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- Geo mancer Spells:
- 1 DROWN 150 > 50 aoe potency and apply a Restless Waters stack up to 5 on yourself, cant be used under other elemental effect
- 02 SHOCK 120 > 60 > 30 potency same thing, but lightning grants 1 stack of RISING LEVIN
- 04 INSTILL consume 4 stacks down to give buff to self and nearby allies for 15 seconds. 90 secs cd
- 06 Aura of the Matron 5% less damage taken
- 08 Erode : Reduce targets Int / Dex by 5% 90 secs
- 10 DOUBLE next spell cast 2x Hits cannot crit 180 secs
- 12 UNBIND expend stacks to restore mp 150 secs
- 15 SEED put flower on ground and boost main stat of element of nearby Duration: 15 secs. 60 secs cd
- str: fire
- ice: int
- vit: earth
- dex: lightning
- mind: water
- pie: wind
- 18 BRAMBLE PATCH rooting trap
- 22 RASP 150 earth, acc down grats Rumbling Earth Buff
- 26 Aether Lance "Elemental Aspected damage based on current buff in a linear aoe, on gcd" 15 sec
- 30 Spark 100 potency Fire damage to 1 target, grats Roaring Flame buff. Target gains "Burning" debuff, at 5 stacks of Burning, explodes to deal 200 potency to it and everything around it
- 30 EVOKE expend all elemental stax to do dmg and give 1 stack of next stance, 60s cd (flood, burst, quake?) O gcd
- Fire : Lava Burst targeted aoe of 300 fire potency , leaves ground aoe dot of 50 potency ticks for 10s grants 1 stack of relentless frost (or restless waters pre 50)
- Water: Wave 250 water potency Cone aoe infront of you grants 1 stack of roaring flame
- Earth: Fissure : Linear aoe of 280 earth potency , inflicts 50% heavy , grants 1 stack of sparking levin
- Lightning: Burst : 100 Lightning potency aoe around a target x3 grants 1 stack of restless waters
- 34 Aura of the Scholar 5% Reduced MP/TP cost
- 35: Quicksand : Stacking 5 yalm ground aoe that adds damage the longer enemies stay in it. Adds heavy of 30%. Sinking Debuff caps at 5 stacks, deals 10 earth damage potency times amount of stacks. Last 15 seconds. 60 sec
- 38 Blister: Instant cast of 50 potency unaspected damage, added dot to tick for 30 potency over 9 seconds.
- 40: Choke : 200 wind Potency to a target and everything around it. Potency decreases by 5% based on how many targets are hit capping at 50%. Grants Raging Winds
- EVOKE : Squall : Deals 350 potency to a target and everything around it, potency decreses by 5% per enemy capping out at 50%. Consumes Raging Winds, Grants 1 stack of Rumbling earth
- 42: Aura of the Destroyer: 3% Increased Attack Speed/ AA Speed, Reduced Recast Timer
- 45: Sinkhole: Expend Quicksand's remaining timer to deal unaspected damage to each target suffering from Sinking x 40 potency. 60 seconds
- 46: Entrust: Take your current Aura off and place it on another allied party member. 90 secs
- 50: Rime: 200 ice Potency to a target and 10% slow.
- EVOKE: Entomb: 260 Ice potency to a target and everythig around it 30% Slow Grants 1 stack of roaring flame
- 50: World Growth: Plants a tree in an area that grants 10% increased damage dealt for 10 seconds. (long cd) 180 secs
- Post 50
- 52: Lotus Bloom: Targeted ally and each ally within 6 yalm raidus restores 10% of max mp. 90 sec
- 54: Triple: Next Spell is cast 3 times, Hits cannot crit.
- 56: Transfigure: Deals aspected damage of the opposite element you are currently in and swaps your stacks with the damage you just dealt.
- 58: Elemental Dominion: (Long cd) For 30 seconds all abilities you cast cause a stacking vuln debuff of the specific element(Caps at 5%). Each elemental stack also grants you a buff in correspondence to the element. 180 secs
- Fire: Damage increase, Ice: Ability Recast reduction, Earth: Heal for 10% of damage dealth Wind: Decreased Cast time Lightning: Mp restoration based on damage dealt Water: Enmity Reduction
- 60: Annihilation: 80 seconds cd: 75 potency x6 to all enemies around you. Each hit does a different element.
- Traits:
- 8: Enhanced Intelligence
- 14: Enhanced Double: Reduce Double 's cooldown to 120 seconds
- 16: Enhanced Intelligence II
- 20: Magick and Mend
- 20: Thorny Patch: Binds things in an aoe around the target
- 24: Delapidate: Increases Erode's reduction to 10%.
- 28: Enforce: Enstilled Damage buff last 15 seconds longer
- 32: Enhanced Intelligence III
- 36: Invoke: Reduce Evoke's cooldown to 30 seconds.
- 40: Magick and Mend II
- 40: Bloom: Seed's duration is increased to 25 seconds. The plant also buffs corresponding substats based on the element.
- Fire: Det Ice: Crit Lightning: Acc Earth: Parry Wind: Skill Speed Water: Spell Speed
- 44: Whirlpool: Extend Quicksand's raidus to 10 yalms.
- 48: Enhanced Unbind: Increase amount of MP restored by Unbind and reduce it's cd to 120 seconds.
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