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  1. Initialize engine version: 5.5.0p4 (2f9c3a0f4141)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  6. Vendor: NVIDIA
  7. VRAM: 3072 MB
  8. Driver: 21.21.13.7849
  9. Default GameObject Tag: Player already registered
  10.  
  11. (Filename: Line: 90)
  12.  
  13. Begin MonoManager ReloadAssembly
  14. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\UnityEngine.dll (this message is harmless)
  15. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\UnityEngine.dll into Unity Child Domain
  16. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  17. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  19. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  20. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Assembly-Boo.dll (this message is harmless)
  21. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Assembly-Boo.dll into Unity Child Domain
  22. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  23. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  24. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  25. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  26. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  27. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  28. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  29. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  30. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  31. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  32. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\AmplifyColor.dll (this message is harmless)
  33. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\AmplifyColor.dll into Unity Child Domain
  34. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  35. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  36. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  37. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  38. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Vectrosity.dll (this message is harmless)
  39. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Vectrosity.dll into Unity Child Domain
  40. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
  41. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
  42. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
  43. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
  44. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\KDTree.dll (this message is harmless)
  45. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\KDTree.dll into Unity Child Domain
  46. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Triangle.dll (this message is harmless)
  47. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Triangle.dll into Unity Child Domain
  48. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\VacuumShaders.FlatMeshGenerator.dll (this message is harmless)
  49. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\VacuumShaders.FlatMeshGenerator.dll into Unity Child Domain
  50. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\VacuumShaders.MeshMaterializer.dll (this message is harmless)
  51. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\VacuumShaders.MeshMaterializer.dll into Unity Child Domain
  52. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Verso.dll (this message is harmless)
  53. Loading C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\Verso.dll into Unity Child Domain
  54. - Completed reload, in 0.055 seconds
  55. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\System.Core.dll (this message is harmless)
  56. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\System.dll (this message is harmless)
  57. OnLevelWasLoaded was found on LineManager
  58. This message has been deprecated and will be removed in a later version of Unity.
  59. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  60.  
  61. (Filename: Line: 382)
  62.  
  63. OnLevelWasLoaded was found on LeanTween
  64. This message has been deprecated and will be removed in a later version of Unity.
  65. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  66.  
  67. (Filename: Line: 382)
  68.  
  69. WARNING: Shader Unsupported: 'Outlined/Silhouetted Bumped Diffuse' - Pass 'OUTLINE' has no vertex shader
  70. <RI> Initializing input.
  71.  
  72. <RI> Input initialized.
  73.  
  74. desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
  75. <RI> Initialized touch support.
  76.  
  77. OpenVR initialized!
  78.  
  79. (Filename: Line: 381)
  80.  
  81. GfxDevice: creating device client; threaded=1
  82. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  83.  
  84. (Filename: Line: 1754)
  85.  
  86. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  87.  
  88. (Filename: Line: 1754)
  89.  
  90. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  91.  
  92. (Filename: Line: 1754)
  93.  
  94. GfxDevice: creating device client; threaded=1
  95. UnloadTime: 0.598655 ms
  96. Connected to lighthouse:LHR-B4F78707
  97.  
  98. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  99.  
  100. Avatar IS A PLAYER!
  101.  
  102. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  103.  
  104. System.IndexOutOfRangeException: Array index is out of range.
  105. at MagicalActual.InventoryItem..ctor (Int32 _itemid, System.String _name, System.String _icon, System.String _prefab, System.String _rarity, System.String _type, System.String _slot, Int32 _ilevel, Int32 _minlevel, System.String _reqclass) [0x00000] in <filename unknown>:0
  106.  
  107. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  108.  
  109. ERROR: Unable to load the correct mesh data for Item Id 29
  110.  
  111. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  112.  
  113. ERROR: Couldn't find a valid Animator for Avatar
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  116.  
  117. 0
  118.  
  119. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  120.  
  121. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  122.  
  123. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  124.  
  125. UPdating material on model idx 1
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  128.  
  129. UPdating material on model idx 1
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  132.  
  133. InvalidOperationException: You must set OverlayCanvasController.mainCamera to the main camera of your scene. Disabling OverlayCanvas.
  134. at EckTechGames.FloatingCombatText.OverlayCanvasController.Start () [0x00000] in <filename unknown>:0
  135.  
  136. (Filename: Line: -1)
  137.  
  138. Platform assembly: C:\Users\lorna\Desktop\OrbusVRClient-0.85\resources\app\client\vrclient_Data\Managed\System.Xml.dll (this message is harmless)
  139. SPACE CHECK Y OFFSET: 0.95
  140.  
  141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  142.  
  143. Connecting...
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  146.  
  147. ws://game.orbusvr.com:80/
  148.  
  149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  150.  
  151. 1e7085f8153db429a3ffbda9a869cad7bfe114f0d7662bc2297c0487fceeb7fe|-Kdg7w7mBaDo5K5mkoRo
  152.  
  153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  154.  
  155. Scanning for sphere cullers...
  156.  
  157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  158.  
  159. Found 0 sphere cullers
  160.  
  161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  162.  
  163. GfxDevice: creating device client; threaded=1
  164. GfxDevice: creating device client; threaded=1
  165. Websocket connection established
  166.  
  167. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  168.  
  169. SENDING gametoken:0.85:1e7085f8153db429a3ffbda9a869cad7bfe114f0d7662bc2297c0487fceeb7fe|-Kdg7w7mBaDo5K5mkoRo
  170.  
  171. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  172.  
  173. FROM SERVER: clientup:330:RandomZoneFinal
  174.  
  175. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  176.  
  177. Heard client up!
  178.  
  179. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  180.  
  181. 330
  182.  
  183. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  184.  
  185. LOADING ZONE FILE: RandomZoneFinal
  186.  
  187. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  188.  
  189. Enabling sun...
  190.  
  191. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  192.  
  193. EXECUTE LOAD
  194.  
  195. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  196.  
  197. Initialized player rig, my player entity ID is now 800
  198.  
  199. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  200.  
  201. EXECUTED HARD TRANSITION
  202.  
  203. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  204.  
  205. (304.3, 95.0, 214.5)
  206.  
  207. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  208.  
  209. Spawning entity: 800
  210.  
  211. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  212.  
  213. Starting up MY PLAYER ENTITY, GUID: 800
  214.  
  215. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  216.  
  217. ENCODER INFO
  218.  
  219. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  220.  
  221. 48000
  222.  
  223. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  224.  
  225. 2880
  226.  
  227. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  228.  
  229. MIC INFO
  230.  
  231. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  232.  
  233. Dissonance.Audio.Capture.MicrophoneCapture
  234.  
  235. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  236.  
  237. Reading 30 initial syncvars for PlayerRigv2
  238.  
  239. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  240.  
  241. Switching class based on server to 2
  242.  
  243. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  244.  
  245. Turning on PlayerClass: Runemage
  246.  
  247. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  248.  
  249. Switching weapon hand to : 0
  250.  
  251. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  252.  
  253. Update left hand weapon active!
  254.  
  255. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  256.  
  257. Left hand is active!
  258.  
  259. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  260.  
  261. Enable primary weapon!
  262.  
  263. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  264.  
  265. UPDATING RIGHT HAD WEAPON ACTIVE
  266.  
  267. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  268.  
  269. RIGHT HAND IS ACTIVE
  270.  
  271. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  272.  
  273. 0
  274.  
  275. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  276.  
  277. 0
  278.  
  279. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  280.  
  281. MY PLAYER PREFS ARE NOW
  282.  
  283. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  284.  
  285. 0,1,1,0
  286.  
  287. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  288.  
  289. Switching weapon hand to : 1
  290.  
  291. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  292.  
  293. Update left hand weapon active!
  294.  
  295. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  296.  
  297. Left hand is active!
  298.  
  299. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  300.  
  301. Enable secondary weaopn!
  302.  
  303. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  304.  
  305. UPDATING RIGHT HAD WEAPON ACTIVE
  306.  
  307. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  308.  
  309. RIGHT HAND IS ACTIVE
  310.  
  311. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  312.  
  313. 0
  314.  
  315. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  316.  
  317. Spawning entity: 561
  318.  
  319. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  320.  
  321. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  322.  
  323. (Filename: Line: 1754)
  324.  
  325. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  326.  
  327. (Filename: Line: 1754)
  328.  
  329. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  330.  
  331. (Filename: Line: 1754)
  332.  
  333. The referenced script on this Behaviour (Game Object '<null>') is missing!
  334.  
  335. (Filename: Line: 1754)
  336.  
  337. The referenced script on this Behaviour (Game Object '<null>') is missing!
  338.  
  339. (Filename: Line: 1754)
  340.  
  341. The referenced script on this Behaviour (Game Object '<null>') is missing!
  342.  
  343. (Filename: Line: 1754)
  344.  
  345. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  346.  
  347. (Filename: Line: 1754)
  348.  
  349. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  350.  
  351. (Filename: Line: 1754)
  352.  
  353. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  354.  
  355. (Filename: Line: 1754)
  356.  
  357. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  358.  
  359. (Filename: Line: 1754)
  360.  
  361. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  362.  
  363. (Filename: Line: 1754)
  364.  
  365. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  366.  
  367. (Filename: Line: 1754)
  368.  
  369. Avatar IS A PLAYER!
  370.  
  371. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  372.  
  373. Reading 30 initial syncvars for OtherPlayer(Clone)
  374.  
  375. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  376.  
  377. Switching class based on server to 5
  378.  
  379. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  380.  
  381. HEARD SET LEFT HAND ACTIVE
  382.  
  383. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  384.  
  385. Update left hand weapon active!
  386.  
  387. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  388.  
  389. Left hand is active!
  390.  
  391. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  392.  
  393. Enable secondary weaopn!
  394.  
  395. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  396.  
  397. HEARD SET RIGHT HAND ACTIVE
  398.  
  399. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  400.  
  401. UPDATING RIGHT HAD WEAPON ACTIVE
  402.  
  403. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  404.  
  405. RIGHT HAND IS ACTIVE
  406.  
  407. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  408.  
  409. Spawning entity: 337
  410.  
  411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  412.  
  413. The referenced script on this Behaviour (Game Object '<null>') is missing!
  414.  
  415. (Filename: Line: 1754)
  416.  
  417. The referenced script on this Behaviour (Game Object '<null>') is missing!
  418.  
  419. (Filename: Line: 1754)
  420.  
  421. The referenced script on this Behaviour (Game Object '<null>') is missing!
  422.  
  423. (Filename: Line: 1754)
  424.  
  425. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  426.  
  427. (Filename: Line: 1754)
  428.  
  429. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  430.  
  431. (Filename: Line: 1754)
  432.  
  433. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  434.  
  435. (Filename: Line: 1754)
  436.  
  437. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  438.  
  439. (Filename: Line: 1754)
  440.  
  441. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  442.  
  443. (Filename: Line: 1754)
  444.  
  445. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  446.  
  447. (Filename: Line: 1754)
  448.  
  449. Avatar IS A PLAYER!
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  452.  
  453. Reading 30 initial syncvars for OtherPlayer(Clone)
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  456.  
  457. Switching class based on server to 2
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  460.  
  461. HEARD SET LEFT HAND ACTIVE
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  464.  
  465. Update left hand weapon active!
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  468.  
  469. Left hand is active!
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  472.  
  473. Enable secondary weaopn!
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  476.  
  477. HEARD SET RIGHT HAND ACTIVE
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  480.  
  481. UPDATING RIGHT HAD WEAPON ACTIVE
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  484.  
  485. RIGHT HAND IS ACTIVE
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  488.  
  489. Unable to handle voice packet
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  492.  
  493. System.NullReferenceException: Object reference not set to an instance of an object
  494. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  495.  
  496. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  497.  
  498. Spawning entity: 784
  499.  
  500. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  501.  
  502. The referenced script on this Behaviour (Game Object '<null>') is missing!
  503.  
  504. (Filename: Line: 1754)
  505.  
  506. The referenced script on this Behaviour (Game Object '<null>') is missing!
  507.  
  508. (Filename: Line: 1754)
  509.  
  510. The referenced script on this Behaviour (Game Object '<null>') is missing!
  511.  
  512. (Filename: Line: 1754)
  513.  
  514. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  515.  
  516. (Filename: Line: 1754)
  517.  
  518. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  519.  
  520. (Filename: Line: 1754)
  521.  
  522. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  523.  
  524. (Filename: Line: 1754)
  525.  
  526. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  527.  
  528. (Filename: Line: 1754)
  529.  
  530. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  531.  
  532. (Filename: Line: 1754)
  533.  
  534. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  535.  
  536. (Filename: Line: 1754)
  537.  
  538. Avatar IS A PLAYER!
  539.  
  540. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  541.  
  542. Reading 30 initial syncvars for OtherPlayer(Clone)
  543.  
  544. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  545.  
  546. Switching class based on server to 1
  547.  
  548. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  549.  
  550. HEARD SET LEFT HAND ACTIVE
  551.  
  552. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  553.  
  554. Update left hand weapon active!
  555.  
  556. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  557.  
  558. Left hand is active!
  559.  
  560. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  561.  
  562. Enable primary weapon!
  563.  
  564. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  565.  
  566. HEARD SET RIGHT HAND ACTIVE
  567.  
  568. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  569.  
  570. UPDATING RIGHT HAD WEAPON ACTIVE
  571.  
  572. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  573.  
  574. RIGHT HAND IS ACTIVE
  575.  
  576. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  577.  
  578. Spawning entity: 222
  579.  
  580. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  581.  
  582. The referenced script on this Behaviour (Game Object '<null>') is missing!
  583.  
  584. (Filename: Line: 1754)
  585.  
  586. The referenced script on this Behaviour (Game Object '<null>') is missing!
  587.  
  588. (Filename: Line: 1754)
  589.  
  590. The referenced script on this Behaviour (Game Object '<null>') is missing!
  591.  
  592. (Filename: Line: 1754)
  593.  
  594. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  595.  
  596. (Filename: Line: 1754)
  597.  
  598. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  599.  
  600. (Filename: Line: 1754)
  601.  
  602. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  603.  
  604. (Filename: Line: 1754)
  605.  
  606. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  607.  
  608. (Filename: Line: 1754)
  609.  
  610. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  611.  
  612. (Filename: Line: 1754)
  613.  
  614. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  615.  
  616. (Filename: Line: 1754)
  617.  
  618. Avatar IS A PLAYER!
  619.  
  620. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  621.  
  622. Reading 30 initial syncvars for OtherPlayer(Clone)
  623.  
  624. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  625.  
  626. Switching class based on server to 5
  627.  
  628. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  629.  
  630. HEARD SET LEFT HAND ACTIVE
  631.  
  632. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  633.  
  634. Update left hand weapon active!
  635.  
  636. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  637.  
  638. Left hand is not active!
  639.  
  640. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  641.  
  642. HEARD SET RIGHT HAND ACTIVE
  643.  
  644. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  645.  
  646. UPDATING RIGHT HAD WEAPON ACTIVE
  647.  
  648. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  649.  
  650. RIGHT HAND IS ACTIVE
  651.  
  652. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  653.  
  654. Spawning entity: 672
  655.  
  656. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  657.  
  658. The referenced script on this Behaviour (Game Object '<null>') is missing!
  659.  
  660. (Filename: Line: 1754)
  661.  
  662. The referenced script on this Behaviour (Game Object '<null>') is missing!
  663.  
  664. (Filename: Line: 1754)
  665.  
  666. The referenced script on this Behaviour (Game Object '<null>') is missing!
  667.  
  668. (Filename: Line: 1754)
  669.  
  670. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  671.  
  672. (Filename: Line: 1754)
  673.  
  674. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  675.  
  676. (Filename: Line: 1754)
  677.  
  678. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  679.  
  680. (Filename: Line: 1754)
  681.  
  682. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  683.  
  684. (Filename: Line: 1754)
  685.  
  686. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  687.  
  688. (Filename: Line: 1754)
  689.  
  690. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  691.  
  692. (Filename: Line: 1754)
  693.  
  694. Avatar IS A PLAYER!
  695.  
  696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  697.  
  698. Reading 30 initial syncvars for OtherPlayer(Clone)
  699.  
  700. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  701.  
  702. Switching class based on server to 1
  703.  
  704. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  705.  
  706. HEARD SET LEFT HAND ACTIVE
  707.  
  708. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  709.  
  710. Update left hand weapon active!
  711.  
  712. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  713.  
  714. Left hand is active!
  715.  
  716. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  717.  
  718. Enable primary weapon!
  719.  
  720. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  721.  
  722. HEARD SET RIGHT HAND ACTIVE
  723.  
  724. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  725.  
  726. UPDATING RIGHT HAD WEAPON ACTIVE
  727.  
  728. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  729.  
  730. RIGHT HAND IS ACTIVE
  731.  
  732. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  733.  
  734. Spawning entity: 377
  735.  
  736. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  737.  
  738. The referenced script on this Behaviour (Game Object '<null>') is missing!
  739.  
  740. (Filename: Line: 1754)
  741.  
  742. The referenced script on this Behaviour (Game Object '<null>') is missing!
  743.  
  744. (Filename: Line: 1754)
  745.  
  746. The referenced script on this Behaviour (Game Object '<null>') is missing!
  747.  
  748. (Filename: Line: 1754)
  749.  
  750. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  751.  
  752. (Filename: Line: 1754)
  753.  
  754. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  755.  
  756. (Filename: Line: 1754)
  757.  
  758. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  759.  
  760. (Filename: Line: 1754)
  761.  
  762. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  763.  
  764. (Filename: Line: 1754)
  765.  
  766. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  767.  
  768. (Filename: Line: 1754)
  769.  
  770. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  771.  
  772. (Filename: Line: 1754)
  773.  
  774. Avatar IS A PLAYER!
  775.  
  776. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  777.  
  778. Reading 30 initial syncvars for OtherPlayer(Clone)
  779.  
  780. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  781.  
  782. Switching class based on server to 3
  783.  
  784. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  785.  
  786. HEARD SET LEFT HAND ACTIVE
  787.  
  788. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  789.  
  790. Update left hand weapon active!
  791.  
  792. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  793.  
  794. Left hand is active!
  795.  
  796. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  797.  
  798. Enable secondary weaopn!
  799.  
  800. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  801.  
  802. HEARD SET RIGHT HAND ACTIVE
  803.  
  804. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  805.  
  806. UPDATING RIGHT HAD WEAPON ACTIVE
  807.  
  808. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  809.  
  810. RIGHT HAND IS INACTIVE
  811.  
  812. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  813.  
  814. Spawning entity: 36
  815.  
  816. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  817.  
  818. Reading 7 initial syncvars for Practicedummy(Clone)
  819.  
  820. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  821.  
  822. Spawning entity: 796
  823.  
  824. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  825.  
  826. The referenced script on this Behaviour (Game Object '<null>') is missing!
  827.  
  828. (Filename: Line: 1754)
  829.  
  830. The referenced script on this Behaviour (Game Object '<null>') is missing!
  831.  
  832. (Filename: Line: 1754)
  833.  
  834. The referenced script on this Behaviour (Game Object '<null>') is missing!
  835.  
  836. (Filename: Line: 1754)
  837.  
  838. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  839.  
  840. (Filename: Line: 1754)
  841.  
  842. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  843.  
  844. (Filename: Line: 1754)
  845.  
  846. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  847.  
  848. (Filename: Line: 1754)
  849.  
  850. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  851.  
  852. (Filename: Line: 1754)
  853.  
  854. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  855.  
  856. (Filename: Line: 1754)
  857.  
  858. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  859.  
  860. (Filename: Line: 1754)
  861.  
  862. Avatar IS A PLAYER!
  863.  
  864. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  865.  
  866. Reading 30 initial syncvars for OtherPlayer(Clone)
  867.  
  868. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  869.  
  870. Switching class based on server to 2
  871.  
  872. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  873.  
  874. HEARD SET LEFT HAND ACTIVE
  875.  
  876. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  877.  
  878. Update left hand weapon active!
  879.  
  880. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  881.  
  882. Left hand is active!
  883.  
  884. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  885.  
  886. Enable primary weapon!
  887.  
  888. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  889.  
  890. HEARD SET RIGHT HAND ACTIVE
  891.  
  892. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  893.  
  894. UPDATING RIGHT HAD WEAPON ACTIVE
  895.  
  896. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  897.  
  898. RIGHT HAND IS ACTIVE
  899.  
  900. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  901.  
  902. Spawning entity: 790
  903.  
  904. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  905.  
  906. The referenced script on this Behaviour (Game Object '<null>') is missing!
  907.  
  908. (Filename: Line: 1754)
  909.  
  910. The referenced script on this Behaviour (Game Object '<null>') is missing!
  911.  
  912. (Filename: Line: 1754)
  913.  
  914. The referenced script on this Behaviour (Game Object '<null>') is missing!
  915.  
  916. (Filename: Line: 1754)
  917.  
  918. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  919.  
  920. (Filename: Line: 1754)
  921.  
  922. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  923.  
  924. (Filename: Line: 1754)
  925.  
  926. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  927.  
  928. (Filename: Line: 1754)
  929.  
  930. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  931.  
  932. (Filename: Line: 1754)
  933.  
  934. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  935.  
  936. (Filename: Line: 1754)
  937.  
  938. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  939.  
  940. (Filename: Line: 1754)
  941.  
  942. Avatar IS A PLAYER!
  943.  
  944. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  945.  
  946. Reading 30 initial syncvars for OtherPlayer(Clone)
  947.  
  948. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  949.  
  950. Switching class based on server to 5
  951.  
  952. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  953.  
  954. HEARD SET LEFT HAND ACTIVE
  955.  
  956. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  957.  
  958. Update left hand weapon active!
  959.  
  960. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  961.  
  962. Left hand is active!
  963.  
  964. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  965.  
  966. Enable secondary weaopn!
  967.  
  968. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  969.  
  970. HEARD SET RIGHT HAND ACTIVE
  971.  
  972. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  973.  
  974. UPDATING RIGHT HAD WEAPON ACTIVE
  975.  
  976. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  977.  
  978. RIGHT HAND IS ACTIVE
  979.  
  980. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  981.  
  982. Spawning entity: 404
  983.  
  984. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  985.  
  986. The referenced script on this Behaviour (Game Object '<null>') is missing!
  987.  
  988. (Filename: Line: 1754)
  989.  
  990. The referenced script on this Behaviour (Game Object '<null>') is missing!
  991.  
  992. (Filename: Line: 1754)
  993.  
  994. The referenced script on this Behaviour (Game Object '<null>') is missing!
  995.  
  996. (Filename: Line: 1754)
  997.  
  998. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  999.  
  1000. (Filename: Line: 1754)
  1001.  
  1002. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1003.  
  1004. (Filename: Line: 1754)
  1005.  
  1006. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1007.  
  1008. (Filename: Line: 1754)
  1009.  
  1010. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1011.  
  1012. (Filename: Line: 1754)
  1013.  
  1014. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1015.  
  1016. (Filename: Line: 1754)
  1017.  
  1018. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1019.  
  1020. (Filename: Line: 1754)
  1021.  
  1022. Avatar IS A PLAYER!
  1023.  
  1024. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1025.  
  1026. Reading 30 initial syncvars for OtherPlayer(Clone)
  1027.  
  1028. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1029.  
  1030. Switching class based on server to 1
  1031.  
  1032. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1033.  
  1034. HEARD SET LEFT HAND ACTIVE
  1035.  
  1036. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1037.  
  1038. Update left hand weapon active!
  1039.  
  1040. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1041.  
  1042. Left hand is active!
  1043.  
  1044. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1045.  
  1046. Enable primary weapon!
  1047.  
  1048. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1049.  
  1050. HEARD SET RIGHT HAND ACTIVE
  1051.  
  1052. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1053.  
  1054. UPDATING RIGHT HAD WEAPON ACTIVE
  1055.  
  1056. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1057.  
  1058. RIGHT HAND IS INACTIVE
  1059.  
  1060. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1061.  
  1062. Spawning entity: 473
  1063.  
  1064. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1065.  
  1066. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1067.  
  1068. (Filename: Line: 1754)
  1069.  
  1070. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1071.  
  1072. (Filename: Line: 1754)
  1073.  
  1074. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1075.  
  1076. (Filename: Line: 1754)
  1077.  
  1078. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1079.  
  1080. (Filename: Line: 1754)
  1081.  
  1082. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1083.  
  1084. (Filename: Line: 1754)
  1085.  
  1086. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1087.  
  1088. (Filename: Line: 1754)
  1089.  
  1090. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1091.  
  1092. (Filename: Line: 1754)
  1093.  
  1094. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1095.  
  1096. (Filename: Line: 1754)
  1097.  
  1098. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1099.  
  1100. (Filename: Line: 1754)
  1101.  
  1102. Avatar IS A PLAYER!
  1103.  
  1104. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1105.  
  1106. Reading 30 initial syncvars for OtherPlayer(Clone)
  1107.  
  1108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1109.  
  1110. Switching class based on server to 2
  1111.  
  1112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1113.  
  1114. HEARD SET LEFT HAND ACTIVE
  1115.  
  1116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1117.  
  1118. Update left hand weapon active!
  1119.  
  1120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1121.  
  1122. Left hand is active!
  1123.  
  1124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1125.  
  1126. Enable primary weapon!
  1127.  
  1128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1129.  
  1130. HEARD SET RIGHT HAND ACTIVE
  1131.  
  1132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1133.  
  1134. UPDATING RIGHT HAD WEAPON ACTIVE
  1135.  
  1136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1137.  
  1138. RIGHT HAND IS ACTIVE
  1139.  
  1140. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1141.  
  1142. Spawning entity: 345
  1143.  
  1144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1145.  
  1146. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1147.  
  1148. (Filename: Line: 1754)
  1149.  
  1150. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1151.  
  1152. (Filename: Line: 1754)
  1153.  
  1154. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1155.  
  1156. (Filename: Line: 1754)
  1157.  
  1158. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1159.  
  1160. (Filename: Line: 1754)
  1161.  
  1162. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1163.  
  1164. (Filename: Line: 1754)
  1165.  
  1166. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1167.  
  1168. (Filename: Line: 1754)
  1169.  
  1170. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1171.  
  1172. (Filename: Line: 1754)
  1173.  
  1174. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1175.  
  1176. (Filename: Line: 1754)
  1177.  
  1178. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1179.  
  1180. (Filename: Line: 1754)
  1181.  
  1182. Avatar IS A PLAYER!
  1183.  
  1184. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1185.  
  1186. Reading 30 initial syncvars for OtherPlayer(Clone)
  1187.  
  1188. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1189.  
  1190. Switching class based on server to 5
  1191.  
  1192. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1193.  
  1194. HEARD SET LEFT HAND ACTIVE
  1195.  
  1196. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1197.  
  1198. Update left hand weapon active!
  1199.  
  1200. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1201.  
  1202. Left hand is not active!
  1203.  
  1204. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1205.  
  1206. HEARD SET RIGHT HAND ACTIVE
  1207.  
  1208. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1209.  
  1210. UPDATING RIGHT HAD WEAPON ACTIVE
  1211.  
  1212. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1213.  
  1214. RIGHT HAND IS INACTIVE
  1215.  
  1216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1217.  
  1218. Spawning entity: 780
  1219.  
  1220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1221.  
  1222. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1223.  
  1224. (Filename: Line: 1754)
  1225.  
  1226. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1227.  
  1228. (Filename: Line: 1754)
  1229.  
  1230. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1231.  
  1232. (Filename: Line: 1754)
  1233.  
  1234. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1235.  
  1236. (Filename: Line: 1754)
  1237.  
  1238. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1239.  
  1240. (Filename: Line: 1754)
  1241.  
  1242. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1243.  
  1244. (Filename: Line: 1754)
  1245.  
  1246. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1247.  
  1248. (Filename: Line: 1754)
  1249.  
  1250. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1251.  
  1252. (Filename: Line: 1754)
  1253.  
  1254. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1255.  
  1256. (Filename: Line: 1754)
  1257.  
  1258. Avatar IS A PLAYER!
  1259.  
  1260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1261.  
  1262. Reading 30 initial syncvars for OtherPlayer(Clone)
  1263.  
  1264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1265.  
  1266. Switching class based on server to 1
  1267.  
  1268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1269.  
  1270. HEARD SET LEFT HAND ACTIVE
  1271.  
  1272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1273.  
  1274. Update left hand weapon active!
  1275.  
  1276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1277.  
  1278. Left hand is active!
  1279.  
  1280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1281.  
  1282. Enable primary weapon!
  1283.  
  1284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1285.  
  1286. HEARD SET RIGHT HAND ACTIVE
  1287.  
  1288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1289.  
  1290. UPDATING RIGHT HAD WEAPON ACTIVE
  1291.  
  1292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1293.  
  1294. RIGHT HAND IS ACTIVE
  1295.  
  1296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1297.  
  1298. Spawning entity: 563
  1299.  
  1300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1301.  
  1302. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1303.  
  1304. (Filename: Line: 1754)
  1305.  
  1306. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1307.  
  1308. (Filename: Line: 1754)
  1309.  
  1310. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1311.  
  1312. (Filename: Line: 1754)
  1313.  
  1314. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1315.  
  1316. (Filename: Line: 1754)
  1317.  
  1318. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1319.  
  1320. (Filename: Line: 1754)
  1321.  
  1322. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1323.  
  1324. (Filename: Line: 1754)
  1325.  
  1326. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1327.  
  1328. (Filename: Line: 1754)
  1329.  
  1330. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1331.  
  1332. (Filename: Line: 1754)
  1333.  
  1334. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1335.  
  1336. (Filename: Line: 1754)
  1337.  
  1338. Avatar IS A PLAYER!
  1339.  
  1340. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1341.  
  1342. Reading 30 initial syncvars for OtherPlayer(Clone)
  1343.  
  1344. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1345.  
  1346. Switching class based on server to 1
  1347.  
  1348. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1349.  
  1350. HEARD SET LEFT HAND ACTIVE
  1351.  
  1352. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1353.  
  1354. Update left hand weapon active!
  1355.  
  1356. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1357.  
  1358. Left hand is active!
  1359.  
  1360. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1361.  
  1362. Enable primary weapon!
  1363.  
  1364. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1365.  
  1366. HEARD SET RIGHT HAND ACTIVE
  1367.  
  1368. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1369.  
  1370. UPDATING RIGHT HAD WEAPON ACTIVE
  1371.  
  1372. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1373.  
  1374. RIGHT HAND IS INACTIVE
  1375.  
  1376. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1377.  
  1378. Spawning entity: 459
  1379.  
  1380. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1381.  
  1382. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1383.  
  1384. (Filename: Line: 1754)
  1385.  
  1386. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1387.  
  1388. (Filename: Line: 1754)
  1389.  
  1390. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1391.  
  1392. (Filename: Line: 1754)
  1393.  
  1394. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1395.  
  1396. (Filename: Line: 1754)
  1397.  
  1398. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1399.  
  1400. (Filename: Line: 1754)
  1401.  
  1402. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1403.  
  1404. (Filename: Line: 1754)
  1405.  
  1406. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1407.  
  1408. (Filename: Line: 1754)
  1409.  
  1410. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1411.  
  1412. (Filename: Line: 1754)
  1413.  
  1414. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1415.  
  1416. (Filename: Line: 1754)
  1417.  
  1418. Avatar IS A PLAYER!
  1419.  
  1420. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1421.  
  1422. Reading 30 initial syncvars for OtherPlayer(Clone)
  1423.  
  1424. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1425.  
  1426. Switching class based on server to 2
  1427.  
  1428. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1429.  
  1430. HEARD SET LEFT HAND ACTIVE
  1431.  
  1432. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1433.  
  1434. Update left hand weapon active!
  1435.  
  1436. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1437.  
  1438. Left hand is active!
  1439.  
  1440. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1441.  
  1442. Enable secondary weaopn!
  1443.  
  1444. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1445.  
  1446. HEARD SET RIGHT HAND ACTIVE
  1447.  
  1448. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1449.  
  1450. UPDATING RIGHT HAD WEAPON ACTIVE
  1451.  
  1452. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1453.  
  1454. RIGHT HAND IS ACTIVE
  1455.  
  1456. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1457.  
  1458. Spawning entity: 646
  1459.  
  1460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1461.  
  1462. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1463.  
  1464. (Filename: Line: 1754)
  1465.  
  1466. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1467.  
  1468. (Filename: Line: 1754)
  1469.  
  1470. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1471.  
  1472. (Filename: Line: 1754)
  1473.  
  1474. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1475.  
  1476. (Filename: Line: 1754)
  1477.  
  1478. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1479.  
  1480. (Filename: Line: 1754)
  1481.  
  1482. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1483.  
  1484. (Filename: Line: 1754)
  1485.  
  1486. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1487.  
  1488. (Filename: Line: 1754)
  1489.  
  1490. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1491.  
  1492. (Filename: Line: 1754)
  1493.  
  1494. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1495.  
  1496. (Filename: Line: 1754)
  1497.  
  1498. Avatar IS A PLAYER!
  1499.  
  1500. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1501.  
  1502. Reading 30 initial syncvars for OtherPlayer(Clone)
  1503.  
  1504. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1505.  
  1506. Switching class based on server to 5
  1507.  
  1508. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1509.  
  1510. HEARD SET LEFT HAND ACTIVE
  1511.  
  1512. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1513.  
  1514. Update left hand weapon active!
  1515.  
  1516. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1517.  
  1518. Left hand is not active!
  1519.  
  1520. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1521.  
  1522. HEARD SET RIGHT HAND ACTIVE
  1523.  
  1524. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1525.  
  1526. UPDATING RIGHT HAD WEAPON ACTIVE
  1527.  
  1528. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1529.  
  1530. RIGHT HAND IS ACTIVE
  1531.  
  1532. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1533.  
  1534. Spawning entity: 31
  1535.  
  1536. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1537.  
  1538. Reading 7 initial syncvars for NPC(Clone)
  1539.  
  1540. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1541.  
  1542. Spawning entity: 46
  1543.  
  1544. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1545.  
  1546. Reading 7 initial syncvars for OrderGuardBow(Clone)
  1547.  
  1548. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1549.  
  1550. Spawning entity: 334
  1551.  
  1552. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1553.  
  1554. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1555.  
  1556. (Filename: Line: 1754)
  1557.  
  1558. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1559.  
  1560. (Filename: Line: 1754)
  1561.  
  1562. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1563.  
  1564. (Filename: Line: 1754)
  1565.  
  1566. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1567.  
  1568. (Filename: Line: 1754)
  1569.  
  1570. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1571.  
  1572. (Filename: Line: 1754)
  1573.  
  1574. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1575.  
  1576. (Filename: Line: 1754)
  1577.  
  1578. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1579.  
  1580. (Filename: Line: 1754)
  1581.  
  1582. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1583.  
  1584. (Filename: Line: 1754)
  1585.  
  1586. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1587.  
  1588. (Filename: Line: 1754)
  1589.  
  1590. Avatar IS A PLAYER!
  1591.  
  1592. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1593.  
  1594. Reading 30 initial syncvars for OtherPlayer(Clone)
  1595.  
  1596. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1597.  
  1598. Switching class based on server to 1
  1599.  
  1600. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1601.  
  1602. HEARD SET LEFT HAND ACTIVE
  1603.  
  1604. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1605.  
  1606. Update left hand weapon active!
  1607.  
  1608. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1609.  
  1610. Left hand is active!
  1611.  
  1612. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1613.  
  1614. Enable primary weapon!
  1615.  
  1616. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1617.  
  1618. HEARD SET RIGHT HAND ACTIVE
  1619.  
  1620. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1621.  
  1622. UPDATING RIGHT HAD WEAPON ACTIVE
  1623.  
  1624. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1625.  
  1626. RIGHT HAND IS ACTIVE
  1627.  
  1628. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1629.  
  1630. Spawning entity: 786
  1631.  
  1632. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1633.  
  1634. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1635.  
  1636. (Filename: Line: 1754)
  1637.  
  1638. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1639.  
  1640. (Filename: Line: 1754)
  1641.  
  1642. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1643.  
  1644. (Filename: Line: 1754)
  1645.  
  1646. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1647.  
  1648. (Filename: Line: 1754)
  1649.  
  1650. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1651.  
  1652. (Filename: Line: 1754)
  1653.  
  1654. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1655.  
  1656. (Filename: Line: 1754)
  1657.  
  1658. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1659.  
  1660. (Filename: Line: 1754)
  1661.  
  1662. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1663.  
  1664. (Filename: Line: 1754)
  1665.  
  1666. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1667.  
  1668. (Filename: Line: 1754)
  1669.  
  1670. Avatar IS A PLAYER!
  1671.  
  1672. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1673.  
  1674. Reading 30 initial syncvars for OtherPlayer(Clone)
  1675.  
  1676. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1677.  
  1678. Switching class based on server to 2
  1679.  
  1680. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1681.  
  1682. HEARD SET LEFT HAND ACTIVE
  1683.  
  1684. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1685.  
  1686. Update left hand weapon active!
  1687.  
  1688. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1689.  
  1690. Left hand is active!
  1691.  
  1692. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1693.  
  1694. Enable primary weapon!
  1695.  
  1696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1697.  
  1698. HEARD SET RIGHT HAND ACTIVE
  1699.  
  1700. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1701.  
  1702. UPDATING RIGHT HAD WEAPON ACTIVE
  1703.  
  1704. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1705.  
  1706. RIGHT HAND IS ACTIVE
  1707.  
  1708. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1709.  
  1710. Spawning entity: 442
  1711.  
  1712. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1713.  
  1714. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1715.  
  1716. (Filename: Line: 1754)
  1717.  
  1718. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1719.  
  1720. (Filename: Line: 1754)
  1721.  
  1722. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1723.  
  1724. (Filename: Line: 1754)
  1725.  
  1726. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1727.  
  1728. (Filename: Line: 1754)
  1729.  
  1730. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1731.  
  1732. (Filename: Line: 1754)
  1733.  
  1734. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1735.  
  1736. (Filename: Line: 1754)
  1737.  
  1738. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1739.  
  1740. (Filename: Line: 1754)
  1741.  
  1742. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1743.  
  1744. (Filename: Line: 1754)
  1745.  
  1746. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1747.  
  1748. (Filename: Line: 1754)
  1749.  
  1750. Avatar IS A PLAYER!
  1751.  
  1752. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1753.  
  1754. Reading 30 initial syncvars for OtherPlayer(Clone)
  1755.  
  1756. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1757.  
  1758. Switching class based on server to 2
  1759.  
  1760. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1761.  
  1762. HEARD SET LEFT HAND ACTIVE
  1763.  
  1764. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1765.  
  1766. Update left hand weapon active!
  1767.  
  1768. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1769.  
  1770. Left hand is active!
  1771.  
  1772. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1773.  
  1774. Enable secondary weaopn!
  1775.  
  1776. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1777.  
  1778. HEARD SET RIGHT HAND ACTIVE
  1779.  
  1780. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1781.  
  1782. UPDATING RIGHT HAD WEAPON ACTIVE
  1783.  
  1784. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1785.  
  1786. RIGHT HAND IS ACTIVE
  1787.  
  1788. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1789.  
  1790. Spawning entity: 773
  1791.  
  1792. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1793.  
  1794. Reading 7 initial syncvars for OrbhealerTurret(Clone)
  1795.  
  1796. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1797.  
  1798. Spawning entity: 212
  1799.  
  1800. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1801.  
  1802. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1803.  
  1804. (Filename: Line: 1754)
  1805.  
  1806. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1807.  
  1808. (Filename: Line: 1754)
  1809.  
  1810. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1811.  
  1812. (Filename: Line: 1754)
  1813.  
  1814. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1815.  
  1816. (Filename: Line: 1754)
  1817.  
  1818. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1819.  
  1820. (Filename: Line: 1754)
  1821.  
  1822. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1823.  
  1824. (Filename: Line: 1754)
  1825.  
  1826. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1827.  
  1828. (Filename: Line: 1754)
  1829.  
  1830. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1831.  
  1832. (Filename: Line: 1754)
  1833.  
  1834. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1835.  
  1836. (Filename: Line: 1754)
  1837.  
  1838. Avatar IS A PLAYER!
  1839.  
  1840. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1841.  
  1842. Reading 30 initial syncvars for OtherPlayer(Clone)
  1843.  
  1844. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1845.  
  1846. Switching class based on server to 5
  1847.  
  1848. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1849.  
  1850. HEARD SET LEFT HAND ACTIVE
  1851.  
  1852. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1853.  
  1854. Update left hand weapon active!
  1855.  
  1856. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1857.  
  1858. Left hand is active!
  1859.  
  1860. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1861.  
  1862. Enable secondary weaopn!
  1863.  
  1864. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1865.  
  1866. HEARD SET RIGHT HAND ACTIVE
  1867.  
  1868. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1869.  
  1870. UPDATING RIGHT HAD WEAPON ACTIVE
  1871.  
  1872. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1873.  
  1874. RIGHT HAND IS ACTIVE
  1875.  
  1876. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1877.  
  1878. Spawning entity: 787
  1879.  
  1880. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1881.  
  1882. Reading 7 initial syncvars for OrbhealerTurret(Clone)
  1883.  
  1884. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1885.  
  1886. Spawning entity: 769
  1887.  
  1888. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1889.  
  1890. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1891.  
  1892. (Filename: Line: 1754)
  1893.  
  1894. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1895.  
  1896. (Filename: Line: 1754)
  1897.  
  1898. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1899.  
  1900. (Filename: Line: 1754)
  1901.  
  1902. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1903.  
  1904. (Filename: Line: 1754)
  1905.  
  1906. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1907.  
  1908. (Filename: Line: 1754)
  1909.  
  1910. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1911.  
  1912. (Filename: Line: 1754)
  1913.  
  1914. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1915.  
  1916. (Filename: Line: 1754)
  1917.  
  1918. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1919.  
  1920. (Filename: Line: 1754)
  1921.  
  1922. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1923.  
  1924. (Filename: Line: 1754)
  1925.  
  1926. Avatar IS A PLAYER!
  1927.  
  1928. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1929.  
  1930. Reading 30 initial syncvars for OtherPlayer(Clone)
  1931.  
  1932. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1933.  
  1934. Switching class based on server to 3
  1935.  
  1936. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1937.  
  1938. HEARD SET LEFT HAND ACTIVE
  1939.  
  1940. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1941.  
  1942. Update left hand weapon active!
  1943.  
  1944. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1945.  
  1946. Left hand is active!
  1947.  
  1948. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1949.  
  1950. Enable secondary weaopn!
  1951.  
  1952. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1953.  
  1954. HEARD SET RIGHT HAND ACTIVE
  1955.  
  1956. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1957.  
  1958. UPDATING RIGHT HAD WEAPON ACTIVE
  1959.  
  1960. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1961.  
  1962. RIGHT HAND IS ACTIVE
  1963.  
  1964. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1965.  
  1966. Spawning entity: 750
  1967.  
  1968. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1969.  
  1970. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1971.  
  1972. (Filename: Line: 1754)
  1973.  
  1974. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1975.  
  1976. (Filename: Line: 1754)
  1977.  
  1978. The referenced script on this Behaviour (Game Object '<null>') is missing!
  1979.  
  1980. (Filename: Line: 1754)
  1981.  
  1982. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1983.  
  1984. (Filename: Line: 1754)
  1985.  
  1986. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  1987.  
  1988. (Filename: Line: 1754)
  1989.  
  1990. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1991.  
  1992. (Filename: Line: 1754)
  1993.  
  1994. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  1995.  
  1996. (Filename: Line: 1754)
  1997.  
  1998. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  1999.  
  2000. (Filename: Line: 1754)
  2001.  
  2002. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2003.  
  2004. (Filename: Line: 1754)
  2005.  
  2006. Avatar IS A PLAYER!
  2007.  
  2008. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2009.  
  2010. Reading 30 initial syncvars for OtherPlayer(Clone)
  2011.  
  2012. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2013.  
  2014. Switching class based on server to 1
  2015.  
  2016. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2017.  
  2018. HEARD SET LEFT HAND ACTIVE
  2019.  
  2020. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2021.  
  2022. Update left hand weapon active!
  2023.  
  2024. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2025.  
  2026. Left hand is active!
  2027.  
  2028. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2029.  
  2030. Enable primary weapon!
  2031.  
  2032. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2033.  
  2034. HEARD SET RIGHT HAND ACTIVE
  2035.  
  2036. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2037.  
  2038. UPDATING RIGHT HAD WEAPON ACTIVE
  2039.  
  2040. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2041.  
  2042. RIGHT HAND IS ACTIVE
  2043.  
  2044. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2045.  
  2046. Spawning entity: 706
  2047.  
  2048. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2049.  
  2050. Reading 7 initial syncvars for Wererabbit(Clone)
  2051.  
  2052. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2053.  
  2054. Spawning entity: 441
  2055.  
  2056. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2057.  
  2058. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2059.  
  2060. (Filename: Line: 1754)
  2061.  
  2062. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2063.  
  2064. (Filename: Line: 1754)
  2065.  
  2066. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2067.  
  2068. (Filename: Line: 1754)
  2069.  
  2070. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2071.  
  2072. (Filename: Line: 1754)
  2073.  
  2074. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2075.  
  2076. (Filename: Line: 1754)
  2077.  
  2078. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2079.  
  2080. (Filename: Line: 1754)
  2081.  
  2082. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2083.  
  2084. (Filename: Line: 1754)
  2085.  
  2086. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2087.  
  2088. (Filename: Line: 1754)
  2089.  
  2090. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2091.  
  2092. (Filename: Line: 1754)
  2093.  
  2094. Avatar IS A PLAYER!
  2095.  
  2096. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2097.  
  2098. Reading 30 initial syncvars for OtherPlayer(Clone)
  2099.  
  2100. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2101.  
  2102. Switching class based on server to 3
  2103.  
  2104. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2105.  
  2106. HEARD SET LEFT HAND ACTIVE
  2107.  
  2108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2109.  
  2110. Update left hand weapon active!
  2111.  
  2112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2113.  
  2114. Left hand is active!
  2115.  
  2116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2117.  
  2118. Enable secondary weaopn!
  2119.  
  2120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2121.  
  2122. HEARD SET RIGHT HAND ACTIVE
  2123.  
  2124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2125.  
  2126. UPDATING RIGHT HAD WEAPON ACTIVE
  2127.  
  2128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2129.  
  2130. RIGHT HAND IS ACTIVE
  2131.  
  2132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2133.  
  2134. Spawning entity: 713
  2135.  
  2136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2137.  
  2138. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2139.  
  2140. (Filename: Line: 1754)
  2141.  
  2142. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2143.  
  2144. (Filename: Line: 1754)
  2145.  
  2146. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2147.  
  2148. (Filename: Line: 1754)
  2149.  
  2150. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2151.  
  2152. (Filename: Line: 1754)
  2153.  
  2154. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2155.  
  2156. (Filename: Line: 1754)
  2157.  
  2158. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2159.  
  2160. (Filename: Line: 1754)
  2161.  
  2162. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2163.  
  2164. (Filename: Line: 1754)
  2165.  
  2166. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2167.  
  2168. (Filename: Line: 1754)
  2169.  
  2170. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2171.  
  2172. (Filename: Line: 1754)
  2173.  
  2174. Avatar IS A PLAYER!
  2175.  
  2176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2177.  
  2178. Reading 30 initial syncvars for OtherPlayer(Clone)
  2179.  
  2180. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2181.  
  2182. Switching class based on server to 2
  2183.  
  2184. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2185.  
  2186. HEARD SET LEFT HAND ACTIVE
  2187.  
  2188. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2189.  
  2190. Update left hand weapon active!
  2191.  
  2192. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2193.  
  2194. Left hand is active!
  2195.  
  2196. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2197.  
  2198. Enable secondary weaopn!
  2199.  
  2200. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2201.  
  2202. HEARD SET RIGHT HAND ACTIVE
  2203.  
  2204. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2205.  
  2206. UPDATING RIGHT HAD WEAPON ACTIVE
  2207.  
  2208. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2209.  
  2210. RIGHT HAND IS ACTIVE
  2211.  
  2212. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2213.  
  2214. Spawning entity: 793
  2215.  
  2216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2217.  
  2218. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2219.  
  2220. (Filename: Line: 1754)
  2221.  
  2222. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2223.  
  2224. (Filename: Line: 1754)
  2225.  
  2226. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2227.  
  2228. (Filename: Line: 1754)
  2229.  
  2230. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2231.  
  2232. (Filename: Line: 1754)
  2233.  
  2234. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2235.  
  2236. (Filename: Line: 1754)
  2237.  
  2238. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2239.  
  2240. (Filename: Line: 1754)
  2241.  
  2242. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2243.  
  2244. (Filename: Line: 1754)
  2245.  
  2246. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2247.  
  2248. (Filename: Line: 1754)
  2249.  
  2250. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2251.  
  2252. (Filename: Line: 1754)
  2253.  
  2254. Avatar IS A PLAYER!
  2255.  
  2256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2257.  
  2258. Reading 30 initial syncvars for OtherPlayer(Clone)
  2259.  
  2260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2261.  
  2262. Switching class based on server to 3
  2263.  
  2264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2265.  
  2266. HEARD SET LEFT HAND ACTIVE
  2267.  
  2268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2269.  
  2270. Update left hand weapon active!
  2271.  
  2272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2273.  
  2274. Left hand is active!
  2275.  
  2276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2277.  
  2278. Enable secondary weaopn!
  2279.  
  2280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2281.  
  2282. HEARD SET RIGHT HAND ACTIVE
  2283.  
  2284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2285.  
  2286. UPDATING RIGHT HAD WEAPON ACTIVE
  2287.  
  2288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2289.  
  2290. RIGHT HAND IS ACTIVE
  2291.  
  2292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2293.  
  2294. Spawning entity: 692
  2295.  
  2296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2297.  
  2298. Reading 7 initial syncvars for ForestGolem(Clone)
  2299.  
  2300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2301.  
  2302. Spawning entity: 798
  2303.  
  2304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2305.  
  2306. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2307.  
  2308. (Filename: Line: 1754)
  2309.  
  2310. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2311.  
  2312. (Filename: Line: 1754)
  2313.  
  2314. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2315.  
  2316. (Filename: Line: 1754)
  2317.  
  2318. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2319.  
  2320. (Filename: Line: 1754)
  2321.  
  2322. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2323.  
  2324. (Filename: Line: 1754)
  2325.  
  2326. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2327.  
  2328. (Filename: Line: 1754)
  2329.  
  2330. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2331.  
  2332. (Filename: Line: 1754)
  2333.  
  2334. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2335.  
  2336. (Filename: Line: 1754)
  2337.  
  2338. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2339.  
  2340. (Filename: Line: 1754)
  2341.  
  2342. Avatar IS A PLAYER!
  2343.  
  2344. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2345.  
  2346. Reading 30 initial syncvars for OtherPlayer(Clone)
  2347.  
  2348. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2349.  
  2350. Switching class based on server to 5
  2351.  
  2352. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2353.  
  2354. HEARD SET LEFT HAND ACTIVE
  2355.  
  2356. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2357.  
  2358. Update left hand weapon active!
  2359.  
  2360. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2361.  
  2362. Left hand is active!
  2363.  
  2364. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2365.  
  2366. Enable secondary weaopn!
  2367.  
  2368. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2369.  
  2370. HEARD SET RIGHT HAND ACTIVE
  2371.  
  2372. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2373.  
  2374. UPDATING RIGHT HAD WEAPON ACTIVE
  2375.  
  2376. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2377.  
  2378. RIGHT HAND IS ACTIVE
  2379.  
  2380. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2381.  
  2382. Spawning entity: 175
  2383.  
  2384. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2385.  
  2386. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2387.  
  2388. (Filename: Line: 1754)
  2389.  
  2390. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2391.  
  2392. (Filename: Line: 1754)
  2393.  
  2394. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2395.  
  2396. (Filename: Line: 1754)
  2397.  
  2398. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2399.  
  2400. (Filename: Line: 1754)
  2401.  
  2402. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2403.  
  2404. (Filename: Line: 1754)
  2405.  
  2406. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2407.  
  2408. (Filename: Line: 1754)
  2409.  
  2410. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2411.  
  2412. (Filename: Line: 1754)
  2413.  
  2414. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2415.  
  2416. (Filename: Line: 1754)
  2417.  
  2418. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2419.  
  2420. (Filename: Line: 1754)
  2421.  
  2422. Avatar IS A PLAYER!
  2423.  
  2424. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2425.  
  2426. Reading 30 initial syncvars for OtherPlayer(Clone)
  2427.  
  2428. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2429.  
  2430. Switching class based on server to 5
  2431.  
  2432. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2433.  
  2434. HEARD SET LEFT HAND ACTIVE
  2435.  
  2436. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2437.  
  2438. Update left hand weapon active!
  2439.  
  2440. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2441.  
  2442. Left hand is active!
  2443.  
  2444. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2445.  
  2446. Enable secondary weaopn!
  2447.  
  2448. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2449.  
  2450. HEARD SET RIGHT HAND ACTIVE
  2451.  
  2452. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2453.  
  2454. UPDATING RIGHT HAD WEAPON ACTIVE
  2455.  
  2456. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2457.  
  2458. RIGHT HAND IS ACTIVE
  2459.  
  2460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2461.  
  2462. Spawning entity: 693
  2463.  
  2464. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2465.  
  2466. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2467.  
  2468. (Filename: Line: 1754)
  2469.  
  2470. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2471.  
  2472. (Filename: Line: 1754)
  2473.  
  2474. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2475.  
  2476. (Filename: Line: 1754)
  2477.  
  2478. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2479.  
  2480. (Filename: Line: 1754)
  2481.  
  2482. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2483.  
  2484. (Filename: Line: 1754)
  2485.  
  2486. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2487.  
  2488. (Filename: Line: 1754)
  2489.  
  2490. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2491.  
  2492. (Filename: Line: 1754)
  2493.  
  2494. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2495.  
  2496. (Filename: Line: 1754)
  2497.  
  2498. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2499.  
  2500. (Filename: Line: 1754)
  2501.  
  2502. Avatar IS A PLAYER!
  2503.  
  2504. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2505.  
  2506. Reading 30 initial syncvars for OtherPlayer(Clone)
  2507.  
  2508. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2509.  
  2510. Switching class based on server to 1
  2511.  
  2512. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2513.  
  2514. HEARD SET LEFT HAND ACTIVE
  2515.  
  2516. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2517.  
  2518. Update left hand weapon active!
  2519.  
  2520. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2521.  
  2522. Left hand is active!
  2523.  
  2524. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2525.  
  2526. Enable primary weapon!
  2527.  
  2528. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2529.  
  2530. HEARD SET RIGHT HAND ACTIVE
  2531.  
  2532. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2533.  
  2534. UPDATING RIGHT HAD WEAPON ACTIVE
  2535.  
  2536. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2537.  
  2538. RIGHT HAND IS ACTIVE
  2539.  
  2540. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2541.  
  2542. Spawning entity: 673
  2543.  
  2544. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2545.  
  2546. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2547.  
  2548. (Filename: Line: 1754)
  2549.  
  2550. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2551.  
  2552. (Filename: Line: 1754)
  2553.  
  2554. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2555.  
  2556. (Filename: Line: 1754)
  2557.  
  2558. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2559.  
  2560. (Filename: Line: 1754)
  2561.  
  2562. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2563.  
  2564. (Filename: Line: 1754)
  2565.  
  2566. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2567.  
  2568. (Filename: Line: 1754)
  2569.  
  2570. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2571.  
  2572. (Filename: Line: 1754)
  2573.  
  2574. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2575.  
  2576. (Filename: Line: 1754)
  2577.  
  2578. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2579.  
  2580. (Filename: Line: 1754)
  2581.  
  2582. Avatar IS A PLAYER!
  2583.  
  2584. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2585.  
  2586. Reading 30 initial syncvars for OtherPlayer(Clone)
  2587.  
  2588. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2589.  
  2590. Switching class based on server to 3
  2591.  
  2592. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2593.  
  2594. HEARD SET LEFT HAND ACTIVE
  2595.  
  2596. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2597.  
  2598. Update left hand weapon active!
  2599.  
  2600. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2601.  
  2602. Left hand is active!
  2603.  
  2604. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2605.  
  2606. Enable primary weapon!
  2607.  
  2608. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2609.  
  2610. HEARD SET RIGHT HAND ACTIVE
  2611.  
  2612. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2613.  
  2614. UPDATING RIGHT HAD WEAPON ACTIVE
  2615.  
  2616. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2617.  
  2618. RIGHT HAND IS ACTIVE
  2619.  
  2620. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2621.  
  2622. Spawning entity: 766
  2623.  
  2624. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2625.  
  2626. Reading 7 initial syncvars for OrbhealerTurret(Clone)
  2627.  
  2628. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2629.  
  2630. Spawning entity: 634
  2631.  
  2632. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2633.  
  2634. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2635.  
  2636. (Filename: Line: 1754)
  2637.  
  2638. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2639.  
  2640. (Filename: Line: 1754)
  2641.  
  2642. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2643.  
  2644. (Filename: Line: 1754)
  2645.  
  2646. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2647.  
  2648. (Filename: Line: 1754)
  2649.  
  2650. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2651.  
  2652. (Filename: Line: 1754)
  2653.  
  2654. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2655.  
  2656. (Filename: Line: 1754)
  2657.  
  2658. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2659.  
  2660. (Filename: Line: 1754)
  2661.  
  2662. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2663.  
  2664. (Filename: Line: 1754)
  2665.  
  2666. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2667.  
  2668. (Filename: Line: 1754)
  2669.  
  2670. Avatar IS A PLAYER!
  2671.  
  2672. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2673.  
  2674. Reading 30 initial syncvars for OtherPlayer(Clone)
  2675.  
  2676. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2677.  
  2678. Switching class based on server to 6
  2679.  
  2680. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2681.  
  2682. HEARD SET LEFT HAND ACTIVE
  2683.  
  2684. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2685.  
  2686. Update left hand weapon active!
  2687.  
  2688. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2689.  
  2690. Left hand is active!
  2691.  
  2692. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2693.  
  2694. Enable primary weapon!
  2695.  
  2696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2697.  
  2698. HEARD SET RIGHT HAND ACTIVE
  2699.  
  2700. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2701.  
  2702. UPDATING RIGHT HAD WEAPON ACTIVE
  2703.  
  2704. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2705.  
  2706. RIGHT HAND IS ACTIVE
  2707.  
  2708. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2709.  
  2710. Spawning entity: 210
  2711.  
  2712. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2713.  
  2714. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2715.  
  2716. (Filename: Line: 1754)
  2717.  
  2718. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2719.  
  2720. (Filename: Line: 1754)
  2721.  
  2722. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2723.  
  2724. (Filename: Line: 1754)
  2725.  
  2726. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2727.  
  2728. (Filename: Line: 1754)
  2729.  
  2730. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2731.  
  2732. (Filename: Line: 1754)
  2733.  
  2734. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2735.  
  2736. (Filename: Line: 1754)
  2737.  
  2738. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2739.  
  2740. (Filename: Line: 1754)
  2741.  
  2742. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2743.  
  2744. (Filename: Line: 1754)
  2745.  
  2746. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2747.  
  2748. (Filename: Line: 1754)
  2749.  
  2750. Avatar IS A PLAYER!
  2751.  
  2752. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2753.  
  2754. Reading 30 initial syncvars for OtherPlayer(Clone)
  2755.  
  2756. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2757.  
  2758. Switching class based on server to 3
  2759.  
  2760. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2761.  
  2762. HEARD SET LEFT HAND ACTIVE
  2763.  
  2764. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2765.  
  2766. Update left hand weapon active!
  2767.  
  2768. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2769.  
  2770. Left hand is not active!
  2771.  
  2772. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2773.  
  2774. HEARD SET RIGHT HAND ACTIVE
  2775.  
  2776. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2777.  
  2778. UPDATING RIGHT HAD WEAPON ACTIVE
  2779.  
  2780. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2781.  
  2782. RIGHT HAND IS ACTIVE
  2783.  
  2784. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2785.  
  2786. Unable to handle voice packet
  2787.  
  2788. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2789.  
  2790. System.NullReferenceException: Object reference not set to an instance of an object
  2791. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  2792.  
  2793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2794.  
  2795. Spawning entity: 770
  2796.  
  2797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2798.  
  2799. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2800.  
  2801. (Filename: Line: 1754)
  2802.  
  2803. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2804.  
  2805. (Filename: Line: 1754)
  2806.  
  2807. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2808.  
  2809. (Filename: Line: 1754)
  2810.  
  2811. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2812.  
  2813. (Filename: Line: 1754)
  2814.  
  2815. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2816.  
  2817. (Filename: Line: 1754)
  2818.  
  2819. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2820.  
  2821. (Filename: Line: 1754)
  2822.  
  2823. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2824.  
  2825. (Filename: Line: 1754)
  2826.  
  2827. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2828.  
  2829. (Filename: Line: 1754)
  2830.  
  2831. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2832.  
  2833. (Filename: Line: 1754)
  2834.  
  2835. Avatar IS A PLAYER!
  2836.  
  2837. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2838.  
  2839. Reading 30 initial syncvars for OtherPlayer(Clone)
  2840.  
  2841. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2842.  
  2843. Switching class based on server to 1
  2844.  
  2845. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2846.  
  2847. HEARD SET LEFT HAND ACTIVE
  2848.  
  2849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2850.  
  2851. Update left hand weapon active!
  2852.  
  2853. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2854.  
  2855. Left hand is active!
  2856.  
  2857. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2858.  
  2859. Enable primary weapon!
  2860.  
  2861. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2862.  
  2863. HEARD SET RIGHT HAND ACTIVE
  2864.  
  2865. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2866.  
  2867. UPDATING RIGHT HAD WEAPON ACTIVE
  2868.  
  2869. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2870.  
  2871. RIGHT HAND IS ACTIVE
  2872.  
  2873. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2874.  
  2875. Spawning entity: 315
  2876.  
  2877. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2878.  
  2879. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2880.  
  2881. (Filename: Line: 1754)
  2882.  
  2883. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2884.  
  2885. (Filename: Line: 1754)
  2886.  
  2887. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2888.  
  2889. (Filename: Line: 1754)
  2890.  
  2891. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2892.  
  2893. (Filename: Line: 1754)
  2894.  
  2895. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2896.  
  2897. (Filename: Line: 1754)
  2898.  
  2899. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2900.  
  2901. (Filename: Line: 1754)
  2902.  
  2903. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2904.  
  2905. (Filename: Line: 1754)
  2906.  
  2907. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2908.  
  2909. (Filename: Line: 1754)
  2910.  
  2911. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2912.  
  2913. (Filename: Line: 1754)
  2914.  
  2915. Avatar IS A PLAYER!
  2916.  
  2917. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2918.  
  2919. Reading 30 initial syncvars for OtherPlayer(Clone)
  2920.  
  2921. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2922.  
  2923. Switching class based on server to 3
  2924.  
  2925. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2926.  
  2927. HEARD SET LEFT HAND ACTIVE
  2928.  
  2929. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2930.  
  2931. Update left hand weapon active!
  2932.  
  2933. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2934.  
  2935. Left hand is active!
  2936.  
  2937. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2938.  
  2939. Enable secondary weaopn!
  2940.  
  2941. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2942.  
  2943. HEARD SET RIGHT HAND ACTIVE
  2944.  
  2945. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2946.  
  2947. UPDATING RIGHT HAD WEAPON ACTIVE
  2948.  
  2949. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2950.  
  2951. RIGHT HAND IS ACTIVE
  2952.  
  2953. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2954.  
  2955. Spawning entity: 481
  2956.  
  2957. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2958.  
  2959. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2960.  
  2961. (Filename: Line: 1754)
  2962.  
  2963. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2964.  
  2965. (Filename: Line: 1754)
  2966.  
  2967. The referenced script on this Behaviour (Game Object '<null>') is missing!
  2968.  
  2969. (Filename: Line: 1754)
  2970.  
  2971. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2972.  
  2973. (Filename: Line: 1754)
  2974.  
  2975. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  2976.  
  2977. (Filename: Line: 1754)
  2978.  
  2979. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2980.  
  2981. (Filename: Line: 1754)
  2982.  
  2983. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  2984.  
  2985. (Filename: Line: 1754)
  2986.  
  2987. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2988.  
  2989. (Filename: Line: 1754)
  2990.  
  2991. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  2992.  
  2993. (Filename: Line: 1754)
  2994.  
  2995. Avatar IS A PLAYER!
  2996.  
  2997. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2998.  
  2999. Reading 30 initial syncvars for OtherPlayer(Clone)
  3000.  
  3001. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3002.  
  3003. Switching class based on server to 3
  3004.  
  3005. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3006.  
  3007. HEARD SET LEFT HAND ACTIVE
  3008.  
  3009. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3010.  
  3011. Update left hand weapon active!
  3012.  
  3013. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3014.  
  3015. Left hand is not active!
  3016.  
  3017. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3018.  
  3019. HEARD SET RIGHT HAND ACTIVE
  3020.  
  3021. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3022.  
  3023. UPDATING RIGHT HAD WEAPON ACTIVE
  3024.  
  3025. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3026.  
  3027. RIGHT HAND IS INACTIVE
  3028.  
  3029. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3030.  
  3031. ERROR: Couldn't find a valid Animator for Avatar
  3032.  
  3033. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3034.  
  3035. Turning on PlayerClass: Swordboard
  3036.  
  3037. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3038.  
  3039. Switching weapon hand to : 1
  3040.  
  3041. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3042.  
  3043. Update left hand weapon active!
  3044.  
  3045. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3046.  
  3047. Left hand is active!
  3048.  
  3049. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3050.  
  3051. Enable secondary weaopn!
  3052.  
  3053. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3054.  
  3055. UPDATING RIGHT HAD WEAPON ACTIVE
  3056.  
  3057. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3058.  
  3059. RIGHT HAND IS ACTIVE
  3060.  
  3061. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3062.  
  3063. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3064.  
  3065. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3066.  
  3067. UPdating material on model idx 1
  3068.  
  3069. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3070.  
  3071. UPdating material on model idx 1
  3072.  
  3073. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3074.  
  3075. ERROR: Couldn't find a valid Animator for Avatar
  3076.  
  3077. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3078.  
  3079. Turning on PlayerClass: Runemage
  3080.  
  3081. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3082.  
  3083. Switching weapon hand to : 1
  3084.  
  3085. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3086.  
  3087. Update left hand weapon active!
  3088.  
  3089. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3090.  
  3091. Left hand is active!
  3092.  
  3093. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3094.  
  3095. Enable secondary weaopn!
  3096.  
  3097. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3098.  
  3099. UPDATING RIGHT HAD WEAPON ACTIVE
  3100.  
  3101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3102.  
  3103. RIGHT HAND IS ACTIVE
  3104.  
  3105. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3106.  
  3107. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3108.  
  3109. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3110.  
  3111. UPdating material on model idx 1
  3112.  
  3113. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3114.  
  3115. UPdating material on model idx 1
  3116.  
  3117. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3118.  
  3119. ERROR: Couldn't find a valid Animator for Avatar
  3120.  
  3121. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3122.  
  3123. Turning on PlayerClass: Archer
  3124.  
  3125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3126.  
  3127. Switching weapon hand to : 0
  3128.  
  3129. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3130.  
  3131. Update left hand weapon active!
  3132.  
  3133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3134.  
  3135. Left hand is active!
  3136.  
  3137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3138.  
  3139. Enable primary weapon!
  3140.  
  3141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3142.  
  3143. UPDATING RIGHT HAD WEAPON ACTIVE
  3144.  
  3145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3146.  
  3147. RIGHT HAND IS ACTIVE
  3148.  
  3149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3150.  
  3151. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3152.  
  3153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3154.  
  3155. UPdating material on model idx 1
  3156.  
  3157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3158.  
  3159. UPdating material on model idx 1
  3160.  
  3161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3162.  
  3163. ERROR: Couldn't find a valid Animator for Avatar
  3164.  
  3165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3166.  
  3167. Turning on PlayerClass: Swordboard
  3168.  
  3169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3170.  
  3171. Switching weapon hand to : 1
  3172.  
  3173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3174.  
  3175. Update left hand weapon active!
  3176.  
  3177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3178.  
  3179. Left hand is not active!
  3180.  
  3181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3182.  
  3183. UPDATING RIGHT HAD WEAPON ACTIVE
  3184.  
  3185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3186.  
  3187. RIGHT HAND IS ACTIVE
  3188.  
  3189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3190.  
  3191. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3192.  
  3193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3194.  
  3195. UPdating material on model idx 1
  3196.  
  3197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3198.  
  3199. UPdating material on model idx 1
  3200.  
  3201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3202.  
  3203. ERROR: Couldn't find a valid Animator for Avatar
  3204.  
  3205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3206.  
  3207. Turning on PlayerClass: Archer
  3208.  
  3209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3210.  
  3211. Switching weapon hand to : 0
  3212.  
  3213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3214.  
  3215. Update left hand weapon active!
  3216.  
  3217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3218.  
  3219. Left hand is active!
  3220.  
  3221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3222.  
  3223. Enable primary weapon!
  3224.  
  3225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3226.  
  3227. UPDATING RIGHT HAD WEAPON ACTIVE
  3228.  
  3229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3230.  
  3231. RIGHT HAND IS ACTIVE
  3232.  
  3233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3234.  
  3235. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3236.  
  3237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3238.  
  3239. UPdating material on model idx 1
  3240.  
  3241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3242.  
  3243. UPdating material on model idx 1
  3244.  
  3245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3246.  
  3247. ERROR: Couldn't find a valid Animator for Avatar
  3248.  
  3249. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3250.  
  3251. Turning on PlayerClass: Orbhealer
  3252.  
  3253. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3254.  
  3255. Switching weapon hand to : 1
  3256.  
  3257. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3258.  
  3259. Update left hand weapon active!
  3260.  
  3261. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3262.  
  3263. Left hand is active!
  3264.  
  3265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3266.  
  3267. Enable secondary weaopn!
  3268.  
  3269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3270.  
  3271. UPDATING RIGHT HAD WEAPON ACTIVE
  3272.  
  3273. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3274.  
  3275. RIGHT HAND IS INACTIVE
  3276.  
  3277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3278.  
  3279. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3280.  
  3281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3282.  
  3283. UPdating material on model idx 1
  3284.  
  3285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3286.  
  3287. UPdating material on model idx 1
  3288.  
  3289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3290.  
  3291. ERROR: Couldn't find a valid Animator for Avatar
  3292.  
  3293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3294.  
  3295. Turning on PlayerClass: Runemage
  3296.  
  3297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3298.  
  3299. Switching weapon hand to : 0
  3300.  
  3301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3302.  
  3303. Update left hand weapon active!
  3304.  
  3305. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3306.  
  3307. Left hand is active!
  3308.  
  3309. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3310.  
  3311. Enable primary weapon!
  3312.  
  3313. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3314.  
  3315. UPDATING RIGHT HAD WEAPON ACTIVE
  3316.  
  3317. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3318.  
  3319. RIGHT HAND IS ACTIVE
  3320.  
  3321. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3322.  
  3323. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3324.  
  3325. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3326.  
  3327. UPdating material on model idx 1
  3328.  
  3329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3330.  
  3331. UPdating material on model idx 1
  3332.  
  3333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3334.  
  3335. ERROR: Couldn't find a valid Animator for Avatar
  3336.  
  3337. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3338.  
  3339. Turning on PlayerClass: Swordboard
  3340.  
  3341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3342.  
  3343. Switching weapon hand to : 1
  3344.  
  3345. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3346.  
  3347. Update left hand weapon active!
  3348.  
  3349. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3350.  
  3351. Left hand is active!
  3352.  
  3353. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3354.  
  3355. Enable secondary weaopn!
  3356.  
  3357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3358.  
  3359. UPDATING RIGHT HAD WEAPON ACTIVE
  3360.  
  3361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3362.  
  3363. RIGHT HAND IS ACTIVE
  3364.  
  3365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3366.  
  3367. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3368.  
  3369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3370.  
  3371. UPdating material on model idx 1
  3372.  
  3373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3374.  
  3375. UPdating material on model idx 1
  3376.  
  3377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3378.  
  3379. ERROR: Couldn't find a valid Animator for Avatar
  3380.  
  3381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3382.  
  3383. Turning on PlayerClass: Archer
  3384.  
  3385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3386.  
  3387. Switching weapon hand to : 0
  3388.  
  3389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3390.  
  3391. Update left hand weapon active!
  3392.  
  3393. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3394.  
  3395. Left hand is active!
  3396.  
  3397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3398.  
  3399. Enable primary weapon!
  3400.  
  3401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3402.  
  3403. UPDATING RIGHT HAD WEAPON ACTIVE
  3404.  
  3405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3406.  
  3407. RIGHT HAND IS INACTIVE
  3408.  
  3409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3410.  
  3411. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3412.  
  3413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3414.  
  3415. UPdating material on model idx 1
  3416.  
  3417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3418.  
  3419. UPdating material on model idx 1
  3420.  
  3421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3422.  
  3423. ERROR: Couldn't find a valid Animator for Avatar
  3424.  
  3425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3426.  
  3427. Turning on PlayerClass: Runemage
  3428.  
  3429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3430.  
  3431. Switching weapon hand to : 0
  3432.  
  3433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3434.  
  3435. Update left hand weapon active!
  3436.  
  3437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3438.  
  3439. Left hand is active!
  3440.  
  3441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3442.  
  3443. Enable primary weapon!
  3444.  
  3445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3446.  
  3447. UPDATING RIGHT HAD WEAPON ACTIVE
  3448.  
  3449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3450.  
  3451. RIGHT HAND IS ACTIVE
  3452.  
  3453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3454.  
  3455. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3456.  
  3457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3458.  
  3459. UPdating material on model idx 1
  3460.  
  3461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3462.  
  3463. UPdating material on model idx 1
  3464.  
  3465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3466.  
  3467. ERROR: Couldn't find a valid Animator for Avatar
  3468.  
  3469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3470.  
  3471. Turning on PlayerClass: Swordboard
  3472.  
  3473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3474.  
  3475. Switching weapon hand to : 1
  3476.  
  3477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3478.  
  3479. Update left hand weapon active!
  3480.  
  3481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3482.  
  3483. Left hand is not active!
  3484.  
  3485. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3486.  
  3487. UPDATING RIGHT HAD WEAPON ACTIVE
  3488.  
  3489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3490.  
  3491. RIGHT HAND IS INACTIVE
  3492.  
  3493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3494.  
  3495. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3496.  
  3497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3498.  
  3499. UPdating material on model idx 1
  3500.  
  3501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3502.  
  3503. UPdating material on model idx 1
  3504.  
  3505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3506.  
  3507. ERROR: Couldn't find a valid Animator for Avatar
  3508.  
  3509. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3510.  
  3511. Turning on PlayerClass: Archer
  3512.  
  3513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3514.  
  3515. Switching weapon hand to : 0
  3516.  
  3517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3518.  
  3519. Update left hand weapon active!
  3520.  
  3521. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3522.  
  3523. Left hand is active!
  3524.  
  3525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3526.  
  3527. Enable primary weapon!
  3528.  
  3529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3530.  
  3531. UPDATING RIGHT HAD WEAPON ACTIVE
  3532.  
  3533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3534.  
  3535. RIGHT HAND IS ACTIVE
  3536.  
  3537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3538.  
  3539. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3540.  
  3541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3542.  
  3543. UPdating material on model idx 1
  3544.  
  3545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3546.  
  3547. UPdating material on model idx 1
  3548.  
  3549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3550.  
  3551. ERROR: Couldn't find a valid Animator for Avatar
  3552.  
  3553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3554.  
  3555. Turning on PlayerClass: Archer
  3556.  
  3557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3558.  
  3559. Switching weapon hand to : 0
  3560.  
  3561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3562.  
  3563. Update left hand weapon active!
  3564.  
  3565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3566.  
  3567. Left hand is active!
  3568.  
  3569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3570.  
  3571. Enable primary weapon!
  3572.  
  3573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3574.  
  3575. UPDATING RIGHT HAD WEAPON ACTIVE
  3576.  
  3577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3578.  
  3579. RIGHT HAND IS INACTIVE
  3580.  
  3581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3582.  
  3583. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3584.  
  3585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3586.  
  3587. UPdating material on model idx 1
  3588.  
  3589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3590.  
  3591. UPdating material on model idx 1
  3592.  
  3593. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3594.  
  3595. ERROR: Couldn't find a valid Animator for Avatar
  3596.  
  3597. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3598.  
  3599. Turning on PlayerClass: Runemage
  3600.  
  3601. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3602.  
  3603. Switching weapon hand to : 1
  3604.  
  3605. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3606.  
  3607. Update left hand weapon active!
  3608.  
  3609. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3610.  
  3611. Left hand is active!
  3612.  
  3613. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3614.  
  3615. Enable secondary weaopn!
  3616.  
  3617. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3618.  
  3619. UPDATING RIGHT HAD WEAPON ACTIVE
  3620.  
  3621. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3622.  
  3623. RIGHT HAND IS ACTIVE
  3624.  
  3625. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3626.  
  3627. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3628.  
  3629. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3630.  
  3631. UPdating material on model idx 1
  3632.  
  3633. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3634.  
  3635. UPdating material on model idx 1
  3636.  
  3637. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3638.  
  3639. ERROR: Couldn't find a valid Animator for Avatar
  3640.  
  3641. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3642.  
  3643. Turning on PlayerClass: Swordboard
  3644.  
  3645. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3646.  
  3647. Switching weapon hand to : 1
  3648.  
  3649. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3650.  
  3651. Update left hand weapon active!
  3652.  
  3653. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3654.  
  3655. Left hand is not active!
  3656.  
  3657. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3658.  
  3659. UPDATING RIGHT HAD WEAPON ACTIVE
  3660.  
  3661. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3662.  
  3663. RIGHT HAND IS ACTIVE
  3664.  
  3665. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3666.  
  3667. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3668.  
  3669. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3670.  
  3671. UPdating material on model idx 1
  3672.  
  3673. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3674.  
  3675. UPdating material on model idx 1
  3676.  
  3677. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3678.  
  3679. ERROR: Couldn't find a valid HealthBar for NPC(Clone)
  3680.  
  3681. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3682.  
  3683. ERROR: Couldn't find a valid Animator for Avatar
  3684.  
  3685. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3686.  
  3687. Turning on PlayerClass: Archer
  3688.  
  3689. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3690.  
  3691. Switching weapon hand to : 0
  3692.  
  3693. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3694.  
  3695. Update left hand weapon active!
  3696.  
  3697. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3698.  
  3699. Left hand is active!
  3700.  
  3701. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3702.  
  3703. Enable primary weapon!
  3704.  
  3705. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3706.  
  3707. UPDATING RIGHT HAD WEAPON ACTIVE
  3708.  
  3709. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3710.  
  3711. RIGHT HAND IS ACTIVE
  3712.  
  3713. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3714.  
  3715. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3716.  
  3717. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3718.  
  3719. UPdating material on model idx 1
  3720.  
  3721. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3722.  
  3723. UPdating material on model idx 1
  3724.  
  3725. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3726.  
  3727. ERROR: Couldn't find a valid Animator for Avatar
  3728.  
  3729. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3730.  
  3731. Turning on PlayerClass: Runemage
  3732.  
  3733. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3734.  
  3735. Switching weapon hand to : 0
  3736.  
  3737. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3738.  
  3739. Update left hand weapon active!
  3740.  
  3741. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3742.  
  3743. Left hand is active!
  3744.  
  3745. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3746.  
  3747. Enable primary weapon!
  3748.  
  3749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3750.  
  3751. UPDATING RIGHT HAD WEAPON ACTIVE
  3752.  
  3753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3754.  
  3755. RIGHT HAND IS ACTIVE
  3756.  
  3757. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3758.  
  3759. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3760.  
  3761. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3762.  
  3763. UPdating material on model idx 1
  3764.  
  3765. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3766.  
  3767. UPdating material on model idx 1
  3768.  
  3769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3770.  
  3771. ERROR: Couldn't find a valid Animator for Avatar
  3772.  
  3773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3774.  
  3775. Turning on PlayerClass: Runemage
  3776.  
  3777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3778.  
  3779. Switching weapon hand to : 1
  3780.  
  3781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3782.  
  3783. Update left hand weapon active!
  3784.  
  3785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3786.  
  3787. Left hand is active!
  3788.  
  3789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3790.  
  3791. Enable secondary weaopn!
  3792.  
  3793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3794.  
  3795. UPDATING RIGHT HAD WEAPON ACTIVE
  3796.  
  3797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3798.  
  3799. RIGHT HAND IS ACTIVE
  3800.  
  3801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3802.  
  3803. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3804.  
  3805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3806.  
  3807. UPdating material on model idx 1
  3808.  
  3809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3810.  
  3811. UPdating material on model idx 1
  3812.  
  3813. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3814.  
  3815. ERROR: Couldn't find a valid Animator for OrbhealerTurret(Clone)
  3816.  
  3817. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3818.  
  3819. ERROR: Couldn't find a valid HealthBar for OrbhealerTurret(Clone)
  3820.  
  3821. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3822.  
  3823. ERROR: Couldn't find a valid Animator for Avatar
  3824.  
  3825. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3826.  
  3827. Turning on PlayerClass: Swordboard
  3828.  
  3829. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3830.  
  3831. Switching weapon hand to : 1
  3832.  
  3833. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3834.  
  3835. Update left hand weapon active!
  3836.  
  3837. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3838.  
  3839. Left hand is active!
  3840.  
  3841. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3842.  
  3843. Enable secondary weaopn!
  3844.  
  3845. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3846.  
  3847. UPDATING RIGHT HAD WEAPON ACTIVE
  3848.  
  3849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3850.  
  3851. RIGHT HAND IS ACTIVE
  3852.  
  3853. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3854.  
  3855. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3856.  
  3857. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3858.  
  3859. UPdating material on model idx 1
  3860.  
  3861. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3862.  
  3863. UPdating material on model idx 1
  3864.  
  3865. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3866.  
  3867. ERROR: Couldn't find a valid Animator for OrbhealerTurret(Clone)
  3868.  
  3869. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3870.  
  3871. ERROR: Couldn't find a valid HealthBar for OrbhealerTurret(Clone)
  3872.  
  3873. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3874.  
  3875. ERROR: Couldn't find a valid Animator for Avatar
  3876.  
  3877. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3878.  
  3879. Turning on PlayerClass: Orbhealer
  3880.  
  3881. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3882.  
  3883. Switching weapon hand to : 1
  3884.  
  3885. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3886.  
  3887. Update left hand weapon active!
  3888.  
  3889. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3890.  
  3891. Left hand is active!
  3892.  
  3893. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3894.  
  3895. Enable secondary weaopn!
  3896.  
  3897. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3898.  
  3899. UPDATING RIGHT HAD WEAPON ACTIVE
  3900.  
  3901. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3902.  
  3903. RIGHT HAND IS ACTIVE
  3904.  
  3905. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3906.  
  3907. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3908.  
  3909. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3910.  
  3911. UPdating material on model idx 1
  3912.  
  3913. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3914.  
  3915. UPdating material on model idx 1
  3916.  
  3917. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3918.  
  3919. ERROR: Couldn't find a valid Animator for Avatar
  3920.  
  3921. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3922.  
  3923. Turning on PlayerClass: Archer
  3924.  
  3925. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3926.  
  3927. Switching weapon hand to : 0
  3928.  
  3929. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3930.  
  3931. Update left hand weapon active!
  3932.  
  3933. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3934.  
  3935. Left hand is active!
  3936.  
  3937. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3938.  
  3939. Enable primary weapon!
  3940.  
  3941. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3942.  
  3943. UPDATING RIGHT HAD WEAPON ACTIVE
  3944.  
  3945. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3946.  
  3947. RIGHT HAND IS ACTIVE
  3948.  
  3949. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3950.  
  3951. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  3952.  
  3953. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3954.  
  3955. UPdating material on model idx 1
  3956.  
  3957. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3958.  
  3959. UPdating material on model idx 1
  3960.  
  3961. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3962.  
  3963. START FOREST GOLEM
  3964.  
  3965. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3966.  
  3967. ERROR: Couldn't find a valid Animator for Avatar
  3968.  
  3969. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3970.  
  3971. Turning on PlayerClass: Orbhealer
  3972.  
  3973. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3974.  
  3975. Switching weapon hand to : 1
  3976.  
  3977. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3978.  
  3979. Update left hand weapon active!
  3980.  
  3981. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3982.  
  3983. Left hand is active!
  3984.  
  3985. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3986.  
  3987. Enable secondary weaopn!
  3988.  
  3989. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3990.  
  3991. UPDATING RIGHT HAD WEAPON ACTIVE
  3992.  
  3993. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3994.  
  3995. RIGHT HAND IS ACTIVE
  3996.  
  3997. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3998.  
  3999. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4000.  
  4001. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4002.  
  4003. UPdating material on model idx 1
  4004.  
  4005. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4006.  
  4007. UPdating material on model idx 1
  4008.  
  4009. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4010.  
  4011. ERROR: Couldn't find a valid Animator for Avatar
  4012.  
  4013. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4014.  
  4015. Turning on PlayerClass: Runemage
  4016.  
  4017. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4018.  
  4019. Switching weapon hand to : 1
  4020.  
  4021. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4022.  
  4023. Update left hand weapon active!
  4024.  
  4025. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4026.  
  4027. Left hand is active!
  4028.  
  4029. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4030.  
  4031. Enable secondary weaopn!
  4032.  
  4033. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4034.  
  4035. UPDATING RIGHT HAD WEAPON ACTIVE
  4036.  
  4037. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4038.  
  4039. RIGHT HAND IS ACTIVE
  4040.  
  4041. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4042.  
  4043. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4044.  
  4045. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4046.  
  4047. UPdating material on model idx 1
  4048.  
  4049. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4050.  
  4051. UPdating material on model idx 1
  4052.  
  4053. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4054.  
  4055. ERROR: Couldn't find a valid Animator for Avatar
  4056.  
  4057. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4058.  
  4059. Turning on PlayerClass: Orbhealer
  4060.  
  4061. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4062.  
  4063. Switching weapon hand to : 1
  4064.  
  4065. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4066.  
  4067. Update left hand weapon active!
  4068.  
  4069. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4070.  
  4071. Left hand is active!
  4072.  
  4073. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4074.  
  4075. Enable secondary weaopn!
  4076.  
  4077. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4078.  
  4079. UPDATING RIGHT HAD WEAPON ACTIVE
  4080.  
  4081. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4082.  
  4083. RIGHT HAND IS ACTIVE
  4084.  
  4085. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4086.  
  4087. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4088.  
  4089. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4090.  
  4091. UPdating material on model idx 1
  4092.  
  4093. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4094.  
  4095. UPdating material on model idx 1
  4096.  
  4097. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4098.  
  4099. START FOREST GOLEM
  4100.  
  4101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4102.  
  4103. ERROR: Couldn't find a valid Animator for Avatar
  4104.  
  4105. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4106.  
  4107. Turning on PlayerClass: Swordboard
  4108.  
  4109. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4110.  
  4111. Switching weapon hand to : 1
  4112.  
  4113. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4114.  
  4115. Update left hand weapon active!
  4116.  
  4117. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4118.  
  4119. Left hand is active!
  4120.  
  4121. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4122.  
  4123. Enable secondary weaopn!
  4124.  
  4125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4126.  
  4127. UPDATING RIGHT HAD WEAPON ACTIVE
  4128.  
  4129. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4130.  
  4131. RIGHT HAND IS ACTIVE
  4132.  
  4133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4134.  
  4135. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4136.  
  4137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4138.  
  4139. UPdating material on model idx 1
  4140.  
  4141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4142.  
  4143. UPdating material on model idx 1
  4144.  
  4145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4146.  
  4147. ERROR: Couldn't find a valid Animator for Avatar
  4148.  
  4149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4150.  
  4151. Turning on PlayerClass: Swordboard
  4152.  
  4153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4154.  
  4155. Switching weapon hand to : 1
  4156.  
  4157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4158.  
  4159. Update left hand weapon active!
  4160.  
  4161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4162.  
  4163. Left hand is active!
  4164.  
  4165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4166.  
  4167. Enable secondary weaopn!
  4168.  
  4169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4170.  
  4171. UPDATING RIGHT HAD WEAPON ACTIVE
  4172.  
  4173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4174.  
  4175. RIGHT HAND IS ACTIVE
  4176.  
  4177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4178.  
  4179. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4180.  
  4181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4182.  
  4183. UPdating material on model idx 1
  4184.  
  4185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4186.  
  4187. UPdating material on model idx 1
  4188.  
  4189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4190.  
  4191. ERROR: Couldn't find a valid Animator for Avatar
  4192.  
  4193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4194.  
  4195. Turning on PlayerClass: Archer
  4196.  
  4197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4198.  
  4199. Switching weapon hand to : 0
  4200.  
  4201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4202.  
  4203. Update left hand weapon active!
  4204.  
  4205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4206.  
  4207. Left hand is active!
  4208.  
  4209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4210.  
  4211. Enable primary weapon!
  4212.  
  4213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4214.  
  4215. UPDATING RIGHT HAD WEAPON ACTIVE
  4216.  
  4217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4218.  
  4219. RIGHT HAND IS ACTIVE
  4220.  
  4221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4222.  
  4223. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4224.  
  4225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4226.  
  4227. UPdating material on model idx 1
  4228.  
  4229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4230.  
  4231. UPdating material on model idx 1
  4232.  
  4233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4234.  
  4235. ERROR: Couldn't find a valid Animator for Avatar
  4236.  
  4237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4238.  
  4239. Turning on PlayerClass: Orbhealer
  4240.  
  4241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4242.  
  4243. Switching weapon hand to : 0
  4244.  
  4245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4246.  
  4247. Update left hand weapon active!
  4248.  
  4249. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4250.  
  4251. Left hand is active!
  4252.  
  4253. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4254.  
  4255. Enable primary weapon!
  4256.  
  4257. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4258.  
  4259. UPDATING RIGHT HAD WEAPON ACTIVE
  4260.  
  4261. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4262.  
  4263. RIGHT HAND IS ACTIVE
  4264.  
  4265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4266.  
  4267. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4268.  
  4269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4270.  
  4271. UPdating material on model idx 1
  4272.  
  4273. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4274.  
  4275. UPdating material on model idx 1
  4276.  
  4277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4278.  
  4279. ERROR: Couldn't find a valid Animator for OrbhealerTurret(Clone)
  4280.  
  4281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4282.  
  4283. ERROR: Couldn't find a valid HealthBar for OrbhealerTurret(Clone)
  4284.  
  4285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4286.  
  4287. ERROR: Couldn't find a valid Animator for Avatar
  4288.  
  4289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4290.  
  4291. Turning on PlayerClass: Ghost
  4292.  
  4293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4294.  
  4295. I'm a ghost!
  4296.  
  4297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4298.  
  4299. Switching weapon hand to : 0
  4300.  
  4301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4302.  
  4303. Update left hand weapon active!
  4304.  
  4305. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4306.  
  4307. Left hand is active!
  4308.  
  4309. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4310.  
  4311. Enable primary weapon!
  4312.  
  4313. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4314.  
  4315. UPDATING RIGHT HAD WEAPON ACTIVE
  4316.  
  4317. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4318.  
  4319. RIGHT HAND IS ACTIVE
  4320.  
  4321. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4322.  
  4323. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4324.  
  4325. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4326.  
  4327. UPdating material on model idx 1
  4328.  
  4329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4330.  
  4331. UPdating material on model idx 1
  4332.  
  4333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4334.  
  4335. ERROR: Couldn't find a valid Animator for Avatar
  4336.  
  4337. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4338.  
  4339. Turning on PlayerClass: Orbhealer
  4340.  
  4341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4342.  
  4343. Switching weapon hand to : 1
  4344.  
  4345. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4346.  
  4347. Update left hand weapon active!
  4348.  
  4349. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4350.  
  4351. Left hand is not active!
  4352.  
  4353. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4354.  
  4355. UPDATING RIGHT HAD WEAPON ACTIVE
  4356.  
  4357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4358.  
  4359. RIGHT HAND IS ACTIVE
  4360.  
  4361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4362.  
  4363. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4364.  
  4365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4366.  
  4367. UPdating material on model idx 1
  4368.  
  4369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4370.  
  4371. UPdating material on model idx 1
  4372.  
  4373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4374.  
  4375. ERROR: Couldn't find a valid Animator for Avatar
  4376.  
  4377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4378.  
  4379. Turning on PlayerClass: Archer
  4380.  
  4381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4382.  
  4383. Switching weapon hand to : 0
  4384.  
  4385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4386.  
  4387. Update left hand weapon active!
  4388.  
  4389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4390.  
  4391. Left hand is active!
  4392.  
  4393. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4394.  
  4395. Enable primary weapon!
  4396.  
  4397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4398.  
  4399. UPDATING RIGHT HAD WEAPON ACTIVE
  4400.  
  4401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4402.  
  4403. RIGHT HAND IS ACTIVE
  4404.  
  4405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4406.  
  4407. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4408.  
  4409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4410.  
  4411. UPdating material on model idx 1
  4412.  
  4413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4414.  
  4415. UPdating material on model idx 1
  4416.  
  4417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4418.  
  4419. ERROR: Couldn't find a valid Animator for Avatar
  4420.  
  4421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4422.  
  4423. Turning on PlayerClass: Orbhealer
  4424.  
  4425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4426.  
  4427. Switching weapon hand to : 1
  4428.  
  4429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4430.  
  4431. Update left hand weapon active!
  4432.  
  4433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4434.  
  4435. Left hand is active!
  4436.  
  4437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4438.  
  4439. Enable secondary weaopn!
  4440.  
  4441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4442.  
  4443. UPDATING RIGHT HAD WEAPON ACTIVE
  4444.  
  4445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4446.  
  4447. RIGHT HAND IS ACTIVE
  4448.  
  4449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4450.  
  4451. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4452.  
  4453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4454.  
  4455. UPdating material on model idx 1
  4456.  
  4457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4458.  
  4459. UPdating material on model idx 1
  4460.  
  4461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4462.  
  4463. ERROR: Couldn't find a valid Animator for Avatar
  4464.  
  4465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4466.  
  4467. Turning on PlayerClass: Orbhealer
  4468.  
  4469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4470.  
  4471. Switching weapon hand to : 1
  4472.  
  4473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4474.  
  4475. Update left hand weapon active!
  4476.  
  4477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4478.  
  4479. Left hand is not active!
  4480.  
  4481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4482.  
  4483. UPDATING RIGHT HAD WEAPON ACTIVE
  4484.  
  4485. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4486.  
  4487. RIGHT HAND IS INACTIVE
  4488.  
  4489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4490.  
  4491. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4492.  
  4493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4494.  
  4495. UPdating material on model idx 1
  4496.  
  4497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4498.  
  4499. UPdating material on model idx 1
  4500.  
  4501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4502.  
  4503. GfxDevice: creating device client; threaded=1
  4504. HEARD SET RIGHT HAND ACTIVE
  4505.  
  4506. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4507.  
  4508. UPDATING RIGHT HAD WEAPON ACTIVE
  4509.  
  4510. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4511.  
  4512. RIGHT HAND IS ACTIVE
  4513.  
  4514. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4515.  
  4516. HEARD SET RIGHT HAND ACTIVE
  4517.  
  4518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4519.  
  4520. UPDATING RIGHT HAD WEAPON ACTIVE
  4521.  
  4522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4523.  
  4524. RIGHT HAND IS ACTIVE
  4525.  
  4526. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4527.  
  4528. Despawning entity guid: 766/OrbhealerTurret(Clone)
  4529.  
  4530. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4531.  
  4532. Spawning entity: 802
  4533.  
  4534. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4535.  
  4536. Reading 7 initial syncvars for Wererabbit(Clone)
  4537.  
  4538. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4539.  
  4540. Going to cast spell: 0
  4541.  
  4542. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4543.  
  4544. Spawning entity: 803
  4545.  
  4546. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4547.  
  4548. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4549.  
  4550. (Filename: Line: 1754)
  4551.  
  4552. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4553.  
  4554. (Filename: Line: 1754)
  4555.  
  4556. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4557.  
  4558. (Filename: Line: 1754)
  4559.  
  4560. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  4561.  
  4562. (Filename: Line: 1754)
  4563.  
  4564. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  4565.  
  4566. (Filename: Line: 1754)
  4567.  
  4568. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  4569.  
  4570. (Filename: Line: 1754)
  4571.  
  4572. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  4573.  
  4574. (Filename: Line: 1754)
  4575.  
  4576. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  4577.  
  4578. (Filename: Line: 1754)
  4579.  
  4580. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  4581.  
  4582. (Filename: Line: 1754)
  4583.  
  4584. Avatar IS A PLAYER!
  4585.  
  4586. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4587.  
  4588. Reading 30 initial syncvars for OtherPlayer(Clone)
  4589.  
  4590. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4591.  
  4592. Switching class based on server to 1
  4593.  
  4594. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4595.  
  4596. HEARD SET LEFT HAND ACTIVE
  4597.  
  4598. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4599.  
  4600. Update left hand weapon active!
  4601.  
  4602. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4603.  
  4604. Left hand is active!
  4605.  
  4606. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4607.  
  4608. Enable primary weapon!
  4609.  
  4610. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4611.  
  4612. HEARD SET RIGHT HAND ACTIVE
  4613.  
  4614. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4615.  
  4616. UPDATING RIGHT HAD WEAPON ACTIVE
  4617.  
  4618. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4619.  
  4620. RIGHT HAND IS ACTIVE
  4621.  
  4622. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4623.  
  4624. Spawning entity: 804
  4625.  
  4626. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4627.  
  4628. Reading 1 initial syncvars for RunemageMissile(Clone)
  4629.  
  4630. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4631.  
  4632. START FOREST GOLEM
  4633.  
  4634. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4635.  
  4636. ERROR: Couldn't find a valid Animator for Avatar
  4637.  
  4638. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4639.  
  4640. Turning on PlayerClass: Archer
  4641.  
  4642. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4643.  
  4644. Switching weapon hand to : 0
  4645.  
  4646. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4647.  
  4648. Update left hand weapon active!
  4649.  
  4650. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4651.  
  4652. Left hand is active!
  4653.  
  4654. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4655.  
  4656. Enable primary weapon!
  4657.  
  4658. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4659.  
  4660. UPDATING RIGHT HAD WEAPON ACTIVE
  4661.  
  4662. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4663.  
  4664. RIGHT HAND IS ACTIVE
  4665.  
  4666. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4667.  
  4668. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4669.  
  4670. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4671.  
  4672. UPdating material on model idx 1
  4673.  
  4674. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4675.  
  4676. UPdating material on model idx 1
  4677.  
  4678. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4679.  
  4680. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  4681.  
  4682. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4683.  
  4684. Playing audio source!
  4685.  
  4686. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4687.  
  4688. GfxDevice: creating device client; threaded=1
  4689. GfxDevice: creating device client; threaded=1
  4690. GfxDevice: creating device client; threaded=1
  4691. GfxDevice: creating device client; threaded=1
  4692. GfxDevice: creating device client; threaded=1
  4693. GfxDevice: creating device client; threaded=1
  4694. Spawning entity: 805
  4695.  
  4696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4697.  
  4698. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4699.  
  4700. (Filename: Line: 1754)
  4701.  
  4702. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4703.  
  4704. (Filename: Line: 1754)
  4705.  
  4706. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4707.  
  4708. (Filename: Line: 1754)
  4709.  
  4710. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  4711.  
  4712. (Filename: Line: 1754)
  4713.  
  4714. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  4715.  
  4716. (Filename: Line: 1754)
  4717.  
  4718. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  4719.  
  4720. (Filename: Line: 1754)
  4721.  
  4722. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  4723.  
  4724. (Filename: Line: 1754)
  4725.  
  4726. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  4727.  
  4728. (Filename: Line: 1754)
  4729.  
  4730. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  4731.  
  4732. (Filename: Line: 1754)
  4733.  
  4734. Avatar IS A PLAYER!
  4735.  
  4736. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4737.  
  4738. Reading 30 initial syncvars for OtherPlayer(Clone)
  4739.  
  4740. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4741.  
  4742. Switching class based on server to 3
  4743.  
  4744. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4745.  
  4746. HEARD SET LEFT HAND ACTIVE
  4747.  
  4748. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4749.  
  4750. Update left hand weapon active!
  4751.  
  4752. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4753.  
  4754. Left hand is active!
  4755.  
  4756. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4757.  
  4758. Enable secondary weaopn!
  4759.  
  4760. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4761.  
  4762. HEARD SET RIGHT HAND ACTIVE
  4763.  
  4764. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4765.  
  4766. UPDATING RIGHT HAD WEAPON ACTIVE
  4767.  
  4768. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4769.  
  4770. RIGHT HAND IS ACTIVE
  4771.  
  4772. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4773.  
  4774. Despawning entity guid: 804/RunemageMissile(Clone)
  4775.  
  4776. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4777.  
  4778. ERROR: Couldn't find a valid Animator for Avatar
  4779.  
  4780. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4781.  
  4782. Turning on PlayerClass: Orbhealer
  4783.  
  4784. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4785.  
  4786. Switching weapon hand to : 1
  4787.  
  4788. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4789.  
  4790. Update left hand weapon active!
  4791.  
  4792. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4793.  
  4794. Left hand is active!
  4795.  
  4796. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4797.  
  4798. Enable secondary weaopn!
  4799.  
  4800. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4801.  
  4802. UPDATING RIGHT HAD WEAPON ACTIVE
  4803.  
  4804. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4805.  
  4806. RIGHT HAND IS ACTIVE
  4807.  
  4808. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4809.  
  4810. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4811.  
  4812. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4813.  
  4814. UPdating material on model idx 1
  4815.  
  4816. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4817.  
  4818. UPdating material on model idx 1
  4819.  
  4820. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4821.  
  4822. Despawning entity guid: 481/OtherPlayer(Clone)
  4823.  
  4824. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4825.  
  4826. NullReferenceException: Object reference not set to an instance of an object
  4827. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  4828.  
  4829. (Filename: Line: -1)
  4830.  
  4831. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  4832.  
  4833. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4834.  
  4835. HEARD SET RIGHT HAND ACTIVE
  4836.  
  4837. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4838.  
  4839. UPDATING RIGHT HAD WEAPON ACTIVE
  4840.  
  4841. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4842.  
  4843. RIGHT HAND IS INACTIVE
  4844.  
  4845. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4846.  
  4847. GfxDevice: creating device client; threaded=1
  4848. GfxDevice: creating device client; threaded=1
  4849. Shader warmup: 83 shaders 4362 combinations 0.627s
  4850. Going to cast spell: 0
  4851.  
  4852. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4853.  
  4854. Spawning entity: 808
  4855.  
  4856. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4857.  
  4858. Reading 1 initial syncvars for RunemageMissile(Clone)
  4859.  
  4860. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4861.  
  4862. Spawning entity: 807
  4863.  
  4864. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4865.  
  4866. Reading 7 initial syncvars for Wererabbit(Clone)
  4867.  
  4868. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4869.  
  4870. START FOREST GOLEM
  4871.  
  4872. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4873.  
  4874. Scanning for sphere cullers...
  4875.  
  4876. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4877.  
  4878. Found 0 sphere cullers
  4879.  
  4880. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4881.  
  4882. GfxDevice: creating device client; threaded=1
  4883. Spawning entity: 434
  4884.  
  4885. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4886.  
  4887. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4888.  
  4889. (Filename: Line: 1754)
  4890.  
  4891. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4892.  
  4893. (Filename: Line: 1754)
  4894.  
  4895. The referenced script on this Behaviour (Game Object '<null>') is missing!
  4896.  
  4897. (Filename: Line: 1754)
  4898.  
  4899. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  4900.  
  4901. (Filename: Line: 1754)
  4902.  
  4903. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  4904.  
  4905. (Filename: Line: 1754)
  4906.  
  4907. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  4908.  
  4909. (Filename: Line: 1754)
  4910.  
  4911. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  4912.  
  4913. (Filename: Line: 1754)
  4914.  
  4915. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  4916.  
  4917. (Filename: Line: 1754)
  4918.  
  4919. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  4920.  
  4921. (Filename: Line: 1754)
  4922.  
  4923. Avatar IS A PLAYER!
  4924.  
  4925. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4926.  
  4927. Reading 30 initial syncvars for OtherPlayer(Clone)
  4928.  
  4929. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4930.  
  4931. Switching class based on server to 3
  4932.  
  4933. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4934.  
  4935. HEARD SET LEFT HAND ACTIVE
  4936.  
  4937. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4938.  
  4939. Update left hand weapon active!
  4940.  
  4941. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4942.  
  4943. Left hand is active!
  4944.  
  4945. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4946.  
  4947. Enable secondary weaopn!
  4948.  
  4949. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4950.  
  4951. HEARD SET RIGHT HAND ACTIVE
  4952.  
  4953. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4954.  
  4955. UPDATING RIGHT HAD WEAPON ACTIVE
  4956.  
  4957. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4958.  
  4959. RIGHT HAND IS ACTIVE
  4960.  
  4961. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4962.  
  4963. ERROR: Couldn't find a valid Animator for Avatar
  4964.  
  4965. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4966.  
  4967. Turning on PlayerClass: Orbhealer
  4968.  
  4969. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4970.  
  4971. Switching weapon hand to : 1
  4972.  
  4973. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4974.  
  4975. Update left hand weapon active!
  4976.  
  4977. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4978.  
  4979. Left hand is active!
  4980.  
  4981. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4982.  
  4983. Enable secondary weaopn!
  4984.  
  4985. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4986.  
  4987. UPDATING RIGHT HAD WEAPON ACTIVE
  4988.  
  4989. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4990.  
  4991. RIGHT HAND IS ACTIVE
  4992.  
  4993. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4994.  
  4995. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  4996.  
  4997. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4998.  
  4999. UPdating material on model idx 1
  5000.  
  5001. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5002.  
  5003. UPdating material on model idx 1
  5004.  
  5005. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5006.  
  5007. Despawning entity guid: 808/RunemageMissile(Clone)
  5008.  
  5009. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5010.  
  5011. Collider is loading my level: RandomZoneFinal
  5012.  
  5013. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5014.  
  5015. GfxDevice: creating device client; threaded=1
  5016. The referenced script on this Behaviour (Game Object 'Hay Poof') is missing!
  5017.  
  5018. (Filename: Line: 1754)
  5019.  
  5020. GfxDevice: creating device client; threaded=1
  5021. GfxDevice: creating device client; threaded=1
  5022. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5023.  
  5024. (Filename: Line: 1754)
  5025.  
  5026. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5027.  
  5028. (Filename: Line: 1754)
  5029.  
  5030. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5031.  
  5032. (Filename: Line: 1754)
  5033.  
  5034. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  5035.  
  5036. (Filename: Line: 1754)
  5037.  
  5038. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5039.  
  5040. (Filename: Line: 1754)
  5041.  
  5042. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  5043.  
  5044. (Filename: Line: 1754)
  5045.  
  5046. The referenced script on this Behaviour (Game Object 'Window_Segment_02_Top_01_LOD0') is missing!
  5047.  
  5048. (Filename: Line: 1754)
  5049.  
  5050. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5051.  
  5052. (Filename: Line: 1754)
  5053.  
  5054. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  5055.  
  5056. (Filename: Line: 1754)
  5057.  
  5058. The referenced script on this Behaviour (Game Object 'Flat_Rooster') is missing!
  5059.  
  5060. (Filename: Line: 1754)
  5061.  
  5062. The referenced script on this Behaviour (Game Object 'Roof_3lvl_4x1_01_LOD0') is missing!
  5063.  
  5064. (Filename: Line: 1754)
  5065.  
  5066. The referenced script on this Behaviour (Game Object 'Window_Segment_02_Top_01_LOD0') is missing!
  5067.  
  5068. (Filename: Line: 1754)
  5069.  
  5070. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5071.  
  5072. (Filename: Line: 1754)
  5073.  
  5074. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5075.  
  5076. (Filename: Line: 1754)
  5077.  
  5078. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5079.  
  5080. (Filename: Line: 1754)
  5081.  
  5082. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  5083.  
  5084. (Filename: Line: 1754)
  5085.  
  5086. The referenced script on this Behaviour (Game Object 'Torch_01 (7)') is missing!
  5087.  
  5088. (Filename: Line: 1754)
  5089.  
  5090. The referenced script on this Behaviour (Game Object 'Roof_3lvl_4x2_01_LOD0') is missing!
  5091.  
  5092. (Filename: Line: 1754)
  5093.  
  5094. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5095.  
  5096. (Filename: Line: 1754)
  5097.  
  5098. The referenced script on this Behaviour (Game Object 'Building_Entrance_02_Top_01_LOD0') is missing!
  5099.  
  5100. (Filename: Line: 1754)
  5101.  
  5102. The referenced script on this Behaviour (Game Object 'Wall_Segment_02_Top_LOD0') is missing!
  5103.  
  5104. (Filename: Line: 1754)
  5105.  
  5106. The referenced script on this Behaviour (Game Object 'Roof_2x4_01_LOD0') is missing!
  5107.  
  5108. (Filename: Line: 1754)
  5109.  
  5110. The referenced script on this Behaviour (Game Object 'Flat_Rooster (1)') is missing!
  5111.  
  5112. (Filename: Line: 1754)
  5113.  
  5114. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  5115.  
  5116. (Filename: Line: 1754)
  5117.  
  5118. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5119.  
  5120. (Filename: Line: 1754)
  5121.  
  5122. The referenced script on this Behaviour (Game Object 'Flat_Rooster') is missing!
  5123.  
  5124. (Filename: Line: 1754)
  5125.  
  5126. The referenced script on this Behaviour (Game Object 'Roof') is missing!
  5127.  
  5128. (Filename: Line: 1754)
  5129.  
  5130. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5131.  
  5132. (Filename: Line: 1754)
  5133.  
  5134. The referenced script on this Behaviour (Game Object 'Wall_Segment_02_Top_LOD0') is missing!
  5135.  
  5136. (Filename: Line: 1754)
  5137.  
  5138. The referenced script on this Behaviour (Game Object 'GoldSparkleLinger') is missing!
  5139.  
  5140. (Filename: Line: 1754)
  5141.  
  5142. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5143.  
  5144. (Filename: Line: 1754)
  5145.  
  5146. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5147.  
  5148. (Filename: Line: 1754)
  5149.  
  5150. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  5151.  
  5152. (Filename: Line: 1754)
  5153.  
  5154. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  5155.  
  5156. (Filename: Line: 1754)
  5157.  
  5158. The referenced script on this Behaviour (Game Object 'Window_Segment_02_Top_01_LOD0') is missing!
  5159.  
  5160. (Filename: Line: 1754)
  5161.  
  5162. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  5163.  
  5164. (Filename: Line: 1754)
  5165.  
  5166. The referenced script on this Behaviour (Game Object 'Roof_2x2_01_LOD0') is missing!
  5167.  
  5168. (Filename: Line: 1754)
  5169.  
  5170. The referenced script on this Behaviour (Game Object 'Roof_3lvl_01_LOD0') is missing!
  5171.  
  5172. (Filename: Line: 1754)
  5173.  
  5174. The referenced script on this Behaviour (Game Object 'Roof_1x1_01_LOD0') is missing!
  5175.  
  5176. (Filename: Line: 1754)
  5177.  
  5178. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5179.  
  5180. (Filename: Line: 1754)
  5181.  
  5182. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5183.  
  5184. (Filename: Line: 1754)
  5185.  
  5186. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5187.  
  5188. (Filename: Line: 1754)
  5189.  
  5190. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  5191.  
  5192. (Filename: Line: 1754)
  5193.  
  5194. The referenced script on this Behaviour (Game Object 'Roof_2x2_01_LOD0') is missing!
  5195.  
  5196. (Filename: Line: 1754)
  5197.  
  5198. The referenced script on this Behaviour (Game Object 'GoldSparkleLinger') is missing!
  5199.  
  5200. (Filename: Line: 1754)
  5201.  
  5202. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  5203.  
  5204. (Filename: Line: 1754)
  5205.  
  5206. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5207.  
  5208. (Filename: Line: 1754)
  5209.  
  5210. The referenced script on this Behaviour (Game Object 'Torch_01 (9)') is missing!
  5211.  
  5212. (Filename: Line: 1754)
  5213.  
  5214. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5215.  
  5216. (Filename: Line: 1754)
  5217.  
  5218. The referenced script on this Behaviour (Game Object 'Roof_2x4_01_LOD0') is missing!
  5219.  
  5220. (Filename: Line: 1754)
  5221.  
  5222. The referenced script on this Behaviour (Game Object 'Roof_1x1_01_LOD0') is missing!
  5223.  
  5224. (Filename: Line: 1754)
  5225.  
  5226. The referenced script on this Behaviour (Game Object 'Torch_01 (8)') is missing!
  5227.  
  5228. (Filename: Line: 1754)
  5229.  
  5230. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  5231.  
  5232. (Filename: Line: 1754)
  5233.  
  5234. The referenced script on this Behaviour (Game Object 'Roof_1x1_01_LOD0') is missing!
  5235.  
  5236. (Filename: Line: 1754)
  5237.  
  5238. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  5239.  
  5240. (Filename: Line: 1754)
  5241.  
  5242. The referenced script on this Behaviour (Game Object 'Window_Segment_02_Top_01_LOD0') is missing!
  5243.  
  5244. (Filename: Line: 1754)
  5245.  
  5246. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5247.  
  5248. (Filename: Line: 1754)
  5249.  
  5250. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5251.  
  5252. (Filename: Line: 1754)
  5253.  
  5254. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  5255.  
  5256. (Filename: Line: 1754)
  5257.  
  5258. The referenced script on this Behaviour (Game Object 'Wall_Segment_02_Top_LOD0') is missing!
  5259.  
  5260. (Filename: Line: 1754)
  5261.  
  5262. The referenced script on this Behaviour (Game Object 'GoldSparkleLinger') is missing!
  5263.  
  5264. (Filename: Line: 1754)
  5265.  
  5266. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  5267.  
  5268. (Filename: Line: 1754)
  5269.  
  5270. The referenced script on this Behaviour (Game Object 'Temple') is missing!
  5271.  
  5272. (Filename: Line: 1754)
  5273.  
  5274. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5275.  
  5276. (Filename: Line: 1754)
  5277.  
  5278. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  5279.  
  5280. (Filename: Line: 1754)
  5281.  
  5282. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  5283.  
  5284. (Filename: Line: 1754)
  5285.  
  5286. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5287.  
  5288. (Filename: Line: 1754)
  5289.  
  5290. The referenced script on this Behaviour (Game Object 'Window_Segment_01_Top_01_LOD0') is missing!
  5291.  
  5292. (Filename: Line: 1754)
  5293.  
  5294. The referenced script on this Behaviour (Game Object 'Flat_Rooster') is missing!
  5295.  
  5296. (Filename: Line: 1754)
  5297.  
  5298. The referenced script on this Behaviour (Game Object 'Flat_Rooster') is missing!
  5299.  
  5300. (Filename: Line: 1754)
  5301.  
  5302. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  5303.  
  5304. (Filename: Line: 1754)
  5305.  
  5306. The referenced script on this Behaviour (Game Object 'Window_Segment_01_Top_01_LOD0') is missing!
  5307.  
  5308. (Filename: Line: 1754)
  5309.  
  5310. The referenced script on this Behaviour (Game Object 'Torch_01 (13)') is missing!
  5311.  
  5312. (Filename: Line: 1754)
  5313.  
  5314. The referenced script on this Behaviour (Game Object 'Window_Segment_01_Top_01_LOD0') is missing!
  5315.  
  5316. (Filename: Line: 1754)
  5317.  
  5318. The referenced script on this Behaviour (Game Object 'Ceiling_Cross_08_LOD0') is missing!
  5319.  
  5320. (Filename: Line: 1754)
  5321.  
  5322. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5323.  
  5324. (Filename: Line: 1754)
  5325.  
  5326. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5327.  
  5328. (Filename: Line: 1754)
  5329.  
  5330. The referenced script on this Behaviour (Game Object 'Torch_01 (10)') is missing!
  5331.  
  5332. (Filename: Line: 1754)
  5333.  
  5334. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  5335.  
  5336. (Filename: Line: 1754)
  5337.  
  5338. The referenced script on this Behaviour (Game Object 'Flat_Rooster') is missing!
  5339.  
  5340. (Filename: Line: 1754)
  5341.  
  5342. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  5343.  
  5344. (Filename: Line: 1754)
  5345.  
  5346. The referenced script on this Behaviour (Game Object 'Torch_01 (11)') is missing!
  5347.  
  5348. (Filename: Line: 1754)
  5349.  
  5350. The referenced script on this Behaviour (Game Object 'Flat_Rooster') is missing!
  5351.  
  5352. (Filename: Line: 1754)
  5353.  
  5354. The referenced script on this Behaviour (Game Object 'Torch_01 (12)') is missing!
  5355.  
  5356. (Filename: Line: 1754)
  5357.  
  5358. The referenced script on this Behaviour (Game Object 'Roof_3lvl_4x2_01_LOD0') is missing!
  5359.  
  5360. (Filename: Line: 1754)
  5361.  
  5362. The referenced script on this Behaviour (Game Object 'Roof_3lvl_4x1_01_LOD0') is missing!
  5363.  
  5364. (Filename: Line: 1754)
  5365.  
  5366. The referenced script on this Behaviour (Game Object 'Window_Segment_01_Top_01_LOD0') is missing!
  5367.  
  5368. (Filename: Line: 1754)
  5369.  
  5370. The referenced script on this Behaviour (Game Object 'Roof_1x1_01_LOD0') is missing!
  5371.  
  5372. (Filename: Line: 1754)
  5373.  
  5374. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  5375.  
  5376. (Filename: Line: 1754)
  5377.  
  5378. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  5379.  
  5380. (Filename: Line: 1754)
  5381.  
  5382. Spawning entity: 687
  5383.  
  5384. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5385.  
  5386. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5387.  
  5388. (Filename: Line: 1754)
  5389.  
  5390. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5391.  
  5392. (Filename: Line: 1754)
  5393.  
  5394. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5395.  
  5396. (Filename: Line: 1754)
  5397.  
  5398. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  5399.  
  5400. (Filename: Line: 1754)
  5401.  
  5402. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  5403.  
  5404. (Filename: Line: 1754)
  5405.  
  5406. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  5407.  
  5408. (Filename: Line: 1754)
  5409.  
  5410. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  5411.  
  5412. (Filename: Line: 1754)
  5413.  
  5414. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  5415.  
  5416. (Filename: Line: 1754)
  5417.  
  5418. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  5419.  
  5420. (Filename: Line: 1754)
  5421.  
  5422. Avatar IS A PLAYER!
  5423.  
  5424. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5425.  
  5426. Reading 30 initial syncvars for OtherPlayer(Clone)
  5427.  
  5428. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5429.  
  5430. Switching class based on server to 5
  5431.  
  5432. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5433.  
  5434. HEARD SET LEFT HAND ACTIVE
  5435.  
  5436. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5437.  
  5438. Update left hand weapon active!
  5439.  
  5440. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5441.  
  5442. Left hand is active!
  5443.  
  5444. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5445.  
  5446. Enable secondary weaopn!
  5447.  
  5448. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5449.  
  5450. HEARD SET RIGHT HAND ACTIVE
  5451.  
  5452. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5453.  
  5454. UPDATING RIGHT HAD WEAPON ACTIVE
  5455.  
  5456. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5457.  
  5458. RIGHT HAND IS ACTIVE
  5459.  
  5460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5461.  
  5462. ERROR: Couldn't find a valid Animator for Avatar
  5463.  
  5464. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5465.  
  5466. Turning on PlayerClass: Swordboard
  5467.  
  5468. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5469.  
  5470. Switching weapon hand to : 1
  5471.  
  5472. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5473.  
  5474. Update left hand weapon active!
  5475.  
  5476. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5477.  
  5478. Left hand is active!
  5479.  
  5480. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5481.  
  5482. Enable secondary weaopn!
  5483.  
  5484. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5485.  
  5486. UPDATING RIGHT HAD WEAPON ACTIVE
  5487.  
  5488. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5489.  
  5490. RIGHT HAND IS ACTIVE
  5491.  
  5492. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5493.  
  5494. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  5495.  
  5496. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5497.  
  5498. UPdating material on model idx 1
  5499.  
  5500. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5501.  
  5502. UPdating material on model idx 1
  5503.  
  5504. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5505.  
  5506. Despawning entity guid: 706/Wererabbit(Clone)
  5507.  
  5508. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5509.  
  5510. HEARD SET RIGHT HAND ACTIVE
  5511.  
  5512. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5513.  
  5514. UPDATING RIGHT HAD WEAPON ACTIVE
  5515.  
  5516. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5517.  
  5518. RIGHT HAND IS ACTIVE
  5519.  
  5520. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5521.  
  5522. Spawning entity: 64011
  5523.  
  5524. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5525.  
  5526. Spawning entity: 64201
  5527.  
  5528. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5529.  
  5530. Spawning entity: 64015
  5531.  
  5532. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5533.  
  5534. Spawning entity: 64012
  5535.  
  5536. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5537.  
  5538. Spawning entity: 64013
  5539.  
  5540. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5541.  
  5542. Scanning for sphere cullers...
  5543.  
  5544. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5545.  
  5546. Found 1026 sphere cullers
  5547.  
  5548. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5549.  
  5550. GfxDevice: creating device client; threaded=1
  5551. HEARD SET RIGHT HAND ACTIVE
  5552.  
  5553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5554.  
  5555. UPDATING RIGHT HAD WEAPON ACTIVE
  5556.  
  5557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5558.  
  5559. RIGHT HAND IS INACTIVE
  5560.  
  5561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5562.  
  5563. Spawning entity: 810
  5564.  
  5565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5566.  
  5567. Reading 1 initial syncvars for RunemageMissile(Clone)
  5568.  
  5569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5570.  
  5571. Despawning entity guid: 810/RunemageMissile(Clone)
  5572.  
  5573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5574.  
  5575. HEARD SET LEFT HAND ACTIVE
  5576.  
  5577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5578.  
  5579. Update left hand weapon active!
  5580.  
  5581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5582.  
  5583. Left hand is not active!
  5584.  
  5585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5586.  
  5587. GfxDevice: creating device client; threaded=1
  5588. GfxDevice: creating device client; threaded=1
  5589. Spawning entity: 811
  5590.  
  5591. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5592.  
  5593. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5594.  
  5595. (Filename: Line: 1754)
  5596.  
  5597. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5598.  
  5599. (Filename: Line: 1754)
  5600.  
  5601. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5602.  
  5603. (Filename: Line: 1754)
  5604.  
  5605. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  5606.  
  5607. (Filename: Line: 1754)
  5608.  
  5609. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  5610.  
  5611. (Filename: Line: 1754)
  5612.  
  5613. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  5614.  
  5615. (Filename: Line: 1754)
  5616.  
  5617. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  5618.  
  5619. (Filename: Line: 1754)
  5620.  
  5621. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  5622.  
  5623. (Filename: Line: 1754)
  5624.  
  5625. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  5626.  
  5627. (Filename: Line: 1754)
  5628.  
  5629. Avatar IS A PLAYER!
  5630.  
  5631. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5632.  
  5633. Switching class based on server to 99
  5634.  
  5635. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5636.  
  5637. HEARD SET LEFT HAND ACTIVE
  5638.  
  5639. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5640.  
  5641. Update left hand weapon active!
  5642.  
  5643. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5644.  
  5645. Left hand is active!
  5646.  
  5647. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5648.  
  5649. Enable primary weapon!
  5650.  
  5651. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5652.  
  5653. HEARD SET RIGHT HAND ACTIVE
  5654.  
  5655. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5656.  
  5657. UPDATING RIGHT HAD WEAPON ACTIVE
  5658.  
  5659. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5660.  
  5661. RIGHT HAND IS ACTIVE
  5662.  
  5663. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5664.  
  5665. Switching class based on server to 3
  5666.  
  5667. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5668.  
  5669. ERROR: Couldn't find a valid Animator for Avatar
  5670.  
  5671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5672.  
  5673. Turning on PlayerClass: Orbhealer
  5674.  
  5675. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5676.  
  5677. Switching weapon hand to : 1
  5678.  
  5679. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5680.  
  5681. Update left hand weapon active!
  5682.  
  5683. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5684.  
  5685. Left hand is active!
  5686.  
  5687. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5688.  
  5689. Enable secondary weaopn!
  5690.  
  5691. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5692.  
  5693. UPDATING RIGHT HAD WEAPON ACTIVE
  5694.  
  5695. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5696.  
  5697. RIGHT HAND IS ACTIVE
  5698.  
  5699. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5700.  
  5701. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  5702.  
  5703. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5704.  
  5705. UPdating material on model idx 1
  5706.  
  5707. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5708.  
  5709. UPdating material on model idx 1
  5710.  
  5711. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5712.  
  5713. Despawning entity guid: 811/OtherPlayer(Clone)
  5714.  
  5715. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5716.  
  5717. NullReferenceException: Object reference not set to an instance of an object
  5718. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  5719.  
  5720. (Filename: Line: -1)
  5721.  
  5722. Spawning entity: 811
  5723.  
  5724. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5725.  
  5726. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5727.  
  5728. (Filename: Line: 1754)
  5729.  
  5730. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5731.  
  5732. (Filename: Line: 1754)
  5733.  
  5734. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5735.  
  5736. (Filename: Line: 1754)
  5737.  
  5738. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  5739.  
  5740. (Filename: Line: 1754)
  5741.  
  5742. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  5743.  
  5744. (Filename: Line: 1754)
  5745.  
  5746. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  5747.  
  5748. (Filename: Line: 1754)
  5749.  
  5750. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  5751.  
  5752. (Filename: Line: 1754)
  5753.  
  5754. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  5755.  
  5756. (Filename: Line: 1754)
  5757.  
  5758. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  5759.  
  5760. (Filename: Line: 1754)
  5761.  
  5762. Avatar IS A PLAYER!
  5763.  
  5764. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5765.  
  5766. Reading 30 initial syncvars for OtherPlayer(Clone)
  5767.  
  5768. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5769.  
  5770. Switching class based on server to 3
  5771.  
  5772. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5773.  
  5774. HEARD SET LEFT HAND ACTIVE
  5775.  
  5776. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5777.  
  5778. Update left hand weapon active!
  5779.  
  5780. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5781.  
  5782. Left hand is active!
  5783.  
  5784. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5785.  
  5786. Enable secondary weaopn!
  5787.  
  5788. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5789.  
  5790. HEARD SET RIGHT HAND ACTIVE
  5791.  
  5792. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5793.  
  5794. UPDATING RIGHT HAD WEAPON ACTIVE
  5795.  
  5796. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5797.  
  5798. RIGHT HAND IS ACTIVE
  5799.  
  5800. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5801.  
  5802. ERROR: Couldn't find a valid Animator for Avatar
  5803.  
  5804. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5805.  
  5806. Turning on PlayerClass: Orbhealer
  5807.  
  5808. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5809.  
  5810. Switching weapon hand to : 1
  5811.  
  5812. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5813.  
  5814. Update left hand weapon active!
  5815.  
  5816. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5817.  
  5818. Left hand is active!
  5819.  
  5820. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5821.  
  5822. Enable secondary weaopn!
  5823.  
  5824. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5825.  
  5826. UPDATING RIGHT HAD WEAPON ACTIVE
  5827.  
  5828. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5829.  
  5830. RIGHT HAND IS ACTIVE
  5831.  
  5832. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5833.  
  5834. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  5835.  
  5836. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5837.  
  5838. UPdating material on model idx 1
  5839.  
  5840. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5841.  
  5842. UPdating material on model idx 1
  5843.  
  5844. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5845.  
  5846. Despawning entity guid: 773/OrbhealerTurret(Clone)
  5847.  
  5848. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5849.  
  5850. Spawning entity: 812
  5851.  
  5852. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5853.  
  5854. Reading 7 initial syncvars for Wererabbit(Clone)
  5855.  
  5856. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5857.  
  5858. START FOREST GOLEM
  5859.  
  5860. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5861.  
  5862. SPAWNING MENU
  5863.  
  5864. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5865.  
  5866. Avatar (MagicalActual.PlayerCharacter)
  5867.  
  5868. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5869.  
  5870. Found 6 nearby players.
  5871.  
  5872. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5873.  
  5874. De-registering active grabber for menu!
  5875.  
  5876. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5877.  
  5878. COULD NOT FIND ENTITY TO SAVE SYNCVAR INTIAL VALUES: 813
  5879.  
  5880. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5881.  
  5882. ERROR: Unhandled message type, bailing out rest of read: 542
  5883.  
  5884. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5885.  
  5886. Spawning entity: 813
  5887.  
  5888. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5889.  
  5890. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5891.  
  5892. (Filename: Line: 1754)
  5893.  
  5894. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5895.  
  5896. (Filename: Line: 1754)
  5897.  
  5898. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5899.  
  5900. (Filename: Line: 1754)
  5901.  
  5902. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  5903.  
  5904. (Filename: Line: 1754)
  5905.  
  5906. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  5907.  
  5908. (Filename: Line: 1754)
  5909.  
  5910. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  5911.  
  5912. (Filename: Line: 1754)
  5913.  
  5914. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  5915.  
  5916. (Filename: Line: 1754)
  5917.  
  5918. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  5919.  
  5920. (Filename: Line: 1754)
  5921.  
  5922. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  5923.  
  5924. (Filename: Line: 1754)
  5925.  
  5926. Avatar IS A PLAYER!
  5927.  
  5928. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5929.  
  5930. ERROR: Couldn't find a valid Animator for Avatar
  5931.  
  5932. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5933.  
  5934. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  5935.  
  5936. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5937.  
  5938. UPdating material on model idx 1
  5939.  
  5940. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5941.  
  5942. UPdating material on model idx 1
  5943.  
  5944. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5945.  
  5946. Spawning entity: 814
  5947.  
  5948. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5949.  
  5950. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5951.  
  5952. (Filename: Line: 1754)
  5953.  
  5954. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5955.  
  5956. (Filename: Line: 1754)
  5957.  
  5958. The referenced script on this Behaviour (Game Object '<null>') is missing!
  5959.  
  5960. (Filename: Line: 1754)
  5961.  
  5962. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  5963.  
  5964. (Filename: Line: 1754)
  5965.  
  5966. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  5967.  
  5968. (Filename: Line: 1754)
  5969.  
  5970. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  5971.  
  5972. (Filename: Line: 1754)
  5973.  
  5974. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  5975.  
  5976. (Filename: Line: 1754)
  5977.  
  5978. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  5979.  
  5980. (Filename: Line: 1754)
  5981.  
  5982. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  5983.  
  5984. (Filename: Line: 1754)
  5985.  
  5986. Avatar IS A PLAYER!
  5987.  
  5988. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5989.  
  5990. Reading 30 initial syncvars for OtherPlayer(Clone)
  5991.  
  5992. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5993.  
  5994. Switching class based on server to 1
  5995.  
  5996. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5997.  
  5998. HEARD SET LEFT HAND ACTIVE
  5999.  
  6000. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6001.  
  6002. Update left hand weapon active!
  6003.  
  6004. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6005.  
  6006. Left hand is active!
  6007.  
  6008. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6009.  
  6010. Enable primary weapon!
  6011.  
  6012. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6013.  
  6014. HEARD SET RIGHT HAND ACTIVE
  6015.  
  6016. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6017.  
  6018. UPDATING RIGHT HAD WEAPON ACTIVE
  6019.  
  6020. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6021.  
  6022. RIGHT HAND IS ACTIVE
  6023.  
  6024. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6025.  
  6026. ERROR: Couldn't find a valid Animator for Avatar
  6027.  
  6028. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6029.  
  6030. Turning on PlayerClass: Archer
  6031.  
  6032. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6033.  
  6034. Switching weapon hand to : 0
  6035.  
  6036. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6037.  
  6038. Update left hand weapon active!
  6039.  
  6040. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6041.  
  6042. Left hand is active!
  6043.  
  6044. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6045.  
  6046. Enable primary weapon!
  6047.  
  6048. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6049.  
  6050. UPDATING RIGHT HAD WEAPON ACTIVE
  6051.  
  6052. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6053.  
  6054. RIGHT HAND IS ACTIVE
  6055.  
  6056. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6057.  
  6058. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  6059.  
  6060. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6061.  
  6062. UPdating material on model idx 1
  6063.  
  6064. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6065.  
  6066. UPdating material on model idx 1
  6067.  
  6068. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6069.  
  6070. HEARD SET RIGHT HAND ACTIVE
  6071.  
  6072. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6073.  
  6074. UPDATING RIGHT HAD WEAPON ACTIVE
  6075.  
  6076. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6077.  
  6078. RIGHT HAND IS INACTIVE
  6079.  
  6080. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6081.  
  6082. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  6083.  
  6084. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6085.  
  6086. Despawning entity guid: 646/OtherPlayer(Clone)
  6087.  
  6088. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6089.  
  6090. NullReferenceException: Object reference not set to an instance of an object
  6091. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  6092.  
  6093. (Filename: Line: -1)
  6094.  
  6095. Spawning entity: 656
  6096.  
  6097. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6098.  
  6099. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6100.  
  6101. (Filename: Line: 1754)
  6102.  
  6103. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6104.  
  6105. (Filename: Line: 1754)
  6106.  
  6107. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6108.  
  6109. (Filename: Line: 1754)
  6110.  
  6111. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  6112.  
  6113. (Filename: Line: 1754)
  6114.  
  6115. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  6116.  
  6117. (Filename: Line: 1754)
  6118.  
  6119. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  6120.  
  6121. (Filename: Line: 1754)
  6122.  
  6123. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  6124.  
  6125. (Filename: Line: 1754)
  6126.  
  6127. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  6128.  
  6129. (Filename: Line: 1754)
  6130.  
  6131. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  6132.  
  6133. (Filename: Line: 1754)
  6134.  
  6135. Avatar IS A PLAYER!
  6136.  
  6137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6138.  
  6139. Reading 30 initial syncvars for OtherPlayer(Clone)
  6140.  
  6141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6142.  
  6143. Switching class based on server to 3
  6144.  
  6145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6146.  
  6147. HEARD SET LEFT HAND ACTIVE
  6148.  
  6149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6150.  
  6151. Update left hand weapon active!
  6152.  
  6153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6154.  
  6155. Left hand is active!
  6156.  
  6157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6158.  
  6159. Enable primary weapon!
  6160.  
  6161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6162.  
  6163. HEARD SET RIGHT HAND ACTIVE
  6164.  
  6165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6166.  
  6167. UPDATING RIGHT HAD WEAPON ACTIVE
  6168.  
  6169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6170.  
  6171. RIGHT HAND IS ACTIVE
  6172.  
  6173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6174.  
  6175. ERROR: Couldn't find a valid Animator for Avatar
  6176.  
  6177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6178.  
  6179. Turning on PlayerClass: Orbhealer
  6180.  
  6181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6182.  
  6183. Switching weapon hand to : 0
  6184.  
  6185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6186.  
  6187. Update left hand weapon active!
  6188.  
  6189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6190.  
  6191. Left hand is active!
  6192.  
  6193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6194.  
  6195. Enable primary weapon!
  6196.  
  6197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6198.  
  6199. UPDATING RIGHT HAD WEAPON ACTIVE
  6200.  
  6201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6202.  
  6203. RIGHT HAND IS ACTIVE
  6204.  
  6205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6206.  
  6207. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  6208.  
  6209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6210.  
  6211. UPdating material on model idx 1
  6212.  
  6213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6214.  
  6215. UPdating material on model idx 1
  6216.  
  6217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6218.  
  6219. Playing audio source!
  6220.  
  6221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6222.  
  6223. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  6224.  
  6225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6226.  
  6227. Spawning entity: 795
  6228.  
  6229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6230.  
  6231. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6232.  
  6233. (Filename: Line: 1754)
  6234.  
  6235. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6236.  
  6237. (Filename: Line: 1754)
  6238.  
  6239. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6240.  
  6241. (Filename: Line: 1754)
  6242.  
  6243. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  6244.  
  6245. (Filename: Line: 1754)
  6246.  
  6247. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  6248.  
  6249. (Filename: Line: 1754)
  6250.  
  6251. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  6252.  
  6253. (Filename: Line: 1754)
  6254.  
  6255. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  6256.  
  6257. (Filename: Line: 1754)
  6258.  
  6259. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  6260.  
  6261. (Filename: Line: 1754)
  6262.  
  6263. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  6264.  
  6265. (Filename: Line: 1754)
  6266.  
  6267. Avatar IS A PLAYER!
  6268.  
  6269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6270.  
  6271. Reading 30 initial syncvars for OtherPlayer(Clone)
  6272.  
  6273. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6274.  
  6275. Switching class based on server to 5
  6276.  
  6277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6278.  
  6279. HEARD SET LEFT HAND ACTIVE
  6280.  
  6281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6282.  
  6283. Update left hand weapon active!
  6284.  
  6285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6286.  
  6287. Left hand is active!
  6288.  
  6289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6290.  
  6291. Enable secondary weaopn!
  6292.  
  6293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6294.  
  6295. HEARD SET RIGHT HAND ACTIVE
  6296.  
  6297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6298.  
  6299. UPDATING RIGHT HAD WEAPON ACTIVE
  6300.  
  6301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6302.  
  6303. RIGHT HAND IS ACTIVE
  6304.  
  6305. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6306.  
  6307. ERROR: Couldn't find a valid Animator for Avatar
  6308.  
  6309. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6310.  
  6311. Turning on PlayerClass: Swordboard
  6312.  
  6313. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6314.  
  6315. Switching weapon hand to : 1
  6316.  
  6317. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6318.  
  6319. Update left hand weapon active!
  6320.  
  6321. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6322.  
  6323. Left hand is active!
  6324.  
  6325. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6326.  
  6327. Enable secondary weaopn!
  6328.  
  6329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6330.  
  6331. UPDATING RIGHT HAD WEAPON ACTIVE
  6332.  
  6333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6334.  
  6335. RIGHT HAND IS ACTIVE
  6336.  
  6337. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6338.  
  6339. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  6340.  
  6341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6342.  
  6343. UPdating material on model idx 1
  6344.  
  6345. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6346.  
  6347. UPdating material on model idx 1
  6348.  
  6349. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6350.  
  6351. HEARD SET RIGHT HAND ACTIVE
  6352.  
  6353. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6354.  
  6355. UPDATING RIGHT HAD WEAPON ACTIVE
  6356.  
  6357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6358.  
  6359. RIGHT HAND IS INACTIVE
  6360.  
  6361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6362.  
  6363. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  6364.  
  6365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6366.  
  6367. Heard dialog available message from server!
  6368.  
  6369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6370.  
  6371. Spawning entity: 481
  6372.  
  6373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6374.  
  6375. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6376.  
  6377. (Filename: Line: 1754)
  6378.  
  6379. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6380.  
  6381. (Filename: Line: 1754)
  6382.  
  6383. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6384.  
  6385. (Filename: Line: 1754)
  6386.  
  6387. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  6388.  
  6389. (Filename: Line: 1754)
  6390.  
  6391. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  6392.  
  6393. (Filename: Line: 1754)
  6394.  
  6395. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  6396.  
  6397. (Filename: Line: 1754)
  6398.  
  6399. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  6400.  
  6401. (Filename: Line: 1754)
  6402.  
  6403. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  6404.  
  6405. (Filename: Line: 1754)
  6406.  
  6407. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  6408.  
  6409. (Filename: Line: 1754)
  6410.  
  6411. Avatar IS A PLAYER!
  6412.  
  6413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6414.  
  6415. Reading 30 initial syncvars for OtherPlayer(Clone)
  6416.  
  6417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6418.  
  6419. Switching class based on server to 3
  6420.  
  6421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6422.  
  6423. HEARD SET LEFT HAND ACTIVE
  6424.  
  6425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6426.  
  6427. Update left hand weapon active!
  6428.  
  6429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6430.  
  6431. Left hand is not active!
  6432.  
  6433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6434.  
  6435. HEARD SET RIGHT HAND ACTIVE
  6436.  
  6437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6438.  
  6439. UPDATING RIGHT HAD WEAPON ACTIVE
  6440.  
  6441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6442.  
  6443. RIGHT HAND IS ACTIVE
  6444.  
  6445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6446.  
  6447. Despawning entity guid: 795/OtherPlayer(Clone)
  6448.  
  6449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6450.  
  6451. Despawning entity guid: 803/OtherPlayer(Clone)
  6452.  
  6453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6454.  
  6455. Despawning entity guid: 561/OtherPlayer(Clone)
  6456.  
  6457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6458.  
  6459. Despawning entity guid: 222/OtherPlayer(Clone)
  6460.  
  6461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6462.  
  6463. Despawning entity guid: 337/OtherPlayer(Clone)
  6464.  
  6465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6466.  
  6467. Despawning entity guid: 784/OtherPlayer(Clone)
  6468.  
  6469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6470.  
  6471. Despawning entity guid: 672/OtherPlayer(Clone)
  6472.  
  6473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6474.  
  6475. Despawning entity guid: 377/OtherPlayer(Clone)
  6476.  
  6477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6478.  
  6479. Despawning entity guid: 36/Practicedummy(Clone)
  6480.  
  6481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6482.  
  6483. Despawning entity guid: 473/OtherPlayer(Clone)
  6484.  
  6485. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6486.  
  6487. Despawning entity guid: 796/OtherPlayer(Clone)
  6488.  
  6489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6490.  
  6491. Despawning entity guid: 790/OtherPlayer(Clone)
  6492.  
  6493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6494.  
  6495. Despawning entity guid: 404/OtherPlayer(Clone)
  6496.  
  6497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6498.  
  6499. ERROR: Couldn't find a valid Animator for Avatar
  6500.  
  6501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6502.  
  6503. Turning on PlayerClass: Orbhealer
  6504.  
  6505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6506.  
  6507. Switching weapon hand to : 1
  6508.  
  6509. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6510.  
  6511. Update left hand weapon active!
  6512.  
  6513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6514.  
  6515. Left hand is not active!
  6516.  
  6517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6518.  
  6519. UPDATING RIGHT HAD WEAPON ACTIVE
  6520.  
  6521. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6522.  
  6523. RIGHT HAND IS ACTIVE
  6524.  
  6525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6526.  
  6527. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  6528.  
  6529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6530.  
  6531. UPdating material on model idx 1
  6532.  
  6533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6534.  
  6535. UPdating material on model idx 1
  6536.  
  6537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6538.  
  6539. NullReferenceException: Object reference not set to an instance of an object
  6540. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  6541.  
  6542. (Filename: Line: -1)
  6543.  
  6544. NullReferenceException: Object reference not set to an instance of an object
  6545. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  6546.  
  6547. (Filename: Line: -1)
  6548.  
  6549. NullReferenceException: Object reference not set to an instance of an object
  6550. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  6551.  
  6552. (Filename: Line: -1)
  6553.  
  6554. NullReferenceException: Object reference not set to an instance of an object
  6555. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  6556.  
  6557. (Filename: Line: -1)
  6558.  
  6559. NullReferenceException: Object reference not set to an instance of an object
  6560. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  6561.  
  6562. (Filename: Line: -1)
  6563.  
  6564. NullReferenceException: Object reference not set to an instance of an object
  6565. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  6566.  
  6567. (Filename: Line: -1)
  6568.  
  6569. Spawning entity: 816
  6570.  
  6571. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6572.  
  6573. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6574.  
  6575. (Filename: Line: 1754)
  6576.  
  6577. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6578.  
  6579. (Filename: Line: 1754)
  6580.  
  6581. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6582.  
  6583. (Filename: Line: 1754)
  6584.  
  6585. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  6586.  
  6587. (Filename: Line: 1754)
  6588.  
  6589. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  6590.  
  6591. (Filename: Line: 1754)
  6592.  
  6593. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  6594.  
  6595. (Filename: Line: 1754)
  6596.  
  6597. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  6598.  
  6599. (Filename: Line: 1754)
  6600.  
  6601. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  6602.  
  6603. (Filename: Line: 1754)
  6604.  
  6605. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  6606.  
  6607. (Filename: Line: 1754)
  6608.  
  6609. Avatar IS A PLAYER!
  6610.  
  6611. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6612.  
  6613. Reading 30 initial syncvars for OtherPlayer(Clone)
  6614.  
  6615. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6616.  
  6617. Switching class based on server to 5
  6618.  
  6619. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6620.  
  6621. HEARD SET LEFT HAND ACTIVE
  6622.  
  6623. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6624.  
  6625. Update left hand weapon active!
  6626.  
  6627. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6628.  
  6629. Left hand is active!
  6630.  
  6631. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6632.  
  6633. Enable secondary weaopn!
  6634.  
  6635. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6636.  
  6637. HEARD SET RIGHT HAND ACTIVE
  6638.  
  6639. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6640.  
  6641. UPDATING RIGHT HAD WEAPON ACTIVE
  6642.  
  6643. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6644.  
  6645. RIGHT HAND IS ACTIVE
  6646.  
  6647. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6648.  
  6649. ERROR: Couldn't find a valid Animator for Avatar
  6650.  
  6651. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6652.  
  6653. Turning on PlayerClass: Swordboard
  6654.  
  6655. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6656.  
  6657. Switching weapon hand to : 1
  6658.  
  6659. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6660.  
  6661. Update left hand weapon active!
  6662.  
  6663. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6664.  
  6665. Left hand is active!
  6666.  
  6667. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6668.  
  6669. Enable secondary weaopn!
  6670.  
  6671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6672.  
  6673. UPDATING RIGHT HAD WEAPON ACTIVE
  6674.  
  6675. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6676.  
  6677. RIGHT HAND IS ACTIVE
  6678.  
  6679. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6680.  
  6681. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  6682.  
  6683. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6684.  
  6685. UPdating material on model idx 1
  6686.  
  6687. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6688.  
  6689. UPdating material on model idx 1
  6690.  
  6691. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6692.  
  6693. Going to cast spell: 0
  6694.  
  6695. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6696.  
  6697. Heard dialog available message from server!
  6698.  
  6699. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6700.  
  6701. Spawning entity: 782
  6702.  
  6703. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6704.  
  6705. Reading 7 initial syncvars for Wererabbit(Clone)
  6706.  
  6707. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6708.  
  6709. START FOREST GOLEM
  6710.  
  6711. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6712.  
  6713. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  6714.  
  6715. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6716.  
  6717. Spawning entity: 817
  6718.  
  6719. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6720.  
  6721. Reading 1 initial syncvars for RunemageMissile(Clone)
  6722.  
  6723. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6724.  
  6725. Playing audio source!
  6726.  
  6727. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6728.  
  6729. Spawning entity: 734
  6730.  
  6731. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6732.  
  6733. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6734.  
  6735. (Filename: Line: 1754)
  6736.  
  6737. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6738.  
  6739. (Filename: Line: 1754)
  6740.  
  6741. The referenced script on this Behaviour (Game Object '<null>') is missing!
  6742.  
  6743. (Filename: Line: 1754)
  6744.  
  6745. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  6746.  
  6747. (Filename: Line: 1754)
  6748.  
  6749. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  6750.  
  6751. (Filename: Line: 1754)
  6752.  
  6753. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  6754.  
  6755. (Filename: Line: 1754)
  6756.  
  6757. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  6758.  
  6759. (Filename: Line: 1754)
  6760.  
  6761. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  6762.  
  6763. (Filename: Line: 1754)
  6764.  
  6765. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  6766.  
  6767. (Filename: Line: 1754)
  6768.  
  6769. Avatar IS A PLAYER!
  6770.  
  6771. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6772.  
  6773. Reading 30 initial syncvars for OtherPlayer(Clone)
  6774.  
  6775. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6776.  
  6777. Switching class based on server to 1
  6778.  
  6779. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6780.  
  6781. HEARD SET LEFT HAND ACTIVE
  6782.  
  6783. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6784.  
  6785. Update left hand weapon active!
  6786.  
  6787. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6788.  
  6789. Left hand is active!
  6790.  
  6791. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6792.  
  6793. Enable primary weapon!
  6794.  
  6795. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6796.  
  6797. HEARD SET RIGHT HAND ACTIVE
  6798.  
  6799. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6800.  
  6801. UPDATING RIGHT HAD WEAPON ACTIVE
  6802.  
  6803. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6804.  
  6805. RIGHT HAND IS ACTIVE
  6806.  
  6807. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6808.  
  6809. ERROR: Couldn't find a valid Animator for Avatar
  6810.  
  6811. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6812.  
  6813. Turning on PlayerClass: Archer
  6814.  
  6815. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6816.  
  6817. Switching weapon hand to : 0
  6818.  
  6819. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6820.  
  6821. Update left hand weapon active!
  6822.  
  6823. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6824.  
  6825. Left hand is active!
  6826.  
  6827. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6828.  
  6829. Enable primary weapon!
  6830.  
  6831. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6832.  
  6833. UPDATING RIGHT HAD WEAPON ACTIVE
  6834.  
  6835. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6836.  
  6837. RIGHT HAND IS ACTIVE
  6838.  
  6839. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6840.  
  6841. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  6842.  
  6843. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6844.  
  6845. UPdating material on model idx 1
  6846.  
  6847. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6848.  
  6849. UPdating material on model idx 1
  6850.  
  6851. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6852.  
  6853. Spawning entity: 818
  6854.  
  6855. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6856.  
  6857. Reading 7 initial syncvars for OrbhealerTurret(Clone)
  6858.  
  6859. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6860.  
  6861. ERROR: Couldn't find a valid Animator for OrbhealerTurret(Clone)
  6862.  
  6863. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6864.  
  6865. ERROR: Couldn't find a valid HealthBar for OrbhealerTurret(Clone)
  6866.  
  6867. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6868.  
  6869. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  6870.  
  6871. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6872.  
  6873. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  6874.  
  6875. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6876.  
  6877. Despawning entity guid: 817/RunemageMissile(Clone)
  6878.  
  6879. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6880.  
  6881. Despawning entity guid: 345/OtherPlayer(Clone)
  6882.  
  6883. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6884.  
  6885. NullReferenceException: Object reference not set to an instance of an object
  6886. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  6887.  
  6888. (Filename: Line: -1)
  6889.  
  6890. HEARD SET RIGHT HAND ACTIVE
  6891.  
  6892. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6893.  
  6894. UPDATING RIGHT HAD WEAPON ACTIVE
  6895.  
  6896. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6897.  
  6898. RIGHT HAND IS INACTIVE
  6899.  
  6900. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6901.  
  6902. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  6903.  
  6904. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6905.  
  6906. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  6907.  
  6908. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6909.  
  6910. HEARD SET LEFT HAND ACTIVE
  6911.  
  6912. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6913.  
  6914. Update left hand weapon active!
  6915.  
  6916. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6917.  
  6918. Left hand is not active!
  6919.  
  6920. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6921.  
  6922. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  6923.  
  6924. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6925.  
  6926. Spawning entity: 606
  6927.  
  6928. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6929.  
  6930. Reading 7 initial syncvars for ForestGolem(Clone)
  6931.  
  6932. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6933.  
  6934. Spawning entity: 630
  6935.  
  6936. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6937.  
  6938. Reading 7 initial syncvars for Wererabbit(Clone)
  6939.  
  6940. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6941.  
  6942. Spawning entity: 728
  6943.  
  6944. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6945.  
  6946. Reading 7 initial syncvars for Wererabbit(Clone)
  6947.  
  6948. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6949.  
  6950. Spawning entity: 666
  6951.  
  6952. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6953.  
  6954. Reading 7 initial syncvars for Wererabbit(Clone)
  6955.  
  6956. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6957.  
  6958. Spawning entity: 84
  6959.  
  6960. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6961.  
  6962. Reading 7 initial syncvars for Wererabbit(Clone)
  6963.  
  6964. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6965.  
  6966. Spawning entity: 247
  6967.  
  6968. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6969.  
  6970. Reading 7 initial syncvars for Wererabbit(Clone)
  6971.  
  6972. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6973.  
  6974. Despawning entity guid: 687/OtherPlayer(Clone)
  6975.  
  6976. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6977.  
  6978. Despawning entity guid: 780/OtherPlayer(Clone)
  6979.  
  6980. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6981.  
  6982. Despawning entity guid: 734/OtherPlayer(Clone)
  6983.  
  6984. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6985.  
  6986. Despawning entity guid: 814/OtherPlayer(Clone)
  6987.  
  6988. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6989.  
  6990. Despawning entity guid: 459/OtherPlayer(Clone)
  6991.  
  6992. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6993.  
  6994. Despawning entity guid: 31/NPC(Clone)
  6995.  
  6996. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6997.  
  6998. Despawning entity guid: 46/OrderGuardBow(Clone)
  6999.  
  7000. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7001.  
  7002. Despawning entity guid: 434/OtherPlayer(Clone)
  7003.  
  7004. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7005.  
  7006. START FOREST GOLEM
  7007.  
  7008. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7009.  
  7010. START FOREST GOLEM
  7011.  
  7012. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7013.  
  7014. START FOREST GOLEM
  7015.  
  7016. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7017.  
  7018. START FOREST GOLEM
  7019.  
  7020. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7021.  
  7022. START FOREST GOLEM
  7023.  
  7024. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7025.  
  7026. START FOREST GOLEM
  7027.  
  7028. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7029.  
  7030. NullReferenceException: Object reference not set to an instance of an object
  7031. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  7032.  
  7033. (Filename: Line: -1)
  7034.  
  7035. NullReferenceException: Object reference not set to an instance of an object
  7036. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  7037.  
  7038. (Filename: Line: -1)
  7039.  
  7040. NullReferenceException: Object reference not set to an instance of an object
  7041. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  7042.  
  7043. (Filename: Line: -1)
  7044.  
  7045. NullReferenceException: Object reference not set to an instance of an object
  7046. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  7047.  
  7048. (Filename: Line: -1)
  7049.  
  7050. HEARD SET RIGHT HAND ACTIVE
  7051.  
  7052. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7053.  
  7054. UPDATING RIGHT HAD WEAPON ACTIVE
  7055.  
  7056. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7057.  
  7058. RIGHT HAND IS ACTIVE
  7059.  
  7060. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7061.  
  7062. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7063.  
  7064. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7065.  
  7066. Spawning entity: 814
  7067.  
  7068. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7069.  
  7070. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7071.  
  7072. (Filename: Line: 1754)
  7073.  
  7074. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7075.  
  7076. (Filename: Line: 1754)
  7077.  
  7078. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7079.  
  7080. (Filename: Line: 1754)
  7081.  
  7082. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  7083.  
  7084. (Filename: Line: 1754)
  7085.  
  7086. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  7087.  
  7088. (Filename: Line: 1754)
  7089.  
  7090. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  7091.  
  7092. (Filename: Line: 1754)
  7093.  
  7094. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  7095.  
  7096. (Filename: Line: 1754)
  7097.  
  7098. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  7099.  
  7100. (Filename: Line: 1754)
  7101.  
  7102. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  7103.  
  7104. (Filename: Line: 1754)
  7105.  
  7106. Avatar IS A PLAYER!
  7107.  
  7108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7109.  
  7110. Reading 30 initial syncvars for OtherPlayer(Clone)
  7111.  
  7112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7113.  
  7114. Switching class based on server to 1
  7115.  
  7116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7117.  
  7118. HEARD SET LEFT HAND ACTIVE
  7119.  
  7120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7121.  
  7122. Update left hand weapon active!
  7123.  
  7124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7125.  
  7126. Left hand is active!
  7127.  
  7128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7129.  
  7130. Enable primary weapon!
  7131.  
  7132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7133.  
  7134. HEARD SET RIGHT HAND ACTIVE
  7135.  
  7136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7137.  
  7138. UPDATING RIGHT HAD WEAPON ACTIVE
  7139.  
  7140. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7141.  
  7142. RIGHT HAND IS ACTIVE
  7143.  
  7144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7145.  
  7146. ERROR: Couldn't find a valid Animator for Avatar
  7147.  
  7148. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7149.  
  7150. Turning on PlayerClass: Archer
  7151.  
  7152. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7153.  
  7154. Switching weapon hand to : 0
  7155.  
  7156. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7157.  
  7158. Update left hand weapon active!
  7159.  
  7160. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7161.  
  7162. Left hand is active!
  7163.  
  7164. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7165.  
  7166. Enable primary weapon!
  7167.  
  7168. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7169.  
  7170. UPDATING RIGHT HAD WEAPON ACTIVE
  7171.  
  7172. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7173.  
  7174. RIGHT HAND IS ACTIVE
  7175.  
  7176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7177.  
  7178. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  7179.  
  7180. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7181.  
  7182. UPdating material on model idx 1
  7183.  
  7184. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7185.  
  7186. UPdating material on model idx 1
  7187.  
  7188. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7189.  
  7190. HEARD SET LEFT HAND ACTIVE
  7191.  
  7192. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7193.  
  7194. Update left hand weapon active!
  7195.  
  7196. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7197.  
  7198. Left hand is active!
  7199.  
  7200. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7201.  
  7202. Enable secondary weaopn!
  7203.  
  7204. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7205.  
  7206. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7207.  
  7208. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7209.  
  7210. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7211.  
  7212. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7213.  
  7214. Spawning entity: 475
  7215.  
  7216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7217.  
  7218. Reading 7 initial syncvars for ForestGolem(Clone)
  7219.  
  7220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7221.  
  7222. Spawning entity: 711
  7223.  
  7224. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7225.  
  7226. Reading 7 initial syncvars for Wererabbit(Clone)
  7227.  
  7228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7229.  
  7230. Spawning entity: 582
  7231.  
  7232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7233.  
  7234. Reading 7 initial syncvars for Wererabbit(Clone)
  7235.  
  7236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7237.  
  7238. Despawning entity guid: 813/OtherPlayer(Clone)
  7239.  
  7240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7241.  
  7242. Despawning entity guid: 814/OtherPlayer(Clone)
  7243.  
  7244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7245.  
  7246. Despawning entity guid: 334/OtherPlayer(Clone)
  7247.  
  7248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7249.  
  7250. START FOREST GOLEM
  7251.  
  7252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7253.  
  7254. START FOREST GOLEM
  7255.  
  7256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7257.  
  7258. START FOREST GOLEM
  7259.  
  7260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7261.  
  7262. NullReferenceException: Object reference not set to an instance of an object
  7263. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  7264.  
  7265. (Filename: Line: -1)
  7266.  
  7267. NullReferenceException: Object reference not set to an instance of an object
  7268. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  7269.  
  7270. (Filename: Line: -1)
  7271.  
  7272. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7273.  
  7274. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7275.  
  7276. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7277.  
  7278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7279.  
  7280. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7281.  
  7282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7283.  
  7284. HEARD SET LEFT HAND ACTIVE
  7285.  
  7286. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7287.  
  7288. Update left hand weapon active!
  7289.  
  7290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7291.  
  7292. Left hand is active!
  7293.  
  7294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7295.  
  7296. Enable secondary weaopn!
  7297.  
  7298. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7299.  
  7300. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7301.  
  7302. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7303.  
  7304. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7305.  
  7306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7307.  
  7308. Spawning entity: 741
  7309.  
  7310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7311.  
  7312. Reading 7 initial syncvars for Wererabbit(Clone)
  7313.  
  7314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7315.  
  7316. Spawning entity: 551
  7317.  
  7318. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7319.  
  7320. Reading 7 initial syncvars for ForestGolem(Clone)
  7321.  
  7322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7323.  
  7324. START FOREST GOLEM
  7325.  
  7326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7327.  
  7328. START FOREST GOLEM
  7329.  
  7330. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7331.  
  7332. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7333.  
  7334. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7335.  
  7336. Spawning entity: 820
  7337.  
  7338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7339.  
  7340. Reading 7 initial syncvars for OrbhealerTurret(Clone)
  7341.  
  7342. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7343.  
  7344. ERROR: Couldn't find a valid Animator for OrbhealerTurret(Clone)
  7345.  
  7346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7347.  
  7348. ERROR: Couldn't find a valid HealthBar for OrbhealerTurret(Clone)
  7349.  
  7350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7351.  
  7352. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7353.  
  7354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7355.  
  7356. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7357.  
  7358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7359.  
  7360. Despawning entity guid: 441/OtherPlayer(Clone)
  7361.  
  7362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7363.  
  7364. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7365.  
  7366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7367.  
  7368. NullReferenceException: Object reference not set to an instance of an object
  7369. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  7370.  
  7371. (Filename: Line: -1)
  7372.  
  7373. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7374.  
  7375. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7376.  
  7377. Spawning entity: 33
  7378.  
  7379. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7380.  
  7381. Reading 7 initial syncvars for Dragonbug(Clone)
  7382.  
  7383. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7384.  
  7385. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7386.  
  7387. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7388.  
  7389. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7390.  
  7391. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7392.  
  7393. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7394.  
  7395. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7396.  
  7397. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7398.  
  7399. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7400.  
  7401. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7402.  
  7403. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7404.  
  7405. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7406.  
  7407. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7408.  
  7409. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7410.  
  7411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7412.  
  7413. Playing audio source!
  7414.  
  7415. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7416.  
  7417. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7418.  
  7419. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7420.  
  7421. Saving to C:/Users/lorna/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-0.xml
  7422.  
  7423. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7424.  
  7425. Submitted 32 points to server for approval.
  7426.  
  7427. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7428.  
  7429. Going to cast spell: 0
  7430.  
  7431. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7432.  
  7433. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7434.  
  7435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7436.  
  7437. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7438.  
  7439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7440.  
  7441. NullReferenceException: Object reference not set to an instance of an object
  7442. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  7443. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7444. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  7445. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  7446. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7447. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7448. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7449. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7450. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  7451. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  7452. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  7453. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  7454. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  7455. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  7456. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  7457. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  7458. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  7459.  
  7460. (Filename: Line: -1)
  7461.  
  7462. Spawning entity: 825
  7463.  
  7464. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7465.  
  7466. NullReferenceException: Object reference not set to an instance of an object
  7467. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  7468. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7469. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  7470. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  7471. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7472. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7473. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7474. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7475. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  7476. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  7477. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  7478. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  7479. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  7480. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  7481. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  7482. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  7483. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  7484.  
  7485. (Filename: Line: -1)
  7486.  
  7487. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7488.  
  7489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7490.  
  7491. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7492.  
  7493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7494.  
  7495. NullReferenceException: Object reference not set to an instance of an object
  7496. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  7497. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7498. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  7499. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  7500. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7501. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7502. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7503. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7504. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  7505. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  7506. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  7507. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  7508. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  7509. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  7510. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  7511. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  7512. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  7513.  
  7514. (Filename: Line: -1)
  7515.  
  7516. Despawning entity guid: 816/OtherPlayer(Clone)
  7517.  
  7518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7519.  
  7520. NullReferenceException: Object reference not set to an instance of an object
  7521. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  7522.  
  7523. (Filename: Line: -1)
  7524.  
  7525. IndexOutOfRangeException: Array index is out of range.
  7526. at MagicalActual.RunemageMissile.<orbusNetInit>m__1 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  7527. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7528. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  7529. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  7530. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7531. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7532. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7533. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  7534. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  7535. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  7536. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  7537. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  7538. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  7539. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  7540. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  7541. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  7542. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  7543.  
  7544. (Filename: Line: -1)
  7545.  
  7546. Despawning entity guid: 825/RunemageMissile(Clone)
  7547.  
  7548. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7549.  
  7550. Despawning entity guid: 812/Wererabbit(Clone)
  7551.  
  7552. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7553.  
  7554. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7555.  
  7556. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7557.  
  7558. Spawning entity: 827
  7559.  
  7560. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7561.  
  7562. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7563.  
  7564. (Filename: Line: 1754)
  7565.  
  7566. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7567.  
  7568. (Filename: Line: 1754)
  7569.  
  7570. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7571.  
  7572. (Filename: Line: 1754)
  7573.  
  7574. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  7575.  
  7576. (Filename: Line: 1754)
  7577.  
  7578. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  7579.  
  7580. (Filename: Line: 1754)
  7581.  
  7582. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  7583.  
  7584. (Filename: Line: 1754)
  7585.  
  7586. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  7587.  
  7588. (Filename: Line: 1754)
  7589.  
  7590. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  7591.  
  7592. (Filename: Line: 1754)
  7593.  
  7594. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  7595.  
  7596. (Filename: Line: 1754)
  7597.  
  7598. Avatar IS A PLAYER!
  7599.  
  7600. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7601.  
  7602. Reading 30 initial syncvars for OtherPlayer(Clone)
  7603.  
  7604. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7605.  
  7606. Switching class based on server to 3
  7607.  
  7608. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7609.  
  7610. HEARD SET LEFT HAND ACTIVE
  7611.  
  7612. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7613.  
  7614. Update left hand weapon active!
  7615.  
  7616. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7617.  
  7618. Left hand is active!
  7619.  
  7620. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7621.  
  7622. Enable secondary weaopn!
  7623.  
  7624. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7625.  
  7626. HEARD SET RIGHT HAND ACTIVE
  7627.  
  7628. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7629.  
  7630. UPDATING RIGHT HAD WEAPON ACTIVE
  7631.  
  7632. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7633.  
  7634. RIGHT HAND IS ACTIVE
  7635.  
  7636. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7637.  
  7638. ERROR: Couldn't find a valid Animator for Avatar
  7639.  
  7640. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7641.  
  7642. Turning on PlayerClass: Orbhealer
  7643.  
  7644. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7645.  
  7646. Switching weapon hand to : 1
  7647.  
  7648. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7649.  
  7650. Update left hand weapon active!
  7651.  
  7652. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7653.  
  7654. Left hand is active!
  7655.  
  7656. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7657.  
  7658. Enable secondary weaopn!
  7659.  
  7660. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7661.  
  7662. UPDATING RIGHT HAD WEAPON ACTIVE
  7663.  
  7664. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7665.  
  7666. RIGHT HAND IS ACTIVE
  7667.  
  7668. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7669.  
  7670. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  7671.  
  7672. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7673.  
  7674. UPdating material on model idx 1
  7675.  
  7676. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7677.  
  7678. UPdating material on model idx 1
  7679.  
  7680. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7681.  
  7682. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7683.  
  7684. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7685.  
  7686. Switching weapon hand to : 0
  7687.  
  7688. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7689.  
  7690. Update left hand weapon active!
  7691.  
  7692. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7693.  
  7694. Left hand is not active!
  7695.  
  7696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7697.  
  7698. UPDATING RIGHT HAD WEAPON ACTIVE
  7699.  
  7700. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7701.  
  7702. RIGHT HAND IS ACTIVE
  7703.  
  7704. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7705.  
  7706. Switching class based on server to 6
  7707.  
  7708. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7709.  
  7710. Turning on PlayerClass: Ghost
  7711.  
  7712. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7713.  
  7714. I'm a ghost!
  7715.  
  7716. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7717.  
  7718. Switching weapon hand to : 0
  7719.  
  7720. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7721.  
  7722. Update left hand weapon active!
  7723.  
  7724. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7725.  
  7726. Left hand is not active!
  7727.  
  7728. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7729.  
  7730. UPDATING RIGHT HAD WEAPON ACTIVE
  7731.  
  7732. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7733.  
  7734. RIGHT HAND IS ACTIVE
  7735.  
  7736. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7737.  
  7738. HEARD SET RIGHT HAND ACTIVE
  7739.  
  7740. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7741.  
  7742. UPDATING RIGHT HAD WEAPON ACTIVE
  7743.  
  7744. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7745.  
  7746. RIGHT HAND IS ACTIVE
  7747.  
  7748. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7749.  
  7750. HEARD SET RIGHT HAND ACTIVE
  7751.  
  7752. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7753.  
  7754. UPDATING RIGHT HAD WEAPON ACTIVE
  7755.  
  7756. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7757.  
  7758. RIGHT HAND IS INACTIVE
  7759.  
  7760. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7761.  
  7762. Saving to C:/Users/lorna/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-1.xml
  7763.  
  7764. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7765.  
  7766. Submitted 32 points to server for approval.
  7767.  
  7768. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7769.  
  7770. Spawning entity: 687
  7771.  
  7772. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7773.  
  7774. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7775.  
  7776. (Filename: Line: 1754)
  7777.  
  7778. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7779.  
  7780. (Filename: Line: 1754)
  7781.  
  7782. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7783.  
  7784. (Filename: Line: 1754)
  7785.  
  7786. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  7787.  
  7788. (Filename: Line: 1754)
  7789.  
  7790. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  7791.  
  7792. (Filename: Line: 1754)
  7793.  
  7794. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  7795.  
  7796. (Filename: Line: 1754)
  7797.  
  7798. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  7799.  
  7800. (Filename: Line: 1754)
  7801.  
  7802. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  7803.  
  7804. (Filename: Line: 1754)
  7805.  
  7806. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  7807.  
  7808. (Filename: Line: 1754)
  7809.  
  7810. Avatar IS A PLAYER!
  7811.  
  7812. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7813.  
  7814. Reading 30 initial syncvars for OtherPlayer(Clone)
  7815.  
  7816. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7817.  
  7818. Switching class based on server to 5
  7819.  
  7820. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7821.  
  7822. HEARD SET LEFT HAND ACTIVE
  7823.  
  7824. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7825.  
  7826. Update left hand weapon active!
  7827.  
  7828. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7829.  
  7830. Left hand is active!
  7831.  
  7832. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7833.  
  7834. Enable secondary weaopn!
  7835.  
  7836. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7837.  
  7838. HEARD SET RIGHT HAND ACTIVE
  7839.  
  7840. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7841.  
  7842. UPDATING RIGHT HAD WEAPON ACTIVE
  7843.  
  7844. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7845.  
  7846. RIGHT HAND IS ACTIVE
  7847.  
  7848. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7849.  
  7850. ERROR: Couldn't find a valid Animator for Avatar
  7851.  
  7852. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7853.  
  7854. Turning on PlayerClass: Swordboard
  7855.  
  7856. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7857.  
  7858. Switching weapon hand to : 1
  7859.  
  7860. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7861.  
  7862. Update left hand weapon active!
  7863.  
  7864. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7865.  
  7866. Left hand is active!
  7867.  
  7868. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7869.  
  7870. Enable secondary weaopn!
  7871.  
  7872. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7873.  
  7874. UPDATING RIGHT HAD WEAPON ACTIVE
  7875.  
  7876. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7877.  
  7878. RIGHT HAND IS ACTIVE
  7879.  
  7880. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7881.  
  7882. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  7883.  
  7884. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7885.  
  7886. UPdating material on model idx 1
  7887.  
  7888. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7889.  
  7890. UPdating material on model idx 1
  7891.  
  7892. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7893.  
  7894. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7895.  
  7896. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7897.  
  7898. HEARD TELEPORT METHOD!
  7899.  
  7900. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7901.  
  7902. Switching weapon hand to : 1
  7903.  
  7904. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7905.  
  7906. Update left hand weapon active!
  7907.  
  7908. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7909.  
  7910. Left hand is not active!
  7911.  
  7912. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7913.  
  7914. UPDATING RIGHT HAD WEAPON ACTIVE
  7915.  
  7916. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7917.  
  7918. RIGHT HAND IS ACTIVE
  7919.  
  7920. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7921.  
  7922. Switching class based on server to 3
  7923.  
  7924. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7925.  
  7926. Turning on PlayerClass: Orbhealer
  7927.  
  7928. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7929.  
  7930. Switching weapon hand to : 1
  7931.  
  7932. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7933.  
  7934. Update left hand weapon active!
  7935.  
  7936. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7937.  
  7938. Left hand is not active!
  7939.  
  7940. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7941.  
  7942. UPDATING RIGHT HAD WEAPON ACTIVE
  7943.  
  7944. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7945.  
  7946. RIGHT HAND IS ACTIVE
  7947.  
  7948. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7949.  
  7950. Despawning entity guid: 481/OtherPlayer(Clone)
  7951.  
  7952. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7953.  
  7954. NullReferenceException: Object reference not set to an instance of an object
  7955. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  7956.  
  7957. (Filename: Line: -1)
  7958.  
  7959. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  7960.  
  7961. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7962.  
  7963. Spawning entity: 830
  7964.  
  7965. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7966.  
  7967. Reading 7 initial syncvars for Wererabbit(Clone)
  7968.  
  7969. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7970.  
  7971. START FOREST GOLEM
  7972.  
  7973. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7974.  
  7975. Spawning entity: 831
  7976.  
  7977. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  7978.  
  7979. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7980.  
  7981. (Filename: Line: 1754)
  7982.  
  7983. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7984.  
  7985. (Filename: Line: 1754)
  7986.  
  7987. The referenced script on this Behaviour (Game Object '<null>') is missing!
  7988.  
  7989. (Filename: Line: 1754)
  7990.  
  7991. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  7992.  
  7993. (Filename: Line: 1754)
  7994.  
  7995. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  7996.  
  7997. (Filename: Line: 1754)
  7998.  
  7999. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  8000.  
  8001. (Filename: Line: 1754)
  8002.  
  8003. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  8004.  
  8005. (Filename: Line: 1754)
  8006.  
  8007. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  8008.  
  8009. (Filename: Line: 1754)
  8010.  
  8011. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  8012.  
  8013. (Filename: Line: 1754)
  8014.  
  8015. Avatar IS A PLAYER!
  8016.  
  8017. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8018.  
  8019. Reading 30 initial syncvars for OtherPlayer(Clone)
  8020.  
  8021. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8022.  
  8023. Switching class based on server to 3
  8024.  
  8025. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8026.  
  8027. HEARD SET LEFT HAND ACTIVE
  8028.  
  8029. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8030.  
  8031. Update left hand weapon active!
  8032.  
  8033. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8034.  
  8035. Left hand is active!
  8036.  
  8037. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8038.  
  8039. Enable secondary weaopn!
  8040.  
  8041. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8042.  
  8043. HEARD SET RIGHT HAND ACTIVE
  8044.  
  8045. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8046.  
  8047. UPDATING RIGHT HAD WEAPON ACTIVE
  8048.  
  8049. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8050.  
  8051. RIGHT HAND IS ACTIVE
  8052.  
  8053. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8054.  
  8055. ERROR: Couldn't find a valid Animator for Avatar
  8056.  
  8057. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8058.  
  8059. Turning on PlayerClass: Orbhealer
  8060.  
  8061. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8062.  
  8063. Switching weapon hand to : 1
  8064.  
  8065. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8066.  
  8067. Update left hand weapon active!
  8068.  
  8069. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8070.  
  8071. Left hand is active!
  8072.  
  8073. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8074.  
  8075. Enable secondary weaopn!
  8076.  
  8077. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8078.  
  8079. UPDATING RIGHT HAD WEAPON ACTIVE
  8080.  
  8081. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8082.  
  8083. RIGHT HAND IS ACTIVE
  8084.  
  8085. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8086.  
  8087. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  8088.  
  8089. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8090.  
  8091. UPdating material on model idx 1
  8092.  
  8093. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8094.  
  8095. UPdating material on model idx 1
  8096.  
  8097. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8098.  
  8099. OpusException: Error: Decoding failed: InvalidPacket ! This is probably a bug in Dissonance, we're sorry! Please report the bug on the issue tracker "https://github.com/Placeholder-Software/Dissonance/issues". You could also seek help on the community at "http://placeholder-software.co.uk/dissonance/community" to get help for a temporary workaround. Error ID: A9C8EF2C-7830-4D8E-9D6E-EF0B9827E0A8
  8100. at Dissonance.Audio.Codecs.Opus.OpusNative+OpusDecoder.DecodeFloats (Nullable`1 srcEncodedBuffer, ArraySegment`1 dstBuffer) [0x00000] in <filename unknown>:0
  8101. at Dissonance.Audio.Codecs.Opus.OpusDecoder.Decode (Nullable`1 input, ArraySegment`1 output) [0x00000] in <filename unknown>:0
  8102. at Dissonance.Audio.Playback.BufferedDecoder.Read (ArraySegment`1 frame) [0x00000] in <filename unknown>:0
  8103. at Dissonance.Audio.Playback.VolumeRampedFrameSource.Read (ArraySegment`1 frame) [0x00000] in <filename unknown>:0
  8104. at Dissonance.Audio.Playback.FrameToSampleConverter.Read (ArraySegment`1 samples) [0x00000] in <filename unknown>:0
  8105. at Dissonance.Audio.Playback.Resampler.Read (ArraySegment`1 samples) [0x00000] in <filename unknown>:0
  8106. at Dissonance.Audio.Playback.DecoderPipeline.Read (ArraySegment`1 samples) [0x00000] in <filename unknown>:0
  8107. at Dissonance.Audio.Playback.SpeechSession.Read (ArraySegment`1 samples) [0x00000] in <filename unknown>:0
  8108. at Dissonance.Audio.Playback.SamplePlaybackComponent.Filter (SpeechSession session, System.Single[] data, Int32 channels, System.Single[] temp, Dissonance.AudioFileWriter diagnosticOutput) [0x00000] in <filename unknown>:0
  8109. at Dissonance.Audio.Playback.SamplePlaybackComponent.OnAudioFilterRead (System.Single[] data, Int32 channels) [0x00000] in <filename unknown>:0
  8110.  
  8111. (Filename: Line: -1)
  8112.  
  8113. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  8114.  
  8115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8116.  
  8117. Saving to C:/Users/lorna/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-2.xml
  8118.  
  8119. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8120.  
  8121. Submitted 32 points to server for approval.
  8122.  
  8123. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8124.  
  8125. Going to cast spell: 0
  8126.  
  8127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8128.  
  8129. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  8130.  
  8131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8132.  
  8133. Spawning entity: 554
  8134.  
  8135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8136.  
  8137. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8138.  
  8139. (Filename: Line: 1754)
  8140.  
  8141. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8142.  
  8143. (Filename: Line: 1754)
  8144.  
  8145. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8146.  
  8147. (Filename: Line: 1754)
  8148.  
  8149. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  8150.  
  8151. (Filename: Line: 1754)
  8152.  
  8153. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  8154.  
  8155. (Filename: Line: 1754)
  8156.  
  8157. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  8158.  
  8159. (Filename: Line: 1754)
  8160.  
  8161. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  8162.  
  8163. (Filename: Line: 1754)
  8164.  
  8165. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  8166.  
  8167. (Filename: Line: 1754)
  8168.  
  8169. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  8170.  
  8171. (Filename: Line: 1754)
  8172.  
  8173. Avatar IS A PLAYER!
  8174.  
  8175. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8176.  
  8177. Reading 30 initial syncvars for OtherPlayer(Clone)
  8178.  
  8179. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8180.  
  8181. Switching class based on server to 5
  8182.  
  8183. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8184.  
  8185. HEARD SET LEFT HAND ACTIVE
  8186.  
  8187. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8188.  
  8189. Update left hand weapon active!
  8190.  
  8191. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8192.  
  8193. Left hand is active!
  8194.  
  8195. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8196.  
  8197. Enable secondary weaopn!
  8198.  
  8199. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8200.  
  8201. HEARD SET RIGHT HAND ACTIVE
  8202.  
  8203. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8204.  
  8205. UPDATING RIGHT HAD WEAPON ACTIVE
  8206.  
  8207. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8208.  
  8209. RIGHT HAND IS INACTIVE
  8210.  
  8211. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8212.  
  8213. Unable to handle voice packet
  8214.  
  8215. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8216.  
  8217. System.NullReferenceException: Object reference not set to an instance of an object
  8218. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  8219.  
  8220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8221.  
  8222. ERROR: Couldn't find a valid Animator for Avatar
  8223.  
  8224. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8225.  
  8226. Turning on PlayerClass: Swordboard
  8227.  
  8228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8229.  
  8230. Switching weapon hand to : 1
  8231.  
  8232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8233.  
  8234. Update left hand weapon active!
  8235.  
  8236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8237.  
  8238. Left hand is active!
  8239.  
  8240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8241.  
  8242. Enable secondary weaopn!
  8243.  
  8244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8245.  
  8246. UPDATING RIGHT HAD WEAPON ACTIVE
  8247.  
  8248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8249.  
  8250. RIGHT HAND IS INACTIVE
  8251.  
  8252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8253.  
  8254. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  8255.  
  8256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8257.  
  8258. UPdating material on model idx 1
  8259.  
  8260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8261.  
  8262. UPdating material on model idx 1
  8263.  
  8264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8265.  
  8266. Despawning entity guid: 786/OtherPlayer(Clone)
  8267.  
  8268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8269.  
  8270. Despawning entity guid: 554/OtherPlayer(Clone)
  8271.  
  8272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8273.  
  8274. Despawning entity guid: 442/OtherPlayer(Clone)
  8275.  
  8276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8277.  
  8278. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  8279.  
  8280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8281.  
  8282. Spawning entity: 554
  8283.  
  8284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8285.  
  8286. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8287.  
  8288. (Filename: Line: 1754)
  8289.  
  8290. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8291.  
  8292. (Filename: Line: 1754)
  8293.  
  8294. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8295.  
  8296. (Filename: Line: 1754)
  8297.  
  8298. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  8299.  
  8300. (Filename: Line: 1754)
  8301.  
  8302. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  8303.  
  8304. (Filename: Line: 1754)
  8305.  
  8306. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  8307.  
  8308. (Filename: Line: 1754)
  8309.  
  8310. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  8311.  
  8312. (Filename: Line: 1754)
  8313.  
  8314. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  8315.  
  8316. (Filename: Line: 1754)
  8317.  
  8318. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  8319.  
  8320. (Filename: Line: 1754)
  8321.  
  8322. Avatar IS A PLAYER!
  8323.  
  8324. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8325.  
  8326. Reading 30 initial syncvars for OtherPlayer(Clone)
  8327.  
  8328. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8329.  
  8330. Switching class based on server to 5
  8331.  
  8332. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8333.  
  8334. HEARD SET LEFT HAND ACTIVE
  8335.  
  8336. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8337.  
  8338. Update left hand weapon active!
  8339.  
  8340. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8341.  
  8342. Left hand is active!
  8343.  
  8344. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8345.  
  8346. Enable secondary weaopn!
  8347.  
  8348. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8349.  
  8350. HEARD SET RIGHT HAND ACTIVE
  8351.  
  8352. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8353.  
  8354. UPDATING RIGHT HAD WEAPON ACTIVE
  8355.  
  8356. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8357.  
  8358. RIGHT HAND IS INACTIVE
  8359.  
  8360. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8361.  
  8362. Unable to handle voice packet
  8363.  
  8364. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8365.  
  8366. System.NullReferenceException: Object reference not set to an instance of an object
  8367. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  8368.  
  8369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8370.  
  8371. Unable to handle voice packet
  8372.  
  8373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8374.  
  8375. System.NullReferenceException: Object reference not set to an instance of an object
  8376. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  8377.  
  8378. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8379.  
  8380. ERROR: Couldn't find a valid Animator for Avatar
  8381.  
  8382. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8383.  
  8384. Turning on PlayerClass: Swordboard
  8385.  
  8386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8387.  
  8388. Switching weapon hand to : 1
  8389.  
  8390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8391.  
  8392. Update left hand weapon active!
  8393.  
  8394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8395.  
  8396. Left hand is active!
  8397.  
  8398. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8399.  
  8400. Enable secondary weaopn!
  8401.  
  8402. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8403.  
  8404. UPDATING RIGHT HAD WEAPON ACTIVE
  8405.  
  8406. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8407.  
  8408. RIGHT HAND IS INACTIVE
  8409.  
  8410. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8411.  
  8412. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  8413.  
  8414. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8415.  
  8416. UPdating material on model idx 1
  8417.  
  8418. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8419.  
  8420. UPdating material on model idx 1
  8421.  
  8422. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8423.  
  8424. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  8425.  
  8426. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8427.  
  8428. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  8429.  
  8430. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8431.  
  8432. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  8433.  
  8434. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8435.  
  8436. Despawning entity guid: 554/OtherPlayer(Clone)
  8437.  
  8438. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8439.  
  8440. Despawning entity guid: 687/OtherPlayer(Clone)
  8441.  
  8442. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8443.  
  8444. NullReferenceException: Object reference not set to an instance of an object
  8445. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  8446.  
  8447. (Filename: Line: -1)
  8448.  
  8449. Spawning entity: 687
  8450.  
  8451. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8452.  
  8453. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8454.  
  8455. (Filename: Line: 1754)
  8456.  
  8457. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8458.  
  8459. (Filename: Line: 1754)
  8460.  
  8461. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8462.  
  8463. (Filename: Line: 1754)
  8464.  
  8465. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  8466.  
  8467. (Filename: Line: 1754)
  8468.  
  8469. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  8470.  
  8471. (Filename: Line: 1754)
  8472.  
  8473. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  8474.  
  8475. (Filename: Line: 1754)
  8476.  
  8477. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  8478.  
  8479. (Filename: Line: 1754)
  8480.  
  8481. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  8482.  
  8483. (Filename: Line: 1754)
  8484.  
  8485. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  8486.  
  8487. (Filename: Line: 1754)
  8488.  
  8489. Avatar IS A PLAYER!
  8490.  
  8491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8492.  
  8493. Reading 30 initial syncvars for OtherPlayer(Clone)
  8494.  
  8495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8496.  
  8497. Switching class based on server to 5
  8498.  
  8499. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8500.  
  8501. HEARD SET LEFT HAND ACTIVE
  8502.  
  8503. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8504.  
  8505. Update left hand weapon active!
  8506.  
  8507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8508.  
  8509. Left hand is active!
  8510.  
  8511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8512.  
  8513. Enable secondary weaopn!
  8514.  
  8515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8516.  
  8517. HEARD SET RIGHT HAND ACTIVE
  8518.  
  8519. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8520.  
  8521. UPDATING RIGHT HAD WEAPON ACTIVE
  8522.  
  8523. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8524.  
  8525. RIGHT HAND IS ACTIVE
  8526.  
  8527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8528.  
  8529. ERROR: Couldn't find a valid Animator for Avatar
  8530.  
  8531. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8532.  
  8533. Turning on PlayerClass: Swordboard
  8534.  
  8535. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8536.  
  8537. Switching weapon hand to : 1
  8538.  
  8539. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8540.  
  8541. Update left hand weapon active!
  8542.  
  8543. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8544.  
  8545. Left hand is active!
  8546.  
  8547. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8548.  
  8549. Enable secondary weaopn!
  8550.  
  8551. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8552.  
  8553. UPDATING RIGHT HAD WEAPON ACTIVE
  8554.  
  8555. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8556.  
  8557. RIGHT HAND IS ACTIVE
  8558.  
  8559. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8560.  
  8561. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  8562.  
  8563. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8564.  
  8565. UPdating material on model idx 1
  8566.  
  8567. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8568.  
  8569. UPdating material on model idx 1
  8570.  
  8571. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8572.  
  8573. NullReferenceException: Object reference not set to an instance of an object
  8574. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  8575. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8576. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  8577. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  8578. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8579. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8580. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8581. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8582. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  8583. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  8584. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  8585. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  8586. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  8587. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  8588. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  8589. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  8590. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  8591.  
  8592. (Filename: Line: -1)
  8593.  
  8594. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  8595.  
  8596. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8597.  
  8598. Spawning entity: 554
  8599.  
  8600. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8601.  
  8602. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8603.  
  8604. (Filename: Line: 1754)
  8605.  
  8606. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8607.  
  8608. (Filename: Line: 1754)
  8609.  
  8610. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8611.  
  8612. (Filename: Line: 1754)
  8613.  
  8614. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  8615.  
  8616. (Filename: Line: 1754)
  8617.  
  8618. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  8619.  
  8620. (Filename: Line: 1754)
  8621.  
  8622. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  8623.  
  8624. (Filename: Line: 1754)
  8625.  
  8626. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  8627.  
  8628. (Filename: Line: 1754)
  8629.  
  8630. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  8631.  
  8632. (Filename: Line: 1754)
  8633.  
  8634. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  8635.  
  8636. (Filename: Line: 1754)
  8637.  
  8638. Avatar IS A PLAYER!
  8639.  
  8640. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8641.  
  8642. Reading 30 initial syncvars for OtherPlayer(Clone)
  8643.  
  8644. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8645.  
  8646. Switching class based on server to 5
  8647.  
  8648. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8649.  
  8650. HEARD SET LEFT HAND ACTIVE
  8651.  
  8652. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8653.  
  8654. Update left hand weapon active!
  8655.  
  8656. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8657.  
  8658. Left hand is active!
  8659.  
  8660. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8661.  
  8662. Enable secondary weaopn!
  8663.  
  8664. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8665.  
  8666. HEARD SET RIGHT HAND ACTIVE
  8667.  
  8668. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8669.  
  8670. UPDATING RIGHT HAD WEAPON ACTIVE
  8671.  
  8672. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8673.  
  8674. RIGHT HAND IS INACTIVE
  8675.  
  8676. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8677.  
  8678. Unable to handle voice packet
  8679.  
  8680. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8681.  
  8682. System.NullReferenceException: Object reference not set to an instance of an object
  8683. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  8684.  
  8685. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8686.  
  8687. Unable to handle voice packet
  8688.  
  8689. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8690.  
  8691. System.NullReferenceException: Object reference not set to an instance of an object
  8692. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  8693.  
  8694. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8695.  
  8696. ERROR: Couldn't find a valid Animator for Avatar
  8697.  
  8698. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8699.  
  8700. Turning on PlayerClass: Swordboard
  8701.  
  8702. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8703.  
  8704. Switching weapon hand to : 1
  8705.  
  8706. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8707.  
  8708. Update left hand weapon active!
  8709.  
  8710. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8711.  
  8712. Left hand is active!
  8713.  
  8714. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8715.  
  8716. Enable secondary weaopn!
  8717.  
  8718. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8719.  
  8720. UPDATING RIGHT HAD WEAPON ACTIVE
  8721.  
  8722. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8723.  
  8724. RIGHT HAND IS INACTIVE
  8725.  
  8726. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8727.  
  8728. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  8729.  
  8730. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8731.  
  8732. UPdating material on model idx 1
  8733.  
  8734. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8735.  
  8736. UPdating material on model idx 1
  8737.  
  8738. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8739.  
  8740. NullReferenceException: Object reference not set to an instance of an object
  8741. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  8742. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8743. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  8744. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  8745. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8746. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8747. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8748. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8749. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  8750. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  8751. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  8752. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  8753. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  8754. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  8755. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  8756. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  8757. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  8758.  
  8759. (Filename: Line: -1)
  8760.  
  8761. Despawning entity guid: 554/OtherPlayer(Clone)
  8762.  
  8763. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8764.  
  8765. Despawning entity guid: 827/OtherPlayer(Clone)
  8766.  
  8767. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8768.  
  8769. Despawning entity guid: 687/OtherPlayer(Clone)
  8770.  
  8771. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8772.  
  8773. NullReferenceException: Object reference not set to an instance of an object
  8774. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  8775. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8776. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  8777. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  8778. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8779. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8780. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8781. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8782. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  8783. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  8784. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  8785. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  8786. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  8787. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  8788. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  8789. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  8790. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  8791.  
  8792. (Filename: Line: -1)
  8793.  
  8794. NullReferenceException: Object reference not set to an instance of an object
  8795. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  8796.  
  8797. (Filename: Line: -1)
  8798.  
  8799. NullReferenceException: Object reference not set to an instance of an object
  8800. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  8801.  
  8802. (Filename: Line: -1)
  8803.  
  8804. Spawning entity: 687
  8805.  
  8806. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8807.  
  8808. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8809.  
  8810. (Filename: Line: 1754)
  8811.  
  8812. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8813.  
  8814. (Filename: Line: 1754)
  8815.  
  8816. The referenced script on this Behaviour (Game Object '<null>') is missing!
  8817.  
  8818. (Filename: Line: 1754)
  8819.  
  8820. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  8821.  
  8822. (Filename: Line: 1754)
  8823.  
  8824. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  8825.  
  8826. (Filename: Line: 1754)
  8827.  
  8828. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  8829.  
  8830. (Filename: Line: 1754)
  8831.  
  8832. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  8833.  
  8834. (Filename: Line: 1754)
  8835.  
  8836. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  8837.  
  8838. (Filename: Line: 1754)
  8839.  
  8840. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  8841.  
  8842. (Filename: Line: 1754)
  8843.  
  8844. Avatar IS A PLAYER!
  8845.  
  8846. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8847.  
  8848. Reading 30 initial syncvars for OtherPlayer(Clone)
  8849.  
  8850. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8851.  
  8852. Switching class based on server to 5
  8853.  
  8854. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8855.  
  8856. HEARD SET LEFT HAND ACTIVE
  8857.  
  8858. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8859.  
  8860. Update left hand weapon active!
  8861.  
  8862. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8863.  
  8864. Left hand is active!
  8865.  
  8866. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8867.  
  8868. Enable secondary weaopn!
  8869.  
  8870. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8871.  
  8872. HEARD SET RIGHT HAND ACTIVE
  8873.  
  8874. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8875.  
  8876. UPDATING RIGHT HAD WEAPON ACTIVE
  8877.  
  8878. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8879.  
  8880. RIGHT HAND IS ACTIVE
  8881.  
  8882. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8883.  
  8884. ERROR: Couldn't find a valid Animator for Avatar
  8885.  
  8886. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8887.  
  8888. Turning on PlayerClass: Swordboard
  8889.  
  8890. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8891.  
  8892. Switching weapon hand to : 1
  8893.  
  8894. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8895.  
  8896. Update left hand weapon active!
  8897.  
  8898. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8899.  
  8900. Left hand is active!
  8901.  
  8902. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8903.  
  8904. Enable secondary weaopn!
  8905.  
  8906. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8907.  
  8908. UPDATING RIGHT HAD WEAPON ACTIVE
  8909.  
  8910. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8911.  
  8912. RIGHT HAND IS ACTIVE
  8913.  
  8914. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8915.  
  8916. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  8917.  
  8918. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8919.  
  8920. UPdating material on model idx 1
  8921.  
  8922. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8923.  
  8924. UPdating material on model idx 1
  8925.  
  8926. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8927.  
  8928. NullReferenceException: Object reference not set to an instance of an object
  8929. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  8930. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8931. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  8932. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  8933. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8934. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8935. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8936. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8937. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  8938. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  8939. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  8940. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  8941. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  8942. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  8943. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  8944. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  8945. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  8946.  
  8947. (Filename: Line: -1)
  8948.  
  8949. NullReferenceException: Object reference not set to an instance of an object
  8950. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  8951. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8952. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  8953. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  8954. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8955. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8956. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8957. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8958. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  8959. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  8960. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  8961. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  8962. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  8963. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  8964. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  8965. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  8966. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  8967.  
  8968. (Filename: Line: -1)
  8969.  
  8970. Despawning entity guid: 750/OtherPlayer(Clone)
  8971.  
  8972. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8973.  
  8974. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  8975.  
  8976. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8977.  
  8978. NullReferenceException: Object reference not set to an instance of an object
  8979. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  8980.  
  8981. (Filename: Line: -1)
  8982.  
  8983. Spawning entity: 837
  8984.  
  8985. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8986.  
  8987. Reading 7 initial syncvars for OrbhealerTurret(Clone)
  8988.  
  8989. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  8990.  
  8991. NullReferenceException: Object reference not set to an instance of an object
  8992. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  8993. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8994. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  8995. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  8996. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8997. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8998. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  8999. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9000. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9001. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9002. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9003. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9004. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9005. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9006. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9007. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9008. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9009.  
  9010. (Filename: Line: -1)
  9011.  
  9012. ERROR: Couldn't find a valid Animator for OrbhealerTurret(Clone)
  9013.  
  9014. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9015.  
  9016. ERROR: Couldn't find a valid HealthBar for OrbhealerTurret(Clone)
  9017.  
  9018. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9019.  
  9020. NullReferenceException: Object reference not set to an instance of an object
  9021. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9022. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9023. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9024. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9025. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9026. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9027. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9028. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9029. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9030. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9031. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9032. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9033. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9034. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9035. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9036. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9037. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9038.  
  9039. (Filename: Line: -1)
  9040.  
  9041. Despawning entity guid: 687/OtherPlayer(Clone)
  9042.  
  9043. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9044.  
  9045. NullReferenceException: Object reference not set to an instance of an object
  9046. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9047. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9048. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9049. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9050. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9051. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9052. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9053. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9054. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9055. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9056. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9057. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9058. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9059. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9060. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9061. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9062. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9063.  
  9064. (Filename: Line: -1)
  9065.  
  9066. NullReferenceException: Object reference not set to an instance of an object
  9067. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  9068.  
  9069. (Filename: Line: -1)
  9070.  
  9071. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9072.  
  9073. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9074.  
  9075. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9076.  
  9077. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9078.  
  9079. NullReferenceException: Object reference not set to an instance of an object
  9080. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9081. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9082. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9083. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9084. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9085. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9086. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9087. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9088. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9089. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9090. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9091. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9092. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9093. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9094. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9095. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9096. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9097.  
  9098. (Filename: Line: -1)
  9099.  
  9100. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9101.  
  9102. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9103.  
  9104. Spawning entity: 687
  9105.  
  9106. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9107.  
  9108. The referenced script on this Behaviour (Game Object '<null>') is missing!
  9109.  
  9110. (Filename: Line: 1754)
  9111.  
  9112. The referenced script on this Behaviour (Game Object '<null>') is missing!
  9113.  
  9114. (Filename: Line: 1754)
  9115.  
  9116. The referenced script on this Behaviour (Game Object '<null>') is missing!
  9117.  
  9118. (Filename: Line: 1754)
  9119.  
  9120. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  9121.  
  9122. (Filename: Line: 1754)
  9123.  
  9124. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  9125.  
  9126. (Filename: Line: 1754)
  9127.  
  9128. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  9129.  
  9130. (Filename: Line: 1754)
  9131.  
  9132. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  9133.  
  9134. (Filename: Line: 1754)
  9135.  
  9136. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  9137.  
  9138. (Filename: Line: 1754)
  9139.  
  9140. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  9141.  
  9142. (Filename: Line: 1754)
  9143.  
  9144. Avatar IS A PLAYER!
  9145.  
  9146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9147.  
  9148. Reading 30 initial syncvars for OtherPlayer(Clone)
  9149.  
  9150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9151.  
  9152. Switching class based on server to 5
  9153.  
  9154. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9155.  
  9156. HEARD SET LEFT HAND ACTIVE
  9157.  
  9158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9159.  
  9160. Update left hand weapon active!
  9161.  
  9162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9163.  
  9164. Left hand is active!
  9165.  
  9166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9167.  
  9168. Enable secondary weaopn!
  9169.  
  9170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9171.  
  9172. HEARD SET RIGHT HAND ACTIVE
  9173.  
  9174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9175.  
  9176. UPDATING RIGHT HAD WEAPON ACTIVE
  9177.  
  9178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9179.  
  9180. RIGHT HAND IS ACTIVE
  9181.  
  9182. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9183.  
  9184. NullReferenceException: Object reference not set to an instance of an object
  9185. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9186. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9187. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9188. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9189. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9190. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9191. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9192. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9193. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9194. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9195. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9196. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9197. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9198. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9199. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9200. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9201. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9202.  
  9203. (Filename: Line: -1)
  9204.  
  9205. ERROR: Couldn't find a valid Animator for Avatar
  9206.  
  9207. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9208.  
  9209. Turning on PlayerClass: Swordboard
  9210.  
  9211. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9212.  
  9213. Switching weapon hand to : 1
  9214.  
  9215. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9216.  
  9217. Update left hand weapon active!
  9218.  
  9219. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9220.  
  9221. Left hand is active!
  9222.  
  9223. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9224.  
  9225. Enable secondary weaopn!
  9226.  
  9227. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9228.  
  9229. UPDATING RIGHT HAD WEAPON ACTIVE
  9230.  
  9231. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9232.  
  9233. RIGHT HAND IS ACTIVE
  9234.  
  9235. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9236.  
  9237. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  9238.  
  9239. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9240.  
  9241. UPdating material on model idx 1
  9242.  
  9243. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9244.  
  9245. UPdating material on model idx 1
  9246.  
  9247. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9248.  
  9249. NullReferenceException: Object reference not set to an instance of an object
  9250. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9251. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9252. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9253. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9254. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9255. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9256. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9257. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9258. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9259. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9260. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9261. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9262. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9263. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9264. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9265. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9266. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9267.  
  9268. (Filename: Line: -1)
  9269.  
  9270. NullReferenceException: Object reference not set to an instance of an object
  9271. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9272. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9273. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9274. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9275. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9276. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9277. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9278. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9279. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9280. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9281. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9282. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9283. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9284. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9285. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9286. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9287. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9288.  
  9289. (Filename: Line: -1)
  9290.  
  9291. NullReferenceException: Object reference not set to an instance of an object
  9292. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9293. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9294. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9295. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9296. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9297. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9298. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9299. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9300. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9301. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9302. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9303. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9304. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9305. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9306. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9307. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9308. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9309.  
  9310. (Filename: Line: -1)
  9311.  
  9312. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9313.  
  9314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9315.  
  9316. NullReferenceException: Object reference not set to an instance of an object
  9317. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9318. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9319. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9320. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9321. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9322. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9323. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9324. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9325. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9326. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9327. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9328. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9329. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9330. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9331. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9332. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9333. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9334.  
  9335. (Filename: Line: -1)
  9336.  
  9337. Can not play a disabled audio source
  9338.  
  9339. (Filename: Line: 1826)
  9340.  
  9341. Despawning entity guid: 563/OtherPlayer(Clone)
  9342.  
  9343. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9344.  
  9345. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9346.  
  9347. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9348.  
  9349. NullReferenceException: Object reference not set to an instance of an object
  9350. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  9351.  
  9352. (Filename: Line: -1)
  9353.  
  9354. NullReferenceException: Object reference not set to an instance of an object
  9355. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9356. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9357. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9358. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9359. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9360. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9361. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9362. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9363. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9364. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9365. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9366. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9367. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9368. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9369. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9370. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9371. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9372.  
  9373. (Filename: Line: -1)
  9374.  
  9375. Despawning entity guid: 787/OrbhealerTurret(Clone)
  9376.  
  9377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9378.  
  9379. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9380.  
  9381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9382.  
  9383. NullReferenceException: Object reference not set to an instance of an object
  9384. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9385. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9386. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9387. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9388. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9389. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9390. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9391. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9392. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9393. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9394. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9395. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9396. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9397. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9398. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9399. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9400. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9401.  
  9402. (Filename: Line: -1)
  9403.  
  9404. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9405.  
  9406. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9407.  
  9408. NullReferenceException: Object reference not set to an instance of an object
  9409. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9410. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9411. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9412. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9413. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9414. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9415. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9416. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9417. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9418. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9419. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9420. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9421. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9422. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9423. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9424. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9425. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9426.  
  9427. (Filename: Line: -1)
  9428.  
  9429. NullReferenceException: Object reference not set to an instance of an object
  9430. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9431. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9432. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9433. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9434. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9435. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9436. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9437. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9438. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9439. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9440. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9441. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9442. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9443. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9444. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9445. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9446. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9447.  
  9448. (Filename: Line: -1)
  9449.  
  9450. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9451.  
  9452. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9453.  
  9454. Spawning entity: 839
  9455.  
  9456. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9457.  
  9458. Reading 7 initial syncvars for OrbhealerTurret(Clone)
  9459.  
  9460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9461.  
  9462. ERROR: Couldn't find a valid Animator for OrbhealerTurret(Clone)
  9463.  
  9464. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9465.  
  9466. ERROR: Couldn't find a valid HealthBar for OrbhealerTurret(Clone)
  9467.  
  9468. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9469.  
  9470. NullReferenceException: Object reference not set to an instance of an object
  9471. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9472. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9473. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9474. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9475. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9476. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9477. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9478. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9479. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9480. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9481. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9482. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9483. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9484. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9485. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9486. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9487. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9488.  
  9489. (Filename: Line: -1)
  9490.  
  9491. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9492.  
  9493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9494.  
  9495. NullReferenceException: Object reference not set to an instance of an object
  9496. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9497. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9498. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9499. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9500. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9501. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9502. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9503. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9504. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9505. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9506. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9507. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9508. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9509. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9510. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9511. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9512. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9513.  
  9514. (Filename: Line: -1)
  9515.  
  9516. Playing audio source!
  9517.  
  9518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9519.  
  9520. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9521.  
  9522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9523.  
  9524. NullReferenceException: Object reference not set to an instance of an object
  9525. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9526. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9527. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9528. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9529. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9530. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9531. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9532. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9533. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9534. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9535. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9536. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9537. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9538. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9539. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9540. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9541. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9542.  
  9543. (Filename: Line: -1)
  9544.  
  9545. Playing audio source!
  9546.  
  9547. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9548.  
  9549. NullReferenceException: Object reference not set to an instance of an object
  9550. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9551. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9552. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9553. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9554. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9555. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9556. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9557. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9558. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9559. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9560. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9561. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9562. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9563. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9564. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9565. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9566. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9567.  
  9568. (Filename: Line: -1)
  9569.  
  9570. Spawning entity: 840
  9571.  
  9572. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9573.  
  9574. Reading 1 initial syncvars for RunemageMissile(Clone)
  9575.  
  9576. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9577.  
  9578. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9579.  
  9580. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9581.  
  9582. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9583.  
  9584. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9585.  
  9586. NullReferenceException: Object reference not set to an instance of an object
  9587. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9588. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9589. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9590. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9591. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9592. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9593. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9594. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9595. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9596. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9597. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9598. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9599. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9600. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9601. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9602. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9603. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9604.  
  9605. (Filename: Line: -1)
  9606.  
  9607. Playing audio source!
  9608.  
  9609. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9610.  
  9611. Despawning entity guid: 840/RunemageMissile(Clone)
  9612.  
  9613. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9614.  
  9615. NullReferenceException: Object reference not set to an instance of an object
  9616. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9617. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9618. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9619. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9620. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9621. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9622. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9623. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9624. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9625. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9626. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9627. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9628. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9629. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9630. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9631. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9632. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9633.  
  9634. (Filename: Line: -1)
  9635.  
  9636. Playing audio source!
  9637.  
  9638. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9639.  
  9640. Spawning entity: 842
  9641.  
  9642. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9643.  
  9644. NullReferenceException: Object reference not set to an instance of an object
  9645. at MagicalActual.Swordboard.<orbusNetInit>m__2 (System.Collections.ArrayList results) [0x00000] in <filename unknown>:0
  9646. at MagicalActual.ComponentListener.doRead (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9647. at MagicalActual.NetEntity+<TriggerListenerForMethod>c__AnonStorey0.<>m__0 (MagicalActual.ComponentListener listener) [0x00000] in <filename unknown>:0
  9648. at System.Collections.Generic.List`1[MagicalActual.ComponentListener].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0
  9649. at MagicalActual.NetEntity.TriggerListenerForMethod (System.String componentName, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9650. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, MagicalActual.NetEntity entity, Byte methodId, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9651. at MagicalActual.OrbusNetManager.handleComponentMethod (UInt16 componentType, UInt16 entityGuid, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9652. at MagicalActual.OrbusNetManager.ReadNextMessage (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  9653. at MagicalActual.OrbusNetManager.WebsocketConnection_OnBinaryMessage (Verso.Protocols.Websockets.WebsocketConnection websocket, System.Byte[] message) [0x00000] in <filename unknown>:0
  9654. at Verso.Protocols.Websockets.WebsocketConnection.ProcessMessage () [0x00000] in <filename unknown>:0
  9655. at Verso.Protocols.Websockets.WebsocketConnection.ProcessFrame () [0x00000] in <filename unknown>:0
  9656. at Verso.Protocols.Websockets.WebsocketConnection.BinaryDataReceived (System.Byte[] data) [0x00000] in <filename unknown>:0
  9657. at Verso.Protocols.Websockets.WebsocketConnection.Connection_OnDataReceived (Verso.Connection connection, System.Byte[] data) [0x00000] in <filename unknown>:0
  9658. at (wrapper delegate-invoke) Verso.Connection/DataReceivedHandler:invoke_void__this___Connection_byte[] (Verso.Connection,byte[])
  9659. at Verso.Connection.PerformTask (Verso.Task task) [0x00000] in <filename unknown>:0
  9660. at Verso.TaskManager.ProcessPendingTasks () [0x00000] in <filename unknown>:0
  9661. at MagicalActual.OrbusNetManager.Update () [0x00000] in <filename unknown>:0
  9662.  
  9663. (Filename: Line: -1)
  9664.  
  9665. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9666.  
  9667. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9668.  
  9669. Despawning entity guid: 807/Wererabbit(Clone)
  9670.  
  9671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9672.  
  9673. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9674.  
  9675. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9676.  
  9677. Switching weapon hand to : 0
  9678.  
  9679. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9680.  
  9681. Update left hand weapon active!
  9682.  
  9683. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9684.  
  9685. Left hand is active!
  9686.  
  9687. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9688.  
  9689. Enable primary weapon!
  9690.  
  9691. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9692.  
  9693. UPDATING RIGHT HAD WEAPON ACTIVE
  9694.  
  9695. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9696.  
  9697. RIGHT HAND IS ACTIVE
  9698.  
  9699. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9700.  
  9701. Switching class based on server to 6
  9702.  
  9703. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9704.  
  9705. RUNEMAGE IS DISABLING PRIMARY WEAPON!
  9706.  
  9707. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9708.  
  9709. Turning on PlayerClass: Ghost
  9710.  
  9711. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9712.  
  9713. I'm a ghost!
  9714.  
  9715. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9716.  
  9717. Switching weapon hand to : 0
  9718.  
  9719. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9720.  
  9721. Update left hand weapon active!
  9722.  
  9723. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9724.  
  9725. Left hand is active!
  9726.  
  9727. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9728.  
  9729. Enable primary weapon!
  9730.  
  9731. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9732.  
  9733. UPDATING RIGHT HAD WEAPON ACTIVE
  9734.  
  9735. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9736.  
  9737. RIGHT HAND IS ACTIVE
  9738.  
  9739. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9740.  
  9741. Spawning entity: 734
  9742.  
  9743. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9744.  
  9745. The referenced script on this Behaviour (Game Object '<null>') is missing!
  9746.  
  9747. (Filename: Line: 1754)
  9748.  
  9749. The referenced script on this Behaviour (Game Object '<null>') is missing!
  9750.  
  9751. (Filename: Line: 1754)
  9752.  
  9753. The referenced script on this Behaviour (Game Object '<null>') is missing!
  9754.  
  9755. (Filename: Line: 1754)
  9756.  
  9757. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  9758.  
  9759. (Filename: Line: 1754)
  9760.  
  9761. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  9762.  
  9763. (Filename: Line: 1754)
  9764.  
  9765. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  9766.  
  9767. (Filename: Line: 1754)
  9768.  
  9769. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  9770.  
  9771. (Filename: Line: 1754)
  9772.  
  9773. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  9774.  
  9775. (Filename: Line: 1754)
  9776.  
  9777. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  9778.  
  9779. (Filename: Line: 1754)
  9780.  
  9781. Avatar IS A PLAYER!
  9782.  
  9783. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9784.  
  9785. Reading 30 initial syncvars for OtherPlayer(Clone)
  9786.  
  9787. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9788.  
  9789. Switching class based on server to 1
  9790.  
  9791. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9792.  
  9793. HEARD SET LEFT HAND ACTIVE
  9794.  
  9795. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9796.  
  9797. Update left hand weapon active!
  9798.  
  9799. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9800.  
  9801. Left hand is active!
  9802.  
  9803. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9804.  
  9805. Enable primary weapon!
  9806.  
  9807. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9808.  
  9809. HEARD SET RIGHT HAND ACTIVE
  9810.  
  9811. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9812.  
  9813. UPDATING RIGHT HAD WEAPON ACTIVE
  9814.  
  9815. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9816.  
  9817. RIGHT HAND IS INACTIVE
  9818.  
  9819. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9820.  
  9821. ERROR: Couldn't find a valid Animator for Avatar
  9822.  
  9823. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9824.  
  9825. Turning on PlayerClass: Archer
  9826.  
  9827. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9828.  
  9829. Switching weapon hand to : 0
  9830.  
  9831. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9832.  
  9833. Update left hand weapon active!
  9834.  
  9835. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9836.  
  9837. Left hand is active!
  9838.  
  9839. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9840.  
  9841. Enable primary weapon!
  9842.  
  9843. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9844.  
  9845. UPDATING RIGHT HAD WEAPON ACTIVE
  9846.  
  9847. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9848.  
  9849. RIGHT HAND IS INACTIVE
  9850.  
  9851. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9852.  
  9853. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  9854.  
  9855. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9856.  
  9857. UPdating material on model idx 1
  9858.  
  9859. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9860.  
  9861. UPdating material on model idx 1
  9862.  
  9863. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9864.  
  9865. HEARD TELEPORT METHOD!
  9866.  
  9867. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9868.  
  9869. Reading 30 initial syncvars for OtherPlayer(Clone)
  9870.  
  9871. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9872.  
  9873. Switching class based on server to 5
  9874.  
  9875. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9876.  
  9877. Switching weapon hand to : 1
  9878.  
  9879. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9880.  
  9881. Update left hand weapon active!
  9882.  
  9883. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9884.  
  9885. Left hand is active!
  9886.  
  9887. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9888.  
  9889. Enable secondary weaopn!
  9890.  
  9891. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9892.  
  9893. UPDATING RIGHT HAD WEAPON ACTIVE
  9894.  
  9895. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9896.  
  9897. RIGHT HAND IS ACTIVE
  9898.  
  9899. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9900.  
  9901. Switching weapon hand to : 1
  9902.  
  9903. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9904.  
  9905. Update left hand weapon active!
  9906.  
  9907. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9908.  
  9909. Left hand is active!
  9910.  
  9911. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9912.  
  9913. Enable secondary weaopn!
  9914.  
  9915. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9916.  
  9917. UPDATING RIGHT HAD WEAPON ACTIVE
  9918.  
  9919. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9920.  
  9921. RIGHT HAND IS ACTIVE
  9922.  
  9923. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9924.  
  9925. HEARD SET LEFT HAND ACTIVE
  9926.  
  9927. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9928.  
  9929. Update left hand weapon active!
  9930.  
  9931. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9932.  
  9933. Left hand is active!
  9934.  
  9935. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9936.  
  9937. Enable secondary weaopn!
  9938.  
  9939. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9940.  
  9941. HEARD SET RIGHT HAND ACTIVE
  9942.  
  9943. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9944.  
  9945. UPDATING RIGHT HAD WEAPON ACTIVE
  9946.  
  9947. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9948.  
  9949. RIGHT HAND IS ACTIVE
  9950.  
  9951. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9952.  
  9953. Despawning entity guid: 842/ThrownSword(Clone)
  9954.  
  9955. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9956.  
  9957. Spawning entity: 845
  9958.  
  9959. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9960.  
  9961. Reading 7 initial syncvars for Wererabbit(Clone)
  9962.  
  9963. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9964.  
  9965. START FOREST GOLEM
  9966.  
  9967. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9968.  
  9969. Going to cast spell: 0
  9970.  
  9971. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9972.  
  9973. Despawning entity guid: 634/OtherPlayer(Clone)
  9974.  
  9975. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9976.  
  9977. NullReferenceException: Object reference not set to an instance of an object
  9978. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  9979.  
  9980. (Filename: Line: -1)
  9981.  
  9982. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  9983.  
  9984. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9985.  
  9986. Firing click handler
  9987.  
  9988. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9989.  
  9990. HEARD TELEPORT METHOD!
  9991.  
  9992. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9993.  
  9994. Switching weapon hand to : 1
  9995.  
  9996. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  9997.  
  9998. Update left hand weapon active!
  9999.  
  10000. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10001.  
  10002. Left hand is active!
  10003.  
  10004. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10005.  
  10006. Enable secondary weaopn!
  10007.  
  10008. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10009.  
  10010. UPDATING RIGHT HAD WEAPON ACTIVE
  10011.  
  10012. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10013.  
  10014. RIGHT HAND IS ACTIVE
  10015.  
  10016. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10017.  
  10018. Switching class based on server to 2
  10019.  
  10020. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10021.  
  10022. Turning on PlayerClass: Runemage
  10023.  
  10024. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10025.  
  10026. Switching weapon hand to : 1
  10027.  
  10028. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10029.  
  10030. Update left hand weapon active!
  10031.  
  10032. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10033.  
  10034. Left hand is active!
  10035.  
  10036. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10037.  
  10038. Enable secondary weaopn!
  10039.  
  10040. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10041.  
  10042. UPDATING RIGHT HAD WEAPON ACTIVE
  10043.  
  10044. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10045.  
  10046. RIGHT HAND IS ACTIVE
  10047.  
  10048. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10049.  
  10050. 0
  10051.  
  10052. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10053.  
  10054. 0
  10055.  
  10056. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10057.  
  10058. 0
  10059.  
  10060. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10061.  
  10062. Spawning entity: 686
  10063.  
  10064. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10065.  
  10066. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10067.  
  10068. (Filename: Line: 1754)
  10069.  
  10070. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10071.  
  10072. (Filename: Line: 1754)
  10073.  
  10074. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10075.  
  10076. (Filename: Line: 1754)
  10077.  
  10078. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10079.  
  10080. (Filename: Line: 1754)
  10081.  
  10082. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10083.  
  10084. (Filename: Line: 1754)
  10085.  
  10086. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10087.  
  10088. (Filename: Line: 1754)
  10089.  
  10090. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10091.  
  10092. (Filename: Line: 1754)
  10093.  
  10094. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10095.  
  10096. (Filename: Line: 1754)
  10097.  
  10098. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10099.  
  10100. (Filename: Line: 1754)
  10101.  
  10102. Avatar IS A PLAYER!
  10103.  
  10104. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10105.  
  10106. Reading 30 initial syncvars for OtherPlayer(Clone)
  10107.  
  10108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10109.  
  10110. Switching class based on server to 1
  10111.  
  10112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10113.  
  10114. HEARD SET LEFT HAND ACTIVE
  10115.  
  10116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10117.  
  10118. Update left hand weapon active!
  10119.  
  10120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10121.  
  10122. Left hand is active!
  10123.  
  10124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10125.  
  10126. Enable primary weapon!
  10127.  
  10128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10129.  
  10130. HEARD SET RIGHT HAND ACTIVE
  10131.  
  10132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10133.  
  10134. UPDATING RIGHT HAD WEAPON ACTIVE
  10135.  
  10136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10137.  
  10138. RIGHT HAND IS ACTIVE
  10139.  
  10140. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10141.  
  10142. Spawning entity: 844
  10143.  
  10144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10145.  
  10146. Reading 1 initial syncvars for RunemageMissile(Clone)
  10147.  
  10148. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10149.  
  10150. Spawning entity: 694
  10151.  
  10152. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10153.  
  10154. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10155.  
  10156. (Filename: Line: 1754)
  10157.  
  10158. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10159.  
  10160. (Filename: Line: 1754)
  10161.  
  10162. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10163.  
  10164. (Filename: Line: 1754)
  10165.  
  10166. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10167.  
  10168. (Filename: Line: 1754)
  10169.  
  10170. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10171.  
  10172. (Filename: Line: 1754)
  10173.  
  10174. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10175.  
  10176. (Filename: Line: 1754)
  10177.  
  10178. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10179.  
  10180. (Filename: Line: 1754)
  10181.  
  10182. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10183.  
  10184. (Filename: Line: 1754)
  10185.  
  10186. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10187.  
  10188. (Filename: Line: 1754)
  10189.  
  10190. Avatar IS A PLAYER!
  10191.  
  10192. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10193.  
  10194. Reading 30 initial syncvars for OtherPlayer(Clone)
  10195.  
  10196. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10197.  
  10198. Switching class based on server to 5
  10199.  
  10200. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10201.  
  10202. HEARD SET LEFT HAND ACTIVE
  10203.  
  10204. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10205.  
  10206. Update left hand weapon active!
  10207.  
  10208. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10209.  
  10210. Left hand is active!
  10211.  
  10212. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10213.  
  10214. Enable secondary weaopn!
  10215.  
  10216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10217.  
  10218. HEARD SET RIGHT HAND ACTIVE
  10219.  
  10220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10221.  
  10222. UPDATING RIGHT HAD WEAPON ACTIVE
  10223.  
  10224. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10225.  
  10226. RIGHT HAND IS ACTIVE
  10227.  
  10228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10229.  
  10230. Spawning entity: 52
  10231.  
  10232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10233.  
  10234. Reading 7 initial syncvars for OrderGuardBow(Clone)
  10235.  
  10236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10237.  
  10238. Spawning entity: 792
  10239.  
  10240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10241.  
  10242. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10243.  
  10244. (Filename: Line: 1754)
  10245.  
  10246. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10247.  
  10248. (Filename: Line: 1754)
  10249.  
  10250. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10251.  
  10252. (Filename: Line: 1754)
  10253.  
  10254. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10255.  
  10256. (Filename: Line: 1754)
  10257.  
  10258. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10259.  
  10260. (Filename: Line: 1754)
  10261.  
  10262. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10263.  
  10264. (Filename: Line: 1754)
  10265.  
  10266. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10267.  
  10268. (Filename: Line: 1754)
  10269.  
  10270. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10271.  
  10272. (Filename: Line: 1754)
  10273.  
  10274. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10275.  
  10276. (Filename: Line: 1754)
  10277.  
  10278. Avatar IS A PLAYER!
  10279.  
  10280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10281.  
  10282. Reading 30 initial syncvars for OtherPlayer(Clone)
  10283.  
  10284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10285.  
  10286. Switching class based on server to 2
  10287.  
  10288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10289.  
  10290. HEARD SET LEFT HAND ACTIVE
  10291.  
  10292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10293.  
  10294. Update left hand weapon active!
  10295.  
  10296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10297.  
  10298. Left hand is active!
  10299.  
  10300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10301.  
  10302. Enable primary weapon!
  10303.  
  10304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10305.  
  10306. HEARD SET RIGHT HAND ACTIVE
  10307.  
  10308. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10309.  
  10310. UPDATING RIGHT HAD WEAPON ACTIVE
  10311.  
  10312. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10313.  
  10314. RIGHT HAND IS ACTIVE
  10315.  
  10316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10317.  
  10318. Spawning entity: 434
  10319.  
  10320. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10321.  
  10322. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10323.  
  10324. (Filename: Line: 1754)
  10325.  
  10326. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10327.  
  10328. (Filename: Line: 1754)
  10329.  
  10330. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10331.  
  10332. (Filename: Line: 1754)
  10333.  
  10334. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10335.  
  10336. (Filename: Line: 1754)
  10337.  
  10338. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10339.  
  10340. (Filename: Line: 1754)
  10341.  
  10342. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10343.  
  10344. (Filename: Line: 1754)
  10345.  
  10346. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10347.  
  10348. (Filename: Line: 1754)
  10349.  
  10350. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10351.  
  10352. (Filename: Line: 1754)
  10353.  
  10354. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10355.  
  10356. (Filename: Line: 1754)
  10357.  
  10358. Avatar IS A PLAYER!
  10359.  
  10360. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10361.  
  10362. Reading 30 initial syncvars for OtherPlayer(Clone)
  10363.  
  10364. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10365.  
  10366. Switching class based on server to 3
  10367.  
  10368. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10369.  
  10370. HEARD SET LEFT HAND ACTIVE
  10371.  
  10372. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10373.  
  10374. Update left hand weapon active!
  10375.  
  10376. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10377.  
  10378. Left hand is active!
  10379.  
  10380. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10381.  
  10382. Enable secondary weaopn!
  10383.  
  10384. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10385.  
  10386. HEARD SET RIGHT HAND ACTIVE
  10387.  
  10388. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10389.  
  10390. UPDATING RIGHT HAD WEAPON ACTIVE
  10391.  
  10392. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10393.  
  10394. RIGHT HAND IS ACTIVE
  10395.  
  10396. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10397.  
  10398. Spawning entity: 481
  10399.  
  10400. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10401.  
  10402. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10403.  
  10404. (Filename: Line: 1754)
  10405.  
  10406. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10407.  
  10408. (Filename: Line: 1754)
  10409.  
  10410. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10411.  
  10412. (Filename: Line: 1754)
  10413.  
  10414. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10415.  
  10416. (Filename: Line: 1754)
  10417.  
  10418. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10419.  
  10420. (Filename: Line: 1754)
  10421.  
  10422. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10423.  
  10424. (Filename: Line: 1754)
  10425.  
  10426. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10427.  
  10428. (Filename: Line: 1754)
  10429.  
  10430. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10431.  
  10432. (Filename: Line: 1754)
  10433.  
  10434. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10435.  
  10436. (Filename: Line: 1754)
  10437.  
  10438. Avatar IS A PLAYER!
  10439.  
  10440. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10441.  
  10442. Reading 30 initial syncvars for OtherPlayer(Clone)
  10443.  
  10444. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10445.  
  10446. Switching class based on server to 3
  10447.  
  10448. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10449.  
  10450. HEARD SET LEFT HAND ACTIVE
  10451.  
  10452. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10453.  
  10454. Update left hand weapon active!
  10455.  
  10456. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10457.  
  10458. Left hand is not active!
  10459.  
  10460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10461.  
  10462. HEARD SET RIGHT HAND ACTIVE
  10463.  
  10464. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10465.  
  10466. UPDATING RIGHT HAD WEAPON ACTIVE
  10467.  
  10468. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10469.  
  10470. RIGHT HAND IS ACTIVE
  10471.  
  10472. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10473.  
  10474. Spawning entity: 803
  10475.  
  10476. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10477.  
  10478. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10479.  
  10480. (Filename: Line: 1754)
  10481.  
  10482. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10483.  
  10484. (Filename: Line: 1754)
  10485.  
  10486. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10487.  
  10488. (Filename: Line: 1754)
  10489.  
  10490. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10491.  
  10492. (Filename: Line: 1754)
  10493.  
  10494. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10495.  
  10496. (Filename: Line: 1754)
  10497.  
  10498. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10499.  
  10500. (Filename: Line: 1754)
  10501.  
  10502. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10503.  
  10504. (Filename: Line: 1754)
  10505.  
  10506. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10507.  
  10508. (Filename: Line: 1754)
  10509.  
  10510. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10511.  
  10512. (Filename: Line: 1754)
  10513.  
  10514. Avatar IS A PLAYER!
  10515.  
  10516. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10517.  
  10518. Reading 30 initial syncvars for OtherPlayer(Clone)
  10519.  
  10520. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10521.  
  10522. Switching class based on server to 1
  10523.  
  10524. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10525.  
  10526. HEARD SET LEFT HAND ACTIVE
  10527.  
  10528. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10529.  
  10530. Update left hand weapon active!
  10531.  
  10532. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10533.  
  10534. Left hand is active!
  10535.  
  10536. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10537.  
  10538. Enable primary weapon!
  10539.  
  10540. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10541.  
  10542. HEARD SET RIGHT HAND ACTIVE
  10543.  
  10544. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10545.  
  10546. UPDATING RIGHT HAD WEAPON ACTIVE
  10547.  
  10548. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10549.  
  10550. RIGHT HAND IS ACTIVE
  10551.  
  10552. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10553.  
  10554. Spawning entity: 784
  10555.  
  10556. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10557.  
  10558. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10559.  
  10560. (Filename: Line: 1754)
  10561.  
  10562. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10563.  
  10564. (Filename: Line: 1754)
  10565.  
  10566. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10567.  
  10568. (Filename: Line: 1754)
  10569.  
  10570. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10571.  
  10572. (Filename: Line: 1754)
  10573.  
  10574. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10575.  
  10576. (Filename: Line: 1754)
  10577.  
  10578. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10579.  
  10580. (Filename: Line: 1754)
  10581.  
  10582. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10583.  
  10584. (Filename: Line: 1754)
  10585.  
  10586. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10587.  
  10588. (Filename: Line: 1754)
  10589.  
  10590. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10591.  
  10592. (Filename: Line: 1754)
  10593.  
  10594. Avatar IS A PLAYER!
  10595.  
  10596. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10597.  
  10598. Reading 30 initial syncvars for OtherPlayer(Clone)
  10599.  
  10600. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10601.  
  10602. Switching class based on server to 1
  10603.  
  10604. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10605.  
  10606. HEARD SET LEFT HAND ACTIVE
  10607.  
  10608. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10609.  
  10610. Update left hand weapon active!
  10611.  
  10612. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10613.  
  10614. Left hand is active!
  10615.  
  10616. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10617.  
  10618. Enable primary weapon!
  10619.  
  10620. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10621.  
  10622. HEARD SET RIGHT HAND ACTIVE
  10623.  
  10624. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10625.  
  10626. UPDATING RIGHT HAD WEAPON ACTIVE
  10627.  
  10628. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10629.  
  10630. RIGHT HAND IS ACTIVE
  10631.  
  10632. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10633.  
  10634. Spawning entity: 377
  10635.  
  10636. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10637.  
  10638. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10639.  
  10640. (Filename: Line: 1754)
  10641.  
  10642. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10643.  
  10644. (Filename: Line: 1754)
  10645.  
  10646. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10647.  
  10648. (Filename: Line: 1754)
  10649.  
  10650. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10651.  
  10652. (Filename: Line: 1754)
  10653.  
  10654. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10655.  
  10656. (Filename: Line: 1754)
  10657.  
  10658. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10659.  
  10660. (Filename: Line: 1754)
  10661.  
  10662. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10663.  
  10664. (Filename: Line: 1754)
  10665.  
  10666. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10667.  
  10668. (Filename: Line: 1754)
  10669.  
  10670. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10671.  
  10672. (Filename: Line: 1754)
  10673.  
  10674. Avatar IS A PLAYER!
  10675.  
  10676. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10677.  
  10678. Reading 30 initial syncvars for OtherPlayer(Clone)
  10679.  
  10680. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10681.  
  10682. Switching class based on server to 3
  10683.  
  10684. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10685.  
  10686. HEARD SET LEFT HAND ACTIVE
  10687.  
  10688. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10689.  
  10690. Update left hand weapon active!
  10691.  
  10692. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10693.  
  10694. Left hand is active!
  10695.  
  10696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10697.  
  10698. Enable secondary weaopn!
  10699.  
  10700. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10701.  
  10702. HEARD SET RIGHT HAND ACTIVE
  10703.  
  10704. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10705.  
  10706. UPDATING RIGHT HAD WEAPON ACTIVE
  10707.  
  10708. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10709.  
  10710. RIGHT HAND IS INACTIVE
  10711.  
  10712. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10713.  
  10714. Unable to handle voice packet
  10715.  
  10716. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10717.  
  10718. System.NullReferenceException: Object reference not set to an instance of an object
  10719. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  10720.  
  10721. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10722.  
  10723. Spawning entity: 404
  10724.  
  10725. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10726.  
  10727. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10728.  
  10729. (Filename: Line: 1754)
  10730.  
  10731. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10732.  
  10733. (Filename: Line: 1754)
  10734.  
  10735. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10736.  
  10737. (Filename: Line: 1754)
  10738.  
  10739. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10740.  
  10741. (Filename: Line: 1754)
  10742.  
  10743. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10744.  
  10745. (Filename: Line: 1754)
  10746.  
  10747. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10748.  
  10749. (Filename: Line: 1754)
  10750.  
  10751. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10752.  
  10753. (Filename: Line: 1754)
  10754.  
  10755. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10756.  
  10757. (Filename: Line: 1754)
  10758.  
  10759. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10760.  
  10761. (Filename: Line: 1754)
  10762.  
  10763. Avatar IS A PLAYER!
  10764.  
  10765. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10766.  
  10767. Reading 30 initial syncvars for OtherPlayer(Clone)
  10768.  
  10769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10770.  
  10771. Switching class based on server to 1
  10772.  
  10773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10774.  
  10775. HEARD SET LEFT HAND ACTIVE
  10776.  
  10777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10778.  
  10779. Update left hand weapon active!
  10780.  
  10781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10782.  
  10783. Left hand is active!
  10784.  
  10785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10786.  
  10787. Enable primary weapon!
  10788.  
  10789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10790.  
  10791. HEARD SET RIGHT HAND ACTIVE
  10792.  
  10793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10794.  
  10795. UPDATING RIGHT HAD WEAPON ACTIVE
  10796.  
  10797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10798.  
  10799. RIGHT HAND IS INACTIVE
  10800.  
  10801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10802.  
  10803. Spawning entity: 838
  10804.  
  10805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10806.  
  10807. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10808.  
  10809. (Filename: Line: 1754)
  10810.  
  10811. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10812.  
  10813. (Filename: Line: 1754)
  10814.  
  10815. The referenced script on this Behaviour (Game Object '<null>') is missing!
  10816.  
  10817. (Filename: Line: 1754)
  10818.  
  10819. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10820.  
  10821. (Filename: Line: 1754)
  10822.  
  10823. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  10824.  
  10825. (Filename: Line: 1754)
  10826.  
  10827. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10828.  
  10829. (Filename: Line: 1754)
  10830.  
  10831. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  10832.  
  10833. (Filename: Line: 1754)
  10834.  
  10835. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10836.  
  10837. (Filename: Line: 1754)
  10838.  
  10839. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  10840.  
  10841. (Filename: Line: 1754)
  10842.  
  10843. Avatar IS A PLAYER!
  10844.  
  10845. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10846.  
  10847. Reading 30 initial syncvars for OtherPlayer(Clone)
  10848.  
  10849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10850.  
  10851. Switching class based on server to 5
  10852.  
  10853. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10854.  
  10855. HEARD SET LEFT HAND ACTIVE
  10856.  
  10857. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10858.  
  10859. Update left hand weapon active!
  10860.  
  10861. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10862.  
  10863. Left hand is active!
  10864.  
  10865. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10866.  
  10867. Enable secondary weaopn!
  10868.  
  10869. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10870.  
  10871. HEARD SET RIGHT HAND ACTIVE
  10872.  
  10873. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10874.  
  10875. UPDATING RIGHT HAD WEAPON ACTIVE
  10876.  
  10877. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10878.  
  10879. RIGHT HAND IS ACTIVE
  10880.  
  10881. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10882.  
  10883. Despawning entity guid: 734/OtherPlayer(Clone)
  10884.  
  10885. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10886.  
  10887. Despawning entity guid: 687/OtherPlayer(Clone)
  10888.  
  10889. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10890.  
  10891. Despawning entity guid: 692/ForestGolem(Clone)
  10892.  
  10893. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10894.  
  10895. Despawning entity guid: 837/OrbhealerTurret(Clone)
  10896.  
  10897. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10898.  
  10899. Despawning entity guid: 673/OtherPlayer(Clone)
  10900.  
  10901. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10902.  
  10903. Despawning entity guid: 656/OtherPlayer(Clone)
  10904.  
  10905. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10906.  
  10907. Despawning entity guid: 820/OrbhealerTurret(Clone)
  10908.  
  10909. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10910.  
  10911. Despawning entity guid: 769/OtherPlayer(Clone)
  10912.  
  10913. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10914.  
  10915. Despawning entity guid: 845/Wererabbit(Clone)
  10916.  
  10917. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10918.  
  10919. Despawning entity guid: 175/OtherPlayer(Clone)
  10920.  
  10921. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10922.  
  10923. Despawning entity guid: 793/OtherPlayer(Clone)
  10924.  
  10925. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10926.  
  10927. Despawning entity guid: 693/OtherPlayer(Clone)
  10928.  
  10929. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10930.  
  10931. Despawning entity guid: 802/Wererabbit(Clone)
  10932.  
  10933. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10934.  
  10935. Despawning entity guid: 798/OtherPlayer(Clone)
  10936.  
  10937. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10938.  
  10939. Despawning entity guid: 805/OtherPlayer(Clone)
  10940.  
  10941. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10942.  
  10943. Despawning entity guid: 818/OrbhealerTurret(Clone)
  10944.  
  10945. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10946.  
  10947. Despawning entity guid: 713/OtherPlayer(Clone)
  10948.  
  10949. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10950.  
  10951. Despawning entity guid: 212/OtherPlayer(Clone)
  10952.  
  10953. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10954.  
  10955. Despawning entity guid: 210/OtherPlayer(Clone)
  10956.  
  10957. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10958.  
  10959. Despawning entity guid: 811/OtherPlayer(Clone)
  10960.  
  10961. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10962.  
  10963. Despawning entity guid: 830/Wererabbit(Clone)
  10964.  
  10965. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10966.  
  10967. Despawning entity guid: 315/OtherPlayer(Clone)
  10968.  
  10969. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10970.  
  10971. Despawning entity guid: 839/OrbhealerTurret(Clone)
  10972.  
  10973. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10974.  
  10975. Despawning entity guid: 770/OtherPlayer(Clone)
  10976.  
  10977. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10978.  
  10979. Despawning entity guid: 782/Wererabbit(Clone)
  10980.  
  10981. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10982.  
  10983. Despawning entity guid: 666/Wererabbit(Clone)
  10984.  
  10985. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10986.  
  10987. Despawning entity guid: 606/ForestGolem(Clone)
  10988.  
  10989. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10990.  
  10991. Despawning entity guid: 475/ForestGolem(Clone)
  10992.  
  10993. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10994.  
  10995. Despawning entity guid: 630/Wererabbit(Clone)
  10996.  
  10997. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10998.  
  10999. Despawning entity guid: 728/Wererabbit(Clone)
  11000.  
  11001. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11002.  
  11003. Despawning entity guid: 84/Wererabbit(Clone)
  11004.  
  11005. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11006.  
  11007. Despawning entity guid: 247/Wererabbit(Clone)
  11008.  
  11009. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11010.  
  11011. Despawning entity guid: 711/Wererabbit(Clone)
  11012.  
  11013. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11014.  
  11015. Despawning entity guid: 741/Wererabbit(Clone)
  11016.  
  11017. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11018.  
  11019. Despawning entity guid: 582/Wererabbit(Clone)
  11020.  
  11021. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11022.  
  11023. Despawning entity guid: 551/ForestGolem(Clone)
  11024.  
  11025. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11026.  
  11027. Despawning entity guid: 33/Dragonbug(Clone)
  11028.  
  11029. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11030.  
  11031. De-registering active grabber for menu!
  11032.  
  11033. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11034.  
  11035. ERROR: Couldn't find a valid Animator for Avatar
  11036.  
  11037. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11038.  
  11039. Turning on PlayerClass: Archer
  11040.  
  11041. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11042.  
  11043. Switching weapon hand to : 0
  11044.  
  11045. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11046.  
  11047. Update left hand weapon active!
  11048.  
  11049. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11050.  
  11051. Left hand is active!
  11052.  
  11053. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11054.  
  11055. Enable primary weapon!
  11056.  
  11057. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11058.  
  11059. UPDATING RIGHT HAD WEAPON ACTIVE
  11060.  
  11061. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11062.  
  11063. RIGHT HAND IS ACTIVE
  11064.  
  11065. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11066.  
  11067. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  11068.  
  11069. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11070.  
  11071. UPdating material on model idx 1
  11072.  
  11073. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11074.  
  11075. UPdating material on model idx 1
  11076.  
  11077. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11078.  
  11079. ERROR: Couldn't find a valid Animator for Avatar
  11080.  
  11081. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11082.  
  11083. Turning on PlayerClass: Swordboard
  11084.  
  11085. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11086.  
  11087. Switching weapon hand to : 1
  11088.  
  11089. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11090.  
  11091. Update left hand weapon active!
  11092.  
  11093. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11094.  
  11095. Left hand is active!
  11096.  
  11097. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11098.  
  11099. Enable secondary weaopn!
  11100.  
  11101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11102.  
  11103. UPDATING RIGHT HAD WEAPON ACTIVE
  11104.  
  11105. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11106.  
  11107. RIGHT HAND IS ACTIVE
  11108.  
  11109. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11110.  
  11111. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  11112.  
  11113. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11114.  
  11115. UPdating material on model idx 1
  11116.  
  11117. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11118.  
  11119. UPdating material on model idx 1
  11120.  
  11121. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11122.  
  11123. ERROR: Couldn't find a valid Animator for Avatar
  11124.  
  11125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11126.  
  11127. Turning on PlayerClass: Runemage
  11128.  
  11129. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11130.  
  11131. Switching weapon hand to : 0
  11132.  
  11133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11134.  
  11135. Update left hand weapon active!
  11136.  
  11137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11138.  
  11139. Left hand is active!
  11140.  
  11141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11142.  
  11143. Enable primary weapon!
  11144.  
  11145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11146.  
  11147. UPDATING RIGHT HAD WEAPON ACTIVE
  11148.  
  11149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11150.  
  11151. RIGHT HAND IS ACTIVE
  11152.  
  11153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11154.  
  11155. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  11156.  
  11157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11158.  
  11159. UPdating material on model idx 1
  11160.  
  11161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11162.  
  11163. UPdating material on model idx 1
  11164.  
  11165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11166.  
  11167. ERROR: Couldn't find a valid Animator for Avatar
  11168.  
  11169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11170.  
  11171. Turning on PlayerClass: Orbhealer
  11172.  
  11173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11174.  
  11175. Switching weapon hand to : 1
  11176.  
  11177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11178.  
  11179. Update left hand weapon active!
  11180.  
  11181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11182.  
  11183. Left hand is active!
  11184.  
  11185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11186.  
  11187. Enable secondary weaopn!
  11188.  
  11189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11190.  
  11191. UPDATING RIGHT HAD WEAPON ACTIVE
  11192.  
  11193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11194.  
  11195. RIGHT HAND IS ACTIVE
  11196.  
  11197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11198.  
  11199. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  11200.  
  11201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11202.  
  11203. UPdating material on model idx 1
  11204.  
  11205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11206.  
  11207. UPdating material on model idx 1
  11208.  
  11209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11210.  
  11211. ERROR: Couldn't find a valid Animator for Avatar
  11212.  
  11213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11214.  
  11215. Turning on PlayerClass: Orbhealer
  11216.  
  11217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11218.  
  11219. Switching weapon hand to : 1
  11220.  
  11221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11222.  
  11223. Update left hand weapon active!
  11224.  
  11225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11226.  
  11227. Left hand is not active!
  11228.  
  11229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11230.  
  11231. UPDATING RIGHT HAD WEAPON ACTIVE
  11232.  
  11233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11234.  
  11235. RIGHT HAND IS ACTIVE
  11236.  
  11237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11238.  
  11239. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  11240.  
  11241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11242.  
  11243. UPdating material on model idx 1
  11244.  
  11245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11246.  
  11247. UPdating material on model idx 1
  11248.  
  11249. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11250.  
  11251. ERROR: Couldn't find a valid Animator for Avatar
  11252.  
  11253. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11254.  
  11255. Turning on PlayerClass: Archer
  11256.  
  11257. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11258.  
  11259. Switching weapon hand to : 0
  11260.  
  11261. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11262.  
  11263. Update left hand weapon active!
  11264.  
  11265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11266.  
  11267. Left hand is active!
  11268.  
  11269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11270.  
  11271. Enable primary weapon!
  11272.  
  11273. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11274.  
  11275. UPDATING RIGHT HAD WEAPON ACTIVE
  11276.  
  11277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11278.  
  11279. RIGHT HAND IS ACTIVE
  11280.  
  11281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11282.  
  11283. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  11284.  
  11285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11286.  
  11287. UPdating material on model idx 1
  11288.  
  11289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11290.  
  11291. UPdating material on model idx 1
  11292.  
  11293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11294.  
  11295. ERROR: Couldn't find a valid Animator for Avatar
  11296.  
  11297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11298.  
  11299. Turning on PlayerClass: Archer
  11300.  
  11301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11302.  
  11303. Switching weapon hand to : 0
  11304.  
  11305. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11306.  
  11307. Update left hand weapon active!
  11308.  
  11309. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11310.  
  11311. Left hand is active!
  11312.  
  11313. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11314.  
  11315. Enable primary weapon!
  11316.  
  11317. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11318.  
  11319. UPDATING RIGHT HAD WEAPON ACTIVE
  11320.  
  11321. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11322.  
  11323. RIGHT HAND IS ACTIVE
  11324.  
  11325. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11326.  
  11327. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  11328.  
  11329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11330.  
  11331. UPdating material on model idx 1
  11332.  
  11333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11334.  
  11335. UPdating material on model idx 1
  11336.  
  11337. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11338.  
  11339. ERROR: Couldn't find a valid Animator for Avatar
  11340.  
  11341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11342.  
  11343. Turning on PlayerClass: Orbhealer
  11344.  
  11345. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11346.  
  11347. Switching weapon hand to : 1
  11348.  
  11349. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11350.  
  11351. Update left hand weapon active!
  11352.  
  11353. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11354.  
  11355. Left hand is active!
  11356.  
  11357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11358.  
  11359. Enable secondary weaopn!
  11360.  
  11361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11362.  
  11363. UPDATING RIGHT HAD WEAPON ACTIVE
  11364.  
  11365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11366.  
  11367. RIGHT HAND IS INACTIVE
  11368.  
  11369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11370.  
  11371. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  11372.  
  11373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11374.  
  11375. UPdating material on model idx 1
  11376.  
  11377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11378.  
  11379. UPdating material on model idx 1
  11380.  
  11381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11382.  
  11383. ERROR: Couldn't find a valid Animator for Avatar
  11384.  
  11385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11386.  
  11387. Turning on PlayerClass: Archer
  11388.  
  11389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11390.  
  11391. Switching weapon hand to : 0
  11392.  
  11393. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11394.  
  11395. Update left hand weapon active!
  11396.  
  11397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11398.  
  11399. Left hand is active!
  11400.  
  11401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11402.  
  11403. Enable primary weapon!
  11404.  
  11405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11406.  
  11407. UPDATING RIGHT HAD WEAPON ACTIVE
  11408.  
  11409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11410.  
  11411. RIGHT HAND IS INACTIVE
  11412.  
  11413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11414.  
  11415. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  11416.  
  11417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11418.  
  11419. UPdating material on model idx 1
  11420.  
  11421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11422.  
  11423. UPdating material on model idx 1
  11424.  
  11425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11426.  
  11427. ERROR: Couldn't find a valid Animator for Avatar
  11428.  
  11429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11430.  
  11431. Turning on PlayerClass: Swordboard
  11432.  
  11433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11434.  
  11435. Switching weapon hand to : 1
  11436.  
  11437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11438.  
  11439. Update left hand weapon active!
  11440.  
  11441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11442.  
  11443. Left hand is active!
  11444.  
  11445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11446.  
  11447. Enable secondary weaopn!
  11448.  
  11449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11450.  
  11451. UPDATING RIGHT HAD WEAPON ACTIVE
  11452.  
  11453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11454.  
  11455. RIGHT HAND IS ACTIVE
  11456.  
  11457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11458.  
  11459. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  11460.  
  11461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11462.  
  11463. UPdating material on model idx 1
  11464.  
  11465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11466.  
  11467. UPdating material on model idx 1
  11468.  
  11469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11470.  
  11471. NullReferenceException: Object reference not set to an instance of an object
  11472. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  11473.  
  11474. (Filename: Line: -1)
  11475.  
  11476. NullReferenceException: Object reference not set to an instance of an object
  11477. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  11478.  
  11479. (Filename: Line: -1)
  11480.  
  11481. NullReferenceException: Object reference not set to an instance of an object
  11482. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  11483.  
  11484. (Filename: Line: -1)
  11485.  
  11486. NullReferenceException: Object reference not set to an instance of an object
  11487. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  11488.  
  11489. (Filename: Line: -1)
  11490.  
  11491. NullReferenceException: Object reference not set to an instance of an object
  11492. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  11493.  
  11494. (Filename: Line: -1)
  11495.  
  11496. NullReferenceException: Object reference not set to an instance of an object
  11497. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  11498.  
  11499. (Filename: Line: -1)
  11500.  
  11501. Going to cast spell: 0
  11502.  
  11503. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11504.  
  11505. Despawning entity guid: 844/RunemageMissile(Clone)
  11506.  
  11507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11508.  
  11509. Spawning entity: 846
  11510.  
  11511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11512.  
  11513. Reading 1 initial syncvars for RunemageMissile(Clone)
  11514.  
  11515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11516.  
  11517. DIDN'T FIND AN AUSIO SOURCE IN MY CHILDREN!
  11518.  
  11519. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11520.  
  11521. Despawning entity guid: 846/RunemageMissile(Clone)
  11522.  
  11523. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11524.  
  11525. Spawning entity: 563
  11526.  
  11527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11528.  
  11529. The referenced script on this Behaviour (Game Object '<null>') is missing!
  11530.  
  11531. (Filename: Line: 1754)
  11532.  
  11533. The referenced script on this Behaviour (Game Object '<null>') is missing!
  11534.  
  11535. (Filename: Line: 1754)
  11536.  
  11537. The referenced script on this Behaviour (Game Object '<null>') is missing!
  11538.  
  11539. (Filename: Line: 1754)
  11540.  
  11541. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  11542.  
  11543. (Filename: Line: 1754)
  11544.  
  11545. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  11546.  
  11547. (Filename: Line: 1754)
  11548.  
  11549. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  11550.  
  11551. (Filename: Line: 1754)
  11552.  
  11553. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  11554.  
  11555. (Filename: Line: 1754)
  11556.  
  11557. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  11558.  
  11559. (Filename: Line: 1754)
  11560.  
  11561. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  11562.  
  11563. (Filename: Line: 1754)
  11564.  
  11565. Avatar IS A PLAYER!
  11566.  
  11567. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11568.  
  11569. Reading 30 initial syncvars for OtherPlayer(Clone)
  11570.  
  11571. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11572.  
  11573. Switching class based on server to 1
  11574.  
  11575. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11576.  
  11577. HEARD SET LEFT HAND ACTIVE
  11578.  
  11579. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11580.  
  11581. Update left hand weapon active!
  11582.  
  11583. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11584.  
  11585. Left hand is active!
  11586.  
  11587. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11588.  
  11589. Enable primary weapon!
  11590.  
  11591. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11592.  
  11593. HEARD SET RIGHT HAND ACTIVE
  11594.  
  11595. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11596.  
  11597. UPDATING RIGHT HAD WEAPON ACTIVE
  11598.  
  11599. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11600.  
  11601. RIGHT HAND IS ACTIVE
  11602.  
  11603. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11604.  
  11605. HEARD TELEPORT METHOD!
  11606.  
  11607. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11608.  
  11609. Switching class based on server to 1
  11610.  
  11611. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11612.  
  11613. ERROR: Couldn't find a valid Animator for Avatar
  11614.  
  11615. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11616.  
  11617. Turning on PlayerClass: Archer
  11618.  
  11619. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11620.  
  11621. Switching weapon hand to : 0
  11622.  
  11623. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11624.  
  11625. Update left hand weapon active!
  11626.  
  11627. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11628.  
  11629. Left hand is active!
  11630.  
  11631. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11632.  
  11633. Enable primary weapon!
  11634.  
  11635. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11636.  
  11637. UPDATING RIGHT HAD WEAPON ACTIVE
  11638.  
  11639. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11640.  
  11641. RIGHT HAND IS ACTIVE
  11642.  
  11643. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11644.  
  11645. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  11646.  
  11647. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11648.  
  11649. UPdating material on model idx 1
  11650.  
  11651. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11652.  
  11653. UPdating material on model idx 1
  11654.  
  11655. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11656.  
  11657. Saving to C:/Users/lorna/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-3.xml
  11658.  
  11659. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11660.  
  11661. Submitted 32 points to server for approval.
  11662.  
  11663. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11664.  
  11665. HEARD SET LEFT HAND ACTIVE
  11666.  
  11667. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11668.  
  11669. Update left hand weapon active!
  11670.  
  11671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11672.  
  11673. Left hand is not active!
  11674.  
  11675. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11676.  
  11677. Despawning entity guid: 481/OtherPlayer(Clone)
  11678.  
  11679. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11680.  
  11681. NullReferenceException: Object reference not set to an instance of an object
  11682. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  11683.  
  11684. (Filename: Line: -1)
  11685.  
  11686. HEARD SET RIGHT HAND ACTIVE
  11687.  
  11688. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11689.  
  11690. UPDATING RIGHT HAD WEAPON ACTIVE
  11691.  
  11692. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11693.  
  11694. RIGHT HAND IS INACTIVE
  11695.  
  11696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11697.  
  11698. Saving to C:/Users/lorna/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-4.xml
  11699.  
  11700. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11701.  
  11702. Submitted 32 points to server for approval.
  11703.  
  11704. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11705.  
  11706. Spawning entity: 814
  11707.  
  11708. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11709.  
  11710. The referenced script on this Behaviour (Game Object '<null>') is missing!
  11711.  
  11712. (Filename: Line: 1754)
  11713.  
  11714. The referenced script on this Behaviour (Game Object '<null>') is missing!
  11715.  
  11716. (Filename: Line: 1754)
  11717.  
  11718. The referenced script on this Behaviour (Game Object '<null>') is missing!
  11719.  
  11720. (Filename: Line: 1754)
  11721.  
  11722. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  11723.  
  11724. (Filename: Line: 1754)
  11725.  
  11726. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  11727.  
  11728. (Filename: Line: 1754)
  11729.  
  11730. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  11731.  
  11732. (Filename: Line: 1754)
  11733.  
  11734. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  11735.  
  11736. (Filename: Line: 1754)
  11737.  
  11738. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  11739.  
  11740. (Filename: Line: 1754)
  11741.  
  11742. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  11743.  
  11744. (Filename: Line: 1754)
  11745.  
  11746. Avatar IS A PLAYER!
  11747.  
  11748. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11749.  
  11750. Reading 30 initial syncvars for OtherPlayer(Clone)
  11751.  
  11752. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11753.  
  11754. Switching class based on server to 1
  11755.  
  11756. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11757.  
  11758. HEARD SET LEFT HAND ACTIVE
  11759.  
  11760. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11761.  
  11762. Update left hand weapon active!
  11763.  
  11764. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11765.  
  11766. Left hand is active!
  11767.  
  11768. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11769.  
  11770. Enable primary weapon!
  11771.  
  11772. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11773.  
  11774. HEARD SET RIGHT HAND ACTIVE
  11775.  
  11776. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11777.  
  11778. UPDATING RIGHT HAD WEAPON ACTIVE
  11779.  
  11780. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11781.  
  11782. RIGHT HAND IS ACTIVE
  11783.  
  11784. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11785.  
  11786. Unable to handle voice packet
  11787.  
  11788. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11789.  
  11790. System.NullReferenceException: Object reference not set to an instance of an object
  11791. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  11792.  
  11793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11794.  
  11795. Unable to handle voice packet
  11796.  
  11797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11798.  
  11799. System.NullReferenceException: Object reference not set to an instance of an object
  11800. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  11801.  
  11802. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11803.  
  11804. ERROR: Couldn't find a valid Animator for Avatar
  11805.  
  11806. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11807.  
  11808. Turning on PlayerClass: Archer
  11809.  
  11810. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11811.  
  11812. Switching weapon hand to : 0
  11813.  
  11814. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11815.  
  11816. Update left hand weapon active!
  11817.  
  11818. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11819.  
  11820. Left hand is active!
  11821.  
  11822. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11823.  
  11824. Enable primary weapon!
  11825.  
  11826. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11827.  
  11828. UPDATING RIGHT HAD WEAPON ACTIVE
  11829.  
  11830. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11831.  
  11832. RIGHT HAND IS ACTIVE
  11833.  
  11834. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11835.  
  11836. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  11837.  
  11838. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11839.  
  11840. UPdating material on model idx 1
  11841.  
  11842. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11843.  
  11844. UPdating material on model idx 1
  11845.  
  11846. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11847.  
  11848. Spawning entity: 315
  11849.  
  11850. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11851.  
  11852. The referenced script on this Behaviour (Game Object '<null>') is missing!
  11853.  
  11854. (Filename: Line: 1754)
  11855.  
  11856. The referenced script on this Behaviour (Game Object '<null>') is missing!
  11857.  
  11858. (Filename: Line: 1754)
  11859.  
  11860. The referenced script on this Behaviour (Game Object '<null>') is missing!
  11861.  
  11862. (Filename: Line: 1754)
  11863.  
  11864. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  11865.  
  11866. (Filename: Line: 1754)
  11867.  
  11868. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  11869.  
  11870. (Filename: Line: 1754)
  11871.  
  11872. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  11873.  
  11874. (Filename: Line: 1754)
  11875.  
  11876. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  11877.  
  11878. (Filename: Line: 1754)
  11879.  
  11880. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  11881.  
  11882. (Filename: Line: 1754)
  11883.  
  11884. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  11885.  
  11886. (Filename: Line: 1754)
  11887.  
  11888. Avatar IS A PLAYER!
  11889.  
  11890. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11891.  
  11892. Reading 30 initial syncvars for OtherPlayer(Clone)
  11893.  
  11894. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11895.  
  11896. Switching class based on server to 3
  11897.  
  11898. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11899.  
  11900. HEARD SET LEFT HAND ACTIVE
  11901.  
  11902. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11903.  
  11904. Update left hand weapon active!
  11905.  
  11906. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11907.  
  11908. Left hand is active!
  11909.  
  11910. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11911.  
  11912. Enable secondary weaopn!
  11913.  
  11914. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11915.  
  11916. HEARD SET RIGHT HAND ACTIVE
  11917.  
  11918. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11919.  
  11920. UPDATING RIGHT HAD WEAPON ACTIVE
  11921.  
  11922. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11923.  
  11924. RIGHT HAND IS ACTIVE
  11925.  
  11926. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11927.  
  11928. HEARD TELEPORT METHOD!
  11929.  
  11930. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11931.  
  11932. Switching class based on server to 3
  11933.  
  11934. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11935.  
  11936. ERROR: Couldn't find a valid Animator for Avatar
  11937.  
  11938. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11939.  
  11940. Turning on PlayerClass: Orbhealer
  11941.  
  11942. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11943.  
  11944. Switching weapon hand to : 1
  11945.  
  11946. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11947.  
  11948. Update left hand weapon active!
  11949.  
  11950. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11951.  
  11952. Left hand is active!
  11953.  
  11954. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11955.  
  11956. Enable secondary weaopn!
  11957.  
  11958. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11959.  
  11960. UPDATING RIGHT HAD WEAPON ACTIVE
  11961.  
  11962. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11963.  
  11964. RIGHT HAND IS ACTIVE
  11965.  
  11966. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11967.  
  11968. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  11969.  
  11970. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11971.  
  11972. UPdating material on model idx 1
  11973.  
  11974. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11975.  
  11976. UPdating material on model idx 1
  11977.  
  11978. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11979.  
  11980. Saving to C:/Users/lorna/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-5.xml
  11981.  
  11982. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11983.  
  11984. Submitted 32 points to server for approval.
  11985.  
  11986. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11987.  
  11988. Despawning entity guid: 814/OtherPlayer(Clone)
  11989.  
  11990. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11991.  
  11992. Saving to C:/Users/lorna/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-6.xml
  11993.  
  11994. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11995.  
  11996. Submitted 32 points to server for approval.
  11997.  
  11998. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11999.  
  12000. Spawning entity: 853
  12001.  
  12002. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12003.  
  12004. HEARD TELEPORT METHOD!
  12005.  
  12006. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12007.  
  12008. Despawning entity guid: 853/ThrownSword(Clone)
  12009.  
  12010. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12011.  
  12012. Spawning entity: 175
  12013.  
  12014. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12015.  
  12016. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12017.  
  12018. (Filename: Line: 1754)
  12019.  
  12020. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12021.  
  12022. (Filename: Line: 1754)
  12023.  
  12024. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12025.  
  12026. (Filename: Line: 1754)
  12027.  
  12028. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  12029.  
  12030. (Filename: Line: 1754)
  12031.  
  12032. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  12033.  
  12034. (Filename: Line: 1754)
  12035.  
  12036. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  12037.  
  12038. (Filename: Line: 1754)
  12039.  
  12040. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  12041.  
  12042. (Filename: Line: 1754)
  12043.  
  12044. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  12045.  
  12046. (Filename: Line: 1754)
  12047.  
  12048. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  12049.  
  12050. (Filename: Line: 1754)
  12051.  
  12052. Avatar IS A PLAYER!
  12053.  
  12054. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12055.  
  12056. Reading 30 initial syncvars for OtherPlayer(Clone)
  12057.  
  12058. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12059.  
  12060. Switching class based on server to 5
  12061.  
  12062. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12063.  
  12064. HEARD SET LEFT HAND ACTIVE
  12065.  
  12066. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12067.  
  12068. Update left hand weapon active!
  12069.  
  12070. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12071.  
  12072. Left hand is active!
  12073.  
  12074. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12075.  
  12076. Enable secondary weaopn!
  12077.  
  12078. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12079.  
  12080. HEARD SET RIGHT HAND ACTIVE
  12081.  
  12082. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12083.  
  12084. UPDATING RIGHT HAD WEAPON ACTIVE
  12085.  
  12086. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12087.  
  12088. RIGHT HAND IS ACTIVE
  12089.  
  12090. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12091.  
  12092. Unable to handle voice packet
  12093.  
  12094. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12095.  
  12096. System.NullReferenceException: Object reference not set to an instance of an object
  12097. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  12098.  
  12099. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12100.  
  12101. ERROR: Couldn't find a valid Animator for Avatar
  12102.  
  12103. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12104.  
  12105. Turning on PlayerClass: Swordboard
  12106.  
  12107. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12108.  
  12109. Switching weapon hand to : 1
  12110.  
  12111. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12112.  
  12113. Update left hand weapon active!
  12114.  
  12115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12116.  
  12117. Left hand is active!
  12118.  
  12119. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12120.  
  12121. Enable secondary weaopn!
  12122.  
  12123. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12124.  
  12125. UPDATING RIGHT HAD WEAPON ACTIVE
  12126.  
  12127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12128.  
  12129. RIGHT HAND IS ACTIVE
  12130.  
  12131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12132.  
  12133. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  12134.  
  12135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12136.  
  12137. UPdating material on model idx 1
  12138.  
  12139. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12140.  
  12141. UPdating material on model idx 1
  12142.  
  12143. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12144.  
  12145. Saving to C:/Users/lorna/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-7.xml
  12146.  
  12147. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12148.  
  12149. Submitted 32 points to server for approval.
  12150.  
  12151. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12152.  
  12153. Spawning entity: 852
  12154.  
  12155. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12156.  
  12157. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12158.  
  12159. (Filename: Line: 1754)
  12160.  
  12161. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12162.  
  12163. (Filename: Line: 1754)
  12164.  
  12165. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12166.  
  12167. (Filename: Line: 1754)
  12168.  
  12169. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  12170.  
  12171. (Filename: Line: 1754)
  12172.  
  12173. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  12174.  
  12175. (Filename: Line: 1754)
  12176.  
  12177. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  12178.  
  12179. (Filename: Line: 1754)
  12180.  
  12181. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  12182.  
  12183. (Filename: Line: 1754)
  12184.  
  12185. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  12186.  
  12187. (Filename: Line: 1754)
  12188.  
  12189. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  12190.  
  12191. (Filename: Line: 1754)
  12192.  
  12193. Avatar IS A PLAYER!
  12194.  
  12195. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12196.  
  12197. Reading 30 initial syncvars for OtherPlayer(Clone)
  12198.  
  12199. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12200.  
  12201. Switching class based on server to 3
  12202.  
  12203. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12204.  
  12205. HEARD SET LEFT HAND ACTIVE
  12206.  
  12207. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12208.  
  12209. Update left hand weapon active!
  12210.  
  12211. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12212.  
  12213. Left hand is active!
  12214.  
  12215. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12216.  
  12217. Enable secondary weaopn!
  12218.  
  12219. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12220.  
  12221. HEARD SET RIGHT HAND ACTIVE
  12222.  
  12223. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12224.  
  12225. UPDATING RIGHT HAD WEAPON ACTIVE
  12226.  
  12227. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12228.  
  12229. RIGHT HAND IS ACTIVE
  12230.  
  12231. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12232.  
  12233. ERROR: Couldn't find a valid Animator for Avatar
  12234.  
  12235. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12236.  
  12237. Turning on PlayerClass: Orbhealer
  12238.  
  12239. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12240.  
  12241. Switching weapon hand to : 1
  12242.  
  12243. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12244.  
  12245. Update left hand weapon active!
  12246.  
  12247. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12248.  
  12249. Left hand is active!
  12250.  
  12251. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12252.  
  12253. Enable secondary weaopn!
  12254.  
  12255. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12256.  
  12257. UPDATING RIGHT HAD WEAPON ACTIVE
  12258.  
  12259. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12260.  
  12261. RIGHT HAND IS ACTIVE
  12262.  
  12263. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12264.  
  12265. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  12266.  
  12267. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12268.  
  12269. UPdating material on model idx 1
  12270.  
  12271. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12272.  
  12273. UPdating material on model idx 1
  12274.  
  12275. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12276.  
  12277. Spawning entity: 814
  12278.  
  12279. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12280.  
  12281. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12282.  
  12283. (Filename: Line: 1754)
  12284.  
  12285. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12286.  
  12287. (Filename: Line: 1754)
  12288.  
  12289. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12290.  
  12291. (Filename: Line: 1754)
  12292.  
  12293. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  12294.  
  12295. (Filename: Line: 1754)
  12296.  
  12297. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  12298.  
  12299. (Filename: Line: 1754)
  12300.  
  12301. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  12302.  
  12303. (Filename: Line: 1754)
  12304.  
  12305. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  12306.  
  12307. (Filename: Line: 1754)
  12308.  
  12309. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  12310.  
  12311. (Filename: Line: 1754)
  12312.  
  12313. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  12314.  
  12315. (Filename: Line: 1754)
  12316.  
  12317. Avatar IS A PLAYER!
  12318.  
  12319. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12320.  
  12321. Reading 30 initial syncvars for OtherPlayer(Clone)
  12322.  
  12323. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12324.  
  12325. Switching class based on server to 1
  12326.  
  12327. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12328.  
  12329. HEARD SET LEFT HAND ACTIVE
  12330.  
  12331. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12332.  
  12333. Update left hand weapon active!
  12334.  
  12335. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12336.  
  12337. Left hand is active!
  12338.  
  12339. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12340.  
  12341. Enable primary weapon!
  12342.  
  12343. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12344.  
  12345. HEARD SET RIGHT HAND ACTIVE
  12346.  
  12347. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12348.  
  12349. UPDATING RIGHT HAD WEAPON ACTIVE
  12350.  
  12351. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12352.  
  12353. RIGHT HAND IS ACTIVE
  12354.  
  12355. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12356.  
  12357. Spawning entity: 473
  12358.  
  12359. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12360.  
  12361. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12362.  
  12363. (Filename: Line: 1754)
  12364.  
  12365. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12366.  
  12367. (Filename: Line: 1754)
  12368.  
  12369. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12370.  
  12371. (Filename: Line: 1754)
  12372.  
  12373. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  12374.  
  12375. (Filename: Line: 1754)
  12376.  
  12377. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  12378.  
  12379. (Filename: Line: 1754)
  12380.  
  12381. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  12382.  
  12383. (Filename: Line: 1754)
  12384.  
  12385. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  12386.  
  12387. (Filename: Line: 1754)
  12388.  
  12389. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  12390.  
  12391. (Filename: Line: 1754)
  12392.  
  12393. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  12394.  
  12395. (Filename: Line: 1754)
  12396.  
  12397. Avatar IS A PLAYER!
  12398.  
  12399. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12400.  
  12401. Reading 30 initial syncvars for OtherPlayer(Clone)
  12402.  
  12403. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12404.  
  12405. Switching class based on server to 2
  12406.  
  12407. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12408.  
  12409. HEARD SET LEFT HAND ACTIVE
  12410.  
  12411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12412.  
  12413. Update left hand weapon active!
  12414.  
  12415. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12416.  
  12417. Left hand is active!
  12418.  
  12419. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12420.  
  12421. Enable primary weapon!
  12422.  
  12423. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12424.  
  12425. HEARD SET RIGHT HAND ACTIVE
  12426.  
  12427. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12428.  
  12429. UPDATING RIGHT HAD WEAPON ACTIVE
  12430.  
  12431. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12432.  
  12433. RIGHT HAND IS ACTIVE
  12434.  
  12435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12436.  
  12437. ERROR: Couldn't find a valid Animator for Avatar
  12438.  
  12439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12440.  
  12441. Turning on PlayerClass: Archer
  12442.  
  12443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12444.  
  12445. Switching weapon hand to : 0
  12446.  
  12447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12448.  
  12449. Update left hand weapon active!
  12450.  
  12451. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12452.  
  12453. Left hand is active!
  12454.  
  12455. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12456.  
  12457. Enable primary weapon!
  12458.  
  12459. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12460.  
  12461. UPDATING RIGHT HAD WEAPON ACTIVE
  12462.  
  12463. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12464.  
  12465. RIGHT HAND IS ACTIVE
  12466.  
  12467. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12468.  
  12469. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  12470.  
  12471. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12472.  
  12473. UPdating material on model idx 1
  12474.  
  12475. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12476.  
  12477. UPdating material on model idx 1
  12478.  
  12479. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12480.  
  12481. ERROR: Couldn't find a valid Animator for Avatar
  12482.  
  12483. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12484.  
  12485. Turning on PlayerClass: Runemage
  12486.  
  12487. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12488.  
  12489. Switching weapon hand to : 0
  12490.  
  12491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12492.  
  12493. Update left hand weapon active!
  12494.  
  12495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12496.  
  12497. Left hand is active!
  12498.  
  12499. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12500.  
  12501. Enable primary weapon!
  12502.  
  12503. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12504.  
  12505. UPDATING RIGHT HAD WEAPON ACTIVE
  12506.  
  12507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12508.  
  12509. RIGHT HAND IS ACTIVE
  12510.  
  12511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12512.  
  12513. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  12514.  
  12515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12516.  
  12517. UPdating material on model idx 1
  12518.  
  12519. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12520.  
  12521. UPdating material on model idx 1
  12522.  
  12523. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12524.  
  12525. Going to cast spell: 1
  12526.  
  12527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12528.  
  12529. HEARD SET RIGHT HAND ACTIVE
  12530.  
  12531. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12532.  
  12533. UPDATING RIGHT HAD WEAPON ACTIVE
  12534.  
  12535. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12536.  
  12537. RIGHT HAND IS INACTIVE
  12538.  
  12539. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12540.  
  12541. HEARD SET RIGHT HAND ACTIVE
  12542.  
  12543. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12544.  
  12545. UPDATING RIGHT HAD WEAPON ACTIVE
  12546.  
  12547. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12548.  
  12549. RIGHT HAND IS INACTIVE
  12550.  
  12551. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12552.  
  12553. Despawning entity guid: 814/OtherPlayer(Clone)
  12554.  
  12555. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12556.  
  12557. NullReferenceException: Object reference not set to an instance of an object
  12558. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  12559.  
  12560. (Filename: Line: -1)
  12561.  
  12562. Saving to C:/Users/lorna/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-8.xml
  12563.  
  12564. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12565.  
  12566. Submitted 32 points to server for approval.
  12567.  
  12568. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12569.  
  12570. Spawning entity: 687
  12571.  
  12572. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12573.  
  12574. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12575.  
  12576. (Filename: Line: 1754)
  12577.  
  12578. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12579.  
  12580. (Filename: Line: 1754)
  12581.  
  12582. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12583.  
  12584. (Filename: Line: 1754)
  12585.  
  12586. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  12587.  
  12588. (Filename: Line: 1754)
  12589.  
  12590. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  12591.  
  12592. (Filename: Line: 1754)
  12593.  
  12594. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  12595.  
  12596. (Filename: Line: 1754)
  12597.  
  12598. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  12599.  
  12600. (Filename: Line: 1754)
  12601.  
  12602. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  12603.  
  12604. (Filename: Line: 1754)
  12605.  
  12606. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  12607.  
  12608. (Filename: Line: 1754)
  12609.  
  12610. Avatar IS A PLAYER!
  12611.  
  12612. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12613.  
  12614. Reading 30 initial syncvars for OtherPlayer(Clone)
  12615.  
  12616. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12617.  
  12618. Switching class based on server to 5
  12619.  
  12620. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12621.  
  12622. HEARD SET LEFT HAND ACTIVE
  12623.  
  12624. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12625.  
  12626. Update left hand weapon active!
  12627.  
  12628. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12629.  
  12630. Left hand is active!
  12631.  
  12632. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12633.  
  12634. Enable secondary weaopn!
  12635.  
  12636. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12637.  
  12638. HEARD SET RIGHT HAND ACTIVE
  12639.  
  12640. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12641.  
  12642. UPDATING RIGHT HAD WEAPON ACTIVE
  12643.  
  12644. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12645.  
  12646. RIGHT HAND IS ACTIVE
  12647.  
  12648. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12649.  
  12650. HEARD TELEPORT METHOD!
  12651.  
  12652. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12653.  
  12654. Switching class based on server to 5
  12655.  
  12656. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12657.  
  12658. ERROR: Couldn't find a valid Animator for Avatar
  12659.  
  12660. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12661.  
  12662. Turning on PlayerClass: Swordboard
  12663.  
  12664. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12665.  
  12666. Switching weapon hand to : 1
  12667.  
  12668. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12669.  
  12670. Update left hand weapon active!
  12671.  
  12672. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12673.  
  12674. Left hand is active!
  12675.  
  12676. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12677.  
  12678. Enable secondary weaopn!
  12679.  
  12680. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12681.  
  12682. UPDATING RIGHT HAD WEAPON ACTIVE
  12683.  
  12684. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12685.  
  12686. RIGHT HAND IS ACTIVE
  12687.  
  12688. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12689.  
  12690. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  12691.  
  12692. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12693.  
  12694. UPdating material on model idx 1
  12695.  
  12696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12697.  
  12698. UPdating material on model idx 1
  12699.  
  12700. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12701.  
  12702. Saving to C:/Users/lorna/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-9.xml
  12703.  
  12704. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12705.  
  12706. Submitted 32 points to server for approval.
  12707.  
  12708. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12709.  
  12710. Despawning entity guid: 792/OtherPlayer(Clone)
  12711.  
  12712. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12713.  
  12714. Despawning entity guid: 473/OtherPlayer(Clone)
  12715.  
  12716. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12717.  
  12718. NullReferenceException: Object reference not set to an instance of an object
  12719. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  12720.  
  12721. (Filename: Line: -1)
  12722.  
  12723. Saving to C:/Users/lorna/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-10.xml
  12724.  
  12725. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12726.  
  12727. Submitted 32 points to server for approval.
  12728.  
  12729. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12730.  
  12731. OpusException: Error: Decoding failed: InvalidPacket ! This is probably a bug in Dissonance, we're sorry! Please report the bug on the issue tracker "https://github.com/Placeholder-Software/Dissonance/issues". You could also seek help on the community at "http://placeholder-software.co.uk/dissonance/community" to get help for a temporary workaround. Error ID: A9C8EF2C-7830-4D8E-9D6E-EF0B9827E0A8
  12732. at Dissonance.Audio.Codecs.Opus.OpusNative+OpusDecoder.DecodeFloats (Nullable`1 srcEncodedBuffer, ArraySegment`1 dstBuffer) [0x00000] in <filename unknown>:0
  12733. at Dissonance.Audio.Codecs.Opus.OpusDecoder.Decode (Nullable`1 input, ArraySegment`1 output) [0x00000] in <filename unknown>:0
  12734. at Dissonance.Audio.Playback.BufferedDecoder.Read (ArraySegment`1 frame) [0x00000] in <filename unknown>:0
  12735. at Dissonance.Audio.Playback.VolumeRampedFrameSource.Read (ArraySegment`1 frame) [0x00000] in <filename unknown>:0
  12736. at Dissonance.Audio.Playback.FrameToSampleConverter.Read (ArraySegment`1 samples) [0x00000] in <filename unknown>:0
  12737. at Dissonance.Audio.Playback.Resampler.Read (ArraySegment`1 samples) [0x00000] in <filename unknown>:0
  12738. at Dissonance.Audio.Playback.DecoderPipeline.Read (ArraySegment`1 samples) [0x00000] in <filename unknown>:0
  12739. at Dissonance.Audio.Playback.SpeechSession.Read (ArraySegment`1 samples) [0x00000] in <filename unknown>:0
  12740. at Dissonance.Audio.Playback.SamplePlaybackComponent.Filter (SpeechSession session, System.Single[] data, Int32 channels, System.Single[] temp, Dissonance.AudioFileWriter diagnosticOutput) [0x00000] in <filename unknown>:0
  12741. at Dissonance.Audio.Playback.SamplePlaybackComponent.OnAudioFilterRead (System.Single[] data, Int32 channels) [0x00000] in <filename unknown>:0
  12742.  
  12743. (Filename: Line: -1)
  12744.  
  12745. Spawning entity: 473
  12746.  
  12747. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12748.  
  12749. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12750.  
  12751. (Filename: Line: 1754)
  12752.  
  12753. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12754.  
  12755. (Filename: Line: 1754)
  12756.  
  12757. The referenced script on this Behaviour (Game Object '<null>') is missing!
  12758.  
  12759. (Filename: Line: 1754)
  12760.  
  12761. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  12762.  
  12763. (Filename: Line: 1754)
  12764.  
  12765. The referenced script on this Behaviour (Game Object 'ChannelDust') is missing!
  12766.  
  12767. (Filename: Line: 1754)
  12768.  
  12769. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  12770.  
  12771. (Filename: Line: 1754)
  12772.  
  12773. The referenced script on this Behaviour (Game Object 'ChannelGlow') is missing!
  12774.  
  12775. (Filename: Line: 1754)
  12776.  
  12777. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  12778.  
  12779. (Filename: Line: 1754)
  12780.  
  12781. The referenced script on this Behaviour (Game Object 'ChannelRings') is missing!
  12782.  
  12783. (Filename: Line: 1754)
  12784.  
  12785. Avatar IS A PLAYER!
  12786.  
  12787. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12788.  
  12789. Reading 30 initial syncvars for OtherPlayer(Clone)
  12790.  
  12791. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12792.  
  12793. Switching class based on server to 2
  12794.  
  12795. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12796.  
  12797. HEARD SET LEFT HAND ACTIVE
  12798.  
  12799. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12800.  
  12801. Update left hand weapon active!
  12802.  
  12803. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12804.  
  12805. Left hand is active!
  12806.  
  12807. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12808.  
  12809. Enable primary weapon!
  12810.  
  12811. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12812.  
  12813. HEARD SET RIGHT HAND ACTIVE
  12814.  
  12815. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12816.  
  12817. UPDATING RIGHT HAD WEAPON ACTIVE
  12818.  
  12819. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12820.  
  12821. RIGHT HAND IS ACTIVE
  12822.  
  12823. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12824.  
  12825. ERROR: Couldn't find a valid Animator for Avatar
  12826.  
  12827. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12828.  
  12829. Turning on PlayerClass: Runemage
  12830.  
  12831. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12832.  
  12833. Switching weapon hand to : 0
  12834.  
  12835. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12836.  
  12837. Update left hand weapon active!
  12838.  
  12839. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12840.  
  12841. Left hand is active!
  12842.  
  12843. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12844.  
  12845. Enable primary weapon!
  12846.  
  12847. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12848.  
  12849. UPDATING RIGHT HAD WEAPON ACTIVE
  12850.  
  12851. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12852.  
  12853. RIGHT HAND IS ACTIVE
  12854.  
  12855. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12856.  
  12857. Update skin materials to VacuumShaders/Vertex Color/Physically Based
  12858.  
  12859. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12860.  
  12861. UPdating material on model idx 1
  12862.  
  12863. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12864.  
  12865. UPdating material on model idx 1
  12866.  
  12867. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12868.  
  12869. Despawning entity guid: 473/OtherPlayer(Clone)
  12870.  
  12871. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12872.  
  12873. NullReferenceException: Object reference not set to an instance of an object
  12874. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  12875.  
  12876. (Filename: Line: -1)
  12877.  
  12878. Despawning entity guid: 563/OtherPlayer(Clone)
  12879.  
  12880. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12881.  
  12882. NullReferenceException: Object reference not set to an instance of an object
  12883. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  12884.  
  12885. (Filename: Line: -1)
  12886.  
  12887. Saving to C:/Users/lorna/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-11.xml
  12888.  
  12889. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12890.  
  12891. Submitted 32 points to server for approval.
  12892.  
  12893. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12894.  
  12895. Despawning entity guid: 803/OtherPlayer(Clone)
  12896.  
  12897. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12898.  
  12899. Saving to C:/Users/lorna/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-12.xml
  12900.  
  12901. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12902.  
  12903. Submitted 32 points to server for approval.
  12904.  
  12905. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12906.  
  12907. Saving to C:/Users/lorna/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-13.xml
  12908.  
  12909. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12910.  
  12911. Submitted 32 points to server for approval.
  12912.  
  12913. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12914.  
  12915. GfxDevice: creating device client; threaded=1
  12916. GfxDevice: creating device client; threaded=1
  12917. De-registering active grabber for menu!
  12918.  
  12919. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  12920.  
  12921. Setting up 2 worker threads for Enlighten.
  12922. Thread -> id: 4798 -> priority: 1
  12923. Thread -> id: 133c -> priority: 1
  12924. NullReferenceException: Object reference not set to an instance of an object
  12925. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  12926.  
  12927. (Filename: Line: -1)
  12928.  
  12929. NullReferenceException: Object reference not set to an instance of an object
  12930. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  12931.  
  12932. (Filename: Line: -1)
  12933.  
  12934. NullReferenceException: Object reference not set to an instance of an object
  12935. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  12936.  
  12937. (Filename: Line: -1)
  12938.  
  12939. NullReferenceException: Object reference not set to an instance of an object
  12940. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  12941.  
  12942. (Filename: Line: -1)
  12943.  
  12944. NullReferenceException: Object reference not set to an instance of an object
  12945. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  12946.  
  12947. (Filename: Line: -1)
  12948.  
  12949. OpenVR Shutdown
  12950.  
  12951. (Filename: Line: 815)
  12952.  
  12953. Culling group was not disposed. You have to call Dispose explicitly from the main thread. This will likely result in a crash.
  12954.  
  12955. (Filename: Line: 232)
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