.4%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 3793/512000 15172/2048000 ( 0.7%)
- edges 2707/256000 10828/1024000 ( 1.1%)
- LDR worldlights 7/8192 700/819200 ( 0.1%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 19/32768 190/327680 ( 0.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 318/65536 636/131072 ( 0.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 278793/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 256/16777216 ( 0.0%)
- entdata [variable] 28072/393216 ( 7.1%)
- LDR ambient table 384/65536 1536/262144 ( 0.6%)
- HDR ambient table 384/65536 1536/262144 ( 0.6%)
- LDR leaf ambient 2784/65536 77952/1835008 ( 4.2%)
- HDR leaf ambient 384/65536 10752/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/15328 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 101342/4194304 ( 2.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1101
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 15 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 503 faces
- 97293 square feet [14010240.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 503 patches before subdivision
- 5455 patches after subdivision
- 7 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 444664, max 327
- transfer lists: 3.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(16034, 10808, 6717)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2069, 1078, 451)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(276, 101, 33)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(36, 10, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(5, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0034 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 374/8192 4488/98304 ( 4.6%)
- brushsides 2627/65536 21016/524288 ( 4.0%)
- planes 1414/65536 28280/1310720 ( 2.2%)
- vertexes 1239/65536 14868/786432 ( 1.9%)
- nodes 337/65536 10784/2097152 ( 0.5%)
- texinfos 261/12288 18792/884736 ( 2.1%)
- texdata 26/2048 832/65536 ( 1.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 503/65536 28168/3670016 ( 0.8%)
- hdr faces 503/65536 28168/3670016 ( 0.8%)
- origfaces 440/65536 24640/3670016 ( 0.7%)
- facebrushes 406/0 812/0 ( 0.0%)
- facebrushlists 503/0 2012/0 ( 0.0%)
- leaves 384/65536 12288/2097152 ( 0.6%)
- leaffaces 525/65536 1050/131072 ( 0.8%)
- leafbrushes 281/65536 562/131072 ( 0.4%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 3793/512000 15172/2048000 ( 0.7%)
- edges 2707/256000 10828/1024000 ( 1.1%)
- LDR worldlights 7/8192 700/819200 ( 0.1%)
- HDR worldlights 7/8192 700/819200 ( 0.1%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 19/32768 190/327680 ( 0.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 318/65536 636/131072 ( 0.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 278793/0 ( 0.0%)
- HDR lightdata [variable] 278793/0 ( 0.0%)
- visdata [variable] 256/16777216 ( 0.0%)
- entdata [variable] 28072/393216 ( 7.1%)
- LDR ambient table 384/65536 1536/262144 ( 0.6%)
- HDR ambient table 384/65536 1536/262144 ( 0.6%)
- LDR leaf ambient 2784/65536 77952/1835008 ( 4.2%)
- HDR leaf ambient 2784/65536 77952/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/15328 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 101342/4194304 ( 2.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1101
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 12 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 18
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 772 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (151082 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 647 texinfos to 283
- Reduced 28 texdatas to 26 (810 bytes to 776)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 1 second elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 24 portalclusters
- 39 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 440
- Average clusters visible: 18
- Building PAS...
- Average clusters audible: 23
- visdatasize:342 compressed from 384
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 550 faces
- 135224 square feet [19472376.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 550 patches before subdivision
- 6626 patches after subdivision
- 7 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 619998, max 352
- transfer lists: 4.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(4834, 2261, 872)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(824, 344, 102)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(127, 38, 9)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(21, 5, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(3, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0057 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 374/8192 4488/98304 ( 4.6%)
- brushsides 2627/65536 21016/524288 ( 4.0%)
- planes 1420/65536 28400/1310720 ( 2.2%)
- vertexes 1363/65536 16356/786432 ( 2.1%)
- nodes 345/65536 11040/2097152 ( 0.5%)
- texinfos 283/12288 20376/884736 ( 2.3%)
- texdata 26/2048 832/65536 ( 1.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 550/65536 30800/3670016 ( 0.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 466/65536 26096/3670016 ( 0.7%)
- facebrushes 582/0 1164/0 ( 0.0%)
- facebrushlists 550/0 2200/0 ( 0.0%)
- leaves 392/65536 12544/2097152 ( 0.6%)
- leaffaces 580/65536 1160/131072 ( 0.9%)
- leafbrushes 443/65536 886/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4188/512000 16752/2048000 ( 0.8%)
- edges 2934/256000 11736/1024000 ( 1.1%)
- LDR worldlights 7/8192 700/819200 ( 0.1%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 951/65536 1902/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 306092/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 342/16777216 ( 0.0%)
- entdata [variable] 27964/393216 ( 7.1%)
- LDR ambient table 392/65536 1568/262144 ( 0.6%)
- HDR ambient table 392/65536 1568/262144 ( 0.6%)
- LDR leaf ambient 2848/65536 79744/1835008 ( 4.3%)
- HDR leaf ambient 392/65536 10976/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/15332 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 151082/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1294
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 13 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 19
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 772 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (149314 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 647 texinfos to 283
- Reduced 28 texdatas to 26 (810 bytes to 776)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 6 portalclusters
- 7 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 36
- Average clusters visible: 6
- Building PAS...
- Average clusters audible: 6
- visdatasize:64 compressed from 96
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 538 faces
- 128881 square feet [18558968.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 538 patches before subdivision
- 6614 patches after subdivision
- 7 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 620002, max 352
- transfer lists: 4.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(4822, 2252, 868)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(822, 343, 101)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(126, 38, 9)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(21, 5, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(3, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0039 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 369/8192 4428/98304 ( 4.5%)
- brushsides 2597/65536 20776/524288 ( 4.0%)
- planes 1404/65536 28080/1310720 ( 2.1%)
- vertexes 1323/65536 15876/786432 ( 2.0%)
- nodes 307/65536 9824/2097152 ( 0.5%)
- texinfos 283/12288 20376/884736 ( 2.3%)
- texdata 26/2048 832/65536 ( 1.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 538/65536 30128/3670016 ( 0.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 459/65536 25704/3670016 ( 0.7%)
- facebrushes 582/0 1164/0 ( 0.0%)
- facebrushlists 538/0 2152/0 ( 0.0%)
- leaves 354/65536 11328/2097152 ( 0.5%)
- leaffaces 568/65536 1136/131072 ( 0.9%)
- leafbrushes 417/65536 834/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4108/512000 16432/2048000 ( 0.8%)
- edges 2877/256000 11508/1024000 ( 1.1%)
- LDR worldlights 7/8192 700/819200 ( 0.1%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 47/32768 470/327680 ( 0.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 891/65536 1782/131072 ( 1.4%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 306092/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 64/16777216 ( 0.0%)
- entdata [variable] 27964/393216 ( 7.1%)
- LDR ambient table 354/65536 1416/262144 ( 0.5%)
- HDR ambient table 354/65536 1416/262144 ( 0.5%)
- LDR leaf ambient 2742/65536 76776/1835008 ( 4.2%)
- HDR leaf ambient 354/65536 9912/1835008 ( 0.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/15772 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 149314/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1266
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 13 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 538 faces
- 128881 square feet [18558968.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 538 patches before subdivision
- 6614 patches after subdivision
- 7 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 620002, max 352
- transfer lists: 4.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(4822, 2252, 868)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(822, 343, 101)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(126, 38, 9)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(21, 5, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(3, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0038 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 369/8192 4428/98304 ( 4.5%)
- brushsides 2597/65536 20776/524288 ( 4.0%)
- planes 1404/65536 28080/1310720 ( 2.1%)
- vertexes 1323/65536 15876/786432 ( 2.0%)
- nodes 307/65536 9824/2097152 ( 0.5%)
- texinfos 283/12288 20376/884736 ( 2.3%)
- texdata 26/2048 832/65536 ( 1.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 538/65536 30128/3670016 ( 0.8%)
- hdr faces 538/65536 30128/3670016 ( 0.8%)
- origfaces 459/65536 25704/3670016 ( 0.7%)
- facebrushes 582/0 1164/0 ( 0.0%)
- facebrushlists 538/0 2152/0 ( 0.0%)
- leaves 354/65536 11328/2097152 ( 0.5%)
- leaffaces 568/65536 1136/131072 ( 0.9%)
- leafbrushes 417/65536 834/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4108/512000 16432/2048000 ( 0.8%)
- edges 2877/256000 11508/1024000 ( 1.1%)
- LDR worldlights 7/8192 700/819200 ( 0.1%)
- HDR worldlights 7/8192 700/819200 ( 0.1%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 47/32768 470/327680 ( 0.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 891/65536 1782/131072 ( 1.4%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 306092/0 ( 0.0%)
- HDR lightdata [variable] 306092/0 ( 0.0%)
- visdata [variable] 64/16777216 ( 0.0%)
- entdata [variable] 27964/393216 ( 7.1%)
- LDR ambient table 354/65536 1416/262144 ( 0.5%)
- HDR ambient table 354/65536 1416/262144 ( 0.5%)
- LDR leaf ambient 2742/65536 76776/1835008 ( 4.2%)
- HDR leaf ambient 2742/65536 76776/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/15772 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 149314/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1266
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 18 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 20
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 772 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (149314 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 647 texinfos to 283
- Reduced 28 texdatas to 26 (810 bytes to 776)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 6 portalclusters
- 7 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 36
- Average clusters visible: 6
- Building PAS...
- Average clusters audible: 6
- visdatasize:64 compressed from 96
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 538 faces
- 128881 square feet [18558968.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 538 patches before subdivision
- 6614 patches after subdivision
- 12 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 623307, max 352
- transfer lists: 4.8 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(13198, 9007, 6089)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2137, 1107, 515)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(338, 136, 50)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(54, 17, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(9, 2, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0039 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 369/8192 4428/98304 ( 4.5%)
- brushsides 2597/65536 20776/524288 ( 4.0%)
- planes 1404/65536 28080/1310720 ( 2.1%)
- vertexes 1323/65536 15876/786432 ( 2.0%)
- nodes 307/65536 9824/2097152 ( 0.5%)
- texinfos 283/12288 20376/884736 ( 2.3%)
- texdata 26/2048 832/65536 ( 1.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 538/65536 30128/3670016 ( 0.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 459/65536 25704/3670016 ( 0.7%)
- facebrushes 582/0 1164/0 ( 0.0%)
- facebrushlists 538/0 2152/0 ( 0.0%)
- leaves 354/65536 11328/2097152 ( 0.5%)
- leaffaces 568/65536 1136/131072 ( 0.9%)
- leafbrushes 417/65536 834/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4108/512000 16432/2048000 ( 0.8%)
- edges 2877/256000 11508/1024000 ( 1.1%)
- LDR worldlights 12/8192 1200/819200 ( 0.1%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 47/32768 470/327680 ( 0.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 891/65536 1782/131072 ( 1.4%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 306092/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 64/16777216 ( 0.0%)
- entdata [variable] 29585/393216 ( 7.5%)
- LDR ambient table 354/65536 1416/262144 ( 0.5%)
- HDR ambient table 354/65536 1416/262144 ( 0.5%)
- LDR leaf ambient 2742/65536 76776/1835008 ( 4.2%)
- HDR leaf ambient 354/65536 9912/1835008 ( 0.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/15772 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 149314/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1266
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 18 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 538 faces
- 128881 square feet [18558968.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 538 patches before subdivision
- 6614 patches after subdivision
- 12 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 623307, max 352
- transfer lists: 4.8 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(13198, 9007, 6089)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2137, 1107, 515)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(338, 136, 50)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(54, 17, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(9, 2, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0042 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 369/8192 4428/98304 ( 4.5%)
- brushsides 2597/65536 20776/524288 ( 4.0%)
- planes 1404/65536 28080/1310720 ( 2.1%)
- vertexes 1323/65536 15876/786432 ( 2.0%)
- nodes 307/65536 9824/2097152 ( 0.5%)
- texinfos 283/12288 20376/884736 ( 2.3%)
- texdata 26/2048 832/65536 ( 1.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 538/65536 30128/3670016 ( 0.8%)
- hdr faces 538/65536 30128/3670016 ( 0.8%)
- origfaces 459/65536 25704/3670016 ( 0.7%)
- facebrushes 582/0 1164/0 ( 0.0%)
- facebrushlists 538/0 2152/0 ( 0.0%)
- leaves 354/65536 11328/2097152 ( 0.5%)
- leaffaces 568/65536 1136/131072 ( 0.9%)
- leafbrushes 417/65536 834/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4108/512000 16432/2048000 ( 0.8%)
- edges 2877/256000 11508/1024000 ( 1.1%)
- LDR worldlights 12/8192 1200/819200 ( 0.1%)
- HDR worldlights 12/8192 1200/819200 ( 0.1%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 47/32768 470/327680 ( 0.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 891/65536 1782/131072 ( 1.4%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 306092/0 ( 0.0%)
- HDR lightdata [variable] 306092/0 ( 0.0%)
- visdata [variable] 64/16777216 ( 0.0%)
- entdata [variable] 29585/393216 ( 7.5%)
- LDR ambient table 354/65536 1416/262144 ( 0.5%)
- HDR ambient table 354/65536 1416/262144 ( 0.5%)
- LDR leaf ambient 2742/65536 76776/1835008 ( 4.2%)
- HDR leaf ambient 2742/65536 76776/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/15772 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 149314/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1266
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 18 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 22
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 756 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (151354 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 685 texinfos to 296
- Reduced 30 texdatas to 28 (857 bytes to 823)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 1 second elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 8 portalclusters
- 10 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64
- Average clusters visible: 8
- Building PAS...
- Average clusters audible: 8
- visdatasize:84 compressed from 128
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 558 faces
- 142480 square feet [20517210.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 558 patches before subdivision
- 6658 patches after subdivision
- 14 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 637906, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(13636, 9372, 6373)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2206, 1141, 530)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(350, 140, 52)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(56, 18, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(9, 2, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0039 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 377/8192 4524/98304 ( 4.6%)
- brushsides 2647/65536 21176/524288 ( 4.0%)
- planes 1426/65536 28520/1310720 ( 2.2%)
- vertexes 1379/65536 16548/786432 ( 2.1%)
- nodes 315/65536 10080/2097152 ( 0.5%)
- texinfos 296/12288 21312/884736 ( 2.4%)
- texdata 28/2048 896/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 558/65536 31248/3670016 ( 0.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 474/65536 26544/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 558/0 2232/0 ( 0.0%)
- leaves 362/65536 11584/2097152 ( 0.6%)
- leaffaces 590/65536 1180/131072 ( 0.9%)
- leafbrushes 430/65536 860/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4265/512000 17060/2048000 ( 0.8%)
- edges 2996/256000 11984/1024000 ( 1.2%)
- LDR worldlights 14/8192 1400/819200 ( 0.2%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 307548/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 32502/393216 ( 8.3%)
- LDR ambient table 362/65536 1448/262144 ( 0.6%)
- HDR ambient table 362/65536 1448/262144 ( 0.6%)
- LDR leaf ambient 2771/65536 77588/1835008 ( 4.2%)
- HDR leaf ambient 362/65536 10136/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/15948 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 151354/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1323
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 21 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 558 faces
- 142480 square feet [20517210.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 558 patches before subdivision
- 6658 patches after subdivision
- 14 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 637906, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(13636, 9372, 6373)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2206, 1141, 530)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(350, 140, 52)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(56, 18, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(9, 2, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0059 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 377/8192 4524/98304 ( 4.6%)
- brushsides 2647/65536 21176/524288 ( 4.0%)
- planes 1426/65536 28520/1310720 ( 2.2%)
- vertexes 1379/65536 16548/786432 ( 2.1%)
- nodes 315/65536 10080/2097152 ( 0.5%)
- texinfos 296/12288 21312/884736 ( 2.4%)
- texdata 28/2048 896/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 558/65536 31248/3670016 ( 0.9%)
- hdr faces 558/65536 31248/3670016 ( 0.9%)
- origfaces 474/65536 26544/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 558/0 2232/0 ( 0.0%)
- leaves 362/65536 11584/2097152 ( 0.6%)
- leaffaces 590/65536 1180/131072 ( 0.9%)
- leafbrushes 430/65536 860/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4265/512000 17060/2048000 ( 0.8%)
- edges 2996/256000 11984/1024000 ( 1.2%)
- LDR worldlights 14/8192 1400/819200 ( 0.2%)
- HDR worldlights 14/8192 1400/819200 ( 0.2%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 307548/0 ( 0.0%)
- HDR lightdata [variable] 307548/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 32502/393216 ( 8.3%)
- LDR ambient table 362/65536 1448/262144 ( 0.6%)
- HDR ambient table 362/65536 1448/262144 ( 0.6%)
- LDR leaf ambient 2771/65536 77588/1835008 ( 4.2%)
- HDR leaf ambient 2771/65536 77588/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/15948 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 151354/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1323
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 23 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 23
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 756 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (152858 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 689 texinfos to 296
- Reduced 30 texdatas to 28 (857 bytes to 823)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 8 portalclusters
- 10 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64
- Average clusters visible: 8
- Building PAS...
- Average clusters audible: 8
- visdatasize:84 compressed from 128
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 558 faces
- 142480 square feet [20517210.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 558 patches before subdivision
- 6658 patches after subdivision
- 16 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 636508, max 352
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(11541, 7594, 4954)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1880, 950, 427)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(297, 115, 41)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(48, 15, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(8, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0042 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 379/8192 4548/98304 ( 4.6%)
- brushsides 2663/65536 21304/524288 ( 4.1%)
- planes 1428/65536 28560/1310720 ( 2.2%)
- vertexes 1379/65536 16548/786432 ( 2.1%)
- nodes 315/65536 10080/2097152 ( 0.5%)
- texinfos 296/12288 21312/884736 ( 2.4%)
- texdata 28/2048 896/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 558/65536 31248/3670016 ( 0.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 474/65536 26544/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 558/0 2232/0 ( 0.0%)
- leaves 362/65536 11584/2097152 ( 0.6%)
- leaffaces 590/65536 1180/131072 ( 0.9%)
- leafbrushes 433/65536 866/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4265/512000 17060/2048000 ( 0.8%)
- edges 2996/256000 11984/1024000 ( 1.2%)
- LDR worldlights 16/8192 1600/819200 ( 0.2%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 307548/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 31681/393216 ( 8.1%)
- LDR ambient table 362/65536 1448/262144 ( 0.6%)
- HDR ambient table 362/65536 1448/262144 ( 0.6%)
- LDR leaf ambient 2770/65536 77560/1835008 ( 4.2%)
- HDR leaf ambient 362/65536 10136/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16154 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 152858/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1323
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 24 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 558 faces
- 142480 square feet [20517210.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 558 patches before subdivision
- 6658 patches after subdivision
- 16 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 636508, max 352
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(11541, 7594, 4954)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1880, 950, 427)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(297, 115, 41)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(48, 15, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(8, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0039 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 379/8192 4548/98304 ( 4.6%)
- brushsides 2663/65536 21304/524288 ( 4.1%)
- planes 1428/65536 28560/1310720 ( 2.2%)
- vertexes 1379/65536 16548/786432 ( 2.1%)
- nodes 315/65536 10080/2097152 ( 0.5%)
- texinfos 296/12288 21312/884736 ( 2.4%)
- texdata 28/2048 896/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 558/65536 31248/3670016 ( 0.9%)
- hdr faces 558/65536 31248/3670016 ( 0.9%)
- origfaces 474/65536 26544/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 558/0 2232/0 ( 0.0%)
- leaves 362/65536 11584/2097152 ( 0.6%)
- leaffaces 590/65536 1180/131072 ( 0.9%)
- leafbrushes 433/65536 866/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4265/512000 17060/2048000 ( 0.8%)
- edges 2996/256000 11984/1024000 ( 1.2%)
- LDR worldlights 16/8192 1600/819200 ( 0.2%)
- HDR worldlights 16/8192 1600/819200 ( 0.2%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 307548/0 ( 0.0%)
- HDR lightdata [variable] 307548/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 31681/393216 ( 8.1%)
- LDR ambient table 362/65536 1448/262144 ( 0.6%)
- HDR ambient table 362/65536 1448/262144 ( 0.6%)
- LDR leaf ambient 2770/65536 77560/1835008 ( 4.2%)
- HDR leaf ambient 2770/65536 77560/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16154 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 152858/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1323
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 25 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 27
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 756 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (152858 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 689 texinfos to 296
- Reduced 30 texdatas to 28 (857 bytes to 823)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 1 second elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 8 portalclusters
- 10 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64
- Average clusters visible: 8
- Building PAS...
- Average clusters audible: 8
- visdatasize:84 compressed from 128
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 558 faces
- 142480 square feet [20517210.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 558 patches before subdivision
- 6658 patches after subdivision
- 16 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 637796, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(10090, 5411, 2789)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1620, 714, 256)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(255, 84, 24)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(41, 11, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(7, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0043 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 379/8192 4548/98304 ( 4.6%)
- brushsides 2663/65536 21304/524288 ( 4.1%)
- planes 1428/65536 28560/1310720 ( 2.2%)
- vertexes 1379/65536 16548/786432 ( 2.1%)
- nodes 315/65536 10080/2097152 ( 0.5%)
- texinfos 296/12288 21312/884736 ( 2.4%)
- texdata 28/2048 896/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 558/65536 31248/3670016 ( 0.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 474/65536 26544/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 558/0 2232/0 ( 0.0%)
- leaves 362/65536 11584/2097152 ( 0.6%)
- leaffaces 590/65536 1180/131072 ( 0.9%)
- leafbrushes 433/65536 866/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4265/512000 17060/2048000 ( 0.8%)
- edges 2996/256000 11984/1024000 ( 1.2%)
- LDR worldlights 16/8192 1600/819200 ( 0.2%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 307548/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 30873/393216 ( 7.9%)
- LDR ambient table 362/65536 1448/262144 ( 0.6%)
- HDR ambient table 362/65536 1448/262144 ( 0.6%)
- LDR leaf ambient 2771/65536 77588/1835008 ( 4.2%)
- HDR leaf ambient 362/65536 10136/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 152858/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1323
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 22 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 558 faces
- 142480 square feet [20517210.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 558 patches before subdivision
- 6658 patches after subdivision
- 16 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 637796, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(10090, 5411, 2789)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1620, 714, 256)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(255, 84, 24)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(41, 11, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(7, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0040 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 379/8192 4548/98304 ( 4.6%)
- brushsides 2663/65536 21304/524288 ( 4.1%)
- planes 1428/65536 28560/1310720 ( 2.2%)
- vertexes 1379/65536 16548/786432 ( 2.1%)
- nodes 315/65536 10080/2097152 ( 0.5%)
- texinfos 296/12288 21312/884736 ( 2.4%)
- texdata 28/2048 896/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 558/65536 31248/3670016 ( 0.9%)
- hdr faces 558/65536 31248/3670016 ( 0.9%)
- origfaces 474/65536 26544/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 558/0 2232/0 ( 0.0%)
- leaves 362/65536 11584/2097152 ( 0.6%)
- leaffaces 590/65536 1180/131072 ( 0.9%)
- leafbrushes 433/65536 866/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4265/512000 17060/2048000 ( 0.8%)
- edges 2996/256000 11984/1024000 ( 1.2%)
- LDR worldlights 16/8192 1600/819200 ( 0.2%)
- HDR worldlights 16/8192 1600/819200 ( 0.2%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 307548/0 ( 0.0%)
- HDR lightdata [variable] 307548/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 30873/393216 ( 7.9%)
- LDR ambient table 362/65536 1448/262144 ( 0.6%)
- HDR ambient table 362/65536 1448/262144 ( 0.6%)
- LDR leaf ambient 2771/65536 77588/1835008 ( 4.2%)
- HDR leaf ambient 2771/65536 77588/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 152858/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1323
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 23 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 28
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 756 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (152858 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 689 texinfos to 296
- Reduced 30 texdatas to 28 (857 bytes to 823)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 8 portalclusters
- 10 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64
- Average clusters visible: 8
- Building PAS...
- Average clusters audible: 8
- visdatasize:84 compressed from 128
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 558 faces
- 142480 square feet [20517210.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 558 patches before subdivision
- 6658 patches after subdivision
- 16 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 637796, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(7857, 4595, 2623)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1300, 608, 238)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(203, 71, 23)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(33, 9, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(5, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0040 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 379/8192 4548/98304 ( 4.6%)
- brushsides 2663/65536 21304/524288 ( 4.1%)
- planes 1428/65536 28560/1310720 ( 2.2%)
- vertexes 1379/65536 16548/786432 ( 2.1%)
- nodes 315/65536 10080/2097152 ( 0.5%)
- texinfos 296/12288 21312/884736 ( 2.4%)
- texdata 28/2048 896/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 558/65536 31248/3670016 ( 0.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 474/65536 26544/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 558/0 2232/0 ( 0.0%)
- leaves 362/65536 11584/2097152 ( 0.6%)
- leaffaces 590/65536 1180/131072 ( 0.9%)
- leafbrushes 433/65536 866/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4265/512000 17060/2048000 ( 0.8%)
- edges 2996/256000 11984/1024000 ( 1.2%)
- LDR worldlights 16/8192 1600/819200 ( 0.2%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 307548/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 30871/393216 ( 7.9%)
- LDR ambient table 362/65536 1448/262144 ( 0.6%)
- HDR ambient table 362/65536 1448/262144 ( 0.6%)
- LDR leaf ambient 2772/65536 77616/1835008 ( 4.2%)
- HDR leaf ambient 362/65536 10136/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 152858/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1323
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 22 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 558 faces
- 142480 square feet [20517210.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 558 patches before subdivision
- 6658 patches after subdivision
- 16 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 637796, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(7857, 4595, 2623)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1300, 608, 238)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(203, 71, 23)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(33, 9, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(5, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0046 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 379/8192 4548/98304 ( 4.6%)
- brushsides 2663/65536 21304/524288 ( 4.1%)
- planes 1428/65536 28560/1310720 ( 2.2%)
- vertexes 1379/65536 16548/786432 ( 2.1%)
- nodes 315/65536 10080/2097152 ( 0.5%)
- texinfos 296/12288 21312/884736 ( 2.4%)
- texdata 28/2048 896/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 558/65536 31248/3670016 ( 0.9%)
- hdr faces 558/65536 31248/3670016 ( 0.9%)
- origfaces 474/65536 26544/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 558/0 2232/0 ( 0.0%)
- leaves 362/65536 11584/2097152 ( 0.6%)
- leaffaces 590/65536 1180/131072 ( 0.9%)
- leafbrushes 433/65536 866/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4265/512000 17060/2048000 ( 0.8%)
- edges 2996/256000 11984/1024000 ( 1.2%)
- LDR worldlights 16/8192 1600/819200 ( 0.2%)
- HDR worldlights 16/8192 1600/819200 ( 0.2%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 307548/0 ( 0.0%)
- HDR lightdata [variable] 307548/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 30871/393216 ( 7.9%)
- LDR ambient table 362/65536 1448/262144 ( 0.6%)
- HDR ambient table 362/65536 1448/262144 ( 0.6%)
- LDR leaf ambient 2772/65536 77616/1835008 ( 4.2%)
- HDR leaf ambient 2772/65536 77616/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 152858/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1323
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 22 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 29
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 756 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (152858 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 689 texinfos to 296
- Reduced 30 texdatas to 28 (857 bytes to 823)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 1 second elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 8 portalclusters
- 10 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64
- Average clusters visible: 8
- Building PAS...
- Average clusters audible: 8
- visdatasize:84 compressed from 128
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 558 faces
- 142480 square feet [20517210.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 558 patches before subdivision
- 6658 patches after subdivision
- 20 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 637796, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(10062, 6369, 3987)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1660, 823, 358)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(261, 99, 34)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(42, 13, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(7, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0037 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 379/8192 4548/98304 ( 4.6%)
- brushsides 2663/65536 21304/524288 ( 4.1%)
- planes 1428/65536 28560/1310720 ( 2.2%)
- vertexes 1379/65536 16548/786432 ( 2.1%)
- nodes 315/65536 10080/2097152 ( 0.5%)
- texinfos 296/12288 21312/884736 ( 2.4%)
- texdata 28/2048 896/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 558/65536 31248/3670016 ( 0.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 474/65536 26544/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 558/0 2232/0 ( 0.0%)
- leaves 362/65536 11584/2097152 ( 0.6%)
- leaffaces 590/65536 1180/131072 ( 0.9%)
- leafbrushes 433/65536 866/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4265/512000 17060/2048000 ( 0.8%)
- edges 2996/256000 11984/1024000 ( 1.2%)
- LDR worldlights 20/8192 2000/819200 ( 0.2%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 307548/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 32177/393216 ( 8.2%)
- LDR ambient table 362/65536 1448/262144 ( 0.6%)
- HDR ambient table 362/65536 1448/262144 ( 0.6%)
- LDR leaf ambient 2772/65536 77616/1835008 ( 4.2%)
- HDR leaf ambient 362/65536 10136/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 152858/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1323
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 26 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 558 faces
- 142480 square feet [20517210.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 558 patches before subdivision
- 6658 patches after subdivision
- 20 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 637796, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(10062, 6369, 3987)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1660, 823, 358)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(261, 99, 34)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(42, 13, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(7, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0327 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 46/1024 2208/49152 ( 4.5%)
- brushes 379/8192 4548/98304 ( 4.6%)
- brushsides 2663/65536 21304/524288 ( 4.1%)
- planes 1428/65536 28560/1310720 ( 2.2%)
- vertexes 1379/65536 16548/786432 ( 2.1%)
- nodes 315/65536 10080/2097152 ( 0.5%)
- texinfos 296/12288 21312/884736 ( 2.4%)
- texdata 28/2048 896/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 558/65536 31248/3670016 ( 0.9%)
- hdr faces 558/65536 31248/3670016 ( 0.9%)
- origfaces 474/65536 26544/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 558/0 2232/0 ( 0.0%)
- leaves 362/65536 11584/2097152 ( 0.6%)
- leaffaces 590/65536 1180/131072 ( 0.9%)
- leafbrushes 433/65536 866/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4265/512000 17060/2048000 ( 0.8%)
- edges 2996/256000 11984/1024000 ( 1.2%)
- LDR worldlights 20/8192 2000/819200 ( 0.2%)
- HDR worldlights 20/8192 2000/819200 ( 0.2%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 307548/0 ( 0.0%)
- HDR lightdata [variable] 307548/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 32177/393216 ( 8.2%)
- LDR ambient table 362/65536 1448/262144 ( 0.6%)
- HDR ambient table 362/65536 1448/262144 ( 0.6%)
- LDR leaf ambient 2772/65536 77616/1835008 ( 4.2%)
- HDR leaf ambient 2772/65536 77616/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 152858/4194304 ( 3.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1323
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 28 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 32
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 756 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (153968 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 695 texinfos to 302
- Reduced 31 texdatas to 29 (876 bytes to 842)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 8 portalclusters
- 10 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64
- Average clusters visible: 8
- Building PAS...
- Average clusters audible: 8
- visdatasize:84 compressed from 128
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 570 faces
- 146294 square feet [21066442.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 570 patches before subdivision
- 6670 patches after subdivision
- 22 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 638794, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(11658, 7592, 4906)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1896, 969, 443)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(299, 117, 43)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(48, 15, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(8, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0046 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 48/1024 2304/49152 ( 4.7%)
- brushes 381/8192 4572/98304 ( 4.7%)
- brushsides 2675/65536 21400/524288 ( 4.1%)
- planes 1436/65536 28720/1310720 ( 2.2%)
- vertexes 1395/65536 16740/786432 ( 2.1%)
- nodes 327/65536 10464/2097152 ( 0.5%)
- texinfos 302/12288 21744/884736 ( 2.5%)
- texdata 29/2048 928/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 570/65536 31920/3670016 ( 0.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 486/65536 27216/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 570/0 2280/0 ( 0.0%)
- leaves 376/65536 12032/2097152 ( 0.6%)
- leaffaces 602/65536 1204/131072 ( 0.9%)
- leafbrushes 435/65536 870/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4361/512000 17444/2048000 ( 0.9%)
- edges 3044/256000 12176/1024000 ( 1.2%)
- LDR worldlights 22/8192 2200/819200 ( 0.3%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 307548/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 35270/393216 ( 9.0%)
- LDR ambient table 376/65536 1504/262144 ( 0.6%)
- HDR ambient table 376/65536 1504/262144 ( 0.6%)
- LDR leaf ambient 2902/65536 81256/1835008 ( 4.4%)
- HDR leaf ambient 376/65536 10528/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 153968/4194304 ( 3.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1347
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 30 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 570 faces
- 146294 square feet [21066442.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 570 patches before subdivision
- 6670 patches after subdivision
- 22 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 638794, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(11658, 7592, 4906)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1896, 969, 443)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(299, 117, 43)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(48, 15, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(8, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0043 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 48/1024 2304/49152 ( 4.7%)
- brushes 381/8192 4572/98304 ( 4.7%)
- brushsides 2675/65536 21400/524288 ( 4.1%)
- planes 1436/65536 28720/1310720 ( 2.2%)
- vertexes 1395/65536 16740/786432 ( 2.1%)
- nodes 327/65536 10464/2097152 ( 0.5%)
- texinfos 302/12288 21744/884736 ( 2.5%)
- texdata 29/2048 928/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 570/65536 31920/3670016 ( 0.9%)
- hdr faces 570/65536 31920/3670016 ( 0.9%)
- origfaces 486/65536 27216/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 570/0 2280/0 ( 0.0%)
- leaves 376/65536 12032/2097152 ( 0.6%)
- leaffaces 602/65536 1204/131072 ( 0.9%)
- leafbrushes 435/65536 870/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4361/512000 17444/2048000 ( 0.9%)
- edges 3044/256000 12176/1024000 ( 1.2%)
- LDR worldlights 22/8192 2200/819200 ( 0.3%)
- HDR worldlights 22/8192 2200/819200 ( 0.3%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 307548/0 ( 0.0%)
- HDR lightdata [variable] 307548/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 35270/393216 ( 9.0%)
- LDR ambient table 376/65536 1504/262144 ( 0.6%)
- HDR ambient table 376/65536 1504/262144 ( 0.6%)
- LDR leaf ambient 2902/65536 81256/1835008 ( 4.4%)
- HDR leaf ambient 2902/65536 81256/1835008 ( 4.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 153968/4194304 ( 3.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1347
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 29 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 33
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 756 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (153968 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 695 texinfos to 302
- Reduced 31 texdatas to 29 (876 bytes to 842)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 8 portalclusters
- 10 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64
- Average clusters visible: 8
- Building PAS...
- Average clusters audible: 8
- visdatasize:84 compressed from 128
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 570 faces
- 146294 square feet [21066442.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 570 patches before subdivision
- 6670 patches after subdivision
- 22 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 638794, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(11658, 7592, 4906)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1896, 969, 443)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(299, 117, 43)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(48, 15, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(8, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0043 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 48/1024 2304/49152 ( 4.7%)
- brushes 381/8192 4572/98304 ( 4.7%)
- brushsides 2675/65536 21400/524288 ( 4.1%)
- planes 1436/65536 28720/1310720 ( 2.2%)
- vertexes 1395/65536 16740/786432 ( 2.1%)
- nodes 327/65536 10464/2097152 ( 0.5%)
- texinfos 302/12288 21744/884736 ( 2.5%)
- texdata 29/2048 928/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 570/65536 31920/3670016 ( 0.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 486/65536 27216/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 570/0 2280/0 ( 0.0%)
- leaves 376/65536 12032/2097152 ( 0.6%)
- leaffaces 602/65536 1204/131072 ( 0.9%)
- leafbrushes 435/65536 870/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4361/512000 17444/2048000 ( 0.9%)
- edges 3044/256000 12176/1024000 ( 1.2%)
- LDR worldlights 22/8192 2200/819200 ( 0.3%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 307548/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 35270/393216 ( 9.0%)
- LDR ambient table 376/65536 1504/262144 ( 0.6%)
- HDR ambient table 376/65536 1504/262144 ( 0.6%)
- LDR leaf ambient 2902/65536 81256/1835008 ( 4.4%)
- HDR leaf ambient 376/65536 10528/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 153968/4194304 ( 3.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1347
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 31 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 570 faces
- 146294 square feet [21066442.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 570 patches before subdivision
- 6670 patches after subdivision
- 22 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 638794, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(11658, 7592, 4906)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1896, 969, 443)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(299, 117, 43)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(48, 15, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(8, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0046 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 48/1024 2304/49152 ( 4.7%)
- brushes 381/8192 4572/98304 ( 4.7%)
- brushsides 2675/65536 21400/524288 ( 4.1%)
- planes 1436/65536 28720/1310720 ( 2.2%)
- vertexes 1395/65536 16740/786432 ( 2.1%)
- nodes 327/65536 10464/2097152 ( 0.5%)
- texinfos 302/12288 21744/884736 ( 2.5%)
- texdata 29/2048 928/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 570/65536 31920/3670016 ( 0.9%)
- hdr faces 570/65536 31920/3670016 ( 0.9%)
- origfaces 486/65536 27216/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 570/0 2280/0 ( 0.0%)
- leaves 376/65536 12032/2097152 ( 0.6%)
- leaffaces 602/65536 1204/131072 ( 0.9%)
- leafbrushes 435/65536 870/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4361/512000 17444/2048000 ( 0.9%)
- edges 3044/256000 12176/1024000 ( 1.2%)
- LDR worldlights 22/8192 2200/819200 ( 0.3%)
- HDR worldlights 22/8192 2200/819200 ( 0.3%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 307548/0 ( 0.0%)
- HDR lightdata [variable] 307548/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 35270/393216 ( 9.0%)
- LDR ambient table 376/65536 1504/262144 ( 0.6%)
- HDR ambient table 376/65536 1504/262144 ( 0.6%)
- LDR leaf ambient 2902/65536 81256/1835008 ( 4.4%)
- HDR leaf ambient 2902/65536 81256/1835008 ( 4.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 153968/4194304 ( 3.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1347
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 30 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 34
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 756 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (153968 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 686 texinfos to 293
- Reduced 31 texdatas to 29 (877 bytes to 843)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 8 portalclusters
- 10 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64
- Average clusters visible: 8
- Building PAS...
- Average clusters audible: 8
- visdatasize:84 compressed from 128
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 570 faces
- 146294 square feet [21066442.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 570 patches before subdivision
- 6670 patches after subdivision
- 22 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 638794, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(11715, 7614, 4909)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1893, 966, 442)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(298, 117, 43)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(48, 15, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(8, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0038 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 48/1024 2304/49152 ( 4.7%)
- brushes 381/8192 4572/98304 ( 4.7%)
- brushsides 2675/65536 21400/524288 ( 4.1%)
- planes 1436/65536 28720/1310720 ( 2.2%)
- vertexes 1395/65536 16740/786432 ( 2.1%)
- nodes 327/65536 10464/2097152 ( 0.5%)
- texinfos 293/12288 21096/884736 ( 2.4%)
- texdata 29/2048 928/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 570/65536 31920/3670016 ( 0.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 486/65536 27216/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 570/0 2280/0 ( 0.0%)
- leaves 376/65536 12032/2097152 ( 0.6%)
- leaffaces 602/65536 1204/131072 ( 0.9%)
- leafbrushes 435/65536 870/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4361/512000 17444/2048000 ( 0.9%)
- edges 3044/256000 12176/1024000 ( 1.2%)
- LDR worldlights 22/8192 2200/819200 ( 0.3%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 306518/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 35168/393216 ( 8.9%)
- LDR ambient table 376/65536 1504/262144 ( 0.6%)
- HDR ambient table 376/65536 1504/262144 ( 0.6%)
- LDR leaf ambient 2901/65536 81228/1835008 ( 4.4%)
- HDR leaf ambient 376/65536 10528/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 153968/4194304 ( 3.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1347
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 29 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 570 faces
- 146294 square feet [21066442.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 570 patches before subdivision
- 6670 patches after subdivision
- 22 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 638794, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(11715, 7614, 4909)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1893, 966, 442)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(298, 117, 43)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(48, 15, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(8, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0043 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 48/1024 2304/49152 ( 4.7%)
- brushes 381/8192 4572/98304 ( 4.7%)
- brushsides 2675/65536 21400/524288 ( 4.1%)
- planes 1436/65536 28720/1310720 ( 2.2%)
- vertexes 1395/65536 16740/786432 ( 2.1%)
- nodes 327/65536 10464/2097152 ( 0.5%)
- texinfos 293/12288 21096/884736 ( 2.4%)
- texdata 29/2048 928/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 570/65536 31920/3670016 ( 0.9%)
- hdr faces 570/65536 31920/3670016 ( 0.9%)
- origfaces 486/65536 27216/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 570/0 2280/0 ( 0.0%)
- leaves 376/65536 12032/2097152 ( 0.6%)
- leaffaces 602/65536 1204/131072 ( 0.9%)
- leafbrushes 435/65536 870/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4361/512000 17444/2048000 ( 0.9%)
- edges 3044/256000 12176/1024000 ( 1.2%)
- LDR worldlights 22/8192 2200/819200 ( 0.3%)
- HDR worldlights 22/8192 2200/819200 ( 0.3%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 306518/0 ( 0.0%)
- HDR lightdata [variable] 306518/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 35168/393216 ( 8.9%)
- LDR ambient table 376/65536 1504/262144 ( 0.6%)
- HDR ambient table 376/65536 1504/262144 ( 0.6%)
- LDR leaf ambient 2901/65536 81228/1835008 ( 4.4%)
- HDR leaf ambient 2901/65536 81228/1835008 ( 4.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 153968/4194304 ( 3.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1347
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 29 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 34
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 756 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (153968 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 686 texinfos to 293
- Reduced 31 texdatas to 29 (877 bytes to 843)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 1 second elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 8 portalclusters
- 10 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64
- Average clusters visible: 8
- Building PAS...
- Average clusters audible: 8
- visdatasize:84 compressed from 128
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 570 faces
- 146294 square feet [21066442.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 570 patches before subdivision
- 6670 patches after subdivision
- 22 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 638794, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(11715, 7614, 4909)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1893, 966, 442)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(298, 117, 43)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(48, 15, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(8, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0039 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 48/1024 2304/49152 ( 4.7%)
- brushes 381/8192 4572/98304 ( 4.7%)
- brushsides 2675/65536 21400/524288 ( 4.1%)
- planes 1436/65536 28720/1310720 ( 2.2%)
- vertexes 1395/65536 16740/786432 ( 2.1%)
- nodes 327/65536 10464/2097152 ( 0.5%)
- texinfos 293/12288 21096/884736 ( 2.4%)
- texdata 29/2048 928/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 570/65536 31920/3670016 ( 0.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 486/65536 27216/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 570/0 2280/0 ( 0.0%)
- leaves 376/65536 12032/2097152 ( 0.6%)
- leaffaces 602/65536 1204/131072 ( 0.9%)
- leafbrushes 435/65536 870/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4361/512000 17444/2048000 ( 0.9%)
- edges 3044/256000 12176/1024000 ( 1.2%)
- LDR worldlights 22/8192 2200/819200 ( 0.3%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 306518/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 35168/393216 ( 8.9%)
- LDR ambient table 376/65536 1504/262144 ( 0.6%)
- HDR ambient table 376/65536 1504/262144 ( 0.6%)
- LDR leaf ambient 2901/65536 81228/1835008 ( 4.4%)
- HDR leaf ambient 376/65536 10528/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 153968/4194304 ( 3.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1347
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 27 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 570 faces
- 146294 square feet [21066442.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 570 patches before subdivision
- 6670 patches after subdivision
- 22 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 638794, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(11715, 7614, 4909)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1893, 966, 442)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(298, 117, 43)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(48, 15, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(8, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0042 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 48/1024 2304/49152 ( 4.7%)
- brushes 381/8192 4572/98304 ( 4.7%)
- brushsides 2675/65536 21400/524288 ( 4.1%)
- planes 1436/65536 28720/1310720 ( 2.2%)
- vertexes 1395/65536 16740/786432 ( 2.1%)
- nodes 327/65536 10464/2097152 ( 0.5%)
- texinfos 293/12288 21096/884736 ( 2.4%)
- texdata 29/2048 928/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 570/65536 31920/3670016 ( 0.9%)
- hdr faces 570/65536 31920/3670016 ( 0.9%)
- origfaces 486/65536 27216/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 570/0 2280/0 ( 0.0%)
- leaves 376/65536 12032/2097152 ( 0.6%)
- leaffaces 602/65536 1204/131072 ( 0.9%)
- leafbrushes 435/65536 870/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4361/512000 17444/2048000 ( 0.9%)
- edges 3044/256000 12176/1024000 ( 1.2%)
- LDR worldlights 22/8192 2200/819200 ( 0.3%)
- HDR worldlights 22/8192 2200/819200 ( 0.3%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 306518/0 ( 0.0%)
- HDR lightdata [variable] 306518/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 35168/393216 ( 8.9%)
- LDR ambient table 376/65536 1504/262144 ( 0.6%)
- HDR ambient table 376/65536 1504/262144 ( 0.6%)
- LDR leaf ambient 2901/65536 81228/1835008 ( 4.4%)
- HDR leaf ambient 2901/65536 81228/1835008 ( 4.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 153968/4194304 ( 3.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1347
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 27 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.vmf
- Map revision 34
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 756 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (153968 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 686 texinfos to 293
- Reduced 31 texdatas to 29 (877 bytes to 843)
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 1 second elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 8 portalclusters
- 10 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64
- Average clusters visible: 8
- Building PAS...
- Average clusters audible: 8
- visdatasize:84 compressed from 128
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 570 faces
- 146294 square feet [21066442.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 570 patches before subdivision
- 6670 patches after subdivision
- 22 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 638794, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(11715, 7614, 4909)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1893, 966, 442)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(298, 117, 43)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(48, 15, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(8, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0038 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 48/1024 2304/49152 ( 4.7%)
- brushes 381/8192 4572/98304 ( 4.7%)
- brushsides 2675/65536 21400/524288 ( 4.1%)
- planes 1436/65536 28720/1310720 ( 2.2%)
- vertexes 1395/65536 16740/786432 ( 2.1%)
- nodes 327/65536 10464/2097152 ( 0.5%)
- texinfos 293/12288 21096/884736 ( 2.4%)
- texdata 29/2048 928/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 570/65536 31920/3670016 ( 0.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 486/65536 27216/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 570/0 2280/0 ( 0.0%)
- leaves 376/65536 12032/2097152 ( 0.6%)
- leaffaces 602/65536 1204/131072 ( 0.9%)
- leafbrushes 435/65536 870/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4361/512000 17444/2048000 ( 0.9%)
- edges 3044/256000 12176/1024000 ( 1.2%)
- LDR worldlights 22/8192 2200/819200 ( 0.3%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 306518/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 35168/393216 ( 8.9%)
- LDR ambient table 376/65536 1504/262144 ( 0.6%)
- HDR ambient table 376/65536 1504/262144 ( 0.6%)
- LDR leaf ambient 2901/65536 81228/1835008 ( 4.4%)
- HDR leaf ambient 376/65536 10528/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 153968/4194304 ( 3.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1347
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 32 seconds elapsed
- materialPath: G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.vmf
- Map revision 34
- ConVarRef gpu_level doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 756 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (153968 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 686 texinfos to 293
- Reduced 31 texdatas to 29 (877 bytes to 843)
- Writing G:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\aim_library.bsp
- 1 second elapsed
- 2 threads
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- reading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.prt
- 8 portalclusters
- 10 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64
- Average clusters visible: 8
- Building PAS...
- Average clusters audible: 8
- visdatasize:84 compressed from 128
- writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 570 faces
- 146294 square feet [21066442.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 570 patches before subdivision
- 6670 patches after subdivision
- 22 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 638794, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(11715, 7614, 4909)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1893, 966, 442)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(298, 117, 43)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(48, 15, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(8, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0054 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 48/1024 2304/49152 ( 4.7%)
- brushes 381/8192 4572/98304 ( 4.7%)
- brushsides 2675/65536 21400/524288 ( 4.1%)
- planes 1436/65536 28720/1310720 ( 2.2%)
- vertexes 1395/65536 16740/786432 ( 2.1%)
- nodes 327/65536 10464/2097152 ( 0.5%)
- texinfos 293/12288 21096/884736 ( 2.4%)
- texdata 29/2048 928/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 570/65536 31920/3670016 ( 0.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 486/65536 27216/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 570/0 2280/0 ( 0.0%)
- leaves 376/65536 12032/2097152 ( 0.6%)
- leaffaces 602/65536 1204/131072 ( 0.9%)
- leafbrushes 435/65536 870/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4361/512000 17444/2048000 ( 0.9%)
- edges 3044/256000 12176/1024000 ( 1.2%)
- LDR worldlights 22/8192 2200/819200 ( 0.3%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 306518/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 35168/393216 ( 8.9%)
- LDR ambient table 376/65536 1504/262144 ( 0.6%)
- HDR ambient table 376/65536 1504/262144 ( 0.6%)
- LDR leaf ambient 2901/65536 81228/1835008 ( 4.4%)
- HDR leaf ambient 376/65536 10528/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 153968/4194304 ( 3.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1347
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 31 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 570 faces
- 146294 square feet [21066442.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 570 patches before subdivision
- 6670 patches after subdivision
- 22 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 638794, max 353
- transfer lists: 4.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(11715, 7614, 4909)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1893, 966, 442)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(298, 117, 43)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(48, 15, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(8, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0046 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 48/1024 2304/49152 ( 4.7%)
- brushes 381/8192 4572/98304 ( 4.7%)
- brushsides 2675/65536 21400/524288 ( 4.1%)
- planes 1436/65536 28720/1310720 ( 2.2%)
- vertexes 1395/65536 16740/786432 ( 2.1%)
- nodes 327/65536 10464/2097152 ( 0.5%)
- texinfos 293/12288 21096/884736 ( 2.4%)
- texdata 29/2048 928/65536 ( 1.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 570/65536 31920/3670016 ( 0.9%)
- hdr faces 570/65536 31920/3670016 ( 0.9%)
- origfaces 486/65536 27216/3670016 ( 0.7%)
- facebrushes 548/0 1096/0 ( 0.0%)
- facebrushlists 570/0 2280/0 ( 0.0%)
- leaves 376/65536 12032/2097152 ( 0.6%)
- leaffaces 602/65536 1204/131072 ( 0.9%)
- leafbrushes 435/65536 870/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 4361/512000 17444/2048000 ( 0.9%)
- edges 3044/256000 12176/1024000 ( 1.2%)
- LDR worldlights 22/8192 2200/819200 ( 0.3%)
- HDR worldlights 22/8192 2200/819200 ( 0.3%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 51/32768 510/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 984/65536 1968/131072 ( 1.5%)
- cubemapsamples 5/1024 80/16384 ( 0.5%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 306518/0 ( 0.0%)
- HDR lightdata [variable] 306518/0 ( 0.0%)
- visdata [variable] 84/16777216 ( 0.0%)
- entdata [variable] 35168/393216 ( 8.9%)
- LDR ambient table 376/65536 1504/262144 ( 0.6%)
- HDR ambient table 376/65536 1504/262144 ( 0.6%)
- LDR leaf ambient 2901/65536 81228/1835008 ( 4.4%)
- HDR leaf ambient 2901/65536 81228/1835008 ( 4.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16232 ( 0.0%)
- pakfile [variable] 449269/0 ( 0.0%)
- physics [variable] 153968/4194304 ( 3.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 4
- Total triangle count: 1347
- Writing g:\program files\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\aim_library.bsp
- 30 seconds elapsed
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement