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- 19:32:31: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
- 19:32:31: -------------------------------
- 19:32:31: CPU Name: AMD Athlon(tm) X4 760K Quad Core Processor
- 19:32:31: CPU Speed: 3793MHz
- 19:32:31: Physical Memory: 4095MB Total, 4095MB Free
- 19:32:31: stepping id: 1, model 19, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 4, total cores 2
- 19:32:31: monitor 1: pos={0, 0}, size={1920, 1080}
- 19:32:31: monitor 2: pos={-1920, 0}, size={1920, 1080}
- 19:32:31: Windows Version: 6.1 Build 7601 (revision 18939)
- 19:32:31: Aero is Enabled
- 19:32:31: -------------------------------
- 19:32:31: OBS Modules:
- 19:32:31: Base Address Module
- 19:32:31: 01020000 OBS.exe
- 19:32:31: 6BAA0000 OBSApi.dll
- 19:32:31: 6FEB0000 DShowPlugin.dll
- 19:32:31: 6FDA0000 GraphicsCapture.dll
- 19:32:31: 6FCD0000 NoiseGate.dll
- 19:32:31: 73DB0000 PSVPlugin.dll
- 19:32:31: 6FF00000 scenesw.dll
- 19:32:31: ------------------------------------------
- 19:32:31: Adapter 1
- 19:32:31: Video Adapter: AMD Radeon R7 200 Series
- 19:32:31: Video Adapter Dedicated Video Memory: 2124062720
- 19:32:31: Video Adapter Shared System Memory: 2170839040
- 19:32:31: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 19:32:31: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
- 19:32:31: =====Stream Start: 2015-09-22, 19:32:31===============================================
- 19:32:31: Multithreaded optimizations: On
- 19:32:31: Base resolution: 1920x1080
- 19:32:31: Output resolution: 1920x1080
- 19:32:31: ------------------------------------------
- 19:32:31: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
- 19:32:31: ------------------------------------------
- 19:32:31: Audio Format: 48000 Hz
- 19:32:31: ------------------------------------------
- 19:32:31: Audio Channels: 2 Ch
- 19:32:31: Playback device {0.0.0.00000000}.{12957e7f-15ad-48fd-b04e-baa69640748b}
- 19:32:31: ------------------------------------------
- 19:32:31: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 19:32:31: Global Audio time adjust: 1500
- 19:32:31: ------------------------------------------
- 19:32:31: Using auxilary audio input: Microphone (Blue Snowball)
- 19:32:31: Mic time offset: 0
- 19:32:31: ------------------------------------------
- 19:32:31: Audio Encoding: AAC
- 19:32:31: bitrate: 128
- 19:32:31: Using Window Capture
- 19:32:31: ------------------------------------------
- 19:32:31: device: Elgato Game Capture HD,
- 19:32:31: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
- 19:32:31: chosen type: UYVY, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-333333
- 19:32:31: use buffering: true - 10000, fourCC: 'UYVY'
- 19:32:31:
- 19:32:31: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
- 19:32:46: Using directshow input
- 19:32:46: Scene buffering time set to 1500
- 19:32:46: ------------------------------------------
- 19:32:46: Video Encoding: x264
- 19:32:46: fps: 30
- 19:32:46: width: 1920, height: 1080
- 19:32:46: preset: veryfast
- 19:32:46: profile: main
- 19:32:46: keyint: 60
- 19:32:46: CBR: yes
- 19:32:46: CFR: yes
- 19:32:46: max bitrate: 5000
- 19:32:46: buffer size: 5000
- 19:32:46: ------------------------------------------
- 19:33:06: ------------------------------------------
- 19:33:06: device: Elgato Game Capture HD,
- 19:33:06: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
- 19:33:06: chosen type: UYVY, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-333333
- 19:33:06: use buffering: true - 10000, fourCC: 'UYVY'
- (Bunch of audio timestamp stuff was here)
- 23:38:59: Total frames encoded: 150243, total frames duplicated: 52250 (34.78%)
- 23:38:59: Number of frames skipped due to encoder lag: 21929 (14.60%)
- 23:38:59: Total frames rendered: 125122, number of late frames: 6322 (5.05%) (it's okay for some frames to be late)
- 23:39:03:
- 23:39:03: Profiler time results:
- 23:39:03:
- 23:39:03: ==============================================================
- 23:39:03: video thread frame - [100%] [avg time: 9.784 ms] [children: 71.7%] [unaccounted: 28.3%]
- 23:39:03: | scene->Preprocess - [56.8%] [avg time: 5.561 ms]
- 23:39:03: | GPU download and conversion - [14.9%] [avg time: 1.456 ms] [children: 14.6%] [unaccounted: 0.296%]
- 23:39:03: | | flush - [11.2%] [avg time: 1.095 ms]
- 23:39:03: | | CopyResource - [3.36%] [avg time: 0.329 ms]
- 23:39:03: | | conversion to 4:2:0 - [0.0307%] [avg time: 0.003 ms]
- 23:39:03: Convert444Thread - [100%] [avg time: 2.562 ms] [children: 99.5%] [unaccounted: 0.546%]
- 23:39:03: | Convert444toNV12 - [99.5%] [avg time: 2.548 ms]
- 23:39:03: encoder thread frame - [100%] [avg time: 15.148 ms] [children: 0.746%] [unaccounted: 99.3%]
- 23:39:03: | sending stuff out - [0.746%] [avg time: 0.113 ms]
- 23:39:03: ==============================================================
- 23:39:03:
- 23:39:03:
- 23:39:03: Profiler CPU results:
- 23:39:03:
- 23:39:03: ==============================================================
- 23:39:03: video thread frame - [cpu time: avg 3.192 ms, total 399441 ms] [avg calls per frame: 1]
- 23:39:03: | scene->Preprocess - [cpu time: avg 2.737 ms, total 342485 ms] [avg calls per frame: 1]
- 23:39:03: | GPU download and conversion - [cpu time: avg 0.086 ms, total 10779.7 ms] [avg calls per frame: 1]
- 23:39:03: | | flush - [cpu time: avg 0.052 ms, total 6552.04 ms] [avg calls per frame: 1]
- 23:39:03: | | CopyResource - [cpu time: avg 0.012 ms, total 1606.81 ms] [avg calls per frame: 1]
- 23:39:03: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 452.402 ms] [avg calls per frame: 1]
- 23:39:03: Convert444Thread - [cpu time: avg 2.397 ms, total 299896 ms] [avg calls per frame: 1]
- 23:39:03: | Convert444toNV12 - [cpu time: avg 2.39 ms, total 298960 ms] [avg calls per frame: 1]
- 23:39:03: encoder thread frame - [cpu time: avg 2.889 ms, total 434073 ms] [avg calls per frame: 1]
- 23:39:03: | sending stuff out - [cpu time: avg 0.081 ms, total 12277.3 ms] [avg calls per frame: 1]
- 23:39:03: ==============================================================
- 23:39:03:
- 23:39:03: =====Stream End: 2015-09-22, 23:39:03=================================================
- 23:43:41: Terminating 0x1f8c
- 23:43:41: Terminating 0x171c
- 23:43:41: Terminating 0x1fd8
- 23:43:41: Terminating 0x1444
- Last game capture log:
- 2015-08-23, 03:12:25: we're booting up:
- 03:12:25: CaptureThread: attached to process iTunes.exe
- 03:12:25: D3D9 Present
- 03:12:25: (half life scientist) everything.. seems to be in order
- 03:12:30: D3D9EndScene called
- 03:12:30: D3DPRESENT_PARAMETERS {
- 03:12:30: BackBufferWidth: 1920
- 03:12:30: BackBufferHeight: 1080
- 03:12:30: BackBufferFormat: D3DFMT_A8R8G8B8
- 03:12:30: BackBufferCount: 1
- 03:12:30: MultiSampleType: D3DMULTISAMPLE_NONE
- 03:12:30: MultiSampleQuality: 0
- 03:12:30: SwapEffect: D3DSWAPEFFECT_DISCARD
- 03:12:30: hDeviceWindow: 3739074
- 03:12:30: Windowed: true
- 03:12:30: EnableAutoDepthStencil: true
- 03:12:30: AutoDepthStencilFormat: D3DFMT_D16
- 03:12:30: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 03:12:30: FullScreen_RefreshRateInHz: 0
- 03:12:30: PresentationInterval: 0
- 03:12:30: };
- 03:12:30: successfully set up d3d9 hooks
- 03:12:30: D3D9Present called
- 03:12:30: DoD3D9GPUHook: success - d3d9ex
- 03:12:30: D3DSURFACE_DESC {
- 03:12:30: Format: D3DFMT_A8R8G8B8
- 03:12:30: Type: D3DRTYPE_SURFACE
- 03:12:30: Usage: D3DUSAGE_RENDERTARGET
- 03:12:30: Pool: D3DPOOL_DEFAULT
- 03:12:30: MultiSampleType: D3DMULTISAMPLE_NONE
- 03:12:30: MultiSampleQuality: 0
- 03:12:30: Width: 1920
- 03:12:30: Height: 1080
- 03:12:30: };
- 03:12:30: successfully capturing d3d9 frames via GPU
- 03:12:48: D3D9ResetEx called
- 03:12:48: ---------------------- Cleared D3D9 Capture ----------------------
- 03:12:48: D3D9EndScene called
- 03:12:48: D3D9Present called
- 03:12:48: DoD3D9GPUHook: success - d3d9ex
- 03:12:48: D3DSURFACE_DESC {
- 03:12:48: Format: D3DFMT_A8R8G8B8
- 03:12:48: Type: D3DRTYPE_SURFACE
- 03:12:48: Usage: D3DUSAGE_RENDERTARGET
- 03:12:48: Pool: D3DPOOL_DEFAULT
- 03:12:48: MultiSampleType: D3DMULTISAMPLE_NONE
- 03:12:48: MultiSampleQuality: 0
- 03:12:48: Width: 1920
- 03:12:48: Height: 1080
- 03:12:48: };
- 03:12:48: successfully capturing d3d9 frames via GPU
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