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  1. Initialize engine version: 5.5.0p4 (2f9c3a0f4141)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: AMD Radeon (TM) R9 380 Series (ID=0x6938)
  6. Vendor: ATI
  7. VRAM: 4072 MB
  8. Driver: 21.19.411.0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  25. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  26. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  27. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  28. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  29. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  30. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\LitJson.dll (this message is harmless)
  31. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\LitJson.dll into Unity Child Domain
  32. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Photon3Unity3D.dll (this message is harmless)
  33. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
  34. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\CruncherScripts.dll (this message is harmless)
  35. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\CruncherScripts.dll into Unity Child Domain
  36. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\SSAA.dll (this message is harmless)
  37. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\SSAA.dll into Unity Child Domain
  38. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  39. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  40. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\websocket-sharp.dll (this message is harmless)
  41. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\websocket-sharp.dll into Unity Child Domain
  42. - Completed reload, in 0.048 seconds
  43. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\System.Core.dll (this message is harmless)
  44. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\System.dll (this message is harmless)
  45. Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
  46. Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
  47. Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
  48. <RI> Initializing input.
  49.  
  50. <RI> Input initialized.
  51.  
  52. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  53. <RI> Initialized touch support.
  54.  
  55. UnloadTime: 0.793749 ms
  56. Setting up 1 worker threads for Enlighten.
  57. Thread -> id: 1b78 -> priority: 1
  58. Unloading 5 Unused Serialized files (Serialized files now loaded: 3)
  59. UnloadTime: 0.189904 ms
  60. [ACTk] Injection Detector: was started without any callbacks. Please configure Detection Event in the inspector, or pass the callback Action to the StartDetection method.
  61.  
  62. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  63.  
  64.  
  65. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 1560.
  66. Total: 0.382911 ms (FindLiveObjects: 0.060198 ms CreateObjectMapping: 0.082850 ms MarkObjects: 0.227140 ms DeleteObjects: 0.005585 ms)
  67.  
  68. Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=317
  69.  
  70. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  71.  
  72. Architecture Test: Unity64bits=True and System64bits=False
  73.  
  74. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  75.  
  76. Unloading 3 Unused Serialized files (Serialized files now loaded: 23)
  77. UnloadTime: 1.692691 ms
  78. Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (AudioListener).
  79.  
  80. (Filename: Line: 532)
  81.  
  82. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\System.Xml.dll (this message is harmless)
  83. ###########################################
  84.  
  85.  
  86. Game Version: 258 Network Version: 258 Build=5114 S=True
  87.  
  88. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  89.  
  90. Best region found in PlayerPrefs. Connecting to: eu
  91.  
  92. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  93.  
  94.  
  95. Unloading 7352 unused Assets to reduce memory usage. Loaded Objects now: 30365.
  96. Total: 211.832764 ms (FindLiveObjects: 1.576328 ms CreateObjectMapping: 1.531334 ms MarkObjects: 16.175051 ms DeleteObjects: 192.549423 ms)
  97.  
  98. 38.58976 Loading _2Argonne_BAKED
  99.  
  100. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  101.  
  102. Unloading 2 Unused Serialized files (Serialized files now loaded: 23)
  103.  
  104. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 36755.
  105. Total: 25.125990 ms (FindLiveObjects: 1.594946 ms CreateObjectMapping: 1.049127 ms MarkObjects: 22.429476 ms DeleteObjects: 0.052130 ms)
  106.  
  107. Unloading 2 Unused Serialized files (Serialized files now loaded: 23)
  108. UnloadTime: 10.367151 ms
  109.  
  110. Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 27931.
  111. Total: 36.411633 ms (FindLiveObjects: 1.290851 ms CreateObjectMapping: 1.970720 ms MarkObjects: 17.696146 ms DeleteObjects: 15.453292 ms)
  112.  
  113. Unloading 0 Unused Serialized files (Serialized files now loaded: 4)
  114.  
  115. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27890.
  116. Total: 19.671211 ms (FindLiveObjects: 1.040128 ms CreateObjectMapping: 1.099706 ms MarkObjects: 17.499414 ms DeleteObjects: 0.031340 ms)
  117.  
  118. The referenced script on this Behaviour is missing!
  119.  
  120. (Filename: Line: 1526)
  121.  
  122. The referenced script on this Behaviour (Game Object '<null>') is missing!
  123.  
  124. (Filename: Line: 1754)
  125.  
  126. The referenced script on this Behaviour is missing!
  127.  
  128. (Filename: Line: 1526)
  129.  
  130. The referenced script on this Behaviour (Game Object '<null>') is missing!
  131.  
  132. (Filename: Line: 1754)
  133.  
  134. Unloading 2 Unused Serialized files (Serialized files now loaded: 6)
  135. The tree tree_high_b_dead must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
  136.  
  137. (Filename: Line: 140)
  138.  
  139. UnloadTime: 0.771407 ms
  140. Failed to load 'E:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll' with error 'The specified module could not be found.
  141. '.
  142.  
  143. (Filename: Line: 187)
  144.  
  145. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/.\E:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  146. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/.\E:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect
  147. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/libE:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  148. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/.\libE:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  149. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/libE:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  150. Failed to load 'E:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll' with error 'The specified module could not be found.
  151. '.
  152.  
  153. (Filename: Line: 187)
  154.  
  155. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/.\E:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  156. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/.\E:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect
  157. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/libE:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  158. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/.\libE:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  159. Fallback handler could not load library E:/Steam/steamapps/common/Verdun/Verdun_Data/Mono/libE:/Steam/steamapps/common/Verdun/Verdun_Data/Plugins/M2HDetect.dll
  160.  
  161. Unloading 2608 unused Assets to reduce memory usage. Loaded Objects now: 151535.
  162. Total: 91.937180 ms (FindLiveObjects: 7.320927 ms CreateObjectMapping: 3.260641 ms MarkObjects: 30.296532 ms DeleteObjects: 51.057831 ms)
  163.  
  164. Init player match with: Level:_2Argonne Gametype:FRONTLINE serverGameStatus: 1 matchWinner 3 team1 1 team2 2 team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 1100 roundLimit 1 realtimeSinceStartup=42.67022
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  167.  
  168. AddRound with: roundWinner: None team1RoundScore 0 team2RoundScore 0 roundTimeLimit 1100 running True roundStartTime 20 synchedRound True statusRoundStart
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  171.  
  172. 111.6478 Loading _1MainMenu_BAKED
  173.  
  174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  175.  
  176. Unloading 2 Unused Serialized files (Serialized files now loaded: 11)
  177.  
  178. Unloading 289 unused Assets to reduce memory usage. Loaded Objects now: 97014.
  179. Total: 37.109497 ms (FindLiveObjects: 4.490053 ms CreateObjectMapping: 2.417864 ms MarkObjects: 27.287544 ms DeleteObjects: 2.913724 ms)
  180.  
  181. Unloading 2 Unused Serialized files (Serialized files now loaded: 11)
  182. UnloadTime: 185.143463 ms
  183.  
  184. Unloading 2574 unused Assets to reduce memory usage. Loaded Objects now: 29623.
  185. Total: 42.633163 ms (FindLiveObjects: 1.324984 ms CreateObjectMapping: 1.669728 ms MarkObjects: 18.772268 ms DeleteObjects: 20.865559 ms)
  186.  
  187. Unloading 0 Unused Serialized files (Serialized files now loaded: 4)
  188.  
  189. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 29582.
  190. Total: 23.658266 ms (FindLiveObjects: 1.095361 ms CreateObjectMapping: 1.216689 ms MarkObjects: 18.757376 ms DeleteObjects: 2.588219 ms)
  191.  
  192. Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
  193. UnloadTime: 0.745963 ms
  194. Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (AudioListener).
  195.  
  196. (Filename: Line: 532)
  197.  
  198. ###########################################
  199.  
  200.  
  201. Game Version: 258 Network Version: 258 Build=5114 S=True
  202.  
  203. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  204.  
  205.  
  206. Unloading 8781 unused Assets to reduce memory usage. Loaded Objects now: 30491.
  207. Total: 226.629761 ms (FindLiveObjects: 1.693311 ms CreateObjectMapping: 2.390867 ms MarkObjects: 17.210215 ms DeleteObjects: 205.334442 ms)
  208.  
  209. OnDisconnectedFromPhoton
  210.  
  211. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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