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Jun 5th, 2014
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  1. Running wine-1.7-LeagueOfLegends lol.launcher.exe (Working directory : /home/matthew/.PlayOnLinux/wineprefix/leagueoflegends/drive_c/Riot Games/League of Legends)
  2. ( ERROR)[10:33:48.475] RADS::Common::RegistryHelp::RegKeyValueString::RegKeyValueString: Failed to find registry value "ProgramW6432Dir" (2).
  3. fixme:ver:GetCurrentPackageId (0x33fcb0 (nil)): stub
  4. libGL error: dlopen /usr/lib/i386-linux-gnu/dri/r600_dri.so failed (/usr/lib/i386-linux-gnu/dri/r600_dri.so: cannot open shared object file: No such file or directory)
  5. libGL error: dlopen ${ORIGIN}/dri/r600_dri.so failed (${ORIGIN}/dri/r600_dri.so: cannot open shared object file: No such file or directory)
  6. libGL error: dlopen /usr/lib/dri/r600_dri.so failed (/usr/lib/dri/r600_dri.so: cannot open shared object file: No such file or directory)
  7. libGL error: unable to load driver: r600_dri.so
  8. libGL error: driver pointer missing
  9. libGL error: failed to load driver: r600
  10. libGL error: dlopen /usr/lib/i386-linux-gnu/dri/swrast_dri.so failed (/usr/lib/i386-linux-gnu/dri/swrast_dri.so: cannot open shared object file: No such file or directory)
  11. libGL error: dlopen ${ORIGIN}/dri/swrast_dri.so failed (${ORIGIN}/dri/swrast_dri.so: cannot open shared object file: No such file or directory)
  12. libGL error: dlopen /usr/lib/dri/swrast_dri.so failed (/usr/lib/dri/swrast_dri.so: cannot open shared object file: No such file or directory)
  13. libGL error: unable to load driver: swrast_dri.so
  14. libGL error: failed to load driver: swrast
  15. err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your 32-bit OpenGL drivers haven't been installed correctly (using GL renderer "Gallium 0.4 on AMD RS780", version "fixme:win:EnumDisplayDevicesW ((null),0,0x33f7b8,0x00000000), stub!
  16. fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
  17. fixme:toolhelp:Heap32ListFirst : stub
  18. fixme:advapi:RegisterTraceGuidsW (0x7c3163, (nil), {f7b697a3-4db5-4d3b-be71-c4d284e6592f}, 7, 0x8def14, (null), (null), 0x9010e0,): stub
  19. fixme:process:GetNumaHighestNodeNumber (0x33f3f8): stub
  20. fixme:win:EnumDisplayDevicesW ((null),0,0x33f68c,0x00000000), stub!
  21. fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x33f344,0x00000000), stub!
  22. fixme:d3d:query_init Event query: Unimplemented, but pretending to be supported.
  23. fixme:d3d9:Direct3DShaderValidatorCreate9 stub
  24. fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
  25. fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
  26. fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
  27. fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
  28. fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
  29. fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
  30. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  31. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  32. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  33. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  34. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  35. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  36. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  37. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  38. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  39. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  40. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  41. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  42. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  43. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  44. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  45. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  46. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  47. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  48. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  49. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  50. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  51. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  52. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  53. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  54. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  55. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  56. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  57. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  58. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  59. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  60. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  61. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  62. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  63. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  64. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  65. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  66. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  67. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  68. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  69. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  70. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  71. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  72. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  73. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  74. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  75. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  76. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  77. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  78. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  79. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  80. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  81. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  82. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  83. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  84. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  85. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  86. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  87. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  88. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  89. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  90. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  91. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  92. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  93. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  94. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  95. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  96. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  97. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  98. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  99. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  100. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  101. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  102. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  103. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  104. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  105. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  106. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  107. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  108. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  109. err:d3d:unload_numbered_array >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDisableVertexAttribArrayARB(reg) @ state.c / 4049
  110. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  111. err:d3d:load_numbered_arrays >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading numbered arrays @ state.c / 4240
  112. fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
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