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- Name: Ninette (Nina) Morin
- High Concept: Rebellious Cra
- Invokes: Magic arrows!; adaptable; doesn't give in to demands easily
- Compels: Can't really break the tenets even when the situation requires it, and if she does, Goddess Cra gets mad; the Cra kingdom hates her for the whole "not with us" thing
- Trouble: "Wanted!" Posters all over Brakmar
- Invokes: Bonta-aligned people might help her out
- Compels: Assassins sent after her from time to time; Not welcome in Brakmar, ever
- First Adventure: "Won" the Brakmarian Beauty Contest
- Obviously, a Brakmarian beauty contest is different from a regular one. Not only must the participants have good looks, they need to have guile as well. A pretty face alone wouldn't get you even to the quarter-finals - a couple of thugs or a well-aimed flask would swiftly take care of that. Ninette got to the finals... but she ended up stealing the prize in front of everyone and escaping with guards on her heels. What happened?
- Invokes: Beauty can help a lot; is used to underhanded attacks against her and knows how to arrange ones of her own; people tend to know her name and achievement
- Compels: Callous and kinda evil like all Brakmarians, "ethics" is a mostly empty word for her; flattery will get you everywhere with her; people tend to know her name and achievement
- Crossing Paths:
- Crossing Paths Again: [Corneille Valentin Travere] I'll retrieve anything, for the right price
- For Corneille to make his wakfoot, he needed certain hard-to-obtain components. The perfect woman for the job was Ninelle, and within short time, he had everything he needed.
- Invokes: When tracking something down
- Compels: When resisting a bribe; When being offered good money for an easy-looking job
- Great Skill (+4): Shoot
- Good Skills (+3): Athletics, Notice
- Fair Skills (+2): Fight, Rapport, Deceive
- Average Skills (+1): Contacts, Provoke, Physique, Lore
- Stunts:
- Shady Past: gets +2 when rolling Contacts to get a criminal or Brakmarian contact (mostly the same)
- Body Language Reader: can use Notice instead of Empathy when they can observe the person (only works on humans)
- Used to Bad Environment: gets +2 to Physique when resisting the effects of environment and weather
- Refresh: 3
- Stress
- Physical [ | | ]
- Mental [ | ]
- Consequences:
- Mild: [ ]
- Moderate: [ ]
- Severe: [ ]
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